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Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu

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commit
7fb31f356b
100 fichiers modifiés avec 1979 ajouts et 1 suppressions
  1. 0 0
      server/SpawnScripts/VerminSnye/ZaenKalystir.lua
  2. 0 0
      server/SpawnScripts/VerminSnye/alethrillix.lua
  3. 38 0
      server/SpawnScripts/VerminSnye/alethrillix2.lua
  4. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_adept.lua
  5. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_adept2.lua
  6. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_adept3.lua
  7. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_adept4.lua
  8. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_adept5.lua
  9. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_proficient.lua
  10. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_proficient2.lua
  11. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_proficient3.lua
  12. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_proficient4.lua
  13. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_proficient5.lua
  14. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_specialist.lua
  15. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_specialist2.lua
  16. 0 0
      server/SpawnScripts/VerminSnye/bloodsaber_specialist3.lua
  17. 0 0
      server/SpawnScripts/VerminSnye/festering_seer.lua
  18. 0 0
      server/SpawnScripts/VerminSnye/festering_zombie.lua
  19. 38 0
      server/SpawnScripts/VerminSnye/festering_zombie10.lua
  20. 42 0
      server/SpawnScripts/VerminSnye/festering_zombie11.lua
  21. 46 0
      server/SpawnScripts/VerminSnye/festering_zombie12.lua
  22. 0 0
      server/SpawnScripts/VerminSnye/festering_zombie2.lua
  23. 0 0
      server/SpawnScripts/VerminSnye/festering_zombie3.lua
  24. 0 0
      server/SpawnScripts/VerminSnye/festering_zombie4.lua
  25. 0 0
      server/SpawnScripts/VerminSnye/festering_zombie5.lua
  26. 0 0
      server/SpawnScripts/VerminSnye/festering_zombie6.lua
  27. 0 0
      server/SpawnScripts/VerminSnye/festering_zombie7.lua
  28. 0 0
      server/SpawnScripts/VerminSnye/festering_zombie8.lua
  29. 0 0
      server/SpawnScripts/VerminSnye/festering_zombie9.lua
  30. 0 0
      server/SpawnScripts/VerminSnye/giant_burrower.lua
  31. 0 0
      server/SpawnScripts/VerminSnye/giant_burrower2.lua
  32. 0 0
      server/SpawnScripts/VerminSnye/grave_scorpius.lua
  33. 0 0
      server/SpawnScripts/VerminSnye/grave_scorpius2.lua
  34. 0 0
      server/SpawnScripts/VerminSnye/grave_scorpius3.lua
  35. 0 0
      server/SpawnScripts/VerminSnye/grave_scorpius4.lua
  36. 0 0
      server/SpawnScripts/VerminSnye/grave_scorpius5.lua
  37. 0 0
      server/SpawnScripts/VerminSnye/grave_scorpius6.lua
  38. 0 0
      server/SpawnScripts/VerminSnye/infected_burrower.lua
  39. 0 0
      server/SpawnScripts/VerminSnye/infected_grave_scorpius.lua
  40. 0 0
      server/SpawnScripts/VerminSnye/infected_grave_scorpius2.lua
  41. 0 0
      server/SpawnScripts/VerminSnye/infected_grave_scorpius3.lua
  42. 60 0
      server/SpawnScripts/VerminSnye/infected_grave_scorpius4.lua
  43. 0 0
      server/SpawnScripts/VerminSnye/lika.lua
  44. 0 0
      server/SpawnScripts/VerminSnye/rat_queen.lua
  45. 0 0
      server/SpawnScripts/VerminSnye/ravenous_cube.lua
  46. 56 0
      server/SpawnScripts/VerminSnye/ravenous_cube2.lua
  47. 62 0
      server/SpawnScripts/VerminSnye/ravenous_cube3.lua
  48. 40 0
      server/SpawnScripts/VerminSnye/ravenous_cube4.lua
  49. 44 0
      server/SpawnScripts/VerminSnye/ravenous_cube5.lua
  50. 0 0
      server/SpawnScripts/VerminSnye/shriller.lua
  51. 0 0
      server/SpawnScripts/VerminSnye/shriller2.lua
  52. 72 0
      server/SpawnScripts/VerminSnye/shriller3.lua
  53. 146 0
      server/SpawnScripts/VerminSnye/shriller4.lua
  54. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard.lua
  55. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard10.lua
  56. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard11.lua
  57. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard12.lua
  58. 52 0
      server/SpawnScripts/VerminSnye/tomb_guard13.lua
  59. 50 0
      server/SpawnScripts/VerminSnye/tomb_guard14.lua
  60. 54 0
      server/SpawnScripts/VerminSnye/tomb_guard15.lua
  61. 52 0
      server/SpawnScripts/VerminSnye/tomb_guard16.lua
  62. 56 0
      server/SpawnScripts/VerminSnye/tomb_guard17.lua
  63. 52 0
      server/SpawnScripts/VerminSnye/tomb_guard18.lua
  64. 66 0
      server/SpawnScripts/VerminSnye/tomb_guard19.lua
  65. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard2.lua
  66. 44 0
      server/SpawnScripts/VerminSnye/tomb_guard20.lua
  67. 42 0
      server/SpawnScripts/VerminSnye/tomb_guard21.lua
  68. 42 0
      server/SpawnScripts/VerminSnye/tomb_guard22.lua
  69. 60 0
      server/SpawnScripts/VerminSnye/tomb_guard23.lua
  70. 56 0
      server/SpawnScripts/VerminSnye/tomb_guard24.lua
  71. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard3.lua
  72. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard4.lua
  73. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard5.lua
  74. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard6.lua
  75. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard7.lua
  76. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard8.lua
  77. 0 0
      server/SpawnScripts/VerminSnye/tomb_guard9.lua
  78. 46 0
      server/SpawnScripts/VerminSnye/tomb_priest.lua
  79. 44 0
      server/SpawnScripts/VerminSnye/tomb_priest2.lua
  80. 32 0
      server/SpawnScripts/VerminSnye/tomb_priest3.lua
  81. 0 0
      server/SpawnScripts/VerminSnye/tomb_sentry.lua
  82. 0 0
      server/SpawnScripts/VerminSnye/tomb_sentry2.lua
  83. 0 0
      server/SpawnScripts/VerminSnye/tomb_sentry3.lua
  84. 0 0
      server/SpawnScripts/VerminSnye/tomb_sentry4.lua
  85. 82 0
      server/SpawnScripts/VerminSnye/tomb_sentry5.lua
  86. 50 0
      server/SpawnScripts/VerminSnye/tomb_sentry6.lua
  87. 58 0
      server/SpawnScripts/VerminSnye/tomb_sentry7.lua
  88. 84 0
      server/SpawnScripts/VerminSnye/tomb_sentry8.lua
  89. 52 0
      server/SpawnScripts/VerminSnye/tomb_sentry9.lua
  90. 0 0
      server/SpawnScripts/VerminSnye/tomb_vermin.lua
  91. 0 0
      server/SpawnScripts/VerminSnye/tomb_vermin10.lua
  92. 0 0
      server/SpawnScripts/VerminSnye/tomb_vermin11.lua
  93. 0 0
      server/SpawnScripts/VerminSnye/tomb_vermin12.lua
  94. 0 0
      server/SpawnScripts/VerminSnye/tomb_vermin13.lua
  95. 49 1
      server/SpawnScripts/VerminSnye/tomb_vermin14.lua
  96. 70 0
      server/SpawnScripts/VerminSnye/tomb_vermin15.lua
  97. 72 0
      server/SpawnScripts/VerminSnye/tomb_vermin16.lua
  98. 70 0
      server/SpawnScripts/VerminSnye/tomb_vermin17.lua
  99. 0 0
      server/SpawnScripts/VerminSnye/tomb_vermin2.lua
  100. 0 0
      server/SpawnScripts/VerminSnye/tomb_vermin3.lua

+ 0 - 0
server/SpawnScripts/VerminSnye/ZaenKalystir.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/alethrillix.lua


+ 38 - 0
server/SpawnScripts/VerminSnye/alethrillix2.lua

@@ -0,0 +1,38 @@
+--[[
+	Script Name		:	alethrillix2.lua
+	Script Purpose	:	Waypoint Path for alethrillix2.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 05:26:49 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 218.24, -6.89, -37.96, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 219.66, -6.92, -41.43, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 216.23, -6.96, -43.51, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 215.38, -6.97, -39.25, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 219.18, -6.9, -41.67, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 218.96, -6.89, -38.93, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 216.84, -6.94, -40.84, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 215.44, -6.97, -39.17, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 216.84, -6.94, -40.84, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 218.96, -6.89, -38.93, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 219.18, -6.9, -41.67, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 215.38, -6.97, -39.25, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 216.23, -6.96, -43.51, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 219.66, -6.92, -41.43, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 218.24, -6.89, -37.96, 2, math.random(0,15))
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_adept.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_adept2.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_adept3.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_adept4.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_adept5.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_proficient.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_proficient2.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_proficient3.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_proficient4.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_proficient5.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_specialist.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_specialist2.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/bloodsaber_specialist3.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/festering_seer.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/festering_zombie.lua


+ 38 - 0
server/SpawnScripts/VerminSnye/festering_zombie10.lua

@@ -0,0 +1,38 @@
+--[[
+	Script Name		:	festering_zombie10.lua
+	Script Purpose	:	Waypoint Path for festering_zombie10.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 06:52:04 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 256.87, -6.86, -40.04, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 255.07, -6.96, -39.24, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 257.7, -6.62, -38.68, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 255.42, -6.89, -39.97, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 255.18, -7, -36.22, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 255.28, -7.05, -37.92, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 257.38, -6.96, -36.09, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 256.74, -6.93, -38.27, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 257.38, -6.96, -36.09, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 255.28, -7.05, -37.92, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 255.18, -7, -36.22, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 255.42, -6.89, -39.97, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 257.7, -6.62, -38.68, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 255.07, -6.96, -39.24, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 256.87, -6.86, -40.04, 2, math.random(0,5))
+end
+
+

+ 42 - 0
server/SpawnScripts/VerminSnye/festering_zombie11.lua

@@ -0,0 +1,42 @@
+--[[
+	Script Name		:	festering_zombie11.lua
+	Script Purpose	:	Waypoint Path for festering_zombie11.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:56:27 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 212.03, -6.97, -198.74, 2, 1)
+	MovementLoopAddLocation(NPC, 212.19, -6.97, -203.6, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 214.53, -6.97, -200.84, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 210.23, -6.97, -203.3, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 212.94, -6.81, -203.56, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 210.7, -6.97, -200.48, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 214.54, -6.97, -200.38, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 211.68, -6.97, -202.09, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 212.06, -6.97, -199.32, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 212.45, -6.97, -203.72, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 212.06, -6.97, -199.32, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 211.68, -6.97, -202.09, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 214.54, -6.97, -200.38, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 210.7, -6.97, -200.48, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 212.94, -6.81, -203.56, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 210.23, -6.97, -203.3, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 214.53, -6.97, -200.84, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 212.19, -6.97, -203.6, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 212.03, -6.97, -198.74, 2, math.random(0,8))
+end
+
+

+ 46 - 0
server/SpawnScripts/VerminSnye/festering_zombie12.lua

@@ -0,0 +1,46 @@
+--[[
+	Script Name		:	festering_zombie12.lua
+	Script Purpose	:	Waypoint Path for festering_zombie12.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 10:07:39 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 191.76, -6.98, -157.82, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 190.21, -6.97, -153.24, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 187.15, -6.97, -155.16, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 189.43, -6.97, -158.67, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 192.12, -6.97, -154.61, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 188.72, -7.03, -158.18, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 186.65, -6.86, -153.5, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 189.84, -6.97, -153.64, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 189.68, -7, -155.39, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 190.68, -6.97, -153.91, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 192.42, -6.97, -157.85, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 186.68, -6.97, -154.78, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 192.42, -6.97, -157.85, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 190.68, -6.97, -153.91, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 189.68, -7, -155.39, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 189.84, -6.97, -153.64, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 186.65, -6.86, -153.5, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 188.72, -7.03, -158.18, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 192.12, -6.97, -154.61, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 189.43, -6.97, -158.67, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 187.15, -6.97, -155.16, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 190.21, -6.97, -153.24, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 191.76, -6.98, -157.82, 2, math.random(0,3))
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/festering_zombie2.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/festering_zombie3.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/festering_zombie4.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/festering_zombie5.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/festering_zombie6.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/festering_zombie7.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/festering_zombie8.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/festering_zombie9.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/giant_burrower.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/giant_burrower2.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/grave_scorpius.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/grave_scorpius2.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/grave_scorpius3.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/grave_scorpius4.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/grave_scorpius5.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/grave_scorpius6.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/infected_burrower.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/infected_grave_scorpius.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/infected_grave_scorpius2.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/infected_grave_scorpius3.lua


