--[[
	Script Name	: SpawnScripts/Starcrest/PiersIsplock.lua
	Script Purpose	: Piers Isplock <Armorsmith>
	Script Author	: John Adams
	Script Date	: 2008.09.23
	Script Notes	: Auto-Generated Conversation from PacketParser Data
--]]

function hailed(NPC, Spawn)
	FaceTarget(NPC, Spawn)
	choice = math.random(1,4)

	if choice == 1 then
		PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_e4fa2bd8.mp3", "Confound it! Where did I put that ledger?  It must be around here somewhere!", "confused", 983188064, 3043413352, Spawn)
	elseif choice == 2 then
		PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_45d92a75.mp3", "Welcome! What can I help you with?", "bow", 892528408, 239693863, Spawn)
	elseif choice == 3 then
		PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_ae84abf9.mp3", "Go on, take a look at the stock.  You'll never beat this price in the city.  I guarantee it!", "wink", 903813734, 2512856176, Spawn)
	elseif choice == 4 then
		PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gm_24322c5d.mp3", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile", 2541554579, 2951095822, Spawn)
	end
end