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Dropping structs directory, all updated structs reside in server directory

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променени са 6 файла, в които са добавени 0 реда и са изтрити 49405 реда
  1. 0 508
      EQ2/structs/CommonStructs.xml
  2. 0 10
      EQ2/structs/EQ2_Structs.xml
  3. 0 11740
      EQ2/structs/ItemStructs.xml
  4. 0 799
      EQ2/structs/LoginStructs.xml
  5. 0 2318
      EQ2/structs/SpawnStructs.xml
  6. 0 34030
      EQ2/structs/WorldStructs.xml

+ 0 - 508
EQ2/structs/CommonStructs.xml

@@ -1,508 +0,0 @@
-<EQ2Emulator>
-<Comment Text="The Emu will get the latest version of the struct that is LESS than or equal to the client's version number.
-This allows multiple struct version to coexist on the same server.  Elements that arent used in the source code are set
-to zero and treated like placeholders." /> 
-<Struct Name="CreateCharacter" ClientVersion="1" OpcodeName="OP_CreateCharacterRequestMsg">
-<Data ElementName="unknown0" Type="int8" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="account_id" Type="int32"  />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="server_id" Type="int32" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-<Data ElementName="race" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="deity" Type="int8" />
-<Data ElementName="class" Type="int8" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="starting_zone" Type="int8" />
-<Data ElementName="version" Type="int8" />
-<Data ElementName="race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="skin_color" Type="EQ2_Color" />
-<Data ElementName="skin_color2" Type="EQ2_Color" />
-<Data ElementName="eye_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="unknown8" Type="int8" Size="26" />
-<Data ElementName="hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown9" Type="EQ2_Color" Size="1" />
-<Data ElementName="eyes2" Type="float" Size="3" />
-<Data ElementName="ears" Type="float" Size="3" />
-<Data ElementName="eye_brows" Type="float" Size="3" />
-<Data ElementName="cheeks" Type="float" Size="3" />
-<Data ElementName="lips" Type="float" Size="3" />
-<Data ElementName="chin" Type="float" Size="3" />
-<Data ElementName="nose" Type="float" Size="3" />
-<Data ElementName="body_size" Type="float" Size="1" />
-<Data ElementName="body_age" Type="float" Size="1" />
-<Data ElementName="soga_version" Type="int8" />
-<Data ElementName="soga_race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_unknown11" Type="int8" Size="26" />
-<Data ElementName="soga_hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eyes2" Type="float" Size="3" />
-<Data ElementName="soga_ears" Type="float" Size="3" />
-<Data ElementName="soga_eye_brows" Type="float" Size="3" />
-<Data ElementName="soga_cheeks" Type="float" Size="3" />
-<Data ElementName="soga_lips" Type="float" Size="3" />
-<Data ElementName="soga_chin" Type="float" Size="3" />
-<Data ElementName="soga_nose" Type="float" Size="3" />
-<Data ElementName="soga_body_size" Type="float" Size="1" />
-<Data ElementName="soga_body_age" Type="float" Size="1" />
-</Struct>
-<Struct Name="CreateCharacter" ClientVersion="869" OpcodeName="OP_CreateCharacterRequestMsg">
-<Data ElementName="unknown0" Type="int8" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="account_id" Type="int32"  />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="server_id" Type="int32" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-<Data ElementName="race" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="deity" Type="int8" />
-<Data ElementName="class" Type="int8" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="starting_zone" Type="int8" />
-<Data ElementName="version" Type="int8" />
-<Data ElementName="race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="skin_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="26" />
-<Data ElementName="hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown9" Type="EQ2_Color" Size="1" />
-<Data ElementName="eyes2" Type="float" Size="3" />
-<Data ElementName="ears" Type="float" Size="3" />
-<Data ElementName="eye_brows" Type="float" Size="3" />
-<Data ElementName="cheeks" Type="float" Size="3" />
-<Data ElementName="lips" Type="float" Size="3" />
-<Data ElementName="chin" Type="float" Size="3" />
-<Data ElementName="nose" Type="float" Size="3" />
-<Data ElementName="body_size" Type="float" Size="1" />
-<Data ElementName="body_age" Type="float" Size="1" />
-<Data ElementName="soga_version" Type="int8" />
-<Data ElementName="soga_race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="soga_unknown11" Type="int8" Size="26" />
-<Data ElementName="soga_hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eyes2" Type="float" Size="3" />
-<Data ElementName="soga_ears" Type="float" Size="3" />
-<Data ElementName="soga_eye_brows" Type="float" Size="3" />
-<Data ElementName="soga_cheeks" Type="float" Size="3" />
-<Data ElementName="soga_lips" Type="float" Size="3" />
-<Data ElementName="soga_chin" Type="float" Size="3" />
-<Data ElementName="soga_nose" Type="float" Size="3" />
-<Data ElementName="soga_body_size" Type="float" Size="1" />
-<Data ElementName="soga_body_age" Type="float" Size="1" />
-</Struct>
-<Struct Name="CreateCharacter" ClientVersion="1096" OpcodeName="OP_CreateCharacterRequestMsg">
-<Data ElementName="unknown0" Type="int8" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="account_id" Type="int32"  />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="server_id" Type="int32" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-<Data ElementName="race" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="deity" Type="int8" />
-<Data ElementName="class" Type="int8" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="starting_zone" Type="int8" />
-<Data ElementName="version" Type="int8" />
-<Data ElementName="race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="skin_color" Type="EQ2_Color" />
-<Data ElementName="skin_color2" Type="EQ2_Color" />
-<Data ElementName="eye_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color"  />
-<Data ElementName="hair_color2" Type="EQ2_Color"  />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="unknown8" Type="int8" Size="26" />
-<Data ElementName="hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown9" Type="EQ2_Color" Size="1" />
-
-<Data ElementName="eyes2" Type="float" Size="3" />
-<Data ElementName="ears" Type="float" Size="3" />
-<Data ElementName="eye_brows" Type="float" Size="3" />
-<Data ElementName="cheeks" Type="float" Size="3" />
-<Data ElementName="lips" Type="float" Size="3" />
-<Data ElementName="chin" Type="float" Size="3" />
-<Data ElementName="nose" Type="float" Size="3" />
-<Data ElementName="body_size" Type="float" Size="1" />
-<Data ElementName="body_age" Type="float" Size="1" />
-
-<Data ElementName="soga_version" Type="int8" />
-<Data ElementName="soga_race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_unknown_color" Type="EQ2_Color" />
-<Data ElementName="soga_unknown11" Type="int8" Size="26" />
-<Data ElementName="soga_hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eyes2" Type="float" Size="3" />
-<Data ElementName="soga_ears" Type="float" Size="3" />
-<Data ElementName="soga_eye_brows" Type="float" Size="3" />
-<Data ElementName="soga_cheeks" Type="float" Size="3" />
-<Data ElementName="soga_lips" Type="float" Size="3" />
-<Data ElementName="soga_chin" Type="float" Size="3" />
-<Data ElementName="soga_nose" Type="float" Size="3" />
-<Data ElementName="soga_body_size" Type="float" Size="1" />
-<Data ElementName="soga_body_age" Type="float" Size="1" />
-</Struct>
-<Struct Name="CreateCharacter" ClientVersion="57080" OpcodeName="OP_CreateCharacterRequestMsg">
-<Data ElementName="unknown0" Type="int8" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="account_id" Type="int32"  />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="server_id" Type="int32" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-<Data ElementName="race" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="deity" Type="int8" />
-<Data ElementName="class" Type="int8" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="starting_zone" Type="int8" />
-<Data ElementName="version" Type="int8" />
-<Data ElementName="unknown10" Type="int16" />
-<Data ElementName="race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="skin_color" Type="EQ2_Color" />
-<Data ElementName="eye_color" Type="EQ2_Color" />
-<Data ElementName="unknown_skin_color2" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color"  />
-<Data ElementName="hair_color2" Type="EQ2_Color"  />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="unknown8" Type="int8" Size="26" />
-<Data ElementName="hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown9" Type="EQ2_Color" Size="1" />
-
-<Data ElementName="eyes2" Type="float" Size="3" />
-<Data ElementName="ears" Type="float" Size="3" />
-<Data ElementName="eye_brows" Type="float" Size="3" />
-<Data ElementName="cheeks" Type="float" Size="3" />
-<Data ElementName="lips" Type="float" Size="3" />
-<Data ElementName="chin" Type="float" Size="3" />
-<Data ElementName="nose" Type="float" Size="3" />
-<Data ElementName="body_size" Type="float" Size="1" />
-<Data ElementName="body_age" Type="float" Size="1" />
-
-<Data ElementName="soga_version" Type="int8" />
-<Data ElementName="soga_race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_unknown_color" Type="EQ2_Color" />
-<Data ElementName="soga_unknown11" Type="int8" Size="26" />
-<Data ElementName="soga_hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eyes2" Type="float" Size="3" />
-<Data ElementName="soga_ears" Type="float" Size="3" />
-<Data ElementName="soga_eye_brows" Type="float" Size="3" />
-<Data ElementName="soga_cheeks" Type="float" Size="3" />
-<Data ElementName="soga_lips" Type="float" Size="3" />
-<Data ElementName="soga_chin" Type="float" Size="3" />
-<Data ElementName="soga_nose" Type="float" Size="3" />
-<Data ElementName="soga_body_size" Type="float" Size="1" />
-<Data ElementName="soga_body_age" Type="float" Size="1" />
-</Struct>
-<Struct Name="CreateCharacter" ClientVersion="60085" OpcodeName="OP_CreateCharacterRequestMsg" >
-<Data ElementName="unknown0" Type="int8" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="account_id" Type="int32"  />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="server_id" Type="int32" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-<Data ElementName="race" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="deity" Type="int8" />
-<Data ElementName="class" Type="int8" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="starting_zone" Type="int8" />
-<Data ElementName="version" Type="int8" />
-<Data ElementName="unknown10" Type="int16" />
-<Data ElementName="race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="skin_color" Type="EQ2_Color" />
-<Data ElementName="eye_color" Type="EQ2_Color" />
-<Data ElementName="unknown_skin_color2" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color"  />
-<Data ElementName="hair_color2" Type="EQ2_Color"  />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="unknown8" Type="int8" Size="26" />
-<Data ElementName="hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="unknown9" Type="EQ2_Color" Size="1" />
-
-<Data ElementName="eyes2" Type="float" Size="3" />
-<Data ElementName="ears" Type="float" Size="3" />
-<Data ElementName="eye_brows" Type="float" Size="3" />
-<Data ElementName="cheeks" Type="float" Size="3" />
-<Data ElementName="lips" Type="float" Size="3" />
-<Data ElementName="chin" Type="float" Size="3" />
-<Data ElementName="nose" Type="float" Size="3" />
-<Data ElementName="body_size" Type="float" Size="1" />
-<Data ElementName="body_age" Type="float" Size="1" />
-
-<Data ElementName="soga_version" Type="int8" />
-<Data ElementName="soga_race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_unknown_color" Type="EQ2_Color" />
-<Data ElementName="soga_unknown11" Type="int8" Size="26" />
-<Data ElementName="soga_hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_wing_color1" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_wing_color2" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_shirt_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_chest_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="soga_pants_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown_legs_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eyes2" Type="float" Size="3" />
-<Data ElementName="soga_ears" Type="float" Size="3" />
-<Data ElementName="soga_eye_brows" Type="float" Size="3" />
-<Data ElementName="soga_cheeks" Type="float" Size="3" />
-<Data ElementName="soga_lips" Type="float" Size="3" />
-<Data ElementName="soga_chin" Type="float" Size="3" />
-<Data ElementName="soga_nose" Type="float" Size="3" />
-<Data ElementName="soga_body_size" Type="float" Size="1" />
-<Data ElementName="soga_body_age" Type="float" Size="1" />
-</Struct>
-<Struct Name="CreateCharacter" ClientVersion="64659" OpcodeName="OP_CreateCharacterRequestMsg" >
-	<Data ElementName="unknown0" Type="int8" />
-	<Data ElementName="unknown1" Type="int32" />
-	<Data ElementName="account_id" Type="int32" />
-	<Data ElementName="unknown3" Type="int8" />
-	<Data ElementName="server_id" Type="int32" />
-	<Data ElementName="name" Type="EQ2_16Bit_String" />
-	<Data ElementName="race" Type="int8" />
-	<Data ElementName="gender" Type="int8" />
-	<Data ElementName="deity" Type="int8" />
-	<Data ElementName="class" Type="int8" />
-	<Data ElementName="level" Type="int8" />
-	<Data ElementName="starting_zone" Type="int32" />
-	<Data ElementName="version" Type="int8" />
-	<Data ElementName="race_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="skin_color2" Type="EQ2_Color" Size="1" />
-	<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="hair_color1" Type="EQ2_Color" Size="1" />
-	<Data ElementName="hair_color2" Type="EQ2_Color" Size="1" />
-	<Data ElementName="unknown8" Type="int8" Size="38" />
-	<Data ElementName="hair_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="hair_type_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="face_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="hair_face_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="wing_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="wing_color1" Type="EQ2_Color" Size="1" />
-	<Data ElementName="wing_color2" Type="EQ2_Color" Size="1" />
-	<Data ElementName="chest_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="shirt_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="unknown_chest_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="legs_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="pants_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="unknown_legs_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="unknown9" Type="EQ2_Color" Size="1" />
-	<Data ElementName="eyes2" Type="float" Size="3" />
-	<Data ElementName="ears" Type="float" Size="3" />
-	<Data ElementName="eye_brows" Type="float" Size="3" />
-	<Data ElementName="cheeks" Type="float" Size="3" />
-	<Data ElementName="lips" Type="float" Size="3" />
-	<Data ElementName="chin" Type="float" Size="3" />
-	<Data ElementName="nose" Type="float" Size="3" />
-	<Data ElementName="body_size" Type="float" />
-	<Data ElementName="body_age" Type="float" />
-	<Data ElementName="soga_version" Type="int8" />
-	<Data ElementName="soga_race_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="soga_skin_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_eye_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_hair_color1" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_hair_color2" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_hair_highlight" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_unknown11" Type="int8" Size="38" />
-	<Data ElementName="soga_hair_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="soga_hair_type_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_face_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="soga_hair_face_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_wing_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="soga_wing_color1" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_wing_color2" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_chest_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="soga_shirt_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_unknown_chest_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_legs_file" Type="EQ2_16Bit_String" />
-	<Data ElementName="soga_pants_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_unknown_legs_color" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_unknown12" Type="EQ2_Color" Size="1" />
-	<Data ElementName="soga_eyes2" Type="float" Size="3" />
-	<Data ElementName="soga_ears" Type="float" Size="3" />
-	<Data ElementName="soga_eye_brows" Type="float" Size="3" />
-	<Data ElementName="soga_cheeks" Type="float" Size="3" />
-	<Data ElementName="soga_lips" Type="float" Size="3" />
-	<Data ElementName="soga_chin" Type="float" Size="3" />
-	<Data ElementName="soga_nose" Type="float" Size="3" />
-	<Data ElementName="soga_body_size" Type="float" />
-	<Data ElementName="soga_body_age" Type="float" />
-	<Data ElementName="unknown13" Type="int8" Size="2" />
-</Struct>
-<Struct Name="BadLanguageFilter" ClientVersion="1" OpcodeName="OP_BadLanguageFilter">
-<Data ElementName="num_words" Type="int16" OversizedValue="255" />
-<Data ElementName="words_array" Type="Array" ArraySizeVariable="num_words">
-	<Data ElementName="word" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-</Struct>
-</EQ2Emulator>

+ 0 - 10
EQ2/structs/EQ2_Structs.xml

@@ -1,10 +0,0 @@
-<EQ2Emulator>
-<Comment Text="The Emu will get the latest version of the struct that is LESS than or equal to the client's version number.
-This allows multiple struct version to coexist on the same server.  Elements that arent used in the source code are set
-to zero and treated like placeholders." /> 
-<Struct Name="LS_CreateCharacterReply" Version="1.0" ClientVersion="1">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="response" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-</Struct>
-</EQ2Emulator>

+ 0 - 11740
EQ2/structs/ItemStructs.xml

@@ -1,11740 +0,0 @@
-<EQ2Emulator>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="1" >
-    <Data ElementName="creator_flag" Type="int8" Size="1" />
-    <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="adornment_id" Type="int32" Size="1" />
-    <Data ElementName="unknown3" Type="int32" Size="1" />
-    <Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unique_id" Type="int32" Size="1" />
-    <Data ElementName="broker_item_id" Type="int64" Size="1" />
-    <Data ElementName="item_id" Type="sint32" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="tier" Type="int8" Size="1" />
-    <Data ElementName="flags" Type="int32" Size="1" />
-    <Data ElementName="unknown8_1" Type="int8" Size="17" />
-    <Data ElementName="stat_count" Type="int8" />
-    <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-      <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="stat_string_count" Type="int8" />
-    <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-      <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-      <Data ElementName="adornment_flag" Type="int8" Size="1" />
-      <Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-        <Data ElementName="adornment_unknown" Type="int8" Size="1" />
-      </Data>
-      <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="condition" Type="int8" Size="1" />
-    <Data ElementName="weight" Type="int32" Size="1" />
-    <Data ElementName="skill_req1" Type="int32" Size="1" />
-    <Data ElementName="skill_req2" Type="int32" Size="1" />
-    <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="class_count" Type="int8" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-      <Data ElementName="adventure_class" Type="int8" Size="1" />
-      <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-      <Data ElementName="level" Type="int16" Size="1" />
-    </Data>
-    <Data ElementName="slot_count" Type="int8" />
-    <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-      <Data ElementName="slot" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="footer_type" Type="int32" Size="1" />
-  </Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="860" >
-    <Data ElementName="creator_flag" Type="int8" Size="1" />
-    <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="adornment_id" Type="int32" Size="1" />
-    <Data ElementName="unknown3" Type="int32" Size="1" />
-    <Data ElementName="adornment_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unknown_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unique_id" Type="int32" Size="1" />
-    <Data ElementName="broker_item_id" Type="int64" Size="1" />
-    <Data ElementName="item_id" Type="sint32" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="tier" Type="int8" Size="1" />
-    <Data ElementName="flags" Type="int32" Size="1" />
-    <Data ElementName="unknown8_860" Type="int8" Size="17" />
-    <Data ElementName="stat_count" Type="int8" />
-    <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-      <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="stat_string_count" Type="int8" />
-    <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-      <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-      <Data ElementName="adornment_flag" Type="int8" Size="1" />
-      <Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-        <Data ElementName="adornment_unknown" Type="int8" Size="1" />
-      </Data>
-      <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="condition" Type="int8" Size="1" />
-    <Data ElementName="weight" Type="int32" Size="1" />
-    <Data ElementName="skill_req1" Type="int32" Size="1" />
-    <Data ElementName="skill_req2" Type="int32" Size="1" />
-    <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="class_count" Type="int8" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-      <Data ElementName="adventure_class" Type="int8" Size="1" />
-      <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-      <Data ElementName="level" Type="int16" Size="1" />
-    </Data>
-    <Data ElementName="slot_count" Type="int8" />
-    <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-      <Data ElementName="slot" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="footer_type" Type="int32" Size="1" />
-  </Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="927" >
-    <Data ElementName="creator_flag" Type="int8" Size="1" />
-    <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="adornment_id" Type="int32" Size="1" />
-    <Data ElementName="unknown3" Type="int32" Size="1" />
-    <Data ElementName="adornment_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unknown_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unique_id" Type="int32" Size="1" />
-    <Data ElementName="broker_item_id" Type="int64" Size="1" />
-    <Data ElementName="item_id" Type="sint32" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="tier" Type="int8" Size="1" />
-    <Data ElementName="flags" Type="int32" Size="1" />
-    <Data ElementName="unknown8_927" Type="int8" Size="17" />
-    <Data ElementName="stat_count" Type="int8" />
-    <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-      <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="stat_string_count" Type="int8" />
-    <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-      <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-      <Data ElementName="adornment_flag" Type="int8" Size="1" />
-      <Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-        <Data ElementName="adornment_unknown" Type="int8" Size="1" />
-      </Data>
-      <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="condition" Type="int8" Size="1" />
-    <Data ElementName="weight" Type="int32" Size="1" />
-    <Data ElementName="skill_req1" Type="int32" Size="1" />
-    <Data ElementName="skill_req2" Type="int32" Size="1" />
-    <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="class_count" Type="int8" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-      <Data ElementName="adventure_class" Type="int8" Size="1" />
-      <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-      <Data ElementName="level" Type="int16" Size="1" />
-    </Data>
-    <Data ElementName="slot_count" Type="int8" />
-    <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-      <Data ElementName="slot" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="footer_type" Type="int32" Size="1" />
-  </Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="954" >
-    <Data ElementName="creator_flag" Type="int8" Size="1" />
-    <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="adornment_id" Type="int32" Size="1" />
-    <Data ElementName="unknown3" Type="int32" Size="1" />
-    <Data ElementName="adornment_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unknown_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unique_id" Type="int32" Size="1" />
-    <Data ElementName="broker_item_id" Type="int64" Size="1" />
-    <Data ElementName="item_id" Type="sint32" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="tier" Type="int8" Size="1" />
-    <Data ElementName="flags" Type="int32" Size="1" />
-    <Data ElementName="unknown8_954" Type="int8" Size="17" />
-    <Data ElementName="stat_count" Type="int8" />
-    <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-      <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="stat_string_count" Type="int8" />
-    <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-      <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-      <Data ElementName="adornment_flag" Type="int8" Size="1" />
-      <Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-        <Data ElementName="adornment_unknown" Type="int8" Size="1" />
-      </Data>
-      <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="condition" Type="int8" Size="1" />
-    <Data ElementName="weight" Type="int32" Size="1" />
-    <Data ElementName="skill_req1" Type="int32" Size="1" />
-    <Data ElementName="skill_req2" Type="int32" Size="1" />
-    <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="class_count" Type="int8" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-      <Data ElementName="adventure_class" Type="int8" Size="1" />
-      <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-      <Data ElementName="level" Type="int16" Size="1" />
-    </Data>
-    <Data ElementName="slot_count" Type="int8" />
-    <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-      <Data ElementName="slot" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="footer_type" Type="int32" Size="1" />
-  </Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="955" >
-    <Data ElementName="creator_flag" Type="int8" Size="1" />
-    <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="adornment_id" Type="int32" Size="1" />
-    <Data ElementName="unknown3" Type="int32" Size="1" />
-    <Data ElementName="adornment_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unknown_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unique_id" Type="int32" Size="1" />
-    <Data ElementName="broker_item_id" Type="int64" Size="1" />
-    <Data ElementName="item_id" Type="sint32" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="tier" Type="int8" Size="1" />
-    <Data ElementName="flags" Type="int32" Size="1" />
-    <Data ElementName="unknown8_955" Type="int8" Size="17" />
-    <Data ElementName="stat_count" Type="int8" />
-    <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-      <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="stat_string_count" Type="int8" />
-    <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-      <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-      <Data ElementName="adornment_flag" Type="int8" Size="1" />
-      <Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-        <Data ElementName="adornment_unknown" Type="int8" Size="1" />
-      </Data>
-      <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="condition" Type="int8" Size="1" />
-    <Data ElementName="weight" Type="int32" Size="1" />
-    <Data ElementName="skill_req1" Type="int32" Size="1" />
-    <Data ElementName="skill_req2" Type="int32" Size="1" />
-    <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="class_count" Type="int8" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-      <Data ElementName="adventure_class" Type="int8" Size="1" />
-      <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-      <Data ElementName="level" Type="int16" Size="1" />
-    </Data>
-    <Data ElementName="slot_count" Type="int8" />
-    <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-      <Data ElementName="slot" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="footer_type" Type="int32" Size="1" />
-  </Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="1008" >
-    <Data ElementName="creator_flag" Type="int8" Size="1" />
-    <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="adornment_id" Type="int32" Size="1" />
-    <Data ElementName="unknown3" Type="int32" Size="1" />
-    <Data ElementName="adornment_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unknown_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unique_id" Type="int32" Size="1" />
-    <Data ElementName="broker_item_id" Type="int64" Size="1" />
-    <Data ElementName="item_id" Type="sint32" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="tier" Type="int8" Size="1" />
-    <Data ElementName="flags" Type="int32" Size="1" />
-    <Data ElementName="unknown8_1008" Type="int8" Size="17" />
-    <Data ElementName="stat_count" Type="int8" />
-    <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-      <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="stat_unknown" Type="int8" Size="1" />
-    <Data ElementName="stat_string_count" Type="int8" />
-    <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-      <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-      <Data ElementName="adornment_flag" Type="int8" Size="1" />
-      <Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-        <Data ElementName="adornment_unknown" Type="int8" Size="1" />
-      </Data>
-      <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="condition" Type="int8" Size="1" />
-    <Data ElementName="weight" Type="int32" Size="1" />
-    <Data ElementName="skill_req1" Type="int32" Size="1" />
-    <Data ElementName="skill_req2" Type="int32" Size="1" />
-    <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="class_count" Type="int8" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-      <Data ElementName="adventure_class" Type="int8" Size="1" />
-      <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-      <Data ElementName="level" Type="int16" Size="1" />
-    </Data>
-    <Data ElementName="slot_count" Type="int8" />
-    <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-      <Data ElementName="slot" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="footer_type" Type="int32" Size="1" />
-  </Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="1027" >
-    <Data ElementName="creator_flag" Type="int8" Size="1" />
-    <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="unique_id" Type="int32" Size="1" />
-    <Data ElementName="broker_item_id" Type="int64" Size="1" />
-    <Data ElementName="item_id" Type="sint32" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="tier" Type="int8" Size="1" />
-    <Data ElementName="flags" Type="int16" Size="1" />
-    <Data ElementName="flags2" Type="int16" Size="1" />
-    <Data ElementName="unknown8_BID_1027" Type="int8" Size="17" />
-    <Data ElementName="stat_count" Type="int8" />
-    <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-      <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="stat_unknown" Type="int8" Size="1" />
-    <Data ElementName="stat_string_count" Type="int8" />
-    <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-      <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-      <Data ElementName="adornment_flag" Type="int8" Size="1" />
-      <Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-        <Data ElementName="adornment_unknown" Type="int8" Size="1" />
-      </Data>
-      <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="condition" Type="int8" Size="1" />
-    <Data ElementName="weight" Type="int32" Size="1" />
-    <Data ElementName="skill_req1" Type="int32" Size="1" />
-    <Data ElementName="skill_req2" Type="int32" Size="1" />
-    <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="class_count" Type="int8" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-      <Data ElementName="adventure_class" Type="int8" Size="1" />
-      <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-      <Data ElementName="level" Type="int16" Size="1" />
-    </Data>
-    <Data ElementName="slot_count" Type="int8" />
-    <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-      <Data ElementName="slot" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="footer_type" Type="int32" Size="1" />
-  </Struct>
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-    <Data ElementName="creator_flag" Type="int8" Size="1" />
-    <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="unique_id" Type="int32" Size="1" />
-    <Data ElementName="broker_item_id" Type="int64" Size="1" />
-    <Data ElementName="item_id" Type="sint32" Size="1" />
-    <Data ElementName="item_crc" Type="sint32" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="tier" Type="int8" Size="1" />
-    <Data ElementName="flags" Type="int16" Size="1" />
-    <Data ElementName="flags2" Type="int16" Size="1" />
-    <Data ElementName="unknown8_BID_1096" Type="int8" Size="17" />
-    <Data ElementName="stat_count" Type="int8" />
-    <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-      <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-  <Data ElementName="stat_unknown" Type="int8" Size="1" />
-  <Data ElementName="stat_string_count" Type="int8" />
-  <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-    <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="stat_string_unknown" Type="int8" Size="1" />
-  </Data>
-    <Data ElementName="unknown19" Type="int16" Size="1" />
-    <Data ElementName="unknown20" Type="int16" Size="1" />
-    <Data ElementName="condition" Type="int8" Size="1" />
-    <Data ElementName="weight" Type="int32" Size="1" />
-    <Data ElementName="skill_req1" Type="int32" Size="1" />
-    <Data ElementName="skill_req2" Type="int32" Size="1" />
-    <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="class_count" Type="int8" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-      <Data ElementName="adventure_class" Type="int8" Size="1" />
-      <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-      <Data ElementName="level" Type="int16" Size="1" />
-    </Data>
-    <Data ElementName="slot_count" Type="int8" />
-    <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-      <Data ElementName="slot" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="footer_type" Type="int32" Size="1" />
-  </Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="1188" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="broker_item_id" Type="int64" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="item_crc" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int16" Size="1" />
-<Data ElementName="flags2" Type="int16" Size="1" />
-<Data ElementName="unknown8_1188" Type="int8" Size="17" />
-<Data ElementName="stat_count" Type="int8" />
-<Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-  <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="stat_type_%i" Size="1" />
-  <Data ElementName="value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_unknown" Type="int8" Size="1" IfVariableEquals="stat_type_%i" />
-  <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_level" Type="int8" />
-</Data>
-<Data ElementName="stat_unknown" Type="int8" Size="1" />
-<Data ElementName="stat_string_count" Type="int8" />
-<Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-  <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_string_unknown" Type="int8" Size="1" />
-  <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int16" Size="1" />
-<Data ElementName="condition" Type="int8" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="class_count" Type="int8" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="slot_count" Type="int8" />
-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-  <Data ElementName="slot" Type="int8" Size="1" />
-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="1193" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="broker_item_id" Type="int64" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="item_crc" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int16" Size="1" />
-<Data ElementName="flags2" Type="int16" Size="1" />
-<Data ElementName="unknown8_1193" Type="int8" Size="17" />
-<Data ElementName="stat_count" Type="int8" />
-<Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-  <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="stat_type_%i" Size="1" />
-  <Data ElementName="value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_unknown" Type="int8" Size="1" IfVariableEquals="stat_type_%i" />
-  <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_level" Type="int8" />
-</Data>
-<Data ElementName="stat_unknown" Type="int8" Size="1" />
-<Data ElementName="stat_string_count" Type="int8" />
-<Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-  <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_string_unknown" Type="int8" Size="1" />
-  <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int16" Size="1" />
-<Data ElementName="condition" Type="int8" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="class_count" Type="int8" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="slot_count" Type="int8" />
-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-  <Data ElementName="slot" Type="int8" Size="1" />
-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="1205" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="broker_item_id" Type="int64" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="item_crc" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int16" Size="1" />
-<Data ElementName="flags2" Type="int16" Size="1" />
-<Data ElementName="unknown8_1205" Type="int8" Size="17" />
-<Data ElementName="stat_count" Type="int8" />
-<Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-  <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="stat_type_%i" Size="1" />
-  <Data ElementName="value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_unknown" Type="int8" Size="1" IfVariableEquals="stat_type_%i" />
-  <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_level" Type="int8" />
-</Data>
-<Data ElementName="stat_unknown" Type="int8" Size="1" />
-<Data ElementName="stat_string_count" Type="int8" />
-<Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-  <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_string_unknown" Type="int8" Size="1" />
-  <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int16" Size="1" />
-<Data ElementName="condition" Type="int8" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="class_count" Type="int8" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="slot_count" Type="int8" />
-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-  <Data ElementName="slot" Type="int8" Size="1" />
-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="1208" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="broker_item_id" Type="int64" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="item_crc" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int16" Size="1" />
-<Data ElementName="flags2" Type="int16" Size="1" />
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-</Struct>
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-  <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="stat_type_%i" Size="1" />
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-</Data>
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-</Struct>
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-</Data>
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-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="class_count" Type="int8" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="slot_count" Type="int8" />
-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-  <Data ElementName="slot" Type="int8" Size="1" />
-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseItemDescription" ClientVersion="63119" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="broker_item_id" Type="int64" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="item_crc" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int16" Size="1" />
-<Data ElementName="flags2" Type="int16" Size="1" />
-<Data ElementName="unknown8_63119" Type="int8" Size="17" />
-<Data ElementName="stat_unknown" Type="int8" Size="1" />
-<Data ElementName="stat_string_count" Type="int8" />
-<Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-  <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_string_unknown" Type="int8" Size="1" />
-  <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="stat_count" Type="int8" />
-<Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-  <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="stat_type_%i" Size="1" />
-  <Data ElementName="value" Type="float" Type2="sint32" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_level" Type="int16" Type2="int8" Type2Criteria="stat_name!>2" />
-  <Data ElementName="value2" Type="float" Type2="sint32" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" Size="1" />
-</Data>
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="mod_count" Type="int8" Size="1" />
-<Data ElementName="mod_array" Type="Array" ArraySizeVariable="mod_count">
-  <Data ElementName="mod_string" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="mod_need" Type="int8" Size="1" />
-  <Data ElementName="mod_have" Type="int8" Size="1" IfVariableSet="header_info_mod_need_0"/>
-  <Data ElementName="mod_unknown" Type="int8" Size="2" />
-</Data>
-
-<Data ElementName="unknown21" Type="int8" Size="4" />
-<Data ElementName="condition" Type="int8" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="class_count" Type="int8" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="slot_count" Type="int8" />
-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-  <Data ElementName="slot" Type="int8" Size="1" />
-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="1" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="893" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3b" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="1096" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3b" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="1193" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3b" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="18" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="1199" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3b" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="1205" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3b" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="57048" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3b" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int16" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="1" />
-<Data ElementName="item_level" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="57107" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3b" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int16" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="1" />
-<Data ElementName="item_level" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="broker_id" Type="int64" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="60085" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int16" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="1" />
-<Data ElementName="item_level" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="broker_id" Type="int64" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="63119" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int16" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="1" />
-<Data ElementName="item_level" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="empty_slots" Type="int8" Size="1" />
-<Data ElementName="unknown5_2" Type="int8" Size="1" />
-<Data ElementName="unknown5_3" Type="int8" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="broker_id" Type="int64" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="63212" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int16" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="1" />
-<Data ElementName="item_level" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="empty_slots" Type="int8" Size="1" />
-<Data ElementName="unknown5_2" Type="int8" Size="1" />
-<Data ElementName="unknown5_3" Type="int8" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="broker_id" Type="int64" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="16" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="63214" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int16" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="1" />
-<Data ElementName="item_level" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="empty_slots" Type="int8" Size="1" />
-<Data ElementName="unknown5_2" Type="int8" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="broker_id" Type="int64" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="17" />
-</Struct>
-<Struct Name="Substruct_Item" ClientVersion="67650" >
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="bag_id" Type="int32" Size="1" />
-<Data ElementName="inv_slot_id" Type="int32" Size="1" />
-<Data ElementName="menu_type" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="index" Type="int16" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="slot_id" Type="int8" Size="1" />
-<Data ElementName="count" Type="int16" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="1" />
-<Data ElementName="item_level" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="empty_slots" Type="int8" Size="1" />
-<Data ElementName="unknown5_2" Type="int8" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="broker_id" Type="int64" Size="1" />
-<Data ElementName="name" Type="char" Size="64" />
-<Data ElementName="unknown6" Type="int8" Size="16" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="1" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size = "1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int8" Size="1" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_sets" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="num_sets">
-	<Data ElementName="set_num_needed" Type="int8" Size = "1" />
-	<Data ElementName="set_stat_count" Type="int8" />
-	<Data ElementName="set_stat_array" Type="Array" ArraySizeVariable="set_stat_count">
-		<Data ElementName="set_stat_type" Type="int8" Size="1" />
-		<Data ElementName="set_stat_subtype" Type="int8" Size="1" />
-		<Data ElementName="set_value" Type="sint16" Size="1" OversizedValue="127" OversizedByte="127" />
-		<Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="num_set_effects" Type="int8" />
-	<Data ElementName="set_effect_array" Type="Array" ArraySizeVariable="num_set_effects">
-		<Data ElementName="set_subbulletflag" Type="int8" Size = "1" />
-		<Data ElementName="set_effect" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="set_percentage" Type="int8" Size = "1" />
-	</Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-	<Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-	<Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-	<Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info" Type="int32" Size = "1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size = "1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int32" Size = "1"  IfVariableSet="footer_unknown_set_info2_0" />
-<Data ElementName="display_charges" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="860" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size = "1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int8" Size="1" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_sets" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="num_sets">
-	<Data ElementName="set_num_needed" Type="int8" Size = "1" />
-	<Data ElementName="set_stat_count" Type="int8" />
-	<Data ElementName="set_stat_array" Type="Array" ArraySizeVariable="set_stat_count">
-		<Data ElementName="set_stat_type" Type="int8" Size="1" />
-		<Data ElementName="set_stat_subtype" Type="int8" Size="1" />
-		<Data ElementName="set_value" Type="sint16" Size="1" OversizedValue="127" OversizedByte="127" />
-		<Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="num_set_effects" Type="int8" />
-	<Data ElementName="set_effect_array" Type="Array" ArraySizeVariable="num_set_effects">
-		<Data ElementName="set_subbulletflag" Type="int8" Size = "1" />
-		<Data ElementName="set_effect" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="set_percentage" Type="int8" Size = "1" />
-	</Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-	<Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-	<Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-	<Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info" Type="int32" Size = "1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size = "1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int32" Size = "1"  IfVariableSet="footer_unknown_set_info2_0" />
-<Data ElementName="footer_unknown5" Type="int8" Size="1" />
-<Data ElementName="display_charges" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="893" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size = "1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3" Type="int8" Size="1" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_sets" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="num_sets">
-	<Data ElementName="set_num_needed" Type="int8" Size = "1" />
-	<Data ElementName="set_stat_count" Type="int8" />
-	<Data ElementName="set_stat_array" Type="Array" ArraySizeVariable="set_stat_count">
-		<Data ElementName="set_stat_type" Type="int8" Size="1" />
-		<Data ElementName="set_stat_subtype" Type="int8" Size="1" />
-		<Data ElementName="set_value" Type="sint16" Size="1" OversizedValue="127" OversizedByte="127" />
-		<Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="num_set_effects" Type="int8" />
-	<Data ElementName="set_effect_array" Type="Array" ArraySizeVariable="num_set_effects">
-		<Data ElementName="set_subbulletflag" Type="int8" Size = "1" />
-		<Data ElementName="set_effect" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="set_percentage" Type="int8" Size = "1" />
-	</Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-	<Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-	<Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-	<Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info" Type="int32" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int32" Size = "1"  IfVariableSet="footer_unknown_set_info2_0" />
-<Data ElementName="footer_unknown5" Type="int8" Size="1" />
-<Data ElementName="display_charges" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="927" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size = "1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1"  />
-<Data ElementName="stack_size" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3" Type="int8" Size="1" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_sets" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="num_sets">
-	<Data ElementName="set_num_needed" Type="int8" Size = "1" />
-	<Data ElementName="set_stat_count" Type="int8" />
-	<Data ElementName="set_stat_array" Type="Array" ArraySizeVariable="set_stat_count">
-		<Data ElementName="set_stat_type" Type="int8" Size="1" />
-		<Data ElementName="set_stat_subtype" Type="int8" Size="1" />
-		<Data ElementName="set_value" Type="sint16" Size="1" OversizedValue="127" OversizedByte="127" />
-		<Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="num_set_effects" Type="int8" />
-	<Data ElementName="set_effect_array" Type="Array" ArraySizeVariable="num_set_effects">
-		<Data ElementName="set_subbulletflag" Type="int8" Size = "1" />
-		<Data ElementName="set_effect" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="set_percentage" Type="int8" Size = "1" />
-	</Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-	<Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-	<Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-	<Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info" Type="int32" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int32" Size = "1"  IfVariableSet="footer_unknown_set_info2_0" />
-<Data ElementName="footer_unknown5" Type="int8" Size="1" />
-<Data ElementName="display_charges" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="954" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size = "1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3" Type="int8" Size="1" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_sets" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="num_sets">
-	<Data ElementName="set_num_needed" Type="int8" Size = "1" />
-	<Data ElementName="set_stat_count" Type="int8" />
-	<Data ElementName="set_stat_array" Type="Array" ArraySizeVariable="set_stat_count">
-		<Data ElementName="set_stat_type" Type="int8" Size="1" />
-		<Data ElementName="set_stat_subtype" Type="int8" Size="1" />
-		<Data ElementName="set_value" Type="sint16" Size="1" OversizedValue="127" OversizedByte="127" />
-		<Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="num_set_effects" Type="int8" />
-	<Data ElementName="set_effect_array" Type="Array" ArraySizeVariable="num_set_effects">
-		<Data ElementName="set_subbulletflag" Type="int8" Size = "1" />
-		<Data ElementName="set_effect" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="set_percentage" Type="int8" Size = "1" />
-	</Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-	<Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-	<Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-	<Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info" Type="int32" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int32" Size = "1"  IfVariableSet="footer_unknown_set_info2_0" />
-<Data ElementName="footer_unknown5" Type="int8" Size="1" />
-<Data ElementName="display_charges" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="955" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size = "1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3" Type="int8" Size="1" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_sets" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="num_sets">
-	<Data ElementName="set_num_needed" Type="int8" Size = "1" />
-	<Data ElementName="set_stat_count" Type="int8" />
-	<Data ElementName="set_stat_array" Type="Array" ArraySizeVariable="set_stat_count">
-		<Data ElementName="set_stat_type" Type="int8" Size="1" />
-		<Data ElementName="set_stat_subtype" Type="int8" Size="1" />
-		<Data ElementName="set_value" Type="sint16" Size="1" OversizedValue="127" OversizedByte="127" />
-		<Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="num_set_effects" Type="int8" />
-	<Data ElementName="set_effect_array" Type="Array" ArraySizeVariable="num_set_effects">
-		<Data ElementName="set_subbulletflag" Type="int8" Size = "1" />
-		<Data ElementName="set_effect" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="set_percentage" Type="int8" Size = "1" />
-	</Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-	<Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-	<Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-	<Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info" Type="int32" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int32" Size = "1"  IfVariableSet="footer_unknown_set_info2_0" />
-<Data ElementName="footer_unknown5" Type="int8" Size="1" />
-<Data ElementName="display_charges" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="1027" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size = "1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3" Type="int8" Size="2" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_sets" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="num_sets">
-	<Data ElementName="set_num_needed" Type="int8" Size = "1" />
-	<Data ElementName="set_stat_count" Type="int8" />
-	<Data ElementName="set_stat_array" Type="Array" ArraySizeVariable="set_stat_count">
-		<Data ElementName="set_stat_type" Type="int8" Size="1" />
-		<Data ElementName="set_stat_subtype" Type="int8" Size="1" />
-		<Data ElementName="set_value" Type="sint16" Size="1" OversizedValue="127" OversizedByte="127" />
-		<Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="num_set_effects" Type="int8" />
-	<Data ElementName="set_effect_array" Type="Array" ArraySizeVariable="num_set_effects">
-		<Data ElementName="set_subbulletflag" Type="int8" Size = "1" />
-		<Data ElementName="set_effect" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="set_percentage" Type="int8" Size = "1" />
-	</Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-	<Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-	<Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-	<Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="4" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info" Type="int32" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int32" Size = "1"  IfVariableSet="footer_unknown_set_info2_0" />
-<Data ElementName="footer_unknown5" Type="int8" Size="2" />
-<Data ElementName="display_charges" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="1032" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size = "1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3" Type="int8" Size="2" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_sets" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="num_sets">
-	<Data ElementName="set_num_needed" Type="int8" Size = "1" />
-	<Data ElementName="set_stat_count" Type="int8" />
-	<Data ElementName="set_stat_array" Type="Array" ArraySizeVariable="set_stat_count">
-		<Data ElementName="set_stat_type" Type="int8" Size="1" />
-		<Data ElementName="set_stat_subtype" Type="int8" Size="1" />
-		<Data ElementName="set_value" Type="sint16" Size="1" OversizedValue="127" OversizedByte="127" />
-		<Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="num_set_effects" Type="int8" />
-	<Data ElementName="set_effect_array" Type="Array" ArraySizeVariable="num_set_effects">
-		<Data ElementName="set_subbulletflag" Type="int8" Size = "1" />
-		<Data ElementName="set_effect" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="set_percentage" Type="int8" Size = "1" />
-	</Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-	<Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-	<Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-	<Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="4" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info" Type="int32" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int32" Size = "1"  IfVariableSet="footer_unknown_set_info2_0" />
-<Data ElementName="footer_unknown5" Type="int8" Size="2" />
-<Data ElementName="display_charges" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="1096" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int8" Size="1" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3a" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3b" Type="int8" Size="1" />
-<Data ElementName="footer_unknown3c" Type="int8" Size="1" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_sets" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="num_sets">
-  <Data ElementName="set_num_needed" Type="int8" Size = "1" />
-  <Data ElementName="set_stat_count" Type="int8" />
-  <Data ElementName="set_stat_array" Type="Array" ArraySizeVariable="set_stat_count">
-    <Data ElementName="set_stat_type" Type="int8" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int8" Size="1" />
-    <Data ElementName="set_value" Type="sint16" Size="1" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-  </Data>
-  <Data ElementName="num_set_effects" Type="int8" />
-  <Data ElementName="set_effect_array" Type="Array" ArraySizeVariable="num_set_effects">
-    <Data ElementName="set_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_effect" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1"  />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1"  />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8"  />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size = "1"  IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flagxxx" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="1188" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="6" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-  <Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-    <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-    <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-      <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-      <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-      <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-      <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-      <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-    </Data>
-  </Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="footer_unknown4a" Type="int8" IfVariableSet="footer_footer_unknown4_0" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="3" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="2" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="1193" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="6" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="2" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="1205" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="6" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="2" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="11" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="1208" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="6" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="2" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="11" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="57048" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="6" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="2" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="13" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="57107" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="8" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="2" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="16" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="58571" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="11" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="2" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="15" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown_ver_58571" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="58617" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="11" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<!--<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />    removing varibalrnot set for set name nothing to do with charges-->
-<Data ElementName="charges" Type="int8" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="2" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="unknown_58617_1_MJ" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="17" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown_ver_58617" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="60024" >
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="11" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="collectable" Type="int8"  IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int8" Size="1" />
-<Data ElementName="unknown60024a" Type="int8" Size="1" />
-<Data ElementName="unknown60024b" Type="int8" Size="4" IfVariableSet="footer_unknown60024a_0" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="18" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="60055">
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="11" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown60055za" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collectable" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="unknown60055z" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknownemem1" Type="int8" Size="1"  />
-<Data ElementName="unknownemem2" Type="int8" Size="1"  />
-<Data ElementName="unknownemem3" Type="int8" Size="1"  />
-<Data ElementName="unknownemem4" Type="int8" Size="1"  />
-<Data ElementName="status_item" Type="int32" Size="1" />
-<Data ElementName="crafting_flag" Type="int8" Size="1" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6a" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6b" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6c" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6d" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6e" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6f" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6g" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6h" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6i" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6j" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6k" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6l" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6m" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6n" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6o" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="2" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="60114">
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="11" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown60055za" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collectable" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="unknown60055z" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknownemem1" Type="int8" Size="1"  />
-<Data ElementName="unknownemem2" Type="int8" Size="1"  />
-<Data ElementName="unknownemem3" Type="int8" Size="1"  />
-<Data ElementName="unknownemem4" Type="int8" Size="1"  />
-<Data ElementName="status_item" Type="int32" Size="1" />
-<Data ElementName="crafting_flag" Type="int8" Size="1" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6a" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6b" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6c" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6d" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6e" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6f" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6g" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6h" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6i" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6j" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6k" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6l" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6m" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6n" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6o" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6" Type="int8" Size="2" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="60174">
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="footer_unknown2" Type="int8" Size="1" />
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="11" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count">
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint16" Type2Criteria="set_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="set_stat_unknown" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown60055za" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collectable" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="unknown60055z" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int32" Size="1" />
-<Data ElementName="unknown60024a" Type="int8" Size="1" />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0" />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="account_retricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6a" Type="int8" Size="1" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="footer_unknown6b" Type="int8" Size="21" />
-
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemFooter" ClientVersion="63119">
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="tierline" Type="int8" Size="1" />
-<Data ElementName="tierline_array" Type="Array" ArraySizeVariable="tierline">
-  <Data ElementName="addon" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="tierline_unknwon" Type="int8" Size="5" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="11" />
-<Data ElementName="footer_unknown3mj1" Type="int8" Size="1" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count" >
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint32" Type2Criteria="set_stat_type!=6"  />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="set_stat_unknown" Type="int32" Size="1" />
-	<Data ElementName="set_stat_unknownmj2" Type="int16" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_unknown64a" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0"/>
-<Data ElementName="adorn_unknown64b" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0"/>
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint32" Type2Criteria="adorn_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-	<Data ElementName="adorn_stat_unknown1" Type="int8" Size="5" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown60055za" Type="int8" Size="1" IfVariableSet="foot_set_name_0" />
-<Data ElementName="collectable" Type="int8"  />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="unknown60055z" Type="int8" Size="1"  />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1"  />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1"  />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8"  />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknownemem1" Type="int8" Size="4"  />
-<Data ElementName="status_item" Type="int32" Size="1" />
-<Data ElementName="unknown60024b" Type="int8" Size="1"  />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="unknown_mj38a" Type="int8" />
-<Data ElementName="unknown_mj38b" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="unknown_mj38d" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1"  />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="unknown_mj38c" Type="int8" />
-<Data ElementName="account_restricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6b" Type="int8" Size="7" />
-<Data ElementName="footer_unknown6c" Type="int32" Size="1" IfVariableNotSet="footer_set_name_0"/>
-<Data ElementName="footer_unknown6d" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0"/>
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_Loot_ItemFooter" ClientVersion="63214">
-<Data ElementName="num_effects" Type="int8" IfVariableNotSet="header_info_header_unknown_0_0,header_unknown_0" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size = "1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size = "1" />
-</Data>
-<Data ElementName="tierline" Type="int8" Size="1" />
-<Data ElementName="tierline_array" Type="Array" ArraySizeVariable="tierline">
-  <Data ElementName="addon" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="tierline_unknwon" Type="int8" Size="5" />
-</Data>
-<Data ElementName="required_classes" Type="int64" Size="1" />
-<Data ElementName="required_classes2" Type="int64" Size="1" />
-<Data ElementName="recommended_level" Type="int8" Size="1" />
-<Data ElementName="required_level" Type="int8" Size="1" />
-<Data ElementName="stack_size" Type="int16" Size="1" />
-<Data ElementName="adorn_slots" Type="int8" Size="11" />
-<Data ElementName="footer_unknown3mj1" Type="int8" Size="1" />
-<Data ElementName="set_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="set_bonus_list_count" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_bonus_list_array" Type="Array" ArraySizeVariable="set_bonus_list_count">
-  <Data ElementName="set_bonus_items_needed" Type="int8" Size="1" />
-  <Data ElementName="set_bonus_stats_count" Type="int8" />
-  <Data ElementName="set_bonus_stats_array" Type="Array" ArraySizeVariable="set_bonus_stats_count" >
-    <Data ElementName="set_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="set_stat_subtype" Type="int16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="set_stat_type_%i" Size="1" />
-    <Data ElementName="set_value" Type="float" Type2="sint32" Type2Criteria="set_stat_type!=6"  />
-    <Data ElementName="set_stat_name" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="set_stat_unknown" Type="int32" Size="1" />
-	<Data ElementName="set_stat_unknownmj2" Type="int16" Size="1" />
-  </Data>
-  <Data ElementName="set_bonus_effects_count" Type="int8" />
-  <Data ElementName="set_bonus_effects_array" Type="Array" ArraySizeVariable="set_bonus_effects_count">
-    <Data ElementName="set_bonus_effect_subbulletflag" Type="int8" Size = "1" />
-    <Data ElementName="set_bonus_effect_text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="set_bonus_effect_percentage" Type="int8" Size = "1" />
-  </Data>
-</Data>
-<Data ElementName="num_items_in_set" Type="int8" IfVariableSet="footer_set_name_0" />
-<Data ElementName="set_items_array" Type="Array" ArraySizeVariable="num_items_in_set">
-  <Data ElementName="set_items_unknown1" Type="int8" Size = "1" />
-  <Data ElementName="set_items_unknown2" Type="int8" Size = "1" />
-  <Data ElementName="set_item_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="total_set_items_equipped" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="total_set_items_in_set" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="adorn_flag" Type="int8" Size="1" />
-<Data ElementName="adorn_unknown64a" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0"/>
-<Data ElementName="adorn_unknown64b" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0"/>
-<Data ElementName="adorn_stats_active" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_total" Type="int8" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_name" Type="EQ2_16Bit_String" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="num_adorn_levels" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_stats_unknown1" Type="int32" Size="1" IfVariableSet="footer_adorn_flag_0" />
-<Data ElementName="adorn_level_array" Type="Array" ArraySizeVariable="num_adorn_levels">
-  <Data ElementName="num_adorn_stats" Type="int32" Size="1" />
-  <Data ElementName="adorn_stats_array" Type="Array" ArraySizeVariable="num_adorn_stats">
-    <Data ElementName="adorn_stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="adorn_stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="adorn_stat_type_%i_%i" Size="1" />
-    <Data ElementName="adorn_value" Type="float" Type2="sint32" Type2Criteria="adorn_stat_type!=6" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="adorn_stat_name" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adorn_stat_level" Type="int8" Size="1" />
-	<Data ElementName="adorn_stat_unknown1" Type="int8" Size="5" />
-  </Data>
-</Data>
-<Data ElementName="footer_unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown60055za" Type="int8" Size="1" IfVariableSet="foot_set_name_0" />
-<Data ElementName="collectable" Type="int8"  />
-<Data ElementName="collection_needed" Type="int8" IfVariableSet="footer_collectable_0" />
-<Data ElementName="unknown60055z" Type="int8" Size="1"  />
-<Data ElementName="offers_quest" Type="EQ2_8Bit_String" Size="1"  />
-<Data ElementName="part_of_quest" Type="EQ2_8Bit_String" Size="1"  />
-<Data ElementName="offers_quest_color" Type="int8" IfVariableSet="footer_offers_quest_0" />
-<Data ElementName="part_of_quest_color" Type="int8" IfVariableSet="footer_part_of_quest_0" />
-<Data ElementName="unknown_set_data1" Type="int8" Size="2" IfVariableSet="footer_set_name_0" />
-<Data ElementName="charges" Type="int8"  />
-<Data ElementName="total_charges" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="charges_left" Type="int16" IfVariableSet="footer_charges_0" />
-<Data ElementName="unknown_set_info2" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="unknown_set_info3a" Type="int32" Size="1" IfVariableSet="footer_unknown_set_info3_0" />
-<Data ElementName="unknown_set_info4" Type="int8" Size="1" IfVariableSet="footer_set_name_0" />
-<Data ElementName="status_item" Type="int32" Size="1" />
-<Data ElementName="unknown60024b" Type="int8" Size="1"  />
-<Data ElementName="transmuted_flag" Type="int8" />
-<Data ElementName="unknown_mj38a" Type="int8" />
-<Data ElementName="unknown_mj38b" Type="int8" />
-<Data ElementName="crafting_flag" Type="int8" />
-<Data ElementName="unknown_mj38d" Type="int8" />
-<Data ElementName="adorn_count" Type="int8" Size="1"  />
-<Data ElementName="adorn_array" Type="Array" ArraySizeVariable="adorn_count">
-  <Data ElementName="adorn_slot" Type="int8" />
-  <Data ElementName="adorn_unknown1" Type="int8" Size="1" />
-  <Data ElementName="adorn_unknown2" Type="int8" Size="2" />
-  <Data ElementName="adorn_item_id" Type="int32" />
-  <Data ElementName="adorn_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adorn_time_left" Type="Float" />
-  <Data ElementName="adorn_unknown3" Type="int32" Size="1" />
-</Data>
-<Data ElementName="locked_flag" Type="int8" Size="1" />
-<Data ElementName="unknown_mj38c" Type="int8" />
-<Data ElementName="account_restricted" Type="int8" Size="1" />
-<Data ElementName="footer_unknown6a" Type="int8" Size="1" />
-
-<Data ElementName="footer_unknown6b" Type="int8" Size="10" />
-<Data ElementName="footer_unknown6c" Type="int32" Size="1" IfVariableNotSet="footer_set_name_0"/>
-<Data ElementName="footer_unknown6d" Type="int8" Size="1" IfVariableNotSet="footer_set_name_0"/>
-<Data ElementName="footer_unknown63214" Type="int8" Size="3" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer_unknown7" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseMerchantItemDescription" ClientVersion="1" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="unknown8_1_M" Type="int8" Size="17" />
-<Data ElementName="stat_count" Type="int8" />
-<Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-	<Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-	<Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-	<Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-	<Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="stat_string_count" Type="int8" />
-<Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-	<Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="adornment_flag" Type="int8" Size="1" />
-	<Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-		<Data ElementName="adornment_unknown" Type="int8" Size="1" />
-	</Data>	
-	<Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="condition" Type="int8" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="class_count" Type="int8" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="slot_count" Type="int8" />
-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-	<Data ElementName="slot" Type="int8" Size="1" />
-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-
-<Struct Name="Substruct_BaseMerchantItemDescription" ClientVersion="860" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="2" />
-<Data ElementName="adornment_desc" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown_desc" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="unknown8_860_M" Type="int8" Size="17" />
-<Data ElementName="stat_count" Type="int8" />
-<Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-	<Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-	<Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-	<Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" />
-	<Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="stat_string_count" Type="int8" />
-<Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-	<Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="adornment_flag" Type="int8" Size="1" />
-	<Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-		<Data ElementName="adornment_unknown" Type="int8" Size="1" />
-	</Data>	
-	<Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="condition" Type="int8" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="class_count" Type="int8" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="slot_count" Type="int8" />
-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-	<Data ElementName="slot" Type="int8" Size="1" />
-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseMerchantItemDescription" ClientVersion="954" >
-  <Data ElementName="creator_flag" Type="int8" Size="1" />
-  <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unique_id" Type="int32" Size="1" />
-  <Data ElementName="unknown3" Type="int32" Size="1" />
-  <Data ElementName="adornment_desc" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_desc" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown4" Type="int32" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="tier" Type="int8" Size="1" />
-  <Data ElementName="flags" Type="int32" Size="1" />
-  <Data ElementName="unknown8_954_M" Type="int8" Size="17" />
-  <Data ElementName="stat_count" Type="int8" />
-  <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-    <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-  </Data>
-  <Data ElementName="stat_string_count" Type="int8" />
-  <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-    <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adornment_flag" Type="int8" Size="1" />
-    <Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-      <Data ElementName="adornment_unknown" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-  </Data>
-  <Data ElementName="condition" Type="int8" Size="1" />
-  <Data ElementName="weight" Type="int32" Size="1" />
-  <Data ElementName="skill_req1" Type="int32" Size="1" />
-  <Data ElementName="skill_req2" Type="int32" Size="1" />
-  <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" />
-  <Data ElementName="class_count" Type="int8" />
-  <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-    <Data ElementName="adventure_class" Type="int8" Size="1" />
-    <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-    <Data ElementName="level" Type="int16" Size="1" />
-  </Data>
-  <Data ElementName="slot_count" Type="int8" />
-  <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-    <Data ElementName="slot" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseMerchantItemDescription" ClientVersion="955" >
-  <Data ElementName="creator_flag" Type="int8" Size="1" />
-  <Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="adornment" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unique_id" Type="int32" Size="1" />
-  <Data ElementName="unknown3" Type="int32" Size="1" />
-  <Data ElementName="adornment_desc" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_desc" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="first_desc" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown4" Type="int32" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="tier" Type="int8" Size="1" />
-  <Data ElementName="flags" Type="int32" Size="1" />
-  <Data ElementName="unknown8_955_M" Type="int8" Size="17" />
-  <Data ElementName="stat_count" Type="int8" />
-  <Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-    <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-  </Data>
-  <Data ElementName="stat_string_count" Type="int8" />
-  <Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-    <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-    <Data ElementName="adornment_flag" Type="int8" Size="1" />
-    <Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-      <Data ElementName="adornment_unknown" Type="int8" Size="1" />
-    </Data>
-    <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-  </Data>
-  <Data ElementName="condition" Type="int8" Size="1" />
-  <Data ElementName="weight" Type="int32" Size="1" />
-  <Data ElementName="skill_req1" Type="int32" Size="1" />
-  <Data ElementName="skill_req2" Type="int32" Size="1" />
-  <Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" />
-  <Data ElementName="class_count" Type="int8" />
-  <Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-    <Data ElementName="adventure_class" Type="int8" Size="1" />
-    <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-    <Data ElementName="level" Type="int16" Size="1" />
-  </Data>
-  <Data ElementName="slot_count" Type="int8" />
-  <Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-    <Data ElementName="slot" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseMerchantItemDescription" ClientVersion="1027" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="unknown8_1027_M" Type="int8" Size="16" />
-<Data ElementName="stat_count" Type="int8" />
-<Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-	<Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-	<Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-	<Data ElementName="value" Type="sint16" OversizedValue="127" OversizedByte="127" />
-	<Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="stat_string_count" Type="int8" />
-<Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-	<Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="adornment_flag" Type="int8" Size="1" />
-	<Data ElementName="adornment_array" Type="Array" ArraySizeVariable="adornment_flag">
-		<Data ElementName="adornment_unknown" Type="int8" Size="1" />
-	</Data>	
-	<Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="condition" Type="int8" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="class_count" Type="int8" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="slot_count" Type="int8" />
-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-	<Data ElementName="slot" Type="int8" Size="1" />
-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseMerchantItemDescription" ClientVersion="1096" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="item_crc" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int16" Size="1" />
-<Data ElementName="flags2" Type="int16" Size="1" />
-<Data ElementName="unknown8_1096_M" Type="int8" Size="17" />
-<Data ElementName="stat_count" Type="int8" />
-<Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-  <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="stat_unknown" Type="int8" Size="1" />
-<Data ElementName="stat_string_count" Type="int8" />
-<Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-  <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="stat_string_unknown" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int16" Size="1" />
-<Data ElementName="condition" Type="int8" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="class_count" Type="int8" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="slot_count" Type="int8" />
-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
-  <Data ElementName="slot" Type="int8" Size="1" />
-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_BaseMerchantItemDescription" ClientVersion="1188" >
-<Data ElementName="creator_flag" Type="int8" Size="1" />
-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="item_crc" Type="sint32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int16" Size="1" />
-<Data ElementName="flags2" Type="int16" Size="1" />
-<Data ElementName="unknown8_1188_M" Type="int8" Size="17" />
-<Data ElementName="stat_count" Type="int8" />
-<Data ElementName="stat_array" Type="Array" ArraySizeVariable="stat_count">
-  <Data ElementName="stat_type" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-  <Data ElementName="stat_subtype" Type="sint16" OversizedValue="127" OversizedByte="127" IfVariableNotEquals="stat_type_%i" Size="1" />
-  <Data ElementName="value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />
-
-  <Data ElementName="stat_name" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_level" Type="int8" Size="1" />
-</Data>
-<Data ElementName="stat_unknown" Type="int8" Size="1" />
-<Data ElementName="stat_string_count" Type="int8" />
-<Data ElementName="stat_string_array" Type="Array" ArraySizeVariable="stat_string_count">
-  <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="stat_string_unknown" Type="int8" Size="1" />
-  <Data ElementName="stat_description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int16" Size="1" />
-<Data ElementName="condition" Type="int8" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
-<Data ElementName="skill_min" Type="int16" OversizedValue="127" OversizedByte="127" />
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-</Data>
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-</Data>
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-</Struct>
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-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
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-<Data ElementName="item_id" Type="sint32" Size="1" />
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-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="flags" Type="int16" Size="1" />
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-  <Data ElementName="value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />  
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-</Data>
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-<Data ElementName="skill_req1" Type="int32" Size="1" />
-<Data ElementName="skill_req2" Type="int32" Size="1" />
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-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
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-</Data>
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-<Data ElementName="slot_array" Type="Array" ArraySizeVariable="slot_count">
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-</Data>
-<Data ElementName="footer_type" Type="int32" Size="1" />
-</Struct>
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-<Data ElementName="creator" Type="EQ2_8Bit_String" Size="1" />
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-<Data ElementName="item_id" Type="sint32" Size="1" />
-<Data ElementName="item_crc" Type="sint32" Size="1" />
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-<Data ElementName="tier" Type="int8" Size="1" />
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-<Data ElementName="flags2" Type="int16" Size="1" />
-<Data ElementName="unknown8_1205_M" Type="int8" Size="17" />
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-  <Data ElementName="value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />  
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-  <Data ElementName="stat_unknown_mj_1205_1" Type="int8" Size="1" />
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-  <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
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-<Data ElementName="skill_req2" Type="int32" Size="1" />
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-<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_count">
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-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
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-</Data>
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-</Data>
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-</Struct>
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-<Data ElementName="tier" Type="int8" Size="1" />
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-  <Data ElementName="value" Type="float" Type2="sint16" Type2Criteria="stat_type!=6" OversizedValue="127" OversizedByte="127" />  
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-  <Data ElementName="stat_string" Type="EQ2_8Bit_String" Size="1" />
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-</Data>
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-</Data>
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-</Struct>
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-</Data>
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-</Data>
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-</Struct>
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-</Data>
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-</Struct>
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-</Data>
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-</Data>
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-</Data>
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-</Struct>
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-</Struct>
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-</Struct>
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-</Struct>
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-</Struct>
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-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemDescription" ClientVersion="60024" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemDescription" ClientVersion="60055" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemDescription" ClientVersion="60114" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemDescription" ClientVersion="60174" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_ItemDescription" ClientVersion="63119" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_QuestItemDescription" ClientVersion="1" >
-<Data ElementName="info_header" Substruct="WS_QuestExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_QuestItemDescription" ClientVersion="860" >
-<Data ElementName="info_header" Substruct="WS_QuestExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_QuestItemRewards" ClientVersion="1" >
-<Data ElementName="reward_id" Type="sint32" Size="1" />
-<Data ElementName="header" SubStruct="Substruct_QuestItemDescription" Size="1" />
-</Struct>
-<Struct Name="WS_QuestItemRewards" ClientVersion="860" >
-<Data ElementName="reward_id" Type="sint32" Size="1" />
-<Data ElementName="header" SubStruct="Substruct_QuestItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_LootItemDescription" ClientVersion="1" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_LootItemDescription" ClientVersion="860" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_LootItemDescription" ClientVersion="1096" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_LootItemDescription" ClientVersion="1188" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_LootItemDescription" ClientVersion="1193" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_LootItemDescription" ClientVersion="1208" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_LootItemDescription" ClientVersion="58571" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_LootItemDescription" ClientVersion="60114" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_LootItemDescription" ClientVersion="63119" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseItemDescription" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="1" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="860" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="893" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="927" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="954" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="955" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="1027" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="1032" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="1096" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="1188" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="1193" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="1205" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="1208" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="57048" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="57107" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="58647" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="60024" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="60055" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="60174" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_MerchantItemDescription" ClientVersion="63119" >
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="info" Substruct="Substruct_BaseMerchantItemDescription" Size="1" />
-<Data ElementName="item_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="1" OpcodeName="OP_UpdateInventoryMsg" >
-<Data ElementName="item_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="893" OpcodeName="OP_UpdateInventoryMsg" >
-<Data ElementName="item_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="1193" OpcodeName="OP_UpdateInventoryMsg" >
-<Data ElementName="item_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="1199" OpcodeName="OP_UpdateInventoryMsg" >
-<Data ElementName="item_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="1205" OpcodeName="OP_UpdateInventoryMsg" >
-<Data ElementName="item_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="57048" OpcodeName="OP_UpdateInventoryMsg" >
-<Data ElementName="item_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="57107" OpcodeName="OP_UpdateInventoryMsg" >
-<Data ElementName="item_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="60085" OpcodeName="OP_UpdateInventoryMsg" >
-<Data ElementName="item_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="63119" OpcodeName="OP_UpdateInventoryMsg" >
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-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="63212" OpcodeName="OP_UpdateInventoryMsg" >
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-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="63214" OpcodeName="OP_UpdateInventoryMsg" >
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-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateInventory" ClientVersion="67650" OpcodeName="OP_UpdateInventoryMsg" >
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-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_count">
-  <Data ElementName="items" Substruct="Substruct_Item" Size="1" />
-</Data>
-<Data ElementName="equip_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="damage_high1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="damage_low2" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="damage_high2" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="damage_low3" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="damage_high3" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="delay" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="range_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="range_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="898" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_unknown2" Type="int8" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="939" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="armor_unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmorSet" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int8" Size="1" />
-<Data ElementName="custom_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="absorb" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_2_MJ" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-
-<Struct Name="WS_ItemBag" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int8" Size="1" />
-<Data ElementName="custom_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="absorb" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_2_MJ" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int8" Size="1" />
-<Data ElementName="custom_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="absorb" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_2_MJ" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int8" Size="1" />
-<Data ElementName="custom_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="absorb" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_2_MJ" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int8" Size="1" />
-<Data ElementName="custom_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="unknown60024" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="absorb" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_2_MJ" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int8" Size="1" />
-<Data ElementName="custom_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="unknown60024" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="absorb" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_2_MJ" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int8" Size="1" />
-<Data ElementName="custom_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="unknown60024" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="absorb" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_1_MJ" Type="int8" Size="1" IfVariableSet="require_privious" /><!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_2_MJ" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int8" Size="1" />
-<Data ElementName="custom_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="unknown60024" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="unknownadorn_mj1" Type="int8" Size="4" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="absorb" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_1_MJ" Type="int8" Size="1" IfVariableSet="require_privious" /><!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_2_MJ" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBag" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int8" Size="1" />
-<Data ElementName="custom_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="item_score" Type="int16" Size="1" />
-<Data ElementName="unknown60024" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemGeneric" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemAdornment" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="unknownadorn_mj1" Type="int8" Size="4" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemArmor" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="absorb" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemShield" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemPattern" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemWeapon" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRange" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSkill" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="require_previous" Type="int8" Size="1" /> <!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_1_MJ" Type="int8" Size="1" IfVariableSet="require_privious" /><!-- added on 4/26/19 -->
-<Data ElementName="unknown_1188_2_MJ" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemRecipeBook" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemFood" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBauble" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouse" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemHouseContainer" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemThrown" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemBook" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemSet" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDungeonMaker" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemProfile" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemDecoration" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_ItemMarketplace" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_ItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_LootItemGeneric" ClientVersion="63214" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_LootItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_Loot_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_unknown2" Type="int8" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="893" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="927" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="942" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="armor_unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-	<Data ElementName="unknown_piece0" Type="int8" Size="1" />
-	<Data ElementName="item_id" Type="sint32" Size="1" />
-	<Data ElementName="item_crc" Type="sint32" Size="1" />
-	<Data ElementName="item_icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="1032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-	<Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-  <Struct Name="WS_MerchantItemGeneric" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemThrown" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="range" Type="sint32" Size="1" />
-    <Data ElementName="damage_modifier" Type="sint32" Size="1" />
-    <Data ElementName="hit_bonus" Type="float" Size="1" />
-    <Data ElementName="damage_type" Type="int32" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemRange" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_type" Type="int8" Size="1" />
-    <Data ElementName="rating" Type="float" Size="1" />
-    <Data ElementName="item_score" Type="int32" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemWeapon" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="wield_type" Type="int8" Size="1" />
-    <Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-    <Data ElementName="damage_type" Type="int8" Size="1" />
-    <Data ElementName="rating" Type="float" Size="1" />
-    <Data ElementName="item_score" Type="int32" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemArmor" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="unknown" Type="int8" Size="5" />
-    <Data ElementName="item_score" Type="int32" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemShield" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="item_score" Type="int32" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemPattern" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="num_patterns" Type="int8" Size="1" />
-    <Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-      <Data ElementName="item_id" Type="sint32" Size="1" />
-      <Data ElementName="item_crc" Type="sint32" Size="1" />
-      <Data ElementName="item_icon" Type="int16" Size="1" />
-      <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemArmorSet" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-    <Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-      <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-      <Data ElementName="item_id" Type="sint32" Size="1" />
-      <Data ElementName="item_crc" Type="sint32" Size="1" />
-      <Data ElementName="item_icon" Type="int16" Size="1" />
-      <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="unknown_piece" Type="int32" Size="1" />
-    </Data>
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemBag" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="num_slots" Type="int8" Size="1" />
-    <Data ElementName="num_empty" Type="int8" Size="1" />
-    <Data ElementName="weight_reduction" Type="int16" Size="1" />
-    <Data ElementName="num_names" Type="int8" Size="1" />
-    <Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-      <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="unknown12" Type="int8" Size="2" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemFood" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="food_type" Type="int8" Size="1" />
-    <Data ElementName="level" Type="int8" Size="1" />
-    <Data ElementName="duration" Type="float" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemBauble" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-    <Data ElementName="duration" Type="int32" Size="1" />
-    <Data ElementName="recast" Type="float" Size="1" />
-    <Data ElementName="display_slot_optional" Type="int8" Size="1" />
-    <Data ElementName="display_cast_time" Type="int8" Size="1" />
-    <Data ElementName="display_bauble_type" Type="int8" Size="1" />
-    <Data ElementName="effect_radius" Type="float" Size="1" />
-    <Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-    <Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-    <Data ElementName="item_score" Type="int32" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemSkill" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-    <Data ElementName="scribed" Type="int8" Size="1" />
-    <Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemHouse" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-    <Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-    <Data ElementName="house_only" Type="int8" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemHouseContainer" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="allowed_types" Type="int32" Size="1" />
-    <Data ElementName="unknown12" Type="int32" Size="1" />
-    <Data ElementName="num_slots" Type="int16" Size="1" />
-    <Data ElementName="unknown13" Type="int8" Size="1" />
-    <Data ElementName="broker_commission" Type="int16" Size="1" />
-    <Data ElementName="fence_commission" Type="int16" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-  <Struct Name="WS_MerchantItemRecipeBook" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-    <Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-    <Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-    <Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-      <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-    </Data>
-    <Data ElementName="uses" Type="int16" Size="1" />
-    <Data ElementName="scribed" Type="int8" Size="1" />
-    <Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-  </Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="1205" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="58571" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="3" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="60024" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="3" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="60055" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="3" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmor" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-<Data ElementName="item_score" Type="int32" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemThrown" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="range" Type="sint32" Size="1" />
-<Data ElementName="damage_modifier" Type="sint32" Size="1" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="damage_type" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemWeapon" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="wield_type" Type="int8" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRange" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="damage_low1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high1" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high2" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_low3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_high3" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="delay" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_low" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="range_high" Type="int16" OversizedValue="127" OversizedByte="127" Size="1" />
-<Data ElementName="damage_type" Type="int8" Size="1" />
-<Data ElementName="rating" Type="float" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemAdornment" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="slot_type" Type="int8" Size="1" />
-<Data ElementName="item_types" Type="int64" Size="1" />
-<Data ElementName="description2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="spirit_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSkill" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="scribed_better_version" Type="int8" Size="1" IfVariableSet="scribed" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemPattern" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_patterns" Type="int8" Size="1" />
-<Data ElementName="pattern_array" Type="Array" ArraySizeVariable="num_patterns">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemArmorSet" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_armor_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_armor_pieces">
-  <Data ElementName="unknown_piece0" Type="int8" Size="1" />
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown_piece" Type="int32" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemShield" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="mitigation_low" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_high" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBag" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_slots" Type="int8" Size="1" />
-<Data ElementName="num_empty" Type="int8" Size="1" />
-<Data ElementName="weight_reduction" Type="int16" Size="1" />
-<Data ElementName="num_names" Type="int8" Size="1" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown12" Type="int8" Size="3" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemFood" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="food_type" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="duration" Type="float" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemGeneric" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDecoration" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="decoration_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouse" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="status_rent_reduction" Type="sint32" Size="1" />
-<Data ElementName="coin_rent_reduction" Type="float" Size="1" />
-<Data ElementName="house_only" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemRecipeBook" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" OversizedValue="127" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="recipe_icon" Type="int16" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="uses" Type="int16" Size="1" />
-<Data ElementName="scribed" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBauble" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="cast" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="duration" Type="int32" Size="1" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="display_slot_optional" Type="int8" Size="1" />
-<Data ElementName="display_cast_time" Type="int8" Size="1" />
-<Data ElementName="display_bauble_type" Type="int8" Size="1" />
-<Data ElementName="effect_radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int32" Size="1" />
-<Data ElementName="display_until_cancelled" Type="int8" Size="1" />
-<Data ElementName="item_score" Type="int32" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemHouseContainer" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="allowed_types" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="num_slots" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="broker_commission" Type="int16" Size="1" />
-<Data ElementName="fence_commission" Type="int16" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemBook" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="language" Type="int8" Size="1" />
-<Data ElementName="author" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemDungeonMaker" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemProfile" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemSet" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_pieces" Type="int8" Size="1" />
-<Data ElementName="piece_array" Type="Array" ArraySizeVariable="num_pieces">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_unknown1" Type="int32" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="item_unknown2" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-<Struct Name="WS_MerchantItemMarketplace" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="header" Substruct="Substruct_MerchantItemDescription" Size="1" />
-<Data ElementName="num_rewards" Type="int8" Size="1" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="item_id" Type="sint32" Size="1" />
-  <Data ElementName="item_crc" Type="sint32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="footer" Substruct="Substruct_ItemFooter" Size="1" />
-</Struct>
-</EQ2Emulator>

+ 0 - 799
EQ2/structs/LoginStructs.xml

@@ -1,799 +0,0 @@
-<EQ2Emulator>
-<Comment Text="The Emu will get the latest version of the struct that is LESS than or equal to the client's version number.