+ 60 - 0
server/SpawnScripts/VerminSnye/infected_grave_scorpius4.lua

@@ -0,0 +1,60 @@
+--[[
+	Script Name		:	infected_grave_scorpius4.lua
+	Script Purpose	:	Waypoint Path for infected_grave_scorpius4.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 06:49:05 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 253.45, -6.98, -39.13, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 234.51, -7.04, -39.38, 2, 0)
+	MovementLoopAddLocation(NPC, 230.09, -6.95, -42.26, 2, 0)
+	MovementLoopAddLocation(NPC, 215.46, -7, -53.8, 2, 0)
+	MovementLoopAddLocation(NPC, 197.09, -6.9, -53.62, 2, 0)
+	MovementLoopAddLocation(NPC, 199.45, -6.45, -68.61, 2, 0)
+	MovementLoopAddLocation(NPC, 200.09, -7.04, -92.81, 2, 0)
+	MovementLoopAddLocation(NPC, 207.27, -6.96, -92.5, 2, 0)
+	MovementLoopAddLocation(NPC, 208.09, -6.75, -82.3, 2, 0)
+	MovementLoopAddLocation(NPC, 211.1, -6.84, -79.59, 2, 0)
+	MovementLoopAddLocation(NPC, 216.61, -6.84, -78.47, 2, 0)
+	MovementLoopAddLocation(NPC, 220.33, -6.82, -79.58, 2, 0)
+	MovementLoopAddLocation(NPC, 221.2, -6.32, -83.49, 2, 0)
+	MovementLoopAddLocation(NPC, 221.17, -6.9, -104.41, 2, 0)
+	MovementLoopAddLocation(NPC, 202.89, -6.83, -121.04, 2, 0)
+	MovementLoopAddLocation(NPC, 197.62, -7.06, -120.88, 2, 0)
+	MovementLoopAddLocation(NPC, 184.78, -7.02, -107.87, 2, 0)
+	MovementLoopAddLocation(NPC, 158.42, -6.32, -107.14, 2, 0)
+	MovementLoopAddLocation(NPC, 149.17, -6.98, -101.53, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 158.42, -6.32, -107.14, 2, 0)
+	MovementLoopAddLocation(NPC, 184.78, -7.02, -107.87, 2, 0)
+	MovementLoopAddLocation(NPC, 197.62, -7.06, -120.88, 2, 0)
+	MovementLoopAddLocation(NPC, 202.89, -6.83, -121.04, 2, 0)
+	MovementLoopAddLocation(NPC, 221.17, -6.9, -104.41, 2, 0)
+	MovementLoopAddLocation(NPC, 221.2, -6.32, -83.49, 2, 0)
+	MovementLoopAddLocation(NPC, 220.33, -6.82, -79.58, 2, 0)
+	MovementLoopAddLocation(NPC, 216.61, -6.84, -78.47, 2, 0)
+	MovementLoopAddLocation(NPC, 211.1, -6.84, -79.59, 2, 0)
+	MovementLoopAddLocation(NPC, 208.09, -6.75, -82.3, 2, 0)
+	MovementLoopAddLocation(NPC, 207.27, -6.96, -92.5, 2, 0)
+	MovementLoopAddLocation(NPC, 200.09, -7.04, -92.81, 2, 0)
+	MovementLoopAddLocation(NPC, 199.45, -6.45, -68.61, 2, 0)
+	MovementLoopAddLocation(NPC, 197.09, -6.9, -53.62, 2, 0)
+	MovementLoopAddLocation(NPC, 215.46, -7, -53.8, 2, 0)
+	MovementLoopAddLocation(NPC, 230.09, -6.95, -42.26, 2, 0)
+	MovementLoopAddLocation(NPC, 234.51, -7.04, -39.38, 2, 0)
+	MovementLoopAddLocation(NPC, 253.45, -6.98, -39.13, 2, math.random(0,15))
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/lika.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/rat_queen.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/ravenous_cube.lua


+ 56 - 0
server/SpawnScripts/VerminSnye/ravenous_cube2.lua

@@ -0,0 +1,56 @@
+--[[
+	Script Name		:	ravenous_cube2_1.lua
+	Script Purpose	:	Waypoint Path for ravenous_cube2_1.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/28/2020 06:20:58 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 140.08, -6.75, -44.71, 2, 0)
+	MovementLoopAddLocation(NPC, 153.66, -7.01, -42.25, 2, 0)
+	MovementLoopAddLocation(NPC, 155.45, -7.01, -43.45, 2, 0)
+	MovementLoopAddLocation(NPC, 155.83, -7.03, -69.94, 2, 0)
+	MovementLoopAddLocation(NPC, 161.28, -6.99, -78.24, 2, 0)
+	MovementLoopAddLocation(NPC, 170.01, -6.96, -81.99, 2, 0)
+	MovementLoopAddLocation(NPC, 180.93, -6.98, -79.48, 2, 0)
+	MovementLoopAddLocation(NPC, 167.06, -7.02, -79.39, 2, 0)
+	MovementLoopAddLocation(NPC, 161.46, -7.01, -77.98, 2, 0)
+	MovementLoopAddLocation(NPC, 157.93, -6.42, -72.46, 2, 0)
+	MovementLoopAddLocation(NPC, 156.35, -6.98, -67, 2, 0)
+	MovementLoopAddLocation(NPC, 156.43, -7.01, -51.27, 2, 0)
+	MovementLoopAddLocation(NPC, 164.29, -7.01, -51.06, 2, 0)
+	MovementLoopAddLocation(NPC, 168.79, -7.01, -45.22, 2, 0)
+	MovementLoopAddLocation(NPC, 177.78, -7.05, -44.64, 2, 0)
+	MovementLoopAddLocation(NPC, 187.44, -6.96, -54.37, 2, 0)
+	MovementLoopAddLocation(NPC, 197.28, -6.96, -54.85, 2, 0)
+	MovementLoopAddLocation(NPC, 187.44, -6.96, -54.37, 2, 0)
+	MovementLoopAddLocation(NPC, 177.78, -7.05, -44.64, 2, 0)
+	MovementLoopAddLocation(NPC, 168.79, -7.01, -45.22, 2, 0)
+	MovementLoopAddLocation(NPC, 164.29, -7.01, -51.06, 2, 0)
+	MovementLoopAddLocation(NPC, 156.43, -7.01, -51.27, 2, 0)
+	MovementLoopAddLocation(NPC, 156.35, -6.98, -67, 2, 0)
+	MovementLoopAddLocation(NPC, 157.93, -6.42, -72.46, 2, 0)
+	MovementLoopAddLocation(NPC, 161.46, -7.01, -77.98, 2, 0)
+	MovementLoopAddLocation(NPC, 167.06, -7.02, -79.39, 2, 0)
+	MovementLoopAddLocation(NPC, 180.93, -6.98, -79.48, 2, 0)
+	MovementLoopAddLocation(NPC, 170.01, -6.96, -81.99, 2, 0)
+	MovementLoopAddLocation(NPC, 161.28, -6.99, -78.24, 2, 0)
+	MovementLoopAddLocation(NPC, 155.83, -7.03, -69.94, 2, 0)
+	MovementLoopAddLocation(NPC, 155.45, -7.01, -43.45, 2, 0)
+	MovementLoopAddLocation(NPC, 153.66, -7.01, -42.25, 2, 0)
+	MovementLoopAddLocation(NPC, 140.08, -6.75, -44.71, 2, 0)
+end
+
+

+ 62 - 0
server/SpawnScripts/VerminSnye/ravenous_cube3.lua

@@ -0,0 +1,62 @@
+--[[
+	Script Name		:	ravenous_cube3.lua
+	Script Purpose	:	Waypoint Path for ravenous_cube3.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/28/2020 06:21:02 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 97.99, 0.05, -63.35, 2, 0)
+	MovementLoopAddLocation(NPC, 123.37, -2.44, -62.6, 2, 0)
+	MovementLoopAddLocation(NPC, 129.61, -3.86, -58.58, 2, 0)
+	MovementLoopAddLocation(NPC, 143.65, -6.83, -44.81, 2, 0)
+	MovementLoopAddLocation(NPC, 148.96, -6.83, -42.84, 2, 0)
+	MovementLoopAddLocation(NPC, 172.21, -7.01, -60.48, 2, 0)
+	MovementLoopAddLocation(NPC, 170.69, -7.01, -38.49, 2, 0)
+	MovementLoopAddLocation(NPC, 156.37, -7.01, -40.25, 2, 0)
+	MovementLoopAddLocation(NPC, 163.22, -7.52, -42.94, 2, 0)
+	MovementLoopAddLocation(NPC, 159.09, -7.01, -59.36, 2, 0)
+	MovementLoopAddLocation(NPC, 150.67, -7.01, -58.15, 2, 0)
+	MovementLoopAddLocation(NPC, 168.5, -7.01, -50.58, 2, 0)
+	MovementLoopAddLocation(NPC, 172.03, -7.01, -44.04, 2, 0)
+	MovementLoopAddLocation(NPC, 177.73, -7.03, -44.29, 2, 0)
+	MovementLoopAddLocation(NPC, 182.82, -6.47, -49.03, 2, 0)
+	MovementLoopAddLocation(NPC, 176.45, -6.92, -44.75, 2, 0)
+	MovementLoopAddLocation(NPC, 169.83, -7.01, -45.01, 2, 0)
+	MovementLoopAddLocation(NPC, 167.88, -7.01, -39.24, 2, 0)
+	MovementLoopAddLocation(NPC, 173.1, -7.01, -39.01, 2, 0)
+	MovementLoopAddLocation(NPC, 157.06, -7.01, -39.48, 2, 0)
+	MovementLoopAddLocation(NPC, 173.1, -7.01, -39.01, 2, 0)
+	MovementLoopAddLocation(NPC, 167.88, -7.01, -39.24, 2, 0)
+	MovementLoopAddLocation(NPC, 169.83, -7.01, -45.01, 2, 0)
+	MovementLoopAddLocation(NPC, 176.45, -6.92, -44.75, 2, 0)
+	MovementLoopAddLocation(NPC, 182.82, -6.47, -49.03, 2, 0)
+	MovementLoopAddLocation(NPC, 177.73, -7.03, -44.29, 2, 0)
+	MovementLoopAddLocation(NPC, 172.03, -7.01, -44.04, 2, 0)
+	MovementLoopAddLocation(NPC, 168.5, -7.01, -50.58, 2, 0)
+	MovementLoopAddLocation(NPC, 150.67, -7.01, -58.15, 2, 0)
+	MovementLoopAddLocation(NPC, 159.09, -7.01, -59.36, 2, 0)
+	MovementLoopAddLocation(NPC, 163.22, -7.52, -42.94, 2, 0)
+	MovementLoopAddLocation(NPC, 156.37, -7.01, -40.25, 2, 0)
+	MovementLoopAddLocation(NPC, 170.69, -7.01, -38.49, 2, 0)
+	MovementLoopAddLocation(NPC, 172.21, -7.01, -60.48, 2, 0)
+	MovementLoopAddLocation(NPC, 148.96, -6.83, -42.84, 2, 0)
+	MovementLoopAddLocation(NPC, 143.65, -6.83, -44.81, 2, 0)
+	MovementLoopAddLocation(NPC, 129.61, -3.86, -58.58, 2, 0)
+	MovementLoopAddLocation(NPC, 123.37, -2.44, -62.6, 2, 0)
+	MovementLoopAddLocation(NPC, 97.99, 0.05, -63.35, 2, 0)
+end
+
+

+ 40 - 0
server/SpawnScripts/VerminSnye/ravenous_cube4.lua

@@ -0,0 +1,40 @@
+--[[
+	Script Name		:	ravenous_cube4.lua
+	Script Purpose	:	Waypoint Path for ravenous_cube4.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/28/2020 06:29:46 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 151.75, -7.01, -50.53, 2, 0)
+	MovementLoopAddLocation(NPC, 158.59, -7.01, -50.73, 2, 0)
+	MovementLoopAddLocation(NPC, 164.25, -7.01, -60.43, 2, 0)
+	MovementLoopAddLocation(NPC, 171.64, -7.08, -60.75, 2, 0)
+	MovementLoopAddLocation(NPC, 171.97, -7.01, -39.94, 2, 0)
+	MovementLoopAddLocation(NPC, 152.18, -7.01, -40.24, 2, 0)
+	MovementLoopAddLocation(NPC, 159.43, -7.01, -60.36, 2, 0)
+	MovementLoopAddLocation(NPC, 151.69, -7.01, -59.94, 2, 0)
+	MovementLoopAddLocation(NPC, 173.93, -6.75, -53.33, 2, 0)
+	MovementLoopAddLocation(NPC, 151.69, -7.01, -59.94, 2, 0)
+	MovementLoopAddLocation(NPC, 159.43, -7.01, -60.36, 2, 0)
+	MovementLoopAddLocation(NPC, 152.18, -7.01, -40.24, 2, 0)
+	MovementLoopAddLocation(NPC, 171.97, -7.01, -39.94, 2, 0)
+	MovementLoopAddLocation(NPC, 171.64, -7.08, -60.75, 2, 0)
+	MovementLoopAddLocation(NPC, 164.25, -7.01, -60.43, 2, 0)
+	MovementLoopAddLocation(NPC, 158.59, -7.01, -50.73, 2, 0)
+	MovementLoopAddLocation(NPC, 151.75, -7.01, -50.53, 2, 0)
+end
+
+

