--[[
    Script Name    : Spells/Scout/Animist/Beastlord/SavageRuin.lua
    Script Author  : John Adams
    Script Date    : 2013.08.12 08:08:08
    Script Purpose : 
                   : 
--]]

function cast(Caster, Target)
    -- code to cast the spell
    Say(Caster, "Whoops! Guess this is not implemented yet!")

-- Info from spell_display_effects (remove from script when done)
-- On any combat or spell hit this spell may cast Savage Ruin on target of attack.  Triggers about 5.0 times per minute. 
-- Inflicts 83 - 102 slashing damage on target
-- Increases Mitigation of caster vs physical damage by 183

end

function tick(Caster, Target)
    -- code to process each call_frequency (tick) set in spell_tiers
end

function remove(Caster, Target)
    -- code to remove the spell
end