-This allows multiple struct version to coexist on the same server.  Elements that arent used in the source code are set
-to zero and treated like placeholders." /> 
-<Struct Name="LS_CreateCharacterReply" ClientVersion="1" OpcodeName="OP_CreateCharacterReplyMsg">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="response" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="LS_CreateCharacterReply" ClientVersion="1189" OpcodeName="OP_CreateCharacterReplyMsg">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="response" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="LS_CreateCharacterReply" ClientVersion="60085" OpcodeName="OP_CreateCharacterReplyMsg">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="response" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="LS_DeleteCharacterRequest" ClientVersion="1" OpcodeName="OP_DeleteCharacterRequestMsg">
-<Data ElementName="char_id" Type="int32" Size="1" />
-<Data ElementName="server_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="LS_DeleteCharacterResponse" ClientVersion="1" OpcodeName="OP_DeleteCharacterReplyMsg">
-<Data ElementName="response" Type="int8" Size="1" />
-<Data ElementName="server_id" Type="int32" Size="1" />
-<Data ElementName="char_id" Type="int32" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-<Data ElementName="max_characters" Type="int32" Size="1" />
-</Struct>
-<Struct Name="LS_LoginRequest" ClientVersion="1" OpcodeName="OP_LoginRequestMsg">
-<Data ElementName="accesscode" Type="EQ2_16BitString" />
-<Data ElementName="unknown1" Type="EQ2_16BitString" />
-<Data ElementName="username" Type="EQ2_16BitString" />
-<Data ElementName="password" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="version" Type="int32" />
-<Data ElementName="unknown3" Type="int16" />
-<Data ElementName="unknown4" Type="int32" />
-</Struct>
-<Struct Name="LS_LoginRequest" ClientVersion="1212" OpcodeName="OP_LoginRequestMsg">
-<Data ElementName="accesscode" Type="EQ2_16BitString" />
-<Data ElementName="unknown1" Type="EQ2_16BitString" />
-<Data ElementName="username" Type="EQ2_16BitString" />
-<Data ElementName="password" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="version" Type="int16" />
-<Data ElementName="unknown4" Type="int8" />
-<Data ElementName="unknown5" Type="int32" Size="3" />
-<Data ElementName="unknown6" Type="int16" />
-<Data ElementName="unknown7" Type="EQ2_16Bit_String" />
-</Struct>
-<!--<Struct Name="LS_WorldList" ClientVersion="1" OpcodeName="OP_WorldListMsg">
-<Data ElementName="num_worlds" Type="int8" />
-<Data ElementName="world_list" Type="Array" ArraySizeVariable="num_worlds">
-  <Data ElementName="id" Type="int32" Size="1" />
-  <Data ElementName="name" Type="EQ2_16Bit_String" />
-  <Data ElementName="name2" Type="EQ2_16Bit_String" />
-  <Data ElementName="tag" Type="int8" Size="1" />
-  <Data ElementName="locked" Type="int8" Size="1" />
-  <Data ElementName="hidden" Type="int8" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="1" />
-  <Data ElementName="num_players" Type="int16" Size="1" />
-  <Data ElementName="load" Type="int8" Size="1" />
-  <Data ElementName="number_online_flag" Type="int8" Size="1" />
-  <Data ElementName="feature_set" Type="int8" Size="1" />
-  <Data ElementName="allowed_races" Type="int32" Size="1" />
-</Data>
-</Struct>-->
-<Struct Name="LS_WorldList" ClientVersion="1" OpcodeName="OP_WorldListMsg">
-<Data ElementName="num_worlds" Type="int8" />
-<Data ElementName="world_list" Type="Array" ArraySizeVariable="num_worlds">
-  <Data ElementName="id" Type="int32" Size="1" />
-  <Data ElementName="name" Type="EQ2_16Bit_String" />
-  <Data ElementName="name2" Type="EQ2_16Bit_String" />
-  <Data ElementName="tag" Type="int8" Size="1" />
-  <Data ElementName="locked" Type="int8" Size="1" />
-  <Data ElementName="hidden" Type="int8" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="1" />
-  <Data ElementName="num_players" Type="int16" Size="1" />
-  <Data ElementName="load" Type="int8" Size="1" />
-  <Data ElementName="number_online_flag" Type="int8" Size="1" />
-  <Data ElementName="feature_set" Type="int8" Size="2" />
-  <Data ElementName="allowed_races" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown2" Type="int8" />
-</Struct>
-<Struct Name="LS_WorldUpdate" ClientVersion="1" OpcodeName="OP_WorldStatusChangeMsg">
-<Data ElementName="server_id" Type="int32" Size="1" />
-<Data ElementName="up" Type="int8" Size="1" />
-<Data ElementName="locked" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-</Struct>
-<Struct Name="LS_PlayRequest" ClientVersion="1" OpcodeName="OP_PlayCharacterRequestMsg">
-<Data ElementName="char_id" Type="int32" Size="1" />
-<Data ElementName="server_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-</Struct>
-<Struct Name="LS_PlayResponse" ClientVersion="1" OpcodeName="OP_PlayCharacterReplyMsg">
-<Data ElementName="response" Type="int8" Size="1" />
-<Data ElementName="server" Type="EQ2_8BitString" />
-<Data ElementName="port" Type="int16" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="access_code" Type="int32" Size="1" />
-</Struct>
-<Struct Name="LS_PlayResponse" ClientVersion="1096" OpcodeName="OP_PlayCharacterReplyMsg">
-<Data ElementName="response" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int16" Size="1" />
-<Data ElementName="server" Type="EQ2_8BitString" />
-<Data ElementName="port" Type="int16" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="access_code" Type="int32" Size="1" />
-</Struct>
-<Struct Name="LS_PlayResponse" ClientVersion="60085" OpcodeName="OP_PlayCharacterReplyMsg">
-<Data ElementName="response" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int16" Size="3" />
-<Data ElementName="server" Type="EQ2_8BitString" />
-<Data ElementName="port" Type="int16" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="access_code" Type="int32" Size="1" />
-</Struct>
-<Struct Name="LS_PlayResponse" ClientVersion="60099" OpcodeName="OP_PlayCharacterReplyMsg">
-<Data ElementName="response" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int16" Size="3" />
-<Data ElementName="server" Type="EQ2_8BitString" />
-<Data ElementName="port" Type="int16" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="access_code" Type="int32" Size="1" />
-</Struct>
-<Struct Name="CharSelectProfile" ClientVersion="1">
-<Data ElementName="version" Type="int32" Size="1" />
-<Data ElementName="charid" Type="int32" Size="1" />
-<Data ElementName="server_id" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="level" Type="int32" Size="1" />
-<Data ElementName="zone" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="created_date" Type="int32" Size="1" />
-<Data ElementName="last_played" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="zonename2" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="zonedesc" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="unknown5" Type="int32" Size="1" />
-<Data ElementName="server_name" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="2" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="1" />
-<Data ElementName="race_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" />
-<Data ElementName="eye_color" Type="EQ2_Color" />
-<Data ElementName="equip" Type="EQ2_EquipmentItem" Size="25" />
-<Data ElementName="hair_type" Type="int16" Size="1" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_type" Type="int16" Size="1" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_type" Type="int16" Size="1" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="chest_type" Type="int16" Size="1" />
-<Data ElementName="shirt_color" Type="EQ2_Color" />
-<Data ElementName="unknown_chest_color" Type="EQ2_Color" />
-<Data ElementName="legs_type" Type="int16" Size="1" />
-<Data ElementName="pants_color" Type="EQ2_Color" />
-<Data ElementName="unknown_legs_color" Type="EQ2_Color" />
-<Data ElementName="unknown9" Type="EQ2_Color" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="9" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="int8" Size="13" />
-<Data ElementName="soga_race_type" Type="int16" Size="1" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="Unknown12" Type="int8" Size="3" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="unknown14" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_type" Type="int16" Size="1" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown15" Type="int8" Size="7" />
-</Struct>
-<Struct Name="CharSelectProfile" ClientVersion="887">
-<Data ElementName="version" Type="int32" Size="1" />
-<Data ElementName="charid" Type="int32" Size="1" />
-<Data ElementName="server_id" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="level" Type="int32" Size="1" />
-<Data ElementName="zone" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="created_date" Type="int32" Size="1" />
-<Data ElementName="last_played" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="zonename2" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="zonedesc" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="unknown5" Type="int32" Size="1" />
-<Data ElementName="server_name" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="2" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-<Data ElementName="tradeskill_level" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="1" />
-<Data ElementName="race_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" />
-<Data ElementName="eye_color" Type="EQ2_Color" />
-<Data ElementName="equip" Type="EQ2_EquipmentItem" Size="25" />
-<Data ElementName="hair_type" Type="int16" Size="1" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_type" Type="int16" Size="1" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_type" Type="int16" Size="1" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="chest_type" Type="int16" Size="1" />
-<Data ElementName="shirt_color" Type="EQ2_Color" />
-<Data ElementName="unknown_chest_color" Type="EQ2_Color" />
-<Data ElementName="legs_type" Type="int16" Size="1" />
-<Data ElementName="pants_color" Type="EQ2_Color" />
-<Data ElementName="unknown_legs_color" Type="EQ2_Color" />
-<Data ElementName="unknown9" Type="EQ2_Color" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="9" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="int8" Size="13" />
-<Data ElementName="soga_race_type" Type="int16" Size="1" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="Unknown12" Type="int8" Size="3" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="unknown14" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_type" Type="int16" Size="1" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown15" Type="int8" Size="7" />
-</Struct>
-<Struct Name="CharSelectProfile" ClientVersion="60085">
-<Data ElementName="version" Type="int32" Size="1" />
-<Data ElementName="charid" Type="int32" Size="1" />
-<Data ElementName="server_id" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="level" Type="int32" Size="1" />
-<Data ElementName="zone" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="created_date" Type="int32" Size="1" />
-<Data ElementName="last_played" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="zonename2" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="zonedesc" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="unknown5" Type="int32" Size="1" />
-<Data ElementName="server_name" Type="EQ2_16BitString" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="2" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-<Data ElementName="tradeskill_level" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="1" />
-<Data ElementName="race_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" />
-<Data ElementName="eye_color" Type="EQ2_Color" />
-<Data ElementName="equip" Type="EQ2_EquipmentItem" Size="25" />
-<Data ElementName="hair_type" Type="int16" Size="1" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_type" Type="int16" Size="1" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_type" Type="int16" Size="1" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="chest_type" Type="int16" Size="1" />
-<Data ElementName="shirt_color" Type="EQ2_Color" />
-<Data ElementName="unknown_chest_color" Type="EQ2_Color" />
-<Data ElementName="legs_type" Type="int16" Size="1" />
-<Data ElementName="pants_color" Type="EQ2_Color" />
-<Data ElementName="unknown_legs_color" Type="EQ2_Color" />
-<Data ElementName="unknown9" Type="EQ2_Color" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="9" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="int8" Size="13" />
-<Data ElementName="soga_race_type" Type="int16" Size="1" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="Unknown12" Type="int8" Size="3" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="unknown14" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_type" Type="int16" Size="1" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown15" Type="int8" Size="7" />
-</Struct>
-<Struct Name="LS_LoginReplyMsg" ClientVersion="1" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="login_response" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="parental_control_flag" Type="int8" Size="1" />
-<Data ElementName="parental_control_timer" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="reset_appearance" Type="int8" Size="1" />
-<Data ElementName="do_not_force_soga" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="2" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-<Data ElementName="class_items" Type="Array" ArraySizeVariable="num_class_items" IfVariableSet="unknown10" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int16" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown_array2_size" Type="int8" Size="1" />
-<Data ElementName="unknown_array2" Type="Array" ArraySizeVariable ="unknown_array2_size" >
-  <Data ElementName="array2_unknown" Type="int32" Size="1" />
-</Data>
-</Struct>
-<Struct Name="LS_LoginReplyMsg" ClientVersion="843" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="login_response" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="parental_control_flag" Type="int8" Size="1" />
-<Data ElementName="parental_control_timer" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="reset_appearance" Type="int8" Size="1" />
-<Data ElementName="do_not_force_soga" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="race_unknown" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-<Data ElementName="class_items" Type="Array" ArraySizeVariable="num_class_items" IfVariableSet="unknown10" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int16" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown_array2_size" Type="int8" Size="1" />
-<Data ElementName="unknown_array2" Type="Array" ArraySizeVariable ="unknown_array2_size" >
-  <Data ElementName="array2_unknown" Type="int32" Size="1" />
-</Data>
-</Struct>
-<Struct Name="LS_LoginReplyMsg" ClientVersion="1096" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="login_response" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="EQ2_16Bit_String" Size="1" /> <!-- possibly parental control password-->
-<Data ElementName="parental_control_flag" Type="int8" Size="1" />
-<Data ElementName="parental_control_timer" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" /> <!-- assume this is a string, could be an array though -->
-<Data ElementName="reset_appearance" Type="int8" Size="1" />
-<Data ElementName="do_not_force_soga" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="5" />
-<Data ElementName="unknown7" Type="int32" Size="1" /> <!-- expansion info maybe-->
-<Data ElementName="race_unknown" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" /> <!-- possibly related to rave_unknown but can't confirm-->
-<Data ElementName="unknown9" Type="int8" Size="1" /> <!-- screws with models, possibly related to that skeletal revamp that was never finished -->
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-<Data ElementName="class_items" Type="Array" ArraySizeVariable="num_class_items" IfVariableSet="unknown10" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int16" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown_array2_size" Type="int8" Size="1" />
-<Data ElementName="unknown_array2" Type="Array" ArraySizeVariable ="unknown_array2_size" >
-  <Data ElementName="array2_unknown" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-<Data ElementName="sub_level" Type="int32" Size="1" />
-<Data ElementName="race_flag" Type="int32" Size="1" />
-<Data ElementName="class_flag" Type="int32" Size="1" />
-<!-- Both of the following are encrypted, password is correct guessed that the second is username, neither need to be set-->
-<Data ElementName="password" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="username" Type="EQ2_16bit_String" Size="1" /> 
-</Struct>
-<Struct Name="LS_LoginReplyMsg" ClientVersion="1142" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="login_response" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="parental_control_flag" Type="int8" Size="1" />
-<Data ElementName="parental_control_timer" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="reset_appearance" Type="int8" Size="1" />
-<Data ElementName="do_not_force_soga" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="5" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="unknown7a" Type="int32" Size="1" />
-<Data ElementName="race_unknown" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-<Data ElementName="class_items" Type="Array" ArraySizeVariable="num_class_items" IfVariableSet="unknown10" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int16" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown_array2_size" Type="int8" Size="1" />
-<Data ElementName="unknown_array2" Type="Array" ArraySizeVariable ="unknown_array2_size" >
-  <Data ElementName="array2_unknown" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-<Data ElementName="sub_level" Type="int32" Size="1" />
-<Data ElementName="race_flag" Type="int32" Size="1" />
-<Data ElementName="class_flag" Type="int32" Size="1" />
-<Data ElementName="password" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="username" Type="EQ2_16bit_String" Size="1" />
-</Struct>
-<Struct Name="LS_LoginReplyMsg" ClientVersion="1188" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="login_response" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="parental_control_flag" Type="int8" Size="1" />
-<Data ElementName="parental_control_timer" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="reset_appearance" Type="int8" Size="1" />
-<Data ElementName="do_not_force_soga" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="5" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="unknown7a" Type="int32" Size="1" />
-<Data ElementName="race_unknown" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-<Data ElementName="class_items" Type="Array" ArraySizeVariable="num_class_items" IfVariableSet="unknown10" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int16" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown_array2_size" Type="int8" Size="1" />
-<Data ElementName="unknown_array2" Type="Array" ArraySizeVariable ="unknown_array2_size" >
-  <Data ElementName="array2_unknown" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-<Data ElementName="sub_level" Type="int32" Size="1" />
-<Data ElementName="race_flag" Type="int32" Size="1" />
-<Data ElementName="class_flag" Type="int32" Size="1" />
-<Data ElementName="password" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="username" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="unknown12" Type="EQ2_16bit_String" Size="1" />
-</Struct>
-<Struct Name="LS_LoginReplyMsg" ClientVersion="57080" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="login_response" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="parental_control_flag" Type="int8" Size="1" />
-<Data ElementName="parental_control_timer" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="reset_appearance" Type="int8" Size="1" />
-<Data ElementName="do_not_force_soga" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="5" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="unknown7a" Type="int32" Size="1" />
-<Data ElementName="race_unknown" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-<Data ElementName="class_items" Type="Array" ArraySizeVariable="num_class_items" IfVariableSet="unknown10" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int32" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown_array2_size" Type="int8" Size="1" />
-<Data ElementName="unknown_array2" Type="Array" ArraySizeVariable ="unknown_array2_size" >
-  <Data ElementName="array2_unknown" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-<Data ElementName="sub_level" Type="int32" Size="1" />
-<Data ElementName="race_flag" Type="int32" Size="1" />
-<Data ElementName="class_flag" Type="int32" Size="1" />
-<Data ElementName="password" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="username" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="service" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="web1" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="web2" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="web3" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="web4" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="web5" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="web6" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="web7" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="web8" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="web9" Type="EQ2_16bit_String" Size="1" />
-<!-- Seems to be a repeat of the first array -->
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="lvl90_num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-<Data ElementName="lvl90_class_items" Type="Array" ArraySizeVariable="lvl90_num_class_items" IfVariableSet="unknown10" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int32" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown13" Type="int8" Size="5" /> 
-</Struct>
-<Struct Name="LS_LoginReplyMsg" ClientVersion="60100" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="login_response" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="parental_control_flag" Type="int8" Size="1" />
-<Data ElementName="parental_control_timer" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="reset_appearance" Type="int8" Size="1" />
-<Data ElementName="do_not_force_soga" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="5" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="unknown7a" Type="int16" Size="1" />
-<Data ElementName="race_unknown" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="unknown9" Type="int8" Size="3" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-<Data ElementName="class_items" Type="Array" ArraySizeVariable="num_class_items" IfVariableSet="unknown10" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int32" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown_array2_size" Type="int8" Size="1" />
-<Data ElementName="unknown_array2" Type="Array" ArraySizeVariable ="unknown_array2_size" >
-  <Data ElementName="array2_unknown" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-<Data ElementName="sub_level" Type="int32" Size="1" />
-<Data ElementName="race_flag" Type="int32" Size="1" />
-<Data ElementName="class_flag" Type="int32" Size="1" />
-<Data ElementName="password" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="username" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="service" Type="EQ2_16bit_String" Size="1" />
-<!-- Seems to be a repeat of the first array -->
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="lvl90_num_class_items" Type="int8" IfVariableSet="unknown12" Size="1" />
-<Data ElementName="lvl90_class_items" Type="Array" ArraySizeVariable="lvl90_num_class_items" IfVariableSet="unknown12" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int32" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="time_locked_num_class_items" Type="int8" IfVariableSet="unknown13" Size="1" />
-<Data ElementName="time_locked_class_items" Type="Array" ArraySizeVariable="time_locked_num_class_items" IfVariableSet="unknown13" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int32" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown14" Type="int8" Size="13" /> 
-</Struct>
-<Struct Name="LS_LoginReplyMsg" ClientVersion="63181" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="login_response" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="parental_control_flag" Type="int8" Size="1" />
-<Data ElementName="parental_control_timer" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="reset_appearance" Type="int8" Size="1" />
-<Data ElementName="do_not_force_soga" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="5" />
-<Data ElementName="unknown6a" Type="int8" Size="8" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="unknown7a" Type="int16" Size="1" />
-<Data ElementName="race_unknown" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="unknown9" Type="int8" Size="3" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-<Data ElementName="class_items" Type="Array" ArraySizeVariable="num_class_items" IfVariableSet="unknown10" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int32" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown_array2_size" Type="int8" Size="1" />
-<Data ElementName="unknown_array2" Type="Array" ArraySizeVariable ="unknown_array2_size" >
-  <Data ElementName="array2_unknown" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-<Data ElementName="sub_level" Type="int32" Size="1" />
-<Data ElementName="race_flag" Type="int32" Size="1" />
-<Data ElementName="class_flag" Type="int32" Size="1" />
-<Data ElementName="password" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="username" Type="EQ2_16bit_String" Size="1" />
-<Data ElementName="service" Type="EQ2_16bit_String" Size="1" />
-<!-- Seems to be a repeat of the first array -->
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="lvl90_num_class_items" Type="int8" IfVariableSet="unknown12" Size="1" />
-<Data ElementName="lvl90_class_items" Type="Array" ArraySizeVariable="lvl90_num_class_items" IfVariableSet="unknown12" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int32" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown13" Type="int8" Size="1" />
-<Data ElementName="time_locked_num_class_items" Type="int8" IfVariableSet="unknown13" Size="1" />
-<Data ElementName="time_locked_class_items" Type="Array" ArraySizeVariable="time_locked_num_class_items" IfVariableSet="unknown13" >
-  <Data ElementName="class_id" Type="int8" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items" >
-	<Data ElementName="model_id" Type="int32" />
-	<Data ElementName="slot_id" Type="int8" />
-	<Data ElementName="use_color" Type="int8" />
-	<Data ElementName="use_highlight_color" Type="int8" />
-	<Data ElementName="model_color" Type="EQ2_Color" />
-	<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-  </Data>
-</Data>
-<Data ElementName="unknown14" Type="int8" Size="9" /> 
-</Struct>
-</EQ2Emulator>

+ 0 - 2318
EQ2/structs/SpawnStructs.xml

@@ -1,2318 +0,0 @@
-<EQ2Emulator>
-<Struct Name="WS_SpawnStruct_Header" ClientVersion="1">
-<Data ElementName="index" Type="int16" Size="1" OversizedValue="255" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="spawn_anim" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="crc" Type="int32" Size="1" />
-<Data ElementName="command_list" Type="int8" Size="1" />
-<Data ElementName="command_list_array" Type="Array" ArraySizeVariable="command_list">
-	<Data ElementName="command_list_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="command_list_max_distance" Type="float" Size="1" />
-	<Data ElementName="command_list_error" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="command_list_command" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="default_command" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="max_distance" Type="float" Size="1" />
-<Data ElementName="group_size" Type="int8" Size="1" />
-<Data ElementName="group_array" Type="Array" ArraySizeVariable="group_size">
-	<Data ElementName="group_spawn_id" Type="int32" />
-</Data>
-<Data ElementName="time_stamp" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_SpawnStruct_Header" ClientVersion="57080">
-<Data ElementName="index" Type="int16" Size="1" OversizedValue="255" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="spawn_anim" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="crc" Type="int32" Size="1" />
-<Data ElementName="command_list" Type="int8" Size="1" />
-<Data ElementName="command_list_array" Type="Array" ArraySizeVariable="command_list">
-	<Data ElementName="command_list_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="command_list_max_distance" Type="float" Size="1" />
-	<Data ElementName="command_list_error" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="command_list_command" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="default_command" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="max_distance" Type="float" Size="1" />
-<Data ElementName="group_size" Type="int8" Size="1" />
-<Data ElementName="group_array" Type="Array" ArraySizeVariable="group_size">
-	<Data ElementName="group_spawn_id" Type="int32" />
-</Data>
-<Data ElementName="time_stamp" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="1" >
-<Data ElementName="pos_grid_id" Type="int32" Size="1" />
-<Data ElementName="pos_x" Type="float" Size="1" />
-<Data ElementName="pos_y" Type="float" Size="1" />
-<Data ElementName="pos_z" Type="float" Size="1" />
-<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_heading1" Type="sint16" Size="1" />
-<Data ElementName="pos_heading2" Type="sint16" Size="1" />
-<Data ElementName="pos_speed" Type="int16" Size="1" />
-<Data ElementName="pos_state" Type="int16" Size="1" />
-<Data ElementName="pos_unknown2" Type="int8" Size="4" />
-<Data ElementName="pos_unknown3a" Type="int8" Size="2" />
-<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
-<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
-<Data ElementName="pos_next_x" Type="float" Size="1" />
-<Data ElementName="pos_next_y" Type="float" Size="1" />
-<Data ElementName="pos_next_z" Type="float" Size="1" />
-<Data ElementName="pos_x3" Type="float" Size="1" />
-<Data ElementName="pos_y3" Type="float" Size="1" />
-<Data ElementName="pos_z3" Type="float" Size="1" />
-<Data ElementName="pos_unknown4" Type="int16" Size="2" />
-<Data ElementName="pos_move_type" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6" Type="int16" Size="3" />
-<Data ElementName="pos_side_speed" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
-<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
-<Data ElementName="pos_size" Type="int16" Size="1" />
-<Data ElementName="pos_size_multiplier" Type="int16" Size="1" />
-<Data ElementName="pos_unknown10" Type="int16" Size="6" />
-</Struct>
-<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="927" >
-<Data ElementName="pos_grid_id" Type="int32" Size="1" />
-<Data ElementName="pos_x" Type="float" Size="1" />
-<Data ElementName="pos_y" Type="float" Size="1" />
-<Data ElementName="pos_z" Type="float" Size="1" />
-<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_heading1" Type="sint16" Size="1" />
-<Data ElementName="pos_heading2" Type="sint16" Size="1" />
-<Data ElementName="pos_speed" Type="int16" Size="1" />
-<Data ElementName="pos_state" Type="int16" Size="1" />
-<Data ElementName="pos_unknown2" Type="int8" Size="4" />
-<Data ElementName="pos_unknown3a" Type="int8" Size="2" />
-<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
-<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
-<Data ElementName="pos_next_x" Type="float" Size="1" />
-<Data ElementName="pos_next_y" Type="float" Size="1" />
-<Data ElementName="pos_next_z" Type="float" Size="1" />
-<Data ElementName="pos_x3" Type="float" Size="1" />
-<Data ElementName="pos_y3" Type="float" Size="1" />
-<Data ElementName="pos_z3" Type="float" Size="1" />
-<Data ElementName="pos_unknown4" Type="int16" Size="2" />
-<Data ElementName="pos_move_type" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6" Type="int16" Size="3" />
-<Data ElementName="pos_side_speed" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
-<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
-<Data ElementName="pos_size" Type="int16" Size="1" />
-<Data ElementName="pos_size_ratio" Type="float" Size="1" />
-<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
-<Data ElementName="pos_unknown10" Type="int16" Size="5" />
-</Struct>
-<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="936" >
-<Data ElementName="pos_grid_id" Type="int32" Size="1" />
-<Data ElementName="pos_x" Type="float" Size="1" />
-<Data ElementName="pos_y" Type="float" Size="1" />
-<Data ElementName="pos_z" Type="float" Size="1" />
-<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_heading1" Type="sint16" Size="1" />
-<Data ElementName="pos_heading2" Type="sint16" Size="1" />
-<Data ElementName="pos_speed" Type="int16" Size="1" />
-<Data ElementName="pos_state" Type="int16" Size="1" />
-<Data ElementName="pos_unknown2" Type="int8" Size="6" />
-<Data ElementName="pos_next_x" Type="float" Size="1" />
-<Data ElementName="pos_next_y" Type="float" Size="1" />
-<Data ElementName="pos_next_z" Type="float" Size="1" />
-<Data ElementName="pos_x3" Type="float" Size="1" />
-<Data ElementName="pos_y3" Type="float" Size="1" />
-<Data ElementName="pos_z3" Type="float" Size="1" />
-<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
-<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
-<Data ElementName="pos_unknown4" Type="int16" Size="2" />
-<Data ElementName="pos_move_type" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6" Type="int16" Size="3" />
-<Data ElementName="pos_side_speed" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
-<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
-<Data ElementName="pos_size" Type="int16" Size="1" />
-<Data ElementName="pos_size_ratio" Type="float" Size="1" />
-<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
-<Data ElementName="pos_unknown10" Type="int16" Size="6" />
-</Struct>
-<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="972" >
-<Data ElementName="pos_grid_id" Type="int32" Size="1" />
-<Data ElementName="pos_x" Type="float" Size="1" />
-<Data ElementName="pos_y" Type="float" Size="1" />
-<Data ElementName="pos_z" Type="float" Size="1" />
-<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_heading1" Type="sint16" Size="1" />
-<Data ElementName="pos_heading2" Type="sint16" Size="1" />
-<Data ElementName="pos_speed" Type="int16" Size="1" />
-<Data ElementName="pos_state" Type="int16" Size="1" />
-<Data ElementName="pos_unknown2" Type="int8" Size="6" />
-<Data ElementName="pos_next_x" Type="float" Size="1" />
-<Data ElementName="pos_next_y" Type="float" Size="1" />
-<Data ElementName="pos_next_z" Type="float" Size="1" />
-<Data ElementName="pos_x3" Type="float" Size="1" />
-<Data ElementName="pos_y3" Type="float" Size="1" />
-<Data ElementName="pos_z3" Type="float" Size="1" />
-<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
-<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
-<Data ElementName="pos_unknown4" Type="int16" Size="2" />
-<Data ElementName="pos_move_type" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6" Type="int16" Size="3" />
-<Data ElementName="pos_side_speed" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
-<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
-<Data ElementName="pos_size" Type="int16" Size="1" />
-<Data ElementName="pos_size_ratio" Type="float" Size="1" />
-<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
-<Data ElementName="pos_unknown10" Type="int16" Size="6" />
-</Struct>
-<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="1096" >
-<Data ElementName="pos_grid_id" Type="int32" Size="1" />
-<Data ElementName="pos_x" Type="float" Size="1" />
-<Data ElementName="pos_y" Type="float" Size="1" />
-<Data ElementName="pos_z" Type="float" Size="1" />
-<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_heading1" Type="sint16" Size="1" />
-<Data ElementName="pos_heading2" Type="sint16" Size="1" />
-<Data ElementName="pos_speed" Type="int16" Size="1" />
-<Data ElementName="pos_state" Type="int16" Size="1" />
-<Data ElementName="pos_unknown2" Type="int8" Size="6" />
-<Data ElementName="pos_next_x" Type="float" Size="1" />
-<Data ElementName="pos_next_y" Type="float" Size="1" />
-<Data ElementName="pos_next_z" Type="float" Size="1" />
-<Data ElementName="pos_x3" Type="float" Size="1" />
-<Data ElementName="pos_y3" Type="float" Size="1" />
-<Data ElementName="pos_z3" Type="float" Size="1" />
-<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
-<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
-<Data ElementName="pos_unknown4" Type="int16" Size="3" />
-<Data ElementName="pos_move_type" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6" Type="int16" Size="3" />
-<Data ElementName="pos_side_speed" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
-<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
-<Data ElementName="pos_size" Type="int16" Size="1" />
-<Data ElementName="pos_size_ratio" Type="float" Size="1" />
-<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
-<Data ElementName="pos_unknown10" Type="int16" Size="5" />
-</Struct>
-<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="1119" >
-<Data ElementName="pos_grid_id" Type="int32" Size="1" />
-<Data ElementName="pos_x" Type="float" Size="1" />
-<Data ElementName="pos_y" Type="float" Size="1" />
-<Data ElementName="pos_z" Type="float" Size="1" />
-<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
-<Data ElementName="pos_heading1" Type="sint16" Size="1" />
-<Data ElementName="pos_heading2" Type="sint16" Size="1" />
-<Data ElementName="pos_speed" Type="int16" Size="1" />
-<Data ElementName="pos_state" Type="int16" Size="1" />
-<Data ElementName="pos_unknown2" Type="int8" Size="6" />
-<Data ElementName="pos_next_x" Type="float" Size="1" />
-<Data ElementName="pos_next_y" Type="float" Size="1" />
-<Data ElementName="pos_next_z" Type="float" Size="1" />
-<Data ElementName="pos_x3" Type="float" Size="1" />
-<Data ElementName="pos_y3" Type="float" Size="1" />
-<Data ElementName="pos_z3" Type="float" Size="1" />
-<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
-<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
-<Data ElementName="pos_unknown4" Type="int16" Size="3" />
-<Data ElementName="pos_move_type" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6" Type="int16" Size="3" />
-<Data ElementName="pos_side_speed" Type="int16" Size="1" />
-<Data ElementName="pos_unknown6" Type="int16" Size="1" />
-<Data ElementName="pos_pitch1" Type="sint16" />
-<Data ElementName="pos_unknown7" Type="int16" Size="4" />
-<Data ElementName="pos_pitch2" Type="sint16" />
-<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
-<Data ElementName="pos_size" Type="int16" Size="1" />
-<Data ElementName="pos_size_ratio" Type="float" Size="1" />
-<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
-<Data ElementName="pos_unknown10" Type="int16" Size="3" />
-<Data ElementName="pos_roll" Type="sint16" />
-<Data ElementName="unknown12" Type="int16" Size="2" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="288" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="6" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="2" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="32" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="860" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="288" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="6" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="2" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="36" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="unknown19" Type="int8" Size="4" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="864" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="288" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="6" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="4" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="936" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="258" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="2" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="4" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="945" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="258" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="2" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="4" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="954" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="258" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="2" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="4" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="955" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="258" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="4" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="3" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="972" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="258" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="4" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="3" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="996" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="258" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="4" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="3" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1096" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="242" />
-<Data ElementName="target_id" Type="int32" />
-<Data ElementName="follow_target" Type="int32" />
-<Data ElementName="unknown3b" Type="int8" Size="7" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="4" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="4" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="1" />
-<Data ElementName="unknown21" Type="int8" Size="3" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1119" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="258" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="8" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="40" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="1" />
-<Data ElementName="unknown21" Type="int8" Size="3" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1142" >
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="257" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="7" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="6" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="3" />
-<Data ElementName="unknown21" Type="int8" Size="3" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1161" >
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="hp_remaining" Type="int8" Size="1" />
-<Data ElementName="unknown2a" Type="int8" Size="3" />
-<Data ElementName="power_percent" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="253" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="unknown13" Type="int32" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="7" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="26" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="3" />
-<Data ElementName="unknown21" Type="int8" Size="3" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1188" >
-<Data ElementName="hp_remaining" Type="int32" Size="1" />
-<Data ElementName="power_percent" Type="int32" Size="1" />
-<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
-<Data ElementName="target_id" Type="int32" />
-<Data ElementName="follow_target" Type="int32" />
-<Data ElementName="unknown3b" Type="int8" Size="7" />  
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="unknown7a" Type="int16" Size="2" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
-<Data ElementName="unknown13b" Type="int8" Size="1" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="unknown14" Type="int8" Size="18" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int8" Size="2" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="3" />
-<Data ElementName="unknown21" Type="int8" Size="3" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1198" >
-<Data ElementName="hp_remaining" Type="int32" Size="1" />
-<Data ElementName="power_percent" Type="int32" Size="1" />
-<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
-<Data ElementName="target_id" Type="int32" />
-<Data ElementName="follow_target" Type="int32" />
-<Data ElementName="unknown3b" Type="int8" Size="8" />  
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int16" Size="1" />
-<Data ElementName="soga_model_type" Type="int16" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int16" Size="25" />
-<Data ElementName="unknown7a" Type="int16" Size="2" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="body_age" Type="sint8" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<!--<Data ElementName="body_size_unknown" Type="sint8" Size="1" />-->
-<Data ElementName="unknown13b" Type="int8" Size="1" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="mount_type" Type="int16" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="unknown14" Type="int8" Size="18" />
-<Data ElementName="combat_voice" Type="int16" Size="1" />
-<Data ElementName="emote_voice" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="30" />
-<Data ElementName="action_state" Type="int16" Size="1" />
-<Data ElementName="visual_state" Type="int16" Size="1" />
-<Data ElementName="mood_state" Type="int16" Size="1" />
-<Data ElementName="emote_state" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="3" />
-<Data ElementName="unknown21" Type="int8" Size="3" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="57080" >
-<Data ElementName="hp_remaining" Type="int32" Size="1" />
-<Data ElementName="power_percent" Type="int32" Size="1" />
-<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
-<Data ElementName="target_id" Type="int32" />
-<Data ElementName="follow_target" Type="int32" />
-<Data ElementName="unknown3b" Type="int8" Size="8" />  
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknownz5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int32" Size="1" />
-<Data ElementName="soga_model_type" Type="int32" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int32" Size="25" />
-<Data ElementName="unknown7a" Type="int16" Size="2" />
-<Data ElementName="unknown7aa" Type="int16" Size="2" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30a" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30b" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30c" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30d" Type="int16" Size="1" />
-<Data ElementName="unknown30e" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30f" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30g" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
-<Data ElementName="unknown13b" Type="int8" Size="1" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="mount_type" Type="int32" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="unknown14" Type="int8" Size="18" />
-<Data ElementName="combat_voice" Type="int32" Size="1" />
-<Data ElementName="emote_voice" Type="int32" Size="1" />
-<Data ElementName="unknown17" Type="int32" Size="1" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="46" />
-<Data ElementName="action_state" Type="int32" Size="1" />
-<Data ElementName="visual_state" Type="int32" Size="1" />
-<Data ElementName="mood_state" Type="int32" Size="1" />
-<Data ElementName="emote_state" Type="int32" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="5" />
-<Data ElementName="unknown21" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="58618" >
-<Data ElementName="hp_remaining" Type="int32" Size="1" />
-<Data ElementName="power_percent" Type="int32" Size="1" />
-<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
-<Data ElementName="target_id" Type="int32" />
-<Data ElementName="follow_target" Type="int32" />
-<Data ElementName="unknown3b" Type="int8" Size="8" />  
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknownz5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="1" />
-<Data ElementName="model_type" Type="int32" Size="1" />
-<Data ElementName="soga_model_type" Type="int32" Size="1" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="equipment_types" Type="int32" Size="25" />
-<Data ElementName="unknown7a" Type="int16" Size="2" />
-<Data ElementName="unknown7aa" Type="int16" Size="2" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30a" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30b" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30c" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30d" Type="int16" Size="1" />
-<Data ElementName="unknown30e" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30f" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30g" Type="int16" Size="1" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
-<Data ElementName="unknown13b" Type="int8" Size="1" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color"  />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="mount_type" Type="int32" Size="1" />
-<Data ElementName="mount_color" Type="EQ2_Color" />
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="unknown14" Type="int8" Size="18" />
-<Data ElementName="combat_voice" Type="int32" Size="1" />
-<Data ElementName="emote_voice" Type="int32" Size="1" />
-<Data ElementName="unknown17" Type="int32" Size="1" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="46" />
-<Data ElementName="action_state" Type="int32" Size="1" />
-<Data ElementName="visual_state" Type="int32" Size="1" />
-<Data ElementName="mood_state" Type="int32" Size="1" />
-<Data ElementName="emote_state" Type="int32" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="5" />
-<Data ElementName="unknown21" Type="int8" Size="5" />
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="60055" >
-<Data ElementName="model_type" Type="int32" Size="1" />
-<Data ElementName="soga_model_type" Type="int32" Size="1" />
-<Data ElementName="equipment_types" Type="int32" Size="25" />
-<Data ElementName="unknown7a" Type="int16" Size="2" />
-<Data ElementName="unknown7aa" Type="int16" Size="2" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30a" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30b" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30c" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30d" Type="int16" Size="1" />
-<Data ElementName="unknown30e" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30f" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30g" Type="int16" Size="1" />
-<Data ElementName="mount_type" Type="int32" />
-<Data ElementName="combat_voice" Type="int32" Size="1" />
-<Data ElementName="emote_voice" Type="int32" Size="1" />
-<Data ElementName="unknown17" Type="int32" Size="1" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown60055" Type="int8" Size="18" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
-<Data ElementName="unknown14a" Type="int8" Size="3" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14b" Type="int8" Size="2" />
-<Data ElementName="mount_color" Type="EQ2_Color" /><!--index 464-->
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="action_state" Type="int32" Size="1" />
-<Data ElementName="visual_state" Type="int32" Size="1" />
-<Data ElementName="mood_state" Type="int32" Size="1" />
-<Data ElementName="emote_state" Type="int32" Size="1" />
-<Data ElementName="unknown600552" Type="int8" Size="52" />
-<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
-<Data ElementName="target_id" Type="int32" Size="1" /> 
-<Data ElementName="follow_target" Type="int32" Size="1" /> 
-<Data ElementName="size_unknown" Type="int32" />
-<Data ElementName="unknown3b" Type="int8" Size="4" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknownpk1" Type="int8" Size="2" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown600554" Type="int8" Size="4" />
-<Data ElementName="hp_remaining" Type="int32" Size="1" />
-<Data ElementName="power_percent" Type="int32" Size="1" />
-<Data ElementName="unknown600553" Type="int8" Size="4" />
-<Data ElementName="size_mod" Type="int8" Size="1" />
-<Data ElementName="size_type" Type="int8" Size="1" />
-<Data ElementName="unknown600553b" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown21" Type="int8" Size="3" /><!--
-<Data ElementName="unknownz5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="68" />-->
-</Struct>
-<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="67633" >
-<Data ElementName="model_type" Type="int32" Size="1" />
-<Data ElementName="soga_model_type" Type="int32" Size="1" />
-<Data ElementName="equipment_types" Type="int32" Size="25" />
-<Data ElementName="unknown7a" Type="int16" Size="2" />
-<Data ElementName="unknown7aa" Type="int16" Size="2" />
-<Data ElementName="hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30a" Type="int16" Size="1" />
-<Data ElementName="wing_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30b" Type="int16" Size="1" />
-<Data ElementName="chest_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30c" Type="int16" Size="1" />
-<Data ElementName="legs_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30d" Type="int16" Size="1" />
-<Data ElementName="unknown30e" Type="int16" Size="1" />
-<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30f" Type="int16" Size="1" />
-<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
-<Data ElementName="unknown30g" Type="int16" Size="1" />
-<Data ElementName="mount_type" Type="int32" />
-<Data ElementName="combat_voice" Type="int32" Size="1" />
-<Data ElementName="emote_voice" Type="int32" Size="1" />
-<Data ElementName="unknown17" Type="int32" Size="1" />
-<Data ElementName="visual_flag" Type="int8" Size="1" />
-<Data ElementName="interaction_flag" Type="int8" Size="1" />
-<Data ElementName="unknown60055" Type="int8" Size="18" />
-<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
-<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
-<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
-<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
-<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
-<Data ElementName="soga_eye_color" Type="EQ2_Color" />
-<Data ElementName="soga_skin_color" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
-<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
-<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
-<Data ElementName="eye_type" Type="sint8" Size="3" />
-<Data ElementName="ear_type" Type="sint8" Size="3" />
-<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="cheek_type" Type="sint8" Size="3" />
-<Data ElementName="lip_type" Type="sint8" Size="3" />
-<Data ElementName="chin_type" Type="sint8" Size="3" />
-<Data ElementName="nose_type" Type="sint8" Size="3" />
-<Data ElementName="body_size" Type="sint8" Size="1" />
-<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
-<Data ElementName="unknown14a" Type="int8" Size="3" />
-<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
-<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
-<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
-<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
-<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
-<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
-<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
-<Data ElementName="unknown14b" Type="int8" Size="2" />
-<Data ElementName="mount_color" Type="EQ2_Color" /><!--index 464-->
-<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color" />
-<Data ElementName="hair_color2" Type="EQ2_Color" />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
-<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
-<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
-<Data ElementName="action_state" Type="int32" Size="1" />
-<Data ElementName="visual_state" Type="int32" Size="1" />
-<Data ElementName="mood_state" Type="int32" Size="1" />
-<Data ElementName="emote_state" Type="int32" Size="1" />
-<Data ElementName="unknown600552" Type="int8" Size="52" />
-<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
-<Data ElementName="target_id" Type="int32" Size="1" /> 
-<Data ElementName="follow_target" Type="int32" Size="1" /> 
-<Data ElementName="size_unknown" Type="int32" />
-<Data ElementName="unknown3b" Type="int8" Size="4" />
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int8" Size="1" />
-<Data ElementName="activity_status" Type="int32" Size="1" />
-<Data ElementName="unknownpk1" Type="int8" Size="2" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown600554" Type="int8" Size="4" />
-<Data ElementName="hp_remaining" Type="int32" Size="1" />
-<Data ElementName="power_percent" Type="int32" Size="1" />
-<Data ElementName="unknown600553" Type="int8" Size="4" />
-<Data ElementName="size_mod" Type="int8" Size="1" />
-<Data ElementName="size_type" Type="int8" Size="1" />
-<Data ElementName="unknown600553b" Type="int8" Size="3" />
-<Data ElementName="unknown4" Type="int8" />
-<Data ElementName="unknown67633" Type="int8" Size="3" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="heroic_flag" Type="int8" Size="1" />
-<Data ElementName="unknown67633b" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int32" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="class" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown21" Type="int8" Size="3" /><!--
-<Data ElementName="unknownz5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="activity_timer" Type="int32" Size="1" />
-<Data ElementName="unknown18" Type="int8" Size="68" />-->
-</Struct>
-<Struct Name="WS_SpawnStruct_Footer" ClientVersion="1">
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="2" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="guild" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SpawnStruct_Footer" ClientVersion="882">
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="is_player" Type="int8" Size="1" />
-<Data ElementName="last_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="suffix" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="prefix" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="pvp_title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="is_transport" Type="int8" Size="1" />
-<Data ElementName="transport_array" Type="Array" ArraySizeVariable="is_transport">
-	<Data ElementName="unknown_0" Type="int32" Size="1" />
-	<Data ElementName="unknown_1" Type="int32" Size="1" />
-	<Data ElementName="num_coords1" Type="int32" Size="1" />
-	<Data ElementName="movement_array" Type="Array" ArraySizeVariable="num_coords1">
-		<Data ElementName="x" Type="float" />
-		<Data ElementName="y" Type="float" />
-		<Data ElementName="z" Type="float" />
-		<Data ElementName="heading" Type="float" />
-	</Data>
-	<Data ElementName="unknown_m2" Type="int32" Size="2" />
-	<Data ElementName="num_coords2" Type="int32" Size="1" />
-	<Data ElementName="coord_array" Type="Array" ArraySizeVariable="num_coords2">
-		<Data ElementName="x_2" Type="float" />
-		<Data ElementName="y_2" Type="float" />
-		<Data ElementName="z_2" Type="float" />
-		<Data ElementName="heading_2" Type="float" />
-	</Data>
-</Data>
-<Data ElementName="spawn_type" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_WidgetSpawnStruct_Footer" ClientVersion="1">
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown1" Type="float" Size="1" />
-<Data ElementName="unknown2" Type="float" Size="1" />
-<Data ElementName="unknown3" Type="float" Size="1" />
-<Data ElementName="widget_id" Type="int32" Size="1" />
-<Data ElementName="widget_x" Type="float" Size="1" />
-<Data ElementName="widget_y" Type="float" Size="1" />
-<Data ElementName="widget_z" Type="float" Size="1" />
-</Struct>
-<Struct Name="WS_WidgetSpawnStruct_Footer" ClientVersion="882">
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown1a" Type="float" Size="1" />
-<Data ElementName="unknown2" Type="float" Size="1" />
-<Data ElementName="unknown3" Type="float" Size="1" />
-<Data ElementName="unknown3b" Type="int8" Size="1" />
-<Data ElementName="unknown3c" Type="int8" Size="1" />
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-<Data ElementName="widget_y" Type="float" Size="1" />
-<Data ElementName="widget_z" Type="float" Size="1" />
-</Struct>
-<Struct Name="WS_SignWidgetSpawnStruct_Footer" ClientVersion="1">
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown1a" Type="float" Size="1" />
-<Data ElementName="unknown1b" Type="float" Size="1" />
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-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="sign_distance" Type="float" Size="1" />
-<Data ElementName="show" Type="int16" Size="1" />
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-<Data ElementName="locked_no_loot" Type="int8" Size="1" />
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-<Data ElementName="unknownb" Type="int8" Size="4" />
-<Data ElementName="hand_flag" Type="int8" Size="1" />
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-<Data ElementName="unknown2" Type="int8" Size="6" />
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-<Data ElementName="npc_hate" Type="sint8" Size="1" />
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-<Data ElementName="hand_flag" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="5" />
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-<Data ElementName="unknownb" Type="int8" Size="4" />
-<Data ElementName="hand_flag" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="8" />
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-<Data ElementName="unknowna" Type="int8" Size="1" />
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-<Data ElementName="unknownb" Type="int8" Size="3" />
-<Data ElementName="hand_flag" Type="int8" Size="1" />
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-<Data ElementName="npc_aaxp" Type="int8" Size="1" />
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-<Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
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-<Struct Name="WS_SpawnStruct" ClientVersion="67633">
-<Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
-<Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
-<Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
-</Struct>
-</EQ2Emulator>

+ 0 - 34030
EQ2/structs/WorldStructs.xml

@@ -1,34030 +0,0 @@
-<EQ2Emulator>
-<Comment Text="The Emu will get the latest version of the struct that is LESS than or equal to the client's version number.
-This allows multiple struct version to coexist on the same server.  Elements that arent used in the source code are set
-to zero and treated like placeholders." />
-<Struct Name="WS_SkillMap" ClientVersion="1" OpcodeName="OP_PopulateSkillMapsMsg" >
-<Data ElementName="skill_count" Type="int32" /> 
-<Data ElementName="skill_array" Type="Array" ArraySizeVariable="skill_count"> 
-   <Data ElementName="skill_id" Type="int32" /> 
-   <Data ElementName="short_name" Type="EQ2_16Bit_String" /> 
-   <Data ElementName="name" Type="EQ2_16Bit_String" />
-   <Data ElementName="description" Type="EQ2_16Bit_String" />
-</Data>
-</Struct>
-<Struct Name="substruct_info_template" ClientVersion="63119">
-  <Data ElementName="num_tabs" Type="int16" Size="1" />
-  <Data ElementName="tab_template_array" Type="Array" ArraySizeVariable="num_tabs" >
-    <Data ElementName="tab_number" Type="int16" Size="1" />
-    <Data ElementName="tab_unknown1" Type="int32" Size="1" />
-    <Data ElementName="template_size" Type="int16" Size="1" />
-    <Data ElementName="template_array" Type="Array" ArraySizeVariable="template_size" >
-      <Data ElementName="template_pos" Type="int16" Size="1" />
-      <Data ElementName="template_unknown3" Type="int16" Size="1" />
-      <Data ElementName="template_id" Type="int32" Size="1" />
-    </Data>
-  </Data>
-</Struct>
-<Struct Name="substruct_unknown5_info" ClientVersion="1096">
-  <Data ElementName="unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="unknown5_array" Type="Array" ArraySizeVariable="unknown5_num_items">
-    <Data ElementName="unknown5" Type="int32" Size="1" />
-  </Data>
-</Struct>
-<Struct Name="substruct_unknown5_info" ClientVersion="63119">
-  <Data ElementName="unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="unknown5_array" Type="Array" ArraySizeVariable="unknown5_num_items">
-    <Data ElementName="unknown5" Type="int32" Size="1" />
-  </Data>
-</Struct>
-<Struct Name="substruct_node_info" ClientVersion="1096">
-  <Data ElementName="parent_id" Type="int32" Size="1" />
-  <Data ElementName="parent_req_tier" Type="int8" Size="1" />
-  <Data ElementName="spell_id" Type="int32" Size="1" />
-  <Data ElementName="active" Type="int8" Size="1" />
-  <Data ElementName="spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="icon2" Type="int16" Size="1" />
-  <Data ElementName="current_rank" Type="int8" Size="1" />
-  <Data ElementName="max_rank" Type="int8" Size="1" />
-  <Data ElementName="rank_cost" Type="int8" Size="1" />
-  <Data ElementName="min_level" Type="int8" Size="1" />
-  <Data ElementName="unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="unknown5_array" Type="Array" ArraySizeVariable="unknown5_num_items">
-    <Data ElementName="unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="unknown6" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="1" />
-  <Data ElementName="classification1" Type="EQ2_16Bit_String" />
-  <Data ElementName="points_req" Type="int8" Size="1" />
-  <Data ElementName="nknown8" Type="int8" Size="1" />
-  <Data ElementName="classification2" Type="EQ2_16Bit_String" />
-  <Data ElementName="col" Type="int8" Size="1" />
-  <Data ElementName="row" Type="int8" Size="1" />
-  <Data ElementName="line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown9" Type="int16" Size="1" />
-  <Data ElementName="points_to_unlock" Type="int16" Size="1" />
-  <Data ElementName="unknown9b" Type="int16" Size="1" />
-</Struct>
-<Struct Name="substruct_node_info" ClientVersion="63119">
-<Data ElementName="num_node_items" Type="int32" Size="1" />
-<Data ElementName="node_item_array" Type="Array" ArraySizeVariable="num_node_items">
-  <Data ElementName="parent_id" Type="int32" Size="1" />
-  <Data ElementName="parent_req_tier" Type="int8" Size="1" />
-  <Data ElementName="spell_id" Type="int32" Size="1" />
-  <Data ElementName="active" Type="int8" Size="1" />
-  <Data ElementName="spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="icon2" Type="int16" Size="1" />
-  <Data ElementName="current_rank" Type="int8" Size="1" />
-  <Data ElementName="max_rank" Type="int8" Size="1" />
-  <Data ElementName="rank_cost" Type="int8" Size="1" />
-  <Data ElementName="min_level" Type="int8" Size="1" />
-  <Data ElementName="unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="unknown5_array" Type="Array" ArraySizeVariable="unknown5_num_items">
-    <Data ElementName="unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="unknown6" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="1" />
-  <Data ElementName="classification1" Type="EQ2_16Bit_String" />
-  <Data ElementName="points_req" Type="int8" Size="1" />
-  <Data ElementName="nknown8" Type="int8" Size="1" />
-  <Data ElementName="classification2" Type="EQ2_16Bit_String" />
-  <Data ElementName="col" Type="int8" Size="1" />
-  <Data ElementName="row" Type="int8" Size="1" />
-  <Data ElementName="line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown9" Type="int16" Size="1" />
-  <Data ElementName="points_to_unlock" Type="int16" Size="1" />
-  <Data ElementName="unknown9b" Type="int16" Size="1" />
-  <Data ElementName="unknown9c" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="LoginByNumRequest" ClientVersion="1" >
-<Data ElementName="account_id"  Type="int32" />
-<Data ElementName="access_code"  Type="int32" />
-<Data ElementName="unknown"  Type="int32" />
-<Data ElementName="version"  Type="int16" />
-<Data ElementName="unknown2"  Type="int32" Size="5" />
-</Struct>
-<Struct Name="LoginByNumRequest" ClientVersion="1212" >
-<Data ElementName="account_id"  Type="int32" />
-<Data ElementName="access_code"  Type="int32" />
-<Data ElementName="unknown1"  Type="int32" />
-<Data ElementName="unknown2"  Type="int16" />
-<Data ElementName="version"  Type="int16" />
-<Data ElementName="unknown3"  Type="int32" Size="6" />
-</Struct>
-<Struct Name="LS_LoginResponse" ClientVersion="1" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="reply_code" Type="int8" Size="1" />
-<Data ElementName="unknown01" Type="int16" Size="1" />
-<Data ElementName="unknown02" Type="int8" Size="1" />
-<Data ElementName="unknown03" Type="sint32" Size="1" />
-<Data ElementName="unknown04" Type="sint32" Size="1" />
-<Data ElementName="unknown05" Type="sint32" Size="1" />
-<Data ElementName="accountid" Type="int32" Size="1" />
-<Data ElementName="unknown06" Type="int16" Size="1" />
-<Data ElementName="unknown07" Type="int8" Size="1" />
-<Data ElementName="unknown08" Type="int8" Size="1" />
-<Data ElementName="unknown09" Type="int32" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="unknown11" Type="int32" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-</Struct>
-<Struct Name="LS_LoginResponse" ClientVersion="1096" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="reply_code" Type="int8" Size="1" />
-<Data ElementName="unknown01" Type="int8" Size="22" />
-<Data ElementName="unknown02" Type="int8" Size="1" />
-<Data ElementName="unknown03" Type="sint32" Size="1" />
-<Data ElementName="unknown04" Type="sint32" Size="1" />
-<Data ElementName="unknown05" Type="sint32" Size="1" />
-<Data ElementName="accountid" Type="int32" Size="1" />
-<Data ElementName="unknown06" Type="int8" Size="7" />
-<Data ElementName="unknown07" Type="int32" Size="1" />
-<Data ElementName="unknown08" Type="int32" Size="1" />
-<Data ElementName="unknown09" Type="int32" Size="1" />
-<Data ElementName="unknown10" Type="int32" Size="1" />
-</Struct>
-<Struct Name="LS_LoginResponse" ClientVersion="1144" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="reply_code" Type="int8" Size="1" />
-<Data ElementName="unknown01" Type="int8" Size="22" />
-<Data ElementName="unknown02" Type="int8" Size="1" />
-<Data ElementName="unknown03" Type="sint32" Size="1" />
-<Data ElementName="unknown04" Type="sint32" Size="1" />
-<Data ElementName="unknown05" Type="sint32" Size="1" />
-<Data ElementName="accountid" Type="int32" Size="1" />
-<Data ElementName="unknown06" Type="int8" Size="15" />
-<Data ElementName="unknown07" Type="int32" Size="1" />
-<Data ElementName="unknown08" Type="int32" Size="1" />
-<Data ElementName="unknown09" Type="int32" Size="1" />
-<Data ElementName="unknown10" Type="int32" Size="1" />
-</Struct>
-<Struct Name="LS_LoginResponse" ClientVersion="1153" OpcodeName="OP_LoginReplyMsg">
-<Data ElementName="reply_code" Type="int8" Size="1" />
-<Data ElementName="unknown01" Type="int8" Size="22" />
-<Data ElementName="unknown02" Type="int8" Size="1" />
-<Data ElementName="unknown03" Type="sint32" Size="1" />
-<Data ElementName="unknown04" Type="sint32" Size="1" />
-<Data ElementName="unknown05" Type="sint32" Size="1" />
-<Data ElementName="accountid" Type="int32" Size="1" />
-<Data ElementName="unknown06" Type="int8" Size="7" />
-<Data ElementName="unknown07" Type="int32" Size="1" />
-<Data ElementName="unknown08" Type="int32" Size="1" />
-<Data ElementName="unknown09" Type="int32" Size="1" />
-<Data ElementName="unknown10" Type="int32" Size="1" />
-<Data ElementName="unknown11" Type="int32" Size="1" />
-</Struct>
-<Struct Name="LS_LoginResponse" ClientVersion="1193" OpcodeName="OP_LoginReplyMsg">
-    <Data ElementName="reply_code" Type="int8" Size="1" />
-    <Data ElementName="unknown01" Type="int8" Size="22" />
-    <Data ElementName="unknown02" Type="int8" Size="1" />
-    <Data ElementName="unknown03" Type="sint32" Size="1" />
-    <Data ElementName="unknown04" Type="sint32" Size="1" />
-    <Data ElementName="unknown05" Type="sint32" Size="1" />
-    <Data ElementName="accountid" Type="int32" Size="1" />
-    <Data ElementName="unknown06" Type="int8" Size="7" />
-    <Data ElementName="unknown07" Type="int32" Size="1" />
-    <Data ElementName="unknown08" Type="int32" Size="1" />
-    <Data ElementName="unknown09" Type="int32" Size="1" />
-    <Data ElementName="unknown10" Type="int32" Size="1" />
-    <Data ElementName="unknown11" Type="int32" Size="1" />
-    <Data ElementName="unknown12" Type="int16" Size="1" />
- </Struct>
- <Struct Name="LS_LoginResponse" ClientVersion="60100" OpcodeName="OP_LoginReplyMsg">
-	<Data ElementName="login_response" Type="int8" Size="1" />
-	<Data ElementName="unknown" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="parental_control_flag" Type="int8" Size="1" />
-	<Data ElementName="parental_control_timer" Type="int32" Size="1" />
-	<Data ElementName="unknown2" Type="int8" Size="8" />
-	<Data ElementName="account_id" Type="int32" Size="1" />
-	<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="reset_appearance" Type= "int8" Size="1" />
-	<Data ElementName="do_not_force_soga" Type="int8" Size="1" />
-	<Data ElementName="unknown4" Type="int8" Size="1" />
-	<Data ElementName="unknown5" Type="int16" Size="1" />
-	<Data ElementName="unknown6" Type="int8" Size="5" />
-	<Data ElementName="unknown7" Type="int32" Size="1" />
-	<Data ElementName="unknown7a" Type="int16" Size="1" />
-	<Data ElementName="race_unknown" Type="int8" Size="1" />
-	<Data ElementName="unknown8" Type="int8" Size="3" />
-	<Data ElementName="unknown9" Type="int8" Size="3" />
-	<Data ElementName="unknown10" Type="int8" Size="1" />
-	<Data ElementName="num_class_items" Type="int8" IfVariableSet="unknown10" Size="1" />
-	<Data ElementName="class_items" Type="Array" ArraySizeVariable="num_class_items" IfVariableSet="unknown10">
-		<Data ElementName="class_id" Type="int8" Size="1" />
-		<Data ElementName="num_items" Type="int8" Size="1" />
-		<Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items">
-			<Data ElementName="model_id" Type="int32" />
-			<Data ElementName="slot_id" Type="int8" />
-			<Data ElementName="use_color" Type="int8" />
-			<Data ElementName="use_highlight_color" Type="int8" />
-			<Data ElementName="model_color" Type="EQ2_Color" />
-			<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-		</Data>
-	</Data>
-	<Data ElementName="unknown_array2_size" Type="int8" Size="1" />
-	<Data ElementName="unknown_array2" Type="Array" ArraySizeVariable="unknown_array2_size">
-		<Data ElementName="array2_unknown" Type="int32" Size="1" />
-	</Data>
-	<Data ElementName="unknown11" Type="int32" Size="1" />
-	<Data ElementName="sub_level" Type="int32" Size="1" />
-	<Data ElementName="race_flag" Type="int32" Size="1" />
-	<Data ElementName="class_flag" Type="int32" Size="1" />
-	<Data ElementName="password" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="username" Type="EQ2_16bit_String" Size="1" />
-	<Data ElementName="service" Type="EQ2_16bit_String" Size="1" />
-	<!--Seems to be a repeat of the first array-->
-	<Data ElementName="unknown12" Type="int8" Size="1" />
-	<Data ElementName="lvl90_num_class_items" Type="int8" IfVariableSet="unknown12" Size="1" />
-	<Data ElementName="lvl90_class_items" Type="Array" ArraySizeVariable="lvl90_num_class_items" IfVariableSet="unknown12">
-		<Data ElementName="class_id" Type="int8" Size="1" />
-		<Data ElementName="num_items" Type="int8" Size="1" />
-		<Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items">
-			<Data ElementName="model_id" Type="int32" />
-			<Data ElementName="slot_id" Type="int8" />
-			<Data ElementName="use_color" Type="int8" />
-			<Data ElementName="use_highlight_color" Type="int8" />
-			<Data ElementName="model_color" Type="EQ2_Color" />
-			<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-		</Data>
-	</Data>
-	<Data ElementName="unknown13" Type="int8" Size="1" />
-	<Data ElementName="time_locked_num_class_items" Type="int8" IfVariableSet="unknown13" Size="1" />
-	<Data ElementName="time_locked_class_items" Type="Array" ArraySizeVariable="time_locked_num_class_items" IfVariableSet="unknown13">
-		<Data ElementName="class_id" Type="int8" Size="1" />
-		<Data ElementName="num_items" Type="int8" Size="1" />
-		<Data ElementName="starting_items" Type="Array" ArraySizeVariable="num_items">
-			<Data ElementName="model_id" Type="int32" />
-			<Data ElementName="slot_id" Type="int8" />
-			<Data ElementName="use_color" Type="int8" />
-			<Data ElementName="use_highlight_color" Type="int8" />
-			<Data ElementName="model_color" Type="EQ2_Color" />
-			<Data ElementName="model_highlight_color" Type="EQ2_Color" />
-		</Data>
-	</Data>
-	<Data ElementName="unknown14" Type="int8" Size="13" />
-</Struct>
-<Struct Name="LS_LoginResponse" ClientVersion="57048" OpcodeName="OP_LoginReplyMsg">
-    <Data ElementName="reply_code" Type="int8" Size="1" />
-    <Data ElementName="unknown01" Type="int8" Size="22" />
-    <Data ElementName="unknown02" Type="int8" Size="1" />
-    <Data ElementName="unknown03" Type="sint32" Size="1" />
-    <Data ElementName="unknown04" Type="sint32" Size="1" />
-    <Data ElementName="unknown05" Type="sint32" Size="1" />
-    <Data ElementName="accountid" Type="int32" Size="1" />
-    <Data ElementName="unknown06" Type="int8" Size="7" />
-    <Data ElementName="unknown07" Type="int32" Size="1" />
-    <Data ElementName="unknown08" Type="int32" Size="1" />
-    <Data ElementName="unknown09" Type="int32" Size="1" />
-    <Data ElementName="unknown10" Type="int32" Size="1" />
-    <Data ElementName="unknown11" Type="int32" Size="1" />
-    <Data ElementName="unknown12" Type="int32" Size="5" />
-</Struct>
-
-<Struct Name="WS_CommandName" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="514">
-<Data ElementName="unknown01" Type="int32" Size="1" />
-<Data ElementName="unknown02" Type="int32" Size="1" />
-<Data ElementName="unknown03" Type="int32" Size="1" />
-<Data ElementName="character_name" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown04" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_DisplayText" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqDisplayTextCmd">
-<Data ElementName="color" Type="int8" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown02" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_OnScreenMsg" ClientVersion="1" OpcodeName="OP_OnscreenMsgMsg">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" />
-<Data ElementName="message_type" Type="EQ2_16Bit_String" />
-<Data ElementName="size" Type="float" Size="1" />
-<Data ElementName="red" Type="int8" Size="1" />
-<Data ElementName="green" Type="int8" Size="1" />
-<Data ElementName="blue" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_LevelChanged" ClientVersion="1" OpcodeName="OP_LevelChangedMsg">
-<Data ElementName="old_level" Type="int16" />
-<Data ElementName="new_level" Type="int16" />
-<Data ElementName="type" Type="int8" />
-</Struct>
-<Struct Name="WS_DeathWindow" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqShowDeathWindowCmd"> 
-<Data ElementName="location_count" Type="int16" />
-<Data ElementName="location_array" Type="Array" ArraySizeVariable="location_count"> 
-   <Data ElementName="location_id" Type="int32" />
-   <Data ElementName="unknown2" Type="int8" /> 
-   <Data ElementName="zone_name" Type="EQ2_16Bit_String" /> 
-   <Data ElementName="location_name" Type="EQ2_16Bit_String" />
-   <Data ElementName="choice_text" Type="EQ2_16Bit_String" />
-   <Data ElementName="distance" Type="float" />
-</Data>
-<Data ElementName="unknown5" Type="int8" Size="3" /> 
-</Struct>
-<Struct Name="WS_TeleportWithinZone" ClientVersion="1" OpcodeName="OP_TeleportWithinZoneMsg">
-<Data ElementName="x" Type="float" />
-<Data ElementName="y" Type="float" />
-<Data ElementName="z" Type="float" />
-</Struct>
-<Struct Name="WS_GameWorldTime" ClientVersion="1" OpcodeName="OP_GameWorldTimeMsg">
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unix_time" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_GameWorldTime" ClientVersion="1193" OpcodeName="OP_GameWorldTimeMsg">
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unix_time" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="float" Size="1" />
-</Struct>
-<Struct Name="WS_Camp" ClientVersion="1" OpcodeName="OP_CampStartedMsg" >
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="camp_desktop" Type="int8" Size="1" />
-<Data ElementName="camp_char_select" Type="int8" Size="1" />
-<Data ElementName="char_name" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-</Struct>
-<Struct Name="WS_Camp" ClientVersion="1153" OpcodeName="OP_CampStartedMsg" >
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="camp_desktop" Type="int8" Size="1" />
-<Data ElementName="camp_char_select" Type="int8" Size="1" />
-<Data ElementName="char_name" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown" Type="int8" Size="8" />
-</Struct>
-<Struct Name="WS_RequestCamp" ClientVersion="1" OpcodeName="OP_RequestCampMsg">
-<Data ElementName="quit" Type="int8" Size="1" />
-<Data ElementName="camp_desktop" Type="int8" Size="1" />
-<Data ElementName="camp_char_select" Type="int16" Size="1" />
-<Data ElementName="char_name" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown2" Type="int8" Size="2" />
-</Struct>
-<Struct Name="WS_RequestCamp" ClientVersion="1153" OpcodeName="OP_RequestCampMsg">
-<Data ElementName="quit" Type="int8" Size="1" />
-<Data ElementName="camp_desktop" Type="int8" Size="1" />
-<Data ElementName="camp_char_select" Type="int16" Size="1" />
-<Data ElementName="char_name" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown2" Type="int8" Size="3" />
-</Struct>
-<Struct Name="WS_SpellGainedMsg" ClientVersion="1" OpcodeName="OP_SpellGainedMsg">
-<Data ElementName="spell_type" Type="int8" Size="1" />
-<Data ElementName="spell_id" Type="int32" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="spell_name" Type="EQ2_16Bit_String" />
-<Data ElementName="display_spell_tier" Type="int16" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon_type" Type="int16" Size="1" />
-<Data ElementName="unknown5" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_SpellGainedMsg" ClientVersion="1011" OpcodeName="OP_SpellGainedMsg">
-<Data ElementName="spell_type" Type="int8" Size="1" />
-<Data ElementName="spell_id" Type="int32" Size="1" />
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="spell_name" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon_type" Type="int16" Size="1" />
-<Data ElementName="unknown5" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_MacroInit" ClientVersion="1" OpcodeName="OP_MacroInitMsg" > 
-<Data ElementName="macro_count" Type="int32" />
-<Data ElementName="macro_array" Type="Array" ArraySizeVariable="macro_count">
-   <Data ElementName="number" Type="int8" />
-   <Data ElementName="name" Type="EQ2_8Bit_String" />
-   <Data ElementName="macro_details_count" Type="int8" />
-   <Data ElementName="macro_details_array" Type="Array" ArraySizeVariable="macro_details_count">
-      <Data ElementName="command" Type="EQ2_16Bit_String" />
-   </Data>
-   <Data ElementName="icon" Type="int16" Size="1" /> 
-   <Data ElementName="unknown2" Type="int16" Size="1" /> 
-   <Data ElementName="unknown3" Type="int32" Size="1" /> 
-   <Data ElementName="unknown4" Type="int32" Size="1" /> 
-</Data>
-</Struct>
-<Struct Name="WS_MacroUpdate" ClientVersion="1" OpcodeName="OP_MacroUpdateMsg" > 
-<Data ElementName="number" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" />
-<Data ElementName="macro_count" Type="int8" />
-<Data ElementName="macro_array" Type="Array" ArraySizeVariable="macro_count"> 
-   <Data ElementName="command" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="icon" Type="int16" Size="1" /> 
-<Data ElementName="unknown2" Type="int16" Size="1" /> 
-<Data ElementName="unknown3" Type="int32" Size="1" /> 
-<Data ElementName="unknown4" Type="int32" Size="1" /> 
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="1" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-	<Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-	<Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="843" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-	<Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-	<Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="942" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-	<Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-	<Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="957" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="motd" Type="EQ2_16Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-	<Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-	<Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="959" OpcodeName="OP_ZoneInfoMsg" >
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-	<Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-	<Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-<Data ElementName="num_news_items" Type="int16" Size="1" />
-<Data ElementName="news_item_array" Type="Array" ArraySizeVariable="num_news_items">
-	<Data ElementName="news_id" Type="int32" Size="1" />
-	<Data ElementName="news" Type="EQ2_16Bit_String" />
-</Data>
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="1067" OpcodeName="OP_ZoneInfoMsg" >
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown_key" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-  <Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-  <Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-<Data ElementName="num_news_items" Type="int16" Size="1" />
-<Data ElementName="news_item_array" Type="Array" ArraySizeVariable="num_news_items">
-  <Data ElementName="news_id" Type="int32" Size="1" />
-  <Data ElementName="news" Type="EQ2_16Bit_String" />
-</Data>
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="1096" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-	<Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-	<Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="1142" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="3" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="5" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-  <Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-  <Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown11" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="1193" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="3" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="5" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-  <Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-  <Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="tab_count" Type="int32" />
-<Data ElementName="tab_array" Type="Array" ArraySizeVariable="tab_count">
-  <Data ElementName="tab_index" Type="int32" />
-  <Data ElementName="tab_name" Type="EQ2_16Bit_String" />
-</Data>
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="63119" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="3" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="5" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-  <Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-  <Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="tab_count" Type="int32" />
-<Data ElementName="tab_array" Type="Array" ArraySizeVariable="tab_count">
-  <Data ElementName="tab_index" Type="int32" />
-  <Data ElementName="tab_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="unknown_mj" Type="int8" Size="1" />
-<Data ElementName="unknown_mj1" Type="int32" Size="1" />
-<Data ElementName="unknown_mj2" Type="int32" Size="1" />
-<Data ElementName="unknown_mj3" Type="int32" Size="1" />
-<Data ElementName="unknown_mj4" Type="int32" Size="1" />
-<Data ElementName="unknown_mj5" Type="int32" Size="1" />
-<Data ElementName="unknown_mj6" Type="int32" Size="1" />
-<Data ElementName="unknown_mj7" Type="int32" Size="1" />
-<Data ElementName="unknown_mj8" Type="int32" Size="1" />
-<Data ElementName="unknown_mj9" Type="int32" Size="1" />
-<Data ElementName="unknown_mj10" Type="int32" Size="1" />
-<Data ElementName="unknown_mj11" Type="int32" Size="1" />
-<Data ElementName="unknown_mj12" Type="int32" Size="1" />
-<Data ElementName="unknown_mj13" Type="int32" Size="1" />
-<Data ElementName="unknown_mj14" Type="int32" Size="1" />
-<Data ElementName="unknown_mj15" Type="int32" Size="1" />
-<Data ElementName="unknown_mj16" Type="int32" Size="1" />
-<Data ElementName="unknown_mj17" Type="int32" Size="1" />
-<Data ElementName="unknown_mj18" Type="int32" Size="1" />
-<Data ElementName="unknown_mj19" Type="int32" Size="1" />
-<Data ElementName="unknown_mj20" Type="int32" Size="1" />
-<Data ElementName="unknown_mj21" Type="int32" Size="1" />
-<Data ElementName="unknown_mj22" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="63182" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="unknown2a" Type="int32" Size="1" />
-<Data ElementName="expansions_enabled" Type="int32" Size="1" />
-<Data ElementName="unknown3a" Type="int32" Size="1" />
-<Data ElementName="unknown2b" Type="int32" Size="1" />
-<Data ElementName="unknown3b" Type="int32" Size="1" />
-<Data ElementName="unknown3c" Type="int32" Size="1" />
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="zone_flags" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="unknown11a" Type="int8" Size="1" />
-<Data ElementName="unknown11b" Type="int8" Size="1" />
-<Data ElementName="unknown11c" Type="int8" Size="1" />
-<Data ElementName="permission_level" Type="int8" Size="1" />
-<Data ElementName="unknown11e" Type="int8" Size="1" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-  <Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-  <Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="tab_count" Type="int32" />
-<Data ElementName="tab_array" Type="Array" ArraySizeVariable="tab_count">
-  <Data ElementName="tab_index" Type="int32" />
-  <Data ElementName="tab_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="unknown_mj" Type="int8" Size="1" />
-<Data ElementName="unknown_mj1" Type="int32" Size="1" />
-<Data ElementName="unknown_mj2" Type="int32" Size="1" />
-<Data ElementName="unknown_mj3" Type="int32" Size="1" />
-<Data ElementName="unknown_mj4" Type="int32" Size="1" />
-<Data ElementName="unknown_mj5" Type="int32" Size="1" />
-<Data ElementName="unknown_mj6" Type="int32" Size="1" />
-<Data ElementName="unknown_mj7" Type="int32" Size="1" />
-<Data ElementName="unknown_mj8" Type="int32" Size="1" />
-<Data ElementName="unknown_mj9" Type="int32" Size="1" />
-<Data ElementName="unknown_mj10" Type="int32" Size="1" />
-<Data ElementName="unknown_mj11" Type="int32" Size="1" />
-<Data ElementName="unknown_mj12" Type="int32" Size="1" />
-<Data ElementName="unknown_mj13" Type="int32" Size="1" />
-<Data ElementName="unknown_mj14" Type="int32" Size="1" />
-<Data ElementName="unknown_mj15" Type="int32" Size="1" />
-<Data ElementName="unknown_mj16" Type="int32" Size="1" />
-<Data ElementName="unknown_mj17" Type="int32" Size="1" />
-<Data ElementName="unknown_mj18" Type="int32" Size="1" />
-<Data ElementName="unknown_mj19" Type="int32" Size="1" />
-<Data ElementName="unknown_mj20" Type="int32" Size="1" />
-<Data ElementName="unknown_mj21" Type="int32" Size="1" />
-<Data ElementName="unknown_mj22" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="63214" OpcodeName="OP_ZoneInfoMsg">
-<Data ElementName="server1" Type="EQ2_8Bit_String" />
-<Data ElementName="server2" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="num_exp_feature_bytes" Type="int32" Size="1" />
-<Data ElementName="exp_feature_bytes_array" Type="Array" ArraySizeVariable="num_exp_feature_bytes">
-  <Data ElementName="exp_feature_bytes" Type="int8" />
-</Data>
-<Data ElementName="num_unknown3b_bytes" Type="int32" Size="1" />
-<Data ElementName="unknown3b_bytes_array" Type="Array" ArraySizeVariable="num_unknown3b_bytes">
-  <Data ElementName="unknown3b_bytes" Type="int8" />
-</Data>
-<Data ElementName="auction_website" Type="EQ2_8Bit_String" />
-<Data ElementName="auction_port" Type="int32" Size="1" />
-<Data ElementName="upload_page" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-<Data ElementName="upload_key2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="year" Type="int16" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="hour" Type="int8" Size="1" />
-<Data ElementName="minute" Type="int8" Size="1" />
-<Data ElementName="seconds" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="float" Size="1" />
-<Data ElementName="unknown10" Type="int32" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="5" />
-<Data ElementName="num_adv" Type="int32" Size="1" />
-<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-  <Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="adv_id" Type="int16" />
-</Data>
-<Data ElementName="num_client_setup" Type="int32" Size="1" />
-<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-  <Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown12" Type="int32" Size="1" />
-<Data ElementName="tab_count" Type="int32" />
-<Data ElementName="tab_array" Type="Array" ArraySizeVariable="tab_count">
-  <Data ElementName="tab_index" Type="int32" />
-  <Data ElementName="tab_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="unknown_mj" Type="int8" Size="1" />
-<Data ElementName="unknown_mj1" Type="int32" Size="1" />
-<Data ElementName="unknown_mj2" Type="int32" Size="1" />
-<Data ElementName="unknown_mj3" Type="int32" Size="1" />
-<Data ElementName="unknown_mj4" Type="int32" Size="1" />
-<Data ElementName="unknown_mj5" Type="int32" Size="1" />
-<Data ElementName="unknown_mj6" Type="int32" Size="1" />
-<Data ElementName="unknown_mj7" Type="int32" Size="1" />
-<Data ElementName="unknown_mj8" Type="int32" Size="1" />
-<Data ElementName="unknown_mj9" Type="int32" Size="1" />
-<Data ElementName="unknown_mj10" Type="int32" Size="1" />
-<Data ElementName="unknown_mj11" Type="int32" Size="1" />
-<Data ElementName="unknown_mj12" Type="int32" Size="1" />
-<Data ElementName="unknown_mj13" Type="int32" Size="1" />
-<Data ElementName="unknown_mj14" Type="int32" Size="1" />
-<Data ElementName="unknown_mj15" Type="int32" Size="1" />
-<Data ElementName="unknown_mj16" Type="int32" Size="1" />
-<Data ElementName="unknown_mj17" Type="int32" Size="1" />
-<Data ElementName="unknown_mj18" Type="int32" Size="1" />
-<Data ElementName="unknown_mj19" Type="int32" Size="1" />
-<Data ElementName="unknown_mj20" Type="int32" Size="1" />
-<Data ElementName="unknown_mj21" Type="int32" Size="1" />
-<Data ElementName="unknown_mj22" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ZoneInfo" ClientVersion="66249" OpcodeName="OP_ZoneInfoMsg" >
-	<Data ElementName="server1" Type="EQ2_8Bit_String" />
-	<Data ElementName="server2" Type="EQ2_8Bit_String" />
-	<Data ElementName="unknown1" Type="int8" Size="2" />
-	<Data ElementName="num_exp_feature_bytes" Type="int32" />
-	<Data ElementName="exp_feature_bytes_array" Type="Array" ArraySizeVariable="num_exp_feature_bytes">
-		<Data ElementName="exp_feature_bytes" Type="int8" />
-	</Data>
-	<Data ElementName="num_unknown3b_bytes" Type="int32" />
-	<Data ElementName="unknown3b_bytes_array" Type="Array" ArraySizeVariable="num_unknown3b_bytes">
-		<Data ElementName="unknown3b_bytes" Type="int8" />
-	</Data>
-	<Data ElementName="upload_key" Type="EQ2_8Bit_String" />
-	<Data ElementName="upload_key2" Type="EQ2_8Bit_String" />
-	<Data ElementName="zone" Type="EQ2_8Bit_String" />
-	<Data ElementName="zone2" Type="EQ2_8Bit_String" />
-	<Data ElementName="parent_zone" Type="EQ2_8Bit_String" />
-	<Data ElementName="zone_unknown2" Type="EQ2_8Bit_String" />
-	<Data ElementName="zone_desc" Type="EQ2_8Bit_String" />
-	<Data ElementName="char_name" Type="EQ2_8Bit_String" />
-	<Data ElementName="x" Type="float" />
-	<Data ElementName="y" Type="float" />
-	<Data ElementName="z" Type="float" />
-	<Data ElementName="year" Type="int16" />
-	<Data ElementName="month" Type="int8" />
-	<Data ElementName="day" Type="int8" />
-	<Data ElementName="hour" Type="int8" />
-	<Data ElementName="minute" Type="int8" />
-	<Data ElementName="seconds" Type="int8" />
-	<Data ElementName="unknown7" Type="float" Size="2" />
-	<Data ElementName="unknown8" Type="int16" />
-	<Data ElementName="unknown9" Type="float" />
-	<Data ElementName="unknown10" Type="int32" />
-	<Data ElementName="unknown10b" Type="int16" />
-	<Data ElementName="unknown11" Type="int8" Size="5" />
-	<Data ElementName="num_adv" Type="int32" />
-	<Data ElementName="adv_array" Type="Array" ArraySizeVariable="num_adv">
-		<Data ElementName="adv_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="adv_id" Type="int16" />
-	</Data>
-	<Data ElementName="num_client_setup" Type="int32" />
-	<Data ElementName="client_cmd_array" Type="Array" ArraySizeVariable="num_client_setup">
-		<Data ElementName="client_cmds" Type="EQ2_8Bit_String" />
-	</Data>
-	<Data ElementName="unknown12" Type="int32" />
-	<Data ElementName="tab_count" Type="int32" />
-	<Data ElementName="tab_array" Type="Array" ArraySizeVariable="tab_count">
-		<Data ElementName="tab_index" Type="int32" />
-		<Data ElementName="tab_name" Type="EQ2_16Bit_String" />
-	</Data>
-	<Data ElementName="unknown_mj" Type="int8" />
-	<Data ElementName="unknown_mj1" Type="int32" />
-	<Data ElementName="unknown_mj2" Type="int32" />
-	<Data ElementName="unknown_mj3" Type="int32" />
-	<Data ElementName="unknown_mj4" Type="int32" />
-	<Data ElementName="unknown_mj5" Type="int32" />
-	<Data ElementName="unknown_mj6" Type="int32" />
-	<Data ElementName="unknown_mj7" Type="int32" />
-	<Data ElementName="unknown_mj8" Type="int32" />
-	<Data ElementName="unknown_mj9" Type="int32" />
-	<Data ElementName="unknown_mj10" Type="int32" />
-	<Data ElementName="unknown_mj11" Type="int32" />
-	<Data ElementName="unknown_mj12" Type="int32" />
-	<Data ElementName="unknown_mj13" Type="int32" />
-	<Data ElementName="unknown_mj14" Type="int32" />
-	<Data ElementName="unknown_mj15" Type="int32" />
-	<Data ElementName="unknown_mj16" Type="int32" />
-	<Data ElementName="unknown_mj17" Type="int32" />
-	<Data ElementName="unknown_mj18" Type="int32" />
-	<Data ElementName="unknown_mj19" Type="int32" />
-	<Data ElementName="unknown_mj20" Type="int32" />
-	<Data ElementName="unknown_mj21" Type="int32" />
-	<Data ElementName="unknown_mj22" Type="int32" />
-</Struct>
-<Struct Name="Substruct_SpellEffects" ClientVersion="1" >
-<Data ElementName="spell_id" Type="int32" Size="1" />
-<Data ElementName="total_time" Type="float" Size="1" />
-<Data ElementName="expire_timestamp" Type="int32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon_type" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="cancellable" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpellEffects" ClientVersion="843" >
-<Data ElementName="spell_id" Type="int32" Size="1" />
-<Data ElementName="total_time" Type="float" Size="1" />
-<Data ElementName="expire_timestamp" Type="int32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon_type" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="cancellable" Type="int8" Size="1" />
-</Struct>
-<Struct Name="Substruct_SpellEffects" ClientVersion="1193" >
-<Data ElementName="spell_id" Type="int32" Size="1" />
-<Data ElementName="total_time" Type="float" Size="1" />
-<Data ElementName="expire_timestamp" Type="int32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon_type" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="cancellable" Type="int8" Size="1" />
-<Data ElementName="CoEunknown" Type="int8" Size="21" />
-</Struct>
-<Struct Name="Substruct_PassiveEffects" ClientVersion="1193" >
-<Data ElementName="spell_id" Type="int32" Size="1" />
-<Data ElementName="total_time" Type="float" Size="1" />
-<Data ElementName="expire_timestamp" Type="int32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon_type" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int16" Size="1" />
-<Data ElementName="CoEunknown" Type="int8" Size="13" />
-<Data ElementName="category" Type="int32" Size="1" />
-<Data ElementName="category2" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_MaintainedEffects" ClientVersion="1">
-<Data ElementName="name" Type="char" Size="60" />
-<Data ElementName="target" Type="int32" Size="1" />
-<Data ElementName="target_type" Type="int8" Size="1" />
-<Data ElementName="spell_id" Type="int32" Size="1" />
-<Data ElementName="slot_pos" Type="int32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon_type" Type="int16" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="total_time" Type="float" Size="1" />
-<Data ElementName="expire_timestamp" Type="int32" Size="1" />
-</Struct>
-<Struct Name="Substruct_MaintainedEffects" ClientVersion="1193">
-<Data ElementName="name" Type="char" Size="60" />
-<Data ElementName="target" Type="int32" Size="1" />
-<Data ElementName="target_type" Type="int8" Size="1" />
-<Data ElementName="spell_id" Type="int32" Size="1" />
-<Data ElementName="slot_pos" Type="int32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon_type" Type="int16" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="total_time" Type="float" Size="1" />
-<Data ElementName="expire_timestamp" Type="int32" Size="1" />
-<Data ElementName="CoEunknown" Type="int8" Size="4" />
-</Struct>
-<Struct Name="Substruct_MaintainedEffects" ClientVersion="57048">
-<Data ElementName="name" Type="char" Size="60" />
-<Data ElementName="target" Type="int32" Size="1" />
-<Data ElementName="target_type" Type="int8" Size="1" />
-<Data ElementName="spell_id" Type="int32" Size="1" />
-<Data ElementName="slot_pos" Type="int32" Size="1" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon_type" Type="int16" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="total_time" Type="float" Size="1" />
-<Data ElementName="expire_timestamp" Type="int32" Size="1" />
-<Data ElementName="CoEunknown" Type="int8" Size="6" />
-</Struct>
-<Struct Name="Substruct_GroupMember" ClientVersion="1" >
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="hp_current" Type="sint32" Size="1" />
-<Data ElementName="hp_max" Type="sint32" Size="1" />
-<Data ElementName="power_current" Type="sint32" Size="1" />
-<Data ElementName="power_max" Type="sint32" Size="1" />
-<Data ElementName="level_current" Type="int16" Size="1" />
-<Data ElementName="level_max" Type="int16" Size="1" />
-<Data ElementName="name" Type="char" Size="41" />
-<Data ElementName="zone" Type="char" Size="60" />
-<Data ElementName="instance" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="race_id" Type="int8" Size="1" />
-<Data ElementName="class_id" Type="int8" Size="1" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-</Struct>
-<Struct Name="Substruct_GroupMember" ClientVersion="1188" >
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="hp_current" Type="sint32" Size="1" />
-<Data ElementName="hp_max" Type="sint32" Size="1" />
-<Data ElementName="power_current" Type="sint32" Size="1" />
-<Data ElementName="power_max" Type="sint32" Size="1" />
-<Data ElementName="level_current" Type="int16" Size="1" />
-<Data ElementName="level_max" Type="int16" Size="1" />
-<Data ElementName="name" Type="char" Size="41" />