+ 44 - 0
server/SpawnScripts/VerminSnye/ravenous_cube5.lua

@@ -0,0 +1,44 @@
+--[[
+	Script Name		:	ravenous_cube5.lua
+	Script Purpose	:	Waypoint Path for ravenous_cube5.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/28/2020 06:38:31 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 170.29, -7.01, -38.71, 2, 0)
+	MovementLoopAddLocation(NPC, 173.63, -7.32, -58.6, 2, 0)
+	MovementLoopAddLocation(NPC, 163.97, -7.01, -61.28, 2, 0)
+	MovementLoopAddLocation(NPC, 158.51, -7.01, -46.78, 2, 0)
+	MovementLoopAddLocation(NPC, 165.49, -7.01, -46.23, 2, 0)
+	MovementLoopAddLocation(NPC, 162.43, -7.63, -44.23, 2, 0)
+	MovementLoopAddLocation(NPC, 162.06, -7.63, -37.94, 2, 0)
+	MovementLoopAddLocation(NPC, 152.71, -7.01, -42.85, 2, 0)
+	MovementLoopAddLocation(NPC, 151.75, -7.01, -49.97, 2, 0)
+	MovementLoopAddLocation(NPC, 161.14, -7.55, -48.41, 2, 0)
+	MovementLoopAddLocation(NPC, 173.74, -6.8, -51.91, 2, 0)
+	MovementLoopAddLocation(NPC, 161.14, -7.55, -48.41, 2, 0)
+	MovementLoopAddLocation(NPC, 151.75, -7.01, -49.97, 2, 0)
+	MovementLoopAddLocation(NPC, 152.71, -7.01, -42.85, 2, 0)
+	MovementLoopAddLocation(NPC, 162.06, -7.63, -37.94, 2, 0)
+	MovementLoopAddLocation(NPC, 162.43, -7.63, -44.23, 2, 0)
+	MovementLoopAddLocation(NPC, 165.49, -7.01, -46.23, 2, 0)
+	MovementLoopAddLocation(NPC, 158.51, -7.01, -46.78, 2, 0)
+	MovementLoopAddLocation(NPC, 163.97, -7.01, -61.28, 2, 0)
+	MovementLoopAddLocation(NPC, 173.63, -7.32, -58.6, 2, 0)
+	MovementLoopAddLocation(NPC, 170.29, -7.01, -38.71, 2, 0)
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/shriller.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/shriller2.lua


+ 72 - 0
server/SpawnScripts/VerminSnye/shriller3.lua

@@ -0,0 +1,72 @@
+--[[
+	Script Name		:	shriller3.lua
+	Script Purpose	:	Waypoint Path for shriller3.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 05:33:52 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 245.98, -6.97, -36.52, 2, 0)
+	MovementLoopAddLocation(NPC, 246.48, -6.95, -47.08, 2, 0)
+	MovementLoopAddLocation(NPC, 238.52, -7, -58.48, 2, 0)
+	MovementLoopAddLocation(NPC, 237.99, -6.73, -75.69, 2, 0)
+	MovementLoopAddLocation(NPC, 237.88, -6.86, -80.85, 2, 0)
+	MovementLoopAddLocation(NPC, 250.75, -6.86, -80.35, 2, 0)
+	MovementLoopAddLocation(NPC, 251, -6.86, -85.16, 2, 0)
+	MovementLoopAddLocation(NPC, 247.18, -6.86, -97.68, 2, 0)
+	MovementLoopAddLocation(NPC, 247.04, -6.86, -103.83, 2, 0)
+	MovementLoopAddLocation(NPC, 234.9, -6.86, -108.78, 2, 0)
+	MovementLoopAddLocation(NPC, 233.88, -6.86, -91.98, 2, 0)
+	MovementLoopAddLocation(NPC, 222.08, -6.83, -92.15, 2, 0)
+	MovementLoopAddLocation(NPC, 234.32, -6.86, -92.27, 2, 0)
+	MovementLoopAddLocation(NPC, 235.29, -6.86, -103.75, 2, 0)
+	MovementLoopAddLocation(NPC, 242.09, -6.86, -116.07, 2, 0)
+	MovementLoopAddLocation(NPC, 242.97, -6.86, -120.46, 2, 0)
+	MovementLoopAddLocation(NPC, 243.11, -6.86, -132.73, 2, 0)
+	MovementLoopAddLocation(NPC, 241.08, -6.86, -145.45, 2, 0)
+	MovementLoopAddLocation(NPC, 234.89, -6.86, -148.67, 2, 0)
+	MovementLoopAddLocation(NPC, 234.54, -6.86, -152.56, 2, 0)
+	MovementLoopAddLocation(NPC, 246.34, -6.86, -154.98, 2, 0)
+	MovementLoopAddLocation(NPC, 249.11, -6.86, -172.41, 2, 0)
+	MovementLoopAddLocation(NPC, 249.93, -6.97, -179.66, 2, 0)
+	MovementLoopAddLocation(NPC, 257.56, -7, -192.37, 2, 0)
+	MovementLoopAddLocation(NPC, 256.6, -6.93, -201.52, 2, 0)
+	MovementLoopAddLocation(NPC, 257.56, -7, -192.37, 2, 0)
+	MovementLoopAddLocation(NPC, 249.93, -6.97, -179.66, 2, 0)
+	MovementLoopAddLocation(NPC, 249.11, -6.86, -172.41, 2, 0)
+	MovementLoopAddLocation(NPC, 246.34, -6.86, -154.98, 2, 0)
+	MovementLoopAddLocation(NPC, 234.54, -6.86, -152.56, 2, 0)
+	MovementLoopAddLocation(NPC, 234.89, -6.86, -148.67, 2, 0)
+	MovementLoopAddLocation(NPC, 241.08, -6.86, -145.45, 2, 0)
+	MovementLoopAddLocation(NPC, 243.11, -6.86, -132.73, 2, 0)
+	MovementLoopAddLocation(NPC, 242.97, -6.86, -120.46, 2, 0)
+	MovementLoopAddLocation(NPC, 242.09, -6.86, -116.07, 2, 0)
+	MovementLoopAddLocation(NPC, 235.29, -6.86, -103.75, 2, 0)
+	MovementLoopAddLocation(NPC, 234.32, -6.86, -92.27, 2, 0)
+	MovementLoopAddLocation(NPC, 222.08, -6.83, -92.15, 2, 0)
+	MovementLoopAddLocation(NPC, 233.88, -6.86, -91.98, 2, 0)
+	MovementLoopAddLocation(NPC, 234.9, -6.86, -108.78, 2, 0)
+	MovementLoopAddLocation(NPC, 247.04, -6.86, -103.83, 2, 0)
+	MovementLoopAddLocation(NPC, 247.18, -6.86, -97.68, 2, 0)
+	MovementLoopAddLocation(NPC, 251, -6.86, -85.16, 2, 0)
+	MovementLoopAddLocation(NPC, 250.75, -6.86, -80.35, 2, 0)
+	MovementLoopAddLocation(NPC, 237.88, -6.86, -80.85, 2, 0)
+	MovementLoopAddLocation(NPC, 237.99, -6.73, -75.69, 2, 0)
+	MovementLoopAddLocation(NPC, 238.52, -7, -58.48, 2, 0)
+	MovementLoopAddLocation(NPC, 246.48, -6.95, -47.08, 2, 0)
+	MovementLoopAddLocation(NPC, 245.98, -6.97, -36.52, 2, 0)
+end
+
+

