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@@ -278,8 +278,6 @@ void Client::SendLoginInfo() {
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world.UpdateServerStatistic(STAT_SERVER_ACCEPTED_CONNECTION, 1);
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LogWrite(CCLIENT__DEBUG, 0, "Client", "Populate Skill Map...");
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PopulateSkillMap();
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- Spell* spell = master_spell_list.GetSpell(1571882540, 1);
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- SendSpellUpdate(spell);
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// JA: Check client version and move player to valid zone if current client does not support last saved zone (loading SF client on DoV saved zone) IT CAN HAPPEN!
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LogWrite(MISC__TODO, 1, "TODO", "Check client version at login, move char if invalid zone file");
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}
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