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0ba4872482

+ 0 - 2
EQ2/source/WorldServer/Combat.cpp

@@ -724,9 +724,7 @@ int8 Entity::DetermineHit(Spawn* victim, int8 damage_type, float ToHitBonus, boo
 				float item_stat_bonus = 0.0f;
 				int32 item_stat = master_item_list.GetItemStatIDByName(::ToLower(master_skill->name.data));
 				if(item_stat != 0xFFFFFFFF) {
-					MStats.lock();
 					item_stat_bonus = GetStat(item_stat);
-					MStats.unlock();
 				}
 				bonus += (master_skill->current_val + item_stat_bonus) / master_skill_reduce;
 			}

+ 0 - 2
EQ2/source/WorldServer/Spells.cpp

@@ -1267,9 +1267,7 @@ int16 Spell::GetPowerRequired(Spawn* spawn){
 				float item_stat_bonus = 0.0f;
 				int32 item_stat = master_item_list.GetItemStatIDByName(::ToLower(skill->name.data));
 				if(item_stat != 0xFFFFFFFF) {
-					((Entity*)spawn)->MStats.lock();
 					item_stat_bonus = ((Entity*)spawn)->GetStat(item_stat);
-					((Entity*)spawn)->MStats.unlock();
 				}
 				
 				float reduction = (skill->current_val + item_stat_bonus) / ministration_skill_reduce;