|
@@ -598,6 +598,7 @@ public:
|
|
|
|
|
|
void ProcessSpawnConditional(int8 condition);
|
|
|
|
|
|
+ void SetSpawnStructs(Client* client);
|
|
|
private:
|
|
|
/* Private Functions */
|
|
|
void AddTransporter(LocationTransportDestination* loc);
|
|
@@ -674,8 +675,6 @@ private:
|
|
|
///<summary>Dismiss all pets in the zone, useful when the spell process needs to be reloaded</summary>
|
|
|
void DismissAllPets(); // never used outside zone server
|
|
|
|
|
|
- void SetSpawnStructs(Client* client);
|
|
|
-
|
|
|
/* Mutex Lists */
|
|
|
MutexList<int32> changed_spawns; // int32 = spawn id
|
|
|
vector<Client*> clients;
|