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@@ -90,7 +90,7 @@ bool HeroicOP::UpdateHeroicOP(int16 icon) {
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for (itr = starters.begin(); itr != starters.end(); itr++) {
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starter = *itr;
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// Found one that is 0xFFFF, means the starter chain is done, get a wheel and reset the stage to 0
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- if ((starter->abilities[m_currentStage] = 0xFFFF)) {
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+ if ((starter->abilities[m_currentStage] == 0xFFFF)) {
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LogWrite(SPELL__ERROR, 0, "HO", "Current Stage %u, starter reset (new stage 0)", m_currentStage);
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// reset the stage
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ResetStage();
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