Explorar el Código

Dof bags and someitmes not showing up

added bag_id to the sort so that bags would typically be at top of list when inventory items sent to client
Robert Allen hace 10 meses
padre
commit
1c7e08a521
Se han modificado 1 ficheros con 1 adiciones y 1 borrados
  1. 1 1
      EQ2/source/WorldServer/Items/ItemsDB.cpp

+ 1 - 1
EQ2/source/WorldServer/Items/ItemsDB.cpp

@@ -1282,7 +1282,7 @@ void WorldDatabase::LoadCharacterItemList(int32 account_id, int32 char_id, Playe
 
 	Query query;
 	MYSQL_ROW row;
-	MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT type, id, slot, item_id, creator,adorn0,adorn1,adorn2, condition_, attuned, bag_id, count, max_sell_value, no_sale, UNIX_TIMESTAMP(last_saved), UNIX_TIMESTAMP(created) FROM character_items where char_id = %u or (bag_id = -4 and account_id = %u) ORDER BY slot asc", char_id, account_id);
+	MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT type, id, slot, item_id, creator,adorn0,adorn1,adorn2, condition_, attuned, bag_id, count, max_sell_value, no_sale, UNIX_TIMESTAMP(last_saved), UNIX_TIMESTAMP(created) FROM character_items where char_id = %u or (bag_id = -4 and account_id = %u) ORDER BY bag_id, slot asc", char_id, account_id);
 
 	if(result)
 	{