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@@ -0,0 +1,131 @@
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+--[[
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+ Script Name : shriller.lua
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+ Script Purpose : Waypoint Path for shriller.lua
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+ Script Author : Devn00b
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+ Script Date : 05/17/2020 01:46:59 AM
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+ Script Notes : Locations collected from Live
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+--]]
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+
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+function spawn(NPC)
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+ waypoints(NPC)
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+end
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+
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+function hailed(NPC, Spawn)
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+ FaceTarget(NPC, Spawn)
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+end
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+
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+function respawn(NPC)
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+ waypoints(NPC)
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+end
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+
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+function waypoints(NPC)
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+ MovementLoopAddLocation(NPC, 164.36, 6.82, -140.55, 2, 0)
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+ MovementLoopAddLocation(NPC, 176.43, 6.86, -149.11, 2, 0)
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+ MovementLoopAddLocation(NPC, 182.49, 6.98, -156.65, 2, 0)
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+ MovementLoopAddLocation(NPC, 180.78, 6.9, -171.07, 2, 0)
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+ MovementLoopAddLocation(NPC, 179.63, 7, -172.39, 2, 0)
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+ MovementLoopAddLocation(NPC, 161.92, 7.01, -175.59, 2, 0)
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+ MovementLoopAddLocation(NPC, 161.98, 6.89, -186.89, 2, 0)
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+ MovementLoopAddLocation(NPC, 152.15, 7.79, -190.68, 2, 0)
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+ MovementLoopAddLocation(NPC, 148.77, 8.57, -195.39, 2, 0)
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+ MovementLoopAddLocation(NPC, 150.48, 9.79, -205.42, 2, 0)
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+ MovementLoopAddLocation(NPC, 160.18, 11.49, -211.9, 2, 0)
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+ MovementLoopAddLocation(NPC, 168.89, 12.7, -208.08, 2, 0)
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+ MovementLoopAddLocation(NPC, 172.64, 13.92, -200.32, 2, 0)
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+ MovementLoopAddLocation(NPC, 182.57, 6.93, -167.81, 2, 0)
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+ MovementLoopAddLocation(NPC, 181.83, 6.93, -156.1, 2, 0)
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+ MovementLoopAddLocation(NPC, 162.52, 7.06, -139.05, 2, 0)
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+ MovementLoopAddLocation(NPC, 153.48, 7.11, -138.98, 2, 0)
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+ MovementLoopAddLocation(NPC, 153.96, 7.08, -144.9, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.57, 7.04, -146.63, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.34, 7.35, -166.48, 2, 0)
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+ MovementLoopAddLocation(NPC, 147.16, 7.36, -172.89, 2, 0)
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+ MovementLoopAddLocation(NPC, 135.07, 6.85, -170.8, 2, 0)
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+ MovementLoopAddLocation(NPC, 128.83, 7.35, -161.87, 2, 0)
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+ MovementLoopAddLocation(NPC, 128.41, 6.76, -135.14, 2, 0)
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+ MovementLoopAddLocation(NPC, 128.75, 7, -125.45, 2, 0)
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+ MovementLoopAddLocation(NPC, 127.79, 6.96, -163.01, 2, 0)
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+ MovementLoopAddLocation(NPC, 137.06, 6.95, -171.23, 2, 0)
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+ MovementLoopAddLocation(NPC, 146.89, 7.47, -172.74, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.8, 7.28, -167.07, 2, 0)
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+ MovementLoopAddLocation(NPC, 150.86, 6.96, -125.6, 2, 0)
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+ MovementLoopAddLocation(NPC, 143.94, 6.8, -117.69, 2, 0)
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+ MovementLoopAddLocation(NPC, 140.41, 6.86, -114.72, 2, 0)
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+ MovementLoopAddLocation(NPC, 131.06, 7, -115.23, 2, 0)
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+ MovementLoopAddLocation(NPC, 140.04, 6.87, -114.18, 2, 0)
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+ MovementLoopAddLocation(NPC, 150.55, 6.9, -123.41, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.04, 6.74, -138.19, 2, 0)
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+ MovementLoopAddLocation(NPC, 160.51, 7.41, -138.72, 2, 0)
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+ MovementLoopAddLocation(NPC, 167.45, 6.85, -140.71, 2, 0)
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+ MovementLoopAddLocation(NPC, 183, 7.03, -157.74, 2, 0)
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+ MovementLoopAddLocation(NPC, 180.65, 6.96, -171.59, 2, 0)
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+ MovementLoopAddLocation(NPC, 176.04, 7.35, -174.94, 2, 0)
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+ MovementLoopAddLocation(NPC, 166.02, 6.89, -175.02, 2, 0)
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+ MovementLoopAddLocation(NPC, 161.44, 6.91, -177.67, 2, 0)
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+ MovementLoopAddLocation(NPC, 161.29, 6.89, -188.27, 2, 0)
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+ MovementLoopAddLocation(NPC, 157.49, 7.18, -189.21, 2, 0)
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+ MovementLoopAddLocation(NPC, 153.77, 7.67, -190.55, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.5, 8.57, -196.31, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.49, 9.79, -204.27, 2, 0)
