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@@ -310,7 +310,8 @@ void RuleManager::Init()
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RULE_INIT(R_World, MemoryCacheZoneMaps, "0"); // 0 disables caching the zone maps in memory, too many individual/unique zones entered may cause a lot of memory build up
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RULE_INIT(R_World, AutoLockEncounter, "0"); // When set to 0 we require player to attack to lock the encounter, otherwise if 1 then npc can auto lock encounter
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RULE_INIT(R_World, DisplayItemTiers, "1"); // Display item tiers when set to 1, otherwise do not
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-
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+ RULE_INIT(R_World, LoreAndLegendAccept, "0"); // default: 0 - L&L quests accepted only through starter books. 1 - L&L quests can be started by examining bodyparts.
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+
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//INSERT INTO `ruleset_details`(`id`, `ruleset_id`, `rule_category`, `rule_type`, `rule_value`, `description`) VALUES (NULL, '1', 'R_World', '', '', '')
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/* ZONE */
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