+ 146 - 0
server/SpawnScripts/VerminSnye/shriller4.lua

@@ -0,0 +1,146 @@
+--[[
+	Script Name		:	shriller4.lua
+	Script Purpose	:	Waypoint Path for shriller4.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 07:09:40 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 245.95, -7.05, -38.48, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 245.02, -6.76, -50.92, 2, 0)
+	MovementLoopAddLocation(NPC, 237.73, -6.49, -62.28, 2, 0)
+	MovementLoopAddLocation(NPC, 237.39, -6.86, -79.89, 2, 0)
+	MovementLoopAddLocation(NPC, 246.31, -6.86, -79.1, 2, 0)
+	MovementLoopAddLocation(NPC, 246.83, -6.86, -104.98, 2, 0)
+	MovementLoopAddLocation(NPC, 243.22, -6.86, -119.91, 2, math.random(0,15))
+	MovementLoopAddLocation(NPC, 242.82, -6.86, -133.61, 2, 0)
+	MovementLoopAddLocation(NPC, 241.12, -6.86, -139.71, 2, 0)
+	MovementLoopAddLocation(NPC, 234.87, -6.86, -148.42, 2, 0)
+	MovementLoopAddLocation(NPC, 234.58, -6.86, -152.41, 2, 0)
+	MovementLoopAddLocation(NPC, 242.04, -6.86, -152.8, 2, 0)
+	MovementLoopAddLocation(NPC, 248.33, -6.86, -172.13, 2, 0)
+	MovementLoopAddLocation(NPC, 249.22, -6.72, -176.85, 2, 0)
+	MovementLoopAddLocation(NPC, 257.95, -7.06, -196.14, 2, 0)
+	MovementLoopAddLocation(NPC, 253.79, -6.96, -202.76, 2, 0)
+	MovementLoopAddLocation(NPC, 239.25, -7.16, -203.95, 2, 0)
+	MovementLoopAddLocation(NPC, 223.01, -7.01, -202.54, 2, 0)
+	MovementLoopAddLocation(NPC, 212.91, -7.09, -188.94, 2, 0)
+	MovementLoopAddLocation(NPC, 210.65, -7.09, -183.45, 2, 0)
+	MovementLoopAddLocation(NPC, 209.63, -6.98, -170.88, 2, 0)
+	MovementLoopAddLocation(NPC, 198.51, -7, -164.92, 2, 0)
+	MovementLoopAddLocation(NPC, 179.55, -6.98, -165.11, 2, 0)
+	MovementLoopAddLocation(NPC, 173.39, -6.99, -169.24, 2, 0)
+	MovementLoopAddLocation(NPC, 169.82, -7.07, -177.25, 2, 0)
+	MovementLoopAddLocation(NPC, 169.44, -6.94, -186.47, 2, 0)
+	MovementLoopAddLocation(NPC, 169.5, -7.08, -171.91, 2, 0)
+	MovementLoopAddLocation(NPC, 176.7, -7.07, -166.14, 2, 0)
+	MovementLoopAddLocation(NPC, 187.99, -7.03, -164.29, 2, 0)
+	MovementLoopAddLocation(NPC, 200.03, -7.01, -165.03, 2, 0)
+	MovementLoopAddLocation(NPC, 208.82, -7.02, -171.28, 2, 0)
+	MovementLoopAddLocation(NPC, 209.87, -7.07, -185.65, 2, 0)
+	MovementLoopAddLocation(NPC, 224.39, -6.98, -200.64, 2, 0)
+	MovementLoopAddLocation(NPC, 232.67, -7.12, -203.34, 2, 0)
+	MovementLoopAddLocation(NPC, 252.01, -6.98, -203.42, 2, 0)
+	MovementLoopAddLocation(NPC, 256.26, -6.91, -200.53, 2, 0)
+	MovementLoopAddLocation(NPC, 256.66, -7.02, -194.42, 2, 0)
+	MovementLoopAddLocation(NPC, 250.04, -7.03, -178.46, 2, 0)
+	MovementLoopAddLocation(NPC, 248.32, -6.86, -172.95, 2, 0)
+	MovementLoopAddLocation(NPC, 237.82, -6.86, -172.91, 2, 0)
+	MovementLoopAddLocation(NPC, 237.56, -6.86, -157.66, 2, 0)
+	MovementLoopAddLocation(NPC, 234.54, -6.86, -152.61, 2, 0)
+	MovementLoopAddLocation(NPC, 234.44, -6.86, -135.03, 2, 0)
+	MovementLoopAddLocation(NPC, 242.24, -6.86, -135.11, 2, 0)
+	MovementLoopAddLocation(NPC, 242.93, -6.66, -129.25, 2, 0)
+	MovementLoopAddLocation(NPC, 242.78, -6.69, -122.14, 2, 0)
+	MovementLoopAddLocation(NPC, 248.72, -6.86, -90.36, 2, 0)
+	MovementLoopAddLocation(NPC, 244.3, -6.86, -86.18, 2, 0)
+	MovementLoopAddLocation(NPC, 237.89, -6.8, -79.13, 2, 0)
+	MovementLoopAddLocation(NPC, 236.67, -6.49, -63.6, 2, 0)
+	MovementLoopAddLocation(NPC, 245.24, -6.51, -50.26, 2, 0)
+	MovementLoopAddLocation(NPC, 245.86, -7.02, -38.93, 2, 0)
+	MovementLoopAddLocation(NPC, 229.7, -6.91, -39.65, 2, 0)
+	MovementLoopAddLocation(NPC, 213.1, -6.61, -55.2, 2, 0)
+	MovementLoopAddLocation(NPC, 185.94, -6.99, -54.23, 2, 0)
+	MovementLoopAddLocation(NPC, 178.87, -7.04, -45.63, 2, 0)
+	MovementLoopAddLocation(NPC, 171.22, -7.01, -44.16, 2, 0)
+	MovementLoopAddLocation(NPC, 168.4, -7.01, -40.38, 2, 0)
+	MovementLoopAddLocation(NPC, 150.33, -7.01, -42.74, 2, 0)
+	MovementLoopAddLocation(NPC, 141.21, -6.85, -44.99, 2, 0)
+	MovementLoopAddLocation(NPC, 122.64, -2.47, -63.61, 2, 0)
+	MovementLoopAddLocation(NPC, 96.13, 0.04, -62.91, 2, 0)
+	MovementLoopAddLocation(NPC, 122.64, -2.47, -63.61, 2, 0)
+	MovementLoopAddLocation(NPC, 141.21, -6.85, -44.99, 2, 0)
+	MovementLoopAddLocation(NPC, 150.33, -7.01, -42.74, 2, 0)
+	MovementLoopAddLocation(NPC, 168.4, -7.01, -40.38, 2, 0)
+	MovementLoopAddLocation(NPC, 171.22, -7.01, -44.16, 2, 0)
+	MovementLoopAddLocation(NPC, 178.87, -7.04, -45.63, 2, 0)
+	MovementLoopAddLocation(NPC, 185.94, -6.99, -54.23, 2, 0)
+	MovementLoopAddLocation(NPC, 213.1, -6.61, -55.2, 2, 0)
+	MovementLoopAddLocation(NPC, 229.7, -6.91, -39.65, 2, 0)
+	MovementLoopAddLocation(NPC, 245.86, -7.02, -38.93, 2, 0)
+	MovementLoopAddLocation(NPC, 245.24, -6.51, -50.26, 2, 0)
+	MovementLoopAddLocation(NPC, 236.67, -6.49, -63.6, 2, 0)
+	MovementLoopAddLocation(NPC, 237.89, -6.8, -79.13, 2, 0)
+	MovementLoopAddLocation(NPC, 244.3, -6.86, -86.18, 2, 0)
+	MovementLoopAddLocation(NPC, 248.72, -6.86, -90.36, 2, 0)
+	MovementLoopAddLocation(NPC, 242.78, -6.69, -122.14, 2, 0)
+	MovementLoopAddLocation(NPC, 242.93, -6.66, -129.25, 2, 0)
+	MovementLoopAddLocation(NPC, 242.24, -6.86, -135.11, 2, 0)
+	MovementLoopAddLocation(NPC, 234.44, -6.86, -135.03, 2, 0)
+	MovementLoopAddLocation(NPC, 234.54, -6.86, -152.61, 2, 0)
+	MovementLoopAddLocation(NPC, 237.56, -6.86, -157.66, 2, 0)
+	MovementLoopAddLocation(NPC, 237.82, -6.86, -172.91, 2, 0)
+	MovementLoopAddLocation(NPC, 248.32, -6.86, -172.95, 2, 0)
+	MovementLoopAddLocation(NPC, 250.04, -7.03, -178.46, 2, 0)
+	MovementLoopAddLocation(NPC, 256.66, -7.02, -194.42, 2, 0)
+	MovementLoopAddLocation(NPC, 256.26, -6.91, -200.53, 2, 0)
+	MovementLoopAddLocation(NPC, 252.01, -6.98, -203.42, 2, 0)
+	MovementLoopAddLocation(NPC, 232.67, -7.12, -203.34, 2, 0)
+	MovementLoopAddLocation(NPC, 224.39, -6.98, -200.64, 2, 0)
+	MovementLoopAddLocation(NPC, 209.87, -7.07, -185.65, 2, 0)
+	MovementLoopAddLocation(NPC, 208.82, -7.02, -171.28, 2, 0)
+	MovementLoopAddLocation(NPC, 200.03, -7.01, -165.03, 2, 0)
+	MovementLoopAddLocation(NPC, 187.99, -7.03, -164.29, 2, 0)
+	MovementLoopAddLocation(NPC, 176.7, -7.07, -166.14, 2, 0)
+	MovementLoopAddLocation(NPC, 169.5, -7.08, -171.91, 2, 0)
+	MovementLoopAddLocation(NPC, 169.44, -6.94, -186.47, 2, 0)
+	MovementLoopAddLocation(NPC, 169.82, -7.07, -177.25, 2, 0)
+	MovementLoopAddLocation(NPC, 173.39, -6.99, -169.24, 2, 0)
+	MovementLoopAddLocation(NPC, 179.55, -6.98, -165.11, 2, 0)
+	MovementLoopAddLocation(NPC, 198.51, -7, -164.92, 2, 0)
+	MovementLoopAddLocation(NPC, 209.63, -6.98, -170.88, 2, 0)
+	MovementLoopAddLocation(NPC, 210.65, -7.09, -183.45, 2, 0)
+	MovementLoopAddLocation(NPC, 212.91, -7.09, -188.94, 2, 0)
+	MovementLoopAddLocation(NPC, 223.01, -7.01, -202.54, 2, 0)
+	MovementLoopAddLocation(NPC, 239.25, -7.16, -203.95, 2, 0)
+	MovementLoopAddLocation(NPC, 253.79, -6.96, -202.76, 2, 0)
+	MovementLoopAddLocation(NPC, 257.95, -7.06, -196.14, 2, 0)
+	MovementLoopAddLocation(NPC, 249.22, -6.72, -176.85, 2, 0)
+	MovementLoopAddLocation(NPC, 248.33, -6.86, -172.13, 2, 0)
+	MovementLoopAddLocation(NPC, 242.04, -6.86, -152.8, 2, 0)
+	MovementLoopAddLocation(NPC, 234.58, -6.86, -152.41, 2, 0)
+	MovementLoopAddLocation(NPC, 234.87, -6.86, -148.42, 2, 0)
+	MovementLoopAddLocation(NPC, 241.12, -6.86, -139.71, 2, 0)
+	MovementLoopAddLocation(NPC, 242.82, -6.86, -133.61, 2, 0)
+	MovementLoopAddLocation(NPC, 243.22, -6.86, -119.91, 2, 0)
+	MovementLoopAddLocation(NPC, 246.83, -6.86, -104.98, 2, 0)
+	MovementLoopAddLocation(NPC, 246.31, -6.86, -79.1, 2, 0)
+	MovementLoopAddLocation(NPC, 237.39, -6.86, -79.89, 2, 0)
+	MovementLoopAddLocation(NPC, 237.73, -6.49, -62.28, 2, 0)
+	MovementLoopAddLocation(NPC, 245.02, -6.76, -50.92, 2, 0)
+	MovementLoopAddLocation(NPC, 245.95, -7.05, -38.48, 2, 0)
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard10.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard11.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard12.lua


+ 52 - 0
server/SpawnScripts/VerminSnye/tomb_guard13.lua

@@ -0,0 +1,52 @@
+--[[
+	Script Name		:	tomb_guard13.lua
+	Script Purpose	:	Waypoint Path for tomb_guard13.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 05:26:59 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 217.67, -6.91, -43.16, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 220.71, -6.97, -41.04, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.59, -6.92, -42.25, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.11, -6.97, -38.93, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 214.19, -6.94, -42.14, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 217.06, -6.91, -42.16, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 220.13, -6.96, -39.72, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.3, -6.97, -38.36, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.95, -6.94, -41.83, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.38, -6.96, -43.76, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.15, -6.94, -41.31, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.15, -6.89, -42.2, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 218.95, -6.89, -43.24, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 218.96, -6.94, -40.74, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 220.85, -6.97, -40.74, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 218.96, -6.94, -40.74, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 218.95, -6.89, -43.24, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.15, -6.89, -42.2, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.15, -6.94, -41.31, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.38, -6.96, -43.76, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.95, -6.94, -41.83, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.3, -6.97, -38.36, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 220.13, -6.96, -39.72, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 217.06, -6.91, -42.16, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 214.19, -6.94, -42.14, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.11, -6.97, -38.93, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.59, -6.92, -42.25, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 220.71, -6.97, -41.04, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 217.67, -6.91, -43.16, 2, math.random(0,7))
+end
+
+

+ 50 - 0
server/SpawnScripts/VerminSnye/tomb_guard14.lua

@@ -0,0 +1,50 @@
+--[[
+	Script Name		:	tomb_guard14.lua
+	Script Purpose	:	Waypoint Path for tomb_guard14.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 05:27:03 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 219.48, -6.91, -42.99, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 218.49, -6.86, -44.24, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.63, -6.95, -38.85, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.96, -6.95, -38.9, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 215.28, -6.97, -39.4, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 215.69, -6.96, -40.82, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 218.55, -6.95, -39.56, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 215.14, -6.97, -43.01, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 217.01, -6.91, -41.74, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.6, -6.95, -43.47, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.25, -6.92, -43.83, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 217.97, -6.9, -41.81, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.74, -6.92, -41.47, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 218.24, -6.89, -37.96, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.74, -6.92, -41.47, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 217.97, -6.9, -41.81, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.25, -6.92, -43.83, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.6, -6.95, -43.47, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 217.01, -6.91, -41.74, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 215.14, -6.97, -43.01, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 218.55, -6.95, -39.56, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 215.69, -6.96, -40.82, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 215.28, -6.97, -39.4, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 216.96, -6.95, -38.9, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.63, -6.95, -38.85, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 218.49, -6.86, -44.24, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 219.48, -6.91, -42.99, 2, math.random(0,7))
+end
+
+

+ 54 - 0
server/SpawnScripts/VerminSnye/tomb_guard15.lua

@@ -0,0 +1,54 @@
+--[[
+	Script Name		:	tomb_guard15.lua
+	Script Purpose	:	Waypoint Path for tomb_guard15.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 08:22:08 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 252.73, -6.86, -97.14, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 239.37, -6.86, -80.03, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 234.43, -6.86, -80.78, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 251.81, -6.86, -79.2, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 251.36, -6.86, -97.05, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 241.14, -6.86, -95.08, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 251.68, -6.86, -92.49, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 243.67, -5.84, -91.49, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 245.24, -6.52, -91.29, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 247.4, -6.86, -79.83, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 241.04, -6.86, -86.9, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 253.72, -6.86, -87.24, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 251.52, -6.86, -88.33, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 247.33, -6.86, -97.95, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 247.8, -6.86, -90.23, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 251.08, -6.86, -91.77, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 247.8, -6.86, -90.23, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 247.33, -6.86, -97.95, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 251.52, -6.86, -88.33, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 253.72, -6.86, -87.24, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 241.04, -6.86, -86.9, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 247.4, -6.86, -79.83, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 245.24, -6.52, -91.29, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 243.67, -5.84, -91.49, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 251.68, -6.86, -92.49, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 241.14, -6.86, -95.08, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 251.36, -6.86, -97.05, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 251.81, -6.86, -79.2, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 234.43, -6.86, -80.78, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 239.37, -6.86, -80.03, 2, math.random(0,5))
+	MovementLoopAddLocation(NPC, 252.73, -6.86, -97.14, 2, math.random(0,5))
+end
+
+

+ 52 - 0
server/SpawnScripts/VerminSnye/tomb_guard16.lua

@@ -0,0 +1,52 @@
+--[[
+	Script Name		:	tomb_guard16.lua
+	Script Purpose	:	Waypoint Path for tomb_guard16.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 08:22:13 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 241.22, -6.86, -97.04, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 251.8, -6.86, -90.79, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 250.17, -6.86, -79.91, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 234.44, -6.86, -79.71, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 236.85, -6.86, -82.37, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 251.77, -6.86, -81.99, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 249.69, -6.86, -96.94, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 241.14, -6.86, -97.44, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 251.72, -6.86, -91.27, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 240.94, -6.86, -86.62, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 246.55, -6.86, -86.38, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 247.65, -6.86, -79.97, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 241.48, -6.86, -86.77, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 251.34, -6.86, -93.02, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 246.67, -6.86, -97.68, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 251.34, -6.86, -93.02, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 241.48, -6.86, -86.77, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 247.65, -6.86, -79.97, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 246.55, -6.86, -86.38, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 240.94, -6.86, -86.62, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 251.72, -6.86, -91.27, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 241.14, -6.86, -97.44, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 249.69, -6.86, -96.94, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 251.77, -6.86, -81.99, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 236.85, -6.86, -82.37, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 234.44, -6.86, -79.71, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 250.17, -6.86, -79.91, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 251.8, -6.86, -90.79, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 241.22, -6.86, -97.04, 2, math.random(0,7))
+end
+
+

