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forgot jumping aom switch case

Emagi 1 year ago
parent
commit
1184380240
1 changed files with 1 additions and 0 deletions
  1. 1 0
      EQ2/source/WorldServer/Player.cpp

+ 1 - 0
EQ2/source/WorldServer/Player.cpp

@@ -3702,6 +3702,7 @@ void Player::PrepareIncomingMovementPacket(int32 len, uchar* data, int16 version
 				break;
 			}
 			case UPDATE_ACTIVITY_JUMPING:
+			case UPDATE_ACTIVITY_JUMPING_AOM:
 			case UPDATE_ACTIVITY_FALLING:
 			case UPDATE_ACTIVITY_FALLING_AOM: {
 				if(GetInitialState() != 1024) {