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turning force of soga models off

Now that issue #31 is resolved, we can turn soga models off since we know its unrelated
Image 4 years ago
parent
commit
466ccebe36
1 changed files with 1 additions and 1 deletions
  1. 1 1
      EQ2/source/LoginServer/client.cpp

+ 1 - 1
EQ2/source/LoginServer/client.cpp

@@ -527,7 +527,7 @@ void Client::SendLoginAccepted() {
 		packet->setDataByName("account_id", 1);
 		//packet->setDataByName("login_response", 0);
 		//packet->setDataByName("reset_appearance", 0);
-		//packet->setDataByName("do_not_force_soga", 1);
+		packet->setDataByName("do_not_force_soga", 1);
 		//packet->setDataByName("race_unknown", 0x3F);
 		//packet->setDataByName("unknown11", 2); // can be 7
 		packet->setDataByName("sub_level", 2);