+ 56 - 0
server/SpawnScripts/VerminSnye/tomb_guard17.lua

@@ -0,0 +1,56 @@
+--[[
+	Script Name		:	tomb_guard17.lua
+	Script Purpose	:	Waypoint Path for tomb_guard17.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 08:34:47 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 234.33, -6.86, -119.87, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 252.41, -6.86, -116.19, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.55, -6.86, -116.59, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.53, -6.86, -112.2, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 242, -6.86, -103.84, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.56, -6.86, -106.93, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.42, -6.86, -92.27, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 235.21, -6.86, -104.5, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.77, -6.86, -109.29, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 243.98, -6.86, -115.74, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 243.14, -6.86, -121.39, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 237.96, -6.86, -103.73, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 245.71, -6.86, -103.4, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 239.16, -6.86, -110.78, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 239.32, -6.86, -105.92, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.12, -6.86, -112.43, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 247.03, -6.86, -118.79, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.12, -6.86, -112.43, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 239.32, -6.86, -105.92, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 239.16, -6.86, -110.78, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 245.71, -6.86, -103.4, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 237.96, -6.86, -103.73, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 243.14, -6.86, -121.39, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 243.98, -6.86, -115.74, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.77, -6.86, -109.29, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 235.21, -6.86, -104.5, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.42, -6.86, -92.27, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.56, -6.86, -106.93, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 242, -6.86, -103.84, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.53, -6.86, -112.2, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.55, -6.86, -116.59, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 252.41, -6.86, -116.19, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.33, -6.86, -119.87, 2, math.random(0,8))
+end
+
+

+ 52 - 0
server/SpawnScripts/VerminSnye/tomb_guard18.lua

@@ -0,0 +1,52 @@
+--[[
+	Script Name		:	tomb_guard18.lua
+	Script Purpose	:	Waypoint Path for tomb_guard18.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 08:38:18 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 233.92, -6.86, -115.92, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 251.17, -6.86, -119.64, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.63, -6.86, -119.87, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.26, -6.86, -111.81, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 242.76, -6.86, -104.31, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.58, -6.86, -107.04, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.74, -6.86, -112.27, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.38, -6.86, -118.55, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.66, -6.86, -118, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 238.77, -6.86, -109.46, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 241.63, -6.86, -104.26, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.77, -6.86, -110.23, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.47, -6.86, -109.17, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 238.8, -6.86, -118.27, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 245.58, -6.86, -104.06, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 238.8, -6.86, -118.27, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.47, -6.86, -109.17, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.77, -6.86, -110.23, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 241.63, -6.86, -104.26, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 238.77, -6.86, -109.46, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.66, -6.86, -118, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.38, -6.86, -118.55, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.74, -6.86, -112.27, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.58, -6.86, -107.04, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 242.76, -6.86, -104.31, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.26, -6.86, -111.81, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.63, -6.86, -119.87, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 251.17, -6.86, -119.64, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 233.92, -6.86, -115.92, 2, math.random(0,8))
+end
+
+

+ 66 - 0
server/SpawnScripts/VerminSnye/tomb_guard19.lua

@@ -0,0 +1,66 @@
+--[[
+	Script Name		:	tomb_guard19.lua
+	Script Purpose	:	Waypoint Path for tomb_guard19.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:01:10 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 253.93, -6.86, -134.78, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 250.55, -6.86, -135.15, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 247.65, -6.86, -142, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 235.16, -6.86, -144.01, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.59, -6.86, -148.39, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.98, -6.86, -157.5, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 249.74, -6.86, -156.85, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 250.2, -6.86, -169.21, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.89, -6.86, -157.35, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.83, -0.09, -173.09, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.95, -0.08, -173.19, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.62, -6.86, -159.19, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.31, -6.86, -152.84, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.43, -6.86, -145.4, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 241.97, -6.86, -144.95, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 242.56, -6.86, -132.01, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 243.16, -6.66, -123.14, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 243.15, -6.86, -118.77, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 246.9, -6.86, -103.46, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 247.21, -6.86, -82.39, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 251.22, -6.86, -82.31, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 251.13, -6.86, -96.71, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 251.22, -6.86, -82.31, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 247.21, -6.86, -82.39, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 246.9, -6.86, -103.46, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 243.15, -6.86, -118.77, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 243.16, -6.66, -123.14, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 242.56, -6.86, -132.01, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 241.97, -6.86, -144.95, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.43, -6.86, -145.4, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.31, -6.86, -152.84, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.62, -6.86, -159.19, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.95, -0.08, -173.19, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.83, -0.09, -173.09, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.89, -6.86, -157.35, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 250.2, -6.86, -169.21, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 249.74, -6.86, -156.85, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.98, -6.86, -157.5, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.59, -6.86, -148.39, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 235.16, -6.86, -144.01, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 247.65, -6.86, -142, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 250.55, -6.86, -135.15, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 253.93, -6.86, -134.78, 2, math.random(0,3))
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard2.lua


+ 44 - 0
server/SpawnScripts/VerminSnye/tomb_guard20.lua

@@ -0,0 +1,44 @@
+--[[
+	Script Name		:	tomb_guard20.lua
+	Script Purpose	:	Waypoint Path for tomb_guard20.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:17:52 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 234.44, 0, -173.15, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.26, 0, -163.07, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.29, 0, -163.16, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 237.97, 0, -162.78, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 233.86, 0, -158.27, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 238.25, 0, -158.16, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 238.26, 0, -160.88, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 233.68, 0, -160, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.69, 0, -159.85, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 236.06, 0, -173.58, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 235.61, 0, -160.07, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 236.06, 0, -173.58, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.69, 0, -159.85, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 233.68, 0, -160, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 238.26, 0, -160.88, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 238.25, 0, -158.16, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 233.86, 0, -158.27, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 237.97, 0, -162.78, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 232.29, 0, -163.16, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.26, 0, -163.07, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 234.44, 0, -173.15, 2, math.random(0,3))
+end
+
+

+ 42 - 0
server/SpawnScripts/VerminSnye/tomb_guard21.lua

@@ -0,0 +1,42 @@
+--[[
+	Script Name		:	tomb_guard21.lua
+	Script Purpose	:	Waypoint Path for tomb_guard21.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:56:18 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 212.04, -6.97, -198.02, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 213.71, -6.97, -202.54, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 210.13, -6.97, -201.39, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 214.65, -6.97, -199.94, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 209.41, -6.97, -203.12, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 211.95, -6.97, -202.76, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 210.21, -6.97, -201.11, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 213.51, -6.97, -202.63, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 212.44, -6.97, -204, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 214.41, -6.97, -200.62, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 212.44, -6.97, -204, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 213.51, -6.97, -202.63, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 210.21, -6.97, -201.11, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 211.95, -6.97, -202.76, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 209.41, -6.97, -203.12, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 214.65, -6.97, -199.94, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 210.13, -6.97, -201.39, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 213.71, -6.97, -202.54, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 212.04, -6.97, -198.02, 2, math.random(0,10))
+end
+
+

+ 42 - 0
server/SpawnScripts/VerminSnye/tomb_guard22.lua

@@ -0,0 +1,42 @@
+--[[
+	Script Name		:	tomb_guard22.lua
+	Script Purpose	:	Waypoint Path for tomb_guard22.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 10:07:49 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 189.98, -6.97, -152.9, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 186.75, -6.97, -155.04, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 188.35, -7.01, -156.86, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 191.96, -6.97, -154.06, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 192.21, -6.98, -156.49, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 187.28, -6.97, -154.39, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 189.05, -7.04, -158.09, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 188.9, -6.97, -154.05, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 186.55, -6.97, -156.31, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 190.6, -7.02, -155.92, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 186.55, -6.97, -156.31, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 188.9, -6.97, -154.05, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 189.05, -7.04, -158.09, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 187.28, -6.97, -154.39, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 192.21, -6.98, -156.49, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 191.96, -6.97, -154.06, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 188.35, -7.01, -156.86, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 186.75, -6.97, -155.04, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 189.98, -6.97, -152.9, 2, math.random(0,8))
+end
+
+

+ 60 - 0
server/SpawnScripts/VerminSnye/tomb_guard23.lua

@@ -0,0 +1,60 @@
+--[[
+	Script Name		:	tomb_guard23.lua
+	Script Purpose	:	Waypoint Path for tomb_guard23.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 10:14:48 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 170.46, -6.94, -185.73, 2, 0)
+	MovementLoopAddLocation(NPC, 178.27, -6.94, -188.48, 2, 0)
+	MovementLoopAddLocation(NPC, 179.7, -6.94, -191.91, 2, 0)
+	MovementLoopAddLocation(NPC, 174.17, -9.27, -195.08, 2, 0)
+	MovementLoopAddLocation(NPC, 171.4, -11.62, -196.58, 2, 0)
+	MovementLoopAddLocation(NPC, 166.55, -11.4, -198.42, 2, 0)
+	MovementLoopAddLocation(NPC, 180.57, -6.94, -192.41, 2, 0)
+	MovementLoopAddLocation(NPC, 173.34, -6.94, -185.72, 2, 0)
+	MovementLoopAddLocation(NPC, 168.78, -6.94, -186, 2, 0)
+	MovementLoopAddLocation(NPC, 161.91, -6.32, -187.67, 2, 0)
+	MovementLoopAddLocation(NPC, 157.77, -5.52, -192.61, 2, 0)
+	MovementLoopAddLocation(NPC, 156.31, -4.69, -198.92, 2, 0)
+	MovementLoopAddLocation(NPC, 159.11, -3.92, -204.48, 2, 0)
+	MovementLoopAddLocation(NPC, 163.25, -3.13, -208.87, 2, 0)
+	MovementLoopAddLocation(NPC, 169.28, -2.2, -210.56, 2, 0)
+	MovementLoopAddLocation(NPC, 175.3, -1.39, -208.68, 2, 0)
+	MovementLoopAddLocation(NPC, 179.94, -0.61, -204.42, 2, 0)
+	MovementLoopAddLocation(NPC, 181.57, 0.09, -198.63, 2, 0)
+	MovementLoopAddLocation(NPC, 181.5, 0.09, -195.76, 2, 0)
+	MovementLoopAddLocation(NPC, 181.57, 0.09, -198.63, 2, 0)
+	MovementLoopAddLocation(NPC, 179.94, -0.61, -204.42, 2, 0)
+	MovementLoopAddLocation(NPC, 175.3, -1.39, -208.68, 2, 0)
+	MovementLoopAddLocation(NPC, 169.28, -2.2, -210.56, 2, 0)
+	MovementLoopAddLocation(NPC, 163.25, -3.13, -208.87, 2, 0)
+	MovementLoopAddLocation(NPC, 159.11, -3.92, -204.48, 2, 0)
+	MovementLoopAddLocation(NPC, 156.31, -4.69, -198.92, 2, 0)
+	MovementLoopAddLocation(NPC, 157.77, -5.52, -192.61, 2, 0)
+	MovementLoopAddLocation(NPC, 161.91, -6.32, -187.67, 2, 0)
+	MovementLoopAddLocation(NPC, 168.78, -6.94, -186, 2, 0)
+	MovementLoopAddLocation(NPC, 173.34, -6.94, -185.72, 2, 0)
+	MovementLoopAddLocation(NPC, 180.57, -6.94, -192.41, 2, 0)
+	MovementLoopAddLocation(NPC, 166.55, -11.4, -198.42, 2, 0)
+	MovementLoopAddLocation(NPC, 171.4, -11.62, -196.58, 2, 0)
+	MovementLoopAddLocation(NPC, 174.17, -9.27, -195.08, 2, 0)
+	MovementLoopAddLocation(NPC, 179.7, -6.94, -191.91, 2, 0)
+	MovementLoopAddLocation(NPC, 178.27, -6.94, -188.48, 2, 0)
+	MovementLoopAddLocation(NPC, 170.46, -6.94, -185.73, 2, 0)
+end
+
+