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+ MovementLoopAddLocation(NPC, 155.74, 10.56, -207.54, 2, 0)
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+ MovementLoopAddLocation(NPC, 160.98, 11.5, -209.26, 2, 0)
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+ MovementLoopAddLocation(NPC, 166.49, 12.44, -207.85, 2, 0)
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+ MovementLoopAddLocation(NPC, 169.44, 13.04, -205.21, 2, 0)
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+ MovementLoopAddLocation(NPC, 171.22, 13.68, -201.99, 2, 0)
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+ MovementLoopAddLocation(NPC, 171.38, 14.2, -199.17, 2, 0)
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+ MovementLoopAddLocation(NPC, 171.22, 13.68, -201.99, 2, 0)
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+ MovementLoopAddLocation(NPC, 169.44, 13.04, -205.21, 2, 0)
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+ MovementLoopAddLocation(NPC, 166.49, 12.44, -207.85, 2, 0)
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+ MovementLoopAddLocation(NPC, 160.98, 11.5, -209.26, 2, 0)
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+ MovementLoopAddLocation(NPC, 155.74, 10.56, -207.54, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.49, 9.79, -204.27, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.5, 8.57, -196.31, 2, 0)
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+ MovementLoopAddLocation(NPC, 153.77, 7.67, -190.55, 2, 0)
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+ MovementLoopAddLocation(NPC, 157.49, 7.18, -189.21, 2, 0)
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+ MovementLoopAddLocation(NPC, 161.29, 6.89, -188.27, 2, 0)
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+ MovementLoopAddLocation(NPC, 161.44, 6.91, -177.67, 2, 0)
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+ MovementLoopAddLocation(NPC, 166.02, 6.89, -175.02, 2, 0)
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+ MovementLoopAddLocation(NPC, 176.04, 7.35, -174.94, 2, 0)
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+ MovementLoopAddLocation(NPC, 180.65, 6.96, -171.59, 2, 0)
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+ MovementLoopAddLocation(NPC, 183, 7.03, -157.74, 2, 0)
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+ MovementLoopAddLocation(NPC, 167.45, 6.85, -140.71, 2, 0)
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+ MovementLoopAddLocation(NPC, 160.51, 7.41, -138.72, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.04, 6.74, -138.19, 2, 0)
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+ MovementLoopAddLocation(NPC, 150.55, 6.9, -123.41, 2, 0)
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+ MovementLoopAddLocation(NPC, 140.04, 6.87, -114.18, 2, 0)
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+ MovementLoopAddLocation(NPC, 131.06, 7, -115.23, 2, 0)
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+ MovementLoopAddLocation(NPC, 140.41, 6.86, -114.72, 2, 0)
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+ MovementLoopAddLocation(NPC, 143.94, 6.8, -117.69, 2, 0)
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+ MovementLoopAddLocation(NPC, 150.86, 6.96, -125.6, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.8, 7.28, -167.07, 2, 0)
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+ MovementLoopAddLocation(NPC, 146.89, 7.47, -172.74, 2, 0)
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+ MovementLoopAddLocation(NPC, 137.06, 6.95, -171.23, 2, 0)
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+ MovementLoopAddLocation(NPC, 127.79, 6.96, -163.01, 2, 0)
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+ MovementLoopAddLocation(NPC, 128.75, 7, -125.45, 2, 0)
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+ MovementLoopAddLocation(NPC, 128.41, 6.76, -135.14, 2, 0)
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+ MovementLoopAddLocation(NPC, 128.83, 7.35, -161.87, 2, 0)
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+ MovementLoopAddLocation(NPC, 135.07, 6.85, -170.8, 2, 0)
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+ MovementLoopAddLocation(NPC, 147.16, 7.36, -172.89, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.34, 7.35, -166.48, 2, 0)
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+ MovementLoopAddLocation(NPC, 151.57, 7.04, -146.63, 2, 0)
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+ MovementLoopAddLocation(NPC, 153.96, 7.08, -144.9, 2, 0)
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+ MovementLoopAddLocation(NPC, 153.48, 7.11, -138.98, 2, 0)
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+ MovementLoopAddLocation(NPC, 162.52, 7.06, -139.05, 2, 0)
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+ MovementLoopAddLocation(NPC, 181.83, 6.93, -156.1, 2, 0)
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+ MovementLoopAddLocation(NPC, 182.57, 6.93, -167.81, 2, 0)
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+ MovementLoopAddLocation(NPC, 172.64, 13.92, -200.32, 2, 0)
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+ MovementLoopAddLocation(NPC, 168.89, 12.7, -208.08, 2, 0)
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+ MovementLoopAddLocation(NPC, 160.18, 11.49, -211.9, 2, 0)
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+ MovementLoopAddLocation(NPC, 150.48, 9.79, -205.42, 2, 0)
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+ MovementLoopAddLocation(NPC, 148.77, 8.57, -195.39, 2, 0)
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+ MovementLoopAddLocation(NPC, 152.15, 7.79, -190.68, 2, 0)
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+ MovementLoopAddLocation(NPC, 161.98, 6.89, -186.89, 2, 0)
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+ MovementLoopAddLocation(NPC, 161.92, 7.01, -175.59, 2, 0)
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+ MovementLoopAddLocation(NPC, 179.63, 7, -172.39, 2, 0)
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+ MovementLoopAddLocation(NPC, 180.78, 6.9, -171.07, 2, 0)
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+ MovementLoopAddLocation(NPC, 182.49, 6.98, -156.65, 2, 0)
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+ MovementLoopAddLocation(NPC, 176.43, 6.86, -149.11, 2, 0)
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+ MovementLoopAddLocation(NPC, 164.36, 6.82, -140.55, 2, 0)
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+end
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+
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+
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