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@@ -185,13 +185,13 @@ void SpellProcess::Process(){
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if (cast_timer->spell && cast_timer->spell->caster)
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cast_timer->spell->caster->IsCasting(false);
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cast_timer->delete_timer = true;
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- CastProcessedSpell(cast_timer->spell);
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+ CastProcessedSpell(cast_timer->spell, false, cast_timer->in_heroic_opp);
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}
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else if (cast_timer->entity_command) {
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if (cast_timer->timer->Check(false)) {
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cast_timer->delete_timer = true;
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Spawn* target = cast_timer->zone->GetSpawnByID(cast_timer->target_id);
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- CastProcessedEntityCommand(cast_timer->entity_command, cast_timer->caster, target);
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+ CastProcessedEntityCommand(cast_timer->entity_command, cast_timer->caster, target, cast_timer->in_heroic_opp);
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}
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}
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}
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@@ -235,9 +235,8 @@ void SpellProcess::Process(){
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itr->second->SetComplete(1);
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ClientPacketFunctions::SendHeroicOPUpdate(itr->first, itr->second);
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safe_delete(itr->second);
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- delete_itr = itr;
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- itr++;
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- m_soloHO.erase(delete_itr);
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+ itr = m_soloHO.erase(delete_itr);
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+ continue;
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}
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else
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itr++;
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@@ -270,9 +269,8 @@ void SpellProcess::Process(){
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world.GetGroupManager()->ReleaseGroupLock(__FUNCTION__, __LINE__);
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safe_delete(itr->second);
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- delete_itr = itr;
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- itr++;
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- m_groupHO.erase(delete_itr);
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+ itr = m_groupHO.erase(delete_itr);
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+ continue;
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}
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else
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itr++;
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@@ -829,7 +827,7 @@ Spawn* SpellProcess::GetSpellTarget(Entity* caster){
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return target;
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}
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-void SpellProcess::ProcessSpell(ZoneServer* zone, Spell* spell, Entity* caster, Spawn* target, bool lock, bool harvest_spell, LuaSpell* customSpell, int16 custom_cast_time)
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+void SpellProcess::ProcessSpell(ZoneServer* zone, Spell* spell, Entity* caster, Spawn* target, bool lock, bool harvest_spell, LuaSpell* customSpell, int16 custom_cast_time, bool in_heroic_opp)
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{
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if((customSpell != 0 || spell != 0) && caster)
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{
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@@ -1334,13 +1332,14 @@ void SpellProcess::ProcessSpell(ZoneServer* zone, Spell* spell, Entity* caster,
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cast_timer->delete_timer = false;
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cast_timer->timer = new Timer(spell->GetSpellData()->cast_time * 10);
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cast_timer->zone = zone;
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+ cast_timer->in_heroic_opp = in_heroic_opp;
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cast_timers.Add(cast_timer);
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if(caster)
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caster->IsCasting(true);
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}
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else
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{
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- if(!CastProcessedSpell(lua_spell))
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+ if(!CastProcessedSpell(lua_spell, false, in_heroic_opp))
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{
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lua_spell->caster->GetZone()->GetSpellProcess()->RemoveSpellScriptTimerBySpell(lua_spell);
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DeleteSpell(lua_spell);
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@@ -1354,7 +1353,7 @@ void SpellProcess::ProcessSpell(ZoneServer* zone, Spell* spell, Entity* caster,
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}
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}
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-void SpellProcess::ProcessEntityCommand(ZoneServer* zone, EntityCommand* entity_command, Entity* caster, Spawn* target, bool lock) {
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+void SpellProcess::ProcessEntityCommand(ZoneServer* zone, EntityCommand* entity_command, Entity* caster, Spawn* target, bool lock, bool in_heroic_opp) {
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if (zone && entity_command && caster && target && !target->IsPlayer()) {
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Client* client = zone->GetClientBySpawn(caster);
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if (caster->GetDistance(target) > entity_command->distance) {
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@@ -1379,18 +1378,19 @@ void SpellProcess::ProcessEntityCommand(ZoneServer* zone, EntityCommand* entity_
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cast_timer->delete_timer = false;
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cast_timer->timer = new Timer(entity_command->cast_time * 10);
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cast_timer->zone = zone;
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+ cast_timer->in_heroic_opp = in_heroic_opp;
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cast_timers.Add(cast_timer);
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caster->IsCasting(true);
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}
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}
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- else if (!CastProcessedEntityCommand(entity_command, client, target))
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+ else if (!CastProcessedEntityCommand(entity_command, client, target, in_heroic_opp))
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return;
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if (entity_command && entity_command->spell_visual > 0)
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caster->GetZone()->SendCastEntityCommandPacket(entity_command, caster->GetID(), target->GetID());
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}
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}
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-bool SpellProcess::CastProcessedSpell(LuaSpell* spell, bool passive){
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+bool SpellProcess::CastProcessedSpell(LuaSpell* spell, bool passive, bool in_heroic_opp){
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if(!spell || !spell->caster || !spell->spell || spell->interrupted)
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return false;
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Client* client = 0;
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@@ -1440,7 +1440,7 @@ bool SpellProcess::CastProcessedSpell(LuaSpell* spell, bool passive){
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}
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}*/
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if (!processedSpell)
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- processedSpell = ProcessSpell(spell);
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+ processedSpell = ProcessSpell(spell, in_heroic_opp);
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// Quick hack to prevent a crash on spells that zones the caster (Gate)
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if (!spell->caster)
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@@ -1561,7 +1561,7 @@ bool SpellProcess::CastProcessedSpell(LuaSpell* spell, bool passive){
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if (spell->spell->GetSpellData()->friendly_spell && zone->GetSpawnByID(spell->initial_target))
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spell->caster->CheckProcs(PROC_TYPE_BENEFICIAL, zone->GetSpawnByID(spell->initial_target));
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// Check HO's
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- if (client) {
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+ if (client && !in_heroic_opp) {
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HeroicOP* ho = nullptr;
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Spell* ho_spell = nullptr;
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int32 ho_target = 0;
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@@ -1651,14 +1651,14 @@ bool SpellProcess::CastProcessedSpell(LuaSpell* spell, bool passive){
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return true;
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}
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-bool SpellProcess::CastProcessedEntityCommand(EntityCommand* entity_command, Client* client, Spawn* target) {
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+bool SpellProcess::CastProcessedEntityCommand(EntityCommand* entity_command, Client* client, Spawn* target, bool in_heroic_opp) {
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bool ret = false;
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if (entity_command && client) {
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UnlockAllSpells(client);
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client->GetPlayer()->IsCasting(false);
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if (entity_command->cast_time == 0) {
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client->GetPlayer()->GetZone()->CallSpawnScript(target, SPAWN_SCRIPT_CASTED_ON, client->GetPlayer(), entity_command->command.c_str());
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- ret = true;;
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+ ret = true;
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}
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if (!ret) {
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PacketStruct* packet = configReader.getStruct("WS_FinishCastSpell", client->GetVersion());
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