+ 56 - 0
server/SpawnScripts/VerminSnye/tomb_guard24.lua

@@ -0,0 +1,56 @@
+--[[
+	Script Name		:	tomb_guard24.lua
+	Script Purpose	:	Waypoint Path for tomb_guard24.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 10:14:52 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 170.34, -2.03, -209.09, 2, 0)
+	MovementLoopAddLocation(NPC, 174.64, -1.41, -207.97, 2, 0)
+	MovementLoopAddLocation(NPC, 178.88, -0.79, -204.68, 2, 0)
+	MovementLoopAddLocation(NPC, 180.94, 0, -200.41, 2, 0)
+	MovementLoopAddLocation(NPC, 180.98, 0.09, -195.79, 2, 0)
+	MovementLoopAddLocation(NPC, 179.11, -0.61, -203.89, 2, 0)
+	MovementLoopAddLocation(NPC, 176.45, -1.27, -208.12, 2, 0)
+	MovementLoopAddLocation(NPC, 172.47, -1.84, -210.04, 2, 0)
+	MovementLoopAddLocation(NPC, 167.92, -2.38, -210.53, 2, 0)
+	MovementLoopAddLocation(NPC, 163.48, -3.1, -208.87, 2, 0)
+	MovementLoopAddLocation(NPC, 160.35, -3.74, -205.91, 2, 0)
+	MovementLoopAddLocation(NPC, 157.98, -4.36, -201.5, 2, 0)
+	MovementLoopAddLocation(NPC, 157.67, -4.96, -196.92, 2, 0)
+	MovementLoopAddLocation(NPC, 158.72, -5.71, -191.19, 2, 0)
+	MovementLoopAddLocation(NPC, 162.22, -6.32, -188.41, 2, 0)
+	MovementLoopAddLocation(NPC, 167.74, -6.94, -186.83, 2, 0)
+	MovementLoopAddLocation(NPC, 168.97, -6.9, -182.48, 2, 0)
+	MovementLoopAddLocation(NPC, 167.74, -6.94, -186.83, 2, 0)
+	MovementLoopAddLocation(NPC, 162.22, -6.32, -188.41, 2, 0)
+	MovementLoopAddLocation(NPC, 158.72, -5.71, -191.19, 2, 0)
+	MovementLoopAddLocation(NPC, 157.67, -4.96, -196.92, 2, 0)
+	MovementLoopAddLocation(NPC, 157.98, -4.36, -201.5, 2, 0)
+	MovementLoopAddLocation(NPC, 160.35, -3.74, -205.91, 2, 0)
+	MovementLoopAddLocation(NPC, 163.48, -3.1, -208.87, 2, 0)
+	MovementLoopAddLocation(NPC, 167.92, -2.38, -210.53, 2, 0)
+	MovementLoopAddLocation(NPC, 172.47, -1.84, -210.04, 2, 0)
+	MovementLoopAddLocation(NPC, 176.45, -1.27, -208.12, 2, 0)
+	MovementLoopAddLocation(NPC, 179.11, -0.61, -203.89, 2, 0)
+	MovementLoopAddLocation(NPC, 180.98, 0.09, -195.79, 2, 0)
+	MovementLoopAddLocation(NPC, 180.94, 0, -200.41, 2, 0)
+	MovementLoopAddLocation(NPC, 178.88, -0.79, -204.68, 2, 0)
+	MovementLoopAddLocation(NPC, 174.64, -1.41, -207.97, 2, 0)
+	MovementLoopAddLocation(NPC, 170.34, -2.03, -209.09, 2, 0)
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard3.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard4.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard5.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard6.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard7.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard8.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_guard9.lua


+ 46 - 0
server/SpawnScripts/VerminSnye/tomb_priest.lua

@@ -0,0 +1,46 @@
+--[[
+	Script Name		:	tomb_priest.lua
+	Script Purpose	:	Waypoint Path for tomb_priest.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:08:16 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 235.11, -6.86, -144.42, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 233.06, -6.86, -134.49, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 254.31, -6.86, -133.44, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 249.53, -6.86, -136.86, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 248.3, -6.86, -148.03, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 238.6, -6.86, -133.95, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 237.02, -6.86, -145.13, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 233.42, -6.86, -148.83, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 237.63, -6.86, -149.24, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 240.23, -6.86, -142.28, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 246.29, -6.86, -141.96, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 235.85, -6.86, -143.77, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 246.29, -6.86, -141.96, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 240.23, -6.86, -142.28, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 237.63, -6.86, -149.24, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 233.42, -6.86, -148.83, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 237.02, -6.86, -145.13, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 238.6, -6.86, -133.95, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 248.3, -6.86, -148.03, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 249.53, -6.86, -136.86, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 254.31, -6.86, -133.44, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 233.06, -6.86, -134.49, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 235.11, -6.86, -144.42, 2, math.random(0,10))
+end
+
+

+ 44 - 0
server/SpawnScripts/VerminSnye/tomb_priest2.lua

@@ -0,0 +1,44 @@
+--[[
+	Script Name		:	tomb_priest2.lua
+	Script Purpose	:	Waypoint Path for tomb_priest2.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:08:19 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 250.87, -6.86, -134.09, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 253.97, -6.86, -136.72, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 233.2, -6.86, -136.29, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 233.36, -6.86, -139.41, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 241.52, -6.86, -146.99, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 235.92, -6.86, -144.82, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 249.37, -6.86, -140.56, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 249.26, -6.86, -131.28, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 250.25, -6.86, -139.52, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 235.09, -6.86, -149.61, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 235, -6.86, -145.89, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 235.09, -6.86, -149.61, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 250.25, -6.86, -139.52, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 249.26, -6.86, -131.28, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 249.37, -6.86, -140.56, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 235.92, -6.86, -144.82, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 241.52, -6.86, -146.99, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 233.36, -6.86, -139.41, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 233.2, -6.86, -136.29, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 253.97, -6.86, -136.72, 2, math.random(0,10))
+	MovementLoopAddLocation(NPC, 250.87, -6.86, -134.09, 2, math.random(0,10))
+end
+
+

+ 32 - 0
server/SpawnScripts/VerminSnye/tomb_priest3.lua

@@ -0,0 +1,32 @@
+--[[
+	Script Name		:	tomb_priest3.lua
+	Script Purpose	:	Waypoint Path for tomb_priest3.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:13:17 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 235.49, 0.77, -156.88, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 237.97, 0, -173.39, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 237.84, 0, -155.82, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 234.62, 0, -162.08, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 232.86, 0.01, -155.09, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 234.62, 0, -162.08, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 237.84, 0, -155.82, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 237.97, 0, -173.39, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 235.49, 0.77, -156.88, 2, math.random(0,7))
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_sentry.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_sentry2.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_sentry3.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_sentry4.lua


+ 82 - 0
server/SpawnScripts/VerminSnye/tomb_sentry5.lua

@@ -0,0 +1,82 @@
+--[[
+	Script Name		:	tomb_sentry5.lua
+	Script Purpose	:	Waypoint Path for tomb_sentry5.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 08:29:31 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 234.8, -6.86, -118.26, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.62, -6.86, -118.86, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.62, -6.86, -108.96, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 250.21, -5, -101.77, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 252.8, -5, -102.12, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 252.9, 0, -118.38, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.03, 0, -118.42, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 253.04, 0, -118.15, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 252.92, -5, -102.41, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 250.31, -5, -102.51, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.56, -6.86, -108.29, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.38, -6.86, -107.95, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.06, -6.86, -88.12, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 235.59, -6.86, -99.93, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 236.43, -6.86, -108.36, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 247.08, -6.86, -108.22, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 247.03, -6.86, -82.16, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.31, -6.86, -82.38, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 251.53, -6.86, -82.19, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.15, -6.86, -89.98, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 246.75, -6.86, -101.1, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 243.05, -6.86, -120.64, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 242.81, -6.86, -132.45, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 243.21, -6.86, -134.51, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 250.06, -6.86, -144.34, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 250.62, -5.02, -149.25, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 253.27, -5, -149.58, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 254.3, 0, -138.99, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 253.96, 0, -135.29, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 237.93, 1.03, -134.22, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 253.96, 0, -135.29, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 254.3, 0, -138.99, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 253.27, -5, -149.58, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 250.62, -5.02, -149.25, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 250.06, -6.86, -144.34, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 243.21, -6.86, -134.51, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 242.81, -6.86, -132.45, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 243.05, -6.86, -120.64, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 246.75, -6.86, -101.1, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.15, -6.86, -89.98, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 251.53, -6.86, -82.19, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.31, -6.86, -82.38, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 247.03, -6.86, -82.16, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 247.08, -6.86, -108.22, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 236.43, -6.86, -108.36, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 235.59, -6.86, -99.93, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.06, -6.86, -88.12, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.38, -6.86, -107.95, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.56, -6.86, -108.29, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 250.31, -5, -102.51, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 252.92, -5, -102.41, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 253.04, 0, -118.15, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.03, 0, -118.42, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 252.9, 0, -118.38, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 252.8, -5, -102.12, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 250.21, -5, -101.77, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 249.62, -6.86, -108.96, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 248.62, -6.86, -118.86, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 234.8, -6.86, -118.26, 2, math.random(0,8))
+end
+
+

+ 50 - 0
server/SpawnScripts/VerminSnye/tomb_sentry6.lua

@@ -0,0 +1,50 @@
+--[[
+	Script Name		:	tomb_sentry6.lua
+	Script Purpose	:	Waypoint Path for tomb_sentry6.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:22:56 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 242.29, -6.86, -173.68, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 247.37, -6.86, -154.94, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 253.46, -6.86, -160.33, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 238.07, -6.86, -166.1, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 242.26, -6.86, -165.41, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 242.66, -6.86, -173.23, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 245.55, -6.86, -155.75, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 252.68, -6.86, -169.39, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 239.31, -6.86, -157.45, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 233.54, -6.86, -153.21, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 236.16, -6.86, -162.93, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 253.05, -6.86, -154.55, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 241.15, -6.86, -166.68, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 243.76, -6.86, -154.84, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 241.15, -6.86, -166.68, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 253.05, -6.86, -154.55, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 236.16, -6.86, -162.93, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 233.54, -6.86, -153.21, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 239.31, -6.86, -157.45, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 252.68, -6.86, -169.39, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 245.55, -6.86, -155.75, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 242.66, -6.86, -173.23, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 242.26, -6.86, -165.41, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 238.07, -6.86, -166.1, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 253.46, -6.86, -160.33, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 247.37, -6.86, -154.94, 2, math.random(0,7))
+	MovementLoopAddLocation(NPC, 242.29, -6.86, -173.68, 2, math.random(0,7))
+end
+
+

+ 58 - 0
server/SpawnScripts/VerminSnye/tomb_sentry7.lua

@@ -0,0 +1,58 @@
+--[[
+	Script Name		:	tomb_sentry7.lua
+	Script Purpose	:	Waypoint Path for tomb_sentry7.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:29:49 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 249.58, -6.94, -205.29, 2, 0)
+	MovementLoopAddLocation(NPC, 257.84, -6.92, -199.52, 2, 0)
+	MovementLoopAddLocation(NPC, 257.44, -6.99, -191.06, 2, 0)
+	MovementLoopAddLocation(NPC, 248.97, -7.02, -179.44, 2, 0)
+	MovementLoopAddLocation(NPC, 248.76, -6.86, -156.3, 2, 0)
+	MovementLoopAddLocation(NPC, 249.09, -7.01, -179.54, 2, 0)
+	MovementLoopAddLocation(NPC, 258.79, -7.01, -192.51, 2, 0)
+	MovementLoopAddLocation(NPC, 254.79, -6.94, -201.76, 2, 0)
+	MovementLoopAddLocation(NPC, 250.05, -6.95, -204.71, 2, 0)
+	MovementLoopAddLocation(NPC, 230.73, -7.01, -204.39, 2, 0)
+	MovementLoopAddLocation(NPC, 223.44, -7.01, -202.18, 2, 0)
+	MovementLoopAddLocation(NPC, 217.36, -7.08, -195.76, 2, 0)
+	MovementLoopAddLocation(NPC, 211.36, -7, -188.59, 2, 0)
+	MovementLoopAddLocation(NPC, 209.54, -6.99, -168.58, 2, 0)
+	MovementLoopAddLocation(NPC, 198.54, -7.02, -162.91, 2, 0)
+	MovementLoopAddLocation(NPC, 176.09, -7.03, -164.18, 2, 0)
+	MovementLoopAddLocation(NPC, 168.96, -7.07, -175.95, 2, 0)
+	MovementLoopAddLocation(NPC, 169.12, -6.93, -185.54, 2, 0)
+	MovementLoopAddLocation(NPC, 168.96, -7.07, -175.95, 2, 0)
+	MovementLoopAddLocation(NPC, 176.09, -7.03, -164.18, 2, 0)
+	MovementLoopAddLocation(NPC, 198.54, -7.02, -162.91, 2, 0)
+	MovementLoopAddLocation(NPC, 209.54, -6.99, -168.58, 2, 0)
+	MovementLoopAddLocation(NPC, 211.36, -7, -188.59, 2, 0)
+	MovementLoopAddLocation(NPC, 217.36, -7.08, -195.76, 2, 0)
+	MovementLoopAddLocation(NPC, 223.44, -7.01, -202.18, 2, 0)
+	MovementLoopAddLocation(NPC, 230.73, -7.01, -204.39, 2, 0)
+	MovementLoopAddLocation(NPC, 250.05, -6.95, -204.71, 2, 0)
+	MovementLoopAddLocation(NPC, 254.79, -6.94, -201.76, 2, 0)
+	MovementLoopAddLocation(NPC, 258.79, -7.01, -192.51, 2, 0)
+	MovementLoopAddLocation(NPC, 249.09, -7.01, -179.54, 2, 0)
+	MovementLoopAddLocation(NPC, 248.76, -6.86, -156.3, 2, 0)
+	MovementLoopAddLocation(NPC, 248.97, -7.02, -179.44, 2, 0)
+	MovementLoopAddLocation(NPC, 257.44, -6.99, -191.06, 2, 0)
+	MovementLoopAddLocation(NPC, 257.84, -6.92, -199.52, 2, 0)
+	MovementLoopAddLocation(NPC, 249.58, -6.94, -205.29, 2, 0)
+end
+
+