-<Data ElementName="zone" Type="char" Size="60" />
-<Data ElementName="instance" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="race_id" Type="int8" Size="1" />
-<Data ElementName="class_id" Type="int8" Size="1" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="CoEunknown" Type="int8" Size="9" />
-</Struct>
-<Struct Name="Substruct_GroupMember" ClientVersion="57048" >
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="hp_current" Type="sint32" Size="1" />
-<Data ElementName="hp_current2" Type="sint32" Size="1" />
-<Data ElementName="hp_max" Type="sint32" Size="1" />
-<Data ElementName="hp_max2" Type="sint32" Size="1" />
-<Data ElementName="power_current" Type="sint32" Size="1" />
-<Data ElementName="power_max" Type="sint32" Size="1" />
-<Data ElementName="level_current" Type="int16" Size="1" />
-<Data ElementName="level_max" Type="int16" Size="1" />
-<Data ElementName="name" Type="char" Size="41" />
-<Data ElementName="zone" Type="char" Size="60" />
-<Data ElementName="instance" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="race_id" Type="int8" Size="1" />
-<Data ElementName="class_id" Type="int8" Size="1" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="CoEunknown" Type="int8" Size="9" />
-</Struct>
-<Struct Name="Substruct_GroupMember" ClientVersion="61532" >
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="hp_current" Type="sint64" Size="1" />
-<Data ElementName="hp_current2" Type="sint64" Size="1" />
-<Data ElementName="hp_max" Type="sint32" Size="1" />
-<Data ElementName="hp_max2" Type="sint32" Size="1" />
-<Data ElementName="power_current" Type="sint32" Size="1" />
-<Data ElementName="power_max" Type="sint32" Size="1" />
-<Data ElementName="level_current" Type="int16" Size="1" />
-<Data ElementName="level_max" Type="int16" Size="1" />
-<Data ElementName="name" Type="char" Size="41" />
-<Data ElementName="zone" Type="char" Size="60" />
-<Data ElementName="instance" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="race_id" Type="int8" Size="1" />
-<Data ElementName="class_id" Type="int8" Size="1" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="CoEunknown" Type="int8" Size="9" />
-</Struct>
-<Struct Name="Substruct_GroupMember" ClientVersion="63167" >
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="hp_current" Type="sint64" Size="1" />
-<Data ElementName="hp_max" Type="sint64" Size="1" />
-<Data ElementName="power_current" Type="sint32" Size="1" />
-<Data ElementName="power_max" Type="sint32" Size="1" />
-<Data ElementName="level_current" Type="int16" Size="1" />
-<Data ElementName="level_max" Type="int16" Size="1" />
-<Data ElementName="name" Type="char" Size="41" />
-<Data ElementName="zone" Type="char" Size="60" />
-<Data ElementName="instance" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="race_id" Type="int8" Size="1" />
-<Data ElementName="class_id" Type="int8" Size="1" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="CoEunknown" Type="int8" Size="9" />
-</Struct>
-<Struct Name="Substruct_GroupMember" ClientVersion="64736" >
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="hp_current" Type="sint64" Size="1" />
-<Data ElementName="hp_max" Type="sint64" Size="1" />
-<Data ElementName="power_current" Type="sint32" Size="1" />
-<Data ElementName="power_max" Type="sint32" Size="1" />
-<Data ElementName="level_current" Type="int16" Size="1" />
-<Data ElementName="level_max" Type="int16" Size="1" />
-<Data ElementName="name" Type="char" Size="41" />
-<Data ElementName="zone" Type="char" Size="60" />
-<Data ElementName="instance" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="race_id" Type="int8" Size="1" />
-<Data ElementName="class_id" Type="int8" Size="1" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="CoEunknown" Type="int8" Size="9" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="1" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="19" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="7" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" /> <!-- substruct_node_info -->
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="311" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="843" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="19" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="7" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="312" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="860" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="17" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="7" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="12" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="314" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="869" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="18" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="7" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="12" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="319" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="871" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="19" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="7" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="12" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="319" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="877" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="19" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="7" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="12" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="321" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="882" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="19" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="7" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="12" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="322" />
-<Data ElementName="unknown20b" Type="int8" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="893" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="7" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="12" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="323" />
-<Data ElementName="unknown20b" Type="int8" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="898" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="7" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<!--<Data ElementName="unknown19" Type="int32" Size="12" />-->
-<Data ElementName="melee_primary_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_primary_dmg_max" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int32" Size="1" />
-<Data ElementName="melee_secondary_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_secondary_dmg_max" Type="int32" Size="1" />
-<Data ElementName="unknown19b" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="unknown19b" Type="int32" Size="4" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<!--<Data ElementName="unknown20" Type="sint32" Size="318" />-->
-<Data ElementName="unknown20" Type="sint32" Size="78" />
-<Data ElementName="haste_mod" Type="sint32" Size="1" />
-<Data ElementName="unknown20b" Type="sint32" Size="5" />
-<Data ElementName="hate_mod" Type="sint32" Size="1" />
-<Data ElementName="unknown20c" Type="sint32" Size="4" />
-<Data ElementName="dps_mod" Type="sint32" Size="1" />
-<Data ElementName="unknown20d" Type="sint32" Size="8" />
-<Data ElementName="melee_ae" Type="sint32" Size="1" />
-<Data ElementName="melee_da" Type="sint32" Size="1" />
-<Data ElementName="ranged_da" Type="sint32" Size="1" />
-<Data ElementName="unknown20e" Type="sint32" Size="6" />
-<Data ElementName="melee_crit" Type="sint32" Size="1" />
-<Data ElementName="ranged_crit" Type="sint32" Size="1" />
-<Data ElementName="unknown20f" Type="sint32" Size="209" />
-<Data ElementName="unknown20g" Type="int8" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="910" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="8" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="27" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="13" />
-<Data ElementName="exp_bar" Type="int16" Size="1" />
-<Data ElementName="in_combat" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="491" />
-<Data ElementName="unknown20b" Type="int8" Size="3" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="936" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="28" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="31" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="30" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="13" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="495" />
-<Data ElementName="unknown20b" Type="int8" Size="3" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="28" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="32" />
-<Data ElementName="unknown23" Type="int8" Size="30" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="942" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="28" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="31" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="13" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="495" />
-<Data ElementName="unknown20b" Type="int8" Size="3" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="float" Size="5" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="146" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="949" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="28" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="33" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="13" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="496" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="float" Size="5" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="146" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="955" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="2" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="28" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="33" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="13" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="153" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown20a" Type="int16" Size="1" />
-<Data ElementName="unknown20b" Type="int32" Size="168" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="float" Size="5" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="146" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="972" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="attack" Type="int16" Size="1" />
-<Data ElementName="attack_base" Type="int16" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="2" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="28" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="33" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="14" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="156" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown20a" Type="int16" Size="1" />
-<Data ElementName="unknown20b" Type="int32" Size="168" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="float" Size="5" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="146" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="996" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="2" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_max" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="heat" Type="int16" Size="1" />
-<Data ElementName="cold" Type="int16" Size="1" />
-<Data ElementName="magic" Type="int16" Size="1" />
-<Data ElementName="mental" Type="int16" Size="1" />
-<Data ElementName="divine" Type="int16" Size="1" />
-<Data ElementName="disease" Type="int16" Size="1" />
-<Data ElementName="poison" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_max" Type="int16" Size="1" />
-<Data ElementName="mitigation2_base" Type="int16" Size="1" />
-<Data ElementName="heat_base" Type="int16" Size="1" />
-<Data ElementName="cold_base" Type="int16" Size="1" />
-<Data ElementName="magic_base" Type="int16" Size="1" />
-<Data ElementName="mental_base" Type="int16" Size="1" />
-<Data ElementName="divine_base" Type="int16" Size="1" />
-<Data ElementName="disease_base" Type="int16" Size="1" />
-<Data ElementName="poison_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="28" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="36" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="14" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="243" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown20a" Type="int16" Size="1" />
-<Data ElementName="unknown20b" Type="int32" Size="168" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="float" Size="5" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="146" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="1028" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="13" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="elemental" Type="int16" Size="1" />
-<Data ElementName="noxious" Type="int16" Size="1" />
-<Data ElementName="arcane" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_unknown" Type="int16" Size="3" />
-<Data ElementName="mitigation_percent" Type="int16" Size="1" />
-<Data ElementName="elemental_percent" Type="int16" Size="1" />
-<Data ElementName="noxious_percent" Type="int16" Size="1" />
-<Data ElementName="arcane_percent" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="6" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15a" Type="int16" Size="1" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15c" Type="int16" Size="36" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="14" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="243" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown20a" Type="int16" Size="1" />
-<Data ElementName="unknown20b" Type="int32" Size="150" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="float" Size="5" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="1" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="146" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="29" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="1032" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="2" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="elemental" Type="int16" Size="1" />
-<Data ElementName="noxious" Type="int16" Size="1" />
-<Data ElementName="arcane" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_unknown" Type="int16" Size="3" />
-<Data ElementName="mitigation_percent" Type="int16" Size="1" />
-<Data ElementName="elemental_percent" Type="int16" Size="1" />
-<Data ElementName="noxious_percent" Type="int16" Size="1" />
-<Data ElementName="arcane_percent" Type="int16" Size="1" />
-<Data ElementName="unknown1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="9" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="6" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int8" Size="2" />
-<Data ElementName="unknown15a" Type="int16" Size="9" />
-<Data ElementName="unknown15b" Type="int32" Size="11" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="14" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="243" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown20a" Type="int16" Size="1" />
-<Data ElementName="unknown20b" Type="int32" Size="150" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="float" Size="5" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="1" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="146" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="40" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="1046" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="absorb" Type="int16" Size="1" />
-<Data ElementName="avoidance_cur" Type="int16" Size="1" />
-<Data ElementName="avoidance_max" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown12c" Type="int16" Size="1" />
-<Data ElementName="avoidance_base_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12d" Type="int16" Size="1" />
-<Data ElementName="avoidance_parry_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12e" Type="int16" Size="1" />
-<Data ElementName="avoidance_deflection_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12f" Type="int16" Size="1" />
-<Data ElementName="avoidance_block_chance" Type="int16" Size="1" />
-<Data ElementName="unknown12g" Type="int16" Size="5" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="elemental" Type="int16" Size="1" />
-<Data ElementName="noxious" Type="int16" Size="1" />
-<Data ElementName="arcane" Type="int16" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation2_unknown" Type="int16" Size="3" />
-<Data ElementName="mitigation_percent" Type="int16" Size="1" />
-<Data ElementName="elemental_percent" Type="int16" Size="1" />
-<Data ElementName="noxious_percent" Type="int16" Size="1" />
-<Data ElementName="arcane_percent" Type="int16" Size="1" />
-<Data ElementName="unknown1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="9" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="6" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int8" Size="2" />
-<Data ElementName="unknown15a" Type="int16" Size="9" />
-<Data ElementName="unknown15b" Type="int32" Size="11" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="14" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="243" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown20a" Type="int16" Size="1" />
-<Data ElementName="unknown20b" Type="int32" Size="150" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="float" Size="5" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="1" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="146" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="40" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="1067" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int16" Size="1" />
-<Data ElementName="mitigation3_base" Type="int16" Size="1" />
-<Data ElementName="mitigation3_pct" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="16" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int32" Size="1" />
-<Data ElementName="mitigation2_unknown" Type="int32" Size="3" />
-<Data ElementName="mitigation_percent" Type="int16" Size="1" />
-<Data ElementName="elemental_percent" Type="int16" Size="1" />
-<Data ElementName="noxious_percent" Type="int16" Size="1" />
-<Data ElementName="arcane_percent" Type="int16" Size="1" />
-<Data ElementName="unknown1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill1" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill2" Type="int16" Size="1" />
-<Data ElementName="mitigation_skill3" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="9" />
-<Data ElementName="exp_yellow" Type="int16" Size="1" />
-<Data ElementName="exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_yellow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_blue" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="6" />
-<Data ElementName="adventure_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="xp_yellow_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="xp_blue_vitality_bar" Type="int16" Size="1" />
-<Data ElementName="tradeskill_exp_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int8" Size="2" />
-<Data ElementName="unknown15a" Type="int16" Size="9" />
-<Data ElementName="unknown15b" Type="int32" Size="11" />
-<Data ElementName="unknown15c" Type="int8" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="weight" Type="int32" Size="1" />
-<Data ElementName="max_weight" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="10" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="2" />
-<Data ElementName="unknown17b" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="unknown18" Type="int16" Size="4" />
-<Data ElementName="unknown19" Type="int32" Size="14" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="243" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown20a" Type="int16" Size="1" />
-<Data ElementName="unknown20b" Type="int32" Size="150" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="float" Size="5" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="1" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="146" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="40" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="1096" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_cur" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />  <!-- http://forums.station.sony.com/eq2old/posts/list.m?&topic_id=472979 -->
-<Data ElementName="avoidance_base" Type="int16" Size="1" /> <!-- No need to send just leave as zero -->
-<Data ElementName="avoidance" Type="int16" Size="1" />  <!-- Client auto calcs -->
-<Data ElementName="unknown_1096_1_MJ" Type="int16" Size="1" />
-<Data ElementName="base_avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_2_MJ" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_3_MJ" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_4_MJ" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_5_MJ" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_6_MJ" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_7_MJ" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_8_MJ" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_9_MJ" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_10_MJ" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_11_MJ" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int32" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_max" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_12_MJ" Type="int8" Size="4" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_13_MJ" Type="int8" Size="20" />
-<Data ElementName="unknown_1096_14_MJ" Type="int8" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_15_MJ" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="unknown_1096_16_MJ" Type="int8" Size="3" />
-<Data ElementName="unknown_1096_17_MJ" Type="int8" Size="2" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="unknown_1096_18_MJ" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown_1096_19a_MJ" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_19b_MJ" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_19c_MJ" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_19d_MJ" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_20_MJ" Type="float" Size="71" />
-<Data ElementName="unknown_1096_21_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1096_22_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1096_23_MJ" Type="float" Size="4" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="unknown_1096_24_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1096_25_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1096_26_MJ" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown_1096_27_MJ" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown_1096_28_MJ" Type="float" Size="2" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown_1096_29_MJ" Type="float" Size="8" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" />
-<Data ElementName="unknown_1096_30_MJ" Type="float" Size="3" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown_1096_31_MJ" Type="float" Size="2" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown_1096_32_MJ" Type="float" Size="2" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown_1096_33_MJ" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown_1096_34_MJ" Type="float" Size="14" />
-<Data ElementName="strikethrough" Type="float" Size="1" />
-<Data ElementName="unknown_1096_35_MJ" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown_1096_36_MJ" Type="float" Size="4" />
-<Data ElementName="critical_mit" Type="float" Size="1" />
-<Data ElementName="unknown_1096_37_MJ" Type="float" Size="5" />
-<Data ElementName="toughness_resist_crit_pvp" Type="float" Size="1" />
-<Data ElementName="unknown_1096_38_MJ" Type="float" Size="1" />
-<Data ElementName="durability_mod" Type="float" Size="1" />
-<Data ElementName="durability_add" Type="float" Size="1" />
-<Data ElementName="progress_mod" Type="float" Size="1" />
-<Data ElementName="progress_add" Type="float" Size="1" />
-<Data ElementName="success_mod" Type="float" Size="1" />
-<Data ElementName="crit_success_mod" Type="float" Size="1" />
-<Data ElementName="unknown_1096_39_MJ" Type="float" Size="87" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown_1096_40_MJ" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_41_MJ" Type="int32" Size="168" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown_1096_42_MJ" Type="int8" Size="9" />
-<Data ElementName="pet_health_pct" Type="float" Size="1" />
-<Data ElementName="pet_power_pct" Type="float" Size="1" />
-<Data ElementName="unknown_1096_43_MJ" Type="int8" Size="1" />
-<Data ElementName="pet_movement" Type="int8" Size="1" />
-<Data ElementName="pet_behavior" Type="int8" Size="1" />  
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_44_MJ" Type="int8" Size="1" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown_1096_45_MJ" Type="int8" Size="151" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown_1096_46_MJ" Type="int8" Size="53" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="1144" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="1144unknownA" Type="int32" Size="6" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="1144unknownB" Type="int32" Size="6" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="1144unknownC" Type="int32" Size="6" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="mitigation3" Type="int32" Size="1" />
-<Data ElementName="mitigation3_base" Type="int32" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="2" />
-<Data ElementName="mitigation" Type="int16" Size="1" />
-<Data ElementName="mitigation_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="unknown10b" Type="int16" Size="2" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10c" Type="int16" Size="3" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10d" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown10e" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown10f" Type="int16" Size="3" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation2_cur" Type="int32" Size="1" />
-<Data ElementName="elemental_defense" Type="int32" Size="1" />
-<Data ElementName="noxious_defense" Type="int32" Size="1" />
-<Data ElementName="arcane_defense" Type="int32" Size="1" />
-<Data ElementName="mitigation_percent" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown13b" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="unknown13c" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown13d" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="unknown13e" Type="int16" Size="2" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="2" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int8" Size="4" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="unknown14a" Type="int8" Size="4" />
-<Data ElementName="unknown14b" Type="int8" Size="4" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="unknown14c" Type="int8" Size="2" />
-<Data ElementName="adv_xp_to_aa_xp" Type="int16" Size="1" />
-<Data ElementName="unknown14d" Type="int8" Size="6" />
-<Data ElementName="unknown15" Type="int8" Size="4" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown15b" Type="int8" Size="20" />
-<Data ElementName="unknown15c" Type="int8" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown16" Type="int32" Size="5" />
-<Data ElementName="1144unknownD" Type="int8" Size="325" />
-<!-- Spell effects\detrimental effects is in the right spot-->
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="unknown17" Type="int16" Size="4" />
-<Data ElementName="unknown17b" Type="int8" Size="2" />
-<Data ElementName="1144unknownE" Type="int8" Size="12" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="unknown18" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown19" Type="int32" Size="4" />
-<Data ElementName="1144unknownF" Type="int32" Size="16" />
-<Data ElementName="unknown19a" Type="float" Size="5" />
-<!-- flags and flags2 is in the right spot -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown20" Type="int32" Size="238" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown20a" Type="int16" Size="1" />
-<Data ElementName="unknown20d" Type="int32" Size="168" />
-<Data ElementName="1144unknownG" Type="int8" Size="1874" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown21" Type="int8" Size="9" />
-<Data ElementName="pet_health_pct" Type="float" Size="1" />
-<Data ElementName="pet_power_pct" Type="float" Size="1" />
-<Data ElementName="unknown21b" Type="int8" Size="1" />
-<Data ElementName="pet_movement" Type="int8" Size="1" />
-<Data ElementName="pet_behavior" Type="int8" Size="1" />
-<Data ElementName="unknown21c" Type="int8" Size="8" />
-<Data ElementName="merc_id" Type="int32" Size="32" />
-<Data ElementName="merc_name" Type="char" Size="1" />
-<!-- all merc values below are just best guess based off of pets, byte size is correct though-->
-<Data ElementName="merc_unknown21" Type="int8" Size="9" />
-<Data ElementName="merc_health_pct" Type="float" Size="1" />
-<Data ElementName="merc_power_pct" Type="float" Size="1" />
-<Data ElementName="merc_unknown21b" Type="int8" Size="1" />
-<Data ElementName="merc_movement" Type="int8" Size="1" />
-<Data ElementName="merc_behavior" Type="int8" Size="1" />
-<Data ElementName="group_leader_id" Type="int32" Size="1" />
-<Data ElementName="merc_unknown21c" Type="int8" Size="4" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="5" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown23" Type="int8" Size="151" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown24" Type="int8" Size="49" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="1193" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="unknown_1193_1_MJ" Type="int8" Size="24" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown_1_4a_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1_4b_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1193_2_MJ" Type="float" Size="1" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<!-- <Data ElementName="mitigation_cur" Type="int16" Size="1" /> replaced unknown_1096_6_MJ below-->
-<!-- <Data ElementName="mitigation_base" Type="int16" Size="1" /> replaced unknown_1096_7_MJ below-->
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" /> <!-- Added around 1193 -->
-<Data ElementName="lethality_pct" Type="float" Size="1" /> <!-- Added around 1193 -->
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" /> <!-- ______________________confirm me___________ -->
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_1_MJ" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" /> <!-- ______________________confirm me___________ -->
-<Data ElementName="parry" Type="int16" Size="1" /> <!-- ______________________confirm me___________ -->
-<Data ElementName="parry2" Type="int16" Size="1" /> <!-- ______________________confirm me___________ -->
-<Data ElementName="unknown_1096_3_MJ" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_4_MJ" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_5_MJ" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<!--<Data ElementName="unknown_1096_6_MJ" Type="int32" Size="1" /> REMOVED-->
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<!--<Data ElementName="unknown_1096_7_MJ" Type="int32" Size="1" /> REMOVED-->
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_8_MJ" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_9_MJ" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown_1096_10_MJ" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_11_MJ" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown_1193_3_MJ" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<!--<Data ElementName="recruit_friend" Type="int16" Size="1" />  removed 1193 -->
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown_1193_4_MJ" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown_1193_5_MJ" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_max" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown_1096_12_MJ" Type="int8" Size="4" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_13_MJ" Type="int8" Size="20" />
-<Data ElementName="unknown_1096_14_MJ" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unknown_1193_6_MJ" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unknown_1193_7_MJ" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unknown_1193_8_MJ" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unknown_1193_9_MJ" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unknown_1193_10_MJ" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unknown_1193_11_MJ" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unknown_1193_12_MJ" Type="int16" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unknown_1193_13_MJ" Type="int16" Size="1" /> <!-- Added 1193 -->
-<!-- coins are in the correct spot -->
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_15_MJ" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" /> <!-- Added 1193 -->
-<!-- combined the unknowns here into 1 large one -->
-<Data ElementName="unknown_1193_14_MJ" Type="int8" Size="132" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<!--<Data ElementName="unknown_1096_16_MJ" Type="int8" Size="3" /> Removed 1193-->
-<!--<Data ElementName="unknown_1096_17_MJ" Type="int8" Size="2" /> Removed 1193-->
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<!-- in the right spot (correct byte count above it) -->
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" /> <!-- Added 1193 -->
-<Data ElementName="unknown_1096_18_MJ" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown_1096_19a_MJ" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_19b_MJ" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_19c_MJ" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_19d_MJ" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown_1144_6_MJ" Type="float" Size="4" /><!-- Added 1193 -->
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<!--<Data ElementName="unknown_1096_20_MJ" Type="float" Size="71" /> restruct -->
-<!--<Data ElementName="unknown_1096_21_MJ" Type="float" Size="1" />restruct -->
-<!--<Data ElementName="unknown_1096_22_MJ" Type="float" Size="1" />restruct -->
-<!--<Data ElementName="unknown_1096_23_MJ" Type="float" Size="4" />restruct -->
-<Data ElementName="unknown_1193_15_MJ" Type="int32" Size="12" />
-<Data ElementName="unknown_1193_16_MJ" Type="int32" Size="69" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="spell_weapon_haste" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="unknown_1096_24_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1096_25_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1096_26_MJ" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown_1096_27_MJ" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown_1096_28_MJ" Type="float" Size="2" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="spell_weapon_dps" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="unknown_1096_29_MJ" Type="float" Size="8" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="spell_weapon_ae" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="unknown_1193_17_MJ" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="spell_weapon_multi" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="unknown_1193_18_MJ" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="spell_multi_attack" Type="float" Size="1" />
-<!--<Data ElementName="unknown_1096_30_MJ" Type="float" Size="3" /> Removed -->
-<Data ElementName="pvp_spell_multi_attack" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="flurry" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="spell_weapon_flurry" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="unknown_1193_19_MJ" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="bountiful_harvest" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown_1096_31_MJ" Type="float" Size="2" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown_1096_32_MJ" Type="float" Size="2" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown25v" Type="float" Size="1" /><!-- Added 1193 -->
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown_1096_33_MJ" Type="float" Size="1" />
-<Data ElementName="unknown_1193_20_MJ" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown_1096_34_MJ" Type="float" Size="14" />
-<Data ElementName="strikethrough" Type="float" Size="1" />	
-<Data ElementName="unknown_1096_35_MJ" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown_1096_36_MJ" Type="float" Size="4" />
-<Data ElementName="critical_mit" Type="float" Size="1" />
-<Data ElementName="unknown_1096_37_MJ" Type="float" Size="5" />
-<Data ElementName="toughness_resist_crit_pvp" Type="float" Size="1" />
-<Data ElementName="unknown_1096_38_MJ" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type="float" Size="1" />
-<Data ElementName="unknown_1193_21_MJ" Type ="float" Size="108" />
-<Data ElementName="durability_mod" Type="float" Size="1" />
-<Data ElementName="durability_add" Type="float" Size="1" />
-<Data ElementName="progress_mod" Type="float" Size="1" />
-<Data ElementName="progress_add" Type="float" Size="1" />
-<Data ElementName="success_mod" Type="float" Size="1" />
-<Data ElementName="crit_success_mod" Type="float" Size="1" />
-<!--<Data ElementName="unknown_1096_39_MJ" Type="float" Size="87" />  Removed 1193 -->
-<Data ElementName="unknown_1193_22_MJ" Type ="float" Size="1" />
-<Data ElementName="rare_harvest_chance" Type="float" Size="1" />
-<Data ElementName="max_crafting" Type="float" Size="1" />
-<Data ElementName="component_refund" Type="float" Size="1" />
-<Data ElementName="unknown_1193_23_MJ" Type ="float" Size="1" />
-<Data ElementName="ex_durability_mod" Type="float" Size="1" />
-<Data ElementName="ex_durability_add" Type="float" Size="1" />
-<Data ElementName="ex_crit_success_mod" Type="float" Size="1" />
-<Data ElementName="ex_crit_failure_mod" Type="float" Size="1" />
-<Data ElementName="ex_progress_mod" Type="float" Size="1" />
-<Data ElementName="ex_progress_add" Type="float" Size="1" />
-<Data ElementName="ex_success_mod" Type="float" Size="1" />
-<Data ElementName="unknown_1193_24_MJ" Type="float" Size="112" />
-<Data ElementName="unknown_1193_25_MJ" Type="int8" Size="1" />
-<Data ElementName="vision" Type="int8" Size="1" />
-<Data ElementName="unknown_1193_26_MJ" Type="int8" Size="18" />
-<!-- Groups are in the correct spot now -->
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown_1096_40_MJ" Type="int16" Size="1" />
-<!--<Data ElementName="unknown_1096_41_MJ" Type="int32" Size="168" /> Removed 1193 -->
-<Data ElementName="unknown_1193_27_MJ" Type="int8" Size="1287" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown_1096_42_MJ" Type="int8" Size="9" />
-<Data ElementName="pet_health_pct" Type="float" Size="1" />
-<Data ElementName="pet_power_pct" Type="float" Size="1" />
-<Data ElementName="unknown_1096_43_MJ" Type="int8" Size="1" />
-<Data ElementName="pet_movement" Type="int8" Size="1" />
-<Data ElementName="pet_behavior" Type="int8" Size="1" />
-<Data ElementName="unknown_1193_28_MJ" Type="int8" Size="8" />
-<Data ElementName="merc_id" Type="int32" Size="32" />
-<Data ElementName="merc_name" Type="char" Size="1" />
-<Data ElementName="unknown_1193_29_MJ" Type="int8" Size="9" />
-<Data ElementName="merc_health_pct" Type="float" Size="1" />
-<Data ElementName="merc_power_pct" Type="float" Size="1" />
-<Data ElementName="unknown_1193_30_MJ" Type="int8" Size="1" />
-<Data ElementName="merc_movement" Type="int8" Size="1" />
-<Data ElementName="merc_behavior" Type="int8" Size="1" />
-<Data ElementName="group_leader_id" Type="int32" Size="1" />
-<Data ElementName="unknown_1193_31_MJ" Type="int8" Size="4" />
-<!-- The below are all in the correct spot now -->
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown_1096_44_MJ" Type="int8" Size="1" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown_1096_45_MJ" Type="int8" Size="151" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown_1096_46_MJ" Type="int8" Size="50" /> <!-- was size 53 now size 50-->
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="57032" OpcodeName="OP_UpdateCharacterSheetMsg">
-    <Data ElementName="character_name" Type="char" Size="40" />
-    <Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-    <Data ElementName="race" Type="int8" Size="1" />
-    <Data ElementName="gender" Type="int8" Size="1" />
-    <Data ElementName="exiled" Type="int8" Size="1" />
-    <Data ElementName="class1" Type="int32" Size="1" />
-    <Data ElementName="class2" Type="int32" Size="1" />
-    <Data ElementName="class3" Type="int32" Size="1" />
-    <Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-    <Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-    <Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-    <Data ElementName="level" Type="int16" Size="1" />
-    <Data ElementName="effective_level" Type="int16" Size="1" />
-    <Data ElementName="tradeskill_level" Type="int16" Size="1" />
-    <Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-    <Data ElementName="account_age_base" Type="int16" Size="1" />
-    <Data ElementName="account_age_bonus" Type="int16" Size="1" />
-    <Data ElementName="deity" Type="char" Size="32" />
-    <Data ElementName="last_name" Type="char" Size="20" />
-    <Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-    <Data ElementName="character_name2" Type="char" Size="40" />
-    <Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-    <Data ElementName="character_name3" Type="char" Size="40" />
-    <Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-    <Data ElementName="current_hp" Type="int32" Size="1" />
-    <Data ElementName="max_hp" Type="int32" Size="1" />
-    <Data ElementName="base_hp" Type="int32" Size="1" />
-    <Data ElementName="current_power" Type="int32" Size="1" />
-    <Data ElementName="max_power" Type="int32" Size="1" />
-    <Data ElementName="base_power" Type="int32" Size="1" />
-    <Data ElementName="conc_used" Type="int8" Size="1" />
-    <Data ElementName="conc_max" Type="int8" Size="1" />
-	<Data ElementName="unknown7" Type="int8" Size="24" />
-    <Data ElementName="hp_regen" Type="int32" Size="1" />
-    <Data ElementName="power_regen" Type="int32" Size="1" />
-    <Data ElementName="unknown9" Type="float" Size="3" />
-    <Data ElementName="stat_bonus_health" Type="float" Size="1" />
-	<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-    <Data ElementName="bonus_health" Type="int32" Size="1" />
-    <Data ElementName="bonus_power" Type="int32" Size="1" />
-    <Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-    <Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-    <Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-    <Data ElementName="toughness" Type="int16" Size="1" />
-    <Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-    <Data ElementName="lethality" Type="int16" Size="1" />
-	<Data ElementName="lethality_pct" Type="float" Size="1" />
-	<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-	<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-    <Data ElementName="avoidance" Type="int16" Size="1" />
-    <Data ElementName="unknown9a" Type="int16" Size="1" />
-    <Data ElementName="avoidance_base" Type="int16" Size="1" />
-    <Data ElementName="parry" Type="int16" Size="1" />
-    <Data ElementName="parry2" Type="int16" Size="1" />
-    <Data ElementName="unknown9b" Type="int16" Size="1" />
-	<Data ElementName="block" Type="int16" Size="1" />
-	<Data ElementName="unknown9c" Type="int16" Size="1" />
-	<Data ElementName="uncontested_block" Type="int16" Size="1" />
-	<Data ElementName="unknown9d" Type="int16" Size="1" />
-    <Data ElementName="str" Type="int16" Size="1" />
-    <Data ElementName="sta" Type="int16" Size="1" />
-    <Data ElementName="agi" Type="int16" Size="1" />
-    <Data ElementName="wis" Type="int16" Size="1" />
-    <Data ElementName="int" Type="int16" Size="1" />
-    <Data ElementName="str_base" Type="int16" Size="1" />
-    <Data ElementName="sta_base" Type="int16" Size="1" />
-    <Data ElementName="agi_base" Type="int16" Size="1" />
-    <Data ElementName="wis_base" Type="int16" Size="1" />
-    <Data ElementName="int_base" Type="int16" Size="1" />
-    <Data ElementName="mitigation_cur" Type="int32" Size="1" />
-    <Data ElementName="elemental" Type="int32" Size="1" />
-    <Data ElementName="noxious" Type="int32" Size="1" />
-    <Data ElementName="arcane" Type="int32" Size="1" />
-	<Data ElementName="mitigation_base" Type="int32" Size="1" />
-    <Data ElementName="elemental_base" Type="int32" Size="1" />
-    <Data ElementName="noxious_base" Type="int32" Size="1" />
-    <Data ElementName="arcane_base" Type="int32" Size="1" />
-    <Data ElementName="unknown9e" Type="int16" Size="1" />
-    <Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-    <Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-    <Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-    <Data ElementName="unknown9f" Type="int16" Size="1" />
-    <Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-    <Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-    <Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-    <Data ElementName="unknown9g" Type="int16" Size="1" />
-    <Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-    <Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-    <Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-    <Data ElementName="unknown9h" Type="int16" Size="1" />
-    <Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-	<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-	<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-    <Data ElementName="current_adv_xp" Type="float" Size="1" />
-    <Data ElementName="needed_adv_xp" Type="float" Size="1" />
-    <Data ElementName="debt_adv_xp" Type="float" Size="1" />
-    <Data ElementName="current_trade_xp" Type="float" Size="1" />
-    <Data ElementName="needed_trade_xp" Type="float" Size="1" />
-    <Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-    <Data ElementName="unknown9i" Type="int16" Size="6" />
-    <Data ElementName="server_bonus" Type="int16" Size="1" />
-    <Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-    <Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-    <Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-    <Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-    <Data ElementName="unknown9o" Type="int16" Size="1" />
-	<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-	<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-	<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-	<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-    <Data ElementName="unknown9p" Type="int8" Size="1" />
-	<Data ElementName="assigned_aa" Type="int16" Size="1" />
-    <Data ElementName="max_aa" Type="int16" Size="1" />
-    <Data ElementName="unassigned_aa" Type="int16" Size="1" />
-    <Data ElementName="aa_green_bar" Type="int16" Size="1" />
-    <Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-    <Data ElementName="unknown9q" Type="int16" Size="1" />
-	<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-    <Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-    <Data ElementName="unknown14d" Type="int8" Size="2" />
-    <Data ElementName="unknown15" Type="int8" Size="2" />
-    <Data ElementName="items_found" Type="int32" Size="1" />
-    <Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-    <Data ElementName="quests_completed" Type="int32" Size="1" />
-    <Data ElementName="exploration_events" Type="int32" Size="1" />
-    <Data ElementName="completed_collections" Type="int32" Size="1" />
-	<Data ElementName="CoEunknown2" Type="int16" Size="10" />
-	<Data ElementName="CoEunknown3" Type="int8" Size="1" />
-    <Data ElementName="total_prestige_points" Type="int16" Size="1" />
-    <Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-    <Data ElementName="unknown15a" Type="int16" Size="1" />
-	<Data ElementName="unknown15b" Type="int16" Size="1" />
-	<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-	<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-	<Data ElementName="unknown15c" Type="int16" Size="1" />
-	<Data ElementName="unknown15d" Type="int16" Size="1" />
-	<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-	<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-	<Data ElementName="unknown15e" Type="int16" Size="1" />
-	<Data ElementName="unknown15f" Type="int16" Size="1" />
-	<Data ElementName="unknown15g" Type="int16" Size="1" />
-	<Data ElementName="unknown15h" Type="int16" Size="1" />
-    <!-- coins are in the correct spot -->
-    <Data ElementName="coins_copper" Type="int32" Size="1" />
-    <Data ElementName="coins_silver" Type="int32" Size="1" />
-    <Data ElementName="coins_gold" Type="int32" Size="1" />
-    <Data ElementName="coins_plat" Type="int32" Size="1" />
-    <Data ElementName="unknown16" Type="int32" Size="5" />
-    <Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-    <Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-	<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-    <!-- combined the unknowns here into 1 large one -->
-    <Data ElementName="CoEunknown3" Type="int8" Size="132" />
-	<Data ElementName="trauma_count" Type="int8" Size="1" />
-	<Data ElementName="arcane_count" Type="int8" Size="1" />
-	<Data ElementName="noxious_count" Type="int8" Size="1" />
-	<Data ElementName="elemental_count" Type="int8" Size="1" />
-	<Data ElementName="curse_count" Type="int8" Size="1" />
-    <Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-    <!-- in the right spot (correct byte count above it) -->
-    <Data ElementName="breath" Type="float" Size="1" />
-    <Data ElementName="breathe_underwater" Type="int8" Size="1" />
-    <Data ElementName="unknown18" Type="float" Size="1" />
-    <Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-    <Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-    <Data ElementName="melee_pri_delay" Type="float" Size="1" />
-    <Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-    <Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-    <Data ElementName="melee_sec_delay" Type="float" Size="1" />
-    <Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-    <Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-    <Data ElementName="ranged_delay" Type="float" Size="1" />
-    <Data ElementName="unknown19" Type="int32" Size="4" />
-	<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-	<Data ElementName="1144unknownF" Type="float" Size="4" />
-	<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-	<Data ElementName="base_melee_crit" Type="float" Size="1" />
-	<Data ElementName="base_spell_crit" Type="float" Size="1" />
-	<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-	<Data ElementName="base_heal_crit" Type="float" Size="1" />
-    <Data ElementName="flags" Type="int32" Size="1" />
-    <Data ElementName="flags2" Type="int32" Size="1" />
-	<Data ElementName="1144unknownF3" Type="int32" Size="12" />
-	<Data ElementName="unknown29c" Type="int32" Size="69" />
-	<Data ElementName="haste" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_haste" Type="float" Size="1" />
-	<Data ElementName="unknown25a" Type="float" Size="3" />
-	<Data ElementName="drunk" Type="float" Size="1" />
-	<Data ElementName="unknown25d" Type="float" Size="1" />
-	<Data ElementName="hate_mod" Type="float" Size="1" />
-	<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-	<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-	<Data ElementName="unknown25e" Type="float" Size="2" />
-	<Data ElementName="dps" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_dps" Type="float" Size="1" />
-	<Data ElementName="unknown25g" Type="float" Size="8" />
-	<Data ElementName="melee_ae" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_ae" Type="float" Size="1" />
-	<Data ElementName="multi_attack" Type="float" Size="1" />
-	<Data ElementName="unknown25o" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_multi" Type="float" Size="1" />
-	<Data ElementName="unknown25p" Type="float" Size="1" />
-	<Data ElementName="spell_multi_attack" Type="float" Size="1" />
-	<Data ElementName="pvp_spell_multi_attack" Type="float" Size="1" />
-	<Data ElementName="flurry" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_flurry" Type="float" Size="1" />
-	<Data ElementName="unknown25q" Type="float" Size="1" />
-	<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-	<Data ElementName="block_chance" Type="float" Size="1" />
-	<Data ElementName="unknown25r" Type="float" Size="2" />
-	<Data ElementName="crit_chance" Type="float" Size="1" />
-	<Data ElementName="unknown25t" Type="float" Size="2" />
-	<Data ElementName="crit_bonus" Type="float" Size="1" />
-	<Data ElementName="unknown25v" Type="float" Size="1" />
-	<Data ElementName="potency" Type="float" Size="1" />
-	<Data ElementName="unknown25w" Type="float" Size="2" />
-	<Data ElementName="reuse_speed" Type="float" Size="1" />
-	<Data ElementName="recovery_speed" Type="float" Size="1" />
-	<Data ElementName="casting_speed" Type="float" Size="1" />
-	<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-	<Data ElementName="unknown25y" Type="float" Size="14" />
-	<Data ElementName="strikethrough" Type="float" Size="1" />	
-	<Data ElementName="unknown25z" Type="float" Size="1" />
-	<Data ElementName="accuracy" Type="float" Size="1" />
-	<Data ElementName="unknown26a" Type="float" Size="12" />
-	<Data ElementName="pvp_crit_mit" Type="float" Size="1" />
-    <Data ElementName="unknown26" Type ="float" Size="108" />
-    <Data ElementName="durability_mod" Type="float" Size="1" />
-    <Data ElementName="durability_add" Type="float" Size="1" />
-    <Data ElementName="progress_mod" Type="float" Size="1" />
-    <Data ElementName="progress_add" Type="float" Size="1" />
-    <Data ElementName="success_mod" Type="float" Size="1" />
-    <Data ElementName="crit_success_mod" Type="float" Size="1" />
-    <Data ElementName="unknown26a" Type ="float" Size="1" />
-    <Data ElementName="rare_harvest_chance" Type="float" Size="1" />
-    <Data ElementName="max_crafting" Type="float" Size="1" />
-    <Data ElementName="component_refund" Type="float" Size="1" />
-    <Data ElementName="unknown26b" Type ="float" Size="1" />
-    <Data ElementName="ex_durability_mod" Type="float" Size="1" />
-    <Data ElementName="ex_durability_add" Type="float" Size="1" />
-    <Data ElementName="ex_crit_success_mod" Type="float" Size="1" />
-    <Data ElementName="ex_crit_failure_mod" Type="float" Size="1" />
-    <Data ElementName="ex_progress_mod" Type="float" Size="1" />
-    <Data ElementName="ex_progress_add" Type="float" Size="1" />
-    <Data ElementName="ex_success_mod" Type="float" Size="1" />
-  <Data ElementName="unknown26c" Type="float" Size="112" />
-    <Data ElementName="unknown26d" Type="int8" Size="1" />
-    <Data ElementName="vision" Type="int8" Size="1" />
-    <Data ElementName="unknown26dd" Type="int8" Size="18" />
-  <!-- Groups are in the correct spot now -->
-  <Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-  <Data ElementName="unknown20a" Type="int16" Size="1" />
-  <Data ElementName="unknown20d" Type="int8" Size="1287" />
-  <Data ElementName="pet_id" Type="int32" Size="1" />
-  <Data ElementName="pet_name" Type="char" Size="32" />
-  <Data ElementName="unknown21" Type="int8" Size="9" />
-  <Data ElementName="pet_health_pct" Type="float" Size="1" />
-  <Data ElementName="pet_power_pct" Type="float" Size="1" />
-  <Data ElementName="unknown21b" Type="int8" Size="1" />
-  <Data ElementName="pet_movement" Type="int8" Size="1" />
-  <Data ElementName="pet_behavior" Type="int8" Size="1" />
-  <Data ElementName="unknown21c" Type="int8" Size="8" />
-  <Data ElementName="merc_id" Type="int32" Size="32" />
-  <Data ElementName="merc_name" Type="char" Size="1" />
-  <Data ElementName="merc_unknown21" Type="int8" Size="9" />
-  <Data ElementName="merc_health_pct" Type="float" Size="1" />
-  <Data ElementName="merc_power_pct" Type="float" Size="1" />
-  <Data ElementName="merc_unknown21b" Type="int8" Size="1" />
-  <Data ElementName="merc_movement" Type="int8" Size="1" />
-  <Data ElementName="merc_behavior" Type="int8" Size="1" />
-  <Data ElementName="group_leader_id" Type="int32" Size="1" />
-  <Data ElementName="merc_unknown21c" Type="int8" Size="4" />
-  <!-- The below are all in the correct spot now -->
-  <Data ElementName="rain" Type="float" Size="1" />
-  <Data ElementName="rain2" Type="float" Size="1" />
-  <Data ElementName="status_points" Type="int32" Size="1" />
-  <Data ElementName="guild_status" Type="int32" Size="1" />
-  <Data ElementName="unknown22" Type="int8" Size="1" />
-  <Data ElementName="house_zone" Type="char" Size="48" />
-  <Data ElementName="unknown23" Type="int8" Size="151" />
-  <Data ElementName="bind_zone" Type="char" Size="32" />
-  <Data ElementName="unknown24" Type="int8" Size="50" />
-  </Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="57048" OpcodeName="OP_UpdateCharacterSheetMsg">
-   <Data ElementName="character_name" Type="char" Size="40" />
-    <Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-    <Data ElementName="race" Type="int8" Size="1" />
-    <Data ElementName="gender" Type="int8" Size="1" />
-    <Data ElementName="exiled" Type="int8" Size="1" />
-    <Data ElementName="class1" Type="int32" Size="1" />
-    <Data ElementName="class2" Type="int32" Size="1" />
-    <Data ElementName="class3" Type="int32" Size="1" />
-    <Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-    <Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-    <Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-    <Data ElementName="level" Type="int16" Size="1" />
-    <Data ElementName="effective_level" Type="int16" Size="1" />
-    <Data ElementName="tradeskill_level" Type="int16" Size="1" />
-    <Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-    <Data ElementName="account_age_base" Type="int16" Size="1" />
-    <Data ElementName="account_age_bonus" Type="int16" Size="1" />
-    <Data ElementName="deity" Type="char" Size="32" />
-    <Data ElementName="last_name" Type="char" Size="20" />
-    <Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-    <Data ElementName="character_name2" Type="char" Size="40" />
-    <Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-    <Data ElementName="character_name3" Type="char" Size="40" />
-    <Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-    <Data ElementName="current_hp" Type="int32" Size="1" />
-	<Data ElementName="current_hp2" Type="int32" Size="1" />
-    <Data ElementName="max_hp" Type="int32" Size="1" />
-	<Data ElementName="max_hp2" Type="int32" Size="1" />
-    <Data ElementName="base_hp" Type="int32" Size="1" />
-	<Data ElementName="base_hp2" Type="int32" Size="1" />
-    <Data ElementName="current_power" Type="int32" Size="1" />
-    <Data ElementName="max_power" Type="int32" Size="1" />
-    <Data ElementName="base_power" Type="int32" Size="1" />
-    <Data ElementName="conc_used" Type="int8" Size="1" />
-    <Data ElementName="conc_max" Type="int8" Size="1" />
-	<Data ElementName="unknown7" Type="int8" Size="24" />
-	<Data ElementName="unknown9" Type="float" Size="3" />
-    <Data ElementName="hp_regen" Type="int32" Size="1" />
-    <Data ElementName="power_regen" Type="int32" Size="1" />
-	<Data ElementName="unknown9aa" Type="int32" Size="2" />
-	<Data ElementName="unknown9bb" Type="float" Size="2" />
-    <Data ElementName="stat_bonus_health" Type="float" Size="1" />
-	<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-    <Data ElementName="bonus_health" Type="int32" Size="1" />
-	<Data ElementName="unknown8a" Type="int32" Size="1" />
-    <Data ElementName="bonus_power" Type="int32" Size="1" />
-    <Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-    <Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-    <Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-    <Data ElementName="toughness" Type="int16" Size="1" />
-    <Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-    <Data ElementName="lethality" Type="int16" Size="1" />
-	<Data ElementName="lethality_pct" Type="float" Size="1" />
-	<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-	<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-    <Data ElementName="avoidance" Type="int16" Size="1" />
-    <Data ElementName="unknown9a" Type="int16" Size="1" />
-    <Data ElementName="avoidance_base" Type="int16" Size="1" />
-    <Data ElementName="parry" Type="int16" Size="1" />
-    <Data ElementName="parry2" Type="int16" Size="1" />
-    <Data ElementName="unknown9b" Type="int16" Size="1" />
-	<Data ElementName="block" Type="int16" Size="1" />
-	<Data ElementName="unknown9c" Type="int16" Size="1" />
-	<Data ElementName="uncontested_block" Type="int16" Size="1" />
-	<Data ElementName="unknown9d" Type="int16" Size="1" />
-    <Data ElementName="str" Type="int16" Size="1" />
-    <Data ElementName="sta" Type="int16" Size="1" />
-    <Data ElementName="agi" Type="int16" Size="1" />
-    <Data ElementName="wis" Type="int16" Size="1" />
-    <Data ElementName="int" Type="int16" Size="1" />
-    <Data ElementName="str_base" Type="int16" Size="1" />
-    <Data ElementName="sta_base" Type="int16" Size="1" />
-    <Data ElementName="agi_base" Type="int16" Size="1" />
-    <Data ElementName="wis_base" Type="int16" Size="1" />
-    <Data ElementName="int_base" Type="int16" Size="1" />
-    <Data ElementName="mitigation_cur" Type="int32" Size="1" />
-    <Data ElementName="elemental" Type="int32" Size="1" />
-    <Data ElementName="noxious" Type="int32" Size="1" />
-    <Data ElementName="arcane" Type="int32" Size="1" />
-	<Data ElementName="mitigation_base" Type="int32" Size="1" />
-    <Data ElementName="elemental_base" Type="int32" Size="1" />
-    <Data ElementName="noxious_base" Type="int32" Size="1" />
-    <Data ElementName="arcane_base" Type="int32" Size="1" />
-    <Data ElementName="unknown9e" Type="int16" Size="1" />
-    <Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-    <Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-    <Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-    <Data ElementName="unknown9f" Type="int16" Size="1" />
-    <Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-    <Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-    <Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-    <Data ElementName="unknown9g" Type="int16" Size="1" />
-    <Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-    <Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-    <Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-    <Data ElementName="unknown9h" Type="int16" Size="1" />
-    <Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-	<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-	<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-    <Data ElementName="current_adv_xp" Type="float" Size="1" />
-    <Data ElementName="needed_adv_xp" Type="float" Size="1" />
-    <Data ElementName="debt_adv_xp" Type="float" Size="1" />
-    <Data ElementName="current_trade_xp" Type="float" Size="1" />
-    <Data ElementName="needed_trade_xp" Type="float" Size="1" />
-    <Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-    <Data ElementName="unknown9i" Type="int16" Size="6" />
-    <Data ElementName="server_bonus" Type="int16" Size="1" />
-    <Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-    <Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-    <Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-    <Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-    <Data ElementName="unknown9o" Type="int16" Size="1" />
-	<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-	<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-	<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-	<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-    <Data ElementName="unknown9p" Type="int8" Size="1" />
-	<Data ElementName="assigned_aa" Type="int16" Size="1" />
-    <Data ElementName="max_aa" Type="int16" Size="1" />
-    <Data ElementName="unassigned_aa" Type="int16" Size="1" />
-    <Data ElementName="aa_green_bar" Type="int16" Size="1" />
-    <Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-    <Data ElementName="unknown9q" Type="int16" Size="1" />
-	<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-    <Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-    <Data ElementName="unknown14d" Type="int8" Size="2" />
-    <Data ElementName="unknown15" Type="int8" Size="2" />
-    <Data ElementName="items_found" Type="int32" Size="1" />
-    <Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-    <Data ElementName="quests_completed" Type="int32" Size="1" />
-    <Data ElementName="exploration_events" Type="int32" Size="1" />
-    <Data ElementName="completed_collections" Type="int32" Size="1" />
-	<Data ElementName="CoEunknown2" Type="int16" Size="10" />
-	<Data ElementName="CoEunknown3" Type="int8" Size="1" />
-    <Data ElementName="total_prestige_points" Type="int16" Size="1" />
-    <Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-    <Data ElementName="unknown15a" Type="int16" Size="1" />
-	<Data ElementName="unknown15b" Type="int16" Size="1" />
-	<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-	<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-	<Data ElementName="unknown15c" Type="int16" Size="1" />
-	<Data ElementName="unknown15d" Type="int16" Size="1" />
-	<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-	<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-	<Data ElementName="unknown15e" Type="int16" Size="1" />
-	<Data ElementName="unknown15f" Type="int16" Size="1" />
-	<Data ElementName="unknown15g" Type="int16" Size="1" />
-	<Data ElementName="unknown15h" Type="int16" Size="1" />
-    <Data ElementName="coins_copper" Type="int32" Size="1" />
-    <Data ElementName="coins_silver" Type="int32" Size="1" />
-    <Data ElementName="coins_gold" Type="int32" Size="1" />
-    <Data ElementName="coins_plat" Type="int32" Size="1" />
-    <Data ElementName="unknown16" Type="int32" Size="5" />
-    <Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-    <Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-	<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-    <!-- combined the unknowns here into 1 large one -->
-    <Data ElementName="CoEunknown3" Type="int8" Size="132" />
-	<Data ElementName="trauma_count" Type="int8" Size="1" />
-	<Data ElementName="arcane_count" Type="int8" Size="1" />
-	<Data ElementName="noxious_count" Type="int8" Size="1" />
-	<Data ElementName="elemental_count" Type="int8" Size="1" />
-	<Data ElementName="curse_count" Type="int8" Size="1" />
-    <Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-    <!-- in the right spot (correct byte count above it) -->
-    <Data ElementName="breath" Type="float" Size="1" />
-    <Data ElementName="breathe_underwater" Type="int8" Size="1" />
-    <Data ElementName="unknown18" Type="float" Size="1" />
-    <Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-    <Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-    <Data ElementName="melee_pri_delay" Type="float" Size="1" />
-    <Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-    <Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-    <Data ElementName="melee_sec_delay" Type="float" Size="1" />
-    <Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-    <Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-    <Data ElementName="ranged_delay" Type="float" Size="1" />
-    <Data ElementName="unknown19" Type="int32" Size="4" />
-	<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-	<Data ElementName="1144unknownF" Type="float" Size="4" />
-	<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-	<Data ElementName="base_melee_crit" Type="float" Size="1" />
-	<Data ElementName="base_spell_crit" Type="float" Size="1" />
-	<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-	<Data ElementName="base_heal_crit" Type="float" Size="1" />
-    <Data ElementName="flags" Type="int32" Size="1" />
-    <Data ElementName="flags2" Type="int32" Size="1" />
-	<Data ElementName="1144unknownF3" Type="int32" Size="12" />
-	<Data ElementName="unknown29c" Type="int32" Size="69" />
-	<Data ElementName="haste" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_haste" Type="float" Size="1" />
-	<Data ElementName="unknown25a" Type="float" Size="3" />
-	<Data ElementName="drunk" Type="float" Size="1" />
-	<Data ElementName="unknown25d" Type="float" Size="1" />
-	<Data ElementName="hate_mod" Type="float" Size="1" />
-	<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-	<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-	<Data ElementName="unknown25e" Type="float" Size="2" />
-	<Data ElementName="dps" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_dps" Type="float" Size="1" />
-	<Data ElementName="unknown25g" Type="float" Size="8" />
-	<Data ElementName="melee_ae" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_ae" Type="float" Size="1" />
-	<Data ElementName="multi_attack" Type="float" Size="1" />
-	<Data ElementName="unknown25o" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_multi" Type="float" Size="1" />
-	<Data ElementName="unknown25p" Type="float" Size="1" />
-	<Data ElementName="spell_multi_attack" Type="float" Size="1" />
-	<Data ElementName="pvp_spell_multi_attack" Type="float" Size="1" />
-	<Data ElementName="flurry" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_flurry" Type="float" Size="1" />
-	<Data ElementName="unknown25q" Type="float" Size="1" />
-	<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-	<Data ElementName="block_chance" Type="float" Size="1" />
-	<Data ElementName="unknown25r" Type="float" Size="2" />
-	<Data ElementName="crit_chance" Type="float" Size="1" />
-	<Data ElementName="unknown25t" Type="float" Size="2" />
-	<Data ElementName="crit_bonus" Type="float" Size="1" />
-	<Data ElementName="unknown25v" Type="float" Size="1" />
-	<Data ElementName="potency" Type="float" Size="1" />
-	<Data ElementName="unknown25w" Type="float" Size="2" />
-	<Data ElementName="reuse_speed" Type="float" Size="1" />
-	<Data ElementName="recovery_speed" Type="float" Size="1" />
-	<Data ElementName="casting_speed" Type="float" Size="1" />
-	<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-	<Data ElementName="unknown25y" Type="float" Size="14" />
-	<Data ElementName="strikethrough" Type="float" Size="1" />	
-	<Data ElementName="unknown25z" Type="float" Size="1" />
-	<Data ElementName="accuracy" Type="float" Size="1" />
-	<Data ElementName="unknown26a" Type="float" Size="12" />
-	<Data ElementName="pvp_crit_mit" Type="float" Size="1" />
-    <Data ElementName="unknown26" Type ="float" Size="108" />
-    <Data ElementName="durability_mod" Type="float" Size="1" />
-    <Data ElementName="durability_add" Type="float" Size="1" />
-    <Data ElementName="progress_mod" Type="float" Size="1" />
-    <Data ElementName="progress_add" Type="float" Size="1" />
-    <Data ElementName="success_mod" Type="float" Size="1" />
-    <Data ElementName="crit_success_mod" Type="float" Size="1" />
-    <Data ElementName="unknown26a" Type ="float" Size="1" />
-    <Data ElementName="rare_harvest_chance" Type="float" Size="1" />
-    <Data ElementName="max_crafting" Type="float" Size="1" />
-    <Data ElementName="component_refund" Type="float" Size="1" />
-    <Data ElementName="unknown26b" Type ="float" Size="1" />
-    <Data ElementName="ex_durability_mod" Type="float" Size="1" />
-    <Data ElementName="ex_durability_add" Type="float" Size="1" />
-    <Data ElementName="ex_crit_success_mod" Type="float" Size="1" />
-    <Data ElementName="ex_crit_failure_mod" Type="float" Size="1" />
-    <Data ElementName="ex_progress_mod" Type="float" Size="1" />
-    <Data ElementName="ex_progress_add" Type="float" Size="1" />
-    <Data ElementName="ex_success_mod" Type="float" Size="1" />
-  <Data ElementName="unknown26c" Type="float" Size="125" />
-    <Data ElementName="unknown26d" Type="int8" Size="1" />
-    <Data ElementName="vision" Type="int8" Size="1" />
-    <Data ElementName="unknown26dd" Type="int8" Size="18" />
-  <!-- Groups are in the correct spot now -->
-  <Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-  <Data ElementName="unknown20a" Type="int16" Size="1" />
-  <Data ElementName="unknown20d" Type="int8" Size="1287" />
-  <Data ElementName="pet_id" Type="int32" Size="1" />
-  <Data ElementName="pet_name" Type="char" Size="32" />
-  <Data ElementName="unknown21" Type="int8" Size="9" />
-  <Data ElementName="pet_health_pct" Type="float" Size="1" />
-  <Data ElementName="pet_power_pct" Type="float" Size="1" />
-  <Data ElementName="unknown21b" Type="int8" Size="1" />
-  <Data ElementName="pet_movement" Type="int8" Size="1" />
-  <Data ElementName="pet_behavior" Type="int8" Size="1" />
-  <Data ElementName="unknown21c" Type="int8" Size="8" />
-  <Data ElementName="merc_id" Type="int32" Size="32" />
-  <Data ElementName="merc_name" Type="char" Size="1" />
-  <Data ElementName="merc_unknown21" Type="int8" Size="9" />
-  <Data ElementName="merc_health_pct" Type="float" Size="1" />
-  <Data ElementName="merc_power_pct" Type="float" Size="1" />
-  <Data ElementName="merc_unknown21b" Type="int8" Size="1" />
-  <Data ElementName="merc_movement" Type="int8" Size="1" />
-  <Data ElementName="merc_behavior" Type="int8" Size="1" />
-  <Data ElementName="group_leader_id" Type="int32" Size="1" />
-  <Data ElementName="merc_unknown21c" Type="int8" Size="4" />
-  <!-- The below are all in the correct spot now -->
-  <Data ElementName="rain" Type="float" Size="1" />
-  <Data ElementName="rain2" Type="float" Size="1" />
-  <Data ElementName="status_points" Type="int32" Size="1" />
-  <Data ElementName="guild_status" Type="int32" Size="1" />
-  <Data ElementName="unknown22" Type="int8" Size="1" />
-  <Data ElementName="house_zone" Type="char" Size="48" />
-  <Data ElementName="unknown23" Type="int8" Size="151" />
-  <Data ElementName="bind_zone" Type="char" Size="32" />
-  <Data ElementName="unknown24" Type="int8" Size="50" />
-  </Struct>
-  <Struct Name="WS_CharacterSheet" ClientVersion="57080" OpcodeName="OP_UpdateCharacterSheetMsg">
-   <Data ElementName="character_name" Type="char" Size="40" />
-    <Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-    <Data ElementName="race" Type="int8" Size="1" />
-    <Data ElementName="gender" Type="int8" Size="1" />
-    <Data ElementName="exiled" Type="int8" Size="1" />
-    <Data ElementName="class1" Type="int32" Size="1" />
-    <Data ElementName="class2" Type="int32" Size="1" />
-    <Data ElementName="class3" Type="int32" Size="1" />
-    <Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-    <Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-    <Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-    <Data ElementName="level" Type="int16" Size="1" />
-    <Data ElementName="effective_level" Type="int16" Size="1" />
-    <Data ElementName="tradeskill_level" Type="int16" Size="1" />
-    <Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-    <Data ElementName="account_age_base" Type="int16" Size="1" />
-    <Data ElementName="account_age_bonus" Type="int16" Size="1" />
-    <Data ElementName="deity" Type="char" Size="32" />
-    <Data ElementName="last_name" Type="char" Size="20" />
-    <Data ElementName="unknown_1_3_MJ" Type="int8" Size="1" />
-    <Data ElementName="character_name2" Type="char" Size="40" />
-    <Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-    <Data ElementName="character_name3" Type="char" Size="40" />
-    <Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-    <Data ElementName="current_hp" Type="int32" Size="1" />
-	<Data ElementName="current_hp2" Type="int32" Size="1" />
-    <Data ElementName="max_hp" Type="int32" Size="1" />
-	<Data ElementName="max_hp2" Type="int32" Size="1" />
-    <Data ElementName="base_hp" Type="int32" Size="1" />
-	<Data ElementName="base_hp2" Type="int32" Size="1" />
-    <Data ElementName="current_power" Type="int32" Size="1" />
-    <Data ElementName="max_power" Type="int32" Size="1" />
-    <Data ElementName="base_power" Type="int32" Size="1" />
-    <Data ElementName="conc_used" Type="int8" Size="1" />
-    <Data ElementName="conc_max" Type="int8" Size="1" />
-	<Data ElementName="unknown7" Type="int8" Size="24" />
-	<Data ElementName="unknown9" Type="float" Size="3" />
-    <Data ElementName="hp_regen" Type="int32" Size="1" />
-    <Data ElementName="power_regen" Type="int32" Size="1" />
-	<Data ElementName="unknown9aa" Type="int32" Size="2" />
-	<Data ElementName="unknown9bb" Type="float" Size="2" />
-    <Data ElementName="stat_bonus_health" Type="float" Size="1" />
-	<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-    <Data ElementName="bonus_health" Type="int32" Size="1" />
-	<Data ElementName="unknown8a" Type="int32" Size="1" />
-    <Data ElementName="bonus_power" Type="int32" Size="1" />
-    <Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-    <Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-    <Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-    <Data ElementName="toughness" Type="int16" Size="1" />
-    <Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-    <Data ElementName="lethality" Type="int16" Size="1" />
-	<Data ElementName="lethality_pct" Type="float" Size="1" />
-	<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-	<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-    <Data ElementName="avoidance" Type="int16" Size="1" />
-    <Data ElementName="unknown9a" Type="int16" Size="1" />
-    <Data ElementName="avoidance_base" Type="int16" Size="1" />
-    <Data ElementName="parry" Type="int16" Size="1" />
-    <Data ElementName="parry2" Type="int16" Size="1" />
-    <Data ElementName="unknown9b" Type="int16" Size="1" />
-	<Data ElementName="block" Type="int16" Size="1" />
-	<Data ElementName="unknown9c" Type="int16" Size="1" />
-	<Data ElementName="uncontested_block" Type="int16" Size="1" />
-	<Data ElementName="unknown9d" Type="int16" Size="1" />
-    <Data ElementName="str" Type="int16" Size="1" />
-    <Data ElementName="sta" Type="int16" Size="1" />
-    <Data ElementName="agi" Type="int16" Size="1" />
-    <Data ElementName="wis" Type="int16" Size="1" />
-    <Data ElementName="int" Type="int16" Size="1" />
-    <Data ElementName="str_base" Type="int16" Size="1" />
-    <Data ElementName="sta_base" Type="int16" Size="1" />
-    <Data ElementName="agi_base" Type="int16" Size="1" />
-    <Data ElementName="wis_base" Type="int16" Size="1" />
-    <Data ElementName="int_base" Type="int16" Size="1" />
-    <Data ElementName="mitigation_cur" Type="int32" Size="1" />
-    <Data ElementName="elemental" Type="int32" Size="1" />
-    <Data ElementName="noxious" Type="int32" Size="1" />
-    <Data ElementName="arcane" Type="int32" Size="1" />
-	<Data ElementName="mitigation_base" Type="int32" Size="1" />
-    <Data ElementName="elemental_base" Type="int32" Size="1" />
-    <Data ElementName="noxious_base" Type="int32" Size="1" />
-    <Data ElementName="arcane_base" Type="int32" Size="1" />
-    <Data ElementName="unknown9e" Type="int16" Size="1" />
-    <Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-    <Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-    <Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-    <Data ElementName="unknown9f" Type="int16" Size="1" />
-    <Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-    <Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-    <Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-    <Data ElementName="unknown9g" Type="int16" Size="1" />
-    <Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-    <Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-    <Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-    <Data ElementName="unknown9h" Type="int16" Size="1" />
-    <Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-	<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-	<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-    <Data ElementName="current_adv_xp" Type="float" Size="1" />
-    <Data ElementName="needed_adv_xp" Type="float" Size="1" />
-    <Data ElementName="debt_adv_xp" Type="float" Size="1" />
-    <Data ElementName="current_trade_xp" Type="float" Size="1" />
-    <Data ElementName="needed_trade_xp" Type="float" Size="1" />
-    <Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-    <Data ElementName="unknown9i" Type="int16" Size="6" />
-    <Data ElementName="server_bonus" Type="int16" Size="1" />
-    <Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-    <Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-    <Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-    <Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-    <Data ElementName="unknown9o" Type="int16" Size="1" />
-	<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-	<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-	<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-	<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-    <Data ElementName="unknown9p" Type="int8" Size="1" />
-	<Data ElementName="assigned_aa" Type="int16" Size="1" />
-    <Data ElementName="max_aa" Type="int16" Size="1" />
-    <Data ElementName="unassigned_aa" Type="int16" Size="1" />
-    <Data ElementName="aa_green_bar" Type="int16" Size="1" />
-    <Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-    <Data ElementName="unknown9q" Type="int16" Size="1" />
-	<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-    <Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-    <Data ElementName="unknown14d" Type="int8" Size="2" />
-    <Data ElementName="unknown15" Type="int8" Size="2" />
-    <Data ElementName="items_found" Type="int32" Size="1" />
-    <Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-    <Data ElementName="quests_completed" Type="int32" Size="1" />
-    <Data ElementName="exploration_events" Type="int32" Size="1" />
-    <Data ElementName="completed_collections" Type="int32" Size="1" />
-	<Data ElementName="CoEunknown2" Type="int16" Size="10" />
-	<Data ElementName="CoEunknown3" Type="int8" Size="1" />
-    <Data ElementName="total_prestige_points" Type="int16" Size="1" />
-    <Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-    <Data ElementName="unknown15a" Type="int16" Size="1" />
-	<Data ElementName="unknown15b" Type="int16" Size="1" />
-	<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-	<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-	<Data ElementName="unknown15c" Type="int16" Size="1" />
-	<Data ElementName="unknown15d" Type="int16" Size="1" />
-	<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-	<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-	<Data ElementName="unknown15e" Type="int16" Size="1" />
-	<Data ElementName="unknown15f" Type="int16" Size="1" />
-	<Data ElementName="unknown15g" Type="int16" Size="1" />
-	<Data ElementName="unknown15h" Type="int16" Size="1" />
-    <Data ElementName="coins_copper" Type="int32" Size="1" />
-    <Data ElementName="coins_silver" Type="int32" Size="1" />
-    <Data ElementName="coins_gold" Type="int32" Size="1" />
-    <Data ElementName="coins_plat" Type="int32" Size="1" />
-    <Data ElementName="unknown16" Type="int32" Size="5" />
-    <Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-    <Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-	<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-    <!-- combined the unknowns here into 1 large one -->
-    <Data ElementName="CoEunknown3" Type="int8" Size="132" />
-	<Data ElementName="trauma_count" Type="int8" Size="1" />
-	<Data ElementName="arcane_count" Type="int8" Size="1" />
-	<Data ElementName="noxious_count" Type="int8" Size="1" />
-	<Data ElementName="elemental_count" Type="int8" Size="1" />
-	<Data ElementName="curse_count" Type="int8" Size="1" />
-    <Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-    <!-- in the right spot (correct byte count above it) -->
-    <Data ElementName="breath" Type="float" Size="1" />
-    <Data ElementName="breathe_underwater" Type="int8" Size="1" />
-    <Data ElementName="unknown18" Type="float" Size="1" />
-    <Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-    <Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-    <Data ElementName="melee_pri_delay" Type="float" Size="1" />
-    <Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-    <Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-    <Data ElementName="melee_sec_delay" Type="float" Size="1" />
-    <Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-    <Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-    <Data ElementName="ranged_delay" Type="float" Size="1" />
-    <Data ElementName="unknown19" Type="int32" Size="4" />
-	<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-	<Data ElementName="1144unknownF" Type="float" Size="4" />
-	<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-	<Data ElementName="base_melee_crit" Type="float" Size="1" />
-	<Data ElementName="base_spell_crit" Type="float" Size="1" />
-	<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-	<Data ElementName="base_heal_crit" Type="float" Size="1" />
-    <Data ElementName="flags" Type="int32" Size="1" />
-    <Data ElementName="flags2" Type="int32" Size="1" />
-	<Data ElementName="1144unknownF3" Type="int32" Size="12" />
-	<Data ElementName="unknown29c" Type="int32" Size="69" />
-	<Data ElementName="haste" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_haste" Type="float" Size="1" />
-	<Data ElementName="unknown25a" Type="float" Size="3" />
-	<Data ElementName="drunk" Type="float" Size="1" />
-	<Data ElementName="unknown25d" Type="float" Size="1" />
-	<Data ElementName="hate_mod" Type="float" Size="1" />
-	<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-	<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-	<Data ElementName="unknown25e" Type="float" Size="2" />
-	<Data ElementName="dps" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_dps" Type="float" Size="1" />
-	<Data ElementName="unknown25g" Type="float" Size="8" />
-	<Data ElementName="melee_ae" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_ae" Type="float" Size="1" />
-	<Data ElementName="multi_attack" Type="float" Size="1" />
-	<Data ElementName="unknown25o" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_multi" Type="float" Size="1" />
-	<Data ElementName="unknown25p" Type="float" Size="1" />
-	<Data ElementName="spell_multi_attack" Type="float" Size="1" />
-	<Data ElementName="pvp_spell_multi_attack" Type="float" Size="1" />
-	<Data ElementName="flurry" Type="float" Size="1" />
-	<Data ElementName="spell_weapon_flurry" Type="float" Size="1" />
-	<Data ElementName="unknown25q" Type="float" Size="1" />
-	<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-	<Data ElementName="block_chance" Type="float" Size="1" />
-	<Data ElementName="unknown25r" Type="float" Size="2" />
-	<Data ElementName="crit_chance" Type="float" Size="1" />
-	<Data ElementName="unknown25t" Type="float" Size="2" />
-	<Data ElementName="crit_bonus" Type="float" Size="1" />
-	<Data ElementName="unknown25v" Type="float" Size="1" />
-	<Data ElementName="potency" Type="float" Size="1" />
-	<Data ElementName="unknown25w" Type="float" Size="2" />
-	<Data ElementName="reuse_speed" Type="float" Size="1" />
-	<Data ElementName="recovery_speed" Type="float" Size="1" />
-	<Data ElementName="casting_speed" Type="float" Size="1" />
-	<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-	<Data ElementName="unknown25y" Type="float" Size="14" />
-	<Data ElementName="strikethrough" Type="float" Size="1" />	
-	<Data ElementName="unknown25z" Type="float" Size="1" />
-	<Data ElementName="accuracy" Type="float" Size="1" />
-	<Data ElementName="unknown26a" Type="float" Size="12" />
-	<Data ElementName="pvp_crit_mit" Type="float" Size="1" />
-    <Data ElementName="unknown26" Type ="float" Size="108" />
-    <Data ElementName="durability_mod" Type="float" Size="1" />
-    <Data ElementName="durability_add" Type="float" Size="1" />
-    <Data ElementName="progress_mod" Type="float" Size="1" />
-    <Data ElementName="progress_add" Type="float" Size="1" />
-    <Data ElementName="success_mod" Type="float" Size="1" />
-    <Data ElementName="crit_success_mod" Type="float" Size="1" />
-    <Data ElementName="unknown26a" Type ="float" Size="1" />
-    <Data ElementName="rare_harvest_chance" Type="float" Size="1" />
-    <Data ElementName="max_crafting" Type="float" Size="1" />
-    <Data ElementName="component_refund" Type="float" Size="1" />
-    <Data ElementName="unknown26b" Type ="float" Size="1" />
-    <Data ElementName="ex_durability_mod" Type="float" Size="1" />
-    <Data ElementName="ex_durability_add" Type="float" Size="1" />
-    <Data ElementName="ex_crit_success_mod" Type="float" Size="1" />
-    <Data ElementName="ex_crit_failure_mod" Type="float" Size="1" />
-    <Data ElementName="ex_progress_mod" Type="float" Size="1" />
-    <Data ElementName="ex_progress_add" Type="float" Size="1" />
-    <Data ElementName="ex_success_mod" Type="float" Size="1" />
-  <Data ElementName="unknown26c" Type="float" Size="125" />
-    <Data ElementName="unknown26d" Type="int8" Size="1" />
-    <Data ElementName="vision" Type="int8" Size="1" />
-    <Data ElementName="unknown26dd" Type="int8" Size="18" />
-  <!-- Groups are in the correct spot now -->
-  <Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-  <Data ElementName="unknown20a" Type="int16" Size="1" />
-  <Data ElementName="unknown20d" Type="int8" Size="1397" /> <!-- Not sure if correct spot to add +110 -->
-  <Data ElementName="pet_id" Type="int32" Size="1" />
-  <Data ElementName="pet_name" Type="char" Size="32" />
-  <Data ElementName="unknown21" Type="int8" Size="9" />
-  <Data ElementName="pet_health_pct" Type="float" Size="1" />
-  <Data ElementName="pet_power_pct" Type="float" Size="1" />
-  <Data ElementName="unknown21b" Type="int8" Size="1" />
-  <Data ElementName="pet_movement" Type="int8" Size="1" />
-  <Data ElementName="pet_behavior" Type="int8" Size="1" />
-  <Data ElementName="unknown21c" Type="int8" Size="8" />
-  <Data ElementName="merc_id" Type="int32" Size="32" />
-  <Data ElementName="merc_name" Type="char" Size="1" />
-  <Data ElementName="merc_unknown21" Type="int8" Size="9" />
-  <Data ElementName="merc_health_pct" Type="float" Size="1" />
-  <Data ElementName="merc_power_pct" Type="float" Size="1" />
-  <Data ElementName="merc_unknown21b" Type="int8" Size="1" />
-  <Data ElementName="merc_movement" Type="int8" Size="1" />
-  <Data ElementName="merc_behavior" Type="int8" Size="1" />
-  <Data ElementName="group_leader_id" Type="int32" Size="1" />
-  <Data ElementName="merc_unknown21c" Type="int8" Size="4" />
-  <!-- The below are all in the correct spot now -->
-  <Data ElementName="rain" Type="float" Size="1" />
-  <Data ElementName="rain2" Type="float" Size="1" />
-  <Data ElementName="status_points" Type="int32" Size="1" />
-  <Data ElementName="guild_status" Type="int32" Size="1" />
-  <Data ElementName="unknown22" Type="int8" Size="1" />
-  <Data ElementName="house_zone" Type="char" Size="48" />
-  <Data ElementName="unknown23" Type="int8" Size="151" />
-  <Data ElementName="bind_zone" Type="char" Size="32" />
-  <Data ElementName="unknown24" Type="int8" Size="50" />
-  </Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="57107" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="current_hp2" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp2" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="24" />
-<Data ElementName="unknown5a" Type="int32" Size="1" />
-<Data ElementName="unknown5b" Type="int32" Size="1" />
-<Data ElementName="unknown5c" Type="int32" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="132" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown128" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="unknown131" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown132" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="unknown134" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown136" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown143" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown145" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown146" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown149" Type="float" Size="1" />
-<Data ElementName="unknown150" Type="float" Size="1" />
-<Data ElementName="unknown151" Type="float" Size="1" />
-<Data ElementName="unknown152" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="unknown154" Type="float" Size="1" />
-<Data ElementName="unknown155" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
-<Data ElementName="strikethrough" Type="float" Size="1" />	
-<Data ElementName="unknown160" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown161" Type="float" Size="1" />
-<Data ElementName="unknown162" Type="float" Size="1" />
-<Data ElementName="unknown163" Type="float" Size="1" />
-<Data ElementName="unknown164" Type="float" Size="1" />
-<Data ElementName="unknown165" Type="float" Size="1" />
-<Data ElementName="unknown166" Type="float" Size="1" />
-<Data ElementName="unknown167" Type="float" Size="1" />
-<Data ElementName="unknown168" Type="float" Size="1" />
-<Data ElementName="lethality_pve" Type="float" Size="1" />
-<Data ElementName="unknown170" Type="float" Size="1" />
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-<Data ElementName="spell_multi_attack_pvp" Type="float" Size="1" /> <!-- spell_doublecast -->
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-<Struct Name="WS_CharacterSheet" ClientVersion="58495" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="unknown5c" Type="int8" Size="4" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="132" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown128" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="unknown131" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown132" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="unknown134" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown136" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown143" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown145" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown146" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown149" Type="float" Size="1" />
-<Data ElementName="unknown150" Type="float" Size="1" />
-<Data ElementName="unknown151" Type="float" Size="1" />
-<Data ElementName="unknown152" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="unknown154" Type="float" Size="1" />
-<Data ElementName="unknown155" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
-<Data ElementName="strikethrough" Type="float" Size="1" />	
-<Data ElementName="unknown160" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown161" Type="float" Size="1" />
-<Data ElementName="unknown162" Type="float" Size="1" />
-<Data ElementName="unknown163" Type="float" Size="1" />
-<Data ElementName="unknown164" Type="float" Size="1" />
-<Data ElementName="unknown165" Type="float" Size="1" />
-<Data ElementName="unknown166" Type="float" Size="1" />
-<Data ElementName="unknown167" Type="float" Size="1" />
-<Data ElementName="unknown168" Type="float" Size="1" />
-<Data ElementName="lethality_pve" Type="float" Size="1" />
-<Data ElementName="unknown170" Type="float" Size="1" />
-<Data ElementName="unknown171" Type="float" Size="1" />
-<Data ElementName="unknown172" Type="float" Size="1" />
-<Data ElementName="unknown173" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type ="float" Size="1" />
-<Data ElementName="unknown174" Type ="float" Size="1" />
-<Data ElementName="unknown175" Type ="float" Size="1" />
-<Data ElementName="unknown200" Type ="float" Size="1" />
-<Data ElementName="unknown201" Type ="float" Size="1" />
-<Data ElementName="unknown202" Type ="float" Size="1" />
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-<Data ElementName="spell_multi_attack_pvp" Type="float" Size="1" /> <!-- spell_doublecast -->
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-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="unknown5c" Type="int8" Size="4" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="132" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<Data ElementName="unknown44a" Type="int16" Size="1" /> <!-- 58588 - Required to make it in the game -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown128" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="unknown131" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown132" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="unknown134" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown136" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown143" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown145" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown146" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown149" Type="float" Size="1" />
-<Data ElementName="unknown150" Type="float" Size="1" />
-<Data ElementName="unknown151" Type="float" Size="1" />
-<Data ElementName="unknown152" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="unknown154" Type="float" Size="1" />
-<Data ElementName="unknown155" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
-<Data ElementName="strikethrough" Type="float" Size="1" />	
-<Data ElementName="unknown160" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown161" Type="float" Size="1" />
-<Data ElementName="unknown162" Type="float" Size="1" />
-<Data ElementName="unknown163" Type="float" Size="1" />
-<Data ElementName="unknown164" Type="float" Size="1" />
-<Data ElementName="unknown165" Type="float" Size="1" />
-<Data ElementName="unknown166" Type="float" Size="1" />
-<Data ElementName="unknown167" Type="float" Size="1" />
-<Data ElementName="unknown168" Type="float" Size="1" />
-<Data ElementName="lethality_pve" Type="float" Size="1" />
-<Data ElementName="unknown170" Type="float" Size="1" />
-<Data ElementName="unknown171" Type="float" Size="1" />
-<Data ElementName="unknown172" Type="float" Size="1" />
-<Data ElementName="unknown173" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type ="float" Size="1" />
-<Data ElementName="unknown174" Type ="float" Size="1" />
-<Data ElementName="unknown175" Type ="float" Size="1" />
-<Data ElementName="unknown200" Type ="float" Size="1" />
-<Data ElementName="unknown201" Type ="float" Size="1" />
-<Data ElementName="unknown202" Type ="float" Size="1" />
-<Data ElementName="unknown203" Type ="float" Size="1" />
-<Data ElementName="unknown204" Type ="float" Size="1" />
-<Data ElementName="unknown205" Type ="float" Size="1" />
-<Data ElementName="unknown206" Type ="float" Size="1" />
-<Data ElementName="unknown207" Type ="float" Size="1" />
-<Data ElementName="unknown208" Type ="float" Size="1" />
-<Data ElementName="unknown209" Type ="float" Size="1" />
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-<Data ElementName="spell_multi_attack_pvp" Type="float" Size="1" /> <!-- spell_doublecast -->
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-<Data ElementName="recovery_speed_pvp" Type="float" Size="1" />
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-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="unknown5c" Type="int8" Size="4" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="486" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<Data ElementName="unknown44a" Type="int16" Size="1" /> <!-- 58588 - Required to make it in the game -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown128" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="unknown131" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown132" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="unknown134" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown136" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown143" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown145" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown146" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown149" Type="float" Size="1" />
-<Data ElementName="unknown150" Type="float" Size="1" />
-<Data ElementName="unknown151" Type="float" Size="1" />
-<Data ElementName="unknown152" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="unknown154" Type="float" Size="1" />
-<Data ElementName="unknown155" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
-<Data ElementName="strikethrough" Type="float" Size="1" />	
-<Data ElementName="unknown160" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown161" Type="float" Size="1" />
-<Data ElementName="unknown162" Type="float" Size="1" />
-<Data ElementName="unknown163" Type="float" Size="1" />
-<Data ElementName="unknown164" Type="float" Size="1" />
-<Data ElementName="unknown165" Type="float" Size="1" />
-<Data ElementName="unknown166" Type="float" Size="1" />
-<Data ElementName="unknown167" Type="float" Size="1" />
-<Data ElementName="unknown168" Type="float" Size="1" />
-<Data ElementName="lethality_pve" Type="float" Size="1" />
-<Data ElementName="unknown170" Type="float" Size="1" />
-<Data ElementName="unknown171" Type="float" Size="1" />
-<Data ElementName="unknown172" Type="float" Size="1" />
-<Data ElementName="unknown173" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type ="float" Size="1" />
-<Data ElementName="unknown174" Type ="float" Size="1" />
-<Data ElementName="unknown175" Type ="float" Size="1" />
-<Data ElementName="unknown200" Type ="float" Size="1" />
-<Data ElementName="unknown201" Type ="float" Size="1" />
-<Data ElementName="unknown202" Type ="float" Size="1" />
-<Data ElementName="unknown203" Type ="float" Size="1" />
-<Data ElementName="unknown204" Type ="float" Size="1" />
-<Data ElementName="unknown205" Type ="float" Size="1" />
-<Data ElementName="unknown206" Type ="float" Size="1" />
-<Data ElementName="unknown207" Type ="float" Size="1" />
-<Data ElementName="unknown208" Type ="float" Size="1" />
-<Data ElementName="unknown209" Type ="float" Size="1" />
-<Data ElementName="unknown210" Type ="float" Size="1" />
-<Data ElementName="unknown211" Type ="float" Size="1" />
-<Data ElementName="unknown212" Type ="float" Size="1" />
-<Data ElementName="unknown213" Type ="float" Size="1" />
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-<Data ElementName="increase_max_health2_pvp" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
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-<Data ElementName="unknown315" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
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-<Data ElementName="spell_multi_attack_pvp" Type="float" Size="1" /> <!-- spell_doublecast -->
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-<Data ElementName="recovery_speed_pvp" Type="float" Size="1" />
-<Data ElementName="casting_speed_pvp" Type="float" Size="1" />
