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SpawnFooter set isplayer enabled when its a player!

Image 4 years ago
parent
commit
79815dd77d
1 changed files with 4 additions and 0 deletions
  1. 4 0
      EQ2/source/WorldServer/Spawn.cpp

+ 4 - 0
EQ2/source/WorldServer/Spawn.cpp

@@ -276,6 +276,10 @@ void Spawn::InitializeFooterPacketData(Player* player, PacketStruct* footer) {
 		footer->setDataByName("show", 1);
 	}
 
+	if ( IsPlayer())
+		footer->setDataByName("is_player", 1);
+
+
 	if (strlen(appearance.name) < 1)
 		strncpy(appearance.name,to_string(GetID()).c_str(),128);