+ 84 - 0
server/SpawnScripts/VerminSnye/tomb_sentry8.lua

@@ -0,0 +1,84 @@
+--[[
+	Script Name		:	tomb_sentry8.lua
+	Script Purpose	:	Waypoint Path for tomb_sentry8.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 10:02:20 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 209.68, -6.98, -170.15, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 199.71, -7.07, -162.36, 2, 0)
+	MovementLoopAddLocation(NPC, 176.84, -7.04, -163.25, 2, 0)
+	MovementLoopAddLocation(NPC, 171.12, -7.04, -170.79, 2, 0)
+	MovementLoopAddLocation(NPC, 169.58, -7.05, -176.84, 2, 0)
+	MovementLoopAddLocation(NPC, 169.73, -6.93, -185.04, 2, 0)
+	MovementLoopAddLocation(NPC, 168.89, -6.98, -170.23, 2, 0)
+	MovementLoopAddLocation(NPC, 174.09, -7, -166.72, 2, 0)
+	MovementLoopAddLocation(NPC, 177.39, -7.05, -165.44, 2, 0)
+	MovementLoopAddLocation(NPC, 199.37, -6.97, -164.48, 2, 0)
+	MovementLoopAddLocation(NPC, 210.13, -7.02, -172.32, 2, 0)
+	MovementLoopAddLocation(NPC, 211.52, -7.03, -190.27, 2, 0)
+	MovementLoopAddLocation(NPC, 225.28, -6.98, -202.88, 2, 0)
+	MovementLoopAddLocation(NPC, 252.58, -6.99, -203, 2, 0)
+	MovementLoopAddLocation(NPC, 255.67, -6.91, -200.68, 2, 0)
+	MovementLoopAddLocation(NPC, 255.88, -7, -195.79, 2, 0)
+	MovementLoopAddLocation(NPC, 256.12, -7.04, -190.29, 2, 0)
+	MovementLoopAddLocation(NPC, 249.51, -6.97, -179.71, 2, 0)
+	MovementLoopAddLocation(NPC, 248.32, -6.86, -167.06, 2, 0)
+	MovementLoopAddLocation(NPC, 235.27, -6.86, -153.99, 2, 0)
+	MovementLoopAddLocation(NPC, 234.34, -6.86, -150.15, 2, 0)
+	MovementLoopAddLocation(NPC, 236.87, -6.86, -145.61, 2, 0)
+	MovementLoopAddLocation(NPC, 237.67, -6.86, -135.31, 2, 0)
+	MovementLoopAddLocation(NPC, 243.13, -6.86, -135.45, 2, 0)
+	MovementLoopAddLocation(NPC, 242.82, -6.86, -119.22, 2, 0)
+	MovementLoopAddLocation(NPC, 244.9, -6.86, -115.42, 2, 0)
+	MovementLoopAddLocation(NPC, 246.73, -6.86, -103.05, 2, 0)
+	MovementLoopAddLocation(NPC, 247.07, -6.86, -98.07, 2, 0)
+	MovementLoopAddLocation(NPC, 247.3, -6.86, -82.33, 2, 0)
+	MovementLoopAddLocation(NPC, 237.3, -6.86, -82.17, 2, 0)
+	MovementLoopAddLocation(NPC, 237.29, -7, -68.64, 2, math.random(0,8))
+	MovementLoopAddLocation(NPC, 237.3, -6.86, -82.17, 2, 0)
+	MovementLoopAddLocation(NPC, 247.3, -6.86, -82.33, 2, 0)
+	MovementLoopAddLocation(NPC, 247.07, -6.86, -98.07, 2, 0)
+	MovementLoopAddLocation(NPC, 246.73, -6.86, -103.05, 2, 0)
+	MovementLoopAddLocation(NPC, 244.9, -6.86, -115.42, 2, 0)
+	MovementLoopAddLocation(NPC, 242.82, -6.86, -119.22, 2, 0)
+	MovementLoopAddLocation(NPC, 243.13, -6.86, -135.45, 2, 0)
+	MovementLoopAddLocation(NPC, 237.67, -6.86, -135.31, 2, 0)
+	MovementLoopAddLocation(NPC, 236.87, -6.86, -145.61, 2, 0)
+	MovementLoopAddLocation(NPC, 234.34, -6.86, -150.15, 2, 0)
+	MovementLoopAddLocation(NPC, 235.27, -6.86, -153.99, 2, 0)
+	MovementLoopAddLocation(NPC, 248.32, -6.86, -167.06, 2, 0)
+	MovementLoopAddLocation(NPC, 249.51, -6.97, -179.71, 2, 0)
+	MovementLoopAddLocation(NPC, 256.12, -7.04, -190.29, 2, 0)
+	MovementLoopAddLocation(NPC, 255.88, -7, -195.79, 2, 0)
+	MovementLoopAddLocation(NPC, 255.67, -6.91, -200.68, 2, 0)
+	MovementLoopAddLocation(NPC, 252.58, -6.99, -203, 2, 0)
+	MovementLoopAddLocation(NPC, 225.28, -6.98, -202.88, 2, 0)
+	MovementLoopAddLocation(NPC, 211.52, -7.03, -190.27, 2, 0)
+	MovementLoopAddLocation(NPC, 210.13, -7.02, -172.32, 2, 0)
+	MovementLoopAddLocation(NPC, 199.37, -6.97, -164.48, 2, 0)
+	MovementLoopAddLocation(NPC, 177.39, -7.05, -165.44, 2, 0)
+	MovementLoopAddLocation(NPC, 174.09, -7, -166.72, 2, 0)
+	MovementLoopAddLocation(NPC, 168.89, -6.98, -170.23, 2, 0)
+	MovementLoopAddLocation(NPC, 169.73, -6.93, -185.04, 2, 0)
+	MovementLoopAddLocation(NPC, 169.58, -7.05, -176.84, 2, 0)
+	MovementLoopAddLocation(NPC, 171.12, -7.04, -170.79, 2, 0)
+	MovementLoopAddLocation(NPC, 176.84, -7.04, -163.25, 2, 0)
+	MovementLoopAddLocation(NPC, 199.71, -7.07, -162.36, 2, 0)
+	MovementLoopAddLocation(NPC, 209.68, -6.98, -170.15, 2, math.random(0,8))
+end
+
+

+ 52 - 0
server/SpawnScripts/VerminSnye/tomb_sentry9.lua

@@ -0,0 +1,52 @@
+--[[
+	Script Name		:	tomb_sentry9.lua
+	Script Purpose	:	Waypoint Path for tomb_sentry9.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 10:11:28 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 200.62, -7.04, -164.48, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 208.23, -7.06, -170.97, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 209.05, -6.98, -174, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 209.77, -6.98, -189.12, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 217.9, -7.09, -197.18, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 228.18, -6.98, -201.25, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 231.96, -7.04, -203.05, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 251.8, -6.96, -203, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 256.03, -6.91, -200.72, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 255.89, -6.98, -193.9, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 253.84, -7.04, -186.97, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 249.56, -7.04, -178.18, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 248.59, -6.86, -171.64, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 237.92, -6.86, -170.01, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 237.77, -6.86, -157.36, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 237.92, -6.86, -170.01, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 248.59, -6.86, -171.64, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 249.56, -7.04, -178.18, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 253.84, -7.04, -186.97, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 255.89, -6.98, -193.9, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 256.03, -6.91, -200.72, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 251.8, -6.96, -203, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 231.96, -7.04, -203.05, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 228.18, -6.98, -201.25, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 217.9, -7.09, -197.18, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 209.77, -6.98, -189.12, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 209.05, -6.98, -174, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 208.23, -7.06, -170.97, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 200.62, -7.04, -164.48, 2, math.random(0,3))
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_vermin.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_vermin10.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_vermin11.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_vermin12.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_vermin13.lua


+ 49 - 1
server/SpawnScripts/VerminSnye/tomb_vermin14.lua

@@ -2,7 +2,7 @@
 	Script Name		:	tomb_vermin14.lua
 	Script Purpose	:	Waypoint Path for tomb_vermin14.lua
 	Script Author	:	Devn00b
-	Script Date		:	06/26/2020 05:40:17 PM
+	Script Date		:	06/30/2020 06:42:29 PM
 	Script Notes	:	Locations collected from Live
 --]]
 
@@ -39,6 +39,54 @@ function waypoints(NPC)
 	MovementLoopAddLocation(NPC, 213.38, -6.92, -77.23, 2, 0)
 	MovementLoopAddLocation(NPC, 209.68, -6.83, -80.81, 2, 0)
 	MovementLoopAddLocation(NPC, 207.74, -6.98, -91.18, 2, 0)
+	MovementLoopAddLocation(NPC, 123.15, -2.52, -61.81, 2, 0)
+	MovementLoopAddLocation(NPC, 95.71, 0.05, -63.23, 2, 0)
+	MovementLoopAddLocation(NPC, 122.04, -2.5, -64.41, 2, 0)
+	MovementLoopAddLocation(NPC, 143.76, -6.89, -43.4, 2, 0)
+	MovementLoopAddLocation(NPC, 152.02, -7.01, -42.99, 2, 0)
+	MovementLoopAddLocation(NPC, 152.53, -7.01, -49.58, 2, 0)
+	MovementLoopAddLocation(NPC, 159.15, -7.01, -51.33, 2, 0)
+	MovementLoopAddLocation(NPC, 164.12, -7.01, -51.05, 2, 0)
+	MovementLoopAddLocation(NPC, 172.53, -7.01, -44.69, 2, 0)
+	MovementLoopAddLocation(NPC, 177.56, -7.05, -44.68, 2, 0)
+	MovementLoopAddLocation(NPC, 188.32, -6.99, -53.91, 2, 0)
+	MovementLoopAddLocation(NPC, 214.68, -6.92, -55.46, 2, 0)
+	MovementLoopAddLocation(NPC, 232.42, -6.45, -39.38, 2, 0)
+	MovementLoopAddLocation(NPC, 246, -7.05, -38.18, 2, 0)
+	MovementLoopAddLocation(NPC, 245.73, -6.51, -49.47, 2, 0)
+	MovementLoopAddLocation(NPC, 237.38, -6.49, -62.35, 2, 0)
+	MovementLoopAddLocation(NPC, 237.09, -6.86, -80.49, 2, 0)
+	MovementLoopAddLocation(NPC, 238.24, -6.86, -81.43, 2, 0)
+	MovementLoopAddLocation(NPC, 246.58, -6.86, -81.26, 2, 0)
+	MovementLoopAddLocation(NPC, 247.03, -6.86, -97.15, 2, 0)
+	MovementLoopAddLocation(NPC, 247.15, -6.86, -112.37, 2, 0)
+	MovementLoopAddLocation(NPC, 235.06, -6.86, -112.25, 2, 0)
+	MovementLoopAddLocation(NPC, 234.5, -6.86, -91.73, 2, 0)
+	MovementLoopAddLocation(NPC, 221.43, -6.83, -91.84, 2, 0)
+	MovementLoopAddLocation(NPC, 234.5, -6.86, -91.73, 2, 0)
+	MovementLoopAddLocation(NPC, 235.06, -6.86, -112.25, 2, 0)
+	MovementLoopAddLocation(NPC, 247.15, -6.86, -112.37, 2, 0)
+	MovementLoopAddLocation(NPC, 247.03, -6.86, -97.15, 2, 0)
+	MovementLoopAddLocation(NPC, 246.58, -6.86, -81.26, 2, 0)
+	MovementLoopAddLocation(NPC, 238.24, -6.86, -81.43, 2, 0)
+	MovementLoopAddLocation(NPC, 237.09, -6.86, -80.49, 2, 0)
+	MovementLoopAddLocation(NPC, 237.38, -6.49, -62.35, 2, 0)
+	MovementLoopAddLocation(NPC, 245.73, -6.51, -49.47, 2, 0)
+	MovementLoopAddLocation(NPC, 246, -7.05, -38.18, 2, 0)
+	MovementLoopAddLocation(NPC, 232.42, -6.45, -39.38, 2, 0)
+	MovementLoopAddLocation(NPC, 214.68, -6.92, -55.46, 2, 0)
+	MovementLoopAddLocation(NPC, 188.32, -6.99, -53.91, 2, 0)
+	MovementLoopAddLocation(NPC, 177.56, -7.05, -44.68, 2, 0)
+	MovementLoopAddLocation(NPC, 172.53, -7.01, -44.69, 2, 0)
+	MovementLoopAddLocation(NPC, 164.12, -7.01, -51.05, 2, 0)
+	MovementLoopAddLocation(NPC, 159.15, -7.01, -51.33, 2, 0)
+	MovementLoopAddLocation(NPC, 152.53, -7.01, -49.58, 2, 0)
+	MovementLoopAddLocation(NPC, 152.02, -7.01, -42.99, 2, 0)
+	MovementLoopAddLocation(NPC, 143.76, -6.89, -43.4, 2, 0)
+	MovementLoopAddLocation(NPC, 122.04, -2.5, -64.41, 2, 0)
+	MovementLoopAddLocation(NPC, 95.71, 0.05, -63.23, 2, 0)
+	MovementLoopAddLocation(NPC, 123.15, -2.52, -61.81, 2, 0)
+	MovementLoopAddLocation(NPC, 207.74, -6.98, -91.18, 2, 0)
 	MovementLoopAddLocation(NPC, 209.68, -6.83, -80.81, 2, 0)
 	MovementLoopAddLocation(NPC, 213.38, -6.92, -77.23, 2, 0)
 	MovementLoopAddLocation(NPC, 222.19, -6.81, -79.49, 2, 0)