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-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="unknown5c" Type="int8" Size="4" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="486" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<Data ElementName="unknown44a" Type="int16" Size="1" /> <!-- 58588 - Required to make it in the game -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown128" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="unknown131" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown132" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="unknown134" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown136" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown143" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown145" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown146" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown149" Type="float" Size="1" />
-<Data ElementName="unknown150" Type="float" Size="1" />
-<Data ElementName="unknown151" Type="float" Size="1" />
-<Data ElementName="unknown152" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="unknown154" Type="float" Size="1" />
-<Data ElementName="unknown155" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
-<Data ElementName="strikethrough" Type="float" Size="1" />	
-<Data ElementName="unknown160" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown161" Type="float" Size="1" />
-<Data ElementName="unknown162" Type="float" Size="1" />
-<Data ElementName="unknown163" Type="float" Size="1" />
-<Data ElementName="unknown164" Type="float" Size="1" />
-<Data ElementName="unknown165" Type="float" Size="1" />
-<Data ElementName="unknown166" Type="float" Size="1" />
-<Data ElementName="unknown167" Type="float" Size="1" />
-<Data ElementName="unknown168" Type="float" Size="1" />
-<Data ElementName="lethality_pve" Type="float" Size="1" />
-<Data ElementName="unknown170" Type="float" Size="1" />
-<Data ElementName="unknown171" Type="float" Size="1" />
-<Data ElementName="unknown172" Type="float" Size="1" />
-<Data ElementName="unknown173" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type ="float" Size="1" />
-<Data ElementName="unknown174" Type ="float" Size="1" />
-<Data ElementName="unknown175" Type ="float" Size="1" />
-<Data ElementName="unknown200" Type ="float" Size="1" />
-<Data ElementName="unknown201" Type ="float" Size="1" />
-<Data ElementName="unknown202" Type ="float" Size="1" />
-<Data ElementName="unknown203" Type ="float" Size="1" />
-<Data ElementName="unknown204" Type ="float" Size="1" />
-<Data ElementName="unknown205" Type ="float" Size="1" />
-<Data ElementName="unknown206" Type ="float" Size="1" />
-<Data ElementName="unknown207" Type ="float" Size="1" />
-<Data ElementName="unknown208" Type ="float" Size="1" />
-<Data ElementName="unknown209" Type ="float" Size="1" />
-<Data ElementName="unknown210" Type ="float" Size="1" />
-<Data ElementName="unknown211" Type ="float" Size="1" />
-<Data ElementName="unknown212" Type ="float" Size="1" />
-<Data ElementName="unknown213" Type ="float" Size="1" />
-<Data ElementName="unknown214" Type ="float" Size="1" />
-<Data ElementName="unknown215" Type ="float" Size="1" />
-<Data ElementName="unknown216" Type ="float" Size="1" />
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-<Data ElementName="increase_max_heath_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_health2_pvp" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
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-<Data ElementName="increase_speed_pvp" Type="float" Size="1" />
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-<Data ElementName="unknown315" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown316" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
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-<Data ElementName="spell_multi_attack_pvp" Type="float" Size="1" /> <!-- spell_doublecast -->
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-<Data ElementName="reuse_speed_pvp" Type="float" Size="1" />
-<Data ElementName="recovery_speed_pvp" Type="float" Size="1" />
-<Data ElementName="casting_speed_pvp" Type="float" Size="1" />
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-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="unknown5c" Type="int8" Size="4" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="486" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<!--<Data ElementName="unknown44a" Type="int16" Size="1" />--> <!-- 58588 - Required to make it in the game -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown128" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="unknown131" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown132" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="unknown134" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown136" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown143" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown145" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown146" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown149" Type="float" Size="1" />
-<Data ElementName="unknown150" Type="float" Size="1" />
-<Data ElementName="unknown151" Type="float" Size="1" />
-<Data ElementName="unknown152" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="unknown154" Type="float" Size="1" />
-<Data ElementName="unknown155" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
-<Data ElementName="strikethrough" Type="float" Size="1" />	
-<Data ElementName="unknown160" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown161" Type="float" Size="1" />
-<Data ElementName="unknown162" Type="float" Size="1" />
-<Data ElementName="unknown163" Type="float" Size="1" />
-<Data ElementName="unknown164" Type="float" Size="1" />
-<Data ElementName="unknown165" Type="float" Size="1" />
-<Data ElementName="unknown166" Type="float" Size="1" />
-<Data ElementName="unknown167" Type="float" Size="1" />
-<Data ElementName="unknown168" Type="float" Size="1" />
-<Data ElementName="lethality_pve" Type="float" Size="1" />
-<Data ElementName="unknown170" Type="float" Size="1" />
-<Data ElementName="unknown171" Type="float" Size="1" />
-<Data ElementName="unknown172" Type="float" Size="1" />
-<Data ElementName="unknown173" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type ="float" Size="1" />
-<Data ElementName="unknown174" Type ="float" Size="1" />
-<Data ElementName="unknown175" Type ="float" Size="1" />
-<Data ElementName="unknown200" Type ="float" Size="1" />
-<Data ElementName="unknown201" Type ="float" Size="1" />
-<Data ElementName="unknown202" Type ="float" Size="1" />
-<Data ElementName="unknown203" Type ="float" Size="1" />
-<Data ElementName="unknown204" Type ="float" Size="1" />
-<Data ElementName="unknown205" Type ="float" Size="1" />
-<Data ElementName="unknown206" Type ="float" Size="1" />
-<Data ElementName="unknown207" Type ="float" Size="1" />
-<Data ElementName="unknown208" Type ="float" Size="1" />
-<Data ElementName="unknown209" Type ="float" Size="1" />
-<Data ElementName="unknown210" Type ="float" Size="1" />
-<Data ElementName="unknown211" Type ="float" Size="1" />
-<Data ElementName="unknown212" Type ="float" Size="1" />
-<Data ElementName="unknown213" Type ="float" Size="1" />
-<Data ElementName="unknown214" Type ="float" Size="1" />
-<Data ElementName="unknown215" Type ="float" Size="1" />
-<Data ElementName="unknown216" Type ="float" Size="1" />
-<Data ElementName="unknown217" Type ="float" Size="1" />
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-<Data ElementName="increase_max_heath_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_health2_pvp" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
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-<Data ElementName="increase_speed_pvp" Type="float" Size="1" />
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-<Data ElementName="unknown315" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown316" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
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-<Data ElementName="increase_max_power_pvp" Type="float" Size="1" />
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-<Data ElementName="multi_attack_pvp" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack_pvp" Type="float" Size="1" /> <!-- spell_doublecast -->
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-<Data ElementName="reuse_speed_pvp" Type="float" Size="1" />
-<Data ElementName="recovery_speed_pvp" Type="float" Size="1" />
-<Data ElementName="casting_speed_pvp" Type="float" Size="1" />
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-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="unknown5c" Type="int8" Size="4" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int32" Size="1" />
-<Data ElementName="sta" Type="int32" Size="1" />
-<Data ElementName="agi" Type="int32" Size="1" />
-<Data ElementName="wis" Type="int32" Size="1" />
-<Data ElementName="int" Type="int32" Size="1" />
-<Data ElementName="str_base" Type="int32" Size="1" />
-<Data ElementName="sta_base" Type="int32" Size="1" />
-<Data ElementName="agi_base" Type="int32" Size="1" />
-<Data ElementName="wis_base" Type="int32" Size="1" />
-<Data ElementName="int_base" Type="int32" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="486" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<!--<Data ElementName="unknown44a" Type="int16" Size="1" />--> <!-- 58588 - Required to make it in the game -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown128" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="unknown131" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown132" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="unknown134" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown136" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown143" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown145" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown146" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown149" Type="float" Size="1" />
-<Data ElementName="unknown150" Type="float" Size="1" />
-<Data ElementName="unknown151" Type="float" Size="1" />
-<Data ElementName="unknown152" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="unknown154" Type="float" Size="1" />
-<Data ElementName="unknown155" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
-<Data ElementName="strikethrough" Type="float" Size="1" />	
-<Data ElementName="unknown160" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown161" Type="float" Size="1" />
-<Data ElementName="unknown162" Type="float" Size="1" />
-<Data ElementName="unknown163" Type="float" Size="1" />
-<Data ElementName="unknown164" Type="float" Size="1" />
-<Data ElementName="unknown165" Type="float" Size="1" />
-<Data ElementName="unknown166" Type="float" Size="1" />
-<Data ElementName="unknown167" Type="float" Size="1" />
-<Data ElementName="unknown168" Type="float" Size="1" />
-<Data ElementName="lethality_pve" Type="float" Size="1" />
-<Data ElementName="unknown170" Type="float" Size="1" />
-<Data ElementName="unknown171" Type="float" Size="1" />
-<Data ElementName="unknown172" Type="float" Size="1" />
-<Data ElementName="unknown173" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type ="float" Size="1" />
-<Data ElementName="unknown174" Type ="float" Size="1" />
-<Data ElementName="unknown175" Type ="float" Size="1" />
-<Data ElementName="unknown200" Type ="float" Size="1" />
-<Data ElementName="unknown201" Type ="float" Size="1" />
-<Data ElementName="unknown202" Type ="float" Size="1" />
-<Data ElementName="unknown203" Type ="float" Size="1" />
-<Data ElementName="unknown204" Type ="float" Size="1" />
-<Data ElementName="unknown205" Type ="float" Size="1" />
-<Data ElementName="unknown206" Type ="float" Size="1" />
-<Data ElementName="unknown207" Type ="float" Size="1" />
-<Data ElementName="unknown208" Type ="float" Size="1" />
-<Data ElementName="unknown209" Type ="float" Size="1" />
-<Data ElementName="unknown210" Type ="float" Size="1" />
-<Data ElementName="unknown211" Type ="float" Size="1" />
-<Data ElementName="unknown212" Type ="float" Size="1" />
-<Data ElementName="unknown213" Type ="float" Size="1" />
-<Data ElementName="unknown214" Type ="float" Size="1" />
-<Data ElementName="unknown215" Type ="float" Size="1" />
-<Data ElementName="unknown216" Type ="float" Size="1" />
-<Data ElementName="unknown217" Type ="float" Size="1" />
-<Data ElementName="unknown218" Type ="float" Size="1" />
-<Data ElementName="unknown219" Type ="float" Size="1" />
-<Data ElementName="unknown220" Type ="float" Size="1" />
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-<Data ElementName="deflect_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_heath_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_health2_pvp" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
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-<Data ElementName="increase_speed_pvp" Type="float" Size="1" />
-<Data ElementName="unknown313" Type="float" Size="1" />
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-<Data ElementName="unknown315" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown316" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
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-<Data ElementName="multi_attack_pvp" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack_pvp" Type="float" Size="1" /> <!-- spell_doublecast -->
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-<Data ElementName="reuse_speed_pvp" Type="float" Size="1" />
-<Data ElementName="recovery_speed_pvp" Type="float" Size="1" />
-<Data ElementName="casting_speed_pvp" Type="float" Size="1" />
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-<Data ElementName="mitigation_increase_pvp" Type="float" Size="1" />
-<Data ElementName="unknown370" Type="float" Size="1" />
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-<Data ElementName="progress_mod" Type="float" Size="1" />
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-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="unknown5c" Type="int8" Size="4" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int32" Size="1" />
-<Data ElementName="sta" Type="int32" Size="1" />
-<Data ElementName="agi" Type="int32" Size="1" />
-<Data ElementName="wis" Type="int32" Size="1" />
-<Data ElementName="int" Type="int32" Size="1" />
-<Data ElementName="str_base" Type="int32" Size="1" />
-<Data ElementName="sta_base" Type="int32" Size="1" />
-<Data ElementName="agi_base" Type="int32" Size="1" />
-<Data ElementName="wis_base" Type="int32" Size="1" />
-<Data ElementName="int_base" Type="int32" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_max" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="486" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<!--<Data ElementName="unknown44a" Type="int16" Size="1" />--> <!-- 58588 - Required to make it in the game -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown137" Type="float" Size="1" />
-<Data ElementName="unknown138" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="unknown148" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" /> 
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="unknown157" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
-<Data ElementName="unknown160" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown163" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown168" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown170" Type="float" Size="1" />
-<Data ElementName="unknown171" Type="float" Size="1" />
-<Data ElementName="unknown172" Type="float" Size="1" />
-<Data ElementName="unknown173" Type="float" Size="1" />
-<Data ElementName="unknown174" Type="float" Size="1" />
-<Data ElementName="unknown175" Type="float" Size="1" />
-<Data ElementName="unknown176" Type="float" Size="1" />
-<Data ElementName="unknown177" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown180" Type="float" Size="1" />
-<Data ElementName="strikethrough" Type="float" Size="1" />
-<Data ElementName="unknown182" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown184" Type="float" Size="1" />
-<Data ElementName="unknown185" Type="float" Size="1" />
-<Data ElementName="unknown186" Type="float" Size="1" />
-<Data ElementName="unknown187" Type="float" Size="1" />
-<Data ElementName="unknown188" Type="float" Size="1" />
-<Data ElementName="unknown189" Type="float" Size="1" />
-<Data ElementName="unknown190" Type="float" Size="1" />
-<Data ElementName="unknown191" Type="float" Size="1" />
-<Data ElementName="lethality_pve" Type="float" Size="1" />
-<Data ElementName="unknown193" Type="float" Size="1" />
-<Data ElementName="unknown194" Type="float" Size="1" />
-<Data ElementName="unknown195" Type="float" Size="1" />
-<Data ElementName="unknown197" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type ="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type ="float" Size="1" />
-<Data ElementName="unknown199" Type ="float" Size="1" />
-<Data ElementName="unknown200" Type ="float" Size="1" />
-<Data ElementName="unknown201" Type ="float" Size="1" />
-<Data ElementName="unknown202" Type ="float" Size="1" />
-<Data ElementName="unknown203" Type ="float" Size="1" />
-<Data ElementName="unknown204" Type ="float" Size="1" />
-<Data ElementName="unknown205" Type ="float" Size="1" />
-<Data ElementName="unknown206" Type ="float" Size="1" />
-<Data ElementName="unknown207" Type ="float" Size="1" />
-<Data ElementName="unknown208" Type ="float" Size="1" />
-<Data ElementName="unknown209" Type ="float" Size="1" />
-<Data ElementName="unknown210" Type ="float" Size="1" />
-<Data ElementName="unknown211" Type ="float" Size="1" />
-<Data ElementName="unknown212" Type ="float" Size="1" />
-<Data ElementName="unknown213" Type ="float" Size="1" />
-<Data ElementName="unknown214" Type ="float" Size="1" />
-<Data ElementName="unknown215" Type ="float" Size="1" />
-<Data ElementName="unknown216" Type ="float" Size="1" />
-<Data ElementName="unknown217" Type ="float" Size="1" />
-<Data ElementName="unknown218" Type ="float" Size="1" />
-<Data ElementName="unknown219" Type ="float" Size="1" />
-<Data ElementName="unknown220" Type ="float" Size="1" />
-<Data ElementName="unknown221" Type ="float" Size="1" />
-<Data ElementName="unknown222" Type ="float" Size="1" />
-<Data ElementName="unknown223" Type ="float" Size="1" />
-<Data ElementName="unknown224" Type ="float" Size="1" />
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-<Data ElementName="in_combat_regen_pvp" Type="float" Size="1" />
-<Data ElementName="deflect_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_heath_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_health2_pvp" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
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-<Data ElementName="increase_speed_pvp" Type="float" Size="1" />
-<Data ElementName="unknown313" Type="float" Size="1" />
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-<Data ElementName="unknown315" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown316" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
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-<Data ElementName="increase_max_power_pvp" Type="float" Size="1" />
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-<Data ElementName="multi_attack_pvp" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack_pvp" Type="float" Size="1" /> <!-- spell_doublecast -->
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-<Data ElementName="reuse_speed_pvp" Type="float" Size="1" />
-<Data ElementName="recovery_speed_pvp" Type="float" Size="1" />
-<Data ElementName="casting_speed_pvp" Type="float" Size="1" />
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-<Data ElementName="mitigation_increase_pvp" Type="float" Size="1" />
-<Data ElementName="unknown370" Type="float" Size="1" />
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-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="unknown5c" Type="int8" Size="4" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int32" Size="1" />
-<Data ElementName="sta" Type="int32" Size="1" />
-<Data ElementName="agi" Type="int32" Size="1" />
-<Data ElementName="wis" Type="int32" Size="1" />
-<Data ElementName="int" Type="int32" Size="1" />
-<Data ElementName="str_base" Type="int32" Size="1" />
-<Data ElementName="sta_base" Type="int32" Size="1" />
-<Data ElementName="agi_base" Type="int32" Size="1" />
-<Data ElementName="wis_base" Type="int32" Size="1" />
-<Data ElementName="int_base" Type="int32" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="486" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<!--<Data ElementName="unknown44a" Type="int16" Size="1" />--> <!-- 58588 - Required to make it in the game -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown128" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="unknown131" Type="float" Size="1" />
-<Data ElementName="unknown131a" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown132" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="unknown134" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown136" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown143" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown145" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown146" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown149" Type="float" Size="1" />
-<Data ElementName="unknown150" Type="float" Size="1" />
-<Data ElementName="unknown151" Type="float" Size="1" />
-<Data ElementName="unknown152" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="unknown154" Type="float" Size="1" />
-<Data ElementName="unknown155" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
-<Data ElementName="strikethrough" Type="float" Size="1" />	
-<Data ElementName="unknown160" Type="float" Size="1" />
-<Data ElementName="accuracy" Type="float" Size="1" />
-<Data ElementName="unknown161" Type="float" Size="1" />
-<Data ElementName="unknown162" Type="float" Size="1" />
-<Data ElementName="unknown163" Type="float" Size="1" />
-<Data ElementName="unknown164" Type="float" Size="1" />
-<Data ElementName="unknown165" Type="float" Size="1" />
-<Data ElementName="unknown166" Type="float" Size="1" />
-<Data ElementName="unknown167" Type="float" Size="1" />
-<Data ElementName="unknown168" Type="float" Size="1" />
-<Data ElementName="lethality_pve" Type="float" Size="1" />
-<Data ElementName="unknown170" Type="float" Size="1" />
-<Data ElementName="unknown171" Type="float" Size="1" />
-<Data ElementName="unknown172" Type="float" Size="1" />
-<Data ElementName="unknown173" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type ="float" Size="1" />
-<Data ElementName="unknown174" Type ="float" Size="1" />
-<Data ElementName="unknown175" Type ="float" Size="1" />
-<Data ElementName="unknown200" Type ="float" Size="1" />
-<Data ElementName="unknown201" Type ="float" Size="1" />
-<Data ElementName="unknown202" Type ="float" Size="1" />
-<Data ElementName="unknown203" Type ="float" Size="1" />
-<Data ElementName="unknown204" Type ="float" Size="1" />
-<Data ElementName="unknown205" Type ="float" Size="1" />
-<Data ElementName="unknown206" Type ="float" Size="1" />
-<Data ElementName="unknown207" Type ="float" Size="1" />
-<Data ElementName="unknown208" Type ="float" Size="1" />
-<Data ElementName="unknown209" Type ="float" Size="1" />
-<Data ElementName="unknown210" Type ="float" Size="1" />
-<Data ElementName="unknown211" Type ="float" Size="1" />
-<Data ElementName="unknown212" Type ="float" Size="1" />
-<Data ElementName="unknown213" Type ="float" Size="1" />
-<Data ElementName="unknown214" Type ="float" Size="1" />
-<Data ElementName="unknown215" Type ="float" Size="1" />
-<Data ElementName="unknown216" Type ="float" Size="1" />
-<Data ElementName="unknown217" Type ="float" Size="1" />
-<Data ElementName="unknown218" Type ="float" Size="1" />
-<Data ElementName="unknown219" Type ="float" Size="1" />
-<Data ElementName="unknown220" Type ="float" Size="1" />
-<Data ElementName="unknown221" Type ="float" Size="1" />
-<Data ElementName="unknown222" Type ="float" Size="1" />
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-<Data ElementName="unknown482" Type ="float" Size="1" />
-<Data ElementName="unknown483" Type ="float" Size="1" />
-<Data ElementName="unknown484" Type ="float" Size="1" />
-<Data ElementName="unknown485" Type ="float" Size="1" />
-<Data ElementName="unknown486" Type ="float" Size="1" />
-<Data ElementName="unknown487" Type ="float" Size="1" />
-<Data ElementName="unknown488" Type ="float" Size="1" />
-<Data ElementName="unknown489" Type ="float" Size="1" />
-<Data ElementName="unknown490" Type ="float" Size="1" />
-<Data ElementName="unknown491" Type ="float" Size="1" />
-<Data ElementName="unknown492" Type ="float" Size="1" />
-<Data ElementName="unknown493" Type ="float" Size="1" />
-<Data ElementName="unknown494" Type ="float" Size="1" />
-<Data ElementName="unknown495" Type ="float" Size="1" />
-<Data ElementName="unknown496" Type ="float" Size="1" />
-<Data ElementName="unknown497" Type ="float" Size="1" />
-<Data ElementName="unknown498" Type ="float" Size="1" />
-<Data ElementName="unknown499" Type ="float" Size="1" />
-<Data ElementName="unknown500" Type ="float" Size="1" />
-<Data ElementName="unknown501" Type ="float" Size="1" />
-<Data ElementName="unknown502" Type ="float" Size="1" />
-<Data ElementName="unknown503" Type ="float" Size="1" />
-<Data ElementName="unknown504" Type ="float" Size="1" />
-<Data ElementName="unknown505" Type ="float" Size="1" />
-<Data ElementName="unknown506" Type ="float" Size="1" />
-<Data ElementName="unknown507" Type ="float" Size="1" />
-<Data ElementName="unknown508" Type ="float" Size="1" />
-<Data ElementName="unknown509" Type ="float" Size="1" />
-<Data ElementName="unknown510" Type ="float" Size="1" />
-<Data ElementName="unknown511" Type ="float" Size="1" />
-<Data ElementName="unknown512" Type ="float" Size="1" />
-<Data ElementName="unknown513" Type ="float" Size="1" />
-<Data ElementName="unknown514" Type ="float" Size="1" />
-<Data ElementName="haste_tt" Type ="int32" Size="1" />
-<Data ElementName="dps_pve_tt" Type ="int32" Size="1" />
-<Data ElementName="dps_pvp_tt" Type ="int32" Size="1" />
-<Data ElementName="multi_attack_pve_tt" Type ="float" Size="1" />
-<Data ElementName="multi_attack_pvp_tt" Type ="float" Size="1" />
-<Data ElementName="unknown520" Type ="float" Size="1" />
-<Data ElementName="unknown521" Type ="float" Size="1" />
-<Data ElementName="unknown522" Type ="float" Size="1" />
-<Data ElementName="unknown523" Type ="float" Size="1" />
-<Data ElementName="unknown550" Type ="int8" Size="1" />
-<Data ElementName="vision" Type ="int16" Size="1" />
-<Data ElementName="unknown551" Type ="int8" Size="27" />
-<Data ElementName="unknown551a" Type ="int32" Size="12" />
-<Data ElementName="unknown525" Type ="int8" Size="988" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown182" Type="int16" Size="1" />
-<Data ElementName="unknown183" Type="int8" Size="462" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown184" Type="int8" Size="9" />
-<Data ElementName="pet_health_pct" Type="float" Size="1" />
-<Data ElementName="pet_power_pct" Type="float" Size="1" />
-<Data ElementName="unknown185" Type="int8" Size="1" />
-<Data ElementName="pet_movement" Type="int8" Size="1" />
-<Data ElementName="pet_behavior" Type="int8" Size="1" />
-<Data ElementName="unknown186" Type="int8" Size="8" />
-<Data ElementName="merc_id" Type="int32" Size="1" />
-<Data ElementName="merc_name" Type="char" Size="32" />
-<Data ElementName="merc_unknown21" Type="int8" Size="9" />
-<Data ElementName="merc_health_pct" Type="float" Size="1" />
-<Data ElementName="merc_power_pct" Type="float" Size="1" />
-<Data ElementName="merc_unknown21b" Type="int8" Size="1" />
-<Data ElementName="merc_movement" Type="int8" Size="1" />
-<Data ElementName="merc_behavior" Type="int8" Size="1" />
-<Data ElementName="merc_unknown21c" Type="int8" Size="101" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="unknown527" Type="int8" Size="9" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown526" Type="int8" Size="132" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown187" Type="int8" Size="11" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown188" Type="int8" Size="56" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="61532" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="base_dissonance" Type="sint32" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int32" Size="1" />
-<Data ElementName="sta" Type="int32" Size="1" />
-<Data ElementName="agi" Type="int32" Size="1" />
-<Data ElementName="wis" Type="int32" Size="1" />
-<Data ElementName="int" Type="int32" Size="1" />
-<Data ElementName="str_base" Type="int32" Size="1" />
-<Data ElementName="sta_base" Type="int32" Size="1" />
-<Data ElementName="agi_base" Type="int32" Size="1" />
-<Data ElementName="wis_base" Type="int32" Size="1" />
-<Data ElementName="int_base" Type="int32" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="486" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<!--<Data ElementName="unknown44a" Type="int16" Size="1" />--> <!-- 58588 - Required to make it in the game -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
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-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
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-<Data ElementName="multi_attack" Type="float" Size="1" />
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-<Data ElementName="durability_add" Type="float" Size="1" />
-<Data ElementName="progress_mod" Type="float" Size="1" />
-<Data ElementName="progress_add" Type="float" Size="1" />
-<Data ElementName="success_mod" Type="float" Size="1" />
-<Data ElementName="crit_success_mod" Type="float" Size="1" />
-<Data ElementName="unknown177" Type ="float" Size="1" />
-<Data ElementName="rare_harvest_chance" Type="float" Size="1" />
-<Data ElementName="max_crafting" Type="float" Size="1" />
-<Data ElementName="component_refund" Type="float" Size="1" />
-<Data ElementName="unknown178" Type ="float" Size="1" />
-<Data ElementName="ex_durability_mod" Type="float" Size="1" />
-<Data ElementName="ex_durability_add" Type="float" Size="1" />
-<Data ElementName="ex_crit_success_mod" Type="float" Size="1" />
-<Data ElementName="ex_crit_failure_mod" Type="float" Size="1" />
-<Data ElementName="ex_progress_mod" Type="float" Size="1" />
-<Data ElementName="ex_progress_add" Type="float" Size="1" />
-<Data ElementName="ex_success_mod" Type="float" Size="1" />
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-<Data ElementName="unknown511" Type ="float" Size="1" />
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-<Data ElementName="unknown513" Type ="float" Size="1" />
-<Data ElementName="unknown514" Type ="float" Size="1" />
-<Data ElementName="haste_tt" Type ="int32" Size="1" />
-<Data ElementName="dps_pve_tt" Type ="int32" Size="1" />
-<Data ElementName="dps_pvp_tt" Type ="int32" Size="1" />
-<Data ElementName="multi_attack_pve_tt" Type ="float" Size="1" />
-<Data ElementName="multi_attack_pvp_tt" Type ="float" Size="1" />
-<Data ElementName="unknown520" Type ="float" Size="1" />
-<Data ElementName="unknown521" Type ="float" Size="1" />
-<Data ElementName="unknown522" Type ="float" Size="1" />
-<Data ElementName="unknown523" Type ="float" Size="1" />
-<Data ElementName="unknown550" Type ="int8" Size="1" />
-<Data ElementName="vision" Type ="int16" Size="1" />
-<Data ElementName="unknown551" Type ="int8" Size="1" />
-<Data ElementName="unknown525" Type ="int8" Size="1074" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown182" Type="int16" Size="1" />
-<Data ElementName="unknown183" Type="int8" Size="410" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown184" Type="int8" Size="9" />
-<Data ElementName="pet_health_pct" Type="float" Size="1" />
-<Data ElementName="pet_power_pct" Type="float" Size="1" />
-<Data ElementName="unknown185" Type="int8" Size="1" />
-<Data ElementName="pet_movement" Type="int8" Size="1" />
-<Data ElementName="pet_behavior" Type="int8" Size="1" />
-<Data ElementName="unknown186" Type="int8" Size="8" />
-<Data ElementName="merc_id" Type="int32" Size="1" />
-<Data ElementName="merc_name" Type="char" Size="32" />
-<Data ElementName="merc_unknown21" Type="int8" Size="9" />
-<Data ElementName="merc_health_pct" Type="float" Size="1" />
-<Data ElementName="merc_power_pct" Type="float" Size="1" />
-<Data ElementName="merc_unknown21b" Type="int8" Size="1" />
-<Data ElementName="merc_movement" Type="int8" Size="1" />
-<Data ElementName="merc_behavior" Type="int8" Size="1" />
-<Data ElementName="merc_unknown21c" Type="int8" Size="101" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="unknown527" Type="int8" Size="9" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown526" Type="int8" Size="132" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown187" Type="int8" Size="11" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown188" Type="int8" Size="56" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="61608" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" /> <!-- index 283 -->
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="base_dissonance" Type="sint32" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int32" Size="1" />
-<Data ElementName="sta" Type="int32" Size="1" />
-<Data ElementName="agi" Type="int32" Size="1" />
-<Data ElementName="wis" Type="int32" Size="1" />
-<Data ElementName="int" Type="int32" Size="1" />
-<Data ElementName="str_base" Type="int32" Size="1" />
-<Data ElementName="sta_base" Type="int32" Size="1" />
-<Data ElementName="agi_base" Type="int32" Size="1" />
-<Data ElementName="wis_base" Type="int32" Size="1" />
-<Data ElementName="int_base" Type="int32" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
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-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
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-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
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-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
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-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
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-<Data ElementName="unknown23" Type="int8" Size="2" />
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-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
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-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
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-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
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-<Data ElementName="unknown32" Type="int16" Size="1" />
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-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
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-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
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-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
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-<Data ElementName="unknown308101" Type ="float" Size="1" />
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-<Data ElementName="out_of_combat_power_regen_pvp" Type="float" Size="1" />
-<Data ElementName="in_combat_regen_pvp" Type="float" Size="1" />
-<Data ElementName="deflect_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_heath_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_health2_pvp" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown312" Type ="float" Size="1" />
-<Data ElementName="increase_speed_pvp" Type="float" Size="1" />
-<Data ElementName="unknown313" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed_pvp" Type="float" Size="1" />
-<Data ElementName="increase_air_speed_pvp" Type="float" Size="1" />
-<Data ElementName="unknown314" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown315" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown316" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
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-<Data ElementName="Haste_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_power_pvp" Type="float" Size="1" />
-<Data ElementName="increase_max_power2_pvp" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
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-<Data ElementName="unknown322" Type="float" Size="1" />
-<Data ElementName="unknown323" Type="float" Size="1" />
-<Data ElementName="hate_mod_pvp" Type="float" Size="1" />
-<Data ElementName="unknown325" Type="float" Size="1" />
-<Data ElementName="unknown326" Type="float" Size="1" />
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-<Data ElementName="unknown331" Type="float" Size="1" />
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-<Data ElementName="base_avoidance_pvp" Type="float" Size="1" />
-<Data ElementName="unknown334" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pvp" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pvp" Type="float" Size="1" />
-<Data ElementName="unknown337" Type="float" Size="1" />
-<Data ElementName="unknown338" Type="float" Size="1" />
-<Data ElementName="multi_attack_pvp" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack_pvp" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="unknown341" Type="float" Size="1" />
-<Data ElementName="unknown342" Type="float" Size="1" />
-<Data ElementName="unknown343" Type="float" Size="1" />
-<Data ElementName="block_chance_pvp" Type="float" Size="1" />
-<Data ElementName="unknown345" Type="float" Size="1" />
-<Data ElementName="unknown346" Type="float" Size="1" />
-<Data ElementName="crit_chance_pvp" Type="float" Size="1" />
-<Data ElementName="unknown348" Type="float" Size="1" />
-<Data ElementName="unknown349" Type="float" Size="1" />
-<Data ElementName="crit_bonus_pvp" Type="float" Size="1" />
-<Data ElementName="potency_pvp" Type="float" Size="1" />
-<Data ElementName="unknown352" Type="float" Size="1" />
-<Data ElementName="reuse_speed_pvp" Type="float" Size="1" />
-<Data ElementName="recovery_speed_pvp" Type="float" Size="1" />
-<Data ElementName="casting_speed_pvp" Type="float" Size="1" />
-<Data ElementName="unknown356" Type="float" Size="1" />
-<Data ElementName="unknown357" Type="float" Size="1" />
-<Data ElementName="unknown358" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="unknown360" Type="float" Size="1" />
-<Data ElementName="unknown361" Type="float" Size="1" />
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-<Data ElementName="unknown366" Type="float" Size="1" />
-<Data ElementName="unknown367" Type="float" Size="1" />
-<Data ElementName="loot_coin_pvp" Type="float" Size="1" />
-<Data ElementName="mitigation_increase_pvp" Type="float" Size="1" />
-<Data ElementName="unknown370" Type="float" Size="1" />
-<Data ElementName="strikethrough_pvp" Type="float" Size="1" />
-<Data ElementName="unknown372" Type="float" Size="1" />
-<Data ElementName="unknown373" Type="float" Size="1" />
-<Data ElementName="unknown374" Type="float" Size="1" />
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-<Data ElementName="unknown381" Type="float" Size="1" />
-<Data ElementName="lethality_pvp" Type="float" Size="1" />
-<Data ElementName="unknown383" Type="float" Size="1" />
-<Data ElementName="unknown384" Type="float" Size="1" />
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-<Data ElementName="durability_mod" Type="float" Size="1" />
-<Data ElementName="durability_add" Type="float" Size="1" />
-<Data ElementName="progress_mod" Type="float" Size="1" />
-<Data ElementName="progress_add" Type="float" Size="1" />
-<Data ElementName="success_mod" Type="float" Size="1" />
-<Data ElementName="crit_success_mod" Type="float" Size="1" />
-<Data ElementName="unknown177" Type ="float" Size="1" />
-<Data ElementName="rare_harvest_chance" Type="float" Size="1" />
-<Data ElementName="max_crafting" Type="float" Size="1" />
-<Data ElementName="component_refund" Type="float" Size="1" />
-<Data ElementName="unknown178" Type ="float" Size="1" />
-<Data ElementName="ex_durability_mod" Type="float" Size="1" />
-<Data ElementName="ex_durability_add" Type="float" Size="1" />
-<Data ElementName="ex_crit_success_mod" Type="float" Size="1" />
-<Data ElementName="ex_crit_failure_mod" Type="float" Size="1" />
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-<Data ElementName="haste_tt" Type ="int32" Size="1" />
-<Data ElementName="dps_pve_tt" Type ="int32" Size="1" />
-<Data ElementName="dps_pvp_tt" Type ="int32" Size="1" />
-<Data ElementName="multi_attack_pve_tt" Type ="float" Size="1" />
-<Data ElementName="multi_attack_pvp_tt" Type ="float" Size="1" />
-<Data ElementName="unknown520" Type ="float" Size="1" />
-<Data ElementName="unknown521" Type ="float" Size="1" />
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-<Data ElementName="vision" Type ="int16" Size="1" />
-<Data ElementName="unknown551" Type ="int8" Size="1" />
-<Data ElementName="unknown525" Type ="int8" Size="1074" />
-<Data ElementName="group_members" Substruct="Substruct_GroupMember" Size="5" />
-<Data ElementName="unknown182" Type="int16" Size="1" />
-<Data ElementName="unknown183" Type="int8" Size="410" />
-<Data ElementName="pet_id" Type="int32" Size="1" />
-<Data ElementName="pet_name" Type="char" Size="32" />
-<Data ElementName="unknown184" Type="int8" Size="9" />
-<Data ElementName="pet_health_pct" Type="float" Size="1" />
-<Data ElementName="pet_power_pct" Type="float" Size="1" />
-<Data ElementName="unknown185" Type="int8" Size="1" />
-<Data ElementName="pet_movement" Type="int8" Size="1" />
-<Data ElementName="pet_behavior" Type="int8" Size="1" />
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-<Data ElementName="merc_id" Type="int32" Size="1" />
-<Data ElementName="merc_name" Type="char" Size="32" />
-<Data ElementName="merc_unknown21" Type="int8" Size="9" />
-<Data ElementName="merc_health_pct" Type="float" Size="1" />
-<Data ElementName="merc_power_pct" Type="float" Size="1" />
-<Data ElementName="merc_unknown21b" Type="int8" Size="1" />
-<Data ElementName="merc_movement" Type="int8" Size="1" />
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-<Data ElementName="merc_unknown21c" Type="int8" Size="121" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="unknown527" Type="int8" Size="9" />
-<Data ElementName="house_zone" Type="char" Size="48" />
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-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown187" Type="int8" Size="11" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown188" Type="int8" Size="56" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="63073" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
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-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
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-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
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-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
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-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
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-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
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-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
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-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
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-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
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-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
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-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
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-<Data ElementName="coins_plat" Type="int32" Size="1" />
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-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
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-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
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-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
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-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
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-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
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-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
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-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
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-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
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-<Data ElementName="mitigation_increase" Type="float" Size="1" />
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-<Data ElementName="merc_movement" Type="int8" Size="1" />
-<Data ElementName="merc_behavior" Type="int8" Size="1" />
-<Data ElementName="merc_unknown21c" Type="int8" Size="101" />
-<Data ElementName="unknown527" Type="int8" Size="9" />
-<Data ElementName="unknown526" Type="int8" Size="259" />
-<Data ElementName="rain" Type="float" Size="1" />
-<Data ElementName="rain2" Type="float" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="unknown187" Type="int8" Size="1" />
-<Data ElementName="house_zone" Type="char" Size="48" />
-<Data ElementName="unknown189a" Type="int8" Size="151" />
-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown188" Type="int8" Size="53" />
-</Struct>
-<Struct Name="WS_CharacterSheet" ClientVersion="63106" OpcodeName="OP_UpdateCharacterSheetMsg">
-<Data ElementName="character_name" Type="char" Size="40" />
-<Data ElementName="unknown_1_1_MJ" Type="int16" Size="1" />
-<Data ElementName="race" Type="int8" Size="1" />
-<Data ElementName="gender" Type="int8" Size="1" />
-<Data ElementName="exiled" Type="int8" Size="1" />
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class1" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class2" Type="int32" Size="1" />
-<Data ElementName="tradeskill_class3" Type="int32" Size="1" />
-<Data ElementName="level" Type="int16" Size="1" />
-<Data ElementName="effective_level" Type="int16" Size="1" />
-<Data ElementName="tradeskill_level" Type="int16" Size="1" />
-<Data ElementName="unknown_1_2_MJ" Type="int32" Size="1" />
-<Data ElementName="account_age_base" Type="int16" Size="1" />
-<Data ElementName="account_age_bonus" Type="int16" Size="1" />
-<Data ElementName="deity" Type="char" Size="32" />
-<Data ElementName="unknown_deity" Type="int8" Size="36" />
-<Data ElementName="last_name" Type="char" Size="20" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="character_name2" Type="char" Size="40" />
-<Data ElementName="character_name2_unknown" Type="int16" Size="1" />
-<Data ElementName="character_name3" Type="char" Size="40" />
-<Data ElementName="character_name3_unknown" Type="int16" Size="1" />    
-<Data ElementName="current_hp" Type="sint64" Size="1" />
-<Data ElementName="max_hp" Type="int64" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="sint32" Size="1" />
-<Data ElementName="max_power" Type="sint32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="conc_used" Type="int8" Size="1" />
-<Data ElementName="conc_max" Type="int8" Size="1" />
-<Data ElementName="savagery" Type="sint32" Size="1" />
-<Data ElementName="max_savagery" Type="sint32" Size="1" />
-<Data ElementName="unknown4b" Type="int32" Size="1" />
-<Data ElementName="savagery_level" Type="int32" Size="1" />
-<Data ElementName="max_savagery_level" Type="int32" Size="1" />
-<Data ElementName="unknown4c" Type="int8" Size="4" />
-<Data ElementName="dissonance" Type="sint32" Size="1" />
-<Data ElementName="max_dissonance" Type="sint32" Size="1" />
-<Data ElementName="base_dissonance" Type="sint32" Size="1" />
-<Data ElementName="hp_regen" Type="int32" Size="1" />
-<Data ElementName="power_regen" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="2" />
-<Data ElementName="unknown7" Type="float" Size="2" />
-<Data ElementName="stat_bonus_health" Type="float" Size="1" />
-<Data ElementName="stat_bonus_power" Type="float" Size="1" />
-<Data ElementName="bonus_health" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int32" Size="1" />
-<Data ElementName="bonus_power" Type="int32" Size="1" />
-<Data ElementName="stat_bonus_damage" Type="float" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="toughness" Type="int16" Size="1" />
-<Data ElementName="toughness_resist_dmg_pvp" Type="float" Size="1" />
-<Data ElementName="lethality" Type="int16" Size="1" />
-<Data ElementName="lethality_pct" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="avoidance_reduction" Type="int16" Size="1" />
-<Data ElementName="avoidance" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown10a" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="block" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="uncontested_block" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="uncontested_riposte" Type="int16" Size="1" />
-<Data ElementName="uncontested_dodge" Type="int16" Size="1" />
-<Data ElementName="uncontested_parry" Type="int16" Size="1" />
-<Data ElementName="str" Type="int32" Size="1" />
-<Data ElementName="sta" Type="int32" Size="1" />
-<Data ElementName="agi" Type="int32" Size="1" />
-<Data ElementName="wis" Type="int32" Size="1" />
-<Data ElementName="int" Type="int32" Size="1" />
-<Data ElementName="str_base" Type="int32" Size="1" />
-<Data ElementName="sta_base" Type="int32" Size="1" />
-<Data ElementName="agi_base" Type="int32" Size="1" />
-<Data ElementName="wis_base" Type="int32" Size="1" />
-<Data ElementName="int_base" Type="int32" Size="1" />
-<Data ElementName="mitigation_cur" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="current_adv_xp" Type="float" Size="1" />
-<Data ElementName="needed_adv_xp" Type="float" Size="1" />
-<Data ElementName="debt_adv_xp" Type="float" Size="1" />
-<Data ElementName="current_trade_xp" Type="float" Size="1" />
-<Data ElementName="needed_trade_xp" Type="float" Size="1" />
-<Data ElementName="debt_trade_xp" Type="float" Size="1" />	
-<Data ElementName="unknown18" Type="int16" Size="6" />
-<Data ElementName="server_bonus" Type="int16" Size="1" />
-<Data ElementName="adventure_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vet_bonus" Type="int16" Size="1" />
-<Data ElementName="dungeon_finder_bonus" Type="int16" Size="1" />
-<Data ElementName="recruit_friend_bonus" Type="int32" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" Size="1" />
-<Data ElementName="adventure_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_purple_arrow" Type="int16" Size="1" />
-<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" Size="1" />
-<Data ElementName="mentor_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int8" Size="1" />
-<Data ElementName="assigned_aa" Type="int16" Size="1" />
-<Data ElementName="max_aa" Type="int16" Size="1" />
-<Data ElementName="unassigned_aa" Type="int16" Size="1" />
-<Data ElementName="aa_green_bar" Type="int16" Size="1" />
-<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="1" />
-<Data ElementName="aa_blue_bar" Type="int16" Size="1" />
-<Data ElementName="bonus_achievement_xp" Type="int16" Size="1" />
-<Data ElementName="unknown22" Type="int8" Size="2" />
-<Data ElementName="unknown23" Type="int8" Size="2" />
-<Data ElementName="items_found" Type="int32" Size="1" />
-<Data ElementName="named_npcs_killed" Type="int32" Size="1" />
-<Data ElementName="quests_completed" Type="int32" Size="1" />
-<Data ElementName="exploration_events" Type="int32" Size="1" />
-<Data ElementName="completed_collections" Type="int32" Size="1" />
-<Data ElementName="unknown24" Type="int16" Size="10" />
-<Data ElementName="unknown25" Type="int8" Size="1" />
-<Data ElementName="total_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_points" Type="int16" Size="1" />
-<Data ElementName="unknown28" Type="int16" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="1" />
-<Data ElementName="total_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" Size="1" />
-<Data ElementName="unknown30" Type="int16" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="1" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="unknown63073" Type="int32" Size="3" />
-<Data ElementName="coins_copper" Type="int32" Size="1" />
-<Data ElementName="coins_silver" Type="int32" Size="1" />
-<Data ElementName="coins_gold" Type="int32" Size="1" />
-<Data ElementName="coins_plat" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int32" Size="5" />
-<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="detrimental_spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-<Data ElementName="unknown35" Type="int8" Size="486" />
-<Data ElementName="trauma_count" Type="int8" Size="1" />
-<Data ElementName="arcane_count" Type="int8" Size="1" />
-<Data ElementName="noxious_count" Type="int8" Size="1" />
-<Data ElementName="elemental_count" Type="int8" Size="1" />
-<Data ElementName="curse_count" Type="int8" Size="1" />
-<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-<Data ElementName="breath" Type="float" Size="1" />
-<Data ElementName="breathe_underwater" Type="int8" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="melee_pri_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_pri_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="melee_sec_dmg_min" Type="int32" Size="1" />
-<Data ElementName="melee_sec_dmg_max" Type="int32" Size="1" />
-<Data ElementName="melee_sec_delay" Type="float" Size="1" />
-<Data ElementName="ranged_dmg_min" Type="int32" Size="1" />
-<Data ElementName="ranged_dmg_max" Type="int32" Size="1" />
-<Data ElementName="ranged_delay" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int32" Size="1" />
-<Data ElementName="unknown38" Type="int32" Size="1" />
-<Data ElementName="unknown39" Type="int32" Size="1" />
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="ability_mod_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="float" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="float" Size="1" />
-<Data ElementName="unknown44" Type="float" Size="1" />
-<Data ElementName="ability_mod_pvp" Type="float" Size="1" />
-<Data ElementName="base_melee_crit" Type="float" Size="1" />
-<Data ElementName="base_spell_crit" Type="float" Size="1" />
-<Data ElementName="base_taunt_crit" Type="float" Size="1" />
-<Data ElementName="base_heal_crit" Type="float" Size="1" />
-<!--<Data ElementName="unknown44a" Type="int16" Size="1" />--> <!-- 58588 - Required to make it in the game -->
-<Data ElementName="flags" Type="int32" Size="1" />
-<Data ElementName="flags2" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="float" Size="1" />
-<Data ElementName="unknown46" Type="float" Size="1" />
-<Data ElementName="unknown47" Type="float" Size="1" />
-<Data ElementName="unknown48" Type="float" Size="1" />
-<Data ElementName="unknown49" Type="float" Size="1" />
-<Data ElementName="unknown50" Type="float" Size="1" />
-<Data ElementName="unknown51" Type="float" Size="1" />
-<Data ElementName="unknown52" Type="float" Size="1" />
-<Data ElementName="unknown53" Type="float" Size="1" />
-<Data ElementName="unknown54" Type="float" Size="1" />
-<Data ElementName="unknown55" Type="float" Size="1" />
-<Data ElementName="unknown56" Type="float" Size="1" />
-<Data ElementName="unknown57" Type="float" Size="1" />
-<Data ElementName="unknown58" Type="float" Size="1" />
-<Data ElementName="unknown59" Type="float" Size="1" />
-<Data ElementName="unknown60" Type="float" Size="1" />
-<Data ElementName="unknown61" Type="float" Size="1" />
-<Data ElementName="unknown62" Type="float" Size="1" />
-<Data ElementName="unknown63" Type="float" Size="1" />
-<Data ElementName="unknown64" Type="float" Size="1" />
-<Data ElementName="unknown65" Type="float" Size="1" />
-<Data ElementName="unknown66" Type="float" Size="1" />
-<Data ElementName="unknown67" Type="float" Size="1" />
-<Data ElementName="unknown68" Type="float" Size="1" />
-<Data ElementName="unknown69" Type="float" Size="1" />
-<Data ElementName="unknown70" Type="float" Size="1" />
-<Data ElementName="unknown71" Type="float" Size="1" />
-<Data ElementName="unknown72" Type="float" Size="1" />
-<Data ElementName="unknown73" Type="float" Size="1" />
-<Data ElementName="unknown74" Type="float" Size="1" />
-<Data ElementName="unknown75" Type="float" Size="1" />
-<Data ElementName="unknown76" Type="float" Size="1" />
-<Data ElementName="unknown77" Type="float" Size="1" />
-<Data ElementName="unknown78" Type="float" Size="1" />
-<Data ElementName="unknown79" Type="float" Size="1" />
-<Data ElementName="unknown80" Type="float" Size="1" />
-<Data ElementName="unknown81" Type="float" Size="1" />
-<Data ElementName="unknown82" Type="float" Size="1" />
-<Data ElementName="unknown83" Type="float" Size="1" />
-<Data ElementName="unknown84" Type="float" Size="1" />
-<Data ElementName="unknown85" Type="float" Size="1" />
-<Data ElementName="unknown86" Type="float" Size="1" />
-<Data ElementName="unknown87" Type="float" Size="1" />
-<Data ElementName="unknown88" Type="float" Size="1" />
-<Data ElementName="unknown89" Type="float" Size="1" />
-<Data ElementName="unknown90" Type="float" Size="1" />
-<Data ElementName="unknown91" Type="float" Size="1" />
-<Data ElementName="unknown92" Type="float" Size="1" />
-<Data ElementName="unknown93" Type="float" Size="1" />
-<Data ElementName="unknown94" Type="float" Size="1" />
-<Data ElementName="unknown95" Type="float" Size="1" />
-<Data ElementName="unknown96" Type="float" Size="1" />
-<Data ElementName="unknown97" Type="float" Size="1" />
-<Data ElementName="unknown98" Type="float" Size="1" />
-<Data ElementName="unknown99" Type="float" Size="1" />
-<Data ElementName="unknown100" Type="float" Size="1" />
-<Data ElementName="unknown101" Type="float" Size="1" />
-<Data ElementName="unknown102" Type="float" Size="1" />
-<Data ElementName="unknown103" Type="float" Size="1" />
-<Data ElementName="unknown104" Type="float" Size="1" />
-<Data ElementName="unknown105" Type="float" Size="1" />
-<Data ElementName="unknown106" Type="float" Size="1" />
-<Data ElementName="unknown107" Type="float" Size="1" />
-<Data ElementName="unknown108" Type="float" Size="1" />
-<Data ElementName="unknown109" Type="float" Size="1" />
-<Data ElementName="unknown110" Type="float" Size="1" />
-<Data ElementName="out_of_combat_health_regen" Type="float" Size="1" />
-<Data ElementName="out_of_combat_power_regen" Type="float" Size="1" />
-<Data ElementName="in_combat_regen" Type="float" Size="1" />
-<Data ElementName="deflect" Type="float" Size="1" />
-<Data ElementName="increase_max_health" Type="float" Size="1" />
-<Data ElementName="increase_max_health2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown117" Type="float" Size="1" />
-<Data ElementName="increase_speed" Type="float" Size="1" />
-<Data ElementName="unknown119" Type="float" Size="1" />
-<Data ElementName="increase_ground_speed" Type="float" Size="1" />
-<Data ElementName="increase_air_speed" Type="float" Size="1" />
-<Data ElementName="unknown122" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 8 which involves skill buff -->
-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="in_combat_movement_speed" Type="float" Size="1" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="increase_max_power" Type="float" Size="1" />
-<Data ElementName="increase_max_power2" Type="float" Size="1" /> <!-- used when bonus is applied to both health & power -->
-<Data ElementName="unknown128" Type="float" Size="1" />
-<Data ElementName="drunk" Type="float" Size="1" />
-<Data ElementName="unknown129" Type="float" Size="1" />
-<Data ElementName="hate_mod" Type="float" Size="1" />
-<Data ElementName="adventure_effects_bonus" Type="float" Size="1" />
-<Data ElementName="tradeskill_effects_bonus" Type="float" Size="1" />
-<Data ElementName="unknown130" Type="float" Size="1" />
-<Data ElementName="unknown131" Type="float" Size="1" />
-<Data ElementName="unknown131a" Type="float" Size="1" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown132" Type="float" Size="1" />
-<Data ElementName="unknown133" Type="float" Size="1" />
-<Data ElementName="unknown134" Type="float" Size="1" />
-<Data ElementName="base_avoidance" Type="float" Size="1" />
-<Data ElementName="unknown136" Type="float" Size="1" />
-<Data ElementName="uncontested_riposte_pve" Type="float" Size="1" />
-<Data ElementName="uncontested_parry_pve" Type="float" Size="1" />
-<Data ElementName="unknown139" Type="float" Size="1" />
-<Data ElementName="melee_ae" Type="float" Size="1" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
-<Data ElementName="flurry" Type="float" Size="1" />
-<Data ElementName="unknown140" Type="float" Size="1" />
-<Data ElementName="bountiful_harvest" Type="float" Size="1" />
-<Data ElementName="block_chance" Type="float" Size="1" />
-<Data ElementName="unknown141" Type="float" Size="1" />
-<Data ElementName="unknown142" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown143" Type="float" Size="1" />
-<Data ElementName="unknown144" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown145" Type="float" Size="1" />
-<Data ElementName="reuse_speed" Type="float" Size="1" />
-<Data ElementName="recovery_speed" Type="float" Size="1" />
-<Data ElementName="casting_speed" Type="float" Size="1" />
-<Data ElementName="spell_reuse_speed" Type="float" Size="1" />
-<Data ElementName="unknown146" Type="float" Size="1" />
-<Data ElementName="unknown147" Type="float" Size="1" />
-<Data ElementName="decrease_falling_dmg" Type="float" Size="1" />
-<Data ElementName="unknown149" Type="float" Size="1" />
-<Data ElementName="unknown150" Type="float" Size="1" />
-<Data ElementName="unknown151" Type="float" Size="1" />
-<Data ElementName="unknown152" Type="float" Size="1" />
-<Data ElementName="unknown153" Type="float" Size="1" />
-<Data ElementName="unknown154" Type="float" Size="1" />
-<Data ElementName="unknown155" Type="float" Size="1" />
-<Data ElementName="unknown156" Type="float" Size="1" />
-<Data ElementName="loot_coin" Type="float" Size="1" />
-<Data ElementName="mitigation_increase" Type="float" Size="1" />
-<Data ElementName="unknown159" Type="float" Size="1" />
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-<Data ElementName="deflect" Type="float" Size="1" />
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-<Data ElementName="unknown123" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
-<Data ElementName="unknown124" Type="float" Size="1" /> <!-- see coldain pegasus buff this has a value of 3 which involves skill buff -->
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-<Data ElementName="increase_max_power" Type="float" Size="1" />
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-<Data ElementName="spell_multi_attack" Type="float" Size="1" /> <!-- spell_doublecast -->
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-<Data ElementName="bind_zone" Type="char" Size="32" />
-<Data ElementName="unknown188a" Type="int32" Size="1" />
-<Data ElementName="unknown188b" Type="int32" Size="1" />
-<Data ElementName="unknown188c" Type="int32" Size="1" />
-<Data ElementName="unknown188d" Type="int32" Size="1" />
-<Data ElementName="unknown188e" Type="int32" Size="1" />
-<Data ElementName="unknown188f" Type="int32" Size="1" />
-<Data ElementName="unknown188g" Type="int32" Size="1" />
-<Data ElementName="unknown188h" Type="int32" Size="1" />
-<Data ElementName="mount_equip_index" Type="int32" Size="1" />
-<Data ElementName="mount_appearance_index" Type="int32" Size="1" />
-<Data ElementName="unknown188k" Type="int32" Size="1" />
-<Data ElementName="unknown188l" Type="int32" Size="1" />
-<Data ElementName="unknown188m" Type="int32" Size="1" />
-<Data ElementName="unknown188n" Type="int32" Size="1" />
-<Data ElementName="unknown188o" Type="int32" Size="1" />
-<Data ElementName="unknown189" Type="int8" Size="1" />
-</Struct>
-<!-- Start of struct for charsheet from live (11/09/19) needs work -->
-<Struct Name="WS_CharacterSheet" ClientVersion="66261" OpcodeName="OP_UpdateCharacterSheetMsg" >
-	<Data ElementName="character_name" Type="char" Size="40" />
-	<Data ElementName="unknown_1_1_MJ" Type="int16" />
-	<Data ElementName="race" Type="int8" />
-	<Data ElementName="gender" Type="int8" />
-	<Data ElementName="exiled" Type="int8" />
-	<Data ElementName="class1" Type="int32" />
-	<Data ElementName="class2" Type="int32" />
-	<Data ElementName="class3" Type="int32" />
-	<Data ElementName="tradeskill_class1" Type="int32" />
-	<Data ElementName="tradeskill_class2" Type="int32" />
-	<Data ElementName="tradeskill_class3" Type="int32" />
-	<Data ElementName="level" Type="int16" />
-	<Data ElementName="effective_level" Type="int16" />
-	<Data ElementName="tradeskill_level" Type="int16" />
-	<Data ElementName="account_age_base" Type="int16" />
-	<Data ElementName="account_age_bonus" Type="int16" />
-	<Data ElementName="unknown_1_2_MJ" Type="int32" />
-	<Data ElementName="Unknown66261a" Type="int8" Size="2" />
-	<Data ElementName="deity" Type="char" Size="32" />
-	<Data ElementName="unknown_deity" Type="int8" Size="36" />
-	<Data ElementName="last_name" Type="char" Size="20" />
-	<Data ElementName="unknown3" Type="int8" />
-	<Data ElementName="character_name2" Type="char" Size="40" />
-	<Data ElementName="character_name2_unknown" Type="int16" />
-	<Data ElementName="character_name3" Type="char" Size="40" />
-	<Data ElementName="character_name3_unknown" Type="int16" />
-	<Data ElementName="current_hp" Type="sint64" />
-	<Data ElementName="max_hp" Type="int64" />
-	<Data ElementName="base_hp" Type="int32" />
-	<Data ElementName="base_hp2" Type="int32" />
-	<Data ElementName="current_power" Type="sint32" />
-	<Data ElementName="max_power" Type="sint32" />
-	<Data ElementName="base_power" Type="int32" />
-	<Data ElementName="conc_used" Type="int8" />
-	<Data ElementName="conc_max" Type="int8" />
-	<Data ElementName="savagery" Type="sint32" />
-	<Data ElementName="max_savagery" Type="sint32" />
-	<Data ElementName="unknown4b" Type="int32" />
-	<Data ElementName="savagery_level" Type="int32" />
-	<Data ElementName="max_savagery_level" Type="int32" />
-	<Data ElementName="unknown4c" Type="int8" Size="4" />
-	<Data ElementName="dissonance" Type="sint32" />
-	<Data ElementName="max_dissonance" Type="sint32" />
-	<Data ElementName="base_dissonance" Type="sint32" />
-	<Data ElementName="hp_regen" Type="int32" />
-	<Data ElementName="power_regen" Type="int32" />
-	<Data ElementName="unknown6" Type="int32" Size="2" />
-	<Data ElementName="unknown7" Type="float" Size="2" />
-	<Data ElementName="stat_bonus_health" Type="float" />
-	<Data ElementName="stat_bonus_power" Type="float" />
-	<Data ElementName="bonus_health" Type="int32" />
-	<Data ElementName="unknown8" Type="int32" />
-	<Data ElementName="bonus_power" Type="int32" />
-	<Data ElementName="stat_bonus_damage" Type="float" />
-	<Data ElementName="mitigation_pct_pve" Type="int16" />
-	<Data ElementName="mitigation_pct_pvp" Type="int16" />
-	<Data ElementName="toughness" Type="int16" />
-	<Data ElementName="toughness_resist_dmg_pvp" Type="float" />
-	<Data ElementName="lethality" Type="int16" />
-	<Data ElementName="lethality_pct" Type="float" />
-	<Data ElementName="avoidance_pct" Type="int16" />
-	<Data ElementName="avoidance_reduction" Type="int16" />
-	<Data ElementName="avoidance" Type="int16" />
-	<Data ElementName="unknown10" Type="int16" />
-	<Data ElementName="avoidance_base" Type="int16" />
-	<Data ElementName="unknown10a" Type="int16" />
-	<Data ElementName="parry" Type="int16" />
-	<Data ElementName="unknown11" Type="int16" />
-	<Data ElementName="block" Type="int16" />
-	<Data ElementName="unknown12" Type="int16" />
-	<Data ElementName="uncontested_block" Type="int16" />
-	<Data ElementName="unknown13" Type="int16" />
-	<Data ElementName="uncontested_riposte" Type="int16" />
-	<Data ElementName="uncontested_dodge" Type="int16" />
-	<Data ElementName="uncontested_parry" Type="int16" />
-	<Data ElementName="str" Type="int32" />
-	<Data ElementName="sta" Type="int32" />
-	<Data ElementName="agi" Type="int32" />
-	<Data ElementName="wis" Type="int32" />
-	<Data ElementName="int" Type="int32" />
-	<Data ElementName="str_base" Type="int32" />
-	<Data ElementName="sta_base" Type="int32" />
-	<Data ElementName="agi_base" Type="int32" />
-	<Data ElementName="wis_base" Type="int32" />
-	<Data ElementName="int_base" Type="int32" />
-	<Data ElementName="mitigation_cur" Type="int32" />
-	<Data ElementName="elemental" Type="int32" />
-	<Data ElementName="noxious" Type="int32" />
-	<Data ElementName="arcane" Type="int32" />
-	<Data ElementName="mitigation_base" Type="int32" />
-	<Data ElementName="elemental_base" Type="int32" />
-	<Data ElementName="noxious_base" Type="int32" />
-	<Data ElementName="arcane_base" Type="int32" />
-	<Data ElementName="unknown14" Type="int16" />
-	<Data ElementName="elemental_absorb_pve" Type="int16" />
-	<Data ElementName="noxious_absorb_pve" Type="int16" />
-	<Data ElementName="arcane_absorb_pve" Type="int16" />
-	<Data ElementName="unknown15" Type="int16" />
-	<Data ElementName="elemental_absorb_pvp" Type="int16" />
-	<Data ElementName="noxious_absorb_pvp" Type="int16" />
-	<Data ElementName="arcane_absorb_pvp" Type="int16" />
-	<Data ElementName="unknown16" Type="int16" />
-	<Data ElementName="elemental_dmg_reduction" Type="int16" />
-	<Data ElementName="noxious_dmg_reduction" Type="int16" />
-	<Data ElementName="arcane_dmg_reduction" Type="int16" />
-	<Data ElementName="unknown17" Type="int16" />
-	<Data ElementName="elemental_dmg_reduction_pct" Type="int16" />
-	<Data ElementName="noxious_dmg_reduction_pct" Type="int16" />
-	<Data ElementName="arcane_dmg_reduction_pct" Type="int16" />
-	<Data ElementName="current_adv_xp" Type="float" />
-	<Data ElementName="needed_adv_xp" Type="float" />
-	<Data ElementName="debt_adv_xp" Type="float" />
-	<Data ElementName="current_trade_xp" Type="float" />
-	<Data ElementName="needed_trade_xp" Type="float" />
-	<Data ElementName="debt_trade_xp" Type="float" />
-	<Data ElementName="unknown18a" Type="int16" />
-	<Data ElementName="unknown18b" Type="int16" />
-	<Data ElementName="unknown18c" Type="int16" />
-	<Data ElementName="unknown18d" Type="int16" />
-	<Data ElementName="unknown18e" Type="int16" />
-	<Data ElementName="unknown18f" Type="int16" />
-	<Data ElementName="unknown19" Type="int16" />
-	<Data ElementName="adventure_vitality" Type="int16" />
-	<Data ElementName="adventure_vitality_yellow_arrow" Type="int16" />
-	<Data ElementName="assigned_aa" Type="int16" />
-	<Data ElementName="max_aa" Type="int32" />
-	<Data ElementName="server_bonus" Type="int16" />
-	<Data ElementName="adventure_vet_bonus" Type="int16" />
-	<Data ElementName="tradeskill_vet_bonus" Type="int16" />
-	<Data ElementName="dungeon_finder_bonus" Type="int16" />
-	<Data ElementName="recruit_friend" Type="int16" />
-	<Data ElementName="recruit_friend_bonus" Type="int16" />
-	<Data ElementName="tradeskill_vitality_blue_arrow" Type="int16" />
-	<Data ElementName="mentor_bonus" Type="int16" />
-	<Data ElementName="unknown20" Type="int8" />
-	<Data ElementName="adventure_vitality_blue_arrow" Type="int16" />
-	<Data ElementName="tradeskill_vitality" Type="int16" />
-	<Data ElementName="unknown21" Type="int16" />
-	<Data ElementName="unknown23" Type="int16" />
-	<Data ElementName="unknown24a" Type="int16" />
-	<Data ElementName="unknown24b" Type="int16" />
-	<Data ElementName="aa_towards_next" Type="int16" />
-	<Data ElementName="unknown24c2" Type="int16" />
-	<Data ElementName="unassigned_aa" Type="int16" />
-	<Data ElementName="aa_green_bar" Type="int16" />
-	<Data ElementName="adv_xp_to_aa_xp_slider" Type="int16" />
-	<Data ElementName="adv_xp_to_aa_xp_max" Type="int16" />
-	<Data ElementName="aa_blue_bar" Type="int16" />
-	<Data ElementName="bonus_achievement_xp" Type="int16" />
-	<Data ElementName="unknown24c1" Type="int16" />
-	<Data ElementName="unknown22" Type="int16" />
-	<Data ElementName="items_found" Type="int32" />
-	<Data ElementName="named_npcs_killed" Type="int32" />
-	<Data ElementName="quests_completed" Type="int32" />
-	<Data ElementName="exploration_events" Type="int32" />
-	<Data ElementName="completed_collections" Type="int32" />
-	<Data ElementName="unknown24d" Type="int32" />
-	<Data ElementName="unknown24e" Type="int32" />
-	<Data ElementName="unknown25" Type="int8" Size="2" />
-	<Data ElementName="unknown26" Type="int16" />
-	<Data ElementName="unknown27" Type="int16" />
-	<Data ElementName="unknown28" Type="int16" />
-	<Data ElementName="unknown29" Type="int16" />
-	<Data ElementName="unknown6307301" Type="int16" />
-	<Data ElementName="unknown6307302" Type="int16" />
-	<Data ElementName="total_prestige_points" Type="int16" />
-	<Data ElementName="unassigned_prestige_points" Type="int16" />
-	<Data ElementName="unknown30" Type="int16" />
-	<Data ElementName="unknown31" Type="int16" />
-	<Data ElementName="total_tradeskill_points" Type="int16" />
-	<Data ElementName="unassigned_tradeskill_points" Type="int16" />
-	<Data ElementName="unknown32" Type="int16" />
-	<Data ElementName="unknown33" Type="int16" />
-	<Data ElementName="total_tradeskill_prestige_points" Type="int16" />
-	<Data ElementName="unassigned_tradeskill_prestige_points" Type="int16" />
-	<Data ElementName="unknown63073" Type="int32" Size="2" />
-	<Data ElementName="coins_copper" Type="int32" />
-	<Data ElementName="coins_silver" Type="int32" />
-	<Data ElementName="coins_gold" Type="int32" />
-	<Data ElementName="coins_plat" Type="int32" />
-	<Data ElementName="unknown34" Type="int32" Size="5" />
-	<Data ElementName="spell_effects" Substruct="Substruct_SpellEffects" Size="45" />
-	<Data ElementName="passive_spell_effects" Substruct="Substruct_PassiveEffects" Size="100" />
-	<Data ElementName="unknown35" Type="int8" Size="486" />
-	<Data ElementName="trauma_count" Type="int8" />
-	<Data ElementName="arcane_count" Type="int8" />
-	<Data ElementName="noxious_count" Type="int8" />
-	<Data ElementName="elemental_count" Type="int8" />
-	<Data ElementName="curse_count" Type="int8" />
-	<Data ElementName="maintained_effects" Substruct="Substruct_MaintainedEffects" Size="30" />
-	<Data ElementName="breath" Type="float" />
-	<Data ElementName="breathe_underwater" Type="int8" />
-	<Data ElementName="unknown36" Type="float" />
-	<Data ElementName="melee_pri_dmg_min" Type="int32" />
-	<Data ElementName="melee_pri_dmg_max" Type="int32" />
-	<Data ElementName="melee_pri_delay" Type="float" />
-	<Data ElementName="melee_sec_dmg_min" Type="int32" />
-	<Data ElementName="melee_sec_dmg_max" Type="int32" />
-	<Data ElementName="melee_sec_delay" Type="float" />
-	<Data ElementName="ranged_dmg_min" Type="int32" />
-	<Data ElementName="ranged_dmg_max" Type="int32" />
-	<Data ElementName="ranged_delay" Type="float" />
-	<Data ElementName="unknown37" Type="int32" />
-	<Data ElementName="unknown38" Type="int32" />
-	<Data ElementName="unknown39" Type="int32" />
-	<Data ElementName="unknown40" Type="int32" />
-	<Data ElementName="ability_mod_pve" Type="float" />
-	<Data ElementName="unknown41" Type="float" />
-	<Data ElementName="unknown42" Type="float" />
-	<Data ElementName="unknown43" Type="float" />
-	<Data ElementName="unknown44" Type="float" />
-	<Data ElementName="ability_mod_pvp" Type="float" />
-	<Data ElementName="base_melee_crit" Type="float" />
-	<Data ElementName="base_spell_crit" Type="float" />
-	<Data ElementName="base_taunt_crit" Type="float" />
-	<Data ElementName="base_heal_crit" Type="float" />
-	<Data ElementName="flags" Type="int32" />
-	<Data ElementName="flags2" Type="int32" />
-	<Data ElementName="unknown45" Type="float" />
-	<Data ElementName="unknown46" Type="float" />
-	<Data ElementName="unknown47" Type="float" />
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-	<Data ElementName="unknown82" Type="float" />
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-	<Data ElementName="unknown110" Type="float" />
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-	<Data ElementName="out_of_combat_power_regen" Type="float" />
-	<Data ElementName="in_combat_regen" Type="float" />
-	<Data ElementName="deflect" Type="float" />
-	<Data ElementName="increase_max_health" Type="float" />
-	<Data ElementName="increase_max_health2" Type="float" />
-	<Data ElementName="unknown117" Type="float" />
-	<Data ElementName="increase_speed" Type="float" />
-	<Data ElementName="unknown119" Type="float" />
-	<Data ElementName="increase_ground_speed" Type="float" />
-	<Data ElementName="increase_air_speed" Type="float" />
-	<Data ElementName="unknown122" Type="float" />
-	<Data ElementName="unknown123" Type="float" />
-	<Data ElementName="unknown124" Type="float" />
-	<Data ElementName="in_combat_movement_speed" Type="float" />
-	<Data ElementName="haste" Type="float" />
-	<Data ElementName="increase_max_power" Type="float" />
-	<Data ElementName="increase_max_power2" Type="float" />
-	<Data ElementName="unknown128" Type="float" />
-	<Data ElementName="drunk" Type="float" />
-	<Data ElementName="unknown129" Type="float" />
-	<Data ElementName="hate_mod" Type="float" />
-	<Data ElementName="adventure_effects_bonus" Type="float" />
-	<Data ElementName="tradeskill_effects_bonus" Type="float" />
-	<Data ElementName="unknown130" Type="float" />
-	<Data ElementName="unknown131" Type="float" />
-	<Data ElementName="unknown131a" Type="float" />
-	<Data ElementName="dps" Type="float" />
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-	<Data ElementName="unknown134" Type="float" />
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-	<Data ElementName="unknown136" Type="float" />
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-	<Data ElementName="unknown139" Type="float" />
-	<Data ElementName="melee_ae" Type="float" />
-	<Data ElementName="multi_attack" Type="float" />
-	<Data ElementName="spell_multi_attack" Type="float" />
-	<Data ElementName="ability_double_cast" Type="float" />
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-	<Data ElementName="unknown141" Type="float" />
-	<Data ElementName="bountiful_harvest" Type="float" />
-	<Data ElementName="block_chance" Type="float" />
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-	<Data ElementName="unknown143" Type="float" />
-	<Data ElementName="crit_chance" Type="float" />
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-	<Data ElementName="unknown145" Type="float" />
-	<Data ElementName="crit_bonus" Type="float" />
-	<Data ElementName="potency" Type="float" />
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-	<Data ElementName="recovery_speed" Type="float" />
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-	<Data ElementName="spell_reuse_speed" Type="float" />
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-	<Data ElementName="unknownint32a" Type="int32" />
-	<Data ElementName="status_points" Type="int32" />
-	<Data ElementName="guild_status" Type="int32" />
-	<Data ElementName="unknown187" Type="int8" />
-	<Data ElementName="house_zone" Type="char" Size="48" />
-	<Data ElementName="unknown189a" Type="int8" Size="151" />
-	<Data ElementName="bind_zone" Type="char" Size="32" />
-	<Data ElementName="unknown188a" Type="int32" />
-	<Data ElementName="unknown188b" Type="int32" />
-	<Data ElementName="unknown188c" Type="int32" />
-	<Data ElementName="unknown188d" Type="int32" />
-	<Data ElementName="unknown188e" Type="int32" />
-	<Data ElementName="unknown188f" Type="int32" />
-	<Data ElementName="unknown188g" Type="int32" />
-	<Data ElementName="unknown188h" Type="int32" />
-	<Data ElementName="mount_equip_index" Type="int32" />
-	<Data ElementName="mount_appearance_index" Type="int32" />
-	<Data ElementName="unknown188k" Type="int32" />
-	<Data ElementName="unknown188l" Type="int32" />
-	<Data ElementName="unknown188m" Type="int32" />
-	<Data ElementName="unknown188n" Type="int32" />
-	<Data ElementName="unknown188o" Type="int32" />
-</Struct>
-<Struct Name="WS_EquipmentSets" ClientVersion="63136" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EquipmentSets">
-<Data ElementName="category" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown_mj1" Type="int16" Size="1" />
-<Data ElementName="set_count" Type="int16" Size="1" />
-<Data ElementName="set_array" Type="Array" ArraySizeVariable="set_count">
-	<Data ElementName="set_name" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown_mj2" Type="int16" Size="1" />
-<Data ElementName="selected_set" Type="int8" Size="1" />
-<Data ElementName="unknown_mj3" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_PlayFlavor" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearPlayFlavorCmd">
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="mp3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="emote" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="key" Type="int32" Size="2" />
-<Data ElementName="language" Type="int8" />
-<Data ElementName="unknown4" Type="int8" />
-<Data ElementName="understood" Type="int8" />
-<Data ElementName="unknown5" Type="int8" Size="10" />
-</Struct>
-<Struct Name="WS_PlayVoice" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqPlayVoiceCmd">
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="mp3" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="key" Type="int32" Size="2" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_PlaySound" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqPlaySoundCmd">
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="float" Size="1" />
-</Struct>
-<Struct Name="WS_Play3DSound" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqPlaySound3DCmd">
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="x" Type="float" Size="1" />
-<Data ElementName="y" Type="float" Size="1" />
-<Data ElementName="z" Type="float" Size="1" />
-<Data ElementName="unknown1" Type="float" Size="1" />
-<Data ElementName="unknown2" Type="float" Size="1" />
-<Data ElementName="unknown3" Type="float" Size="1" />
-</Struct>
-<Struct Name="WS_EntityVerbsVerb" ClientVersion="1" OpcodeName="OP_EntityVerbsVerbMsg">
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="command" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_Resurrected" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqResurrectedCmd">
-<Data ElementName="unknown" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CancelMoveObjectMode" ClientVersion="1" OpcodeName="OP_CancelMoveObjectModeMsg">
-<Data ElementName="unknown" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateTarget" ClientVersion="1" OpcodeName="OP_UpdateTargetMsg">
-<Data ElementName="spawn_index" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ServerUpdateTarget" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateTargetCmd">
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SetPOVGhostCmd" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqSetPOVGhostCmd">
-<Data ElementName="spawn_id" Type="int32" />
-</Struct>
-<Struct Name="WS_DestroyGhostCmd" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqDestroyGhostCmd">
-<Data ElementName="spawn_index" Type="int16" OversizedValue="255" />
-<Data ElementName="delete" Type="int8" />
-</Struct>
-<Struct Name="WS_ClientFell" ClientVersion="1" OpcodeName="OP_ClientFellMsg">
-<Data ElementName="height" Type="float" />
-<Data ElementName="spawn_id" Type="int32" />
-</Struct>
-<Struct Name="WS_SetDefaultCommand" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqSetDefaultVerbCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="command_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="distance" Type="float" />
-</Struct>
-<Struct Name="WS_HearDamage_Header" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="packet_type" Type="int8" />
-<Data ElementName="result_type" Type="int8" />
-<Data ElementName="attacker" Type="int32" />
-<Data ElementName="defender" Type="int32" />
-<Data ElementName="unknown" Type="int16" />
-</Struct>
-<Struct Name="WS_HearDamage_Header" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="packet_type" Type="int8" />
-<Data ElementName="unknown" Type="int16" />
-<Data ElementName="result_type" Type="int8" />
-<Data ElementName="attacker" Type="int32" />
-<Data ElementName="defender" Type="int32" />
-</Struct>
-<Struct Name="WS_HearSimpleDamage" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="unknown" Type="int8" />
-</Struct>
-<Struct Name="WS_HearSiphonSpellDamage" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="siphon_type" Type="int8" />
-<Data ElementName="siphon_subtype" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_HearMultipleDamage" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="num_dmg" Type="int8" />
-<Data ElementName="dmg_array" Type="Array" ArraySizeVariable="num_dmg">
-	<Data ElementName="damage_type" Type="int8" />
-	<Data ElementName="damage" Type="int16" />
-</Data>
-</Struct>
-<Struct Name="WS_HearSpellDamage" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_HearRangeDamage" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="weapon_appearance" Type="int16" />
-</Struct>
-<Struct Name="WS_HearRangeSpellDamage" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="weapon_appearance" Type="int16" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_HearThreatCmd" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EQHearThreatCmd">
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="target" Type="int32" />
-<Data ElementName="threat_amount" Type="int32" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-</Struct>
-<Struct Name="WS_HearSimpleDamage" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="unknown" Type="int8" />
-</Struct>
-<Struct Name="WS_HearSiphonSpellDamage" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="siphon_type" Type="int8" />
-<Data ElementName="siphon_subtype" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_HearMultipleDamage" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="num_dmg" Type="int8" />
-<Data ElementName="dmg_array" Type="Array" ArraySizeVariable="num_dmg">
-	<Data ElementName="damage_type" Type="int8" />
-	<Data ElementName="damage" Type="int16" />
-</Data>
-</Struct>
-<Struct Name="WS_HearSpellDamage" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_HearRangeDamage" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="weapon_appearance" Type="int16" />
-</Struct>
-<Struct Name="WS_HearRangeSpellDamage" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="weapon_appearance" Type="int16" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-</Struct>
-<!-- Made this new range only to deal with 4-5 bytes extra I found. If struct hasn't changed since 927, delete 1188 and update 927 -->
-<Struct Name="WS_HearDamage_Header" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="packet_type" Type="int8" />
-<Data ElementName="unknown" Type="int16" />
-<Data ElementName="result_type" Type="int8" />
-<Data ElementName="attacker" Type="int32" />
-<Data ElementName="defender" Type="int32" />
-</Struct>
-<Struct Name="WS_HearSimpleDamage" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<!-- All Hear spell damages so far seem to have new bytes at the end (who knows for how long) -->
-<Data ElementName="unknown" Type="int8" Size="4" />
-</Struct>
-<Struct Name="WS_HearSiphonSpellDamage" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="siphon_type" Type="int8" />
-<Data ElementName="siphon_subtype" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-<!-- All Hear spell damages so far seem to have new bytes at the end (who knows for how long) -->
-<Data ElementName="unknown2" Type="int8" Size="5" />
-</Struct>
-<Struct Name="WS_HearMultipleDamage" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="num_dmg" Type="int8" />
-<Data ElementName="dmg_array" Type="Array" ArraySizeVariable="num_dmg">
-  <Data ElementName="damage_type" Type="int8" />
-  <Data ElementName="damage" Type="int16" />
-</Data>
-</Struct>
-<Struct Name="WS_HearSpellDamage" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-<!-- All Hear spell damages so far seem to have new bytes at the end (who knows for how long) -->
-<Data ElementName="unknown2" Type="int8" Size="5" />
-</Struct>
-<Struct Name="WS_HearRangeDamage" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="weapon_appearance" Type="int16" />
-</Struct>
-<Struct Name="WS_HearRangeSpellDamage" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="weapon_appearance" Type="int16" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-<!-- All Hear spell damages so far seem to have new bytes at the end (who knows for how long) -->
-<Data ElementName="unknown2" Type="int8" Size="5" />
-</Struct>
-<!-- Made this new range only to deal with 4-5 bytes extra I found. If struct hasn't changed since 927, delete 1188 and update 927 -->
-<Struct Name="WS_HearDamage_Header" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="packet_type" Type="int8" />
-<Data ElementName="unknown" Type="int16" />
-<Data ElementName="result_type" Type="int8" />
-<Data ElementName="attacker" Type="int32" />
-<Data ElementName="defender" Type="int32" />
-</Struct>
-<Struct Name="WS_HearSimpleDamage" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<!-- All Hear spell damages so far seem to have new bytes at the end (who knows for how long) -->
-<Data ElementName="unknown" Type="int8" Size="4" />
-</Struct>
-<Struct Name="WS_HearSiphonSpellDamage" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="siphon_type" Type="int8" />
-<Data ElementName="siphon_subtype" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-<!-- All Hear spell damages so far seem to have new bytes at the end (who knows for how long) -->
-<Data ElementName="unknown2" Type="int8" Size="5" />
-</Struct>
-<Struct Name="WS_HearMultipleDamage" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="num_dmg" Type="int8" />
-<Data ElementName="dmg_array" Type="Array" ArraySizeVariable="num_dmg">
-  <Data ElementName="damage_type" Type="int8" />
-  <Data ElementName="damage" Type="int16" />
-</Data>
-</Struct>
-<Struct Name="WS_HearSpellDamage" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="unknown_60114_1_MJ" Type="int8" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-<!-- All Hear spell damages so far seem to have new bytes at the end (who knows for how long) -->
-<Data ElementName="unknown2" Type="int8" Size="5" />
-</Struct>
-<Struct Name="WS_HearRangeDamage" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="weapon_appearance" Type="int16" />
-</Struct>
-<Struct Name="WS_HearRangeSpellDamage" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearCombatCmd">
-<Data ElementName="header" Substruct="WS_HearDamage_Header" Size="1" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="damage" Type="int16" />
-<Data ElementName="weapon_appearance" Type="int16" />
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" Size="1" />
-<!-- All Hear spell damages so far seem to have new bytes at the end (who knows for how long) -->
-<Data ElementName="unknown2" Type="int8" Size="5" />
-</Struct>
-<Struct Name="WS_HearHeal" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearHealCmd">
-<Data ElementName="caster" Type="int32" />
-<Data ElementName="target" Type="int32" />
-<Data ElementName="heal_amt" Type="int32" />
-<Data ElementName="spellname" Type="EQ2_16Bit_String" Size="1"/>
-<Data ElementName="type" Type="int16" />
-</Struct>
-<Struct Name="WS_HearHeal" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearHealCmd">
-<Data ElementName="caster" Type="int32" />
-<Data ElementName="target" Type="int32" />
-<Data ElementName="heal_amt" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="spellname" Type="EQ2_16Bit_String" Size="1"/>
-<Data ElementName="type" Type="int16" />
-</Struct>
-<Struct Name="WS_HearHeal" ClientVersion="57080" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearHealCmd">
-<Data ElementName="caster" Type="int32" />
-<Data ElementName="target" Type="int32" />
-<Data ElementName="heal_amt" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="spellname" Type="EQ2_16Bit_String" Size="1"/>
-<Data ElementName="type" Type="int8" />
-<Data ElementName="unknown2" Type="int8" />
-</Struct>
-<Struct Name="WS_HearHeal" ClientVersion="63073" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearHealCmd">
-<Data ElementName="caster" Type="int32" />
-<Data ElementName="target" Type="int32" />
-<Data ElementName="heal_amt" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="unknown2a" Type="int32" />
-<Data ElementName="unknown3a" Type="int32" />
-<Data ElementName="spellname" Type="EQ2_16Bit_String" Size="1"/>
-<Data ElementName="type" Type="int8" />
-<Data ElementName="unknown2" Type="int8" />
-</Struct>
-<Struct Name="WS_HearHeal" ClientVersion="64600" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearHealCmd">
-<Data ElementName="caster" Type="int32" />
-<Data ElementName="target" Type="int32" />
-<Data ElementName="heal_amt" Type="int64" />
-<Data ElementName="spellname" Type="EQ2_16Bit_String" Size="1"/>
-<Data ElementName="crit_type" Type="int8" />
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="type" Type="int8" />
-</Struct>
-<Struct Name="WS_HearDeath" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearDeathCmd">
-<Data ElementName="attacker" Type="int32" />
-<Data ElementName="defender" Type="int32" />
-<Data ElementName="damage_type" Type="int8" />
-<Data ElementName="blow_type" Type="int16" />
-</Struct>
-<Struct Name="WS_UpdateSkillBook" ClientVersion="1" OpcodeName="OP_UpdateSkillBookMsg" >
-<Data ElementName="skill_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="skill_array" Type="Array" ArraySizeVariable="skill_count">
-	<Data ElementName="skill_id" Type="int32" />
-	<Data ElementName="type" Type="int32" />
-	<Data ElementName="current_val" Type="int16" />
-	<Data ElementName="base_val" Type="int16" />
-	<Data ElementName="max_val" Type="int16" />
-	<Data ElementName="skill_delta" Type="int16" />
-	<Data ElementName="skill_delta2" Type="int16" />
-	<Data ElementName="display_minval" Type="int8" Size="1" />
-	<Data ElementName="display_maxval" Type="int8" Size="1" />
-	<Data ElementName="language_unknown" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown4" Type="int8" />
-</Struct>
-<Struct Name="WS_SpellSlotMapping" ClientVersion="1" OpcodeName="OP_KnowledgeWindowSlotMappingMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-	<Data ElementName="spell_id" Type="int32" />
-	<Data ElementName="slot_id" Type="int16" />
-</Data>
-</Struct>
-<Struct Name="WS_SkillInfoRequest" ClientVersion="1">
-<Data ElementName="request_type" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="id" Type="int32" />
-</Struct>
-<Struct Name="WS_SkillInfoSpellRequest" ClientVersion="1">
-<Data ElementName="request_type" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="id" Type="int32" />
-</Struct>
-<Struct Name="WS_SkillInfoItemRequest" ClientVersion="1">
-<Data ElementName="request_type" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-</Struct>
-<Struct Name="WS_SkillInfoResponse" ClientVersion="1" OpcodeName="OP_SkillInfoResponse" >
-<Data ElementName="request_type" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SkillInfoItemResponse" ClientVersion="1" OpcodeName="OP_SkillInfoResponse" >
-<Data ElementName="request_type" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SetControlGhost" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqSetControlGhostCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="speed" Type="float" />
-<Data ElementName="size" Type="float" />
-<Data ElementName="unknown2" Type="int8" />
-</Struct>
-<Struct Name="WS_SetControlGhost" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqSetControlGhostCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="speed" Type="float" />
-<Data ElementName="air_speed" Type="float" />
-<Data ElementName="size" Type="float" />
-<Data ElementName="unknown2" Type="int8" />
-</Struct>
-<Struct Name="WS_SetControlGhost" ClientVersion="1119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqSetControlGhostCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="speed" Type="float" />
-<Data ElementName="air_speed" Type="float" />
-<Data ElementName="size" Type="float" />
-<Data ElementName="unknown2" Type="int8" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-</Struct>
-<Struct Name="WS_SetControlGhost" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqSetControlGhostCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="speed" Type="float" />
-<Data ElementName="air_speed" Type="float" />
-<Data ElementName="size" Type="float" />
-<Data ElementName="unknown2" Type="int8" />
-<Data ElementName="unknown" Type="int8" Size="13" />
-</Struct>
-<Struct Name="SubStruct_UpdateSpellBook" ClientVersion="1">
-      <Data ElementName="spell_id" Type="int32" />
-      <Data ElementName="unique_id" Type="int32" />
-      <Data ElementName="recast_available" Type="int32" Size="1" />
-      <Data ElementName="type" Type="int16" Size="1" />
-      <Data ElementName="recast_time" Type="int16" Size="1" />
-      <Data ElementName="unknown3" Type="int16" />
-      <Data ElementName="icon" Type="sint16" />
-      <Data ElementName="icon_type" Type="int16" />
-      <Data ElementName="icon2" Type="int16" Size="1" />
-      <Data ElementName="charges" Type="int8" Size="1" />
-      <Data ElementName="unknown5" Type="int8" Size="4" />
-      <Data ElementName="status" Type="int8" Size="1" />
-  </Struct>
-<Struct Name="SubStruct_UpdateSpellBook" ClientVersion="1096">
-      <Data ElementName="spell_id" Type="int32" />
-      <Data ElementName="unique_id" Type="int32" />
-      <Data ElementName="recast_available" Type="int32" Size="1" />
-      <Data ElementName="type" Type="int8" Size="1" />
-      <Data ElementName="unknown1" Type="int8" Size="1" />
-      <Data ElementName="recast_time" Type="int16" Size="1" />
-      <Data ElementName="unknown3" Type="int16" />
-      <Data ElementName="icon" Type="sint16" />
-      <Data ElementName="icon_type" Type="int16" />
-      <Data ElementName="icon2" Type="int16" Size="1" />
-      <Data ElementName="charges" Type="int8" Size="1" />
-      <Data ElementName="unknown5" Type="int8" Size="10" />
-      <Data ElementName="status" Type="int8" Size="1" />
-      <Data ElementName="unknown6" Type="int8" Size="1" />
-  </Struct>
-<Struct Name="SubStruct_UpdateSpellBook" ClientVersion="1144">
-      <Data ElementName="spell_id" Type="int32" />
-      <Data ElementName="unique_id" Type="int32" />
-      <Data ElementName="recast_available" Type="int32" Size="1" />
-      <Data ElementName="type" Type="int8" Size="1" />
-      <Data ElementName="unknown1" Type="int8" Size="1" />
-      <Data ElementName="recast_time" Type="int16" Size="1" />
-      <Data ElementName="unknown3" Type="int16" Size="2" />
-      <Data ElementName="icon" Type="sint16" />
-      <Data ElementName="icon_type" Type="int16" />
-      <Data ElementName="icon2" Type="int16" Size="1" />
-      <Data ElementName="charges" Type="int8" Size="1" />
-      <Data ElementName="unknown5" Type="int8" Size="11" />
-      <Data ElementName="status" Type="int8" Size="1" />
-      <Data ElementName="unknown6" Type="int8" Size="3" />
-  </Struct>
-<Struct Name="SubStruct_UpdateSpellBook" ClientVersion="1188">
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="recast_available" Type="int32" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="recast_time" Type="int16" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="2" />
-<Data ElementName="icon" Type="sint16" />
-<Data ElementName="icon_type" Type="int16" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="charges" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="10" />
-<Data ElementName="savage_bar_slot" Type="int8" Size="1" />
-<Data ElementName="unknown5b" Type="int8" Size="4" />
-<Data ElementName="status" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-</Struct>
-<Struct Name="SubStruct_UpdateSpellBook" ClientVersion="1199">
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="recast_available" Type="int32" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="recast_time" Type="int16" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="2" />
-<Data ElementName="icon" Type="sint16" />
-<Data ElementName="icon_type" Type="int16" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="charges" Type="int8" Size="1" />
-<!-- savage bar slot missing  why was it removed -->
-<Data ElementName="unknown5" Type="int8" Size="17" />
-<Data ElementName="status" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-</Struct>
-<Struct Name="SubStruct_UpdateSpellBook" ClientVersion="57048">
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="recast_available" Type="int32" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="recast_time" Type="int16" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="3" />
-<Data ElementName="icon" Type="sint16" />
-<Data ElementName="icon_type" Type="int16" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="charges" Type="int8" Size="1" />
-<!-- savage bar slot missing  why was it removed -->
-<Data ElementName="unknown5" Type="int8" Size="20" />
-<Data ElementName="status" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-</Struct>
-<Struct Name="SubStruct_UpdateSpellBook" ClientVersion="58617">
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="recast_available" Type="int32" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<!--<Data ElementName="unknown1" Type="int8" Size="1" />  renamed to target_type 58617  -->
-<Data ElementName="target_type" Type="int8" Size="1" />
-<Data ElementName="recast_time" Type="int16" Size="1" />
-<Data ElementName="unknown_58617_1_MJ" Type="int16" Size="3" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="icon_type" Type="int16" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="charges" Type="int8" Size="1" />
-<!-- savage bar slot missing  why was it removed -->
-<Data ElementName="unknown3" Type="int8" Size="20" />
-<Data ElementName="distance" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="status" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-</Struct>
-<Struct Name="SubStruct_UpdateSpellBook" ClientVersion="58647">
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="recast_available" Type="int32" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<!--<Data ElementName="unknown1" Type="int8" Size="1" />  renamed to target_type 58617  -->
-<Data ElementName="target_type" Type="int8" Size="1" />
-<Data ElementName="recast_time" Type="int16" Size="1" />
-<Data ElementName="unknown_58617_1_MJ" Type="int16" Size="3" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="icon_type" Type="int16" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="charges" Type="int8" Size="1" />
-<!-- savage bar slot missing  why was it removed -->
-<Data ElementName="unknown3" Type="int8" Size="20" />
