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Send info/vis packets individually from position (testcase)

Progress on Issue #97
Image 4 years ago
parent
commit
37313e0645
1 changed files with 2 additions and 2 deletions
  1. 2 2
      EQ2/source/WorldServer/client.cpp

+ 2 - 2
EQ2/source/WorldServer/client.cpp

@@ -8296,7 +8296,7 @@ void Client::SendSpawnChanges(set<Spawn*>& spawns) {
 					}
 				}
 
-				if (spawn->position_changed) {
+			/*	if (spawn->position_changed) {
 					auto pos_change = spawn->spawn_pos_changes_ex(GetPlayer(), GetVersion());
 
 					if (pos_change) {
@@ -8307,7 +8307,7 @@ void Client::SendSpawnChanges(set<Spawn*>& spawns) {
 						tmp_pos_size = data.size;
 						tmp_pos_changes[index] = data;
 					}
-				}
+				}*/
 
 				MakeSpawnChangePacket(tmp_info_changes, tmp_pos_changes, tmp_vis_changes, tmp_info_size, tmp_pos_size, data.size);
 				continue;