+ 70 - 0
server/SpawnScripts/VerminSnye/tomb_vermin15.lua

@@ -0,0 +1,70 @@
+--[[
+	Script Name		:	tomb_vermin15.lua
+	Script Purpose	:	Waypoint Path for tomb_vermin15.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/28/2020 06:27:10 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 123.15, -2.52, -61.81, 2, 0)
+	MovementLoopAddLocation(NPC, 95.71, 0.05, -63.23, 2, 0)
+	MovementLoopAddLocation(NPC, 122.04, -2.5, -64.41, 2, 0)
+	MovementLoopAddLocation(NPC, 143.76, -6.89, -43.4, 2, 0)
+	MovementLoopAddLocation(NPC, 152.02, -7.01, -42.99, 2, 0)
+	MovementLoopAddLocation(NPC, 152.53, -7.01, -49.58, 2, 0)
+	MovementLoopAddLocation(NPC, 159.15, -7.01, -51.33, 2, 0)
+	MovementLoopAddLocation(NPC, 164.12, -7.01, -51.05, 2, 0)
+	MovementLoopAddLocation(NPC, 172.53, -7.01, -44.69, 2, 0)
+	MovementLoopAddLocation(NPC, 177.56, -7.05, -44.68, 2, 0)
+	MovementLoopAddLocation(NPC, 188.32, -6.99, -53.91, 2, 0)
+	MovementLoopAddLocation(NPC, 214.68, -6.92, -55.46, 2, 0)
+	MovementLoopAddLocation(NPC, 232.42, -6.45, -39.38, 2, 0)
+	MovementLoopAddLocation(NPC, 246, -7.05, -38.18, 2, 0)
+	MovementLoopAddLocation(NPC, 245.73, -6.51, -49.47, 2, 0)
+	MovementLoopAddLocation(NPC, 237.38, -6.49, -62.35, 2, 0)
+	MovementLoopAddLocation(NPC, 237.09, -6.86, -80.49, 2, 0)
+	MovementLoopAddLocation(NPC, 238.24, -6.86, -81.43, 2, 0)
+	MovementLoopAddLocation(NPC, 246.58, -6.86, -81.26, 2, 0)
+	MovementLoopAddLocation(NPC, 247.03, -6.86, -97.15, 2, 0)
+	MovementLoopAddLocation(NPC, 247.15, -6.86, -112.37, 2, 0)
+	MovementLoopAddLocation(NPC, 235.06, -6.86, -112.25, 2, 0)
+	MovementLoopAddLocation(NPC, 234.5, -6.86, -91.73, 2, 0)
+	MovementLoopAddLocation(NPC, 221.43, -6.83, -91.84, 2, 0)
+	MovementLoopAddLocation(NPC, 234.5, -6.86, -91.73, 2, 0)
+	MovementLoopAddLocation(NPC, 235.06, -6.86, -112.25, 2, 0)
+	MovementLoopAddLocation(NPC, 247.15, -6.86, -112.37, 2, 0)
+	MovementLoopAddLocation(NPC, 247.03, -6.86, -97.15, 2, 0)
+	MovementLoopAddLocation(NPC, 246.58, -6.86, -81.26, 2, 0)
+	MovementLoopAddLocation(NPC, 238.24, -6.86, -81.43, 2, 0)
+	MovementLoopAddLocation(NPC, 237.09, -6.86, -80.49, 2, 0)
+	MovementLoopAddLocation(NPC, 237.38, -6.49, -62.35, 2, 0)
+	MovementLoopAddLocation(NPC, 245.73, -6.51, -49.47, 2, 0)
+	MovementLoopAddLocation(NPC, 246, -7.05, -38.18, 2, 0)
+	MovementLoopAddLocation(NPC, 232.42, -6.45, -39.38, 2, 0)
+	MovementLoopAddLocation(NPC, 214.68, -6.92, -55.46, 2, 0)
+	MovementLoopAddLocation(NPC, 188.32, -6.99, -53.91, 2, 0)
+	MovementLoopAddLocation(NPC, 177.56, -7.05, -44.68, 2, 0)
+	MovementLoopAddLocation(NPC, 172.53, -7.01, -44.69, 2, 0)
+	MovementLoopAddLocation(NPC, 164.12, -7.01, -51.05, 2, 0)
+	MovementLoopAddLocation(NPC, 159.15, -7.01, -51.33, 2, 0)
+	MovementLoopAddLocation(NPC, 152.53, -7.01, -49.58, 2, 0)
+	MovementLoopAddLocation(NPC, 152.02, -7.01, -42.99, 2, 0)
+	MovementLoopAddLocation(NPC, 143.76, -6.89, -43.4, 2, 0)
+	MovementLoopAddLocation(NPC, 122.04, -2.5, -64.41, 2, 0)
+	MovementLoopAddLocation(NPC, 95.71, 0.05, -63.23, 2, 0)
+	MovementLoopAddLocation(NPC, 123.15, -2.52, -61.81, 2, 0)
+end
+
+

+ 72 - 0
server/SpawnScripts/VerminSnye/tomb_vermin16.lua

@@ -0,0 +1,72 @@
+--[[
+	Script Name		:	tomb_vermin16.lua
+	Script Purpose	:	Waypoint Path for tomb_vermin16.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 08:47:27 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 239.86, -6.86, -103.56, 2, 0)
+	MovementLoopAddLocation(NPC, 242.67, -6.86, -120.37, 2, 0)
+	MovementLoopAddLocation(NPC, 243.03, -6.66, -130.08, 2, 0)
+	MovementLoopAddLocation(NPC, 243.12, -6.86, -135.79, 2, 0)
+	MovementLoopAddLocation(NPC, 254.44, -6.86, -135.6, 2, 0)
+	MovementLoopAddLocation(NPC, 234.18, -6.86, -136.28, 2, 0)
+	MovementLoopAddLocation(NPC, 234.94, -6.86, -157.62, 2, 0)
+	MovementLoopAddLocation(NPC, 252.08, -6.86, -156.25, 2, 0)
+	MovementLoopAddLocation(NPC, 240.86, -6.86, -173.02, 2, 0)
+	MovementLoopAddLocation(NPC, 251.8, -6.86, -168.89, 2, 0)
+	MovementLoopAddLocation(NPC, 249.41, -6.86, -173.57, 2, 0)
+	MovementLoopAddLocation(NPC, 249.8, -6.98, -181, 2, 0)
+	MovementLoopAddLocation(NPC, 258.97, -6.99, -192.11, 2, 0)
+	MovementLoopAddLocation(NPC, 256.74, -6.92, -201.05, 2, 0)
+	MovementLoopAddLocation(NPC, 252.44, -6.98, -203.48, 2, 0)
+	MovementLoopAddLocation(NPC, 226.66, -7.03, -203.34, 2, 0)
+	MovementLoopAddLocation(NPC, 213.61, -7.05, -192.05, 2, 0)
+	MovementLoopAddLocation(NPC, 207.34, -7.05, -184.37, 2, 0)
+	MovementLoopAddLocation(NPC, 208.74, -7.01, -173.01, 2, 0)
+	MovementLoopAddLocation(NPC, 207.81, -7.07, -170.63, 2, 0)
+	MovementLoopAddLocation(NPC, 197.37, -7.04, -165, 2, 0)
+	MovementLoopAddLocation(NPC, 177.91, -7.02, -165.37, 2, 0)
+	MovementLoopAddLocation(NPC, 171.95, -6.98, -171.47, 2, 0)
+	MovementLoopAddLocation(NPC, 168.77, -6.97, -180.18, 2, 0)
+	MovementLoopAddLocation(NPC, 168.89, -6.94, -186.57, 2, 0)
+	MovementLoopAddLocation(NPC, 168.77, -6.97, -180.18, 2, 0)
+	MovementLoopAddLocation(NPC, 171.95, -6.98, -171.47, 2, 0)
+	MovementLoopAddLocation(NPC, 177.91, -7.02, -165.37, 2, 0)
+	MovementLoopAddLocation(NPC, 197.37, -7.04, -165, 2, 0)
+	MovementLoopAddLocation(NPC, 207.81, -7.07, -170.63, 2, 0)
+	MovementLoopAddLocation(NPC, 208.74, -7.01, -173.01, 2, 0)
+	MovementLoopAddLocation(NPC, 207.34, -7.05, -184.37, 2, 0)
+	MovementLoopAddLocation(NPC, 213.61, -7.05, -192.05, 2, 0)
+	MovementLoopAddLocation(NPC, 226.66, -7.03, -203.34, 2, 0)
+	MovementLoopAddLocation(NPC, 252.44, -6.98, -203.48, 2, 0)
+	MovementLoopAddLocation(NPC, 256.74, -6.92, -201.05, 2, 0)
+	MovementLoopAddLocation(NPC, 258.97, -6.99, -192.11, 2, 0)
+	MovementLoopAddLocation(NPC, 249.8, -6.98, -181, 2, 0)
+	MovementLoopAddLocation(NPC, 249.41, -6.86, -173.57, 2, 0)
+	MovementLoopAddLocation(NPC, 251.8, -6.86, -168.89, 2, 0)
+	MovementLoopAddLocation(NPC, 240.86, -6.86, -173.02, 2, 0)
+	MovementLoopAddLocation(NPC, 252.08, -6.86, -156.25, 2, 0)
+	MovementLoopAddLocation(NPC, 234.94, -6.86, -157.62, 2, 0)
+	MovementLoopAddLocation(NPC, 234.18, -6.86, -136.28, 2, 0)
+	MovementLoopAddLocation(NPC, 254.44, -6.86, -135.6, 2, 0)
+	MovementLoopAddLocation(NPC, 243.12, -6.86, -135.79, 2, 0)
+	MovementLoopAddLocation(NPC, 243.03, -6.66, -130.08, 2, 0)
+	MovementLoopAddLocation(NPC, 242.67, -6.86, -120.37, 2, 0)
+	MovementLoopAddLocation(NPC, 239.86, -6.86, -103.56, 2, 0)
+end
+
+

+ 70 - 0
server/SpawnScripts/VerminSnye/tomb_vermin17.lua

@@ -0,0 +1,70 @@
+--[[
+	Script Name		:	tomb_vermin17.lua
+	Script Purpose	:	Waypoint Path for tomb_vermin17.lua
+	Script Author	:	Devn00b
+	Script Date		:	06/30/2020 09:26:34 PM
+	Script Notes	:	Locations collected from Live
+--]]
+
+function spawn(NPC)
+	waypoints(NPC)
+end
+
+function hailed(NPC, Spawn)
+	FaceTarget(NPC, Spawn)
+end
+
+function respawn(NPC)
+end
+
+function waypoints(NPC)
+	MovementLoopAddLocation(NPC, 247.95, -6.86, -155.11, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 248.95, -6.75, -177.27, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 258.16, -7, -192.32, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 255.92, -6.92, -200.91, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 251.32, -6.98, -203.25, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 227.21, -7.05, -203.4, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 212.74, -7.09, -192.57, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 207.82, -7.04, -183.59, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 208.88, -7.01, -172.56, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 200.78, -7.09, -162.63, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 175.23, -6.99, -163.59, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 169.6, -7.02, -175.75, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 168.88, -6.97, -168.93, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 185.07, -7.07, -161.21, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 188.27, -6.99, -166.36, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 197.11, -7.03, -161.38, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 201.65, -7.01, -168.26, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 205.85, -7.06, -165.18, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 212.29, -6.97, -175.82, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 207.5, -6.91, -179.42, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 212.67, -7.03, -186.62, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 210.6, -7.01, -191.78, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 221.89, -7.09, -196.79, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 219, -6.97, -200.27, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 221.89, -7.09, -196.79, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 210.6, -7.01, -191.78, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 212.67, -7.03, -186.62, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 207.5, -6.91, -179.42, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 212.29, -6.97, -175.82, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 205.85, -7.06, -165.18, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 201.65, -7.01, -168.26, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 197.11, -7.03, -161.38, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 188.27, -6.99, -166.36, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 185.07, -7.07, -161.21, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 168.88, -6.97, -168.93, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 169.6, -7.02, -175.75, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 175.23, -6.99, -163.59, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 200.78, -7.09, -162.63, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 208.88, -7.01, -172.56, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 207.82, -7.04, -183.59, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 212.74, -7.09, -192.57, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 227.21, -7.05, -203.4, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 251.32, -6.98, -203.25, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 255.92, -6.92, -200.91, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 258.16, -7, -192.32, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 248.95, -6.75, -177.27, 2, math.random(0,3))
+	MovementLoopAddLocation(NPC, 247.95, -6.86, -155.11, 2, math.random(0,3))
+end
+
+

+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_vermin2.lua


+ 0 - 0
server/SpawnScripts/VerminSnye/tomb_vermin3.lua


Certains fichiers n'ont pas été affichés car il y a eu trop de fichiers modifiés dans ce diff