-<Data ElementName="distance" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="status" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-</Struct>
-<Struct Name="SubStruct_UpdateSpellBook" ClientVersion="64707">
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="recast_available" Type="int32" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="target_type" Type="int8" Size="1" />
-<Data ElementName="recast_time" Type="int16" Size="1" />
-<Data ElementName="unknown_58617_1_MJ" Type="int16" Size="4" /> <!-- size increase to 4 64707?-->
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="icon_type" Type="int16" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="charges" Type="int8" Size="1" />
-<!-- savage bar slot missing  why was it removed -->
-<Data ElementName="unknown3" Type="int8" Size="20" />
-<Data ElementName="distance" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="status" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="3" />
-</Struct>
-<Struct Name="WS_UpdateSpellBook" ClientVersion="1" OpcodeName="OP_UpdateSpellBookMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-  <Data ElementName="spells" Substruct="SubStruct_UpdateSpellBook" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_UpdateSpellBook" ClientVersion="1096" OpcodeName="OP_UpdateSpellBookMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-  <Data ElementName="spells" Substruct="SubStruct_UpdateSpellBook" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_UpdateSpellBook" ClientVersion="1144" OpcodeName="OP_UpdateSpellBookMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-  <Data ElementName="spells" Substruct="SubStruct_UpdateSpellBook" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_UpdateSpellBook" ClientVersion="1188" OpcodeName="OP_UpdateSpellBookMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-  <Data ElementName="spells" Substruct="SubStruct_UpdateSpellBook" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_UpdateSpellBook" ClientVersion="1199" OpcodeName="OP_UpdateSpellBookMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-  <Data ElementName="spells" Substruct="SubStruct_UpdateSpellBook" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_UpdateSpellBook" ClientVersion="57048" OpcodeName="OP_UpdateSpellBookMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-  <Data ElementName="spells" Substruct="SubStruct_UpdateSpellBook" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_UpdateSpellBook" ClientVersion="58617" OpcodeName="OP_UpdateSpellBookMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-  <Data ElementName="spells" Substruct="SubStruct_UpdateSpellBook" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_UpdateSpellBook" ClientVersion="58647" OpcodeName="OP_UpdateSpellBookMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-  <Data ElementName="spells" Substruct="SubStruct_UpdateSpellBook" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_UpdateSpellBook" ClientVersion="64707" OpcodeName="OP_UpdateSpellBookMsg" >
-<Data ElementName="spell_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="spell_array" Type="Array" ArraySizeVariable="spell_count">
-  <Data ElementName="spells" Substruct="SubStruct_UpdateSpellBook" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="860" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="954" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="955" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="972" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1008" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1027" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1032" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1096" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1188" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1193" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1198" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1205" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="1208" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="57048" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="57107" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="58571" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="58647" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="60024" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="60114" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoHeader" ClientVersion="63119" >
-<Data ElementName="show_name" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="show_popup" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_QuestExamineInfoHeader" ClientVersion="1" >
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_QuestExamineInfoHeader" ClientVersion="860" >
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SpecialSpellInfo" ClientVersion="1">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size="1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="uses_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="damage_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SpecialSpellInfo" ClientVersion="1008">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="uses_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="damage_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SpecialSpellInfo" ClientVersion="1188">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="uses_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="damage_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SpecialSpellInfo" ClientVersion="1193">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="uses_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="damage_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SpecialSpellInfo" ClientVersion="57048">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="uses_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="damage_remaining" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="4" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-</Struct>
-<Struct Name="substruct_AASpellInfo" ClientVersion="1193">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="unknown_605_MJ_3" Type="int8" Size="1" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="7" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown_605_MJ_6" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_AchievementSpellInfo" ClientVersion="1">
-<Data ElementName="aa_id" Type="int32" /> 
-<Data ElementName="unknown" Type="int16" Size="1" /> 
-<Data ElementName="aa_icon" Type="int16" Size="1" /> 
-<Data ElementName="aa_icon2" Type="int16" Size="1" /> 
-<Data ElementName="current_rank" Type="int8" Size="1" /> 
-<Data ElementName="max_rank" Type="int8" Size="1" /> 
-<Data ElementName="rank_cost" Type="int8" Size="1" /> 
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-	<Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="consumed" Type="int8" Size="1" />
-	<Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size="1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="6" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_AchievementSpellInfo" ClientVersion="972">
-<Data ElementName="aa_id" Type="int32" /> 
-<Data ElementName="unknown" Type="int16" Size="1" /> 
-<Data ElementName="aa_icon" Type="int16" Size="1" /> 
-<Data ElementName="aa_icon2" Type="int16" Size="1" /> 
-<Data ElementName="current_rank" Type="int8" Size="1" /> 
-<Data ElementName="max_rank" Type="int8" Size="1" /> 
-<Data ElementName="rank_cost" Type="int8" Size="1" /> 
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-	<Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="consumed" Type="int8" Size="1" />
-	<Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size="1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="Unknown28" Type="int32" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="6" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_AchievementSpellInfo" ClientVersion="1027">
-<Data ElementName="aa_id" Type="int32" />
-<Data ElementName="aa_tab_id" Type="int16" Size="1" />
-<Data ElementName="aa_icon" Type="int16" Size="1" />
-<Data ElementName="aa_icon2" Type="int16" Size="1" />
-<Data ElementName="current_rank" Type="int8" Size="1" />
-<Data ElementName="max_rank" Type="int8" Size="1" />
-<Data ElementName="rank_cost" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="6" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_AchievementSpellInfo" ClientVersion="1188">
-<Data ElementName="aa_id" Type="int32" />
-<Data ElementName="unknown1a" Type="int16" Size="1" />
-<Data ElementName="aa_icon" Type="int16" Size="1" />
-<Data ElementName="aa_icon2" Type="int16" Size="1" />
-<Data ElementName="current_rank" Type="int8" Size="1" />
-<Data ElementName="max_rank" Type="int8" Size="1" />
-<Data ElementName="rank_cost" Type="int8" Size="1" />
-  <Data ElementName="unknown2" Type="int8" Size="1" />
-  <Data ElementName="unknown2a" Type="int16" Size="4" />
-  <Data ElementName="unknown2b" Type="int32" Size="22" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="7" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_AchievementSpellInfo" ClientVersion="1192">
-<Data ElementName="aa_id" Type="int32" />
-<Data ElementName="aa_tab_id" Type="int16" Size="1" />
-<Data ElementName="aa_icon" Type="int16" Size="1" />
-<Data ElementName="aa_icon2" Type="int16" Size="1" />
-<Data ElementName="current_rank" Type="int8" Size="1" />
-<Data ElementName="max_rank" Type="int8" Size="1" />
-<Data ElementName="rank_cost" Type="int8" Size="1" />
-  <Data ElementName="unknown_1193" Type="int8" Size="1" />
-  <Data ElementName="id" Type="int32" Size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="7" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_AchievementSpellInfo" ClientVersion="1193">
-  <Data ElementName="aa_id" Type="int32" />
-  <Data ElementName="aa_tab_id" Type="int16" Size="1" />
-  <Data ElementName="aa_icon" Type="int16" Size="1" />
-  <Data ElementName="aa_icon2" Type="int16" Size="1" />
-  <Data ElementName="aa_current_rank" Type="int8" Size="1" />
-  <Data ElementName="aa_max_rank" Type="int8" Size="1" />
-  <Data ElementName="aa_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="aa_unknown_2" Type="int8" Size="1" />
-  
-<Data ElementName="current_id" Type="int32" />
-<Data ElementName="current_icon" Type="int16" Size="1" />
-<Data ElementName="current_icon2" Type="int16" Size="1" />
-<Data ElementName="current_icontype" Type="int16" Size="1" />
-<Data ElementName="current_version" Type="int16" Size="1" />
-<Data ElementName="current_sub_version" Type="int16" Size="1" />
-<Data ElementName="current_type" Type="int8" Size="1" />
-<Data ElementName="current_class_skill" Type="int32" Size="1" />
-<Data ElementName="current_mastery_skill" Type="int32" Size="1" />
-<Data ElementName="current_min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_spell_text_color" Type="int32" Size="1" />
-<Data ElementName="current_unknown_1193_MJ_3" Type="int8" Size="1" />
-<Data ElementName="current_tier" Type="int8" Size="1" />
-<Data ElementName="current_health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_req_concentration" Type="int16" Size="1" />
-<Data ElementName="current_unknown1" Type="int16" Size="1" />
-<Data ElementName="current_cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_recast" Type="float" Size="1" />
-<Data ElementName="current_radius" Type="float" Size="1" />
-<Data ElementName="current_max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="current_friendly_spell" Type="int8" Size="1" />
-<Data ElementName="current_num_reagents" Type="int8" />
-<Data ElementName="current_reagent_array" Type="Array" ArraySizeVariable="current_num_reagents">
-  <Data ElementName="current_reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="current_consumed" Type="int8" Size="1" />
-  <Data ElementName="current_qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="current_num_effects" Type="int8" />
-<Data ElementName="current_effect_array" Type="Array" ArraySizeVariable="current_num_effects">
-  <Data ElementName="current_subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="current_effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="current_percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="current_display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="current_unknown_1" Type="int8" Size="1" />
-<Data ElementName="current_minimum_range" Type="float" Size="1" />
-<Data ElementName="current_range" Type="float" Size="1" />
-<Data ElementName="current_duration_1" Type="int32" Size="1" />
-<Data ElementName="current_duration_2" Type="int32" Size="1" />
-<Data ElementName="current_unknown_9" Type="int8" Size="1" />
-<Data ElementName="current_duration_flag" Type="int8" Size="1" />
-<Data ElementName="current_target" Type="int8" Size="1" />
-<Data ElementName="current_can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="current_affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="current_group_spell" Type="int8" Size="1" />
-<Data ElementName="current_resistibility" Type="float" Size="1" />
-<Data ElementName="current_unknown_11" Type="int8" Size="7" />
-<Data ElementName="current_hit_bonus" Type="float" Size="1" />
-<Data ElementName="current_unknown_12" Type="int8" Size="1" />
-<Data ElementName="current_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="current_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="current_unknown_1093_MJ_6" Type="int8" Size="1" />
-<Data ElementName="next_id" Type="int32" />
-<Data ElementName="next_icon" Type="int16" Size="1" />
-<Data ElementName="next_icon2" Type="int16" Size="1" />
-<Data ElementName="next_icontype" Type="int16" Size="1" />
-<Data ElementName="next_version" Type="int16" Size="1" />
-<Data ElementName="next_sub_version" Type="int16" Size="1" />
-<Data ElementName="next_type" Type="int8" Size="1" />
-<Data ElementName="next_class_skill" Type="int32" Size="1" />
-<Data ElementName="next_mastery_skill" Type="int32" Size="1" />
-<Data ElementName="next_min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_spell_text_color" Type="int32" Size="1" />
-<Data ElementName="next_unknown_1193_MJ_3" Type="int8" Size="1" />
-<Data ElementName="next_tier" Type="int8" Size="1" />
-<Data ElementName="next_health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_req_concentration" Type="int16" Size="1" />
-<Data ElementName="next_unknown1" Type="int16" Size="1" />
-<Data ElementName="next_cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_recast" Type="float" Size="1" />
-<Data ElementName="next_radius" Type="float" Size="1" />
-<Data ElementName="next_max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="next_friendly_spell" Type="int8" Size="1" />
-<Data ElementName="next_num_reagents" Type="int8" />
-<Data ElementName="next_reagent_array" Type="Array" ArraySizeVariable="next_num_reagents">
-  <Data ElementName="next_reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="next_consumed" Type="int8" Size="1" />
-  <Data ElementName="next_qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="next_num_effects" Type="int8" />
-<Data ElementName="next_effect_array" Type="Array" ArraySizeVariable="next_num_effects">
-  <Data ElementName="next_subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="next_effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="next_percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="next_display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="next_unknown_1" Type="int8" Size="1" />
-<Data ElementName="next_minimum_range" Type="float" Size="1" />
-<Data ElementName="next_range" Type="float" Size="1" />
-<Data ElementName="next_duration_1" Type="int32" Size="1" />
-<Data ElementName="next_duration_2" Type="int32" Size="1" />
-<Data ElementName="next_unknown_9" Type="int8" Size="1" />
-<Data ElementName="next_duration_flag" Type="int8" Size="1" />
-<Data ElementName="next_target" Type="int8" Size="1" />
-<Data ElementName="next_can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="next_affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="next_group_spell" Type="int8" Size="1" />
-<Data ElementName="next_resistibility" Type="float" Size="1" />
-<Data ElementName="next_unknown_11" Type="int8" Size="7" />
-<Data ElementName="next_hit_bonus" Type="float" Size="1" />
-<Data ElementName="next_unknown_12" Type="int8" Size="1" />
-<Data ElementName="next_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="next_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="next_unknown_1093_MJ_6" Type="int8" Size="1" />
-<Data ElementName="aa_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="aa_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown_605_MJ_6" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_AchievementSpellInfo" ClientVersion="58617">
-  <Data ElementName="aa_id" Type="int32" />
-  <Data ElementName="aa_tab_id" Type="int16" Size="1" />
-  <Data ElementName="aa_icon" Type="int16" Size="1" />
-  <Data ElementName="aa_icon2" Type="int16" Size="1" />
-  <Data ElementName="aa_current_rank" Type="int8" Size="1" />
-  <Data ElementName="aa_max_rank" Type="int8" Size="1" />
-  <Data ElementName="aa_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="aa_unknown_2" Type="int8" Size="1" />
-  
-<Data ElementName="current_id" Type="int32" />
-<Data ElementName="current_icon" Type="int16" Size="1" />
-<Data ElementName="current_icon2" Type="int16" Size="1" />
-<Data ElementName="current_icontype" Type="int16" Size="1" />
-<Data ElementName="current_version" Type="int16" Size="1" />
-<Data ElementName="current_sub_version" Type="int16" Size="1" />
-<Data ElementName="current_type" Type="int8" Size="1" />
-<Data ElementName="current_class_skill" Type="int32" Size="1" />
-<Data ElementName="current_mastery_skill" Type="int32" Size="1" />
-<Data ElementName="current_min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_spell_text_color" Type="int32" Size="1" />
-<Data ElementName="current_unknown_58617_MJ_3" Type="int8" Size="1" />
-<Data ElementName="current_tier" Type="int8" Size="1" />
-<Data ElementName="current_health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_unknown_58617_MJ_4a" Type="int8" Size="1" />
-<Data ElementName="current_req_concentration" Type="int16" Size="1" />
-<Data ElementName="current_unknown_58617_MJ_4a" Type="int8" Size="3" />
-<Data ElementName="current_cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_recast" Type="float" Size="1" />
-<Data ElementName="current_radius" Type="float" Size="1" />
-
-<Data ElementName="current_max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="current_friendly_spell" Type="int8" Size="1" />
-<Data ElementName="current_num_reagents" Type="int8" />
-<Data ElementName="current_reagent_array" Type="Array" ArraySizeVariable="current_num_reagents">
-  <Data ElementName="current_reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="current_consumed" Type="int8" Size="1" />
-  <Data ElementName="current_qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="current_num_effects" Type="int8" />
-<Data ElementName="current_effect_array" Type="Array" ArraySizeVariable="current_num_effects">
-  <Data ElementName="current_subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="current_effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="current_percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="current_display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="current_unknown_1" Type="int8" Size="1" />
-<Data ElementName="current_minimum_range" Type="float" Size="1" />
-<Data ElementName="current_range" Type="float" Size="1" />
-<Data ElementName="current_duration_1" Type="int32" Size="1" />
-<Data ElementName="current_duration_2" Type="int32" Size="1" />
-<Data ElementName="current_unknown_9" Type="int8" Size="1" />
-<Data ElementName="current_duration_flag" Type="int8" Size="1" />
-<Data ElementName="current_target" Type="int8" Size="1" />
-<Data ElementName="current_can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="current_affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="current_group_spell" Type="int8" Size="1" />
-<Data ElementName="current_resistibility" Type="float" Size="1" />
-<Data ElementName="current_unknown_11" Type="int8" Size="7" />
-<Data ElementName="current_hit_bonus" Type="float" Size="1" />
-<Data ElementName="current_unknown_12" Type="int8" Size="1" />
-<Data ElementName="current_unknown_58617_MJ_7" Type="int8" Size="4" />
-<Data ElementName="current_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="current_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="current_unknown_1093_MJ_6" Type="int8" Size="1" />
-<Data ElementName="next_id" Type="int32" />
-<Data ElementName="next_icon" Type="int16" Size="1" />
-<Data ElementName="next_icon2" Type="int16" Size="1" />
-<Data ElementName="next_icontype" Type="int16" Size="1" />
-<Data ElementName="next_version" Type="int16" Size="1" />
-<Data ElementName="next_sub_version" Type="int16" Size="1" />
-<Data ElementName="next_type" Type="int8" Size="1" />
-<Data ElementName="next_class_skill" Type="int32" Size="1" />
-<Data ElementName="next_mastery_skill" Type="int32" Size="1" />
-<Data ElementName="next_min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_spell_text_color" Type="int32" Size="1" />
-<Data ElementName="next_unknown_58617_MJ_3" Type="int8" Size="1" />
-<Data ElementName="next_tier" Type="int8" Size="1" />
-<Data ElementName="next_health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_unknown_58617_MJ_4a" Type="int8" Size="1" />
-<Data ElementName="next_req_concentration" Type="int16" Size="1" />
-<Data ElementName="next_unknown_58617_MJ_4b" Type="int8" Size="3" />
-<Data ElementName="next_cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_recast" Type="float" Size="1" />
-<Data ElementName="next_radius" Type="float" Size="1" />
-
-<Data ElementName="next_max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="next_friendly_spell" Type="int8" Size="1" />
-<Data ElementName="next_num_reagents" Type="int8" />
-<Data ElementName="next_reagent_array" Type="Array" ArraySizeVariable="next_num_reagents">
-  <Data ElementName="next_reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="next_consumed" Type="int8" Size="1" />
-  <Data ElementName="next_qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="next_num_effects" Type="int8" />
-<Data ElementName="next_effect_array" Type="Array" ArraySizeVariable="next_num_effects">
-  <Data ElementName="next_subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="next_effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="next_percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="next_display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="next_unknown_1" Type="int8" Size="1" />
-<Data ElementName="next_minimum_range" Type="float" Size="1" />
-<Data ElementName="next_range" Type="float" Size="1" />
-<Data ElementName="next_duration_1" Type="int32" Size="1" />
-<Data ElementName="next_duration_2" Type="int32" Size="1" />
-<Data ElementName="next_unknown_9" Type="int8" Size="1" />
-<Data ElementName="next_duration_flag" Type="int8" Size="1" />
-<Data ElementName="next_target" Type="int8" Size="1" />
-<Data ElementName="next_can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="next_affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="next_group_spell" Type="int8" Size="1" />
-<Data ElementName="next_resistibility" Type="float" Size="1" />
-<Data ElementName="next_unknown_11" Type="int8" Size="7" />
-<Data ElementName="next_hit_bonus" Type="float" Size="1" />
-<Data ElementName="next_unknown_12" Type="int8" Size="1" />
-<Data ElementName="next_unknown_58617_MJ_7" Type="int8" Size="4" />
-<Data ElementName="next_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="next_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="next_unknown_58617_MJ_6" Type="int8" Size="1" />
-<Data ElementName="aa_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="aa_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown_58617_MJ_6" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_AchievementSpellInfo" ClientVersion="60114">
-  <Data ElementName="aa_id" Type="int32" />
-  <Data ElementName="aa_tab_id" Type="int16" Size="1" />
-  <Data ElementName="aa_icon" Type="int16" Size="1" />
-  <Data ElementName="aa_icon2" Type="int16" Size="1" />
-  <Data ElementName="aa_current_rank" Type="int8" Size="1" />
-  <Data ElementName="aa_max_rank" Type="int8" Size="1" />
-  <Data ElementName="aa_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="aa_unknown_2" Type="int8" Size="1" />
-  
-<Data ElementName="current_id" Type="int32" />
-<Data ElementName="current_icon" Type="int16" Size="1" />
-<Data ElementName="current_icon2" Type="int16" Size="1" />
-<Data ElementName="current_icontype" Type="int16" Size="1" />
-<Data ElementName="current_version" Type="int16" Size="1" />
-<Data ElementName="current_sub_version" Type="int16" Size="1" />
-<Data ElementName="current_type" Type="int8" Size="1" />
-<Data ElementName="current_class_skill" Type="int32" Size="1" />
-<Data ElementName="current_mastery_skill" Type="int32" Size="1" />
-<Data ElementName="current_min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_spell_text_color" Type="int32" Size="1" />
-<Data ElementName="current_unknown_58617_MJ_3" Type="int8" Size="1" />
-<Data ElementName="current_tier" Type="int8" Size="1" />
-<Data ElementName="current_health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_unknown_58617_MJ_4a" Type="int8" Size="1" />
-<Data ElementName="current_req_concentration" Type="int16" Size="1" />
-<Data ElementName="current_unknown_58617_MJ_4b" Type="int8" Size="3" />
-<Data ElementName="current_cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="current_recast" Type="float" Size="1" />
-<Data ElementName="current_radius" Type="float" Size="1" />
-
-<Data ElementName="current_max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="current_friendly_spell" Type="int8" Size="1" />
-<Data ElementName="current_num_reagents" Type="int8" />
-<Data ElementName="current_reagent_array" Type="Array" ArraySizeVariable="current_num_reagents">
-  <Data ElementName="current_reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="current_consumed" Type="int8" Size="1" />
-  <Data ElementName="current_qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="current_num_effects" Type="int8" />
-<Data ElementName="current_effect_array" Type="Array" ArraySizeVariable="current_num_effects">
-  <Data ElementName="current_subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="current_effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="current_percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="current_display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="current_unknown_1" Type="int8" Size="1" />
-<Data ElementName="current_minimum_range" Type="float" Size="1" />
-<Data ElementName="current_range" Type="float" Size="1" />
-<Data ElementName="current_duration_1" Type="int32" Size="1" />
-<Data ElementName="current_duration_2" Type="int32" Size="1" />
-<Data ElementName="current_unknown_9" Type="int8" Size="1" />
-<Data ElementName="current_duration_flag" Type="int8" Size="1" />
-<Data ElementName="current_target" Type="int8" Size="1" />
-<Data ElementName="current_can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="current_affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="current_group_spell" Type="int8" Size="1" />
-<Data ElementName="current_resistibility" Type="float" Size="1" />
-<Data ElementName="current_unknown_11" Type="int8" Size="7" />
-<Data ElementName="current_hit_bonus" Type="float" Size="1" />
-<Data ElementName="current_unknown_12" Type="int8" Size="1" />
-<Data ElementName="current_unknown_58617_MJ_7" Type="int8" Size="4" />
-<Data ElementName="current_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="current_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="current_unknown_1093_MJ_6" Type="int8" Size="1" />
-<Data ElementName="next_id" Type="int32" />
-<Data ElementName="next_icon" Type="int16" Size="1" />
-<Data ElementName="next_icon2" Type="int16" Size="1" />
-<Data ElementName="next_icontype" Type="int16" Size="1" />
-<Data ElementName="next_version" Type="int16" Size="1" />
-<Data ElementName="next_sub_version" Type="int16" Size="1" />
-<Data ElementName="next_type" Type="int8" Size="1" />
-<Data ElementName="next_class_skill" Type="int32" Size="1" />
-<Data ElementName="next_mastery_skill" Type="int32" Size="1" />
-<Data ElementName="next_min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_spell_text_color" Type="int32" Size="1" />
-<Data ElementName="next_unknown_58617_MJ_3" Type="int8" Size="1" />
-<Data ElementName="next_tier" Type="int8" Size="1" />
-<Data ElementName="next_health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_unknown_58617_MJ_4a" Type="int8" Size="1" />
-<Data ElementName="next_req_concentration" Type="int16" Size="1" />
-<Data ElementName="next_unknown_58617_MJ_4b" Type="int8" Size="3" />
-<Data ElementName="next_cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="next_recast" Type="float" Size="1" />
-<Data ElementName="next_radius" Type="float" Size="1" />
-
-<Data ElementName="next_max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="next_friendly_spell" Type="int8" Size="1" />
-<Data ElementName="next_num_reagents" Type="int8" />
-<Data ElementName="next_reagent_array" Type="Array" ArraySizeVariable="next_num_reagents">
-  <Data ElementName="next_reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="next_consumed" Type="int8" Size="1" />
-  <Data ElementName="next_qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="next_num_effects" Type="int8" />
-<Data ElementName="next_effect_array" Type="Array" ArraySizeVariable="next_num_effects">
-  <Data ElementName="next_subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="next_effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="next_percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="next_display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="next_unknown_1" Type="int8" Size="1" />
-<Data ElementName="next_minimum_range" Type="float" Size="1" />
-<Data ElementName="next_range" Type="float" Size="1" />
-<Data ElementName="next_duration_1" Type="int32" Size="1" />
-<Data ElementName="next_duration_2" Type="int32" Size="1" />
-<Data ElementName="next_unknown_9" Type="int8" Size="1" />
-<Data ElementName="next_duration_flag" Type="int8" Size="1" />
-<Data ElementName="next_target" Type="int8" Size="1" />
-<Data ElementName="next_can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="next_affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="next_group_spell" Type="int8" Size="1" />
-<Data ElementName="next_resistibility" Type="float" Size="1" />
-<Data ElementName="next_unknown_11" Type="int8" Size="7" />
-<Data ElementName="next_hit_bonus" Type="float" Size="1" />
-<Data ElementName="next_unknown_12" Type="int8" Size="1" />
-<Data ElementName="next_unknown_58617_MJ_7" Type="int8" Size="4" />
-<Data ElementName="next_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="next_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="next_unknown_58617_MJ_6" Type="int8" Size="1" />
-<Data ElementName="aa_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="aa_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown_58617_MJ_6" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_AchievementSpellInfo" ClientVersion="63119">
-<Data ElementName="aa_id" Type="int32" />
-<Data ElementName="unknown1a" Type="int16" Size="1" />
-<Data ElementName="aa_icon" Type="int16" Size="1" />
-<Data ElementName="aa_icon2" Type="int16" Size="1" />
-<Data ElementName="current_rank" Type="int8" Size="1" />
-<Data ElementName="max_rank" Type="int8" Size="1" />
-<Data ElementName="rank_cost" Type="int8" Size="1" />
-  <Data ElementName="unknown2" Type="int8" Size="1" />
-  <Data ElementName="unknown2a" Type="int16" Size="4" />
-  <Data ElementName="unknown2b" Type="int32" Size="27" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown_mj3" Type="int8" Size="5" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="unknown_mj3" Type="int8" Size="8" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="9" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="6" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="1">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-        <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-        <Data ElementName="consumed" Type="int8" Size="1" />
-        <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size="1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="6" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="949">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-	<Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="consumed" Type="int8" Size="1" />
-	<Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size="1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="Unknown28" Type="int32" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="6" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="954">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-        <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-        <Data ElementName="consumed" Type="int8" Size="1" />
-        <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size="1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="Unknown28" Type="int32" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="6" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="972">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-	<Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="consumed" Type="int8" Size="1" />
-	<Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-	<Data ElementName="subbulletflag" Type="int8" Size="1" />
-	<Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="Unknown28" Type="int32" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="6" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="1008">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="6" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="1027">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="6" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="1188">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="7" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="1193">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="7" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="57048">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="dissonance_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="dissonance_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="7" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="5" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="60114">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="dissonance_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="dissonance_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="7" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown12" Type="int8" Size="5" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="63119">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="unknown_MJ3" Type="int8" Size="1" />
-<Data ElementName="unknown_MJ1a" Type="int8" Size="1" />
-<Data ElementName="unknown_MJ1b" Type="int8" Size="1" />
-<Data ElementName="unknown_MJ1c" Type="int8" Size="1" />
-<Data ElementName="unknown_MJ1d" Type="int8" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown_mj2" Type="int8" Size="6" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="dissonance_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="dissonance_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="13" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown_mj4" Type="int8" Size="2" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SpellInfo" ClientVersion="64707">
-<Data ElementName="id" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icon2" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="version" Type="int16" Size="1" />
-<Data ElementName="sub_version" Type="int16" Size="1" />
-<Data ElementName="unknown_MJ3" Type="int8" Size="1" />
-<Data ElementName="unknown_MJ1a" Type="int8" Size="1" />
-<Data ElementName="unknown_MJ1b" Type="int8" Size="1" />
-<Data ElementName="unknown_MJ1c" Type="int8" Size="1" />
-<Data ElementName="unknown_MJ1d" Type="int8" Size="1" />
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="class_skill" Type="int32" Size="1" />
-<Data ElementName="mastery_skill" Type="int32" Size="1" />
-<Data ElementName="min_class_skill_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="spell_text_color" Type="int32" Size="1" />
-<Data ElementName="num_levels" Type="int8" Size="1" />
-<Data ElementName="level_array" Type="Array" ArraySizeVariable="num_levels">
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="spell_level" Type="int16" Size="1" />
-</Data>
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="health_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="health_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown_mj2" Type="int8" Size="6" />
-<Data ElementName="power_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="power_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="savagery_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="dissonance_req" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="dissonance_upkeep" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown_req" Type="int8" Size="3" />
-<Data ElementName="req_concentration" Type="int16" Size="1" />
-<Data ElementName="cast_time" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recovery" Type="int16" Size="1" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="recast" Type="float" Size="1" />
-<Data ElementName="radius" Type="float" Size="1" />
-<Data ElementName="max_aoe_targets" Type="int16" Size="1" />
-<Data ElementName="friendly_spell" Type="int8" Size="1" />
-<Data ElementName="num_reagents" Type="int8" />
-<Data ElementName="reagent_array" Type="Array" ArraySizeVariable="num_reagents">
-  <Data ElementName="reagent" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="consumed" Type="int8" Size="1" />
-  <Data ElementName="qty_required" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_effects" Type="int8" />
-<Data ElementName="effect_array" Type="Array" ArraySizeVariable="num_effects">
-  <Data ElementName="subbulletflag" Type="int8" Size="1" />
-  <Data ElementName="effect" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="percentage" Type="int8" Size="1" />
-</Data>
-<Data ElementName="display_spell_tier" Type="int8" Size="1" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="minimum_range" Type="float" Size="1" />
-<Data ElementName="range" Type="float" Size="1" />
-<Data ElementName="duration1" Type="int32" Size="1" />
-<Data ElementName="duration2" Type="int32" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="duration_flag" Type="int8" Size="1" />
-<Data ElementName="target" Type="int8" Size="1" />
-<Data ElementName="can_effect_raid" Type="int8" Size="1" />
-<Data ElementName="affect_only_group_members" Type="int8" Size="1" />
-<Data ElementName="group_spell" Type="int8" Size="1" />
-<Data ElementName="resistibility" Type="float" Size="1" />
-<Data ElementName="unknown11" Type="int8" Size="13" />
-<Data ElementName="hit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown_mj4" Type="int8" Size="2" />
-<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_RecipeInfo" ClientVersion="1" >
-<Data ElementName="id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="technique" Type="int32" Size="1" />
-<Data ElementName="skill_level" Type="int16" Size="1" />
-<Data ElementName="knowledge" Type="int32" Size="1" />
-<Data ElementName="device" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="adventure_id" Type="int8" />
-<Data ElementName="tradeskill_id" Type="int8" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="product_classes" Type="int64" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="unknown1_icon" Type="int16" />
-<Data ElementName="unknown1_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1_qty" Type="int16" />
-<Data ElementName="unknown1_item_id" Type="sint32" />
-<Data ElementName="unknown1_item_crc" Type="sint32" Size="1" />
-<Data ElementName="unknown2_icon" Type="int16" />
-<Data ElementName="unknown2_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown2_qty" Type="int16" />
-<Data ElementName="unknown2_item_id" Type="sint32" />
-<Data ElementName="unknown2_item_crc" Type="sint32" Size="1" />
-<Data ElementName="unknown3_icon" Type="int16" />
-<Data ElementName="unknown3_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown3_qty" Type="int16" />
-<Data ElementName="unknown3_item_id" Type="sint32" />
-<Data ElementName="unknown3_item_crc" Type="sint32" Size="1" />
-<Data ElementName="firstbar_icon" Type="int16" />
-<Data ElementName="firstbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="firstbar_qty" Type="int16" />
-<Data ElementName="firstbar_item_id" Type="sint32" />
-<Data ElementName="firstbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="secondbar_icon" Type="int16" />
-<Data ElementName="secondbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="secondbar_qty" Type="int16" />
-<Data ElementName="secondbar_item_id" Type="sint32" />
-<Data ElementName="secondbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="thirdbar_icon" Type="int16" />
-<Data ElementName="thirdbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="thirdbar_qty" Type="int16" />
-<Data ElementName="thirdbar_item_id" Type="sint32" />
-<Data ElementName="thirdbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="product_icon" Type="int16" />
-<Data ElementName="product_name" Type="EQ2_8Bit_String" />
-<Data ElementName="product_qty" Type="int16" />
-<Data ElementName="product_item_id" Type="sint32" />
-<Data ElementName="product_item_crc" Type="sint32" Size="1" />
-<Data ElementName="byproduct_icon" Type="int16" />
-<Data ElementName="byproduct_name" Type="EQ2_8Bit_String" />
-<Data ElementName="product_qty" Type="int16" />
-<Data ElementName="byproduct_id" Type="int32" />
-<Data ElementName="byproduct_crc" Type="int32" />
-<Data ElementName="primary_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="primary_qty_avail" Type="int16" />
-<Data ElementName="num_comps" Type="int8" />
-<Data ElementName="comp_array" Type="Array" ArraySizeVariable="num_comps">
-  <Data ElementName="build_comp" Type="EQ2_8Bit_String" />
-  <Data ElementName="build_comp_qty" Type="int8" />
-  <Data ElementName="build_comp_qty_avail" Type="int16" />
-</Data>
-<Data ElementName="fuel_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="fuel_comp_qty" Type="int8" />
-<Data ElementName="fuel_comp_qty_avail" Type="int16" />
-<Data ElementName="unknown13" Type="int8" Size="6" />
-<Data ElementName="recipe_name" Type="EQ2_8Bit_String" />
-<Data ElementName="recipe_description" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_RecipeInfo" ClientVersion="908" >
-<Data ElementName="id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="technique" Type="int32" Size="1" />
-<Data ElementName="skill_level" Type="int16" Size="1" />
-<Data ElementName="knowledge" Type="int32" Size="1" />
-<Data ElementName="device" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="adventure_id" Type="int8" />
-<Data ElementName="tradeskill_id" Type="int8" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="product_classes" Type="int64" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="unknown1_icon" Type="int16" />
-<Data ElementName="unknown1_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1_qty" Type="int16" />
-<Data ElementName="unknown1_item_id" Type="sint32" />
-<Data ElementName="unknown1_item_crc" Type="sint32" Size="1" />
-<Data ElementName="unknown2_icon" Type="int16" />
-<Data ElementName="unknown2_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown2_qty" Type="int16" />
-<Data ElementName="unknown2_item_id" Type="sint32" />
-<Data ElementName="unknown2_item_crc" Type="sint32" Size="1" />
-<Data ElementName="unknown3_icon" Type="int16" />
-<Data ElementName="unknown3_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown3_qty" Type="int16" />
-<Data ElementName="unknown3_item_id" Type="sint32" />
-<Data ElementName="unknown3_item_crc" Type="sint32" Size="1" />
-<Data ElementName="firstbar_icon" Type="int16" />
-<Data ElementName="firstbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="firstbar_qty" Type="int16" />
-<Data ElementName="firstbar_item_id" Type="sint32" />
-<Data ElementName="firstbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="secondbar_icon" Type="int16" />
-<Data ElementName="secondbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="secondbar_qty" Type="int16" />
-<Data ElementName="secondbar_item_id" Type="sint32" />
-<Data ElementName="secondbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="thirdbar_icon" Type="int16" />
-<Data ElementName="thirdbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="thirdbar_qty" Type="int16" />
-<Data ElementName="thirdbar_item_id" Type="sint32" />
-<Data ElementName="thirdbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="product_icon" Type="int16" />
-<Data ElementName="product_name" Type="EQ2_8Bit_String" />
-<Data ElementName="product_qty" Type="int16" />
-<Data ElementName="product_item_id" Type="sint32" />
-<Data ElementName="product_item_crc" Type="sint32" Size="1" />
-<Data ElementName="byproduct_icon" Type="int16" />
-<Data ElementName="byproduct_name" Type="EQ2_8Bit_String" />
-<Data ElementName="product_qty" Type="int16" />
-<Data ElementName="byproduct_id" Type="int32" />
-<Data ElementName="byproduct_crc" Type="int32" />
-<Data ElementName="primary_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="primary_qty_avail" Type="int16" />
-<Data ElementName="num_comps" Type="int8" />
-<Data ElementName="comp_array" Type="Array" ArraySizeVariable="num_comps">
-  <Data ElementName="build_comp" Type="EQ2_8Bit_String" />
-  <Data ElementName="build_comp_qty" Type="int8" />
-  <Data ElementName="build_comp_qty_avail" Type="int16" />
-</Data>
-<Data ElementName="fuel_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="fuel_comp_qty" Type="int8" />
-<Data ElementName="fuel_comp_qty_avail" Type="int16" />
-<Data ElementName="unknown13" Type="int8" Size="6" />
-<Data ElementName="recipe_name" Type="EQ2_8Bit_String" />
-<Data ElementName="recipe_description" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_RecipeInfo" ClientVersion="954" >
-<Data ElementName="id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="technique" Type="int32" Size="1" />
-<Data ElementName="skill_level" Type="int16" Size="1" />
-<Data ElementName="knowledge" Type="int32" Size="1" />
-<Data ElementName="device" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="adventure_id" Type="int8" />
-<Data ElementName="tradeskill_id" Type="int8" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="product_classes" Type="int64" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="unknown1_icon" Type="int16" />
-<Data ElementName="unknown1_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1_qty" Type="int16" />
-<Data ElementName="unknown1_item_id" Type="sint32" />
-<Data ElementName="unknown1_item_crc" Type="sint32" Size="1" />
-<Data ElementName="unknown2_icon" Type="int16" />
-<Data ElementName="unknown2_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown2_qty" Type="int16" />
-<Data ElementName="unknown2_item_id" Type="sint32" />
-<Data ElementName="unknown2_item_crc" Type="sint32" Size="1" />
-<Data ElementName="unknown3_icon" Type="int16" />
-<Data ElementName="unknown3_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown3_qty" Type="int16" />
-<Data ElementName="unknown3_item_id" Type="sint32" />
-<Data ElementName="unknown3_item_crc" Type="sint32" Size="1" />
-<Data ElementName="firstbar_icon" Type="int16" />
-<Data ElementName="firstbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="firstbar_qty" Type="int16" />
-<Data ElementName="firstbar_item_id" Type="sint32" />
-<Data ElementName="firstbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="secondbar_icon" Type="int16" />
-<Data ElementName="secondbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="secondbar_qty" Type="int16" />
-<Data ElementName="secondbar_item_id" Type="sint32" />
-<Data ElementName="secondbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="thirdbar_icon" Type="int16" />
-<Data ElementName="thirdbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="thirdbar_qty" Type="int16" />
-<Data ElementName="thirdbar_item_id" Type="sint32" />
-<Data ElementName="thirdbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="product_icon" Type="int16" />
-<Data ElementName="product_name" Type="EQ2_8Bit_String" />
-<Data ElementName="product_qty" Type="int16" />
-<Data ElementName="product_item_id" Type="sint32" />
-<Data ElementName="product_item_crc" Type="sint32" Size="1" />
-<Data ElementName="byproduct_icon" Type="int16" />
-<Data ElementName="byproduct_name" Type="EQ2_8Bit_String" />
-<Data ElementName="byproduct_qty" Type="int16" />
-<Data ElementName="byproduct_id" Type="int32" />
-<Data ElementName="byproduct_crc" Type="int32" />
-<Data ElementName="primary_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="primary_qty_avail" Type="int16" />
-<Data ElementName="num_comps" Type="int8" />
-<Data ElementName="comp_array" Type="Array" ArraySizeVariable="num_comps">
-  <Data ElementName="build_comp" Type="EQ2_8Bit_String" />
-  <Data ElementName="build_comp_qty" Type="int8" />
-  <Data ElementName="build_comp_qty_avail" Type="int16" />
-</Data>
-<Data ElementName="fuel_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="fuel_comp_qty" Type="int8" />
-<Data ElementName="fuel_comp_qty_avail" Type="int16" />
-<Data ElementName="unknown13" Type="int8" Size="7" />
-<Data ElementName="recipe_name" Type="EQ2_8Bit_String" />
-<Data ElementName="recipe_description" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_RecipeInfo" ClientVersion="1096" >
-<Data ElementName="id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="technique" Type="int32" Size="1" />
-<Data ElementName="skill_level" Type="int16" Size="1" />
-<Data ElementName="knowledge" Type="int32" Size="1" />
-<Data ElementName="device" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="adventure_id" Type="int8" />
-<Data ElementName="tradeskill_id" Type="int8" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="product_classes" Type="int64" />
-<Data ElementName="show_previous" Type="int8" Size="1" />
-<Data ElementName="unknown1_icon" Type="int16" />
-<Data ElementName="unknown1_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown1_qty" Type="int16" />
-<Data ElementName="unknown1_item_id" Type="sint32" />
-<Data ElementName="unknown1_item_crc" Type="sint32" Size="1" />
-<Data ElementName="unknown2_icon" Type="int16" />
-<Data ElementName="unknown2_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown2_qty" Type="int16" />
-<Data ElementName="unknown2_item_id" Type="sint32" />
-<Data ElementName="unknown2_item_crc" Type="sint32" Size="1" />
-<Data ElementName="unknown3_icon" Type="int16" />
-<Data ElementName="unknown3_name" Type="EQ2_8Bit_String" />
-<Data ElementName="unknown3_qty" Type="int16" />
-<Data ElementName="unknown3_item_id" Type="sint32" />
-<Data ElementName="unknown3_item_crc" Type="sint32" Size="1" />
-<Data ElementName="firstbar_icon" Type="int16" />
-<Data ElementName="firstbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="firstbar_qty" Type="int16" />
-<Data ElementName="firstbar_item_id" Type="sint32" />
-<Data ElementName="firstbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="secondbar_icon" Type="int16" />
-<Data ElementName="secondbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="secondbar_qty" Type="int16" />
-<Data ElementName="secondbar_item_id" Type="sint32" />
-<Data ElementName="secondbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="thirdbar_icon" Type="int16" />
-<Data ElementName="thirdbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="thirdbar_qty" Type="int16" />
-<Data ElementName="thirdbar_item_id" Type="sint32" />
-<Data ElementName="thirdbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="product_icon" Type="int16" />
-<Data ElementName="product_name" Type="EQ2_8Bit_String" />
-<Data ElementName="product_qty" Type="int16" />
-<Data ElementName="product_item_id" Type="sint32" />
-<Data ElementName="product_item_crc" Type="sint32" Size="1" />
-<Data ElementName="byproduct_icon" Type="int16" />
-<Data ElementName="byproduct_name" Type="EQ2_8Bit_String" />
-<Data ElementName="byproduct_qty" Type="int16" />
-<Data ElementName="byproduct_id" Type="int32" />
-<Data ElementName="byproduct_crc" Type="int32" />
-<Data ElementName="primary_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="primary_qty_avail" Type="int16" />
-<Data ElementName="num_comps" Type="int8" />
-<Data ElementName="comp_array" Type="Array" ArraySizeVariable="num_comps">
-  <Data ElementName="build_comp" Type="EQ2_8Bit_String" />
-  <Data ElementName="build_comp_qty" Type="int8" />
-  <Data ElementName="build_comp_qty_avail" Type="int16" />
-</Data>
-<Data ElementName="fuel_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="fuel_comp_qty" Type="int8" />
-<Data ElementName="fuel_comp_qty_avail" Type="int16" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="available_flag" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int8" Size="1" />
-<Data ElementName="product_qty1" Type="int16" Size="1" />
-<Data ElementName="product_qty2" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="2" />
-<Data ElementName="not_commissionable" Type="int8" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_8Bit_String" />
-<Data ElementName="recipe_description" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_RecipeInfo" ClientVersion="1208" >
-<Data ElementName="id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" /> <!-- 3 -->
-<Data ElementName="level" Type="int8" />
-<Data ElementName="knowledge" Type="int32" Size="1" /> 
-<Data ElementName="skill_level" Type="int16" Size="1" />
-<Data ElementName="technique" Type="int32" Size="1" />
-<Data ElementName="device" Type="EQ2_8Bit_String" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="unknown4a" Type="int8" Size="1" />
-<Data ElementName="unknown4aa" Type="int8" Size="1" /> <!-- 1 -->
-<Data ElementName="adventure_id" Type="int8" />
-<Data ElementName="tradeskill_id" Type="int8" />
-<Data ElementName="unknown5a" Type="int8" Size="1" /> <!-- 20 -->
-<Data ElementName="unknown5aa" Type="int8" Size="1" />
-<Data ElementName="product_classes" Type="int64" />
-<Data ElementName="show_previous" Type="int8" Size="1" /> <!--0 (shows none) - 15 (shows all) values -->
-<Data ElementName="previous1_icon" Type="int16" />
-<Data ElementName="previous1_name" Type="EQ2_8Bit_String" />
-<Data ElementName="previous1_qty" Type="int16" />
-<Data ElementName="previous1_item_id" Type="sint32" />
-<Data ElementName="previous1_item_crc" Type="sint32" Size="1" />
-<Data ElementName="previous2_icon" Type="int16" />
-<Data ElementName="previous2_name" Type="EQ2_8Bit_String" />
-<Data ElementName="previous2_qty" Type="int16" />
-<Data ElementName="previous2_item_id" Type="sint32" />
-<Data ElementName="previous2_item_crc" Type="sint32" Size="1" />
-<Data ElementName="previous3_icon" Type="int16" />
-<Data ElementName="previous3_name" Type="EQ2_8Bit_String" />
-<Data ElementName="previous3_qty" Type="int16" />
-<Data ElementName="previous3_item_id" Type="sint32" />
-<Data ElementName="previous3_item_crc" Type="sint32" Size="1" />
-<Data ElementName="firstbar_icon" Type="int16" />
-<Data ElementName="firstbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="firstbar_qty" Type="int16" />
-<Data ElementName="firstbar_item_id" Type="sint32" />
-<Data ElementName="firstbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="secondbar_icon" Type="int16" />
-<Data ElementName="secondbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="secondbar_qty" Type="int16" />
-<Data ElementName="secondbar_item_id" Type="sint32" />
-<Data ElementName="secondbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="thirdbar_icon" Type="int16" />
-<Data ElementName="thirdbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="thirdbar_qty" Type="int16" />
-<Data ElementName="thirdbar_item_id" Type="sint32" />
-<Data ElementName="thirdbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="product_icon" Type="int16" />
-<Data ElementName="product_name" Type="EQ2_8Bit_String" />
-<Data ElementName="product_qty" Type="int16" />
-<Data ElementName="product_item_id" Type="sint32" />
-<Data ElementName="product_item_crc" Type="sint32" Size="1" />
-<Data ElementName="byproduct_icon" Type="int16" />
-<Data ElementName="byproduct_name" Type="EQ2_8Bit_String" />
-<Data ElementName="byproduct_qty" Type="int16" />
-<Data ElementName="byproduct_id" Type="int32" />
-<Data ElementName="byproduct_crc" Type="int32" />
-<Data ElementName="primary_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="primary_qty_avail" Type="int16" />
-<Data ElementName="num_comps" Type="int8" />
-<Data ElementName="comp_array" Type="Array" ArraySizeVariable="num_comps">
-  <Data ElementName="build_comp" Type="EQ2_8Bit_String" />
-  <Data ElementName="build_comp_qty" Type="int16" />
-  <Data ElementName="build_comp_qty_avail" Type="int16" />
-</Data>
-<Data ElementName="fuel_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="fuel_comp_qty" Type="int8" />
-<Data ElementName="fuel_comp_qty_avail" Type="int16" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="available_flag" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int8" Size="1" />
-<Data ElementName="product_qty1" Type="int16" Size="1" />
-<Data ElementName="product_qty2" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int8" Size="2" />
-<Data ElementName="not_commissionable" Type="int8" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_8Bit_String" />
-<Data ElementName="recipe_description" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_RecipeInfo" ClientVersion="57048" >
-<Data ElementName="id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" /> <!-- 3 -->
-<Data ElementName="level" Type="int8" />
-<Data ElementName="knowledge" Type="int32" Size="1" /> 
-<Data ElementName="skill_level" Type="int16" Size="1" />
-<Data ElementName="technique" Type="int32" Size="1" />
-<Data ElementName="device" Type="EQ2_8Bit_String" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="unknown4a" Type="int8" Size="1" />
-<Data ElementName="unknown4aa" Type="int8" Size="1" /> <!-- 1 -->
-<Data ElementName="adventure_id" Type="int8" />
-<Data ElementName="tradeskill_id" Type="int8" />
-<Data ElementName="unknown5a" Type="int8" Size="1" /> <!-- 20 -->
-<Data ElementName="unknown5aa" Type="int8" Size="1" />
-<Data ElementName="product_classes" Type="int64" />
-<Data ElementName="show_previous" Type="int8" Size="1" /> <!--0 (shows none) - 15 (shows all) values -->
-<Data ElementName="previous1_icon" Type="int16" />
-<Data ElementName="previous1_name" Type="EQ2_8Bit_String" />
-<Data ElementName="previous1_qty" Type="int16" />
-<Data ElementName="previous1_item_id" Type="sint32" />
-<Data ElementName="previous1_item_crc" Type="sint32" Size="1" />
-<Data ElementName="previous2_icon" Type="int16" />
-<Data ElementName="previous2_name" Type="EQ2_8Bit_String" />
-<Data ElementName="previous2_qty" Type="int16" />
-<Data ElementName="previous2_item_id" Type="sint32" />
-<Data ElementName="previous2_item_crc" Type="sint32" Size="1" />
-<Data ElementName="previous3_icon" Type="int16" />
-<Data ElementName="previous3_name" Type="EQ2_8Bit_String" />
-<Data ElementName="previous3_qty" Type="int16" />
-<Data ElementName="previous3_item_id" Type="sint32" />
-<Data ElementName="previous3_item_crc" Type="sint32" Size="1" />
-<Data ElementName="firstbar_icon" Type="int16" />
-<Data ElementName="firstbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="firstbar_qty" Type="int16" />
-<Data ElementName="firstbar_item_id" Type="sint32" />
-<Data ElementName="firstbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="secondbar_icon" Type="int16" />
-<Data ElementName="secondbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="secondbar_qty" Type="int16" />
-<Data ElementName="secondbar_item_id" Type="sint32" />
-<Data ElementName="secondbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="thirdbar_icon" Type="int16" />
-<Data ElementName="thirdbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="thirdbar_qty" Type="int16" />
-<Data ElementName="thirdbar_item_id" Type="sint32" />
-<Data ElementName="thirdbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="product_icon" Type="int16" />
-<Data ElementName="product_name" Type="EQ2_8Bit_String" />
-<Data ElementName="product_qty" Type="int16" />
-<Data ElementName="product_item_id" Type="sint32" />
-<Data ElementName="product_item_crc" Type="sint32" Size="1" />
-<Data ElementName="byproduct_icon" Type="int16" />
-<Data ElementName="byproduct_name" Type="EQ2_8Bit_String" />
-<Data ElementName="byproduct_qty" Type="int16" />
-<Data ElementName="byproduct_id" Type="int32" />
-<Data ElementName="byproduct_crc" Type="int32" />
-<Data ElementName="primary_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="primary_qty_avail" Type="int32" />
-<Data ElementName="primary_qty" Type="int16" />
-<Data ElementName="num_comps" Type="int8" />
-<Data ElementName="comp_array" Type="Array" ArraySizeVariable="num_comps">
-  <Data ElementName="build_comp" Type="EQ2_8Bit_String" />
-  <Data ElementName="build_comp_qty" Type="int16" />
-  <Data ElementName="build_comp_qty_avail" Type="int32" />
-</Data>
-<Data ElementName="fuel_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="fuel_comp_qty" Type="int8" />
-<Data ElementName="fuel_comp_qty_avail" Type="int32" />
-<Data ElementName="available_flag" Type="int8" Size="1" /> <!-- 1-4 result for each step 4 shows final product -->
-<Data ElementName="build_comp_qty_avail_flag" Type="int8" Size="1" /> 
-<Data ElementName="container_flag" Type="int8" Size="1" /> <!-- "Quantites include crafting container" text -->
-<Data ElementName="min_product" Type="int16" Size="1" />
-<Data ElementName="max_product" Type="int16" Size="1" />
-<Data ElementName="max_uses" Type="int8" Size="1" /> <!-- Turns into a int16 if a value is set -->
-<Data ElementName="current_uses" Type="int8" Size="1" /> <!-- Turns into a int16 if a value is set -->
-<Data ElementName="not_commissionable" Type="int8" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_8Bit_String" />
-<Data ElementName="recipe_description" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_RecipeInfo" ClientVersion="63119" >
-<Data ElementName="id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" /> <!-- 3 -->
-<Data ElementName="level" Type="int8" />
-<Data ElementName="knowledge" Type="int32" Size="1" /> 
-<Data ElementName="skill_level" Type="int16" Size="1" />
-<Data ElementName="technique" Type="int32" Size="1" />
-<Data ElementName="device" Type="EQ2_8Bit_String" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="unknown4a" Type="int8" Size="1" />
-<Data ElementName="unknown4aa" Type="int8" Size="1" /> <!-- 1 -->
-<Data ElementName="adventure_id" Type="int8" />
-<Data ElementName="tradeskill_id" Type="int8" />
-<Data ElementName="unknown5a" Type="int8" Size="1" /> <!-- 20 -->
-<Data ElementName="unknown5aa" Type="int8" Size="1" />
-<Data ElementName="product_classes" Type="int64" />
-<Data ElementName="show_previous" Type="int8" Size="1" /> <!--0 (shows none) - 15 (shows all) values -->
-<Data ElementName="previous1_icon" Type="int16" />
-<Data ElementName="previous1_name" Type="EQ2_8Bit_String" />
-<Data ElementName="previous1_qty" Type="int16" />
-<Data ElementName="previous1_item_id" Type="sint32" />
-<Data ElementName="previous1_item_crc" Type="sint32" Size="1" />
-<Data ElementName="previous2_icon" Type="int16" />
-<Data ElementName="previous2_name" Type="EQ2_8Bit_String" />
-<Data ElementName="previous2_qty" Type="int16" />
-<Data ElementName="previous2_item_id" Type="sint32" />
-<Data ElementName="previous2_item_crc" Type="sint32" Size="1" />
-<Data ElementName="previous3_icon" Type="int16" />
-<Data ElementName="previous3_name" Type="EQ2_8Bit_String" />
-<Data ElementName="previous3_qty" Type="int16" />
-<Data ElementName="previous3_item_id" Type="sint32" />
-<Data ElementName="previous3_item_crc" Type="sint32" Size="1" />
-<Data ElementName="firstbar_icon" Type="int16" />
-<Data ElementName="firstbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="firstbar_qty" Type="int16" />
-<Data ElementName="firstbar_item_id" Type="sint32" />
-<Data ElementName="firstbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="secondbar_icon" Type="int16" />
-<Data ElementName="secondbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="secondbar_qty" Type="int16" />
-<Data ElementName="secondbar_item_id" Type="sint32" />
-<Data ElementName="secondbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="thirdbar_icon" Type="int16" />
-<Data ElementName="thirdbar_name" Type="EQ2_8Bit_String" />
-<Data ElementName="thirdbar_qty" Type="int16" />
-<Data ElementName="thirdbar_item_id" Type="sint32" />
-<Data ElementName="thirdbar_item_crc" Type="sint32" Size="1" />
-<Data ElementName="product_icon" Type="int16" />
-<Data ElementName="product_name" Type="EQ2_8Bit_String" />
-<Data ElementName="product_qty" Type="int16" />
-<Data ElementName="product_item_id" Type="sint32" />
-<Data ElementName="product_item_crc" Type="sint32" Size="1" />
-<Data ElementName="byproduct_icon" Type="int16" />
-<Data ElementName="byproduct_name" Type="EQ2_8Bit_String" />
-<Data ElementName="byproduct_qty" Type="int16" />
-<Data ElementName="byproduct_id" Type="int32" />
-<Data ElementName="byproduct_crc" Type="int32" />
-<Data ElementName="primary_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="primary_qty_avail" Type="int32" />
-<Data ElementName="primary_qty" Type="int16" />
-<Data ElementName="num_comps" Type="int8" />
-<Data ElementName="comp_array" Type="Array" ArraySizeVariable="num_comps">
-  <Data ElementName="build_comp" Type="EQ2_8Bit_String" />
-  <Data ElementName="build_comp_qty" Type="int16" />
-  <Data ElementName="build_comp_qty_avail" Type="int32" />
-</Data>
-<Data ElementName="fuel_comp" Type="EQ2_8Bit_String" />
-<Data ElementName="fuel_comp_qty" Type="int8" />
-<Data ElementName="fuel_comp_qty_avail" Type="int32" />
-<Data ElementName="available_flag" Type="int8" Size="1" /> <!-- 1-4 result for each step 4 shows final product -->
-<Data ElementName="build_comp_qty_avail_flag" Type="int8" Size="1" /> 
-<Data ElementName="container_flag" Type="int8" Size="1" /> <!-- "Quantites include crafting container" text -->
-<Data ElementName="min_product" Type="int16" Size="1" />
-<Data ElementName="max_product" Type="int16" Size="1" />
-<Data ElementName="max_uses" Type="int8" Size="1" /> <!-- Turns into a int16 if a value is set -->
-<Data ElementName="current_uses" Type="int8" Size="1" /> <!-- Turns into a int16 if a value is set -->
-<Data ElementName="not_commissionable" Type="int8" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_8Bit_String" />
-<Data ElementName="recipe_description" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown12" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpecialSpellInfo" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpecialSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpecialSpellInfo" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpecialSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpecialSpellInfo" ClientVersion="1008" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpecialSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpecialSpellInfo" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpecialSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpecialSpellInfo" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpecialSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpecialSpellInfo" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpecialSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpecialSpellInfo" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpecialSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpellInfo" ClientVersion="64707" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineSpecialSpellInfo" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_SpecialSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineAASpellInfo" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_AchievementSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineAASpellInfo" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_AchievementSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineAASpellInfo" ClientVersion="1027" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_AchievementSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineAASpellInfo" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_AchievementSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineAASpellInfo" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_AchievementSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineAASpellInfo" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_AchievementSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineAASpellInfo" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="spell_info" Substruct="WS_AchievementSpellInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineRecipeInfo" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="recipe_info" Substruct="WS_RecipeInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineRecipeInfo" ClientVersion="908" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="recipe_info" Substruct="WS_RecipeInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineRecipeInfo" ClientVersion="954" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="recipe_info" Substruct="WS_RecipeInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineRecipeInfo" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="recipe_info" Substruct="WS_RecipeInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineRecipeInfo" ClientVersion="1208" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="recipe_info" Substruct="WS_RecipeInfo" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineRecipeInfo" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="recipe_info" Substruct="WS_RecipeInfo" Size="1" />
-</Struct>
-<Struct Name="WS_MoveObjectMode" ClientVersion="1" OpcodeName="OP_EnterMoveObjectModeMsg" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="placement_mode" Type="int8" />
-<Data ElementName="model_type" Type="int16" />
-<Data ElementName="unknown2" Type="float" />
-<Data ElementName="max_distance" Type="float" />
-<Data ElementName="unknown4" Type="int8" />
-</Struct>
-<Struct Name="WS_MoveObjectMode" ClientVersion="936" OpcodeName="OP_EnterMoveObjectModeMsg" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="placement_mode" Type="int8" />
-<Data ElementName="model_type" Type="int16" />
-<Data ElementName="unknown" Type="float" />
-<Data ElementName="unknown2" Type="float" Size="4" />
-<Data ElementName="max_distance" Type="float" />
-<Data ElementName="unknown4" Type="int8" />
-</Struct>
-<Struct Name="WS_MoveObjectMode" ClientVersion="1193" OpcodeName="OP_EnterMoveObjectModeMsg" >
-<Data ElementName="spawn_id" Type="int32" />
-  <Data ElementName="CoEunknown" Type="int32" />
-<Data ElementName="placement_mode" Type="int8" />
-<Data ElementName="model_type" Type="int16" />
-  <Data ElementName="CoEunknown2" Type="int8" />
-<Data ElementName="unknown" Type="float" />
-<Data ElementName="unknown2" Type="float" Size="4" />
-<Data ElementName="max_distance" Type="float" />
-<Data ElementName="unknown4" Type="int8" />
-</Struct>
-<Struct Name="WS_MoveObjectMode" ClientVersion="57107" OpcodeName="OP_EnterMoveObjectModeMsg" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="CoEunknown" Type="int32" />
-<Data ElementName="placement_mode" Type="int8" />
-<Data ElementName="model_type" Type="int16" />
-<Data ElementName="CoEunknown2" Type="int8" />
-<Data ElementName="unknown3" Type="int16" />
-<Data ElementName="unknown" Type="float" />
-<Data ElementName="unknown2" Type="float" Size="4" />
-<Data ElementName="max_distance" Type="float" />
-<Data ElementName="unknown4" Type="int8" />
-</Struct>
-<Struct Name="WS_MoveObjectMode" ClientVersion="63119" OpcodeName="OP_EnterMoveObjectModeMsg" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="CoEunknown" Type="int32" />
-<Data ElementName="placement_mode" Type="int8" />
-<Data ElementName="model_type" Type="int16" />
-<Data ElementName="CoEunknown2" Type="int8" />
-<Data ElementName="unknown3" Type="int16" />
-<Data ElementName="unknown" Type="float" />
-<Data ElementName="unknown2" Type="float" Size="4" />
-<Data ElementName="max_distance" Type="float" />
-<Data ElementName="unknown4" Type="int8" />
-<Data ElementName="unknown4a" Type="int8" />
-<Data ElementName="model_type2" Type="int16" />
-<Data ElementName="unknown5" Type="int32" Size="99" />
-<Data ElementName="unknown6" Type="int8" />
-<Data ElementName="unknown7" Type="int8" />
-<Data ElementName="unknown8" Type="int8" />
-<Data ElementName="unknown9" Type="int8" />
-<Data ElementName="unknown10" Type="int8" />
-<Data ElementName="unknown11" Type="int8" />
-<Data ElementName="model_type3" Type="int16" />
-<Data ElementName="unknown14" Type="int32" Size="20" />
-</Struct>
-<Struct Name="WS_PlaceMoveableObject" ClientVersion="1" OpcodeName="OP_PositionMoveableObject" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="x" Type="float" />
-<Data ElementName="y" Type="float" />
-<Data ElementName="z" Type="float" />
-<Data ElementName="heading" Type="float" />
-<Data ElementName="unknown" Type="float" />
-<Data ElementName="unknown2" Type="float" />
-<Data ElementName="unknown3" Type="int32" />
-</Struct>
-<Struct Name="WS_PlaceMoveableObject" ClientVersion="57032" OpcodeName="OP_PositionMoveableObject" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="x" Type="float" />
-<Data ElementName="y" Type="float" />
-<Data ElementName="z" Type="float" />
-<Data ElementName="heading" Type="float" />
-<Data ElementName="pitch" Type="float" />
-<Data ElementName="roll" Type="float" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="size_unknown" Type="float" />
-<Data ElementName="unknown4" Type="int8" />
-</Struct>
-<Struct Name="WS_ServerControlFlags" ClientVersion="1" OpcodeName="OP_ChangeServerControlFlagMsg" >
-<Data ElementName="parameter1" Type="int8" />
-<Data ElementName="parameter2" Type="int8" />
-<Data ElementName="parameter3" Type="int8" />
-<Data ElementName="parameter4" Type="int8" />
-<Data ElementName="parameter5" Type="int8" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-<Data ElementName="value" Type="int8" />
-</Struct>
-<Struct Name="WS_MoveClient" ClientVersion="1" OpcodeName="OP_TeleportWithinZoneNoReloadMsg" >
-<Data ElementName="x" Type="float" />
-<Data ElementName="y" Type="float" />
-<Data ElementName="z" Type="float" />
-<Data ElementName="heading" Type="float" />
-<Data ElementName="unknown" Type="int8" />
-</Struct>
-<Struct Name="WS_MoveClient" ClientVersion="869" OpcodeName="OP_TeleportWithinZoneNoReloadMsg" >
-<Data ElementName="x" Type="float" />
-<Data ElementName="y" Type="float" />
-<Data ElementName="z" Type="float" />
-<Data ElementName="heading" Type="float" />
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="location" Type="int32" />
-</Struct>
-<Struct Name="WS_ExamineSpellEffectRequest" ClientVersion="1" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unknown5" Type="int16" />
-</Struct>
-<Struct Name="WS_ExamineInfoItemRequest" ClientVersion="1" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unknown5" Type="int16" />
-</Struct>
-<Struct Name="WS_ExamineInfoRequest" ClientVersion="1" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unknown5" Type="int16" />
-</Struct>
-<Struct Name="WS_ExamineInfoRequest" ClientVersion="860" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown_id" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unknown5" Type="int16" />
-</Struct>
-<Struct Name="WS_ExamineInfoRequest" ClientVersion="1188" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown_id" Type="int32" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="tier" Type="int32" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unknown6" Type="int16" />
-</Struct>
-<Struct Name="WS_ExamineInfoRequest" ClientVersion="60114" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown_id" Type="int32" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="tier" Type="int32" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unknown6" Type="int16" />
-</Struct>
-<Struct Name="WS_ExamineInfoRequest" ClientVersion="63119" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="unknown5" Type="int16" />
-</Struct>
-<Struct Name="WS_ExamineInfoItemLinkRequest" ClientVersion="1" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="3" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="item_id" Type="int32" />
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="show_popup" Type="int8" />
-</Struct>
-<Struct Name="WS_ExamineInfoItemLinkRequest" ClientVersion="1096" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="2" />
-<Data ElementName="unknown2" Type="int8" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="item_id" Type="int32" />
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="show_popup" Type="int8" />
-</Struct>
-<Struct Name="WS_ExamineInfoItemLinkRequest" ClientVersion="1191" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="2" />
-<Data ElementName="unknown2" Type="int8" Size ="2"/>
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="item_id" Type="int32" />
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="show_popup" Type="int8" />
-</Struct>
-<Struct Name="WS_ExamineInfoItemLinkRequest" ClientVersion="1199" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="2" />
-<Data ElementName="unknown2" Type="int8" Size ="11"/>
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="item_id" Type="int32" />
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="show_popup" Type="int8" />
-</Struct>
-<Struct Name="WS_ExamineInfoItemLinkRequest" ClientVersion="57107" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="2" />
-<Data ElementName="unknown2" Type="int8" Size ="11"/>
-<Data ElementName="unknown4" Type="int16" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="item_id" Type="int32" />
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="show_popup" Type="int8" />
-</Struct>
-<Struct Name="WS_ExamineInfoItemLinkRequest" ClientVersion="60024" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="2" />
-<Data ElementName="unknown2" Type="int8" Size ="13"/>
-<Data ElementName="item_crc" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="item_id" Type="int32" />
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="show_popup" Type="int8" />
-</Struct>
-<Struct Name="WS_ExamineInfoItemLinkRequest" ClientVersion="63119" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="2" />
-<Data ElementName="unknown2" Type="int8" Size ="13"/>
-<Data ElementName="item_crc" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="item_id" Type="int32" />
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="show_popup" Type="int8" />
-</Struct>
-<Struct Name="WS_ExamineInfoRequest_type3" ClientVersion="1096" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="trait_tier" Type="int32" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="tier" Type="int32" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ExamineInfoRequest_type3" ClientVersion="63119" >
-<Data ElementName="type" Type="int8" Size="1" />
-<Data ElementName="trait_tier" Type="int32" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="tier" Type="int32" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unknown6" Type="int32" />
-</Struct>
-<Struct Name="WS_QuickBarUpdateRequest" ClientVersion="1" >
-<Data ElementName="hotbar_number" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="hotkey_slot" Type="int32" />
-<Data ElementName="type" Type="int32" />
-<Data ElementName="icon" Type="int16" Size="1" />
-<Data ElementName="icontype" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int32" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_CannedEmote" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqCannedEmoteCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="emote_msg" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="anim_type" Type="int16" />
-<Data ElementName="unknown0" Type="int32" />
-</Struct>
-<Struct Name="WS_HearCastSpell" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearSpellCastCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_targets" Type="int16" />
-<Data ElementName="target_array" Type="Array" ArraySizeVariable="num_targets">
-     <Data ElementName="target" Type="int32" />
-</Data>
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="spell_visual" Type="int32" />
-<Data ElementName="cast_time" Type="float" />
-<Data ElementName="spell_level" Type="int16" />
-<Data ElementName="spell_tier" Type="int8" />
-</Struct>
-<Struct Name="WS_HearCastSpell" ClientVersion="57080" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearSpellCastCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_targets" Type="int16" />
-<Data ElementName="target_array" Type="Array" ArraySizeVariable="num_targets">
-     <Data ElementName="target" Type="int32" />
-</Data>
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="spell_visual" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="cast_time" Type="float" />
-<Data ElementName="spell_level" Type="int16" />
-<Data ElementName="spell_tier" Type="int8" />
-</Struct>
-<Struct Name="WS_StartCastSpell" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqSpellCastStartCmd">
-<Data ElementName="cast_time" Type="float" />
-<Data ElementName="spell_name" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_FinishCastSpell" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqSpellCastEndCmd">
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="spell_name" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_QuickBarInit" ClientVersion="1" OpcodeName="OP_QuickbarInitMsg" >
-<Data ElementName="num_abilities" Type="int32" />
-<Data ElementName="ability_array" Type="Array" ArraySizeVariable="num_abilities">
-	<Data ElementName="hotbar" Type="int32" Size="1" />
-	<Data ElementName="unknown" Type="int32" Size="1" />
-	<Data ElementName="slot" Type="int32" Size="1" />
-	<Data ElementName="type" Type="int32" Size="1" />
-	<Data ElementName="icon" Type="int16" Size="1" />
-	<Data ElementName="icon_type" Type="int16" Size="1" />
-	<Data ElementName="unknown2" Type="int32" Size="1" />
-	<Data ElementName="id" Type="int32" Size="1" />
-	<Data ElementName="unique_id" Type="int32" Size="1" />
-	<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown3" Type="int16" />
-</Data>
-</Struct>
-<Struct Name="WS_QuickBarInit" ClientVersion="1144" OpcodeName="OP_QuickbarInitMsg" >
-<Data ElementName="1144unknown" Type="int8" Size="1" />
-<Data ElementName="num_abilities" Type="int32" />
-<Data ElementName="ability_array" Type="Array" ArraySizeVariable="num_abilities">
-  <Data ElementName="hotbar" Type="int32" Size="1" />
-  <Data ElementName="unknown" Type="int32" Size="1" />
-  <Data ElementName="slot" Type="int32" Size="1" />
-  <Data ElementName="type" Type="int32" Size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="icon_type" Type="int16" Size="1" />
-  <Data ElementName="unknown2" Type="int32" Size="1" />
-  <Data ElementName="id" Type="int32" Size="1" />
-  <Data ElementName="unique_id" Type="int32" Size="1" />
-  <Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown3" Type="int16" />
-</Data>
-</Struct>
-<Struct Name="WS_EntityVerbsRequest" ClientVersion="1" OpcodeName="OP_EntityVerbsRequestMsg" >
-<Data ElementName="spawn_id" Type="int32" />
-</Struct>
-<Struct Name="WS_EntityVerbsResponse" ClientVersion="1" OpcodeName="OP_EntityVerbsReplyMsg" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_verbs" Type="int8" />
-<Data ElementName="verbs_array" Type="Array" ArraySizeVariable="num_verbs">
-	<Data ElementName="command" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="distance" Type="float" />
-	<Data ElementName="display_error" Type="int16" />
-	<Data ElementName="error" Type="EQ2_16Bit_String" Size="1" IfVariableSet="display_error_0" />
-	<Data ElementName="display_text" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_WhoQueryReply" ClientVersion="1" OpcodeName="OP_WhoQueryReplyMsg" >
-<Data ElementName="account_id" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="response" Type="int8" />
-<Data ElementName="num_characters" Type="int8" />
-<Data ElementName="characters_array" Type="Array" ArraySizeVariable="num_characters">
-	<Data ElementName="char_name" Type="char" Size="40" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="level" Type="int8" Size="1" />
-	<Data ElementName="admin_level" Type="int8" Size="1" />
-	<Data ElementName="class" Type="int16" Size="1" />
-	<Data ElementName="unknown4" Type="int8" />
-	<Data ElementName="race" Type="int8" Size="1" />
-	<Data ElementName="flags" Type="int8" Size="1" />
-	<Data ElementName="unknown5" Type="int32" Size="1" />
-	<Data ElementName="zone" Type="char" Size="77" />
-	<Data ElementName="guild" Type="char" Size="40" />
-	<Data ElementName="unknown7" Type="int8" />
-	<Data ElementName="unknown8" Type="int8" />
-	<Data ElementName="unknown9" Type="int8" />
-</Data>
-<Data ElementName="unknown10" Type="int8" />
-</Struct>
-<Struct Name="WS_WhoQueryReply" ClientVersion="1188" OpcodeName="OP_WhoQueryReplyMsg" >
-<Data ElementName="account_id" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="response" Type="int8" />
-<Data ElementName="num_characters" Type="int8" />
-<Data ElementName="characters_array" Type="Array" ArraySizeVariable="num_characters">
-  <Data ElementName="char_name" Type="char" Size="40" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int8" Size="1" />
-  <Data ElementName="admin_level" Type="int8" Size="1" />
-  <Data ElementName="class" Type="int16" Size="1" />
-  <Data ElementName="unknown4" Type="int8" />
-  <Data ElementName="race" Type="int8" Size="1" />
-  <Data ElementName="flags" Type="int8" Size="1" />
-  <Data ElementName="unknown5" Type="int32" Size="1" />
-  <Data ElementName="zone" Type="char" Size="77" />
-  <Data ElementName="guild" Type="char" Size="40" />
-  <Data ElementName="unknown7" Type="int8" />
-</Data>
-<Data ElementName="unknown10" Type="int8" />
-</Struct>
-<Struct Name="WS_HearChat" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearChatCmd" >
-<Data ElementName="unknown" Type="int16" />
-<Data ElementName="from_spawn_id" Type="int32" />
-<Data ElementName="to_spawn_id" Type="int32" />
-<Data ElementName="from" Type="EQ2_16Bit_String" />
-<Data ElementName="to" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown2" Type="int8" Size="6" />
-<Data ElementName="time" Type="int32" />
-<Data ElementName="channel" Type="int8" />
-<Data ElementName="language" Type="int8" />
-<Data ElementName="message" Type="EQ2_16Bit_String" />
-<Data ElementName="channel_name" Type="EQ2_16Bit_String" />
-<Data ElementName="show_bubble" Type="int8" Size="1" />
-<Data ElementName="understood" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_HearChat" ClientVersion="57080" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearChatCmd" >
-<Data ElementName="unknown" Type="int16" />
-<Data ElementName="from_spawn_id" Type="int32" />
-<Data ElementName="to_spawn_id" Type="int32" />
-<Data ElementName="from" Type="EQ2_16Bit_String" />
-<Data ElementName="to" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown2" Type="int8" Size="6" />
-<Data ElementName="time" Type="int32" />
-<Data ElementName="channel" Type="int8" />
-<Data ElementName="language" Type="int8" />
-<Data ElementName="message" Type="EQ2_16Bit_String" />
-<Data ElementName="channel_name" Type="EQ2_16Bit_String" />
-<Data ElementName="show_bubble" Type="int8" Size="1" />
-<Data ElementName="understood" Type="int8" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CloseWindow" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqCloseWindowCmd" >
-<Data ElementName="window_id" Type="int16" />
-<Data ElementName="index" Type="int8" />
-</Struct>
-<Struct Name="WS_UpdateLoot" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateLootCmd" >
-<Data ElementName="loot_count" Type="int16" />
-<Data ElementName="display" Type="int8" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="loot_id" Type="int32" />
-</Struct>
-<Struct Name="WS_UpdateLoot" ClientVersion="882" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateLootCmd" >
-<Data ElementName="loot_count" Type="int16" />
-<Data ElementName="display" Type="int16" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="loot_id" Type="int32" />
-</Struct>
-<Struct Name="WS_UpdateLoot" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateLootCmd" >
-<Data ElementName="loot_count" Type="int16" />
-<Data ElementName="display" Type="int8" />
-<Data ElementName="unknown_605_1_MJ" Type="int8" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="loot_id" Type="int32" />
-</Struct>
-<Struct Name="WS_LootType" ClientVersion="1" OpcodeName="OP_LootItemsRequestMsg" >
-<Data ElementName="loot_id" Type="int32" />
-<Data ElementName="loot_all" Type="int8" />
-<Data ElementName="unknown2" Type="int32" />
-</Struct>
-<Struct Name="WS_LootType" ClientVersion="882" OpcodeName="OP_LootItemsRequestMsg" >
-<Data ElementName="loot_id" Type="int32" />
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="loot_all" Type="int8" />
-<Data ElementName="unknown2" Type="int32" />
-</Struct>
-
-<Struct Name="WS_LootItem" ClientVersion="1" OpcodeName="OP_LootItemsRequestMsg" >
-<Data ElementName="loot_id" Type="int32" />
-<Data ElementName="loot_all" Type="int8" />
-<Data ElementName="unknown2" Type="int8" />
-<Data ElementName="item_id" Type="int32" />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="unknown4" Type="int32" />
-</Struct>
-<Struct Name="WS_LootItem" ClientVersion="882" OpcodeName="OP_LootItemsRequestMsg" >
-<Data ElementName="loot_id" Type="int32" />
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="loot_all" Type="int8" />
-<Data ElementName="unknown2" Type="int8" />
-<Data ElementName="item_id" Type="int32" />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="unknown4" Type="int32" />
-</Struct>
-<Struct Name="WS_UpdateBank" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateBankCmd" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="bank_coins" Type="int32" />
-<Data ElementName="bank_coins2" Type="int32" />
-<Data ElementName="copper" Type="int32" />
-<Data ElementName="silver" Type="int32" />
-<Data ElementName="gold" Type="int32" />
-<Data ElementName="plat" Type="int32" />
-<Data ElementName="display" Type="int8" />
-</Struct>
-<Struct Name="WS_UpdateBank" ClientVersion="882" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateBankCmd" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="bank_coins" Type="int32" />
-<Data ElementName="bank_coins2" Type="int32" />
-<Data ElementName="shared_bank_coins" Type="int32" />
-<Data ElementName="shared_bank_coins2" Type="int32" />
-<Data ElementName="copper" Type="int32" />
-<Data ElementName="silver" Type="int32" />
-<Data ElementName="gold" Type="int32" />
-<Data ElementName="plat" Type="int32" />
-<Data ElementName="display" Type="int8" />
-</Struct>
-<Struct Name="WS_QuestJournalUpdate" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalUpdateCmd" >
-<Data ElementName="num_quests" Type="int16" />
-<Data ElementName="quests_array" Type="Array" ArraySizeVariable="num_quests">
-	<Data ElementName="active" Type="int8" Size="1" />
-	<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="quest_type" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="quest_zone" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown1" Type="int8" Size="1" />
-	<Data ElementName="turned_in" Type="int8" Size="1" />
-	<Data ElementName="repeatable" Type="int8" Size="1" />
-	<Data ElementName="unknown2" Type="int8" Size="1" />
-	<Data ElementName="completed" Type="int8" Size="1" />
-	<Data ElementName="quest_id" Type="int32" Size="1" />
-	<Data ElementName="day" Type="int8" Size="1" />
-	<Data ElementName="month" Type="int8" Size="1" />
-	<Data ElementName="year" Type="int8" Size="1" />
-	<Data ElementName="level" Type="int8" Size="1" />
-	<Data ElementName="encounter_level" Type="int8" Size="1" />
-	<Data ElementName="difficulty" Type="int8" Size="1" />
-	<Data ElementName="visible" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="visible_quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="player_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="used_quests" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_QuestJournalUpdate" ClientVersion="931" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalUpdateCmd" >
-<Data ElementName="num_quest_zones" Type="int16" />
-<Data ElementName="quest_zones_array" Type="Array" ArraySizeVariable="num_quest_zones">
-	<Data ElementName="quest_zones_zone" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="quest_zones_zone_id" Type="int16" Size="1" />
-</Data>
-<Data ElementName="num_quests" Type="int16" />
-<Data ElementName="quests_array" Type="Array" ArraySizeVariable="num_quests">
-	<Data ElementName="active" Type="int8" Size="1" />
-	<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="zonetype_id" Type="int16" Size="1" />
-	<Data ElementName="zone_id" Type="int16" Size="1" />
-	<Data ElementName="display_status" Type="int8" Size="1" />
-	<Data ElementName="quest_id" Type="int32" Size="1" />
-	<Data ElementName="day" Type="int8" Size="1" />
-	<Data ElementName="month" Type="int8" Size="1" />
-	<Data ElementName="year" Type="int8" Size="1" />
-	<Data ElementName="level" Type="int8" Size="1" />
-	<Data ElementName="encounter_level" Type="int8" Size="1" />
-	<Data ElementName="difficulty" Type="int8" Size="1" />
-	<Data ElementName="completed" Type="int8" Size="1" />
-	<Data ElementName="repeatable" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="visible_quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="player_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="used_quests" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_QuestJournalUpdate" ClientVersion="1028" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalUpdateCmd">
-<Data ElementName="num_quest_zones" Type="int16" />
-<Data ElementName="quest_zones_array" Type="Array" ArraySizeVariable="num_quest_zones">
-  <Data ElementName="quest_zones_zone" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="quest_zones_zone_id" Type="int16" Size="1" />
-</Data>
-<Data ElementName="num_quests" Type="int16" />
-<Data ElementName="quests_array" Type="Array" ArraySizeVariable="num_quests">
-  <Data ElementName="active" Type="int8" Size="1" />
-  <Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="zonetype_id" Type="int16" Size="1" />
-  <Data ElementName="zone_id" Type="int16" Size="1" />
-  <Data ElementName="display_status" Type="int8" Size="1" />
-  <Data ElementName="quest_id" Type="int32" Size="1" />
-  <Data ElementName="day" Type="int8" Size="1" />
-  <Data ElementName="month" Type="int8" Size="1" />
-  <Data ElementName="year" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int8" Size="1" />
-  <Data ElementName="encounter_level" Type="int8" Size="1" />
-  <Data ElementName="difficulty" Type="int8" Size="1" />
-  <Data ElementName="completed" Type="int8" Size="1" />
-  <Data ElementName="repeatable" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="visible_quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="player_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="used_quests" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_QuestJournalUpdate" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalUpdateCmd">
-<Data ElementName="num_quest_zones" Type="int16" />
-<Data ElementName="quest_zones_array" Type="Array" ArraySizeVariable="num_quest_zones">
-  <Data ElementName="quest_zones_zone" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="quest_zones_zone_id" Type="int16" Size="1" />
-</Data>
-<Data ElementName="num_quests" Type="int16" />
-<Data ElementName="quests_array" Type="Array" ArraySizeVariable="num_quests">
-  <Data ElementName="active" Type="int8" Size="1" />
-  <Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="zonetype_id" Type="int16" Size="1" />
-  <Data ElementName="zone_id" Type="int16" Size="1" />
-  <Data ElementName="display_status" Type="int8" Size="1" />
-  <Data ElementName="quest_id" Type="int32" Size="1" />
-  <Data ElementName="day" Type="int8" Size="1" />
-  <Data ElementName="month" Type="int8" Size="1" />
-  <Data ElementName="year" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int8" Size="1" />
-  <Data ElementName="encounter_level" Type="int8" Size="1" />
-  <Data ElementName="difficulty" Type="int8" Size="1" />
-  <Data ElementName="completed" Type="int8" Size="1" />
-  <Data ElementName="repeatable" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="visible_quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="player_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="used_quests" Type="int16" Size="1" />
-<Data ElementName="unknown4a" Type="int8" Size="1" />
-<Data ElementName="max_quests" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_OfferQuest" ClientVersion="1" OpcodeName="OP_OfferQuestMsg" >
-<Data ElementName="unknown0" Type="int8" Size="1" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="quest_difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-	<Data ElementName="select_reward_id" Type="int32" Size="1" />
-	<Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-	<Data ElementName="reward_id" Type="int32" Size="1" />
-	<Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-	<Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="accept_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="decline_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="verify_enabled" Type="int32" Size="1" />
-<Data ElementName="verify_text" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_OfferQuest" ClientVersion="860" OpcodeName="OP_OfferQuestMsg" >
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="quest_difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-	<Data ElementName="select_reward_id" Type="int32" Size="1" />
-	<Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-	<Data ElementName="reward_id" Type="int32" Size="1" />
-	<Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-	<Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="accept_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="decline_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="verify_enabled" Type="int32" Size="1" />
-<Data ElementName="verify_text" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_OfferQuest" ClientVersion="1193" OpcodeName="OP_OfferQuestMsg" >
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="quest_difficulty" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown4a" Type="int8" />
-<Data ElementName="accept_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="decline_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="verify_enabled" Type="int32" Size="1" />
-<Data ElementName="verify_text" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_OfferQuest" ClientVersion="1208" OpcodeName="OP_OfferQuestMsg" >
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="quest_difficulty" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown4a" Type="int8" />
-<Data ElementName="accept_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="decline_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="verify_enabled" Type="int32" Size="1" />
-<Data ElementName="verify_text" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_OfferQuest" ClientVersion="60114" OpcodeName="OP_OfferQuestMsg" >
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="quest_difficulty" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="8" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown4a" Type="int8" />
-<Data ElementName="accept_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="decline_command" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="verify_enabled" Type="int32" Size="1" />
-<Data ElementName="verify_text" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unknown4b" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_GlowPath" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHelpPathCmd" >
-	<Data ElementName="num_points" Type="int16" />
-	<Data ElementName="points_array" Type="Array" ArraySizeVariable="num_points">
-		<Data ElementName="x" Type="float" Size="1" />
-		<Data ElementName="y" Type="float" Size="1" />
-		<Data ElementName="z" Type="float" Size="1" />
-	</Data>
-	<Data ElementName="waypoint_x" Type="float" Size="1" />
-	<Data ElementName="waypoint_y" Type="float" Size="1" />
-	<Data ElementName="waypoint_z" Type="float" Size="1" />
-	<Data ElementName="waypoint_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_WaypointUpdate" ClientVersion="1" OpcodeName="OP_WaypointUpdateMsg">
-	<Data ElementName="num_updates" Type="int32" />
-	<Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-		<Data ElementName="waypoint_name" Type="EQ2_16Bit_string" />
-		<Data ElementName="waypoint_category" Type="int8" />
-		<Data ElementName="spawn_id" Type="int32" />
-		<Data ElementName="waypoint_category2" Type="int8" />
-		<Data ElementName="spawn_id2" Type="int32" />
-	</Data>
-</Struct>
-<Struct Name="WS_WaypointSelect" ClientVersion="1" OpcodeName="OP_WaypointSelectMsg">
-	<Data ElementName="num_selections" Type="int32" />
-	<Data ElementName="selection_array" Type="Array" ArraySizeVariable="num_selections">
-		<Data ElementName="waypoint_name" Type="EQ2_16Bit_string" />
-		<Data ElementName="waypoint_category" Type="int8" />
-		<Data ElementName="entry_id" Type="int32" />
-	</Data>
-	<Data ElementName="unknown" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="8" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="8" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-	<Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="num_tasks" Type="int16" />
-	<Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-		<Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="task_completed" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="num_updates" Type="int16" />
-	<Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-		<Data ElementName="index" Type="int8" Size="1" />
