@@ -2016,7 +2016,7 @@ int EQ2Emu_lua_SetMaxHP(lua_State* state) {
if (spawn && spawn->IsEntity() && value > 0)
((Entity*)spawn)->AddSpellBonus(0, ITEM_STAT_HEALTH, value - spawn->GetTotalHP());
- if (spawn->IsPlayer())
+ if (spawn && spawn->IsPlayer())
((Player*)spawn)->SetCharSheetChanged(true);
return 0;