-		<Data ElementName="update_countval" Type="int8" Size="1" />
-		<Data ElementName="update_currentval" Type="int16" Size="1" />
-		<Data ElementName="update_maxval" Type="int16" Size="1" />
-		<Data ElementName="icon" Type="int16" Size="1" />
-		<Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="unknown4" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="2" />
-<Data ElementName="unknown8b" Type="int8" Size="1" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-	<Data ElementName="select_reward_id" Type="int32" Size="1" />
-	<Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-	<Data ElementName="reward_id" Type="int32" Size="1" />
-	<Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-	<Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="2" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="8" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-	<Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="num_tasks" Type="int16" />
-	<Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-		<Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="task_completed" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="num_updates" Type="int16" />
-	<Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-		<Data ElementName="index" Type="int8" Size="1" />
-		<Data ElementName="update_countval" Type="int8" Size="1" />
-		<Data ElementName="update_currentval" Type="int16" Size="1" />
-		<Data ElementName="update_maxval" Type="int16" Size="1" />
-		<Data ElementName="icon" Type="int16" Size="1" />
-		<Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="unknown4" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="2" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-	<Data ElementName="select_reward_id" Type="int32" Size="1" />
-	<Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-	<Data ElementName="reward_id" Type="int32" Size="1" />
-	<Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-	<Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="996" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="8" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-	<Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="num_tasks" Type="int16" />
-	<Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-		<Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="task_completed" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="num_updates" Type="int16" />
-	<Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-		<Data ElementName="index" Type="int8" Size="1" />
-		<Data ElementName="update_countval" Type="int8" Size="1" />
-		<Data ElementName="update_currentval" Type="int16" Size="1" />
-		<Data ElementName="update_maxval" Type="int16" Size="1" />
-		<Data ElementName="icon" Type="int16" Size="1" />
-		<Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="unknown4" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="2" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-	<Data ElementName="select_reward_id" Type="int32" Size="1" />
-	<Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-	<Data ElementName="reward_id" Type="int32" Size="1" />
-	<Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-	<Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="1028" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="9" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="8" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="display_quest_helper" Type="int8" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-  <Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="num_tasks" Type="int16" />
-  <Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-    <Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="task_completed" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="num_updates" Type="int16" />
-  <Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-    <Data ElementName="index" Type="int8" Size="1" />
-    <Data ElementName="update_countval" Type="int8" Size="1" />
-    <Data ElementName="update_currentval" Type="int16" Size="1" />
-    <Data ElementName="update_maxval" Type="int16" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-  </Data>
-  <Data ElementName="unknown4" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="2" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="Substruct_MapData" ClientVersion="58617">
-   <Data ElementName="map_array" Type="array" ArraySizeVariable="num_updates">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-	    <Data ElementName="loc_x" Type="float" Size="1" />
-        <Data ElementName="loc_y" Type="float" Size="1" />
-        <Data ElementName="loc_z" Type="float" Size="1" />
-	  </Data>
-   </Data>
-</Struct>
-<Struct Name="Substruct_MapData" ClientVersion="60114">
-	<Data ElementName="map_data_array_size" Type="int8" IfVariableSet="unknown5bxxx" />
-   <Data ElementName="map_array" Type="array" ArraySizeVariable="num_updates">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-	    <Data ElementName="loc_x" Type="float" Size="1" />
-        <Data ElementName="loc_y" Type="float" Size="1" />
-        <Data ElementName="loc_z" Type="float" Size="1" />
-	  </Data>
-   </Data>
-</Struct>
-<Struct Name="Substruct_MapData" ClientVersion="60174">
-<Data ElementName="map_array" Type="array" ArraySizeVariable="num_updates">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-         <Data ElementName="loc_x" Type="float" Size="1" />
-         <Data ElementName="loc_y" Type="float" Size="1" />
-         <Data ElementName="loc_z" Type="float" Size="1" />
-      </Data>
-   </Data>
-</Struct>
-<Struct Name="Substruct_MapData" ClientVersion="63167">
-<Data ElementName="map_array" Type="array" ArraySizeVariable="num_updates">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-         <Data ElementName="loc_x" Type="float" Size="1" />
-         <Data ElementName="loc_y" Type="float" Size="1" />
-         <Data ElementName="loc_z" Type="float" Size="1" />
-      </Data>
-   </Data>
-</Struct>
-<Struct Name="Substruct_MapData" ClientVersion="66157">
-<Data ElementName="map_array" Type="array" ArraySizeVariable="num_updates">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown_66157_1_MJ1" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-         <Data ElementName="loc_x" Type="float" Size="1" />
-         <Data ElementName="loc_y" Type="float" Size="1" />
-         <Data ElementName="loc_z" Type="float" Size="1" />
-      </Data>
-   </Data>
-</Struct>
-<Struct Name="Substruct_JournalRewardData" ClientVersion="1096">
-<Data ElementName="unknown8" Type="int8" Size="2" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="Substruct_JournalRewardData" ClientVersion="1188">
-<Data ElementName="unknown8" Type="int8" Size="4" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="8" />
-</Struct>
-<Struct Name="Substruct_JournalRewardData" ClientVersion="58617">
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<!-- New in 60174, the first int32 is always 0x00004E20 (20,000) -->
-<Data ElementName="unknown9a" Type="int32" Size="2" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="Substruct_JournalRewardData" ClientVersion="60114">
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<!-- New in 60174, the first int32 is always 0x00004E20 (20,000) -->
-<Data ElementName="unknown9a" Type="int32" Size="2" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="Substruct_JournalRewardData" ClientVersion="60174">
-<Data ElementName="unknown8a" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<!-- New in 60174, the first int32 is always 0x00004E20 (20,000) -->
-<Data ElementName="unknown9a" Type="int32" Size="2" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="Substruct_JournalRewardData" ClientVersion="63167">
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<!-- New in 60174, the first int32 is always 0x00004E20 (20,000) -->
-<Data ElementName="unknown9a" Type="int32" Size="2" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="Substruct_JournalRewardData" ClientVersion="66157">
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<!-- New in 60174, the first int32 is always 0x00004E20 (20,000) -->
-<Data ElementName="unknown9a" Type="int32" Size="2" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="time_stamp" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="complete" Type="int8" Size="1" />
-<Data ElementName="complete2" Type="int8" Size="1" />
-<Data ElementName="complete3" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="deletable" Type="int8" Size="1" />
-<Data ElementName="shareable" Type="int8" Size="1" />
-<Data ElementName="unknown3b" Type="int8" Size="1" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="display_quest_helper" Type="int8" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-  <Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="num_tasks" Type="int16" />
-  <Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-    <Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="task_completed" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="num_updates" Type="int16" />
-  <Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-    <Data ElementName="index" Type="int8" Size="1" />
-    <Data ElementName="update_countval" Type="int8" Size="1" />
-    <Data ElementName="update_currentval" Type="int16" Size="1" />
-    <Data ElementName="update_maxval" Type="int16" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-  </Data>
-  <Data ElementName="unknown4" Type="int32" Size="1" />
-</Data>
-<!-- The following element should never make it into the packet, make sure the IfVariableSet is set to a variable that is never set -->
-<Data ElementName="map_data_array_size" Type="int8" IfVariableSet="unknown5b" />
-<Data ElementName="map_data_array" Type="Array" ArraySizeVariable="map_data_array_size" IfVariableNotSet="complete">
-  <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="num_update_locs" Type="int16" Size="1" />
-  <Data ElementName="update_locs_array" Type="Array" ArraySizeVariable="num_update_locs">
-    <Data ElementName="num_locations" Type="int16" Size="1" />
-    <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-      <Data ElementName="loc_x" Type="float" Size="1" />
-      <Data ElementName="loc_y" Type="float" Size="1" />
-      <Data ElementName="loc_z" Type="float" Size="1" />
-    </Data>
-  </Data>
-  <Data ElementName="unknown5" Type="int8" Size="2" />
-</Data>
-<Data ElementName="unknown5b" Type="int8" Size="2" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="reward_data" Substruct="Substruct_JournalRewardData" IfVariableNotSet="complete" />
-<Data ElementName="classic_eq_sound" Type="int8" Size="1" IfVariableSet="complete" />
-<Data ElementName="unknown12b" Type="int8" Size="8" IfVariableSet="complete" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="time_stamp" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="complete" Type="int8" Size="1" />
-<Data ElementName="complete2" Type="int8" Size="1" />
-<Data ElementName="complete3" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="deletable" Type="int8" Size="1" />
-<Data ElementName="shareable" Type="int8" Size="1" />
-<Data ElementName="unknown3b" Type="int8" Size="1" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="display_quest_helper" Type="int8" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-  <Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="num_tasks" Type="int16" />
-  <Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-    <Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="task_completed" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="num_updates" Type="int16" />
-  <Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-    <Data ElementName="index" Type="int8" Size="1" />
-    <Data ElementName="update_countval" Type="int8" Size="1" />
-    <Data ElementName="update_currentval" Type="int16" Size="1" />
-    <Data ElementName="update_maxval" Type="int16" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-  </Data>
-  <Data ElementName="unknown4" Type="int32" Size="1" />
-</Data>
-<!-- The following element should never make it into the packet, make sure the IfVariableSet is set to a variable that is never set -->
-<Data ElementName="map_data_array_size" Type="int8" IfVariableSet="unknown5b" />
-<Data ElementName="map_data_array" Type="Array" ArraySizeVariable="map_data_array_size" IfVariableNotSet="complete">
-  <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="num_update_locs" Type="int16" Size="1" />
-  <Data ElementName="update_locs_array" Type="Array" ArraySizeVariable="num_update_locs">
-    <Data ElementName="num_locations" Type="int16" Size="1" />
-    <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-      <Data ElementName="loc_x" Type="float" Size="1" />
-      <Data ElementName="loc_y" Type="float" Size="1" />
-      <Data ElementName="loc_z" Type="float" Size="1" />
-    </Data>
-  </Data>
-  <Data ElementName="unknown5" Type="int8" Size="2" />
-</Data>
-<Data ElementName="unknown5b" Type="int8" Size="2" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="reward_data" Substruct="Substruct_JournalRewardData" IfVariableNotSet="complete" />
-<Data ElementName="classic_eq_sound" Type="int8" Size="1" IfVariableSet="complete" />
-<Data ElementName="unknown12b" Type="int8" Size="8" IfVariableSet="complete" />
-</Struct>
-
-
-<Struct Name="WS_QuestJournalReply" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="time_stamp" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="complete" Type="int8" Size="1" />
-<Data ElementName="complete2" Type="int8" Size="1" />
-<Data ElementName="complete3" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="deletable" Type="int8" Size="1" />
-<Data ElementName="shareable" Type="int8" Size="1" />
-<Data ElementName="unknown3b" Type="int8" Size="1" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="display_quest_helper" Type="int8" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-   <Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-   <Data ElementName="num_tasks" Type="int16" />
-   <Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-      <Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="task_completed" Type="int8" Size="1" />
-   </Data>
-   <Data ElementName="num_updates" Type="int16" />
-   <Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-      <Data ElementName="index" Type="int8" Size="1" />
-      <Data ElementName="update_countval" Type="int8" Size="1" />
-      <Data ElementName="update_currentval" Type="int16" Size="1" />
-      <Data ElementName="update_maxval" Type="int16" Size="1" />
-      <Data ElementName="icon" Type="int16" Size="1" />
-      <Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-   </Data>
-   <Data ElementName="unknown4" Type="int32" Size="1" />
-    <!-- uncomment following line for ANAL comment for live emu-->
-   <Data ElementName="map_data" Substruct="Substruct_MapData" />
-  <!-- uncomment following array for EMU  comment for ANAL emu -->
- <!--  <Data ElementName="map_array" Type="array" ArraySizeVariable="num_updates">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-         <Data ElementName="loc_x" Type="float" Size="1" />
-         <Data ElementName="loc_y" Type="float" Size="1" />
-         <Data ElementName="loc_z" Type="float" Size="1" />
-      </Data>
-   </Data> -->
-</Data>
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="usable_item_count" Type="int16" Size="1" />
-<Data ElementName="usable_item_array" Type="Array" ArraySizeVariable="usable_item_count">
-  <Data ElementName="item_id" Type="int32" Size="1" />
-  <Data ElementName="item_unique_id" Type="int32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="unknown1" Type="int8" Size="1" /> <!-- 0 -->
-  <Data ElementName="unknown2" Type="int32" Size="1" /> <!-- FF FF FF FF -->
-</Data>
-<Data ElementName="reward_data" Substruct="Substruct_JournalRewardData" IfVariableNotSet="complete" />
-<Data ElementName="classic_eq_sound" Type="int8" Size="1" IfVariableSet="complete" />
-<Data ElementName="unknown12b" Type="int8" Size="8" IfVariableSet="complete" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="time_stamp" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="complete" Type="int8" Size="1" />
-<Data ElementName="complete2" Type="int8" Size="1" />
-<Data ElementName="complete3" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="deletable" Type="int8" Size="1" />
-<Data ElementName="shareable" Type="int8" Size="1" />
-<Data ElementName="unknown3b" Type="int8" Size="1" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="display_quest_helper" Type="int8" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-   <Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-   <Data ElementName="num_tasks" Type="int16" />
-   <Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-      <Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="task_completed" Type="int8" Size="1" />
-   </Data>
-   <Data ElementName="num_updates" Type="int16" />
-   <Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-      <Data ElementName="index" Type="int8" Size="1" />
-      <Data ElementName="update_countval" Type="int8" Size="1" />
-      <Data ElementName="update_currentval" Type="int16" Size="1" />
-      <Data ElementName="update_maxval" Type="int16" Size="1" />
-      <Data ElementName="icon" Type="int16" Size="1" />
-      <Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-   </Data>
-   <Data ElementName="unknown4" Type="int32" Size="1" />
-    <!-- uncomment following line for ANAL comment for live emu-->
-  <!-- <Data ElementName="map_data" Substruct="Substruct_MapData" />-->
-  <!-- uncomment following array for EMU  comment for ANAL emu -->
-  <Data ElementName="map_data_array_size" Type="int8" IfVariableSet="unknown5bxxx" />
-   <Data ElementName="map_array" Type="array" ArraySizeVariable="num_tasks">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">  
-	    <Data ElementName="loc_x" Type="float" Size="1" />
-        <Data ElementName="loc_y" Type="float" Size="1" />
-        <Data ElementName="loc_z" Type="float" Size="1" />
-	  </Data>
-   </Data>
-</Data>
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="usable_item_count" Type="int16" Size="1" />
-<Data ElementName="usable_item_array" Type="Array" ArraySizeVariable="usable_item_count">
-  <Data ElementName="item_id" Type="int32" Size="1" />
-  <Data ElementName="item_unique_id" Type="int32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="unknown1" Type="int8" Size="1" /> <!-- 0 -->
-  <Data ElementName="unknown2" Type="int32" Size="1" /> <!-- FF FF FF FF -->
-</Data>
-<Data ElementName="reward_data" Substruct="Substruct_JournalRewardData" IfVariableNotSet="complete" />
-<Data ElementName="classic_eq_sound" Type="int8" Size="1" IfVariableSet="complete" />
-<Data ElementName="unknown12b" Type="int8" Size="8" IfVariableSet="complete" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="60174" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="time_stamp" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="complete" Type="int8" Size="1" />
-<Data ElementName="complete2" Type="int8" Size="1" />
-<Data ElementName="complete3" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="deletable" Type="int8" Size="1" />
-<Data ElementName="shareable" Type="int8" Size="1" />
-<Data ElementName="unknown3b" Type="int8" Size="1" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="display_quest_helper" Type="int8" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-   <Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-   <Data ElementName="num_tasks" Type="int16" />
-   <Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-      <Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="task_completed" Type="int8" Size="1" />
-   </Data>
-   <Data ElementName="num_updates" Type="int16" />
-   <Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-      <Data ElementName="index" Type="int8" Size="1" />
-      <Data ElementName="update_countval" Type="int8" Size="1" />
-      <Data ElementName="update_currentval" Type="int16" Size="1" />
-      <Data ElementName="update_maxval" Type="int16" Size="1" />
-      <Data ElementName="icon" Type="int16" Size="1" />
-      <Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-   </Data>
-   <Data ElementName="unknown4" Type="int32" Size="1" />
-   <Data ElementName="map_array" Type="array" ArraySizeVariable="num_updates">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-         <Data ElementName="loc_x" Type="float" Size="1" />
-         <Data ElementName="loc_y" Type="float" Size="1" />
-         <Data ElementName="loc_z" Type="float" Size="1" />
-      </Data>
-   </Data>
-</Data>
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="usable_item_count" Type="int16" Size="1" />
-<Data ElementName="usable_item_array" Type="Array" ArraySizeVariable="usable_item_count">
-  <Data ElementName="item_id" Type="int32" Size="1" />
-  <Data ElementName="item_unique_id" Type="int32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="unknown1" Type="int8" Size="1" /> <!-- 0 -->
-  <Data ElementName="unknown2" Type="int32" Size="1" /> <!-- FF FF FF FF -->
-</Data>
-<Data ElementName="reward_data" Substruct="Substruct_JournalRewardData" IfVariableNotSet="complete" />
-<Data ElementName="classic_eq_sound" Type="int8" Size="1" IfVariableSet="complete" />
-<Data ElementName="unknown12b" Type="int8" Size="8" IfVariableSet="complete" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="63167" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="time_stamp" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="complete" Type="int8" Size="1" />
-<Data ElementName="complete2" Type="int8" Size="1" />
-<Data ElementName="complete3" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="deletable" Type="int8" Size="1" />
-<Data ElementName="shareable" Type="int8" Size="1" />
-<Data ElementName="unknown3b" Type="int8" Size="1" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="display_quest_helper" Type="int8" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-   <Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-   <Data ElementName="num_tasks" Type="int16" />
-   <Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-      <Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="task_completed" Type="int8" Size="1" />
-   </Data>
-   <Data ElementName="num_updates" Type="int16" />
-   <Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-      <Data ElementName="index" Type="int8" Size="1" />
-      <Data ElementName="update_countval" Type="int8" Size="1" />
-      <Data ElementName="update_currentval" Type="int16" Size="1" />
-      <Data ElementName="update_maxval" Type="int16" Size="1" />
-      <Data ElementName="icon" Type="int16" Size="1" />
-      <Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-   </Data>
-   <Data ElementName="unknown4" Type="int32" Size="1" />
-   <Data ElementName="map_array" Type="array" ArraySizeVariable="num_updates">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-         <Data ElementName="loc_x" Type="float" Size="1" />
-         <Data ElementName="loc_y" Type="float" Size="1" />
-         <Data ElementName="loc_z" Type="float" Size="1" />
-      </Data>
-   </Data>
-</Data>
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8a" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="usable_item_count" Type="int16" Size="1" />
-<Data ElementName="usable_item_array" Type="Array" ArraySizeVariable="usable_item_count">
-  <Data ElementName="item_id" Type="int32" Size="1" />
-  <Data ElementName="item_unique_id" Type="int32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="unknown1" Type="int8" Size="1" /> <!-- 0 -->
-  <Data ElementName="unknown2" Type="int32" Size="1" /> <!-- FF FF FF FF -->
-</Data>
-<Data ElementName="reward_data" Substruct="Substruct_JournalRewardData" IfVariableNotSet="complete" />
-<Data ElementName="classic_eq_sound" Type="int8" Size="1" IfVariableSet="complete" />
-<Data ElementName="unknown12b" Type="int8" Size="8" IfVariableSet="complete" />
-</Struct>
-<Struct Name="WS_QuestJournalReply" ClientVersion="66157" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="time_stamp" Type="int32" Size="1" />
-<Data ElementName="unknown_66157_1_MJ" Type="int8" Size="5" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="complete" Type="int8" Size="1" />
-<Data ElementName="complete2" Type="int8" Size="1" />
-<Data ElementName="complete3" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="deletable" Type="int8" Size="1" />
-<Data ElementName="shareable" Type="int8" Size="1" />
-<Data ElementName="unknown3b" Type="int8" Size="1" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="display_quest_helper" Type="int8" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-   <Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-   <Data ElementName="num_tasks" Type="int16" />
-   <Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-      <Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="task_completed" Type="int8" Size="1" />
-   </Data>
-   <Data ElementName="num_updates" Type="int16" />
-   <Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-      <Data ElementName="index" Type="int8" Size="1" />
-      <Data ElementName="update_countval" Type="int8" Size="1" />
-      <Data ElementName="update_currentval" Type="int16" Size="1" />
-      <Data ElementName="update_maxval" Type="int16" Size="1" />
-      <Data ElementName="icon" Type="int16" Size="1" />
-      <Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-   </Data>
-   <Data ElementName="unknown4" Type="int32" Size="1" />
-   <!-- uncomment following line for ANAL comment for live emu-->
-  <Data ElementName="map_data" Substruct="Substruct_MapData" />
-  <!-- uncomment following array for EMU  comment for ANAL emu -->
-<!--  <Data ElementName="map_array" Type="array" ArraySizeVariable="num_updates">
-      <Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-      <Data ElementName="map_unknown_66157_1_MJ1" Type="int16" Size="1" />
-      <Data ElementName="num_locations" Type="int16" Size="1" />
-      <Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_locations">
-         <Data ElementName="loc_x" Type="float" Size="1" />
-         <Data ElementName="loc_y" Type="float" Size="1" />
-         <Data ElementName="loc_z" Type="float" Size="1" />
-      </Data>
-   </Data> -->
-</Data>
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8a" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="usable_item_count" Type="int16" Size="1" />
-<Data ElementName="usable_item_array" Type="Array" ArraySizeVariable="usable_item_count">
-  <Data ElementName="item_id" Type="int32" Size="1" />
-  <Data ElementName="item_unique_id" Type="int32" Size="1" />
-  <Data ElementName="item_icon" Type="int16" Size="1" />
-  <Data ElementName="unknown1" Type="int8" Size="1" /> <!-- 0 -->
-  <Data ElementName="unknown2" Type="int32" Size="1" /> <!-- FF FF FF FF -->
-</Data>
-<Data ElementName="reward_data" Substruct="Substruct_JournalRewardData" IfVariableNotSet="complete" />
-<Data ElementName="classic_eq_sound" Type="int8" Size="1" IfVariableSet="complete" />
-<Data ElementName="unknown12b" Type="int8" Size="8" IfVariableSet="complete" />
-</Struct>
-<Struct Name="WS_QuestJournalReply_PARSER_ONLY" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="8" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="8" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-	<Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="num_tasks" Type="int16" />
-	<Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-		<Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="task_completed" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="num_updates" Type="int16" />
-	<Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-		<Data ElementName="index" Type="int8" Size="1" />
-		<Data ElementName="update_countval" Type="int8" Size="1" />
-		<Data ElementName="update_currentval" Type="int16" Size="1" />
-		<Data ElementName="update_maxval" Type="int16" Size="1" />
-		<Data ElementName="icon" Type="int16" Size="1" />
-		<Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="unknown4" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="2" />
-<Data ElementName="unknown8b" Type="int8" Size="1" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_QuestJournalReply_PARSER_ONLY" ClientVersion="860" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqQuestJournalReplyCmd" >
-<Data ElementName="quest_id" Type="int32" Size="1" />
-<Data ElementName="player_crc" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="complete_header" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="day" Type="int8" Size="1" />
-<Data ElementName="month" Type="int8" Size="1" />
-<Data ElementName="year" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="unknown2b" Type="int8" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="8" />
-<Data ElementName="task_groups_completed" Type="int16" Size="1" />
-<Data ElementName="num_task_groups" Type="int16" />
-<Data ElementName="task_group_array" Type="Array" ArraySizeVariable="num_task_groups">
-	<Data ElementName="task_group" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="num_tasks" Type="int16" />
-	<Data ElementName="task_array" Type="Array" ArraySizeVariable="num_tasks">
-		<Data ElementName="task" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="task_completed" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="num_updates" Type="int16" />
-	<Data ElementName="update_array" Type="Array" ArraySizeVariable="num_updates">
-		<Data ElementName="index" Type="int8" Size="1" />
-		<Data ElementName="update_countval" Type="int8" Size="1" />
-		<Data ElementName="update_currentval" Type="int16" Size="1" />
-		<Data ElementName="update_maxval" Type="int16" Size="1" />
-		<Data ElementName="icon" Type="int16" Size="1" />
-		<Data ElementName="update_target_name" Type="EQ2_16Bit_String" Size="1" />
-	</Data>
-	<Data ElementName="unknown4" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown5" Type="int8" Size="2" />
-<Data ElementName="update" Type="int8" Size="1" />
-<Data ElementName="bullets" Type="int8" Size="1" />
-<Data ElementName="update_taskgroup_number" Type="int16" Size="1" />
-<Data ElementName="update_task_number" Type="int16" Size="1" />
-<Data ElementName="onscreen_update" Type="int8" Size="1" />
-<Data ElementName="onscreen_update_count" Type="int16" Size="1" />
-<Data ElementName="onscreen_update_text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_text2" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="onscreen_update_icon" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="2" />
-<Data ElementName="reward" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown9" Type="int8" Size="7" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CollectionUpdate" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqCollectionUpdateCmd" >
-<Data ElementName="num_collections" Type="int16" />
-<Data ElementName="collection_array" Type="Array" ArraySizeVariable="num_collections">
-	<Data ElementName="unknown" Type="int8" Size="1" />
-	<Data ElementName="collection_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="collection_category" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="completed" Type="int8" Size="1" />
-	<Data ElementName="ready_to_turn_in" Type="int8" Size="1" />
-	<Data ElementName="collection_id" Type="int32" Size="1" />
-	<Data ElementName="level" Type="int8" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="num_items" Type="int16" />
-	<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-		<Data ElementName="item_icon" Type="int16" Size="1" />
-		<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	</Data>
-</Data>
-<Data ElementName="new_collection_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CollectionUpdate" ClientVersion="839" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqCollectionUpdateCmd" >
-<Data ElementName="num_collections" Type="int16" />
-<Data ElementName="collection_array" Type="Array" ArraySizeVariable="num_collections">
-	<Data ElementName="unknown" Type="int8" Size="1" />
-	<Data ElementName="collection_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="collection_category" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="completed" Type="int8" Size="1" />
-	<Data ElementName="ready_to_turn_in" Type="int8" Size="1" />
-	<Data ElementName="collection_id" Type="int32" Size="1" />
-	<Data ElementName="level" Type="int8" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="num_items" Type="int16" />
-	<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-		<Data ElementName="item_icon" Type="int16" Size="1" />
-		<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-		<Data ElementName="item_flag" Type="int8" Size="1" />
-	</Data>
-</Data>
-<Data ElementName="new_collection_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CollectionUpdate" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqCollectionUpdateCmd" >
-<Data ElementName="num_collections" Type="int16" />
-<Data ElementName="collection_array" Type="Array" ArraySizeVariable="num_collections">
-	<Data ElementName="unknown" Type="int8" Size="1" />
-	<Data ElementName="collection_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="collection_category" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="completed" Type="int8" Size="1" />
-	<Data ElementName="ready_to_turn_in" Type="int8" Size="1" />
-	<Data ElementName="collection_id" Type="int32" Size="1" />
-	<Data ElementName="level" Type="int8" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="num_items" Type="int16" />
-	<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-		<Data ElementName="item_flag" Type="int8" Size="1" />
-		<Data ElementName="item_icon" Type="int16" Size="1" />
-		<Data ElementName="item_id" Type="sint32" Size="1" />
-		<Data ElementName="item_crc" Type="sint32" Size="1" />
-	</Data>
-</Data>
-<Data ElementName="new_collection_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CollectionItem" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqCollectionItemCmd" >
-<Data ElementName="collection_id" Type="int32" Size="1" />
-<Data ElementName="collection_item_num" Type="int8" Size="1" />
-<Data ElementName="add" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CollectionFilter" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqCollectionFilterCmd" >
-<Data ElementName="num_filters" Type="int16" Size="1" />
-<Data ElementName="filter_array" Type="Array" ArraySizeVariable="num_filters">
-  <Data ElementName="collection_id" Type="int32" Size="1" />
-  <Data ElementName="collection_item_num" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="item_icon" Type="int16" />
-<Data ElementName="item_name" Type="EQ2_16Bit_String" />
-<Data ElementName="item_id" Type="sint32" />
-<Data ElementName="discovered" Type="int32" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_QuestComplete" ClientVersion="1" OpcodeName="OP_QuestReward" >
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="2" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-	<Data ElementName="select_reward_id" Type="int32" Size="1" />
-	<Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-	<Data ElementName="reward_id" Type="int32" Size="1" />
-	<Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-	<Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown3" Type="int8" Size="2" />
-</Struct>
-<Struct Name="WS_QuestComplete" ClientVersion="1096" OpcodeName="OP_QuestReward" >
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_QuestComplete" ClientVersion="60114" OpcodeName="OP_QuestReward" >
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<!-- Showed up in 60174, always seems to be 0x00004E20 (20,000) -->
-<Data ElementName="unknown1" Type="int32" Size="2" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_QuestComplete" ClientVersion="60174" OpcodeName="OP_QuestReward" >
-<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="difficulty" Type="int8" Size="1" />
-<Data ElementName="encounter_level" Type="int8" Size="1" />
-<Data ElementName="level" Type="int8" Size="1" />
-<Data ElementName="max_coin" Type="int64" Size="1" />
-<Data ElementName="min_coin" Type="int64" Size="1" />
-<!-- Showed up in 60174, always seems to be 0x00004E20 (20,000) -->
-<Data ElementName="unknown1" Type="int32" Size="2" />
-<Data ElementName="status_points" Type="int32" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="exp_bonus" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="1" />
-<Data ElementName="num_select_rewards" Type="int32" Size="1" />
-<Data ElementName="select_rewards_array" Type="Array" ArraySizeVariable="num_select_rewards">
-  <Data ElementName="select_reward_id" Type="int32" Size="1" />
-  <Data ElementName="select_item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_rewards" Type="int32" />
-<Data ElementName="rewards_array" Type="Array" ArraySizeVariable="num_rewards">
-  <Data ElementName="reward_id" Type="int32" Size="1" />
-  <Data ElementName="item" Type="EQ2_Item" Size="1" />
-</Data>
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-  <Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_QuestFactionRewards" ClientVersion="1" >
-<Data ElementName="num_factions" Type="int8" />
-<Data ElementName="factions_array" Type="Array" ArraySizeVariable="num_factions">
-	<Data ElementName="faction_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="amount" Type="sint32" Size="1" />
-</Data>
-<Data ElementName="unknown11" Type="int8" Size="7" />
-</Struct>
-<Struct Name="WS_DialogOpen" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqDialogOpenCmd" >
-<Data ElementName="conversation_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int16" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="num_responses" Type="int16" />
-<Data ElementName="response_array" Type="Array" ArraySizeVariable="num_responses">
-	<Data ElementName="response" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown2" Type="int8" />
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="voice" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="key1" Type="int32" Size="1" />
-<Data ElementName="key2" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_DialogOpen" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqDialogOpenCmd" >
-<Data ElementName="conversation_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int16" Size="1" />
-<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="num_responses" Type="int16" />
-<Data ElementName="response_array" Type="Array" ArraySizeVariable="num_responses">
-  <Data ElementName="response" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="unknown2" Type="int8" />
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="voice" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="key1" Type="int32" Size="1" />
-<Data ElementName="key2" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_DialogSelect" ClientVersion="1" OpcodeName="OP_DialogSelectMsg" >
-<Data ElementName="conversation_id" Type="int32" />
-<Data ElementName="response" Type="int32" />
-</Struct>
-<Struct Name="WS_DialogClose" ClientVersion="1" OpcodeName="OP_DialogCloseMsg" >
-<Data ElementName="conversation_id" Type="int32" />
-</Struct>
-<Struct Name="WS_ServerDialogClose" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqDialogCloseCmd" >
-<Data ElementName="conversation_id" Type="int32" />
-</Struct>
-<Struct Name="WS_FactionUpdate" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqFactionUpdateCmd" >
-<Data ElementName="num_factions" Type="int16" />
-<Data ElementName="response_array" Type="Array" ArraySizeVariable="num_factions">
-	<Data ElementName="faction_id" Type="int32" />
-	<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="category" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown" Type="EQ2_16Bit_String" />
-	<Data ElementName="con" Type="sint8" />
-	<Data ElementName="percentage" Type="int8" />
-	<Data ElementName="unknown2" Type="int8" />
-	<Data ElementName="value" Type="sint32" />
-</Data>
-<Data ElementName="unknown3" Type="int8" />
-</Struct>
-<Struct Name="WS_Interrupt" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearSpellInterruptCmd" >
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_targets" Type="int16" />
-<Data ElementName="target_array" Type="Array" ArraySizeVariable="num_targets">
-	<Data ElementName="target_id" Type="int32" />
-</Data>
-<Data ElementName="spell_id" Type="int32" />
-</Struct>
-<Struct Name="WS_SpellNoLand" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqHearSpellNoLandCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_targets" Type="int16" />
-<Data ElementName="target_array" Type="Array" ArraySizeVariable="num_targets">
-     <Data ElementName="target" Type="int32" />
-</Data>
-<Data ElementName="spell_id" Type="int32" />
-</Struct>
-<Struct Name="WS_DisplaySpellFailed" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqDisplaySpellFailCmd" >
-<Data ElementName="error_code" Type="int16" />
-</Struct>
-<Struct Name="WS_DisplaySpellFailed" ClientVersion="1199" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqDisplaySpellFailCmd" >
-<Data ElementName="error_code" Type="int8" />
-<Data ElementName="unknown" Type="int8" />
-</Struct>
-<Struct Name="WS_FogInit" ClientVersion="942" OpcodeName="OP_MapFogDataInitMsg" >
-<Data ElementName="unknown1" Type="int8" />
-<Data ElementName="map_id" Type="int32" />
-<Data ElementName="lowest_z" Type="float" />
-<Data ElementName="highest_z" Type="float" />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="num_fog_locations" Type="int8" />
-<Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_fog_locations">
-	<Data ElementName="fog_location_unknown1" Type="int32" />
-	<Data ElementName="fog_location_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="fog_location_bounds1_x" Type="float" />
-	<Data ElementName="fog_location_bounds1_z" Type="float" />
-	<Data ElementName="fog_location_bounds2_x" Type="float" />
-	<Data ElementName="fog_location_bounds2_z" Type="float" />
-	<Data ElementName="fog_unknown4" Type="int16" />
-	<Data ElementName="fog_compressed_size" Type="int16" Size="1" OversizedValue="255" OversizedByte="255" />
-	<Data ElementName="fog_compressed_data_array" Type="Array" ArraySizeVariable="fog_compressed_size">
-		<Data ElementName="fog_compressed_data" Type="int8" />
-	</Data>
-</Data>
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="num_fog2_locations" Type="int8" />
-<Data ElementName="locations2_array" Type="Array" ArraySizeVariable="num_fog2_locations">
-	<Data ElementName="fog2_location_unknown1" Type="int32" />
-	<Data ElementName="fog2_location_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="fog2_location_bounds1_x" Type="float" />
-	<Data ElementName="fog2_location_bounds1_z" Type="float" />
-	<Data ElementName="fog2_location_bounds2_x" Type="float" />
-	<Data ElementName="fog2_location_bounds2_z" Type="float" />
-	<Data ElementName="fog2_unknown4" Type="int16" />
-	<Data ElementName="fog2_compressed_size" Type="int16" Size="1" OversizedValue="255" OversizedByte="255" />
-	<Data ElementName="fog2_compressed_data_array" Type="Array" ArraySizeVariable="fog2_compressed_size">
-		<Data ElementName="fog2_compressed_data" Type="int8" />
-	</Data>
-</Data>
-<Data ElementName="num_maps" Type="int8" />
-<Data ElementName="map_array" Type="Array" ArraySizeVariable="num_maps">
-	<Data ElementName="zone_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="explored_map_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unexplored_map_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown6" Type="int8" Size="8" />
-	<Data ElementName="unknown7" Type="int32" />
-	<Data ElementName="unknown8" Type="int32" />
-	<Data ElementName="map_bounds1_x" Type="float" />
-	<Data ElementName="map_bounds1_z" Type="float" />
-	<Data ElementName="map_bounds2_x" Type="float" />
-	<Data ElementName="map_bounds2_z" Type="float" />
-	<Data ElementName="map_bounds3_x" Type="float" />
-	<Data ElementName="map_bounds3_z" Type="float" />
-	<Data ElementName="map_bounds4_x" Type="float" />
-	<Data ElementName="map_bounds4_z" Type="float" />
-	<Data ElementName="unknown9" Type="int8" Size="9" />
-	<Data ElementName="explored_key" Type="int64" Size="1" />
-	<Data ElementName="unexplored_key" Type="int64" Size="1" />
-	<Data ElementName="unknown10" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_FogInit" ClientVersion="1096" OpcodeName="OP_MapFogDataInitMsg" >
-<Data ElementName="unknown1" Type="int8" />
-<Data ElementName="map_id" Type="int32" />
-<Data ElementName="lowest_z" Type="float" />
-<Data ElementName="highest_z" Type="float" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="num_fog_locations" Type="int8" />
-<Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_fog_locations">
-	<Data ElementName="fog_location_unknown1" Type="int32" />
-	<Data ElementName="fog_location_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="fog_location_bounds1_x" Type="float" />
-	<Data ElementName="fog_location_bounds1_z" Type="float" />
-	<Data ElementName="fog_location_bounds2_x" Type="float" />
-	<Data ElementName="fog_location_bounds2_z" Type="float" />
-	<Data ElementName="fog_unknown4" Type="int16" />
-	<Data ElementName="fog_compressed_size" Type="int16" Size="1" OversizedValue="255" OversizedByte="255" />
-	<Data ElementName="fog_compressed_data_array" Type="Array" ArraySizeVariable="fog_compressed_size">
-	  <Data ElementName="fog_compressed_data" Type="int8" />
-	</Data>
-</Data>
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="num_fog2_locations" Type="int8" />
-<Data ElementName="locations2_array" Type="Array" ArraySizeVariable="num_fog2_locations">
-	<Data ElementName="fog2_location_unknown1" Type="int32" />
-	<Data ElementName="fog2_location_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="fog2_location_bounds1_x" Type="float" />
-	<Data ElementName="fog2_location_bounds1_z" Type="float" />
-	<Data ElementName="fog2_location_bounds2_x" Type="float" />
-	<Data ElementName="fog2_location_bounds2_z" Type="float" />
-	<Data ElementName="fog2_unknown4" Type="int16" />
-	<Data ElementName="fog2_compressed_size" Type="int16" Size="1" OversizedValue="255" OversizedByte="255" />
-	<Data ElementName="fog2_compressed_data_array" Type="Array" ArraySizeVariable="fog2_compressed_size">
-	  <Data ElementName="fog2_compressed_data" Type="int8" />
-	</Data>
-</Data>
-<Data ElementName="num_maps" Type="int8" />
-<Data ElementName="map_array" Type="Array" ArraySizeVariable="num_maps">
-	<Data ElementName="zone_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="explored_map_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unexplored_map_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown6" Type="int8" Size="8" />
-	<Data ElementName="unknown7" Type="int32" />
-	<Data ElementName="unknown8" Type="int32" />
-	<Data ElementName="map_bounds1_x" Type="float" />
-	<Data ElementName="map_bounds1_z" Type="float" />
-	<Data ElementName="map_bounds2_x" Type="float" />
-	<Data ElementName="map_bounds2_z" Type="float" />
-	<Data ElementName="map_bounds3_x" Type="float" />
-	<Data ElementName="map_bounds3_z" Type="float" />
-	<Data ElementName="map_bounds4_x" Type="float" />
-	<Data ElementName="map_bounds4_z" Type="float" />
-	<Data ElementName="unknown9" Type="int8" Size="9" />
-	<Data ElementName="explored_key" Type="int64" Size="1" />
-	<Data ElementName="unexplored_key" Type="int64" Size="1" />
-	<Data ElementName="unknown10" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_FogInit" ClientVersion="1142" OpcodeName="OP_MapFogDataInitMsg" >
-<Data ElementName="unknown1" Type="int8" />
-<Data ElementName="map_id" Type="int32" />
-<Data ElementName="lowest_z" Type="float" />
-<Data ElementName="highest_z" Type="float" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="num_fog_locations" Type="int8" />
-<Data ElementName="locations_array" Type="Array" ArraySizeVariable="num_fog_locations">
-	<Data ElementName="fog_location_unknown1" Type="int32" />
-	<Data ElementName="fog_location_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="fog_location_bounds1_x" Type="float" />
-	<Data ElementName="fog_location_bounds1_z" Type="float" />
-	<Data ElementName="fog_location_bounds2_x" Type="float" />
-	<Data ElementName="fog_location_bounds2_z" Type="float" />
-	<Data ElementName="fog_unknown4" Type="int16" />
-	<Data ElementName="fog_compressed_size" Type="int16" Size="1" OversizedValue="255" OversizedByte="255" />
-	<Data ElementName="fog_compressed_data_array" Type="Array" ArraySizeVariable="fog_compressed_size">
-	  <Data ElementName="fog_compressed_data" Type="int8" />
-	</Data>
-</Data>
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="num_fog2_locations" Type="int8" />
-<Data ElementName="locations2_array" Type="Array" ArraySizeVariable="num_fog2_locations">
-	<Data ElementName="fog2_location_unknown1" Type="int32" />
-	<Data ElementName="fog2_location_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="fog2_location_bounds1_x" Type="float" />
-	<Data ElementName="fog2_location_bounds1_z" Type="float" />
-	<Data ElementName="fog2_location_bounds2_x" Type="float" />
-	<Data ElementName="fog2_location_bounds2_z" Type="float" />
-	<Data ElementName="fog2_unknown4" Type="int16" />
-	<Data ElementName="fog2_compressed_size" Type="int16" Size="1" OversizedValue="255" OversizedByte="255" />
-	<Data ElementName="fog2_compressed_data_array" Type="Array" ArraySizeVariable="fog2_compressed_size">
-	  <Data ElementName="fog2_compressed_data" Type="int8" />
-	</Data>
-</Data>
-<Data ElementName="num_maps" Type="int8" />
-<Data ElementName="map_array" Type="Array" ArraySizeVariable="num_maps">
-	<Data ElementName="zone_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="explored_map_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unexplored_map_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown6" Type="int8" Size="8" />
-	<Data ElementName="unknown7" Type="int32" />
-	<Data ElementName="unknown8" Type="int32" />
-	<Data ElementName="map_bounds1_x" Type="float" />
-	<Data ElementName="map_bounds1_z" Type="float" />
-	<Data ElementName="map_bounds2_x" Type="float" />
-	<Data ElementName="map_bounds2_z" Type="float" />
-	<Data ElementName="map_bounds3_x" Type="float" />
-	<Data ElementName="map_bounds3_z" Type="float" />
-	<Data ElementName="map_bounds4_x" Type="float" />
-	<Data ElementName="map_bounds4_z" Type="float" />
-	<Data ElementName="unknown9" Type="int8" Size="9" />
-	<Data ElementName="explored_key" Type="int64" Size="1" />
-	<Data ElementName="unexplored_key" Type="int64" Size="1" />
-	<Data ElementName="unknown10" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_SetRemoteCmdsMsg" ClientVersion="1" OpcodeName="OP_SetRemoteCmdsMsg" >
-<Data ElementName="num_commands" Type="int16" />
-<Data ElementName="commands_array" Type="Array" ArraySizeVariable="num_commands">
-	<Data ElementName="name" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_RemoteCmdMsg" ClientVersion="1" OpcodeName="OP_RemoteCmdMsg" >
-<Data ElementName="command_handler" Type="int16" />
-<Data ElementName="arguments" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_RemoteCmdMsg" ClientVersion="1096" OpcodeName="OP_RemoteCmdMsg" >
-<Data ElementName="command_handler" Type="int16" />
-<Data ElementName="arguments" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateMerchant" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateMerchantCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_items" Type="int16" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-	<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="price" Type="int64" />
-	<Data ElementName="item_id" Type="sint32" />
-	<Data ElementName="unique_item_id" Type="sint32" />
-	<Data ElementName="stack_size" Type="int16" />
-	<Data ElementName="icon" Type="int16" />
-	<Data ElementName="item_difficulty" Type="int8" />
-	<Data ElementName="level" Type="int8" />
-	<Data ElementName="unknown4" Type="int8" />
-	<Data ElementName="quantity" Type="int8" />
-	<Data ElementName="unknown5" Type="int8" />
-	<Data ElementName="tier" Type="int8" />
-	<Data ElementName="status" Type="int32" />
-	<Data ElementName="item_id2" Type="sint32" />
-	<Data ElementName="stack_size2" Type="int16" />
-	<Data ElementName="unknown7" Type="int8" Size="4" />
-  <Data ElementName="num_tokens" Type="int8" Size =" 1" />
-  <Data ElementName="token_array" Type="Array" ArraySizeVariable="num_tokens">
-    <Data ElementName="token_icon" Type="int16" Size =" 1" />
-    <Data ElementName="token_qty" Type="int16" Size =" 1" />
-    <Data ElementName="token_id" Type="sint32" Size =" 1" />
-    <Data ElementName="token_id2" Type="sint32" Size =" 1" />
-    <Data ElementName="token_name" Type="EQ2_16Bit_String" Size =" 1" />
-  </Data>
-	<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="type" Type="int32" />
-</Struct>
-<Struct Name="WS_UpdateMerchant" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateMerchantCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_items" Type="int16" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="price" Type="int64" />
-  <Data ElementName="item_id" Type="sint32" />
-  <Data ElementName="unique_item_id" Type="sint32" />
-  <Data ElementName="stack_size" Type="int16" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="item_difficulty" Type="int8" />
-  <Data ElementName="level" Type="int8" />
-  <Data ElementName="unknown4" Type="int8" />
-  <Data ElementName="quantity" Type="int8" />
-  <Data ElementName="unknown5" Type="int8" />
-  <Data ElementName="tier" Type="int8" />
-  <Data ElementName="status" Type="int32" />
-  <Data ElementName="item_id2" Type="sint32" />
-  <Data ElementName="stack_size2" Type="int16" />
-  <Data ElementName="status2" Type="int32" Size="1" />
-  <Data ElementName="station_cash" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="2" />
-  <Data ElementName="num_tokens" Type="int8" Size =" 1" />
-  <Data ElementName="token_array" Type="Array" ArraySizeVariable="num_tokens">
-    <Data ElementName="token_icon" Type="int16" Size =" 1" />
-    <Data ElementName="token_qty" Type="int16" Size =" 1" />
-    <Data ElementName="token_id" Type="sint32" Size =" 1" />
-    <Data ElementName="token_id2" Type="sint32" Size =" 1" />
-    <Data ElementName="token_name" Type="EQ2_16Bit_String" Size =" 1" />
-  </Data>
-  <Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="type" Type="int32" />
-</Struct>
-<Struct Name="WS_UpdateMerchant" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateMerchantCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_items" Type="int16" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="price" Type="int64" />
-  <Data ElementName="item_id" Type="sint32" />
-  <Data ElementName="unique_item_id" Type="sint32" />
-  <Data ElementName="stack_size" Type="int16" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="item_difficulty" Type="int8" />
-  <Data ElementName="level" Type="int8" />
-  <Data ElementName="unknown4" Type="int8" Size="2" />
-  <Data ElementName="quantity" Type="int8" />
-  <Data ElementName="unknown5" Type="int8" />
-  <Data ElementName="tier" Type="int8" />
-  <Data ElementName="status" Type="int32" />
-  <Data ElementName="item_id2" Type="sint32" />
-  <Data ElementName="stack_size2" Type="int16" />
-  <Data ElementName="status2" Type="int32" Size="1" />
-  <Data ElementName="station_cash" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="2" />
-  <Data ElementName="num_tokens" Type="int8" Size =" 1" />
-  <Data ElementName="token_array" Type="Array" ArraySizeVariable="num_tokens">
-    <Data ElementName="token_icon" Type="int16" Size =" 1" />
-    <Data ElementName="token_qty" Type="int16" Size =" 1" />
-    <Data ElementName="token_id" Type="sint32" Size =" 1" />
-    <Data ElementName="token_id2" Type="sint32" Size =" 1" />
-    <Data ElementName="token_name" Type="EQ2_16Bit_String" Size =" 1" />
-  </Data>
-  <Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="type" Type="int32" />
-</Struct>
-<Struct Name="WS_UpdateMerchant" ClientVersion="57080" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateMerchantCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_items" Type="int16" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-<Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="price" Type="int64" />
-<Data ElementName="item_id" Type="sint32" />
-<Data ElementName="unique_item_id" Type="sint32" />
-<Data ElementName="stack_size" Type="int32" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="item_difficulty" Type="int8" />
-<Data ElementName="level" Type="int8" />
-<Data ElementName="unknown4" Type="int8" Size="2" />
-<Data ElementName="quantity" Type="int8" />
-<Data ElementName="unknown5" Type="int8" />
-<Data ElementName="tier" Type="int8" />
-<Data ElementName="status" Type="int32" />
-<Data ElementName="item_id2" Type="sint32" />
-<Data ElementName="stack_size2" Type="int16" />
-<Data ElementName="status2" Type="int32" Size="1" />
-<Data ElementName="station_cash" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="int8" Size="2" />
-<Data ElementName="num_tokens" Type="int8" Size =" 1" />
-<Data ElementName="token_array" Type="Array" ArraySizeVariable="num_tokens">
-<Data ElementName="token_icon" Type="int16" Size =" 1" />
-<Data ElementName="token_qty" Type="int16" Size =" 1" />
-<Data ElementName="token_id" Type="sint32" Size =" 1" />
-<Data ElementName="token_id2" Type="sint32" Size =" 1" />
-<Data ElementName="token_name" Type="EQ2_16Bit_String" Size =" 1" />
-  </Data>
-<Data ElementName="description" Type="EQ2_8Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-</Data>
-<Data ElementName="type" Type="int32" />
-<Data ElementName="unknown8" Type="int8" Size="43" />
-</Struct>
-<Struct Name="WS_UpdateMerchant" ClientVersion="60085" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateMerchantCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_items" Type="int16" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="price" Type="int64" />
-  <Data ElementName="item_id" Type="sint32" />
-  <Data ElementName="unique_item_id" Type="sint32" />
-  <Data ElementName="stack_size" Type="int32" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="item_difficulty" Type="int8" />
-  <Data ElementName="level" Type="int8" />
-  <Data ElementName="unknown4" Type="int8" Size="2" />
-  <Data ElementName="quantity" Type="int8" />
-  <Data ElementName="unknown5" Type="int8" />
-  <Data ElementName="tier" Type="int8" />
-  <Data ElementName="status2" Type="int32" />
-  <Data ElementName="item_id2" Type="sint32" />
-  <Data ElementName="stack_size2" Type="int16" />
-  <Data ElementName="status" Type="int32" Size="1" />
-  <Data ElementName="station_cash" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="4" />
-  <Data ElementName="num_tokens" Type="int8" Size =" 1" />
-  <Data ElementName="token_array" Type="Array" ArraySizeVariable="num_tokens">
-    <Data ElementName="token_icon" Type="int16" Size =" 1" />
-    <Data ElementName="token_qty" Type="int16" Size =" 1" />
-    <Data ElementName="token_id" Type="sint32" Size =" 1" />
-    <Data ElementName="token_id2" Type="sint32" Size =" 1" />
-    <Data ElementName="token_name" Type="EQ2_16Bit_String" Size =" 1" />
-  </Data>
-  <Data ElementName="description" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="1" />
-</Data>
-<Data ElementName="type" Type="int32" />
-<Data ElementName="unknown8" Type="int8" Size="43" />
-</Struct>
-<Struct Name="WS_UpdateMerchant" ClientVersion="63119" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateMerchantCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_items" Type="int16" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="item_name" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="price" Type="int64" />
-  <Data ElementName="item_id" Type="sint32" />
-  <Data ElementName="unique_item_id" Type="sint32" />
-  <Data ElementName="stack_size" Type="int32" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="item_difficulty" Type="int8" />
-  <Data ElementName="level" Type="int8" />
-  <Data ElementName="unknown4" Type="int16" Size="1" />
-  <Data ElementName="quantity" Type="int8" />
-  <Data ElementName="unknown5" Type="int8" />
-  <Data ElementName="tier" Type="int8" />
-  <Data ElementName="status" Type="int32" />
-  <Data ElementName="item_id2" Type="sint32" />
-  <Data ElementName="stack_size2" Type="int16" />
-  <Data ElementName="unknown_mj1" Type="int16" />
-  <Data ElementName="status2" Type="int32" Size="1" />
-  <Data ElementName="station_cash" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="2" />
-  <Data ElementName="num_tokens" Type="int8" Size =" 1" />
-  <Data ElementName="token_array" Type="Array" ArraySizeVariable="num_tokens">
-    <Data ElementName="token_icon" Type="int16" Size =" 1" />
-    <Data ElementName="token_qty" Type="int16" Size =" 1" />
-    <Data ElementName="token_id" Type="sint32" Size =" 1" />
-    <Data ElementName="token_id2" Type="sint32" Size =" 1" />
-    <Data ElementName="token_name" Type="EQ2_16Bit_String" Size =" 1" />
-  </Data>
-  <Data ElementName="description" Type="EQ2_8Bit_String" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="1" />
-</Data>
-<Data ElementName="type" Type="int32" />
-<Data ElementName="unknown8a" Type="int16" Size="20" />
-<Data ElementName="unknown8b" Type="int8" Size="3" />
-</Struct>
-<Struct Name="WS_TeleportList" ClientVersion="1" OpcodeName="OP_ShowZoneTeleporterDestinations">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="num_destinations" Type="int32" />
-<Data ElementName="destination_array" Type="Array" ArraySizeVariable="num_destinations">
-    <Data ElementName="unique_id" Type="int32" />
-    <Data ElementName="display_name" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="zone_name" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="cost" Type="int32" />
-</Data>
-</Struct>
-<Struct Name="WS_TeleportList" ClientVersion="1045" OpcodeName="OP_ShowZoneTeleporterDestinations">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="num_destinations" Type="int32" />
-<Data ElementName="destination_array" Type="Array" ArraySizeVariable="num_destinations">
-    <Data ElementName="unique_id" Type="int32" />
-    <Data ElementName="display_name" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="zone_file_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="zone_name" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="zone_description" Type="EQ2_16Bit_String" />
-    <Data ElementName="unknown1" Type="int16" Size="4" />
-    <Data ElementName="zone_level_min" Type="int16" Size="1" />
-    <Data ElementName="unknown2" Type="int16" Size="1" />
-    <Data ElementName="zone_level_max" Type="int16" Size="1" />
-    <Data ElementName="unknown3" Type="int32" Size="1" />
-    <Data ElementName="cost" Type="int32" />
-</Data>
-</Struct>
-<Struct Name="WS_TeleportList" ClientVersion="1096" OpcodeName="OP_ShowZoneTeleporterDestinations">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="num_destinations" Type="int32" />
-<Data ElementName="destination_array" Type="Array" ArraySizeVariable="num_destinations">
-  <Data ElementName="unique_id" Type="int32" />
-  <Data ElementName="display_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="zone_file_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="zone_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="zone_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="map_x" Type="int32" Size="1" />
-  <Data ElementName="map_y" Type="int32" Size="1" />
-  <Data ElementName="zone_level_min" Type="int16" Size="1" />
-  <Data ElementName="unknown2" Type="int16" Size="1" />
-  <Data ElementName="zone_level_max" Type="int16" Size="1" />
-  <Data ElementName="unknown3" Type="int32" Size="1" />
-  <Data ElementName="cost" Type="int32" />
-</Data>
-<Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="current_zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="current_map_x" Type="int32" Size="1" />
-<Data ElementName="current_map_y" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_TeleportList" ClientVersion="57048" OpcodeName="OP_ShowZoneTeleporterDestinations">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="num_destinations" Type="int32" />
-<Data ElementName="destination_array" Type="Array" ArraySizeVariable="num_destinations">
-  <Data ElementName="unique_id" Type="int32" />
-  <Data ElementName="display_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="zone_file_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="zone_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="zone_destination" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="zone_file_name2" Type="EQ2_16Bit_String" />
-  <Data ElementName="zone_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="destination_x" Type="float" Size="1" />
-  <Data ElementName="destination_y" Type="float" Size="1" />
-  <Data ElementName="destination_z" Type="float" Size="1" />
-  <Data ElementName="map_x" Type="int32" Size="1" />
-  <Data ElementName="map_y" Type="int32" Size="1" />
-  <Data ElementName="zone_level_min" Type="int16" Size="1" />
-  <Data ElementName="unknown4" Type="int16" Size="1" />
-  <Data ElementName="zone_level_max" Type="int16" Size="1" />
-  <Data ElementName="unknown5" Type="int16" Size="1" />
-  <Data ElementName="unknown6" Type="int16" Size="1" />
-  <Data ElementName="cost" Type="int32" />
-</Data>
-<Data ElementName="map_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="current_zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="current_map_x" Type="int32" Size="1" />
-<Data ElementName="current_map_y" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_TeleportDestination" ClientVersion="1" OpcodeName="OP_SelectZoneTeleporterDestinatio">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="unique_id" Type="int32" />
-<Data ElementName="zone_name" Type="EQ2_16Bit_String" />
-<Data ElementName="cost" Type="int32" />
-</Struct>
-<Struct Name="WS_MapRequest" ClientVersion="1">
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int8" />
-</Struct>
-<Struct Name="WS_DressingRoom" ClientVersion="1" OpcodeName="OP_DressingRoom" >
-<Data ElementName="unknown" Type="int16" />
-<Data ElementName="slot" Type="int32" />
-<Data ElementName="appearance_id" Type="int16" />
-<Data ElementName="rgb" Type="float" Size="3" />
-<Data ElementName="highlight_rgb" Type="float" Size="3" />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="item_id" Type="sint32" />
-<Data ElementName="item_crc" Type="sint32" />
-<Data ElementName="unknown4" Type="int32" />
-<Data ElementName="unknown5" Type="int8" Size="10" />
-</Struct>
-<Struct Name="WS_DressingRoom" ClientVersion="1096" OpcodeName="OP_DressingRoom" >
-<Data ElementName="unknown" Type="int16" Size="2" />
-<Data ElementName="slot" Type="int32" />
-<Data ElementName="appearance_id" Type="int16" />    
-<Data ElementName="rgb" Type="float" Size="3" />
-<Data ElementName="highlight_rgb" Type="float" Size="3" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="item_id" Type="sint32" />
-<Data ElementName="item_crc" Type="sint32" />
-<Data ElementName="unknown3a" Type="int32" />
-<Data ElementName="unknown4" Type="int32" />
-<Data ElementName="unknown5" Type="int8" Size="10" />
-</Struct>
-<Struct Name="WS_DressingRoom" ClientVersion="1188" OpcodeName="OP_DressingRoom" >
-<Data ElementName="unknown" Type="int16" Size="2" />  
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="appearance_id" Type="int16" />
-<Data ElementName="slot" Type="int32" />
-<Data ElementName="rgb" Type="float" Size="3" />
-<Data ElementName="highlight_rgb" Type="float" Size="3" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="item_id" Type="sint32" />
-<Data ElementName="item_crc" Type="sint32" />
-<Data ElementName="unknown4" Type="int32" />
-<Data ElementName="unknown5" Type="int8" Size="12" />
-</Struct>
-<Struct Name="WS_DressingRoom" ClientVersion="57107" OpcodeName="OP_DressingRoom" >
-<Data ElementName="unknown" Type="int16" Size="2" />  
-<Data ElementName="unknown2" Type="int32" Size="2" />
-<Data ElementName="appearance_id" Type="int16" />
-<Data ElementName="unknown2a" Type="int16" Size="1" />
-<Data ElementName="slot" Type="int32" />
-<Data ElementName="rgb" Type="float" Size="3" />
-<Data ElementName="highlight_rgb" Type="float" Size="3" />
-<Data ElementName="unknown3" Type="int8" Size="2" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="item_id" Type="sint32" />
-<Data ElementName="item_crc" Type="sint32" />
-<Data ElementName="item_id2" Type="int32" />
-<Data ElementName="unknown5" Type="int8" Size="11" />
-<Data ElementName="unknown6" Type="int32" />
-<Data ElementName="unknown7" Type="int8" />
-</Struct>
-<Struct Name="WS_StateCmd" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqStateCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="state" Type="int32" />
-</Struct>
-<Struct Name="WS_EnterCombat" ClientVersion="1" OpcodeName="OP_AttackAllowed">
-<Data ElementName="response" Type="int8" />
-</Struct>
-<Struct Name="WS_StartBroker" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqStartBrokerCmd">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="unknown2" Type="int8" Size="6" />
-</Struct>
-<Struct Name="WS_BrokerBags" ClientVersion="1" OpcodeName="OP_ChatToggleFriendMsg" >
-<Data ElementName="char_id" Type="int32" />
-<Data ElementName="num_bags" Type="int8" />
-</Struct>
-<Struct Name="WS_BrokerBags" ClientVersion="1193" OpcodeName="OP_BrokerAddBag" >
-<Data ElementName="char_id" Type="int32" />
-<Data ElementName="num_bags" Type="int8" />
-</Struct>
-<Struct Name="WS_BrokerItems" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqConsignmentItemsCmd" >
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="num_items" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-	<Data ElementName="item_seller_id" Type="int64" Size="1" />
-	<Data ElementName="item_id" Type="int64" Size="1" />
-	<Data ElementName="item_id3" Type="int32" Size="1" />
-	<Data ElementName="quantity" Type="int32" Size="1" />
-	<Data ElementName="stack_size" Type="int16" Size="1" />
-	<Data ElementName="sell_price" Type="int64" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="unknown4" Type="int8" Size="1" />
-	<Data ElementName="unknown5" Type="int32" Size="1" />
-	<Data ElementName="icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown7" Type="int16" Size="1" />
-	<Data ElementName="unknown8" Type="int32" Size="1" />
-	<Data ElementName="unknown9" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_sellers" Type="int32" />
-<Data ElementName="seller_array" Type="Array" ArraySizeVariable="num_sellers">
-	<Data ElementName="seller_seller_id" Type="int64" Size="1" />
-	<Data ElementName="seller_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="house_id" Type="int32" Size="1" />
-	<Data ElementName="unknown10" Type="int8" Size="1" />
-	<Data ElementName="unknown11" Type="int16" Size="1" />
-	<Data ElementName="unknown12" Type="int16" Size="1" />
-</Data>
-<Data ElementName="num_homes" Type="int32" Size="1" />
-<Data ElementName="home_array" Type="Array" ArraySizeVariable="num_homes">
-	<Data ElementName="home_id" Type="int32" Size="1" />
-	<Data ElementName="home_label" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="home_zone" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="num_pages" Type="int32" Size="1" />
-<Data ElementName="per_page" Type="int32" Size="1" />
-<Data ElementName="page" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_BrokerItems" ClientVersion="972" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqConsignmentItemsCmd" >
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="num_items" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-	<Data ElementName="item_seller_id" Type="int64" Size="1" />
-	<Data ElementName="item_id" Type="int64" Size="1" />
-	<Data ElementName="item_id3" Type="int32" Size="1" />
-	<Data ElementName="quantity" Type="int32" Size="1" />
-	<Data ElementName="stack_size" Type="int16" Size="1" />
-	<Data ElementName="sell_price" Type="int64" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="unknown4" Type="int8" Size="1" />
-	<Data ElementName="unknown5" Type="int32" Size="1" />
-	<Data ElementName="icon" Type="int16" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown7" Type="int16" Size="1" />
-  <Data ElementName="req_level" Type="int16" Size="1" />
-	<Data ElementName="unknown8" Type="int16" Size="1" />
-	<Data ElementName="unknown9" Type="int32" Size="1" />
-	<Data ElementName="unknown13" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_sellers" Type="int32" />
-<Data ElementName="seller_array" Type="Array" ArraySizeVariable="num_sellers">
-	<Data ElementName="seller_seller_id" Type="int64" Size="1" />
-	<Data ElementName="seller_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="house_id" Type="int32" Size="1" />
-	<Data ElementName="unknown10" Type="int8" Size="1" />
-	<Data ElementName="unknown11" Type="int16" Size="1" />
-	<Data ElementName="unknown12" Type="int16" Size="1" />
-</Data>
-<Data ElementName="num_homes" Type="int32" Size="1" />
-<Data ElementName="home_array" Type="Array" ArraySizeVariable="num_homes">
-	<Data ElementName="home_id" Type="int32" Size="1" />
-	<Data ElementName="home_label" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="home_zone" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="num_pages" Type="int32" Size="1" />
-<Data ElementName="per_page" Type="int32" Size="1" />
-<Data ElementName="page" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_BrokerItems" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqConsignmentItemsCmd" >
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="num_items" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="item_seller_id" Type="int64" Size="1" />
-  <Data ElementName="item_id" Type="int64" Size="1" />
-  <Data ElementName="item_id3" Type="int32" Size="1" />
-  <Data ElementName="quantity" Type="int32" Size="1" />
-  <Data ElementName="stack_size" Type="int16" Size="1" />
-  <Data ElementName="sell_price" Type="int64" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-  <Data ElementName="unknown4" Type="int8" Size="1" />
-  <Data ElementName="unknown5" Type="int32" Size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown7" Type="int16" Size="1" />
-  <Data ElementName="req_level" Type="int16" Size="1" />
-  <Data ElementName="unknown8" Type="int16" Size="1" />
-  <Data ElementName="unknown9" Type="int32" Size="1" />
-  <Data ElementName="unknown13" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_sellers" Type="int32" />
-<Data ElementName="seller_array" Type="Array" ArraySizeVariable="num_sellers">
-  <Data ElementName="seller_seller_id" Type="int64" Size="1" />
-  <Data ElementName="seller_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="house_id" Type="int32" Size="1" />
-  <Data ElementName="unknown10" Type="int8" Size="1" />
-  <Data ElementName="unknown11" Type="int16" Size="1" />
-  <Data ElementName="unknown12" Type="int16" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="4" />
-</Data>
-<Data ElementName="num_homes" Type="int32" Size="1" />
-<Data ElementName="home_array" Type="Array" ArraySizeVariable="num_homes">
-  <Data ElementName="home_id" Type="int32" Size="1" />
-  <Data ElementName="home_label" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="home_zone" Type="EQ2_8Bit_String" Size="1" />
-</Data>
-<Data ElementName="num_pages" Type="int32" Size="1" />
-<Data ElementName="per_page" Type="int32" Size="1" />
-<Data ElementName="page" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_BrokerItems" ClientVersion="1199" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqConsignmentItemsCmd" >
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="num_items" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="item_seller_id" Type="int64" Size="1" />
-  <Data ElementName="item_id" Type="int64" Size="1" />
-  <Data ElementName="item_id3" Type="int32" Size="1" />
-  <Data ElementName="quantity" Type="int32" Size="1" />
-  <Data ElementName="stack_size" Type="int16" Size="1" />
-  <Data ElementName="sell_price" Type="int64" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-  <Data ElementName="unknown4" Type="int8" Size="1" />
-  <Data ElementName="unknown5" Type="int32" Size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown7" Type="int16" Size="1" />
-  <Data ElementName="req_level" Type="int16" Size="1" />
-  <Data ElementName="unknown8" Type="int16" Size="1" />
-  <Data ElementName="unknown9" Type="int32" Size="1" />
-  <Data ElementName="unknown13" Type="int8" Size="5" />
-</Data>
-<Data ElementName="num_sellers" Type="int32" />
-<Data ElementName="seller_array" Type="Array" ArraySizeVariable="num_sellers">
-  <Data ElementName="seller_seller_id" Type="int64" Size="1" />
-  <Data ElementName="seller_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="house_id" Type="int32" Size="1" />
-  <Data ElementName="unknown10" Type="int8" Size="1" />
-  <Data ElementName="unknown11" Type="int16" Size="1" />
-  <Data ElementName="unknown12" Type="int16" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="4" />
-</Data>
-<Data ElementName="num_homes" Type="int32" Size="1" />
-<Data ElementName="home_array" Type="Array" ArraySizeVariable="num_homes">
-  <Data ElementName="home_id" Type="int64" Size="1" />
-  <Data ElementName="home_label" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="num_pages" Type="int32" Size="1" />
-<Data ElementName="per_page" Type="int32" Size="1" />
-<Data ElementName="page" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_BrokerItems" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqConsignmentItemsCmd" >
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="num_items" Type="int32" />
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="item_seller_id" Type="int64" Size="1" />
-  <Data ElementName="item_id" Type="int64" Size="1" />
-  <Data ElementName="item_id3" Type="int32" Size="1" />
-  <Data ElementName="quantity" Type="int32" Size="1" />
-  <Data ElementName="stack_size" Type="int16" Size="1" />
-  <Data ElementName="unknown0" Type="int16" Size="1" />
-  <Data ElementName="sell_price" Type="int64" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-  <Data ElementName="unknown4" Type="int8" Size="1" />
-  <Data ElementName="unknown5" Type="int32" Size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown7" Type="int32" Size="1" />
-  <Data ElementName="req_level" Type="int16" Size="1" />
-  <Data ElementName="unknown8" Type="int16" Size="1" />
-  <Data ElementName="unknown9" Type="int32" Size="1" />
-  <Data ElementName="unknown13" Type="int8" Size="9" />
-</Data>
-<Data ElementName="num_sellers" Type="int32" />
-<Data ElementName="seller_array" Type="Array" ArraySizeVariable="num_sellers">
-  <Data ElementName="seller_seller_id" Type="int64" Size="1" />
-  <Data ElementName="seller_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="house_id" Type="int32" Size="1" />
-  <Data ElementName="unknown10" Type="int8" Size="1" />
-  <Data ElementName="unknown11" Type="int16" Size="1" />
-  <Data ElementName="unknown12" Type="int16" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="4" />
-</Data>
-<Data ElementName="num_homes" Type="int32" Size="1" />
-<Data ElementName="home_array" Type="Array" ArraySizeVariable="num_homes">
-  <Data ElementName="home_id" Type="int64" Size="1" />
-  <Data ElementName="home_label" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="num_pages" Type="int32" Size="1" />
-<Data ElementName="per_page" Type="int32" Size="1" />
-<Data ElementName="page" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_EqShowBook" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqShowBookCmd" >
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="book_title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int16" Size="1" />
-<Data ElementName="book_type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="num_pages" Type="int8" Size="1" />
-<Data ElementName="page_array" Type="Array" ArraySizeVariable="num_pages">
-  <Data ElementName="page_text" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="page_text_valign" Type="int8" Size="1" />
-  <Data ElementName="page_text_halign" Type="int8" Size="1" />
-  <Data ElementName="num_images" Type="int8" Size="1" />
-  <Data ElementName="image_array" Type="Array" ArraySizeVariable="num_images">
-    <Data ElementName="image_file" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unknown6" Type="int8" Size="1" />
-    <Data ElementName="image_id" Type="int8" Size="1" />
-    <Data ElementName="unknown7" Type="int8" Size="12" />
-  </Data>
-</Data>
-</Struct>
-<Struct Name="WS_EqShowBook" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqShowBookCmd" >
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="book_title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown" Type="int16" Size="1" />
-<Data ElementName="book_type" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="5" />
-<Data ElementName="num_pages" Type="int8" Size="1" />
-<Data ElementName="page_array" Type="Array" ArraySizeVariable="num_pages">
-  <Data ElementName="page_text" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="page_text_valign" Type="int8" Size="1" />
-  <Data ElementName="page_text_halign" Type="int8" Size="1" />
-  <Data ElementName="num_images" Type="int8" Size="1" />
-  <Data ElementName="image_array" Type="Array" ArraySizeVariable="num_images">
-    <Data ElementName="image_file" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="unknown6" Type="int8" Size="1" />
-    <Data ElementName="image_id" Type="int8" Size="1" />
-    <Data ElementName="unknown7" Type="int8" Size="12" />
-  </Data>
-</Data>
-</Struct>
-<Struct Name="WS_ReceiveOffer" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqReceiveOfferCmd">
-<Data ElementName="type" Type="int8" />
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="guild_name" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_ChatRelationship" ClientVersion="1" OpcodeName="OP_ChatRelationshipUpdateMsg" >
-<Data ElementName="account_id" Type="int32" />
-<Data ElementName="type" Type="int8" />
-<Data ElementName="num_names" Type="int32" />
-<Data ElementName="name_array" Type="Array" ArraySizeVariable="num_names">
-	<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="location" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown" Type="int16" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_GuildEventList" ClientVersion="1" OpcodeName="OP_GuildEventListMsg">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="num_events" Type="int16" Size="1" />
-<Data ElementName="events_array" Type="Array" ArraySizeVariable="num_events" >
-	<Data ElementName="event_id" Type="int64" Size="1" />
-</Data>
-<Data ElementName="events_locked_array" Type="Array" ArraySizeVariable="num_events" >
-	<Data ElementName="locked" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_GuildEventDetails" ClientVersion="1" OpcodeName="OP_GuildEventDetailsMsg">
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="num_events" Type="int16" Size="1" />
-<Data ElementName="events_array" Type="Array" ArraySizeVariable="num_events" >
-	<Data ElementName="event_id" Type="int64" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_GuildBankEventList" ClientVersion="1" OpcodeName="OP_GuildBankEventListMsg">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="bank_number" Type="int8" Size="1" />
-<Data ElementName="num_events" Type="int16" Size="1" />
-<Data ElementName="events_array" Type="Array" ArraySizeVariable="num_events" >
-	<Data ElementName="event_id" Type="int64" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_RequestGuildEventDetails" ClientVersion="1" OpcodeName="OP_RequestGuildEventDetailsMsg">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="character_id" Type="int32" Size="1" />
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="num_events" Type="int16" Size="1" />
-<Data ElementName="events_array" Type="Array" ArraySizeVariable="num_events" >
-	<Data ElementName="date" Type="int32" Size="1" />
-	<Data ElementName="modified_by" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="comment" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="points" Type="float" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_ModifyGuild" ClientVersion="1" OpcodeName="OP_ModifyGuildMsg">
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="6" />
-<Data ElementName="points" Type="float" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="8" />
-<Data ElementName="num_character_ids" Type="int16" Size="1" />
-<Data ElementName="character_id_array" Type="Array" ArraySizeVariable="num_character_ids" >
-	<Data ElementName="character_id" Type="int32" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_GuildEventAdd" ClientVersion="1" OpcodeName="OP_GuildEventAddMsg">
-<Data ElementName="account_id" Type="int32" Size="1"/>
-<Data ElementName="event_id" Type="int64" Size="1" />
-<Data ElementName="type" Type="int32" Size="1" />
-<Data ElementName="date" Type="int32" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_GuildEventAction" ClientVersion="1" OpcodeName="OP_GuildEventActionMsg">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="event_id" Type="int64" Size="1" />
-<Data ElementName="action" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-</Struct>
-<Struct Name="WS_RequestGuildInfo" ClientVersion="1" OpcodeName="OP_RequestGuildInfoMsg">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="event_id" Type="int64" Size="1" />
-<Data ElementName="date" Type="int32" Size="1" />
-<Data ElementName="type" Type="int32" Size="1" />
-<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_GuildMembershipResponse" ClientVersion="1" OpcodeName="OP_GuildMembershipResponseMsg">
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="character_id_to" Type="int32" Size="1" />
-<Data ElementName="num_members" Type="int32" Size="1" />
-<Data ElementName="member_array" Type="Array" ArraySizeVariable="num_members" >
-	<Data ElementName="character_id" Type="int32" Size="1" />
-	<Data ElementName="account_id" Type="int32" Size="1" />
-	<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown2" Type="int8" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="adventure_level" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_level" Type="int8" Size="1" />
-	<Data ElementName="rank" Type="int8" Size="1" />
-	<Data ElementName="member_flags" Type="int8" Size="1" />
-	<Data ElementName="join_date" Type="int32" Size="1" />
-	<Data ElementName="guild_status" Type="int32" Size="1" />
-	<Data ElementName="last_login" Type="int32" Size="1" />
-	<Data ElementName="recruiter_id" Type="int32" Size="1" />
-	<Data ElementName="points" Type="float" Size="1" />
-	<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="note" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="officer_note" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown7" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_GuildMembershipResponse" ClientVersion="910" OpcodeName="OP_GuildMembershipResponseMsg">
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="character_id_to" Type="int32" Size="1" />
-<Data ElementName="num_members" Type="int32" Size="1" />
-<Data ElementName="member_array" Type="Array" ArraySizeVariable="num_members" >
-	<Data ElementName="character_id" Type="int32" Size="1" />
-	<Data ElementName="account_id" Type="int32" Size="1" />
-	<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="unknown2" Type="int8" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="adventure_level" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_level" Type="int8" Size="1" />
-	<Data ElementName="rank" Type="int8" Size="1" />
-	<Data ElementName="member_flags" Type="int8" Size="1" />
-	<Data ElementName="join_date" Type="int32" Size="1" />
-	<Data ElementName="guild_status" Type="int32" Size="1" />
-	<Data ElementName="last_login" Type="int32" Size="1" />
-	<Data ElementName="recruiter_id" Type="int32" Size="1" />
-	<Data ElementName="points" Type="float" Size="1" />
-	<Data ElementName="unknown6" Type="int32" Size="1" />
-	<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="note" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="officer_note" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-<Data ElementName="unknown7" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_GuildMembershipResponse" ClientVersion="1204" OpcodeName="OP_GuildMembershipResponseMsg">
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="character_id_to" Type="int32" Size="1" />
-<Data ElementName="num_members" Type="int32" Size="1" />
-<Data ElementName="member_array" Type="Array" ArraySizeVariable="num_members" >
-  <Data ElementName="character_id" Type="int32" Size="1" />
-  <Data ElementName="account_id" Type="int32" Size="1" />
-  <Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown2" Type="int8" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-  <Data ElementName="adventure_class" Type="int8" Size="1" />
-  <Data ElementName="adventure_level" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_level" Type="int8" Size="1" />
-  <Data ElementName="rank" Type="int8" Size="1" />
-  <Data ElementName="member_flags" Type="int8" Size="1" />
-  <Data ElementName="join_date" Type="int32" Size="1" />
-  <Data ElementName="guild_status" Type="int32" Size="1" />
-  <Data ElementName="last_login" Type="int32" Size="1" />
-  <Data ElementName="recruiter_id" Type="int32" Size="1" />
-  <Data ElementName="points" Type="float" Size="1" />
-  <Data ElementName="unknown6" Type="int32" Size="1" />
-  <Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="note" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="officer_note" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unique_id" Type="int64" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_JoinGuildNotify" ClientVersion="1" OpcodeName="OP_JoinGuildNotifyMsg">
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="character_id" Type="int32" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="adventure_class" Type="int8" Size="1" />
-<Data ElementName="adventure_level" Type="int8" Size="1" />
-<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-<Data ElementName="tradeskill_level" Type="int8" Size="1" />
-<Data ElementName="rank" Type="int8" Size="1"/>
-<Data ElementName="member_flags" Type="int8" Size="1" />
-<Data ElementName="join_date" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="last_login" Type="int32" Size="1" />
-<Data ElementName="recruiter_id" Type="int32" Size="1" />
-<Data ElementName="points" Type="float" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="note" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="officer_note" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_JoinGuildNotify" ClientVersion="910" OpcodeName="OP_JoinGuildNotifyMsg">
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="character_id" Type="int32" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="adventure_class" Type="int8" Size="1" />
-<Data ElementName="adventure_level" Type="int8" Size="1" />
-<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-<Data ElementName="tradeskill_level" Type="int8" Size="1" />
-<Data ElementName="rank" Type="int8" Size="1"/>
-<Data ElementName="member_flags" Type="int8" Size="1" />
-<Data ElementName="join_date" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="last_login" Type="int32" Size="1" />
-<Data ElementName="recruiter_id" Type="int32" Size="1" />
-<Data ElementName="points" Type="float" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="note" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="officer_note" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_JoinGuildNotify" ClientVersion="1204" OpcodeName="OP_JoinGuildNotifyMsg">
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="character_id" Type="int32" Size="1" />
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="adventure_class" Type="int8" Size="1" />
-<Data ElementName="adventure_level" Type="int8" Size="1" />
-<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-<Data ElementName="tradeskill_level" Type="int8" Size="1" />
-<Data ElementName="rank" Type="int8" Size="1"/>
-<Data ElementName="member_flags" Type="int8" Size="1" />
-<Data ElementName="join_date" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="last_login" Type="int32" Size="1" />
-<Data ElementName="recruiter_id" Type="int32" Size="1" />
-<Data ElementName="points" Type="float" Size="1" />
-<Data ElementName="unknown6" Type="int32" Size="1" />
-<Data ElementName="zone" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="note" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="officer_note" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown4" Type="int32" Size="2" />
-</Struct>
-<Struct Name="WS_LeaveGuildNotify" ClientVersion="1" OpcodeName="OP_LeaveGuildNotifyMsg">
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="character_id" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_GuildUpdate" ClientVersion="1" OpcodeName="OP_GuildUpdateMsg">
-<Data ElementName="guild_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_motd" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="guild_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="formed_date" Type="int32" Size="1" />
-<Data ElementName="unique_accounts" Type="int16" Size="1" />
-<Data ElementName="num_members" Type="int16" Size="1" />
-<Data ElementName="exp_current" Type="int64" Size="1" />
-<Data ElementName="exp_unknown" Type="int64" Size="1" />
-<Data ElementName="exp_to_next_level" Type="int64" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="3" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="event_filter_retain1" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain2" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain3" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain4" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast1" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast2" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast3" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast4" Type="int32" Size="1" />
-<Data ElementName="recruiting_looking_for" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="7" />
-<Data ElementName="recruiting_desc_tag1" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag2" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag3" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag4" Type="int8" Size="1" />
-<Data ElementName="recruiting_playstyle" Type="int8" Size="1" />
-<Data ElementName="recruiting_min_level" Type="int8" Size="1" />
-<Data ElementName="recuiting_short_description" Type="EQ2_16Bit_String" />
-<Data ElementName="recruiting_full_description" Type="EQ2_16Bit_String" />
-<Data ElementName="rank0_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank0_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank1_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank2_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank3_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank4_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank5_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank5_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank6_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank6_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank7_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank7_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="bank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="11" />
-</Struct>
-<Struct Name="WS_GuildUpdate" ClientVersion="1008" OpcodeName="OP_GuildUpdateMsg">
-<Data ElementName="guild_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_motd" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="guild_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="formed_date" Type="int32" Size="1" />
-<Data ElementName="unique_accounts" Type="int16" Size="1" />
-<Data ElementName="num_members" Type="int16" Size="1" />
-<Data ElementName="exp_current" Type="int64" Size="1" />
-<Data ElementName="exp_unknown" Type="int64" Size="1" />
-<Data ElementName="exp_to_next_level" Type="int64" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="2" />
-<Data ElementName="guild_hall_location" Type="EQ2_16Bit_String" />
-<Data ElementName="guild_hall_zonename" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain1" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain2" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain3" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain4" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast1" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast2" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast3" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast4" Type="int32" Size="1" />
-<Data ElementName="recruiting_looking_for" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="7" />
-<Data ElementName="recruiting_desc_tag1" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag2" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag3" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag4" Type="int8" Size="1" />
-<Data ElementName="recruiting_playstyle" Type="int8" Size="1" />
-<Data ElementName="recruiting_min_level" Type="int8" Size="1" />
-<Data ElementName="recuiting_short_description" Type="EQ2_16Bit_String" />
-<Data ElementName="recruiting_full_description" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown6" Type="int32" Size="1" />
-<Data ElementName="guild_hall_filename" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="rank0_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank0_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank1_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank2_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank3_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank4_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank5_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank5_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank6_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank6_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank7_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank7_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="bank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="12" />
-</Struct>
-<Struct Name="WS_GuildUpdate" ClientVersion="1144" OpcodeName="OP_GuildUpdateMsg">
-<Data ElementName="guild_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_motd" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="guild_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="formed_date" Type="int32" Size="1" />
-<Data ElementName="unique_accounts" Type="int16" Size="1" />
-<Data ElementName="num_members" Type="int16" Size="1" />
-<Data ElementName="exp_current" Type="int64" Size="1" />
-<Data ElementName="exp_unknown" Type="int64" Size="1" />
-<Data ElementName="exp_to_next_level" Type="int64" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="2" />
-<Data ElementName="guild_hall_location" Type="EQ2_16Bit_String" />
-<Data ElementName="guild_hall_zonename" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain1" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain2" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain3" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain4" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast1" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast2" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast3" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast4" Type="int32" Size="1" />
-<Data ElementName="recruiting_looking_for" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="7" />
-<Data ElementName="recruiting_desc_tag1" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag2" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag3" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag4" Type="int8" Size="1" />
-<Data ElementName="recruiting_playstyle" Type="int8" Size="1" />
-<Data ElementName="recruiting_min_level" Type="int8" Size="1" />
-<Data ElementName="recuiting_short_description" Type="EQ2_16Bit_String" />
-<Data ElementName="recruiting_full_description" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown6" Type="int32" Size="1" />
-<Data ElementName="guild_hall_filename" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="rank0_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank0_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank1_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank2_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank3_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank4_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank5_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank5_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank6_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank6_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank7_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank7_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="bank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="13" />
-</Struct>
-<Struct Name="WS_GuildUpdate" ClientVersion="1204" OpcodeName="OP_GuildUpdateMsg">
-<Data ElementName="guild_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_motd" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="guild_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="formed_date" Type="int32" Size="1" />
-<Data ElementName="unique_accounts" Type="int16" Size="1" />
-<Data ElementName="num_members" Type="int16" Size="1" />
-<Data ElementName="exp_current" Type="int64" Size="1" />
-<Data ElementName="exp_unknown" Type="int64" Size="1" />
-<Data ElementName="exp_to_next_level" Type="int64" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="2" />
-<Data ElementName="guild_hall_location" Type="EQ2_16Bit_String" />
-<Data ElementName="guild_hall_zonename" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain1" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain2" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain3" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain4" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast1" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast2" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast3" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast4" Type="int32" Size="1" />
-<Data ElementName="recruiting_looking_for" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="7" />
-<Data ElementName="recruiting_desc_tag1" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag2" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag3" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag4" Type="int8" Size="1" />
-<Data ElementName="recruiting_playstyle" Type="int8" Size="1" />
-<Data ElementName="recruiting_min_level" Type="int8" Size="1" />
-<Data ElementName="recuiting_short_description" Type="EQ2_16Bit_String" />
-<Data ElementName="recruiting_full_description" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown6" Type="int32" Size="1" />
-<Data ElementName="guild_hall_filename" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="unknown7a" Type="int8" Size="1" />
-<Data ElementName="rank0_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank0_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank1_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank2_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank3_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank4_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank5_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank5_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank6_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank6_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank7_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank7_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="bank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="13" />
-<Data ElementName="unknown9" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_GuildUpdate" ClientVersion="60085" OpcodeName="OP_GuildUpdateMsg">
-<Data ElementName="guild_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_motd" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="guild_level" Type="int8" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="formed_date" Type="int32" Size="1" />
-<Data ElementName="unique_accounts" Type="int16" Size="1" />
-<Data ElementName="num_members" Type="int16" Size="1" />
-<Data ElementName="exp_current" Type="int64" Size="1" />
-<Data ElementName="exp_unknown" Type="int64" Size="1" />
-<Data ElementName="exp_to_next_level" Type="int64" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="2" />
-<Data ElementName="guild_hall_location" Type="EQ2_16Bit_String" />
-<Data ElementName="guild_hall_zonename" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain1" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain2" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain3" Type="int32" Size="1" />
-<Data ElementName="event_filter_retain4" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast1" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast2" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast3" Type="int32" Size="1" />
-<Data ElementName="event_filter_broadcast4" Type="int32" Size="1" />
-<Data ElementName="recruiting_looking_for" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="23" />
-<Data ElementName="recruiting_desc_tag1" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag2" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag3" Type="int8" Size="1" />
-<Data ElementName="recruiting_desc_tag4" Type="int8" Size="1" />
-<Data ElementName="recruiting_playstyle" Type="int8" Size="1" />
-<Data ElementName="recruiting_min_level" Type="int8" Size="1" />
-<Data ElementName="recuiting_short_description" Type="EQ2_16Bit_String" />
-<Data ElementName="recruiting_full_description" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown6" Type="int32" Size="1" />
-<Data ElementName="guild_hall_filename" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="unknown7a" Type="int8" Size="1" />
-<Data ElementName="rank0_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank0_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank0_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank1_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank1_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank2_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank2_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank3_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank3_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank4_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank4_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank5_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank5_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank5_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank6_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank6_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank6_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="rank7_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="rank7_permissions1" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions2" Type="int32" Size="1" />
-<Data ElementName="rank7_permissions_unused" Type="int8" Size="48" />
-<Data ElementName="bank1_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank2_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank3_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="bank4_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="13" />
-<Data ElementName="unknown9" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_GuildRecruitingMemberInfo" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_GuildRecruitingMemberInfo" >
-<Data ElementName="character_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="adventure_class" Type="int8" Size="1" />
-<Data ElementName="adventure_level" Type="int8" Size="1" />
-<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-<Data ElementName="tradeskill_level" Type="int8" Size="1" />
-<Data ElementName="show_adventure_class" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="num_bytes" Type="int16" Size="1" />
-<Data ElementName="picture_byte_array" Type="Array" ArraySizeVariable="num_bytes" >
-	<Data ElementName="picture_byte" Type="char" Size="1" />
-</Data>
-<Data ElementName="recruiter_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="recruiter_description" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_GuildRecruiting" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_GuildRecruiting" >
-<Data ElementName="num_guilds" Type="int8" Size="1" />
-<Data ElementName="guilds_array" Type="Array" ArraySizeVariable="num_guilds" >
-	<Data ElementName="guild_id" Type="int32" Size="1" />
-	<Data ElementName="guild_name" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="recruiting_short_description" Type="EQ2_8Bit_String" Size="1" />
-	<Data ElementName="descriptive_tag1" Type="int8" Size="1" />
-	<Data ElementName="descriptive_tag2" Type="int8" Size="1" />
-	<Data ElementName="descriptive_tag3" Type="int8" Size="1" />
-	<Data ElementName="descriptive_tag4" Type="int8" Size="1" />
-	<Data ElementName="playstyle" Type="int8" Size="1" />
-	<Data ElementName="looking_for" Type="int8" Size="1" />
-	<Data ElementName="unknown7" Type="int8" Size="1" />
-	<Data ElementName="min_level" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_GuildRecruitingDetails" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_GuildRecruitingDetails" >
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="recruiting_full_description" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="num_recruiters" Type="int8" Size="1" />
-<Data ElementName="recruiters_array" Type="Array" ArraySizeVariable="num_recruiters" >
-	<Data ElementName="adventure_class" Type="int8" Size="1" />
-	<Data ElementName="adventure_level" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_class" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_level" Type="int8" Size="1" />
-	<Data ElementName="show_adventure_class" Type="int8" Size="1" />
-	<Data ElementName="unknown2" Type="int8" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="num_bytes" Type="int16" Size="1" />
-	<Data ElementName="picture_byte_array" Type="Array" ArraySizeVariable="num_bytes" >
-		<Data ElementName="picture_byte" Type="char" Size="1" />
-	</Data>
-	<Data ElementName="char_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="recruiter_description" Type="EQ2_16Bit_String" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_GuildRecruitingImage" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_GuildRecruitingImage" >
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="num_bytes" Type="int16" Size="1" />
-<Data ElementName="picture_byte_array" Type="Array" ArraySizeVariable="num_bytes" >
-	<Data ElementName="picture_byte" Type="char" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_RewardPackMsg" ClientVersion="1" OpcodeName="OP_RewardPackMsg" >
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="guild_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int32" Size="1" />
-<Data ElementName="recruiter_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="picture_byte_array" Type="Array" ArraySizeVariable="num_bytes" >
-	<Data ElementName="picture_byte" Type="char" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_TraitsList" ClientVersion="987" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_TraitsList" >
-<Data ElementName="num_traits" Type="int8" Size="1" />
-<Data ElementName="traits_array" Type="Array" ArraySizeVariable="num_traits">
-    <Data ElementName="trait_level" Type="int8" Size="1" />
-    <Data ElementName="trait_line" Type="int8" Size="1" />
-    <Data ElementName="trait0_icon" Type="int16" Size="1" />
-    <Data ElementName="trait0_icon2" Type="int16" Size="1" />
-    <Data ElementName="trait0_id" Type="int32" Size="1" />
-    <Data ElementName="trait0_unknown" Type="int32" Size="1" />
-    <Data ElementName="trait0_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="trait1_icon" Type="int16" Size="1" />
-    <Data ElementName="trait1_icon2" Type="int16" Size="1" />
-    <Data ElementName="trait1_id" Type="int32" Size="1" />
-    <Data ElementName="trait1_unknown" Type="int32" Size="1" />
-    <Data ElementName="trait1_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="trait2_icon" Type="int16" Size="1" />
-    <Data ElementName="trait2_icon2" Type="int16" Size="1" />
-    <Data ElementName="trait2_id" Type="int32" Size="1" />
-    <Data ElementName="trait2_unknown" Type="int32" Size="1" />
-    <Data ElementName="trait2_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="trait3_icon" Type="int16" Size="1" />
-    <Data ElementName="trait3_icon2" Type="int16" Size="1" />
-    <Data ElementName="trait3_id" Type="int32" Size="1" />
-    <Data ElementName="trait3_unknown" Type="int32" Size="1" />
-    <Data ElementName="trait3_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="trait4_icon" Type="int16" Size="1" />
-    <Data ElementName="trait4_icon2" Type="int16" Size="1" />
-    <Data ElementName="trait4_id" Type="int32" Size="1" />
-    <Data ElementName="trait4_unknown" Type="int32" Size="1" />
-    <Data ElementName="trait4_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="num_trainings" Type="int8" Size="1" />
-<Data ElementName="training_array" Type="Array" ArraySizeVariable="num_trainings">
-    <Data ElementName="training_level" Type="int8" Size="1" />
-    <Data ElementName="training_line" Type="int8" Size="1" />
-    <Data ElementName="training0_icon" Type="int16" Size="1" />
-    <Data ElementName="training0_icon2" Type="int16" Size="1" />
-    <Data ElementName="training0_id" Type="int32" Size="1" />
-    <Data ElementName="training0_unknown" Type="int32" Size="1" />
-    <Data ElementName="training0_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="training1_icon" Type="int16" Size="1" />
-    <Data ElementName="training1_icon2" Type="int16" Size="1" />
-    <Data ElementName="training1_id" Type="int32" Size="1" />
-    <Data ElementName="training1_unknown" Type="int32" Size="1" />
-    <Data ElementName="training1_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="training2_icon" Type="int16" Size="1" />
-    <Data ElementName="training2_icon2" Type="int16" Size="1" />
-    <Data ElementName="training2_id" Type="int32" Size="1" />
-    <Data ElementName="training2_unknown" Type="int32" Size="1" />
-    <Data ElementName="training2_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="training3_icon" Type="int16" Size="1" />
-    <Data ElementName="training3_icon2" Type="int16" Size="1" />
-    <Data ElementName="training3_id" Type="int32" Size="1" />
-    <Data ElementName="training3_unknown" Type="int32" Size="1" />
-    <Data ElementName="training3_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="training4_icon" Type="int16" Size="1" />
-    <Data ElementName="training4_icon2" Type="int16" Size="1" />
-    <Data ElementName="training4_id" Type="int32" Size="1" />
-    <Data ElementName="training4_unknown" Type="int32" Size="1" />
-    <Data ElementName="training4_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="num_traditions" Type="int8" Size="1" />
-    <Data ElementName="tradition_array" Type="Array" ArraySizeVariable="num_traditions">
-    <Data ElementName="tradition_selected" Type="int8" Size="1" />
-    <Data ElementName="tradition_icon" Type="int16" Size="1" />
-    <Data ElementName="tradition_icon2" Type="int16" Size="1" />
-    <Data ElementName="tradition_id" Type="int32" Size="1" />
-    <Data ElementName="tradition_unknown" Type="int32" Size="1" />
-    <Data ElementName="tradition_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="num_abilities" Type="int8" Size="1" />
-    <Data ElementName="ability_array" Type="Array" ArraySizeVariable="num_abilities">
-    <Data ElementName="ability_icon" Type="int16" Size="1" />
-    <Data ElementName="ability_icon2" Type="int16" Size="1" />
-    <Data ElementName="ability_id" Type="int32" Size="1" />
-    <Data ElementName="ability_unknown" Type="int32" Size="1" />
-    <Data ElementName="ability_name" Type="EQ2_16Bit_String" />
-</Data>
-</Struct>
-<Struct Name="WS_TraitsList" ClientVersion="996" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_TraitsList" >
-<Data ElementName="num_traits" Type="int8" Size="1" />
-<Data ElementName="traits_array" Type="Array" ArraySizeVariable="num_traits">
-	<Data ElementName="trait_level" Type="int8" Size="1" />
-	<Data ElementName="trait_line" Type="int8" Size="1" />
-	<Data ElementName="trait0_icon" Type="int16" Size="1" />
-	<Data ElementName="trait0_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait0_id" Type="int32" Size="1" />
-	<Data ElementName="trait0_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait0_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait1_icon" Type="int16" Size="1" />
-	<Data ElementName="trait1_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait1_id" Type="int32" Size="1" />
-	<Data ElementName="trait1_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait1_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait2_icon" Type="int16" Size="1" />
-	<Data ElementName="trait2_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait2_id" Type="int32" Size="1" />
-	<Data ElementName="trait2_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait2_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait3_icon" Type="int16" Size="1" />
-	<Data ElementName="trait3_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait3_id" Type="int32" Size="1" />
-	<Data ElementName="trait3_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait3_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait4_icon" Type="int16" Size="1" />
-	<Data ElementName="trait4_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait4_id" Type="int32" Size="1" />
-	<Data ElementName="trait4_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait4_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="num_trainings" Type="int8" Size="1" />
-<Data ElementName="training_array" Type="Array" ArraySizeVariable="num_trainings">
-	<Data ElementName="training_level" Type="int8" Size="1" />
-	<Data ElementName="training_line" Type="int8" Size="1" />
-	<Data ElementName="training0_icon" Type="int16" Size="1" />
-	<Data ElementName="training0_icon2" Type="int16" Size="1" />
-	<Data ElementName="training0_id" Type="int32" Size="1" />
-	<Data ElementName="training0_unknown" Type="int32" Size="1" />
-	<Data ElementName="training0_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training1_icon" Type="int16" Size="1" />
-	<Data ElementName="training1_icon2" Type="int16" Size="1" />
-	<Data ElementName="training1_id" Type="int32" Size="1" />
-	<Data ElementName="training1_unknown" Type="int32" Size="1" />
-	<Data ElementName="training1_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training2_icon" Type="int16" Size="1" />
-	<Data ElementName="training2_icon2" Type="int16" Size="1" />
-	<Data ElementName="training2_id" Type="int32" Size="1" />
-	<Data ElementName="training2_unknown" Type="int32" Size="1" />
-	<Data ElementName="training2_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training3_icon" Type="int16" Size="1" />
-	<Data ElementName="training3_icon2" Type="int16" Size="1" />
-	<Data ElementName="training3_id" Type="int32" Size="1" />
-	<Data ElementName="training3_unknown" Type="int32" Size="1" />
-	<Data ElementName="training3_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training4_icon" Type="int16" Size="1" />
-	<Data ElementName="training4_icon2" Type="int16" Size="1" />
-	<Data ElementName="training4_id" Type="int32" Size="1" />
-	<Data ElementName="training4_unknown" Type="int32" Size="1" />
-	<Data ElementName="training4_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="num_sections" Type="int8" Size="1" />
-<Data ElementName="sections_array" Type="Array" ArraySizeVariable="num_sections">
-	<Data ElementName="section_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="num_traditions" Type="int8" Size="1" />
-	<Data ElementName="tradition_array" Type="Array" ArraySizeVariable="num_traditions">
-		<Data ElementName="tradition_selected" Type="int8" Size="1" />
-		<Data ElementName="tradition_icon" Type="int16" Size="1" />
-		<Data ElementName="tradition_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradition_id" Type="int32" Size="1" />
-		<Data ElementName="tradition_unknown" Type="int32" Size="1" />
-		<Data ElementName="tradition_name" Type="EQ2_16Bit_String" />
-	</Data>
-</Data>
-<Data ElementName="allow_select" Type="int8" Size="1" />
-<Data ElementName="num_abilities" Type="int8" Size="1" />
-<Data ElementName="ability_array" Type="Array" ArraySizeVariable="num_abilities">
-	<Data ElementName="ability_icon" Type="int16" Size="1" />
-	<Data ElementName="ability_icon2" Type="int16" Size="1" />
-	<Data ElementName="ability_id" Type="int32" Size="1" />
-	<Data ElementName="ability_unknown" Type="int32" Size="1" />
-	<Data ElementName="ability_name" Type="EQ2_16Bit_String" />
-</Data>
-</Struct>
-<Struct Name="WS_TraitsList" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_TraitsList" >
-<Data ElementName="num_traits" Type="int8" Size="1" />
-<Data ElementName="traits_array" Type="Array" ArraySizeVariable="num_traits">
-	<Data ElementName="trait_level" Type="int8" Size="1" />
-	<Data ElementName="trait_line" Type="int8" Size="1" />
-	<Data ElementName="trait0_icon" Type="int16" Size="1" />
-	<Data ElementName="trait0_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait0_id" Type="int32" Size="1" />
-	<Data ElementName="trait0_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait0_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait1_icon" Type="int16" Size="1" />
-	<Data ElementName="trait1_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait1_id" Type="int32" Size="1" />
-	<Data ElementName="trait1_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait1_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait2_icon" Type="int16" Size="1" />
-	<Data ElementName="trait2_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait2_id" Type="int32" Size="1" />
-	<Data ElementName="trait2_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait2_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait3_icon" Type="int16" Size="1" />
-	<Data ElementName="trait3_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait3_id" Type="int32" Size="1" />
-	<Data ElementName="trait3_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait3_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait4_icon" Type="int16" Size="1" />
-	<Data ElementName="trait4_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait4_id" Type="int32" Size="1" />
-	<Data ElementName="trait4_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait4_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="num_trainings" Type="int8" Size="1" />
-<Data ElementName="training_array" Type="Array" ArraySizeVariable="num_trainings">
-	<Data ElementName="training_level" Type="int8" Size="1" />
-	<Data ElementName="training_line" Type="int8" Size="1" />
-	<Data ElementName="training0_icon" Type="int16" Size="1" />
-	<Data ElementName="training0_icon2" Type="int16" Size="1" />
-	<Data ElementName="training0_id" Type="int32" Size="1" />
-	<Data ElementName="training0_unknown" Type="int32" Size="1" />
-	<Data ElementName="training0_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training1_icon" Type="int16" Size="1" />
-	<Data ElementName="training1_icon2" Type="int16" Size="1" />
-	<Data ElementName="training1_id" Type="int32" Size="1" />
-	<Data ElementName="training1_unknown" Type="int32" Size="1" />
-	<Data ElementName="training1_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training2_icon" Type="int16" Size="1" />
-	<Data ElementName="training2_icon2" Type="int16" Size="1" />
-	<Data ElementName="training2_id" Type="int32" Size="1" />
-	<Data ElementName="training2_unknown" Type="int32" Size="1" />
-	<Data ElementName="training2_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training3_icon" Type="int16" Size="1" />
-	<Data ElementName="training3_icon2" Type="int16" Size="1" />
-	<Data ElementName="training3_id" Type="int32" Size="1" />
-	<Data ElementName="training3_unknown" Type="int32" Size="1" />
-	<Data ElementName="training3_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training4_icon" Type="int16" Size="1" />
-	<Data ElementName="training4_icon2" Type="int16" Size="1" />
-	<Data ElementName="training4_id" Type="int32" Size="1" />
-	<Data ElementName="training4_unknown" Type="int32" Size="1" />
-	<Data ElementName="training4_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="num_sections" Type="int8" Size="1" />
-<Data ElementName="sections_array" Type="Array" ArraySizeVariable="num_sections">
-	<Data ElementName="section_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="num_traditions" Type="int8" Size="1" />
-	<Data ElementName="tradition_array" Type="Array" ArraySizeVariable="num_traditions">
-		<Data ElementName="tradition_selected" Type="int8" Size="1" />
-		<Data ElementName="tradition_icon" Type="int16" Size="1" />
-		<Data ElementName="tradition_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradition_id" Type="int32" Size="1" />
-		<Data ElementName="tradition_unknown" Type="int32" Size="1" />
-		<Data ElementName="tradition_name" Type="EQ2_16Bit_String" />
-	</Data>
-</Data>
-<Data ElementName="allow_select" Type="int8" Size="1" />
-<Data ElementName="num_abilities" Type="int8" Size="1" />
-<Data ElementName="ability_array" Type="Array" ArraySizeVariable="num_abilities">
-	<Data ElementName="ability_icon" Type="int16" Size="1" />
-	<Data ElementName="ability_icon2" Type="int16" Size="1" />
-	<Data ElementName="ability_id" Type="int32" Size="1" />
-	<Data ElementName="ability_unknown" Type="int32" Size="1" />
-	<Data ElementName="ability_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="num_focuseffects" Type="int8" Size="1" />
-<Data ElementName="focus_array" Type="Array" ArraySizeVariable="num_focuseffects">
-	<Data ElementName="focus_selected" Type="int8" Size="1" />
-	<Data ElementName="focus_unknown2" Type="int8" Size="1" />
-	<Data ElementName="focus_icon" Type="int16" Size="1" />
-	<Data ElementName="focus_icon2" Type="int16" Size="1" />
-	<Data ElementName="focus_spell_crc" Type="int32" Size="1" />
-	<Data ElementName="focus_unknown3" Type="int32" Size="1" />
-	<Data ElementName="focus_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="focus_allow_select" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_TraitsList" ClientVersion="58617" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_TraitsList" >
-<Data ElementName="num_traits" Type="int8" Size="1" />
-<Data ElementName="traits_array" Type="Array" ArraySizeVariable="num_traits">
-	<Data ElementName="trait_level" Type="int8" Size="1" />
-	<Data ElementName="trait_line" Type="int8" Size="1" />
-	<Data ElementName="trait0_icon" Type="int16" Size="1" />
-	<Data ElementName="trait0_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait0_id" Type="int32" Size="1" />
-	<Data ElementName="trait0_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait0_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait0_unknown2" Type="int8" Size="1" />
-	<Data ElementName="trait1_icon" Type="int16" Size="1" />
-	<Data ElementName="trait1_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait1_id" Type="int32" Size="1" />
-	<Data ElementName="trait1_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait1_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait1_unknown2" Type="int8" Size="1" />
-	<Data ElementName="trait2_icon" Type="int16" Size="1" />
-	<Data ElementName="trait2_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait2_id" Type="int32" Size="1" />
-	<Data ElementName="trait2_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait2_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait2_unknown2" Type="int8" Size="1" />
-	<Data ElementName="trait3_icon" Type="int16" Size="1" />
-	<Data ElementName="trait3_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait3_id" Type="int32" Size="1" />
-	<Data ElementName="trait3_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait3_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait3_unknown2" Type="int8" Size="1" />
-	<Data ElementName="trait4_icon" Type="int16" Size="1" />
-	<Data ElementName="trait4_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait4_id" Type="int32" Size="1" />
-	<Data ElementName="trait4_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait4_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait4_unknown2" Type="int8" Size="1" />
-</Data>
-<Data ElementName="num_trainings" Type="int8" Size="1" />
-<Data ElementName="training_array" Type="Array" ArraySizeVariable="num_trainings">
-	<Data ElementName="training_level" Type="int8" Size="1" />
-	<Data ElementName="training_line" Type="int8" Size="1" />
-	<Data ElementName="training0_icon" Type="int16" Size="1" />
-	<Data ElementName="training0_icon2" Type="int16" Size="1" />
-	<Data ElementName="training0_id" Type="int32" Size="1" />
-	<Data ElementName="training0_unknown" Type="int32" Size="1" />
-	<Data ElementName="training0_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training0_unknown2" Type="int8" Size="1" />
-	<Data ElementName="training1_icon" Type="int16" Size="1" />
-	<Data ElementName="training1_icon2" Type="int16" Size="1" />
-	<Data ElementName="training1_id" Type="int32" Size="1" />
-	<Data ElementName="training1_unknown" Type="int32" Size="1" />
-	<Data ElementName="training1_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training1_unknown2" Type="int8" Size="1" />
-	<Data ElementName="training2_icon" Type="int16" Size="1" />
-	<Data ElementName="training2_icon2" Type="int16" Size="1" />
-	<Data ElementName="training2_id" Type="int32" Size="1" />
-	<Data ElementName="training2_unknown" Type="int32" Size="1" />
-	<Data ElementName="training2_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training2_unknown2" Type="int8" Size="1" />
-	<Data ElementName="training3_icon" Type="int16" Size="1" />
-	<Data ElementName="training3_icon2" Type="int16" Size="1" />
-	<Data ElementName="training3_id" Type="int32" Size="1" />
-	<Data ElementName="training3_unknown" Type="int32" Size="1" />
-	<Data ElementName="training3_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training3_unknown2" Type="int8" Size="1" />
-	<Data ElementName="training4_icon" Type="int16" Size="1" />
-	<Data ElementName="training4_icon2" Type="int16" Size="1" />
-	<Data ElementName="training4_id" Type="int32" Size="1" />
-	<Data ElementName="training4_unknown" Type="int32" Size="1" />
-	<Data ElementName="training4_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training4_unknown2" Type="int8" Size="1" />
-</Data>
-<Data ElementName="num_sections" Type="int8" Size="1" />
-<Data ElementName="sections_array" Type="Array" ArraySizeVariable="num_sections">
-	<Data ElementName="section_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="num_traditions" Type="int8" Size="1" />
-	<Data ElementName="tradition_array" Type="Array" ArraySizeVariable="num_traditions">
-		<Data ElementName="tradition_selected" Type="int8" Size="1" />
-		<Data ElementName="tradition_icon" Type="int16" Size="1" />
-		<Data ElementName="tradition_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradition_id" Type="int32" Size="1" />
-		<Data ElementName="tradition_unknown" Type="int32" Size="1" />
-		<Data ElementName="tradition_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradition_unknown_58617_MJ1" Type="int8" Size="1" />
-	</Data>
-</Data>
-<Data ElementName="allow_select" Type="int8" Size="1" />
-<Data ElementName="num_abilities" Type="int8" Size="1" />
-<Data ElementName="ability_array" Type="Array" ArraySizeVariable="num_abilities">
-	<Data ElementName="ability_icon" Type="int16" Size="1" />
-	<Data ElementName="ability_icon2" Type="int16" Size="1" />
-	<Data ElementName="ability_id" Type="int32" Size="1" />
-	<Data ElementName="ability_unknown" Type="int32" Size="1" />
-	<Data ElementName="ability_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="ability_unknown_58617_MJ1" Type="int8" Size="1" />
-</Data>
-<Data ElementName="num_focuseffects" Type="int8" Size="1" />
-<Data ElementName="focus_array" Type="Array" ArraySizeVariable="num_focuseffects">
-	<Data ElementName="focus_selected" Type="int8" Size="1" />
-	<Data ElementName="focus_unknown2" Type="int8" Size="1" />
-	<Data ElementName="focus_icon" Type="int16" Size="1" />
-	<Data ElementName="focus_icon2" Type="int16" Size="1" />
-	<Data ElementName="focus_spell_crc" Type="int32" Size="1" />
-	<Data ElementName="focus_unknown3" Type="int32" Size="1" />
-	<Data ElementName="focus_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="focus_unknown_58617_MJ1" Type="int8" Size="1" />
-</Data>
-<Data ElementName="focus_allow_select" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_TraitsList" ClientVersion="63073" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_TraitsList" >
-<Data ElementName="num_traits" Type="int8" Size="1" />
-<Data ElementName="traits_array" Type="Array" ArraySizeVariable="num_traits">
-	<Data ElementName="trait_level" Type="int8" Size="1" />
-	<Data ElementName="trait_line" Type="int8" Size="1" />
-	<Data ElementName="trait0_icon" Type="int16" Size="1" />
-	<Data ElementName="trait0_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait0_id" Type="int32" Size="1" />
-	<Data ElementName="trait0_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait0_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait0_unknown2" Type="int8" Size="1" />
-	<Data ElementName="trait1_icon" Type="int16" Size="1" />
-	<Data ElementName="trait1_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait1_id" Type="int32" Size="1" />
-	<Data ElementName="trait1_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait1_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait1_unknown2" Type="int8" Size="1" />
-	<Data ElementName="trait2_icon" Type="int16" Size="1" />
-	<Data ElementName="trait2_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait2_id" Type="int32" Size="1" />
-	<Data ElementName="trait2_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait2_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait2_unknown2" Type="int8" Size="1" />
-	<Data ElementName="trait3_icon" Type="int16" Size="1" />
-	<Data ElementName="trait3_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait3_id" Type="int32" Size="1" />
-	<Data ElementName="trait3_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait3_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait3_unknown2" Type="int8" Size="1" />
-	<Data ElementName="trait4_icon" Type="int16" Size="1" />
-	<Data ElementName="trait4_icon2" Type="int16" Size="1" />
-	<Data ElementName="trait4_id" Type="int32" Size="1" />
-	<Data ElementName="trait4_unknown" Type="int32" Size="1" />
-	<Data ElementName="trait4_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="trait4_unknown2" Type="int8" Size="1" />
-</Data>
-<Data ElementName="num_trainings" Type="int8" Size="1" />
-<Data ElementName="training_array" Type="Array" ArraySizeVariable="num_trainings">
-	<Data ElementName="training_level" Type="int8" Size="1" />
-	<Data ElementName="training_line" Type="int8" Size="1" />
-	<Data ElementName="training0_icon" Type="int16" Size="1" />
-	<Data ElementName="training0_icon2" Type="int16" Size="1" />
-	<Data ElementName="training0_id" Type="int32" Size="1" />
-	<Data ElementName="training0_unknown" Type="int32" Size="1" />
-	<Data ElementName="training0_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training0_unknown2" Type="int8" Size="1" />
-	<Data ElementName="training1_icon" Type="int16" Size="1" />
-	<Data ElementName="training1_icon2" Type="int16" Size="1" />
-	<Data ElementName="training1_id" Type="int32" Size="1" />
-	<Data ElementName="training1_unknown" Type="int32" Size="1" />
-	<Data ElementName="training1_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training1_unknown2" Type="int8" Size="1" />
-	<Data ElementName="training2_icon" Type="int16" Size="1" />
-	<Data ElementName="training2_icon2" Type="int16" Size="1" />
-	<Data ElementName="training2_id" Type="int32" Size="1" />
-	<Data ElementName="training2_unknown" Type="int32" Size="1" />
-	<Data ElementName="training2_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training2_unknown2" Type="int8" Size="1" />
-	<Data ElementName="training3_icon" Type="int16" Size="1" />
-	<Data ElementName="training3_icon2" Type="int16" Size="1" />
-	<Data ElementName="training3_id" Type="int32" Size="1" />
-	<Data ElementName="training3_unknown" Type="int32" Size="1" />
-	<Data ElementName="training3_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training3_unknown2" Type="int8" Size="1" />
-	<Data ElementName="training4_icon" Type="int16" Size="1" />
-	<Data ElementName="training4_icon2" Type="int16" Size="1" />
-	<Data ElementName="training4_id" Type="int32" Size="1" />
-	<Data ElementName="training4_unknown" Type="int32" Size="1" />
-	<Data ElementName="training4_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="training4_unknown2" Type="int8" Size="1" />
-</Data>
-<Data ElementName="num_sections" Type="int8" Size="1" />
-<Data ElementName="sections_array" Type="Array" ArraySizeVariable="num_sections">
-	<Data ElementName="section_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="num_traditions" Type="int8" Size="1" />
-	<Data ElementName="tradition_array" Type="Array" ArraySizeVariable="num_traditions">
-		<Data ElementName="tradition_selected" Type="int8" Size="1" />
-		<Data ElementName="tradition_icon" Type="int16" Size="1" />
-		<Data ElementName="tradition_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradition_id" Type="int32" Size="1" />
-		<Data ElementName="tradition_unknown" Type="int32" Size="1" />
-		<Data ElementName="tradition_name" Type="EQ2_16Bit_String" />
-	</Data>
-</Data>
-<Data ElementName="allow_select" Type="int8" Size="1" />
-<Data ElementName="num_abilities" Type="int8" Size="1" />
-<Data ElementName="ability_array" Type="Array" ArraySizeVariable="num_abilities">
-	<Data ElementName="ability_icon" Type="int16" Size="1" />
-	<Data ElementName="ability_icon2" Type="int16" Size="1" />
-	<Data ElementName="ability_id" Type="int32" Size="1" />
-	<Data ElementName="ability_unknown" Type="int32" Size="1" />
-	<Data ElementName="ability_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="num_focuseffects" Type="int8" Size="1" />
-<Data ElementName="focus_array" Type="Array" ArraySizeVariable="num_focuseffects">
-	<Data ElementName="focus_unknown1" Type="int8" Size="1" />
-	<Data ElementName="focus_unknown2" Type="int8" Size="1" />
-	<Data ElementName="focus_icon" Type="int16" Size="1" />
-	<Data ElementName="focus_icon2" Type="int16" Size="1" />
-	<Data ElementName="focus_spell_crc" Type="int32" Size="1" />
-	<Data ElementName="focus_unknown3" Type="int32" Size="1" />
-	<Data ElementName="focus_name" Type="EQ2_16Bit_String" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_TraitsList" ClientVersion="63122" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_TraitsList" >
-<Data ElementName="num_traits" Type="int8" Size="1" />
-<Data ElementName="traits_array" Type="Array" ArraySizeVariable="num_traits">
-  <Data ElementName="trait_level" Type="int8" Size="1" />
-  <Data ElementName="trait_line" Type="int8" Size="1" />
-  <Data ElementName="trait0_icon" Type="int16" Size="1" />
-  <Data ElementName="trait0_icon2" Type="int16" Size="1" />
-  <Data ElementName="trait0_id" Type="int32" Size="1" />
-  <Data ElementName="trait0_unknown" Type="int32" Size="1" />
-  <Data ElementName="trait0_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="trait0_unknown2" Type="int8" Size="1" />
-  <Data ElementName="trait1_icon" Type="int16" Size="1" />
-  <Data ElementName="trait1_icon2" Type="int16" Size="1" />
-  <Data ElementName="trait1_id" Type="int32" Size="1" />
-  <Data ElementName="trait1_unknown" Type="int32" Size="1" />
-  <Data ElementName="trait1_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="trait1_unknown2" Type="int8" Size="1" />
-  <Data ElementName="trait2_icon" Type="int16" Size="1" />
-  <Data ElementName="trait2_icon2" Type="int16" Size="1" />
-  <Data ElementName="trait2_id" Type="int32" Size="1" />
-  <Data ElementName="trait2_unknown" Type="int32" Size="1" />
-  <Data ElementName="trait2_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="trait2_unknown2" Type="int8" Size="1" />
-  <Data ElementName="trait3_icon" Type="int16" Size="1" />
-  <Data ElementName="trait3_icon2" Type="int16" Size="1" />
-  <Data ElementName="trait3_id" Type="int32" Size="1" />
-  <Data ElementName="trait3_unknown" Type="int32" Size="1" />
-  <Data ElementName="trait3_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="trait3_unknown2" Type="int8" Size="1" />
-  <Data ElementName="trait4_icon" Type="int16" Size="1" />
-  <Data ElementName="trait4_icon2" Type="int16" Size="1" />
-  <Data ElementName="trait4_id" Type="int32" Size="1" />
-  <Data ElementName="trait4_unknown" Type="int32" Size="1" />
-  <Data ElementName="trait4_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="trait4_unknown2" Type="int8" Size="1" />
-</Data>
-<Data ElementName="num_trainings" Type="int8" Size="1" />
-<Data ElementName="training_array" Type="Array" ArraySizeVariable="num_trainings">
-  <Data ElementName="training_level" Type="int8" Size="1" />
-  <Data ElementName="training_line" Type="int8" Size="1" />
-  <Data ElementName="training0_icon" Type="int16" Size="1" />
-  <Data ElementName="training0_icon2" Type="int16" Size="1" />
-  <Data ElementName="training0_id" Type="int32" Size="1" />
-  <Data ElementName="training0_unknown" Type="int32" Size="1" />
-  <Data ElementName="training0_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="training0_unknown2" Type="int8" Size="1" />
-  <Data ElementName="training1_icon" Type="int16" Size="1" />
-  <Data ElementName="training1_icon2" Type="int16" Size="1" />
-  <Data ElementName="training1_id" Type="int32" Size="1" />
-  <Data ElementName="training1_unknown" Type="int32" Size="1" />
-  <Data ElementName="training1_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="training1_unknown2" Type="int8" Size="1" />
-  <Data ElementName="training2_icon" Type="int16" Size="1" />
-  <Data ElementName="training2_icon2" Type="int16" Size="1" />
-  <Data ElementName="training2_id" Type="int32" Size="1" />
-  <Data ElementName="training2_unknown" Type="int32" Size="1" />
-  <Data ElementName="training2_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="training2_unknown2" Type="int8" Size="1" />
-  <Data ElementName="training3_icon" Type="int16" Size="1" />
-  <Data ElementName="training3_icon2" Type="int16" Size="1" />
-  <Data ElementName="training3_id" Type="int32" Size="1" />
-  <Data ElementName="training3_unknown" Type="int32" Size="1" />
-  <Data ElementName="training3_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="training3_unknown2" Type="int8" Size="1" />
-  <Data ElementName="training4_icon" Type="int16" Size="1" />
-  <Data ElementName="training4_icon2" Type="int16" Size="1" />
-  <Data ElementName="training4_id" Type="int32" Size="1" />
-  <Data ElementName="training4_unknown" Type="int32" Size="1" />
-  <Data ElementName="training4_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="training4_unknown2" Type="int8" Size="1" />
-</Data>
-<Data ElementName="num_sections" Type="int8" Size="1" />
-<Data ElementName="sections_array" Type="Array" ArraySizeVariable="num_sections">
-  <Data ElementName="section_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="num_traditions" Type="int8" Size="1" />
-  <Data ElementName="tradition_array" Type="Array" ArraySizeVariable="num_traditions">
-    <Data ElementName="tradition_selected" Type="int8" Size="1" />
-    <Data ElementName="tradition_icon" Type="int16" Size="1" />
-    <Data ElementName="tradition_icon2" Type="int16" Size="1" />
-    <Data ElementName="tradition_id" Type="int32" Size="1" />
-    <Data ElementName="tradition_unknown" Type="int32" Size="1" />
-    <Data ElementName="tradition_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="tradition_unknown2" Type="int8" Size="1" />
-  </Data>
-</Data>
-<Data ElementName="allow_select" Type="int8" Size="1" />
-<Data ElementName="num_abilities" Type="int8" Size="1" />
-<Data ElementName="ability_array" Type="Array" ArraySizeVariable="num_abilities">
-  <Data ElementName="ability_icon" Type="int16" Size="1" />
-  <Data ElementName="ability_icon2" Type="int16" Size="1" />
-  <Data ElementName="ability_id" Type="int32" Size="1" />
-  <Data ElementName="ability_unknown" Type="int32" Size="1" />
-  <Data ElementName="ability_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="ability_unknown2" Type="int8" Size="1" />
-</Data>
-<Data ElementName="num_focuseffects" Type="int8" Size="1" />
-<Data ElementName="focus_array" Type="Array" ArraySizeVariable="num_focuseffects">
-  <Data ElementName="focus_unknown1" Type="int8" Size="1" />
-  <Data ElementName="focus_unknown2" Type="int8" Size="1" />
-  <Data ElementName="focus_icon" Type="int16" Size="1" />
-  <Data ElementName="focus_icon2" Type="int16" Size="1" />
-  <Data ElementName="focus_spell_crc" Type="int32" Size="1" />
-  <Data ElementName="focus_unknown3" Type="int32" Size="1" />
-  <Data ElementName="focus_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="focus_unknown4" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="1" OpcodeName="OP_AdventureList">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="class_tab" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="max_class_aa" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="class_id" Type="int32" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int32" Size="1" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="num_class_items">
-    <Data ElementName="unknown6" Type="int32" Size="1" />
-    <Data ElementName="unknown7" Type="int8" Size="1" />
-    <Data ElementName="unknown8" Type="int32" Size="1" />
-    <Data ElementName="unknown9" Type="int8" Size="1" />
-    <Data ElementName="class_spell_id" Type="int32" Size="1" />
-    <Data ElementName="unknown10" Type="int8" Size="1" />
-    <Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-    <Data ElementName="class_icon" Type="int16" Size="1" />
-    <Data ElementName="class_icon2" Type="int16" Size="1" />
-    <Data ElementName="class_current_rank" Type="int8" Size="1" />
-    <Data ElementName="class_max_rank" Type="int8" Size="1" />
-    <Data ElementName="class_rank_cost" Type="int8" Size="1" />
-    <Data ElementName="unknown11" Type="int8" Size="1" />
-    <Data ElementName="unknown12_num_items" Type="int8" Size="1" />
-        <Data ElementName="unknown12_array" Type="Array" ArraySizeVariable="unknown12_num_items">
-        <Data ElementName="unknown12" Type="int32" Size="1" />    
-        </Data>
-    <Data ElementName="unknown13" Type="int32" Size="1" />
-    <Data ElementName="unknown14" Type="int8" Size="1" />
-    <Data ElementName="unknown15" Type="int32" Size="1" />
-    <Data ElementName="unknown16" Type="int8" Size="1" />
-    <Data ElementName="class_class_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="class_points_req" Type="int8" Size="1" />
-    <Data ElementName="unknown17" Type="int8" Size="1" />
-    <Data ElementName="class_subclass_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="class_col" Type="int8" Size="1" />
-    <Data ElementName="class_row" Type="int8" Size="1" />
-    <Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-    <Data ElementName="unknown20" Type="int32" Size="1" />
-    </Data>
-<Data ElementName="unknown21" Type="int32" Size="1" />
-<Data ElementName="class_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int16" Size="2" />
-<Data ElementName="unknown24" Type="int8" Size="1" />
-<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown25" Type="int16" Size="1" />
-<Data ElementName="subclass_total" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="subclass_id" Type="int32" Size="1" />
-<Data ElementName="unknown27" Type="int8" Size="1" />
-<Data ElementName="num_subclass_items" Type="int32" Size="1" />
-    <Data ElementName="subclass_array" Type="Array" ArraySizeVariable="num_subclass_items">
-    <Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-    <Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-    <Data ElementName="subclass_unknown8" Type="int32" Size="1" />
-    <Data ElementName="subclass_unknown9" Type="int8" Size="1" />
-    <Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-    <Data ElementName="subclass_unknown10" Type="int8" Size="1" />
-    <Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-    <Data ElementName="subclass_icon" Type="int16" Size="1" />
-    <Data ElementName="subclass_icon2" Type="int16" Size="1" />
-    <Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-    <Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-    <Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-    <Data ElementName="subclass_unknown11" Type="int8" Size="1" />
-    <Data ElementName="subclass_unknown12_num_items" Type="int8" Size="1" />
-    <Data ElementName="subclass_unknown12_array" Type="Array" ArraySizeVariable="subclass_unknown12_num_items">
-        <Data ElementName="subclass_unknown12" Type="int32" Size="1" />    
-    </Data>
-    <Data ElementName="subclass_unknown13" Type="int32" Size="1" />
-    <Data ElementName="subclass_unknown14" Type="int8" Size="1" />
-    <Data ElementName="subclass_unknown15" Type="int32" Size="1" />
-    <Data ElementName="subclass_unknown16" Type="int8" Size="1" />
-    <Data ElementName="subclass_class_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="subclass_points_req" Type="int8" Size="1" />
-    <Data ElementName="subclass_unknown17a" Type="int8" Size="1" />
-    <Data ElementName="subclass_subclass_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="subclass_col" Type="int8" Size="1" />
-    <Data ElementName="subclass_row" Type="int8" Size="1" />
-    <Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-    <Data ElementName="subclass_unknown20" Type="int32" Size="1" />
-    </Data>
-<Data ElementName="unknown28" Type="int32" Size="1" />
-<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="2" />
-<Data ElementName="unknown31" Type="int8" Size="1" />
-<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="shadows_total" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="shadows_id" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int8" Size="1" />
-<Data ElementName="num_shadows_items" Type="int32" Size="1" />
-    <Data ElementName="shadows_array" Type="Array" ArraySizeVariable="num_shadows_items">
-    <Data ElementName="tso_unknown6" Type="int32" Size="1" />
-    <Data ElementName="tso_unknown7" Type="int8" Size="1" />
-    <Data ElementName="tso_unknown8" Type="int32" Size="1" />
-    <Data ElementName="tso_unknown9" Type="int8" Size="1" />
-    <Data ElementName="tso_spell_id" Type="int32" Size="1" />
-    <Data ElementName="tso_unknown10" Type="int8" Size="1" />
-    <Data ElementName="tso_spell_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="tso_spell_description" Type="EQ2_16Bit_String" />
-    <Data ElementName="tso_icon" Type="int16" Size="1" />
-    <Data ElementName="tso_icon2" Type="int16" Size="1" />
-    <Data ElementName="tso_current_rank" Type="int8" Size="1" />
-    <Data ElementName="tso_max_rank" Type="int8" Size="1" />
-    <Data ElementName="tso_rank_cost" Type="int8" Size="1" />
-	<Data ElementName="tso_unknown11" Type="int8" Size="1" />
-	<Data ElementName="tso_unknown12_num_items" Type="int8" Size="1" />
-	<Data ElementName="tso_unknown12_array" Type="Array" ArraySizeVariable="tso_unknown12_num_items">
-		<Data ElementName="tso_unknown12" Type="int32" Size="1" />
-	</Data>
-	<Data ElementName="tso_unknown13" Type="int32" Size="1" />
-    <Data ElementName="tso_unknown14" Type="int8" Size="1" />
-    <Data ElementName="tso_unknown15" Type="int32" Size="1" />
-    <Data ElementName="tso_unknown16" Type="int8" Size="1" />
-    <Data ElementName="tso_class_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="tso_points_req" Type="int8" Size="1" />
-    <Data ElementName="tso_unknown17" Type="int8" Size="1" />
-    <Data ElementName="tso_subclass_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="tso_col" Type="int8" Size="1" />
-    <Data ElementName="tso_row" Type="int8" Size="1" />
-    <Data ElementName="tso_line_title" Type="EQ2_16Bit_String" />
-    <Data ElementName="tso_unknown20" Type="int16" Size="1" />
-    <Data ElementName="global_req" Type="int16" Size="1" />
-    </Data>
-<Data ElementName="unknown35" Type="int32" Size="1" />
-<Data ElementName="shadows_spent" Type="int32" Size="1" />
-<Data ElementName="unknown36" Type="int16" Size="3" />
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="996" OpcodeName="OP_AdventureList">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="class_tab" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="max_class_aa" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="class_id" Type="int32" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int32" Size="1" />
-    <Data ElementName="class_array" Type="Array" ArraySizeVariable="num_class_items">
-    <Data ElementName="unknown6" Type="int32" Size="1" />
-    <Data ElementName="unknown7" Type="int8" Size="1" />
-    <Data ElementName="class_spell_id" Type="int32" Size="1" />
-    <Data ElementName="unknown10" Type="int8" Size="1" />
-    <Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-    <Data ElementName="class_icon" Type="int16" Size="1" />
-    <Data ElementName="class_icon2" Type="int16" Size="1" />
-    <Data ElementName="class_current_rank" Type="int8" Size="1" />
-    <Data ElementName="class_max_rank" Type="int8" Size="1" />
-    <Data ElementName="class_rank_cost" Type="int8" Size="1" />
-    <Data ElementName="unknown11" Type="int8" Size="1" />
-    <Data ElementName="unknown12_num_items" Type="int8" Size="1" />
-	<Data ElementName="unknown12_array" Type="Array" ArraySizeVariable="unknown12_num_items">
-		<Data ElementName="unknown12" Type="int32" Size="1" />
-	</Data>
-    <Data ElementName="unknown13" Type="int32" Size="1" />
-    <Data ElementName="unknown14" Type="int8" Size="1" />
-    <Data ElementName="class_class_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="class_points_req" Type="int8" Size="1" />
-    <Data ElementName="unknown17" Type="int8" Size="1" />
-    <Data ElementName="class_subclass_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="class_col" Type="int8" Size="1" />
-    <Data ElementName="class_row" Type="int8" Size="1" />
-    <Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-    <Data ElementName="unknown20" Type="int32" Size="1" />
-    </Data>
-<Data ElementName="unknown21" Type="int32" Size="1" />
-<Data ElementName="class_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int16" Size="2" />
-<Data ElementName="unknown24" Type="int8" Size="1" />
-<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown25" Type="int16" Size="1" />
-<Data ElementName="subclass_total" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="subclass_id" Type="int32" Size="1" />
-<Data ElementName="unknown27" Type="int8" Size="1" />
-<Data ElementName="num_subclass_items" Type="int32" Size="1" />
-<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="num_subclass_items">
-	<Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-	<Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown10" Type="int8" Size="1" />
-	<Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_icon" Type="int16" Size="1" />
-	<Data ElementName="subclass_icon2" Type="int16" Size="1" />
-	<Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-	<Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-	<Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-	<Data ElementName="subclass_unknown11" Type="int8" Size="1" />
-	<Data ElementName="subclass_unknown12_num_items" Type="int8" Size="1" />
-	<Data ElementName="subclass_unknown12_array" Type="Array" ArraySizeVariable="subclass_unknown12_num_items">
-		<Data ElementName="subclass_unknown12" Type="int32" Size="1" />
-	</Data>
-	<Data ElementName="subclass_unknown13" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown14" Type="int8" Size="1" />
-	<Data ElementName="subclass_class_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_points_req" Type="int8" Size="1" />
-	<Data ElementName="subclass_unknown17a" Type="int8" Size="1" />
-	<Data ElementName="subclass_subclass_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_col" Type="int8" Size="1" />
-	<Data ElementName="subclass_row" Type="int8" Size="1" />
-	<Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown20" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown28" Type="int32" Size="1" />
-<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="2" />
-<Data ElementName="unknown31" Type="int8" Size="1" />
-<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="shadows_total" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="shadows_id" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int8" Size="1" />
-<Data ElementName="num_shadows_items" Type="int32" Size="1" />
-	<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="num_shadows_items">
-	<Data ElementName="tso_unknown6" Type="int32" Size="1" />
-	<Data ElementName="tso_unknown7" Type="int8" Size="1" />
-	<Data ElementName="tso_spell_id" Type="int32" Size="1" />
-	<Data ElementName="tso_unknown10" Type="int8" Size="1" />
-	<Data ElementName="tso_spell_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="tso_spell_description" Type="EQ2_16Bit_String" />
-	<Data ElementName="tso_icon" Type="int16" Size="1" />
-	<Data ElementName="tso_icon2" Type="int16" Size="1" />
-	<Data ElementName="tso_current_rank" Type="int8" Size="1" />
-	<Data ElementName="tso_max_rank" Type="int8" Size="1" />
-	<Data ElementName="tso_rank_cost" Type="int8" Size="1" />
-	<Data ElementName="tso_unknown11" Type="int8" Size="1" />
-	<Data ElementName="tso_unknown12_num_items" Type="int8" Size="1" />
-	<Data ElementName="tso_unknown12_array" Type="Array" ArraySizeVariable="tso_unknown12_num_items">
-		<Data ElementName="tso_unknown12" Type="int32" Size="1" />
-	</Data>
-	<Data ElementName="tso_unknown13" Type="int32" Size="1" />
-	<Data ElementName="tso_unknown14" Type="int8" Size="1" />
-	<Data ElementName="tso_class_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="tso_points_req" Type="int8" Size="1" />
-	<Data ElementName="tso_unknown17" Type="int8" Size="1" />
-	<Data ElementName="tso_subclass_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="tso_col" Type="int8" Size="1" />
-	<Data ElementName="tso_row" Type="int8" Size="1" />
-	<Data ElementName="tso_line_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="tso_unknown20" Type="int16" Size="1" />
-	<Data ElementName="global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown35" Type="int32" Size="1" />
-<Data ElementName="shadows_spent" Type="int32" Size="1" />
-<Data ElementName="unknown36" Type="int16" Size="3" />
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="1008" OpcodeName="OP_AdventureList">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="class_tab" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="max_class_aa" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="class_id" Type="int32" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int32" Size="1" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="num_class_items">
-  <Data ElementName="unknown6" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="1" />
-  <Data ElementName="class_spell_id" Type="int32" Size="1" />
-  <Data ElementName="unknown10" Type="int8" Size="1" />
-  <Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_icon" Type="int16" Size="1" />
-  <Data ElementName="class_icon2" Type="int16" Size="1" />
-  <Data ElementName="class_current_rank" Type="int8" Size="1" />
-  <Data ElementName="class_max_rank" Type="int8" Size="1" />
-  <Data ElementName="class_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="unknown11" Type="int8" Size="1" />
-  <Data ElementName="unknown12_num_items" Type="int8" Size="1" />
-  <Data ElementName="unknown12_array" Type="Array" ArraySizeVariable="unknown12_num_items">
-    <Data ElementName="unknown12" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="unknown13" Type="int32" Size="1" />
-  <Data ElementName="unknown14" Type="int8" Size="1" />
-  <Data ElementName="class_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_points_req" Type="int8" Size="1" />
-  <Data ElementName="unknown17" Type="int8" Size="1" />
-  <Data ElementName="class_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_col" Type="int8" Size="1" />
-  <Data ElementName="class_row" Type="int8" Size="1" />
-  <Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown20" Type="int32" Size="1" />
-  <Data ElementName="unknown20a" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown21" Type="int32" Size="1" />
-<Data ElementName="class_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown22" Type="int16" Size="2" />
-<Data ElementName="unknown24" Type="int8" Size="1" />
-<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown25" Type="int16" Size="1" />
-<Data ElementName="subclass_total" Type="int16" Size="1" />
-<Data ElementName="unknown26" Type="int16" Size="1" />
-<Data ElementName="subclass_id" Type="int32" Size="1" />
-<Data ElementName="unknown27" Type="int8" Size="1" />
-<Data ElementName="num_subclass_items" Type="int32" Size="1" />
-<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="num_subclass_items">
-  <Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown10" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_icon" Type="int16" Size="1" />
-  <Data ElementName="subclass_icon2" Type="int16" Size="1" />
-  <Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown11" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown12_num_items" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown12_array" Type="Array" ArraySizeVariable="subclass_unknown12_num_items">
-    <Data ElementName="subclass_unknown12" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="subclass_unknown13" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown14" Type="int8" Size="1" />
-  <Data ElementName="subclass_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_points_req" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown17a" Type="int8" Size="1" />
-  <Data ElementName="subclass_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_col" Type="int8" Size="1" />
-  <Data ElementName="subclass_row" Type="int8" Size="1" />
-  <Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_unknown20" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown20a" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown28" Type="int32" Size="1" />
-<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown29" Type="int16" Size="2" />
-<Data ElementName="unknown31" Type="int8" Size="1" />
-<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown32" Type="int16" Size="1" />
-<Data ElementName="shadows_total" Type="int16" Size="1" />
-<Data ElementName="unknown33" Type="int16" Size="1" />
-<Data ElementName="shadows_id" Type="int32" Size="1" />
-<Data ElementName="unknown34" Type="int8" Size="1" />
-<Data ElementName="num_shadows_items" Type="int32" Size="1" />
-<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="num_shadows_items">
-  <Data ElementName="tso_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown10" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_icon" Type="int16" Size="1" />
-  <Data ElementName="tso_icon2" Type="int16" Size="1" />
-  <Data ElementName="tso_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown11" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown12_num_items" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown12_array" Type="Array" ArraySizeVariable="tso_unknown12_num_items">
-    <Data ElementName="tso_unknown12" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tso_unknown13" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown14" Type="int8" Size="1" />
-  <Data ElementName="tso_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_points_req" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown17" Type="int8" Size="1" />
-  <Data ElementName="tso_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_col" Type="int8" Size="1" />
-  <Data ElementName="tso_row" Type="int8" Size="1" />
-  <Data ElementName="tso_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_unknown20" Type="int16" Size="1" />
-  <Data ElementName="tso_unknown20a" Type="int16" Size="1" />
-  <Data ElementName="global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown35" Type="int32" Size="1" />
-<Data ElementName="shadows_spent" Type="int32" Size="1" />
-<Data ElementName="unknown36" Type="int16" Size="3" />
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="1095" OpcodeName="OP_AdventureList">
-    <Data ElementName="unknown_aa" Type="int8" Size="1" />
-	<Data ElementName="num_aa_trees" Type="int32" Size="1" />
-	<Data ElementName="aa_array" Type="Array" ArraySizeVariable="num_aa_trees">
-	    <Data ElementName="tab_title" Type="EQ2_16Bit_String" />
-	    <Data ElementName="class_list_id" Type="int16" Size="1" />
-	    <Data ElementName="max_aa" Type="int16" Size="1" />
-	    <Data ElementName="unknown4" Type="int16" Size="1" />
-	    <Data ElementName="nodelist_nodeid" Type="int32" Size="1" />
-	    <Data ElementName="kos_req" Type="int8" Size="1" />
-	    <Data ElementName="num_node_items" Type="int32" Size="1" />
-	    <Data ElementName="node_item_array" Type="Array" ArraySizeVariable="num_node_items">
-            <Data ElementName="parent_id" Type="int32" Size="1" />
-			<Data ElementName="parent_req_tier" Type="int8" Size="1" />
-			<Data ElementName="spell_id" Type="int32" Size="1" />
-			<Data ElementName="active" Type="int8" Size="1" />
-			<Data ElementName="spell_name" Type="EQ2_16Bit_String" />
-			<Data ElementName="spell_description" Type="EQ2_16Bit_String" />
-			<Data ElementName="icon" Type="int16" Size="1" />
-			<Data ElementName="icon2" Type="int16" Size="1" />
-			<Data ElementName="current_rank" Type="int8" Size="1" />
-			<Data ElementName="max_rank" Type="int8" Size="1" />
-			<Data ElementName="rank_cost" Type="int8" Size="1" />
-			<Data ElementName="min_level" Type="int8" Size="1" />
-			<Data ElementName="unknown5_num_items" Type="int8" Size="1" />
-			<Data ElementName="unknown5_array" Type="Array" ArraySizeVariable="unknown5_num_items">
-				<Data ElementName="unknown5" Type="int32" Size="1" />
-			</Data>
-			<Data ElementName="unknown6" Type="int32" Size="1" />
-			<Data ElementName="unknown7" Type="int8" Size="1" />
-			<Data ElementName="classification1" Type="EQ2_16Bit_String" />
-			<Data ElementName="points_req" Type="int8" Size="1" />
-			<Data ElementName="nknown8" Type="int8" Size="1" />
-			<Data ElementName="classification2" Type="EQ2_16Bit_String" />
-			<Data ElementName="col" Type="int8" Size="1" />
-			<Data ElementName="row" Type="int8" Size="1" />
-			<Data ElementName="line_title" Type="EQ2_16Bit_String" />
-			<Data ElementName="unknown9" Type="int16" Size="1" />
-			<Data ElementName="points_to_unlock" Type="int16" Size="1" />
-			<Data ElementName="unknown9b" Type="int16" Size="1" />
-		</Data>
-	    <Data ElementName="unknown10" Type="int32" Size="1" />
-	    <Data ElementName="class_points_spent" Type="int32" Size="1" />
-	    <Data ElementName="unknown11" Type="int16" Size="1" />
-	    <Data ElementName="unknown11a" Type="int8" Size="3" />
-	</Data>
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="1096" OpcodeName="OP_AdventureList">
-	<Data ElementName="unknown_aa" Type="int8" Size="1" />
-	<Data ElementName="num_aa_trees" Type="int32" Size="1" />
-	<Data ElementName="class_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="class_max_aa" Type="int32" Size="1" />
-	<Data ElementName="class_id" Type="int32" Size="1" />
-	<Data ElementName="class_kos_req" Type="int8" Size="1" />
-	<Data ElementName="class_num_items" Type="int32" Size="1" />
-	<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_num_items">
-		<Data ElementName="class_parent_id" Type="int32" Size="1" />
-		<Data ElementName="class_req_tier" Type="int8" Size="1" />
-		<Data ElementName="class_spell_id" Type="int32" Size="1" />
-		<Data ElementName="class_active" Type="int8" Size="1" />
-		<Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_icon" Type="int16" Size="1" />
-		<Data ElementName="class_icon2" Type="int16" Size="1" />
-		<Data ElementName="class_current_rank" Type="int8" Size="1" />
-		<Data ElementName="class_max_rank" Type="int8" Size="1" />
-		<Data ElementName="class_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="class_min_lev" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_array" Type="Array" ArraySizeVariable="class_unknown5_num_items">
-			<Data ElementName="class_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="class_unknown6" Type="int32" Size="1" />
-		<Data ElementName="class_unknown7" Type="int8" Size="1" />
-		<Data ElementName="class_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_points_req" Type="int8" Size="1" />
-		<Data ElementName="class_unknown8" Type="int8" Size="1" />
-		<Data ElementName="class_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_col" Type="int8" Size="1" />
-		<Data ElementName="class_row" Type="int8" Size="1" />
-		<Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_unknown9" Type="int32" Size="1" />
-		<Data ElementName="class_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="class_unknown10" Type="int32" Size="1" />
-	<Data ElementName="class_points_spent" Type="int32" Size="1" />
-	<Data ElementName="class_unknown11" Type="int8" Size="5" />
-	
-	<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="subclass_max_aa" Type="int32" Size="1" />
-	<Data ElementName="subclass_id" Type="int32" Size="1" />
-	<Data ElementName="subclass_eof_req" Type="int8" Size="1" />
-	<Data ElementName="subclass_num_items" Type="int32" Size="1" />
-	<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="subclass_num_items">
-		<Data ElementName="subclass_parent_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_req_tier" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_active" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_icon" Type="int16" Size="1" />
-		<Data ElementName="subclass_icon2" Type="int16" Size="1" />
-		<Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="subclass_min_lev" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_numitems" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_array" Type="Array" ArraySizeVariable="subclass_unknown5_numitems">
-			<Data ElementName="subclass_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-		<Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_points_req" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown8" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_col" Type="int8" Size="1" />
-		<Data ElementName="subclass_row" Type="int8" Size="1" />
-		<Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_unknown9" Type="int32" Size="1" />
-		<Data ElementName="subclass_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="subclass_unknown10" Type="int32" Size="1" />
-	<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown11" Type="int8" Size="5" />
-	
-	<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="shadows_max_aa" Type="int32" Size="1" />
-	<Data ElementName="shadows_id" Type="int32" Size="1" />
-	<Data ElementName="shadows_eof_req" Type="int8" Size="1" />
-	<Data ElementName="shadows_num_items" Type="int32" Size="1" />
-	<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="shadows_num_items">
-		<Data ElementName="shadows_parent_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_req_tier" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_active" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_icon" Type="int16" Size="1" />
-		<Data ElementName="shadows_icon2" Type="int16" Size="1" />
-		<Data ElementName="shadows_current_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_max_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="shadows_min_lev" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_array" Type="Array" ArraySizeVariable="shadows_unknown5_num_items">
-			<Data ElementName="shadows_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="shadows_unknown6" Type="int32" Size="1" />
-		<Data ElementName="shadows_unknown7" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_points_req" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown8" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_col" Type="int8" Size="1" />
-		<Data ElementName="shadows_row" Type="int8" Size="1" />
-		<Data ElementName="shadows_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_unknown9" Type="int32" Size="1" />
-		<Data ElementName="shadows_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="shadows_unknown10" Type="int32" Size="1" />
-	<Data ElementName="shadows_points_spent" Type="int32" Size="1" />
-	<Data ElementName="shadows_unknown11" Type="int8" Size="5" />
-	
-	<Data ElementName="heroic_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="heroic_max_aa" Type="int32" Size="1" />
-	<Data ElementName="heroic_id" Type="int32" Size="1" />
-	<Data ElementName="heroic_eof_req" Type="int8" Size="1" />
-	<Data ElementName="heroic_num_items" Type="int32" Size="1" />
-	<Data ElementName="heroic_array" Type="Array" ArraySizeVariable="heroic_num_items">
-		<Data ElementName="heroic_parent_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_req_tier" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_active" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_icon" Type="int16" Size="1" />
-		<Data ElementName="heroic_icon2" Type="int16" Size="1" />
-		<Data ElementName="heroic_current_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_max_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="heroic_min_lev" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_array" Type="Array" ArraySizeVariable="heroic_unknown5_num_items">
-			<Data ElementName="heroic_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="heroic_unknown6" Type="int32" Size="1" />
-		<Data ElementName="heroic_unknown7" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_points_req" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown8" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_col" Type="int8" Size="1" />
-		<Data ElementName="heroic_row" Type="int8" Size="1" />
-		<Data ElementName="heroic_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_unknown9" Type="int32" Size="1" />
-		<Data ElementName="heroic_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="heroic_unknown10" Type="int32" Size="1" />
-	<Data ElementName="heroic_points_spent" Type="int32" Size="1" />
-	<Data ElementName="heroic_unknown11" Type="int8" Size="5" />
-	<Data ElementName="unknown12" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="1188" OpcodeName="OP_AdventureList">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="class_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="max_class_aa" Type="int32" Size="1" />
-<Data ElementName="class_id" Type="int32" Size="1" />
-<Data ElementName="kos_req" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int32" Size="1" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="num_class_items">
-  <Data ElementName="class_unknown1" Type="int32" Size="1" />
-  <Data ElementName="class_unknown2" Type="int8" Size="1" />
-  <Data ElementName="class_spell_id" Type="int32" Size="1" />
-  <Data ElementName="class_unknown3" Type="int8" Size="1" />
-  <Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_icon" Type="int16" Size="1" />
-  <Data ElementName="class_icon2" Type="int16" Size="1" />
-  <Data ElementName="class_current_rank" Type="int8" Size="1" />
-  <Data ElementName="class_max_rank" Type="int8" Size="1" />
-  <Data ElementName="class_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="class_unknown4" Type="int8" Size="1" />
-  <Data ElementName="class_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="class_unknown5_array" Type="Array" ArraySizeVariable="class_unknown5_num_items">
-    <Data ElementName="class_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="unknown6" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="1" />
-  <Data ElementName="class_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_points_req" Type="int8" Size="1" />
-  <Data ElementName="unknown8" Type="int8" Size="1" />
-  <Data ElementName="class_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_col" Type="int8" Size="1" />
-  <Data ElementName="class_row" Type="int8" Size="1" />
-  <Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown9" Type="int32" Size="1" />
-  <Data ElementName="unknown9a" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown10" Type="int32" Size="1" />
-<Data ElementName="class_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="3" />
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="unknown13" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown14" Type="int32" Size="1" />
-<Data ElementName="unknown15" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown16" Type="int8" Size="7" />
-<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="max_subclass_aa" Type="int32" Size="1" />
-<Data ElementName="subclass_id" Type="int32" Size="1" />
-<Data ElementName="eof_req" Type="int8" Size="1" />
-<Data ElementName="num_subclass_items" Type="int32" Size="1" />
-<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="num_subclass_items">
-  <Data ElementName="subclass_unknown1" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown2" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown3" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_icon" Type="int16" Size="1" />
-  <Data ElementName="subclass_icon2" Type="int16" Size="1" />
-  <Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown4" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown5_array" Type="Array" ArraySizeVariable="subclass_unknown5_num_items">
-    <Data ElementName="subclass_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-  <Data ElementName="subclass_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_points_req" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown8" Type="int8" Size="1" />
-  <Data ElementName="subclass_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_col" Type="int8" Size="1" />
-  <Data ElementName="subclass_row" Type="int8" Size="1" />
-  <Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_unknown9" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown9a" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown20" Type="int32" Size="1" />
-<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="3" />
-<Data ElementName="unknown22" Type="int8" Size="3" />
-<Data ElementName="unknown23" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown24" Type="int32" Size="1" />
-<Data ElementName="unknown25" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown26" Type="int8" Size="6" />
-<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="max_shadows_aa" Type="int32" Size="1" />
-<Data ElementName="shadows_id" Type="int32" Size="1" />
-<Data ElementName="rok_req" Type="int8" Size="1" />
-<Data ElementName="num_shadows_items" Type="int32" Size="1" />
-<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="num_shadows_items">
-  <Data ElementName="tso_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_icon" Type="int16" Size="1" />
-  <Data ElementName="tso_icon2" Type="int16" Size="1" />
-  <Data ElementName="tso_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown5_array" Type="Array" ArraySizeVariable="tso_unknown5_num_items">
-    <Data ElementName="tso_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tso_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tso_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_points_req" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tso_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_col" Type="int8" Size="1" />
-  <Data ElementName="tso_row" Type="int8" Size="1" />
-  <Data ElementName="tso_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tso_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tso_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown30" Type="int32" Size="1" />
-<Data ElementName="shadows_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="3" />
-<Data ElementName="unknown32" Type="int8" Size="3" />
-<Data ElementName="unknown33" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown34" Type="int32" Size="1" />
-<Data ElementName="unknown35" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown36" Type="int8" Size="6" />
-<Data ElementName="heroic_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown37" Type="int16" Size="1" />
-<Data ElementName="max_heroic_aa" Type="int32" Size="1" />
-<Data ElementName="heroic_id" Type="int32" Size="1" />
-<Data ElementName="heroic_dov_req" Type="int8" Size="1" />
-<Data ElementName="num_heroic_items" Type="int32" Size="1" />
-<Data ElementName="heroic_array" Type="Array" ArraySizeVariable="num_heroic_items">
-  <Data ElementName="heroic_unknown1" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown2" Type="int8" Size="1" />
-  <Data ElementName="heroic_spell_id" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown3" Type="int8" Size="1" />
-  <Data ElementName="heroic_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_icon" Type="int16" Size="1" />
-  <Data ElementName="heroic_icon2" Type="int16" Size="1" />
-  <Data ElementName="heroic_current_rank" Type="int8" Size="1" />
-  <Data ElementName="heroic_max_rank" Type="int8" Size="1" />
-  <Data ElementName="heroic_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown4" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown5_array" Type="Array" ArraySizeVariable="heroic_unknown5_num_items">
-    <Data ElementName="heroic_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="heroic_unknown6" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown7" Type="int8" Size="1" />
-  <Data ElementName="heroic_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_points_req" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown8" Type="int8" Size="1" />
-  <Data ElementName="heroic_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_col" Type="int8" Size="1" />
-  <Data ElementName="heroic_row" Type="int8" Size="1" />
-  <Data ElementName="heroic_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_unknown9" Type="int16" Size="1" />
-  <Data ElementName="heroic_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="heroic_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="heroic_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown41" Type="int16" Size="3" />
-<Data ElementName="unknown42" Type="int8" Size="3" />
-<Data ElementName="unknown43" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown44" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown46" Type="int8" Size="6" />
-<Data ElementName="tradeskill_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown47" Type="int16" Size="1" />
-<Data ElementName="max_tradeskill_aa" Type="int32" Size="1" />
-<Data ElementName="tradeskill_id" Type="int32" Size="1" />
-<Data ElementName="exp_req" Type="int8" Size="1" />
-<Data ElementName="num_tradeskill_items" Type="int32" Size="1" />
-<Data ElementName="tradeskill_array" Type="Array" ArraySizeVariable="num_tradeskill_items">
-  <Data ElementName="tradeskill_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_icon" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_icon2" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_unknown5_num_items">
-    <Data ElementName="tradeskill_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tradeskill_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_points_req" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_col" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_row" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown50" Type="int32" Size="1" />
-<Data ElementName="tradeskill_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown51" Type="int16" Size="3" />
-<Data ElementName="unknown52" Type="int8" Size="3" />
-<Data ElementName="unknown53" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown54" Type="int32" Size="1" />
-<Data ElementName="unknown55" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown56" Type="int8" Size="6" />
-<Data ElementName="prestige_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown57" Type="int16" Size="1" />
-<Data ElementName="max_prestige_aa" Type="int32" Size="1" />
-<Data ElementName="prestige_id" Type="int32" Size="1" />
-<Data ElementName="prestige_dov_req" Type="int8" Size="1" />
-<Data ElementName="num_prestige_items" Type="int32" Size="1" />
-<Data ElementName="prestige_array" Type="Array" ArraySizeVariable="num_prestige_items">
-  <Data ElementName="prestige_unknown1" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown2" Type="int8" Size="1" />
-  <Data ElementName="prestige_spell_id" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown3" Type="int8" Size="1" />
-  <Data ElementName="prestige_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_icon" Type="int16" Size="1" />
-  <Data ElementName="prestige_icon2" Type="int16" Size="1" />
-  <Data ElementName="prestige_current_rank" Type="int8" Size="1" />
-  <Data ElementName="prestige_max_rank" Type="int8" Size="1" />
-  <Data ElementName="prestige_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown4" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown5_array" Type="Array" ArraySizeVariable="prestige_unknown5_num_items">
-    <Data ElementName="prestige_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="prestige_unknown6" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown7" Type="int8" Size="1" />
-  <Data ElementName="prestige_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_points_req" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown8" Type="int8" Size="1" />
-  <Data ElementName="prestige_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_col" Type="int8" Size="1" />
-  <Data ElementName="prestige_row" Type="int8" Size="1" />
-  <Data ElementName="prestige_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_unknown9" Type="int16" Size="1" />
-  <Data ElementName="prestige_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="prestige_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown60" Type="int32" Size="1" />
-<Data ElementName="prestige_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown61" Type="int16" Size="3" />
-<Data ElementName="unknown62" Type="int8" Size="3" />
-<Data ElementName="unknown63" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown64" Type="int32" Size="1" />
-<Data ElementName="unknown65" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown66" Type="int8" Size="6" />
-<Data ElementName="tradeskill_prestige_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown67" Type="int16" Size="1" />
-<Data ElementName="max_tradeskill_prestige_aa" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_id" Type="int32" Size="1" />
-<Data ElementName="coe_req" Type="int8" Size="1" />
-<Data ElementName="num_tradeskill_prestige_items" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_array" Type="Array" ArraySizeVariable="num_tradeskill_prestige_items">
-  <Data ElementName="tradeskill_prestige_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_icon" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_icon2" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_prestige_unknown5_num_items">
-    <Data ElementName="tradeskill_prestige_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tradeskill_prestige_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_points_req" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_col" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_row" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown70" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown71" Type="int16" Size="3" />
-<Data ElementName="unknown72" Type="int8" Size="3" />
-<Data ElementName="unknown73" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown74" Type="int32" Size="1" />
-<Data ElementName="unknown75" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown76" Type="int8" Size="8" />
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="1193" OpcodeName="OP_AdventureList">
-	<Data ElementName="unknown_aa" Type="int8" Size="1" />
-	<Data ElementName="num_aa_trees" Type="int32" Size="1" />
-	<Data ElementName="class_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown3" Type="int16" Size="1" />
-	<Data ElementName="class_max_aa" Type="int32" Size="1" />
-	<Data ElementName="class_id" Type="int32" Size="1" />
-	<Data ElementName="class_kos_req" Type="int8" Size="1" />
-	<Data ElementName="class_num_items" Type="int32" Size="1" />
-	<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_num_items">
-		<Data ElementName="class_parent_id" Type="int32" Size="1" />
-		<Data ElementName="class_req_tier" Type="int8" Size="1" />
-		<Data ElementName="class_spell_id" Type="int32" Size="1" />
-		<Data ElementName="class_active" Type="int8" Size="1" />
-		<Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_icon" Type="int16" Size="1" />
-		<Data ElementName="class_icon2" Type="int16" Size="1" />
-		<Data ElementName="class_current_rank" Type="int8" Size="1" />
-		<Data ElementName="class_max_rank" Type="int8" Size="1" />
-		<Data ElementName="class_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="class_min_lev" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_array" Type="Array" ArraySizeVariable="class_unknown5_num_items">
-			<Data ElementName="class_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="class_unknown6" Type="int32" Size="1" />
-		<Data ElementName="class_unknown7" Type="int8" Size="1" />
-		<Data ElementName="class_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_points_req" Type="int8" Size="1" />
-		<Data ElementName="class_unknown8" Type="int8" Size="1" />
-		<Data ElementName="class_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_col" Type="int8" Size="1" />
-		<Data ElementName="class_row" Type="int8" Size="1" />
-		<Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_unknown9" Type="int32" Size="1" />
-		<Data ElementName="class_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="class_unknown10" Type="int32" Size="1" />
-	<Data ElementName="class_points_spent" Type="int32" Size="1" />
-	<Data ElementName="class_unknown11" Type="int16" Size="3" />
-	<Data ElementName="class_unknown12" Type="int8" Size="3" />
-	<Data ElementName="class_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown14" Type="int32" Size="1" />
-	<Data ElementName="class_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown16" Type="int8" Size="6" />
-	<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown3" Type="int16" Size="1" />
-	<Data ElementName="subclass_max_aa" Type="int32" Size="1" />
-	<Data ElementName="subclass_id" Type="int32" Size="1" />
-	<Data ElementName="subclass_eof_req" Type="int8" Size="1" />
-	<Data ElementName="subclass_num_items" Type="int32" Size="1" />
-	<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="subclass_num_items">
-		<Data ElementName="subclass_parent_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_req_tier" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_active" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_icon" Type="int16" Size="1" />
-		<Data ElementName="subclass_icon2" Type="int16" Size="1" />
-		<Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="subclass_min_lev" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_numitems" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_array" Type="Array" ArraySizeVariable="subclass_unknown5_numitems">
-			<Data ElementName="subclass_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-		<Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_points_req" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown8" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_col" Type="int8" Size="1" />
-		<Data ElementName="subclass_row" Type="int8" Size="1" />
-		<Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_unknown9" Type="int32" Size="1" />
-		<Data ElementName="subclass_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="subclass_unknown10" Type="int32" Size="1" />
-	<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown11" Type="int16" Size="3" />
-	<Data ElementName="subclass_unknown12" Type="int8" Size="3" />
-	<Data ElementName="subclass_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown14" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown16" Type="int8" Size="6" />
-	<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown3" Type="int16" Size="1" />
-	<Data ElementName="shadows_max_aa" Type="int32" Size="1" />
-	<Data ElementName="shadows_id" Type="int32" Size="1" />
-	<Data ElementName="shadows_eof_req" Type="int8" Size="1" />
-	<Data ElementName="shadows_num_items" Type="int32" Size="1" />
-	<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="shadows_num_items">
-		<Data ElementName="shadows_parent_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_req_tier" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_active" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_icon" Type="int16" Size="1" />
-		<Data ElementName="shadows_icon2" Type="int16" Size="1" />
-		<Data ElementName="shadows_current_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_max_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="shadows_min_lev" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_array" Type="Array" ArraySizeVariable="shadows_unknown5_num_items">
-			<Data ElementName="shadows_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="shadows_unknown6" Type="int32" Size="1" />
-		<Data ElementName="shadows_unknown7" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_points_req" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown8" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_col" Type="int8" Size="1" />
-		<Data ElementName="shadows_row" Type="int8" Size="1" />
-		<Data ElementName="shadows_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_unknown9" Type="int32" Size="1" />
-		<Data ElementName="shadows_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="shadows_unknown10" Type="int32" Size="1" />
-	<Data ElementName="shadows_points_spent" Type="int32" Size="1" />
-	<Data ElementName="shadows_unknown11" Type="int16" Size="3" />
-	<Data ElementName="shadows_unknown12" Type="int8" Size="3" />
-	<Data ElementName="shadows_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown14" Type="int32" Size="1" />
-	<Data ElementName="shadows_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown16" Type="int8" Size="6" />
-	<Data ElementName="heroic_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown3" Type="int16" Size="1" />
-	<Data ElementName="heroic_max_aa" Type="int32" Size="1" />
-	<Data ElementName="heroic_id" Type="int32" Size="1" />
-	<Data ElementName="heroic_eof_req" Type="int8" Size="1" />
-	<Data ElementName="heroic_num_items" Type="int32" Size="1" />
-	<Data ElementName="heroic_array" Type="Array" ArraySizeVariable="heroic_num_items">
-		<Data ElementName="heroic_parent_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_req_tier" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_active" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_icon" Type="int16" Size="1" />
-		<Data ElementName="heroic_icon2" Type="int16" Size="1" />
-		<Data ElementName="heroic_current_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_max_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="heroic_min_lev" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_array" Type="Array" ArraySizeVariable="heroic_unknown5_num_items">
-			<Data ElementName="heroic_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="heroic_unknown6" Type="int32" Size="1" />
-		<Data ElementName="heroic_unknown7" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_points_req" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown8" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_col" Type="int8" Size="1" />
-		<Data ElementName="heroic_row" Type="int8" Size="1" />
-		<Data ElementName="heroic_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_unknown9" Type="int32" Size="1" />
-		<Data ElementName="heroic_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="heroic_unknown10" Type="int32" Size="1" />
-	<Data ElementName="heroic_points_spent" Type="int32" Size="1" />
-	<Data ElementName="heroic_unknown11" Type="int16" Size="3" />
-	<Data ElementName="heroic_unknown12" Type="int8" Size="3" />
-	<Data ElementName="heroic_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown14" Type="int32" Size="1" />
-	<Data ElementName="heroic_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown16" Type="int8" Size="6" />
-	<Data ElementName="tradeskill_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown3" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_max_aa" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_id" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_eof_req" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_num_items" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_array" Type="Array" ArraySizeVariable="tradeskill_num_items">
-		<Data ElementName="tradeskill_parent_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_req_tier" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_spell_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_active" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_icon" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_current_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_max_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_min_lev" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_unknown5_num_items">
-			<Data ElementName="tradeskill_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="tradeskill_unknown6" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_unknown7" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_points_req" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown8" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_col" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_row" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_unknown9" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="tradeskill_unknown10" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_points_spent" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_unknown11" Type="int16" Size="3" />
-	<Data ElementName="tradeskill_unknown12" Type="int8" Size="3" />
-	<Data ElementName="tradeskill_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown14" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown16" Type="int8" Size="6" />
-	<Data ElementName="prestige_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown3" Type="int16" Size="1" />
-	<Data ElementName="prestige_max_aa" Type="int32" Size="1" />
-	<Data ElementName="prestige_id" Type="int32" Size="1" />
-	<Data ElementName="prestige_eof_req" Type="int8" Size="1" />
-	<Data ElementName="prestige_num_items" Type="int32" Size="1" />
-	<Data ElementName="prestige_array" Type="Array" ArraySizeVariable="prestige_num_items">
-		<Data ElementName="prestige_parent_id" Type="int32" Size="1" />
-		<Data ElementName="prestige_req_tier" Type="int8" Size="1" />
-		<Data ElementName="prestige_spell_id" Type="int32" Size="1" />
-		<Data ElementName="prestige_active" Type="int8" Size="1" />
-		<Data ElementName="prestige_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_icon" Type="int16" Size="1" />
-		<Data ElementName="prestige_icon2" Type="int16" Size="1" />
-		<Data ElementName="prestige_current_rank" Type="int8" Size="1" />
-		<Data ElementName="prestige_max_rank" Type="int8" Size="1" />
-		<Data ElementName="prestige_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="prestige_min_lev" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown5_array" Type="Array" ArraySizeVariable="prestige_unknown5_num_items">
-			<Data ElementName="prestige_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="prestige_unknown6" Type="int32" Size="1" />
-		<Data ElementName="prestige_unknown7" Type="int8" Size="1" />
-		<Data ElementName="prestige_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_points_req" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown8" Type="int8" Size="1" />
-		<Data ElementName="prestige_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_col" Type="int8" Size="1" />
-		<Data ElementName="prestige_row" Type="int8" Size="1" />
-		<Data ElementName="prestige_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_unknown9" Type="int32" Size="1" />
-		<Data ElementName="prestige_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="prestige_unknown10" Type="int32" Size="1" />
-	<Data ElementName="prestige_points_spent" Type="int32" Size="1" />
-	<Data ElementName="prestige_unknown11" Type="int16" Size="3" />
-	<Data ElementName="prestige_unknown12" Type="int8" Size="3" />
-	<Data ElementName="prestige_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown14" Type="int32" Size="1" />
-	<Data ElementName="prestige_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown16" Type="int8" Size="6" />
-	<Data ElementName="tradeskillprestige_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown3" Type="int16" Size="1" />
-	<Data ElementName="tradeskillprestige_max_aa" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_id" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_eof_req" Type="int8" Size="1" />
-	<Data ElementName="tradeskillprestige_num_items" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_array" Type="Array" ArraySizeVariable="tradeskillprestige_num_items">
-		<Data ElementName="tradeskillprestige_parent_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_req_tier" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_spell_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_active" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_icon" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_current_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_max_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_min_lev" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown5_array" Type="Array" ArraySizeVariable="tradeskillprestige_unknown5_num_items">
-			<Data ElementName="tradeskillprestige_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="tradeskillprestige_unknown6" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown7" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_points_req" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown8" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_col" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_row" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_unknown9" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="tradeskillprestige_unknown10" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_points_spent" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown11" Type="int16" Size="3" />
-	<Data ElementName="tradeskillprestige_unknown12" Type="int8" Size="3" />
-	<Data ElementName="tradeskillprestige_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown14" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown16" Type="int8" Size="6" />
-	<Data ElementName="unknown12" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="1199" OpcodeName="OP_AdventureList">
-	<Data ElementName="unknown_aa" Type="int8" Size="1" />
-	<Data ElementName="num_aa_trees" Type="int32" Size="1" />
-	<Data ElementName="class_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown3" Type="int16" Size="1" />
-	<Data ElementName="class_max_aa" Type="int32" Size="1" />
-	<Data ElementName="class_id" Type="int32" Size="1" />
-	<Data ElementName="class_kos_req" Type="int8" Size="1" />
-	<Data ElementName="class_num_items" Type="int32" Size="1" />
-	<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_num_items">
-		<Data ElementName="class_parent_id" Type="int32" Size="1" />
-		<Data ElementName="class_req_tier" Type="int8" Size="1" />
-		<Data ElementName="class_spell_id" Type="int32" Size="1" />
-		<Data ElementName="class_active" Type="int8" Size="1" />
-		<Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_icon" Type="int16" Size="1" />
-		<Data ElementName="class_icon2" Type="int16" Size="1" />
-		<Data ElementName="class_current_rank" Type="int8" Size="1" />
-		<Data ElementName="class_max_rank" Type="int8" Size="1" />
-		<Data ElementName="class_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="class_min_lev" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_array" Type="Array" ArraySizeVariable="class_unknown5_num_items">
-			<Data ElementName="class_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="class_unknown6" Type="int32" Size="1" />
-		<Data ElementName="class_unknown7" Type="int8" Size="1" />
-		<Data ElementName="class_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_points_req" Type="int8" Size="1" />
-		<Data ElementName="class_unknown8" Type="int8" Size="1" />
-		<Data ElementName="class_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_col" Type="int8" Size="1" />
-		<Data ElementName="class_row" Type="int8" Size="1" />
-		<Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_unknown9" Type="int32" Size="1" />
-		<Data ElementName="class_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="class_unknown10" Type="int32" Size="1" />
-	<Data ElementName="class_points_spent" Type="int32" Size="1" />
-	<Data ElementName="class_unknown11" Type="int16" Size="3" />
-	<Data ElementName="class_unknown12" Type="int8" Size="3" />
-	<Data ElementName="class_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown14" Type="int32" Size="1" />
-	<Data ElementName="class_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown16" Type="int8" Size="6" />
-	<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown3" Type="int16" Size="1" />
-	<Data ElementName="subclass_max_aa" Type="int32" Size="1" />
-	<Data ElementName="subclass_id" Type="int32" Size="1" />
-	<Data ElementName="subclass_eof_req" Type="int8" Size="1" />
-	<Data ElementName="subclass_num_items" Type="int32" Size="1" />
-	<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="subclass_num_items">
-		<Data ElementName="subclass_parent_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_req_tier" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_active" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_icon" Type="int16" Size="1" />
-		<Data ElementName="subclass_icon2" Type="int16" Size="1" />
-		<Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="subclass_min_lev" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_numitems" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_array" Type="Array" ArraySizeVariable="subclass_unknown5_numitems">
-			<Data ElementName="subclass_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-		<Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_points_req" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown8" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_col" Type="int8" Size="1" />
-		<Data ElementName="subclass_row" Type="int8" Size="1" />
-		<Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_unknown9" Type="int32" Size="1" />
-		<Data ElementName="subclass_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="subclass_unknown10" Type="int32" Size="1" />
-	<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown11" Type="int16" Size="3" />
-	<Data ElementName="subclass_unknown12" Type="int8" Size="3" />
-	<Data ElementName="subclass_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown14" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown16" Type="int8" Size="6" />
-	<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown3" Type="int16" Size="1" />
-	<Data ElementName="shadows_max_aa" Type="int32" Size="1" />
-	<Data ElementName="shadows_id" Type="int32" Size="1" />
-	<Data ElementName="shadows_eof_req" Type="int8" Size="1" />
-	<Data ElementName="shadows_num_items" Type="int32" Size="1" />
-	<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="shadows_num_items">
-		<Data ElementName="shadows_parent_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_req_tier" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_active" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_icon" Type="int16" Size="1" />
-		<Data ElementName="shadows_icon2" Type="int16" Size="1" />
-		<Data ElementName="shadows_current_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_max_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="shadows_min_lev" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_array" Type="Array" ArraySizeVariable="shadows_unknown5_num_items">
-			<Data ElementName="shadows_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="shadows_unknown6" Type="int32" Size="1" />
-		<Data ElementName="shadows_unknown7" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_points_req" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown8" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_col" Type="int8" Size="1" />
-		<Data ElementName="shadows_row" Type="int8" Size="1" />
-		<Data ElementName="shadows_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_unknown9" Type="int32" Size="1" />
-		<Data ElementName="shadows_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="shadows_unknown10" Type="int32" Size="1" />
-	<Data ElementName="shadows_points_spent" Type="int32" Size="1" />
-	<Data ElementName="shadows_unknown11" Type="int16" Size="3" />
-	<Data ElementName="shadows_unknown12" Type="int8" Size="3" />
-	<Data ElementName="shadows_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown14" Type="int32" Size="1" />
-	<Data ElementName="shadows_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown16" Type="int8" Size="6" />
-	<Data ElementName="heroic_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown3" Type="int16" Size="1" />
-	<Data ElementName="heroic_max_aa" Type="int32" Size="1" />
-	<Data ElementName="heroic_id" Type="int32" Size="1" />
-	<Data ElementName="heroic_eof_req" Type="int8" Size="1" />
-	<Data ElementName="heroic_num_items" Type="int32" Size="1" />
-	<Data ElementName="heroic_array" Type="Array" ArraySizeVariable="heroic_num_items">
-		<Data ElementName="heroic_parent_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_req_tier" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_active" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_icon" Type="int16" Size="1" />
-		<Data ElementName="heroic_icon2" Type="int16" Size="1" />
-		<Data ElementName="heroic_current_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_max_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="heroic_min_lev" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_array" Type="Array" ArraySizeVariable="heroic_unknown5_num_items">
-			<Data ElementName="heroic_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="heroic_unknown6" Type="int32" Size="1" />
-		<Data ElementName="heroic_unknown7" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_points_req" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown8" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_col" Type="int8" Size="1" />
-		<Data ElementName="heroic_row" Type="int8" Size="1" />
-		<Data ElementName="heroic_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_unknown9" Type="int32" Size="1" />
-		<Data ElementName="heroic_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="heroic_unknown10" Type="int32" Size="1" />
-	<Data ElementName="heroic_points_spent" Type="int32" Size="1" />
-	<Data ElementName="heroic_unknown11" Type="int16" Size="3" />
-	<Data ElementName="heroic_unknown12" Type="int8" Size="3" />
-	<Data ElementName="heroic_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown14" Type="int32" Size="1" />
-	<Data ElementName="heroic_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown16" Type="int8" Size="6" />
-	<Data ElementName="tradeskill_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown3" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_max_aa" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_id" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_eof_req" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_num_items" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_array" Type="Array" ArraySizeVariable="tradeskill_num_items">
-		<Data ElementName="tradeskill_parent_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_req_tier" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_spell_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_active" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_icon" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_current_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_max_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_min_lev" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_unknown5_num_items">
-			<Data ElementName="tradeskill_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="tradeskill_unknown6" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_unknown7" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_points_req" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown8" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_col" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_row" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_unknown9" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="tradeskill_unknown10" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_points_spent" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_unknown11" Type="int16" Size="3" />
-	<Data ElementName="tradeskill_unknown12" Type="int8" Size="3" />
-	<Data ElementName="tradeskill_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown14" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown16" Type="int8" Size="6" />
-	<Data ElementName="prestige_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown3" Type="int16" Size="1" />
-	<Data ElementName="prestige_max_aa" Type="int32" Size="1" />
-	<Data ElementName="prestige_id" Type="int32" Size="1" />
-	<Data ElementName="prestige_eof_req" Type="int8" Size="1" />
-	<Data ElementName="prestige_num_items" Type="int32" Size="1" />
-	<Data ElementName="prestige_array" Type="Array" ArraySizeVariable="prestige_num_items">
-		<Data ElementName="prestige_parent_id" Type="int32" Size="1" />
-		<Data ElementName="prestige_req_tier" Type="int8" Size="1" />
-		<Data ElementName="prestige_spell_id" Type="int32" Size="1" />
-		<Data ElementName="prestige_active" Type="int8" Size="1" />
-		<Data ElementName="prestige_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_icon" Type="int16" Size="1" />
-		<Data ElementName="prestige_icon2" Type="int16" Size="1" />
-		<Data ElementName="prestige_current_rank" Type="int8" Size="1" />
-		<Data ElementName="prestige_max_rank" Type="int8" Size="1" />
-		<Data ElementName="prestige_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="prestige_min_lev" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown5_array" Type="Array" ArraySizeVariable="prestige_unknown5_num_items">
-			<Data ElementName="prestige_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="prestige_unknown6" Type="int32" Size="1" />
-		<Data ElementName="prestige_unknown7" Type="int8" Size="1" />
-		<Data ElementName="prestige_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_points_req" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown8" Type="int8" Size="1" />
-		<Data ElementName="prestige_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_col" Type="int8" Size="1" />
-		<Data ElementName="prestige_row" Type="int8" Size="1" />
-		<Data ElementName="prestige_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_unknown9" Type="int32" Size="1" />
-		<Data ElementName="prestige_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="prestige_unknown10" Type="int32" Size="1" />
-	<Data ElementName="prestige_points_spent" Type="int32" Size="1" />
-	<Data ElementName="prestige_unknown11" Type="int16" Size="3" />
-	<Data ElementName="prestige_unknown12" Type="int8" Size="3" />
-	<Data ElementName="prestige_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown14" Type="int32" Size="1" />
-	<Data ElementName="prestige_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown16" Type="int8" Size="6" />
-	<Data ElementName="tradeskillprestige_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown3" Type="int16" Size="1" />
-	<Data ElementName="tradeskillprestige_max_aa" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_id" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_eof_req" Type="int8" Size="1" />
-	<Data ElementName="tradeskillprestige_num_items" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_array" Type="Array" ArraySizeVariable="tradeskillprestige_num_items">
-		<Data ElementName="tradeskillprestige_parent_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_req_tier" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_spell_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_active" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_icon" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_current_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_max_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_min_lev" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown5_array" Type="Array" ArraySizeVariable="tradeskillprestige_unknown5_num_items">
-			<Data ElementName="tradeskillprestige_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="tradeskillprestige_unknown6" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown7" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_points_req" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown8" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_col" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_row" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_unknown9" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_points_to_unlock" Type="int16" Size="1" />
-	</Data>
-	<Data ElementName="tradeskillprestige_unknown10" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_points_spent" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown11" Type="int16" Size="3" />
-	<Data ElementName="tradeskillprestige_unknown12" Type="int8" Size="3" />
-	<Data ElementName="tradeskillprestige_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown14" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown16" Type="int8" Size="6" />
-	<Data ElementName="unknown12" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="57032" OpcodeName="OP_AdventureList">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="class_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="max_class_aa" Type="int32" Size="1" />
-<Data ElementName="class_id" Type="int32" Size="1" />
-<Data ElementName="kos_req" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int32" Size="1" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="num_class_items">
-  <Data ElementName="class_unknown1" Type="int32" Size="1" />
-  <Data ElementName="class_unknown2" Type="int8" Size="1" />
-  <Data ElementName="class_spell_id" Type="int32" Size="1" />
-  <Data ElementName="class_unknown3" Type="int8" Size="1" />
-  <Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_icon" Type="int16" Size="1" />
-  <Data ElementName="class_icon2" Type="int16" Size="1" />
-  <Data ElementName="class_current_rank" Type="int8" Size="1" />
-  <Data ElementName="class_max_rank" Type="int8" Size="1" />
-  <Data ElementName="class_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="class_unknown4" Type="int8" Size="1" />
-  <Data ElementName="class_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="class_unknown5_array" Type="Array" ArraySizeVariable="class_unknown5_num_items">
-    <Data ElementName="class_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="unknown6" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="1" />
-  <Data ElementName="class_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_points_req" Type="int8" Size="1" />
-  <Data ElementName="unknown8" Type="int8" Size="1" />
-  <Data ElementName="class_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_col" Type="int8" Size="1" />
-  <Data ElementName="class_row" Type="int8" Size="1" />
-  <Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown9" Type="int32" Size="1" />
-  <Data ElementName="unknown9a" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown10" Type="int32" Size="1" />
-<Data ElementName="class_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="3" />
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="unknown13" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown14" Type="int32" Size="1" />
-<Data ElementName="unknown15" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown16" Type="int8" Size="7" />
-<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="max_subclass_aa" Type="int32" Size="1" />
-<Data ElementName="subclass_id" Type="int32" Size="1" />
-<Data ElementName="eof_req" Type="int8" Size="1" />
-<Data ElementName="num_subclass_items" Type="int32" Size="1" />
-<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="num_subclass_items">
-  <Data ElementName="subclass_unknown1" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown2" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown3" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_icon" Type="int16" Size="1" />
-  <Data ElementName="subclass_icon2" Type="int16" Size="1" />
-  <Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown4" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown5_array" Type="Array" ArraySizeVariable="subclass_unknown5_num_items">
-    <Data ElementName="subclass_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-  <Data ElementName="subclass_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_points_req" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown8" Type="int8" Size="1" />
-  <Data ElementName="subclass_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_col" Type="int8" Size="1" />
-  <Data ElementName="subclass_row" Type="int8" Size="1" />
-  <Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_unknown9" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown9a" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown20" Type="int32" Size="1" />
-<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="3" />
-<Data ElementName="unknown22" Type="int8" Size="3" />
-<Data ElementName="unknown23" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown24" Type="int32" Size="1" />
-<Data ElementName="unknown25" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown26" Type="int8" Size="6" />
-<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="max_shadows_aa" Type="int32" Size="1" />
-<Data ElementName="shadows_id" Type="int32" Size="1" />
-<Data ElementName="rok_req" Type="int8" Size="1" />
-<Data ElementName="num_shadows_items" Type="int32" Size="1" />
-<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="num_shadows_items">
-  <Data ElementName="tso_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_icon" Type="int16" Size="1" />
-  <Data ElementName="tso_icon2" Type="int16" Size="1" />
-  <Data ElementName="tso_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown5_array" Type="Array" ArraySizeVariable="tso_unknown5_num_items">
-    <Data ElementName="tso_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tso_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tso_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_points_req" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tso_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_col" Type="int8" Size="1" />
-  <Data ElementName="tso_row" Type="int8" Size="1" />
-  <Data ElementName="tso_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tso_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tso_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown30" Type="int32" Size="1" />
-<Data ElementName="shadows_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="3" />
-<Data ElementName="unknown32" Type="int8" Size="3" />
-<Data ElementName="unknown33" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown34" Type="int32" Size="1" />
-<Data ElementName="unknown35" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown36" Type="int8" Size="6" />
-<Data ElementName="heroic_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown37" Type="int16" Size="1" />
-<Data ElementName="max_heroic_aa" Type="int32" Size="1" />
-<Data ElementName="heroic_id" Type="int32" Size="1" />
-<Data ElementName="heroic_dov_req" Type="int8" Size="1" />
-<Data ElementName="num_heroic_items" Type="int32" Size="1" />
-<Data ElementName="heroic_array" Type="Array" ArraySizeVariable="num_heroic_items">
-  <Data ElementName="heroic_unknown1" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown2" Type="int8" Size="1" />
-  <Data ElementName="heroic_spell_id" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown3" Type="int8" Size="1" />
-  <Data ElementName="heroic_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_icon" Type="int16" Size="1" />
-  <Data ElementName="heroic_icon2" Type="int16" Size="1" />
-  <Data ElementName="heroic_current_rank" Type="int8" Size="1" />
-  <Data ElementName="heroic_max_rank" Type="int8" Size="1" />
-  <Data ElementName="heroic_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown4" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown5_array" Type="Array" ArraySizeVariable="heroic_unknown5_num_items">
-    <Data ElementName="heroic_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="heroic_unknown6" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown7" Type="int8" Size="1" />
-  <Data ElementName="heroic_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_points_req" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown8" Type="int8" Size="1" />
-  <Data ElementName="heroic_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_col" Type="int8" Size="1" />
-  <Data ElementName="heroic_row" Type="int8" Size="1" />
-  <Data ElementName="heroic_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_unknown9" Type="int16" Size="1" />
-  <Data ElementName="heroic_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="heroic_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="heroic_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown41" Type="int16" Size="3" />
-<Data ElementName="unknown42" Type="int8" Size="3" />
-<Data ElementName="unknown43" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown44" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown46" Type="int8" Size="6" />
-<Data ElementName="tradeskill_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown47" Type="int16" Size="1" />
-<Data ElementName="max_tradeskill_aa" Type="int32" Size="1" />
-<Data ElementName="tradeskill_id" Type="int32" Size="1" />
-<Data ElementName="exp_req" Type="int8" Size="1" />
-<Data ElementName="num_tradeskill_items" Type="int32" Size="1" />
-<Data ElementName="tradeskill_array" Type="Array" ArraySizeVariable="num_tradeskill_items">
-  <Data ElementName="tradeskill_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_icon" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_icon2" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_unknown5_num_items">
-    <Data ElementName="tradeskill_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tradeskill_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_points_req" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_col" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_row" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown50" Type="int32" Size="1" />
-<Data ElementName="tradeskill_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown51" Type="int16" Size="3" />
-<Data ElementName="unknown52" Type="int8" Size="3" />
-<Data ElementName="unknown53" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown54" Type="int32" Size="1" />
-<Data ElementName="unknown55" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown56" Type="int8" Size="6" />
-<Data ElementName="prestige_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown57" Type="int16" Size="1" />
-<Data ElementName="max_prestige_aa" Type="int32" Size="1" />
-<Data ElementName="prestige_id" Type="int32" Size="1" />
-<Data ElementName="prestige_dov_req" Type="int8" Size="1" />
-<Data ElementName="num_prestige_items" Type="int32" Size="1" />
-<Data ElementName="prestige_array" Type="Array" ArraySizeVariable="num_prestige_items">
-  <Data ElementName="prestige_unknown1" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown2" Type="int8" Size="1" />
-  <Data ElementName="prestige_spell_id" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown3" Type="int8" Size="1" />
-  <Data ElementName="prestige_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_icon" Type="int16" Size="1" />
-  <Data ElementName="prestige_icon2" Type="int16" Size="1" />
-  <Data ElementName="prestige_current_rank" Type="int8" Size="1" />
-  <Data ElementName="prestige_max_rank" Type="int8" Size="1" />
-  <Data ElementName="prestige_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown4" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown5_array" Type="Array" ArraySizeVariable="prestige_unknown5_num_items">
-    <Data ElementName="prestige_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="prestige_unknown6" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown7" Type="int8" Size="1" />
-  <Data ElementName="prestige_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_points_req" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown8" Type="int8" Size="1" />
-  <Data ElementName="prestige_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_col" Type="int8" Size="1" />
-  <Data ElementName="prestige_row" Type="int8" Size="1" />
-  <Data ElementName="prestige_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_unknown9" Type="int16" Size="1" />
-  <Data ElementName="prestige_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="prestige_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown60" Type="int32" Size="1" />
-<Data ElementName="prestige_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown61" Type="int16" Size="3" />
-<Data ElementName="unknown62" Type="int8" Size="3" />
-<Data ElementName="unknown63" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown64" Type="int32" Size="1" />
-<Data ElementName="unknown65" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown66" Type="int8" Size="6" />
-<Data ElementName="tradeskill_prestige_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown67" Type="int16" Size="1" />
-<Data ElementName="max_tradeskill_prestige_aa" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_id" Type="int32" Size="1" />
-<Data ElementName="coe_req" Type="int8" Size="1" />
-<Data ElementName="num_tradeskill_prestige_items" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_array" Type="Array" ArraySizeVariable="num_tradeskill_prestige_items">
-  <Data ElementName="tradeskill_prestige_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_icon" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_icon2" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_prestige_unknown5_num_items">
-    <Data ElementName="tradeskill_prestige_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tradeskill_prestige_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_points_req" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_col" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_row" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_global_req" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown70" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown71" Type="int16" Size="3" />
-<Data ElementName="unknown72" Type="int8" Size="3" />
-<Data ElementName="unknown73" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown74" Type="int32" Size="1" />
-<Data ElementName="unknown75" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown76" Type="int8" Size="8" />
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="57048" OpcodeName="OP_AdventureList">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="class_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="max_class_aa" Type="int32" Size="1" />
-<Data ElementName="class_id" Type="int32" Size="1" />
-<Data ElementName="kos_req" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int32" Size="1" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="num_class_items">
-  <Data ElementName="class_unknown1" Type="int32" Size="1" />
-  <Data ElementName="class_unknown2" Type="int8" Size="1" />
-  <Data ElementName="class_spell_id" Type="int32" Size="1" />
-  <Data ElementName="class_unknown3" Type="int8" Size="1" />
-  <Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_icon" Type="int16" Size="1" />
-  <Data ElementName="class_icon2" Type="int16" Size="1" />
-  <Data ElementName="class_current_rank" Type="int8" Size="1" />
-  <Data ElementName="class_max_rank" Type="int8" Size="1" />
-  <Data ElementName="class_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="class_unknown4" Type="int8" Size="1" />
-  <Data ElementName="class_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="class_unknown5_array" Type="Array" ArraySizeVariable="class_unknown5_num_items">
-    <Data ElementName="class_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="unknown6" Type="int32" Size="1" />
-  <Data ElementName="unknown7" Type="int8" Size="1" />
-  <Data ElementName="class_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_points_req" Type="int8" Size="1" />
-  <Data ElementName="unknown8" Type="int8" Size="1" />
-  <Data ElementName="class_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_col" Type="int8" Size="1" />
-  <Data ElementName="class_row" Type="int8" Size="1" />
-  <Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown9" Type="int32" Size="1" />
-  <Data ElementName="unknown9a" Type="int16" Size="1" />
-  <Data ElementName="unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown10" Type="int32" Size="1" />
-<Data ElementName="class_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="3" />
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="unknown13" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown14" Type="int32" Size="1" />
-<Data ElementName="unknown15" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown16" Type="int8" Size="7" />
-<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="max_subclass_aa" Type="int32" Size="1" />
-<Data ElementName="subclass_id" Type="int32" Size="1" />
-<Data ElementName="eof_req" Type="int8" Size="1" />
-<Data ElementName="num_subclass_items" Type="int32" Size="1" />
-<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="num_subclass_items">
-  <Data ElementName="subclass_unknown1" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown2" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown3" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_icon" Type="int16" Size="1" />
-  <Data ElementName="subclass_icon2" Type="int16" Size="1" />
-  <Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown4" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown5_array" Type="Array" ArraySizeVariable="subclass_unknown5_num_items">
-    <Data ElementName="subclass_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-  <Data ElementName="subclass_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_points_req" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown8" Type="int8" Size="1" />
-  <Data ElementName="subclass_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_col" Type="int8" Size="1" />
-  <Data ElementName="subclass_row" Type="int8" Size="1" />
-  <Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_unknown9" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="subclass_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown20" Type="int32" Size="1" />
-<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="3" />
-<Data ElementName="unknown22" Type="int8" Size="3" />
-<Data ElementName="unknown23" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown24" Type="int32" Size="1" />
-<Data ElementName="unknown25" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown26" Type="int8" Size="6" />
-<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="max_shadows_aa" Type="int32" Size="1" />
-<Data ElementName="shadows_id" Type="int32" Size="1" />
-<Data ElementName="rok_req" Type="int8" Size="1" />
-<Data ElementName="num_shadows_items" Type="int32" Size="1" />
-<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="num_shadows_items">
-  <Data ElementName="tso_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_icon" Type="int16" Size="1" />
-  <Data ElementName="tso_icon2" Type="int16" Size="1" />
-  <Data ElementName="tso_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown5_array" Type="Array" ArraySizeVariable="tso_unknown5_num_items">
-    <Data ElementName="tso_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tso_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tso_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_points_req" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tso_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_col" Type="int8" Size="1" />
-  <Data ElementName="tso_row" Type="int8" Size="1" />
-  <Data ElementName="tso_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tso_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tso_global_req" Type="int16" Size="1" />
-  <Data ElementName="tso_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown30" Type="int32" Size="1" />
-<Data ElementName="shadows_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="3" />
-<Data ElementName="unknown32" Type="int8" Size="3" />
-<Data ElementName="unknown33" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown34" Type="int32" Size="1" />
-<Data ElementName="unknown35" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown36" Type="int8" Size="6" />
-<Data ElementName="heroic_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown37" Type="int16" Size="1" />
-<Data ElementName="max_heroic_aa" Type="int32" Size="1" />
-<Data ElementName="heroic_id" Type="int32" Size="1" />
-<Data ElementName="heroic_dov_req" Type="int8" Size="1" />
-<Data ElementName="num_heroic_items" Type="int32" Size="1" />
-<Data ElementName="heroic_array" Type="Array" ArraySizeVariable="num_heroic_items">
-  <Data ElementName="heroic_unknown1" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown2" Type="int8" Size="1" />
-  <Data ElementName="heroic_spell_id" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown3" Type="int8" Size="1" />
-  <Data ElementName="heroic_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_icon" Type="int16" Size="1" />
-  <Data ElementName="heroic_icon2" Type="int16" Size="1" />
-  <Data ElementName="heroic_current_rank" Type="int8" Size="1" />
-  <Data ElementName="heroic_max_rank" Type="int8" Size="1" />
-  <Data ElementName="heroic_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown4" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown5_array" Type="Array" ArraySizeVariable="heroic_unknown5_num_items">
-    <Data ElementName="heroic_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="heroic_unknown6" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown7" Type="int8" Size="1" />
-  <Data ElementName="heroic_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_points_req" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown8" Type="int8" Size="1" />
-  <Data ElementName="heroic_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_col" Type="int8" Size="1" />
-  <Data ElementName="heroic_row" Type="int8" Size="1" />
-  <Data ElementName="heroic_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_unknown9" Type="int16" Size="1" />
-  <Data ElementName="heroic_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="heroic_global_req" Type="int16" Size="1" />
-  <Data ElementName="heroic_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="heroic_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown41" Type="int16" Size="3" />
-<Data ElementName="unknown42" Type="int8" Size="3" />
-<Data ElementName="unknown43" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown44" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown46" Type="int8" Size="6" />
-<Data ElementName="tradeskill_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown47" Type="int16" Size="1" />
-<Data ElementName="max_tradeskill_aa" Type="int32" Size="1" />
-<Data ElementName="tradeskill_id" Type="int32" Size="1" />
-<Data ElementName="exp_req" Type="int8" Size="1" />
-<Data ElementName="num_tradeskill_items" Type="int32" Size="1" />
-<Data ElementName="tradeskill_array" Type="Array" ArraySizeVariable="num_tradeskill_items">
-  <Data ElementName="tradeskill_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_icon" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_icon2" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_unknown5_num_items">
-    <Data ElementName="tradeskill_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tradeskill_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_points_req" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_col" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_row" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_global_req" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown50" Type="int32" Size="1" />
-<Data ElementName="tradeskill_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown51" Type="int16" Size="3" />
-<Data ElementName="unknown52" Type="int8" Size="3" />
-<Data ElementName="unknown53" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown54" Type="int32" Size="1" />
-<Data ElementName="unknown55" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown56" Type="int8" Size="6" />
-<Data ElementName="prestige_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown57" Type="int16" Size="1" />
-<Data ElementName="max_prestige_aa" Type="int32" Size="1" />
-<Data ElementName="prestige_id" Type="int32" Size="1" />
-<Data ElementName="prestige_dov_req" Type="int8" Size="1" />
-<Data ElementName="num_prestige_items" Type="int32" Size="1" />
-<Data ElementName="prestige_array" Type="Array" ArraySizeVariable="num_prestige_items">
-  <Data ElementName="prestige_unknown1" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown2" Type="int8" Size="1" />
-  <Data ElementName="prestige_spell_id" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown3" Type="int8" Size="1" />
-  <Data ElementName="prestige_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_icon" Type="int16" Size="1" />
-  <Data ElementName="prestige_icon2" Type="int16" Size="1" />
-  <Data ElementName="prestige_current_rank" Type="int8" Size="1" />
-  <Data ElementName="prestige_max_rank" Type="int8" Size="1" />
-  <Data ElementName="prestige_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown4" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown5_array" Type="Array" ArraySizeVariable="prestige_unknown5_num_items">
-    <Data ElementName="prestige_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="prestige_unknown6" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown7" Type="int8" Size="1" />
-  <Data ElementName="prestige_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_points_req" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown8" Type="int8" Size="1" />
-  <Data ElementName="prestige_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_col" Type="int8" Size="1" />
-  <Data ElementName="prestige_row" Type="int8" Size="1" />
-  <Data ElementName="prestige_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_unknown9" Type="int16" Size="1" />
-  <Data ElementName="prestige_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="prestige_global_req" Type="int16" Size="1" />
-  <Data ElementName="prestige_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown60" Type="int32" Size="1" />
-<Data ElementName="prestige_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown61" Type="int16" Size="3" />
-<Data ElementName="unknown62" Type="int8" Size="3" />
-<Data ElementName="unknown63" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown64" Type="int32" Size="1" />
-<Data ElementName="unknown65" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown66" Type="int8" Size="6" />
-<Data ElementName="tradeskill_prestige_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown67" Type="int16" Size="1" />
-<Data ElementName="max_tradeskill_prestige_aa" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_id" Type="int32" Size="1" />
-<Data ElementName="coe_req" Type="int8" Size="1" />
-<Data ElementName="num_tradeskill_prestige_items" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_array" Type="Array" ArraySizeVariable="num_tradeskill_prestige_items">
-  <Data ElementName="tradeskill_prestige_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_icon" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_icon2" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_prestige_unknown5_num_items">
-    <Data ElementName="tradeskill_prestige_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tradeskill_prestige_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_points_req" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_col" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_row" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_global_req" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown70" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown71" Type="int16" Size="3" />
-<Data ElementName="unknown72" Type="int8" Size="3" />
-<Data ElementName="unknown73" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown74" Type="int32" Size="1" />
-<Data ElementName="unknown75" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown76" Type="int8" Size="10" />
-<Data ElementName="unknown77" Type="int32" Size="4" />
-<Data ElementName="num_templates" Type="int8" Size="1" />
-<Data ElementName="num_templates_array" Type="Array" ArraySizeVariable="num_templates" >
-  <Data ElementName="template_unknown1" Type="int8" Size="1" />
-  <Data ElementName="template_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="template_unknown2" Type="int8" Size="1" />
-  <Data ElementName="num_tabs" Type="int16" Size="1" />
-  <Data ElementName="tab_template_array" Type="Array" ArraySizeVariable="num_tabs" >
-    <Data ElementName="tab_number" Type="int16" Size="1" />
-    <Data ElementName="tab_unknown1" Type="int32" Size="1" />
-    <Data ElementName="template_size" Type="int16" Size="1" />
-    <Data ElementName="template_array" Type="Array" ArraySizeVariable="template_size" >
-      <Data ElementName="template_pos" Type="int16" Size="1" />
-      <Data ElementName="template_unknown3" Type="int16" Size="1" />
-      <Data ElementName="template_id" Type="int32" Size="1" />
-    </Data>
-  </Data>
-</Data>
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="57105" OpcodeName="OP_AdventureList">
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-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="class_tab_title" Type="EQ2_16Bit_String" />
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-<Data ElementName="class_id" Type="int32" Size="1" />
-<Data ElementName="kos_req" Type="int8" Size="1" />
-<Data ElementName="num_class_items" Type="int32" Size="1" />
-<Data ElementName="class_array" Type="Array" ArraySizeVariable="num_class_items">
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-  <Data ElementName="class_unknown2" Type="int8" Size="1" />
-  <Data ElementName="class_spell_id" Type="int32" Size="1" />
-  <Data ElementName="class_unknown3" Type="int8" Size="1" />
-  <Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_icon" Type="int16" Size="1" />
-  <Data ElementName="class_icon2" Type="int16" Size="1" />
-  <Data ElementName="class_current_rank" Type="int8" Size="1" />
-  <Data ElementName="class_max_rank" Type="int8" Size="1" />
-  <Data ElementName="class_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="class_unknown4" Type="int8" Size="1" />
-  <Data ElementName="class_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="class_unknown5_array" Type="Array" ArraySizeVariable="class_unknown5_num_items">
-    <Data ElementName="class_unknown5" Type="int32" Size="1" />
-  </Data>
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-  <Data ElementName="unknown7" Type="int8" Size="1" />
-  <Data ElementName="class_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_points_req" Type="int8" Size="1" />
-  <Data ElementName="unknown8" Type="int8" Size="1" />
-  <Data ElementName="class_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="class_col" Type="int8" Size="1" />
-  <Data ElementName="class_row" Type="int8" Size="1" />
-  <Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown9" Type="int32" Size="1" />
-  <Data ElementName="unknown9a" Type="int16" Size="1" />
-  <Data ElementName="unknown9b" Type="int8" Size="1" />
-</Data>
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-<Data ElementName="unknown11" Type="int16" Size="3" />
-<Data ElementName="unknown12" Type="int8" Size="2" />
-<Data ElementName="unknown13" Type="EQ2_16Bit_String" />
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-<Data ElementName="unknown15" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown16" Type="int8" Size="7" />
-<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="max_subclass_aa" Type="int32" Size="1" />
-<Data ElementName="subclass_id" Type="int32" Size="1" />
-<Data ElementName="eof_req" Type="int8" Size="1" />
-<Data ElementName="num_subclass_items" Type="int32" Size="1" />
-<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="num_subclass_items">
-  <Data ElementName="subclass_unknown1" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown2" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown3" Type="int8" Size="1" />
-  <Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_icon" Type="int16" Size="1" />
-  <Data ElementName="subclass_icon2" Type="int16" Size="1" />
-  <Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-  <Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown4" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown5_array" Type="Array" ArraySizeVariable="subclass_unknown5_num_items">
-    <Data ElementName="subclass_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-  <Data ElementName="subclass_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_points_req" Type="int8" Size="1" />
-  <Data ElementName="subclass_unknown8" Type="int8" Size="1" />
-  <Data ElementName="subclass_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_col" Type="int8" Size="1" />
-  <Data ElementName="subclass_row" Type="int8" Size="1" />
-  <Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="subclass_unknown9" Type="int32" Size="1" />
-  <Data ElementName="subclass_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="subclass_unknown9b" Type="int8" Size="1" />
-</Data>
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-<Data ElementName="unknown21" Type="int16" Size="3" />
-<Data ElementName="unknown22" Type="int8" Size="3" />
-<Data ElementName="unknown23" Type="EQ2_16Bit_String" />
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-<Data ElementName="unknown25" Type="EQ2_16Bit_String" />
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-<Data ElementName="unknown27" Type="int16" Size="1" />
-<Data ElementName="max_shadows_aa" Type="int32" Size="1" />
-<Data ElementName="shadows_id" Type="int32" Size="1" />
-<Data ElementName="rok_req" Type="int8" Size="1" />
-<Data ElementName="num_shadows_items" Type="int32" Size="1" />
-<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="num_shadows_items">
-  <Data ElementName="tso_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tso_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_icon" Type="int16" Size="1" />
-  <Data ElementName="tso_icon2" Type="int16" Size="1" />
-  <Data ElementName="tso_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tso_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown5_array" Type="Array" ArraySizeVariable="tso_unknown5_num_items">
-    <Data ElementName="tso_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tso_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tso_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tso_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_points_req" Type="int8" Size="1" />
-  <Data ElementName="tso_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tso_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_col" Type="int8" Size="1" />
-  <Data ElementName="tso_row" Type="int8" Size="1" />
-  <Data ElementName="tso_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tso_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tso_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tso_global_req" Type="int16" Size="1" />
-  <Data ElementName="tso_unknown9b" Type="int8" Size="1" />
-</Data>
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-<Data ElementName="shadows_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown31" Type="int16" Size="3" />
-<Data ElementName="unknown32" Type="int8" Size="3" />
-<Data ElementName="unknown33" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown34" Type="int32" Size="1" />
-<Data ElementName="unknown35" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown36" Type="int8" Size="6" />
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-<Data ElementName="unknown37" Type="int16" Size="1" />
-<Data ElementName="max_heroic_aa" Type="int32" Size="1" />
-<Data ElementName="heroic_id" Type="int32" Size="1" />
-<Data ElementName="heroic_dov_req" Type="int8" Size="1" />
-<Data ElementName="num_heroic_items" Type="int32" Size="1" />
-<Data ElementName="heroic_array" Type="Array" ArraySizeVariable="num_heroic_items">
-  <Data ElementName="heroic_unknown1" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown2" Type="int8" Size="1" />
-  <Data ElementName="heroic_spell_id" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown3" Type="int8" Size="1" />
-  <Data ElementName="heroic_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_icon" Type="int16" Size="1" />
-  <Data ElementName="heroic_icon2" Type="int16" Size="1" />
-  <Data ElementName="heroic_current_rank" Type="int8" Size="1" />
-  <Data ElementName="heroic_max_rank" Type="int8" Size="1" />
-  <Data ElementName="heroic_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown4" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown5_array" Type="Array" ArraySizeVariable="heroic_unknown5_num_items">
-    <Data ElementName="heroic_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="heroic_unknown6" Type="int32" Size="1" />
-  <Data ElementName="heroic_unknown7" Type="int8" Size="1" />
-  <Data ElementName="heroic_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_points_req" Type="int8" Size="1" />
-  <Data ElementName="heroic_unknown8" Type="int8" Size="1" />
-  <Data ElementName="heroic_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_col" Type="int8" Size="1" />
-  <Data ElementName="heroic_row" Type="int8" Size="1" />
-  <Data ElementName="heroic_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="heroic_unknown9" Type="int16" Size="1" />
-  <Data ElementName="heroic_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="heroic_global_req" Type="int16" Size="1" />
-  <Data ElementName="heroic_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown40" Type="int32" Size="1" />
-<Data ElementName="heroic_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown41" Type="int16" Size="3" />
-<Data ElementName="unknown42" Type="int8" Size="3" />
-<Data ElementName="unknown43" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown44" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown46" Type="int8" Size="6" />
-<Data ElementName="tradeskill_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown47" Type="int16" Size="1" />
-<Data ElementName="max_tradeskill_aa" Type="int32" Size="1" />
-<Data ElementName="tradeskill_id" Type="int32" Size="1" />
-<Data ElementName="exp_req" Type="int8" Size="1" />
-<Data ElementName="num_tradeskill_items" Type="int32" Size="1" />
-<Data ElementName="tradeskill_array" Type="Array" ArraySizeVariable="num_tradeskill_items">
-  <Data ElementName="tradeskill_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_icon" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_icon2" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_unknown5_num_items">
-    <Data ElementName="tradeskill_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tradeskill_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_points_req" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_col" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_row" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_global_req" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown50" Type="int32" Size="1" />
-<Data ElementName="tradeskill_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown51" Type="int16" Size="3" />
-<Data ElementName="unknown52" Type="int8" Size="3" />
-<Data ElementName="unknown53" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown54" Type="int32" Size="1" />
-<Data ElementName="unknown55" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown56" Type="int8" Size="6" />
-<Data ElementName="prestige_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown57" Type="int16" Size="1" />
-<Data ElementName="max_prestige_aa" Type="int32" Size="1" />
-<Data ElementName="prestige_id" Type="int32" Size="1" />
-<Data ElementName="prestige_dov_req" Type="int8" Size="1" />
-<Data ElementName="num_prestige_items" Type="int32" Size="1" />
-<Data ElementName="prestige_array" Type="Array" ArraySizeVariable="num_prestige_items">
-  <Data ElementName="prestige_unknown1" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown2" Type="int8" Size="1" />
-  <Data ElementName="prestige_spell_id" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown3" Type="int8" Size="1" />
-  <Data ElementName="prestige_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_icon" Type="int16" Size="1" />
-  <Data ElementName="prestige_icon2" Type="int16" Size="1" />
-  <Data ElementName="prestige_current_rank" Type="int8" Size="1" />
-  <Data ElementName="prestige_max_rank" Type="int8" Size="1" />
-  <Data ElementName="prestige_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown4" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown5_array" Type="Array" ArraySizeVariable="prestige_unknown5_num_items">
-    <Data ElementName="prestige_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="prestige_unknown6" Type="int32" Size="1" />
-  <Data ElementName="prestige_unknown7" Type="int8" Size="1" />
-  <Data ElementName="prestige_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_points_req" Type="int8" Size="1" />
-  <Data ElementName="prestige_unknown8" Type="int8" Size="1" />
-  <Data ElementName="prestige_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_col" Type="int8" Size="1" />
-  <Data ElementName="prestige_row" Type="int8" Size="1" />
-  <Data ElementName="prestige_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="prestige_unknown9" Type="int16" Size="1" />
-  <Data ElementName="prestige_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="prestige_global_req" Type="int16" Size="1" />
-  <Data ElementName="prestige_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown60" Type="int32" Size="1" />
-<Data ElementName="prestige_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown61" Type="int16" Size="3" />
-<Data ElementName="unknown62" Type="int8" Size="3" />
-<Data ElementName="unknown63" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown64" Type="int32" Size="1" />
-<Data ElementName="unknown65" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown66" Type="int8" Size="6" />
-<Data ElementName="tradeskill_prestige_tab_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown67" Type="int16" Size="1" />
-<Data ElementName="max_tradeskill_prestige_aa" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_id" Type="int32" Size="1" />
-<Data ElementName="coe_req" Type="int8" Size="1" />
-<Data ElementName="num_tradeskill_prestige_items" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_array" Type="Array" ArraySizeVariable="num_tradeskill_prestige_items">
-  <Data ElementName="tradeskill_prestige_unknown1" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown2" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_spell_id" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown3" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_spell_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_spell_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_icon" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_icon2" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_current_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_max_rank" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_rank_cost" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown4" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown5_num_items" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_prestige_unknown5_num_items">
-    <Data ElementName="tradeskill_prestige_unknown5" Type="int32" Size="1" />
-  </Data>
-  <Data ElementName="tradeskill_prestige_unknown6" Type="int32" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown7" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_class_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_points_req" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown8" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_subclass_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_col" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_row" Type="int8" Size="1" />
-  <Data ElementName="tradeskill_prestige_line_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_prestige_unknown9" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown9a" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_global_req" Type="int16" Size="1" />
-  <Data ElementName="tradeskill_prestige_unknown9b" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown70" Type="int32" Size="1" />
-<Data ElementName="tradeskill_prestige_points_spent" Type="int32" Size="1" />
-<Data ElementName="unknown71" Type="int16" Size="3" />
-<Data ElementName="unknown72" Type="int8" Size="3" />
-<Data ElementName="unknown73" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown74" Type="int32" Size="1" />
-<Data ElementName="unknown75" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown76" Type="int8" Size="6" />
-<Data ElementName="dragon_tab_title" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown77" Type="int16" Size="1" />
-<Data ElementName="max_dragon_points" Type="int32" Size="1" />
-<Data ElementName="dragon_id" Type="int32" Size="1" />
-<Data ElementName="tov_req" Type="int8" Size="1" />
-<Data ElementName="num_dragon_items" Type="int32" Size="1" />
-<Data ElementName="dragon_array" Type="array" ArraySizeVariable="num_dragon_items">
-	<Data ElementName="dragon_unknown" Type="int32" />
-	<Data ElementName="dragon_unknown1" Type="int8" />
-	<Data ElementName="dragon_spell_id" Type="int32" Size="1" />
-	<Data ElementName="dragon_unknown2" Type="int8" />
-	<Data ElementName="dragon_spell_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="dragon_spell_description" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="dragon_icon" Type="int16" />
-	<Data ElementName="dragon_icon2" Type="int16" />
-	<Data ElementName="dragon_current_rank" Type="int8" />
-	<Data ElementName="dragon_max_rank" Type="int8" />
-	<Data ElementName="dragon_points_req" Type="int8" Size="1" />
-	<Data ElementName="dragon_unknown3" Type="int8" Size="1" />
-	<Data ElementName="dragon_unknown4" Type="int8" Size="1" />
-	<Data ElementName="dragon_unknown5_array" Type="Array" ArraySizeVariable="dragon_unknown4">
-		<Data ElementName="dragon_unknown5" Type="int32" Size="1" />
-	</Data>
-	<Data ElementName="dragon_unknown6" Type="int32" Size="1" />
-	<Data ElementName="dragon_unknown7" Type="int8" Size="1" />
-	<Data ElementName="dragon_line1" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="dragon_unknown8" Type="int16" Size="1" />
-	<Data ElementName="dragon_line2" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="dragon_col" Type="int8" Size="1" />
-	<Data ElementName="dragon_row" Type="int8" Size="1" />
-	<Data ElementName="dragon_unknown9" Type="int8" Size="9" />
-</Data>
-<Data ElementName="unknown48" Type="int8" Size="51" />
-<Data ElementName="num_templates" Type="int8" Size="1" />
-<Data ElementName="num_templates_array" Type="Array" ArraySizeVariable="num_templates" >
-  <Data ElementName="template_unknown1" Type="int8" Size="1" />
-  <Data ElementName="template_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="template_active" Type="int8" Size="1" />
-  <Data ElementName="num_tabs" Type="int16" Size="1" />
-  <Data ElementName="tab_template_array" Type="Array" ArraySizeVariable="num_tabs" >
-    <Data ElementName="tab_number" Type="int16" Size="1" />
-    <Data ElementName="tab_unknown1" Type="int32" Size="1" />
-    <Data ElementName="template_size" Type="int16" Size="1" />
-    <Data ElementName="template_array" Type="Array" ArraySizeVariable="template_size" >
-      <Data ElementName="template_pos" Type="int16" Size="1" />
-      <Data ElementName="template_unknown3" Type="int16" Size="1" />
-      <Data ElementName="template_id" Type="int32" Size="1" />
-    </Data>
-  </Data>
-</Data>
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="58617" OpcodeName="OP_AdventureList">
-	<Data ElementName="unknown_aa" Type="int8" Size="1" />
-	<Data ElementName="num_aa_trees" Type="int32" Size="1" />
-	<Data ElementName="class_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown3" Type="int16" Size="1" />
-	<Data ElementName="class_max_aa" Type="int32" Size="1" />
-	<Data ElementName="class_id" Type="int32" Size="1" />
-	<Data ElementName="class_kos_req" Type="int8" Size="1" />
-	<Data ElementName="class_num_items" Type="int32" Size="1" />
-	<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_num_items">
-		<Data ElementName="class_parent_id" Type="int32" Size="1" />
-		<Data ElementName="class_req_tier" Type="int8" Size="1" />
-		<Data ElementName="class_spell_id" Type="int32" Size="1" />
-		<Data ElementName="class_active" Type="int8" Size="1" />
-		<Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_icon" Type="int16" Size="1" />
-		<Data ElementName="class_icon2" Type="int16" Size="1" />
-		<Data ElementName="class_current_rank" Type="int8" Size="1" />
-		<Data ElementName="class_max_rank" Type="int8" Size="1" />
-		<Data ElementName="class_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="class_min_lev" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_array" Type="Array" ArraySizeVariable="class_unknown5_num_items">
-			<Data ElementName="class_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="class_unknown6" Type="int32" Size="1" />
-		<Data ElementName="class_unknown7" Type="int8" Size="1" />
-		<Data ElementName="class_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_points_req" Type="int8" Size="1" />
-		<Data ElementName="class_unknown8" Type="int8" Size="1" />
-		<Data ElementName="class_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_col" Type="int8" Size="1" />
-		<Data ElementName="class_row" Type="int8" Size="1" />
-		<Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_unknown9" Type="int32" Size="1" />
-		<Data ElementName="class_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="class_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="class_unknown10" Type="int32" Size="1" />
-	<Data ElementName="class_points_spent" Type="int32" Size="1" />
-	<Data ElementName="class_unknown11" Type="int16" Size="3" />
-	<Data ElementName="class_unknown12" Type="int8" Size="3" />
-	<Data ElementName="class_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown14" Type="int32" Size="1" />
-	<Data ElementName="class_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown16" Type="int8" Size="6" />
-	<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown3" Type="int16" Size="1" />
-	<Data ElementName="subclass_max_aa" Type="int32" Size="1" />
-	<Data ElementName="subclass_id" Type="int32" Size="1" />
-	<Data ElementName="subclass_eof_req" Type="int8" Size="1" />
-	<Data ElementName="subclass_num_items" Type="int32" Size="1" />
-	<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="subclass_num_items">
-		<Data ElementName="subclass_parent_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_req_tier" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_active" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_icon" Type="int16" Size="1" />
-		<Data ElementName="subclass_icon2" Type="int16" Size="1" />
-		<Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="subclass_min_lev" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_numitems" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_array" Type="Array" ArraySizeVariable="subclass_unknown5_numitems">
-			<Data ElementName="subclass_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-		<Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_points_req" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown8" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_col" Type="int8" Size="1" />
-		<Data ElementName="subclass_row" Type="int8" Size="1" />
-		<Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_unknown9" Type="int32" Size="1" />
-		<Data ElementName="subclass_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="subclass_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="subclass_unknown10" Type="int32" Size="1" />
-	<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown11" Type="int16" Size="3" />
-	<Data ElementName="subclass_unknown12" Type="int8" Size="3" />
-	<Data ElementName="subclass_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown14" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown16" Type="int8" Size="6" />
-	<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown3" Type="int16" Size="1" />
-	<Data ElementName="shadows_max_aa" Type="int32" Size="1" />
-	<Data ElementName="shadows_id" Type="int32" Size="1" />
-	<Data ElementName="shadows_eof_req" Type="int8" Size="1" />
-	<Data ElementName="shadows_num_items" Type="int32" Size="1" />
-	<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="shadows_num_items">
-		<Data ElementName="shadows_parent_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_req_tier" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_active" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_icon" Type="int16" Size="1" />
-		<Data ElementName="shadows_icon2" Type="int16" Size="1" />
-		<Data ElementName="shadows_current_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_max_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="shadows_min_lev" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_array" Type="Array" ArraySizeVariable="shadows_unknown5_num_items">
-			<Data ElementName="shadows_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="shadows_unknown6" Type="int32" Size="1" />
-		<Data ElementName="shadows_unknown7" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_points_req" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown8" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_col" Type="int8" Size="1" />
-		<Data ElementName="shadows_row" Type="int8" Size="1" />
-		<Data ElementName="shadows_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_unknown9" Type="int32" Size="1" />
-		<Data ElementName="shadows_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="shadows_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="shadows_unknown10" Type="int32" Size="1" />
-	<Data ElementName="shadows_points_spent" Type="int32" Size="1" />
-	<Data ElementName="shadows_unknown11" Type="int16" Size="3" />
-	<Data ElementName="shadows_unknown12" Type="int8" Size="3" />
-	<Data ElementName="shadows_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown14" Type="int32" Size="1" />
-	<Data ElementName="shadows_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown16" Type="int8" Size="6" />
-	<Data ElementName="heroic_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown3" Type="int16" Size="1" />
-	<Data ElementName="heroic_max_aa" Type="int32" Size="1" />
-	<Data ElementName="heroic_id" Type="int32" Size="1" />
-	<Data ElementName="heroic_eof_req" Type="int8" Size="1" />
-	<Data ElementName="heroic_num_items" Type="int32" Size="1" />
-	<Data ElementName="heroic_array" Type="Array" ArraySizeVariable="heroic_num_items">
-		<Data ElementName="heroic_parent_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_req_tier" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_active" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_icon" Type="int16" Size="1" />
-		<Data ElementName="heroic_icon2" Type="int16" Size="1" />
-		<Data ElementName="heroic_current_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_max_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="heroic_min_lev" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_array" Type="Array" ArraySizeVariable="heroic_unknown5_num_items">
-			<Data ElementName="heroic_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="heroic_unknown6" Type="int32" Size="1" />
-		<Data ElementName="heroic_unknown7" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_points_req" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown8" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_col" Type="int8" Size="1" />
-		<Data ElementName="heroic_row" Type="int8" Size="1" />
-		<Data ElementName="heroic_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_unknown9" Type="int32" Size="1" />
-		<Data ElementName="heroic_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="heroic_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="heroic_unknown10" Type="int32" Size="1" />
-	<Data ElementName="heroic_points_spent" Type="int32" Size="1" />
-	<Data ElementName="heroic_unknown11" Type="int16" Size="3" />
-	<Data ElementName="heroic_unknown12" Type="int8" Size="3" />
-	<Data ElementName="heroic_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown14" Type="int32" Size="1" />
-	<Data ElementName="heroic_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown16" Type="int8" Size="6" />
-	<Data ElementName="tradeskill_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown3" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_max_aa" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_id" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_eof_req" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_num_items" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_array" Type="Array" ArraySizeVariable="tradeskill_num_items">
-		<Data ElementName="tradeskill_parent_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_req_tier" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_spell_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_active" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_icon" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_current_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_max_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_min_lev" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_unknown5_num_items">
-			<Data ElementName="tradeskill_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="tradeskill_unknown6" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_unknown7" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_points_req" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown8" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_col" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_row" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_unknown9" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="tradeskill_unknown10" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_points_spent" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_unknown11" Type="int16" Size="3" />
-	<Data ElementName="tradeskill_unknown12" Type="int8" Size="3" />
-	<Data ElementName="tradeskill_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown14" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown16" Type="int8" Size="6" />
-	<Data ElementName="prestige_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown3" Type="int16" Size="1" />
-	<Data ElementName="prestige_max_aa" Type="int32" Size="1" />
-	<Data ElementName="prestige_id" Type="int32" Size="1" />
-	<Data ElementName="prestige_eof_req" Type="int8" Size="1" />
-	<Data ElementName="prestige_num_items" Type="int32" Size="1" />
-	<Data ElementName="prestige_array" Type="Array" ArraySizeVariable="prestige_num_items">
-		<Data ElementName="prestige_parent_id" Type="int32" Size="1" />
-		<Data ElementName="prestige_req_tier" Type="int8" Size="1" />
-		<Data ElementName="prestige_spell_id" Type="int32" Size="1" />
-		<Data ElementName="prestige_active" Type="int8" Size="1" />
-		<Data ElementName="prestige_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_icon" Type="int16" Size="1" />
-		<Data ElementName="prestige_icon2" Type="int16" Size="1" />
-		<Data ElementName="prestige_current_rank" Type="int8" Size="1" />
-		<Data ElementName="prestige_max_rank" Type="int8" Size="1" />
-		<Data ElementName="prestige_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="prestige_min_lev" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown5_array" Type="Array" ArraySizeVariable="prestige_unknown5_num_items">
-			<Data ElementName="prestige_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="prestige_unknown6" Type="int32" Size="1" />
-		<Data ElementName="prestige_unknown7" Type="int8" Size="1" />
-		<Data ElementName="prestige_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_points_req" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown8" Type="int8" Size="1" />
-		<Data ElementName="prestige_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_col" Type="int8" Size="1" />
-		<Data ElementName="prestige_row" Type="int8" Size="1" />
-		<Data ElementName="prestige_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_unknown9" Type="int32" Size="1" />
-		<Data ElementName="prestige_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="prestige_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="prestige_unknown10" Type="int32" Size="1" />
-	<Data ElementName="prestige_points_spent" Type="int32" Size="1" />
-	<Data ElementName="prestige_unknown11" Type="int16" Size="3" />
-	<Data ElementName="prestige_unknown12" Type="int8" Size="3" />
-	<Data ElementName="prestige_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown14" Type="int32" Size="1" />
-	<Data ElementName="prestige_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown16" Type="int8" Size="6" />
-	<Data ElementName="tradeskillprestige_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown3" Type="int16" Size="1" />
-	<Data ElementName="tradeskillprestige_max_aa" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_id" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_eof_req" Type="int8" Size="1" />
-	<Data ElementName="tradeskillprestige_num_items" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_array" Type="Array" ArraySizeVariable="tradeskillprestige_num_items">
-		<Data ElementName="tradeskillprestige_parent_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_req_tier" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_spell_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_active" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_icon" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_current_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_max_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_min_lev" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown5_array" Type="Array" ArraySizeVariable="tradeskillprestige_unknown5_num_items">
-			<Data ElementName="tradeskillprestige_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="tradeskillprestige_unknown6" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown7" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_points_req" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown8" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_col" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_row" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_unknown9" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="tradeskillprestige_unknown10" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_points_spent" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown11" Type="int16" Size="3" />
-	<Data ElementName="tradeskillprestige_unknown12" Type="int8" Size="3" />
-	<Data ElementName="tradeskillprestige_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown14" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown16" Type="int8" Size="6" />
-	<Data ElementName="dragon_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragon_unknown3" Type="int16" Size="1" />
-	<Data ElementName="dragon_max_aa" Type="int32" Size="1" />
-	<Data ElementName="dragon_id" Type="int32" Size="1" />
-	<Data ElementName="dragon_eof_req" Type="int8" Size="1" />
-	<Data ElementName="dragon_num_items" Type="int32" Size="1" />
-	<Data ElementName="dragon_array" Type="Array" ArraySizeVariable="dragon_num_items">
-		<Data ElementName="dragon_parent_id" Type="int32" Size="1" />
-		<Data ElementName="dragon_req_tier" Type="int8" Size="1" />
-		<Data ElementName="dragon_spell_id" Type="int32" Size="1" />
-		<Data ElementName="dragon_active" Type="int8" Size="1" />
-		<Data ElementName="dragon_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_icon" Type="int16" Size="1" />
-		<Data ElementName="dragon_icon2" Type="int16" Size="1" />
-		<Data ElementName="dragon_current_rank" Type="int8" Size="1" />
-		<Data ElementName="dragon_max_rank" Type="int8" Size="1" />
-		<Data ElementName="dragon_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="dragon_min_lev" Type="int8" Size="1" />
-		<Data ElementName="dragon_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="dragon_unknown5_array" Type="Array" ArraySizeVariable="dragon_unknown5_num_items">
-			<Data ElementName="dragon_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="dragon_unknown6" Type="int32" Size="1" />
-		<Data ElementName="dragon_unknown7" Type="int8" Size="1" />
-		<Data ElementName="dragon_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_points_req" Type="int8" Size="1" />
-		<Data ElementName="dragon_unknown8" Type="int8" Size="1" />
-		<Data ElementName="dragon_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_col" Type="int8" Size="1" />
-		<Data ElementName="dragon_row" Type="int8" Size="1" />
-		<Data ElementName="dragon_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_unknown9" Type="int32" Size="1" />
-		<Data ElementName="dragon_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="dragon_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="dragon_unknown10" Type="int32" Size="1" />
-	<Data ElementName="dragon_points_spent" Type="int32" Size="1" />
-	<Data ElementName="dragon_unknown11" Type="int16" Size="3" />
-	<Data ElementName="dragon_unknown12" Type="int8" Size="3" />
-	<Data ElementName="dragon_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragon_unknown14" Type="int32" Size="1" />
-	<Data ElementName="dragon_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragon_unknown16" Type="int8" Size="6" />
-	<Data ElementName="dragonclass_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragonclass_unknown3" Type="int16" Size="1" />
-	<Data ElementName="dragonclass_max_aa" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_id" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_eof_req" Type="int8" Size="1" />
-	<Data ElementName="dragonclass_num_items" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_array" Type="Array" ArraySizeVariable="dragonclass_num_items">
-		<Data ElementName="dragonclass_parent_id" Type="int32" Size="1" />
-		<Data ElementName="dragonclass_req_tier" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_spell_id" Type="int32" Size="1" />
-		<Data ElementName="dragonclass_active" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_icon" Type="int16" Size="1" />
-		<Data ElementName="dragonclass_icon2" Type="int16" Size="1" />
-		<Data ElementName="dragonclass_current_rank" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_max_rank" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_min_lev" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_unknown5_array" Type="Array" ArraySizeVariable="dragonclass_unknown5_num_items">
-			<Data ElementName="dragonclass_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="dragonclass_unknown6" Type="int32" Size="1" />
-		<Data ElementName="dragonclass_unknown7" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_points_req" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_unknown8" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_col" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_row" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_unknown9" Type="int32" Size="1" />
-		<Data ElementName="dragonclass_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="dragonclass_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="dragonclass_unknown10" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_points_spent" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_unknown11" Type="int16" Size="3" />
-	<Data ElementName="dragonclass_unknown12" Type="int8" Size="3" />
-	<Data ElementName="dragonclass_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragonclass_unknown14" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragonclass_unknown16" Type="int8" Size="6" />
-	<Data ElementName="farseas_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="farseas_unknown3" Type="int16" Size="1" />
-	<Data ElementName="farseas_max_aa" Type="int32" Size="1" />
-	<Data ElementName="farseas_id" Type="int32" Size="1" />
-	<Data ElementName="farseas_eof_req" Type="int8" Size="1" />
-	<Data ElementName="farseas_num_items" Type="int32" Size="1" />
-	<Data ElementName="farseas_array" Type="Array" ArraySizeVariable="farseas_num_items">
-		<Data ElementName="farseas_parent_id" Type="int32" Size="1" />
-		<Data ElementName="farseas_req_tier" Type="int8" Size="1" />
-		<Data ElementName="farseas_spell_id" Type="int32" Size="1" />
-		<Data ElementName="farseas_active" Type="int8" Size="1" />
-		<Data ElementName="farseas_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_icon" Type="int16" Size="1" />
-		<Data ElementName="farseas_icon2" Type="int16" Size="1" />
-		<Data ElementName="farseas_current_rank" Type="int8" Size="1" />
-		<Data ElementName="farseas_max_rank" Type="int8" Size="1" />
-		<Data ElementName="farseas_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="farseas_min_lev" Type="int8" Size="1" />
-		<Data ElementName="farseas_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="farseas_unknown5_array" Type="Array" ArraySizeVariable="farseas_unknown5_num_items">
-			<Data ElementName="farseas_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="farseas_unknown6" Type="int32" Size="1" />
-		<Data ElementName="farseas_unknown7" Type="int8" Size="1" />
-		<Data ElementName="farseas_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_points_req" Type="int8" Size="1" />
-		<Data ElementName="farseas_unknown8" Type="int8" Size="1" />
-		<Data ElementName="farseas_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_col" Type="int8" Size="1" />
-		<Data ElementName="farseas_row" Type="int8" Size="1" />
-		<Data ElementName="farseas_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_unknown9" Type="int32" Size="1" />
-		<Data ElementName="farseas_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="farseas_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="farseas_unknown10" Type="int32" Size="1" />
-	<Data ElementName="farseas_points_spent" Type="int32" Size="1" />
-	<Data ElementName="farseas_unknown11" Type="int16" Size="3" />
-	<Data ElementName="farseas_unknown12" Type="int8" Size="3" />
-	<Data ElementName="farseas_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="farseas_unknown14" Type="int32" Size="1" />
-	<Data ElementName="farseas_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="farseas_unknown16" Type="int8" Size="6" />
-	<Data ElementName="template_unknown" Type="int8" Size="20" />
-	<Data ElementName="num_templates" Type="int8" Size="1" />
-		<Data ElementName="slot1_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot1_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot1_active" Type="int8" Size="1" />
-		<Data ElementName="slot1_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot1_tab_template_array" Type="Array" ArraySizeVariable="slot1_num_tabs" >
-			<Data ElementName="slot1_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot1_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot1_items_array" Type="Array" ArraySizeVariable="slot1_num_items" >
-				<Data ElementName="slot1_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot1_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot1_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot2_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot2_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot2_active" Type="int8" Size="1" />
-		<Data ElementName="slot2_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot2_tab_template_array" Type="Array" ArraySizeVariable="slot2_num_tabs" >
-			<Data ElementName="slot2_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot2_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot2_items_array" Type="Array" ArraySizeVariable="slot2_num_items" >
-				<Data ElementName="slot2_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot2_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot2_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot3_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot3_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot3_active" Type="int8" Size="1" />
-		<Data ElementName="slot3_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot3_tab_template_array" Type="Array" ArraySizeVariable="slot3_num_tabs" >
-			<Data ElementName="slot3_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot3_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot3_items_array" Type="Array" ArraySizeVariable="slot3_num_items" >
-				<Data ElementName="slot3_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot3_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot3_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot4_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot4_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot4_active" Type="int8" Size="1" />
-		<Data ElementName="slot4_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot4_tab_template_array" Type="Array" ArraySizeVariable="slot4_num_tabs" >
-			<Data ElementName="slot4_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot4_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot4_items_array" Type="Array" ArraySizeVariable="slot4_num_items" >
-				<Data ElementName="slot4_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot4_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot4_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot5_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot5_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot5_active" Type="int8" Size="1" />
-		<Data ElementName="slot5_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot5_tab_template_array" Type="Array" ArraySizeVariable="slot5_num_tabs" >
-			<Data ElementName="slot5_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot5_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot5_items_array" Type="Array" ArraySizeVariable="slot5_num_items" >
-				<Data ElementName="slot5_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot5_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot5_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot6_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot6_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot6_active" Type="int8" Size="1" />
-		<Data ElementName="slot6_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot6_tab_template_array" Type="Array" ArraySizeVariable="slot6_num_tabs" >
-			<Data ElementName="slot6_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot6_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot6_items_array" Type="Array" ArraySizeVariable="slot6_num_items" >
-				<Data ElementName="slot6_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot6_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot6_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot7_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot7_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot7_active" Type="int8" Size="1" />
-		<Data ElementName="slot7_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot7_tab_template_array" Type="Array" ArraySizeVariable="slot7_num_tabs" >
-			<Data ElementName="slot7_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot7_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot7_items_array" Type="Array" ArraySizeVariable="slot7_num_items" >
-				<Data ElementName="slot7_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot7_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot7_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="60114" OpcodeName="OP_AdventureList">
-	<Data ElementName="unknown_aa" Type="int8" Size="1" />
-	<Data ElementName="num_aa_trees" Type="int32" Size="1" />
-	<Data ElementName="class_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="class_max_aa" Type="int16" Size="1" />
-	<Data ElementName="class_unknown4" Type="int16" Size="1" />
-	<Data ElementName="class_id" Type="int32" Size="1" />
-	<Data ElementName="class_kos_req" Type="int8" Size="1" />
-	<Data ElementName="class_num_items" Type="int32" Size="1" />
-	<Data ElementName="class_array" Type="Array" ArraySizeVariable="class_num_items">
-		<Data ElementName="class_parent_id" Type="int32" Size="1" />
-		<Data ElementName="class_req_tier" Type="int8" Size="1" />
-		<Data ElementName="class_spell_id" Type="int32" Size="1" />
-		<Data ElementName="class_active" Type="int8" Size="1" />
-		<Data ElementName="class_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_icon" Type="int16" Size="1" />
-		<Data ElementName="class_icon2" Type="int16" Size="1" />
-		<Data ElementName="class_current_rank" Type="int8" Size="1" />
-		<Data ElementName="class_max_rank" Type="int8" Size="1" />
-		<Data ElementName="class_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="class_min_lev" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="class_unknown5_array" Type="Array" ArraySizeVariable="class_unknown5_num_items">
-			<Data ElementName="class_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="class_unknown6" Type="int32" Size="1" />
-		<Data ElementName="class_unknown7" Type="int8" Size="1" />
-		<Data ElementName="class_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_points_req" Type="int8" Size="1" />
-		<Data ElementName="class_unknown8" Type="int8" Size="1" />
-		<Data ElementName="class_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_col" Type="int8" Size="1" />
-		<Data ElementName="class_row" Type="int8" Size="1" />
-		<Data ElementName="class_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="class_unknown9" Type="int32" Size="1" />
-		<Data ElementName="class_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="class_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="class_unknown10" Type="int32" Size="1" />
-	<Data ElementName="class_points_spent" Type="int32" Size="1" />
-	<Data ElementName="class_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="class_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="class_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="class_unknown12" Type="int8" Size="3" />
-	<Data ElementName="class_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown14" Type="int32" Size="1" />
-	<Data ElementName="class_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="class_unknown16" Type="int8" Size="6" />
-	<Data ElementName="subclass_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="subclass_max_aa" Type="int16" Size="1" />
-	<Data ElementName="subclass_unknown4" Type="int16" Size="1" />
-	<Data ElementName="subclass_id" Type="int32" Size="1" />
-	<Data ElementName="subclass_eof_req" Type="int8" Size="1" />
-	<Data ElementName="subclass_num_items" Type="int32" Size="1" />
-	<Data ElementName="subclass_array" Type="Array" ArraySizeVariable="subclass_num_items">
-		<Data ElementName="subclass_parent_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_req_tier" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_id" Type="int32" Size="1" />
-		<Data ElementName="subclass_active" Type="int8" Size="1" />
-		<Data ElementName="subclass_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_icon" Type="int16" Size="1" />
-		<Data ElementName="subclass_icon2" Type="int16" Size="1" />
-		<Data ElementName="subclass_current_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_max_rank" Type="int8" Size="1" />
-		<Data ElementName="subclass_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="subclass_min_lev" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_numitems" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown5_array" Type="Array" ArraySizeVariable="subclass_unknown5_numitems">
-			<Data ElementName="subclass_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="subclass_unknown6" Type="int32" Size="1" />
-		<Data ElementName="subclass_unknown7" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_points_req" Type="int8" Size="1" />
-		<Data ElementName="subclass_unknown8" Type="int8" Size="1" />
-		<Data ElementName="subclass_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_col" Type="int8" Size="1" />
-		<Data ElementName="subclass_row" Type="int8" Size="1" />
-		<Data ElementName="subclass_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="subclass_unknown9" Type="int32" Size="1" />
-		<Data ElementName="subclass_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="subclass_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="subclass_unknown10" Type="int32" Size="1" />
-	<Data ElementName="subclass_points_spent" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="subclass_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="subclass_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="subclass_unknown12" Type="int8" Size="3" />
-	<Data ElementName="subclass_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown14" Type="int32" Size="1" />
-	<Data ElementName="subclass_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="subclass_unknown16" Type="int8" Size="6" />
-	<Data ElementName="shadows_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="shadows_max_aa" Type="int16" Size="1" />
-	<Data ElementName="shadows_unknown4" Type="int16" Size="1" />
-	<Data ElementName="shadows_id" Type="int32" Size="1" />
-	<Data ElementName="shadows_eof_req" Type="int8" Size="1" />
-	<Data ElementName="shadows_num_items" Type="int32" Size="1" />
-	<Data ElementName="shadows_array" Type="Array" ArraySizeVariable="shadows_num_items">
-		<Data ElementName="shadows_parent_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_req_tier" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_id" Type="int32" Size="1" />
-		<Data ElementName="shadows_active" Type="int8" Size="1" />
-		<Data ElementName="shadows_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_icon" Type="int16" Size="1" />
-		<Data ElementName="shadows_icon2" Type="int16" Size="1" />
-		<Data ElementName="shadows_current_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_max_rank" Type="int8" Size="1" />
-		<Data ElementName="shadows_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="shadows_min_lev" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown5_array" Type="Array" ArraySizeVariable="shadows_unknown5_num_items">
-			<Data ElementName="shadows_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="shadows_unknown6" Type="int32" Size="1" />
-		<Data ElementName="shadows_unknown7" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_points_req" Type="int8" Size="1" />
-		<Data ElementName="shadows_unknown8" Type="int8" Size="1" />
-		<Data ElementName="shadows_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_col" Type="int8" Size="1" />
-		<Data ElementName="shadows_row" Type="int8" Size="1" />
-		<Data ElementName="shadows_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="shadows_unknown9" Type="int32" Size="1" />
-		<Data ElementName="shadows_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="shadows_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="shadows_unknown10" Type="int32" Size="1" />
-	<Data ElementName="shadows_points_spent" Type="int32" Size="1" />
-	<Data ElementName="shadows_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="shadows_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="shadows_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="shadows_unknown12" Type="int8" Size="3" />
-	<Data ElementName="shadows_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown14" Type="int32" Size="1" />
-	<Data ElementName="shadows_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="shadows_unknown16" Type="int8" Size="6" />
-	<Data ElementName="heroic_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="heroic_max_aa" Type="int16" Size="1" />
-	<Data ElementName="heroic_unknown4" Type="int16" Size="1" />
-	<Data ElementName="heroic_id" Type="int32" Size="1" />
-	<Data ElementName="heroic_eof_req" Type="int8" Size="1" />
-	<Data ElementName="heroic_num_items" Type="int32" Size="1" />
-	<Data ElementName="heroic_array" Type="Array" ArraySizeVariable="heroic_num_items">
-		<Data ElementName="heroic_parent_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_req_tier" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_id" Type="int32" Size="1" />
-		<Data ElementName="heroic_active" Type="int8" Size="1" />
-		<Data ElementName="heroic_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_icon" Type="int16" Size="1" />
-		<Data ElementName="heroic_icon2" Type="int16" Size="1" />
-		<Data ElementName="heroic_current_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_max_rank" Type="int8" Size="1" />
-		<Data ElementName="heroic_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="heroic_min_lev" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown5_array" Type="Array" ArraySizeVariable="heroic_unknown5_num_items">
-			<Data ElementName="heroic_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="heroic_unknown6" Type="int32" Size="1" />
-		<Data ElementName="heroic_unknown7" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_points_req" Type="int8" Size="1" />
-		<Data ElementName="heroic_unknown8" Type="int8" Size="1" />
-		<Data ElementName="heroic_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_col" Type="int8" Size="1" />
-		<Data ElementName="heroic_row" Type="int8" Size="1" />
-		<Data ElementName="heroic_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="heroic_unknown9" Type="int32" Size="1" />
-		<Data ElementName="heroic_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="heroic_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="heroic_unknown10" Type="int32" Size="1" />
-	<Data ElementName="heroic_points_spent" Type="int32" Size="1" />
-	<Data ElementName="heroic_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="heroic_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="heroic_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="heroic_unknown12" Type="int8" Size="3" />
-	<Data ElementName="heroic_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown14" Type="int32" Size="1" />
-	<Data ElementName="heroic_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="heroic_unknown16" Type="int8" Size="6" />
-	<Data ElementName="tradeskill_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_max_aa" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_unknown4" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_id" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_eof_req" Type="int8" Size="1" />
-	<Data ElementName="tradeskill_num_items" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_array" Type="Array" ArraySizeVariable="tradeskill_num_items">
-		<Data ElementName="tradeskill_parent_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_req_tier" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_spell_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_active" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_icon" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_current_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_max_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_min_lev" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown5_array" Type="Array" ArraySizeVariable="tradeskill_unknown5_num_items">
-			<Data ElementName="tradeskill_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="tradeskill_unknown6" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_unknown7" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_points_req" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_unknown8" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_col" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_row" Type="int8" Size="1" />
-		<Data ElementName="tradeskill_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskill_unknown9" Type="int32" Size="1" />
-		<Data ElementName="tradeskill_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="tradeskill_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="tradeskill_unknown10" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_points_spent" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="tradeskill_unknown12" Type="int8" Size="3" />
-	<Data ElementName="tradeskill_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown14" Type="int32" Size="1" />
-	<Data ElementName="tradeskill_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskill_unknown16" Type="int8" Size="6" />
-	<Data ElementName="prestige_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="prestige_max_aa" Type="int16" Size="1" />
-	<Data ElementName="prestige_unknown4" Type="int16" Size="1" />
-	<Data ElementName="prestige_id" Type="int32" Size="1" />
-	<Data ElementName="prestige_eof_req" Type="int8" Size="1" />
-	<Data ElementName="prestige_num_items" Type="int32" Size="1" />
-	<Data ElementName="prestige_array" Type="Array" ArraySizeVariable="prestige_num_items">
-		<Data ElementName="prestige_parent_id" Type="int32" Size="1" />
-		<Data ElementName="prestige_req_tier" Type="int8" Size="1" />
-		<Data ElementName="prestige_spell_id" Type="int32" Size="1" />
-		<Data ElementName="prestige_active" Type="int8" Size="1" />
-		<Data ElementName="prestige_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_icon" Type="int16" Size="1" />
-		<Data ElementName="prestige_icon2" Type="int16" Size="1" />
-		<Data ElementName="prestige_current_rank" Type="int8" Size="1" />
-		<Data ElementName="prestige_max_rank" Type="int8" Size="1" />
-		<Data ElementName="prestige_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="prestige_min_lev" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown5_array" Type="Array" ArraySizeVariable="prestige_unknown5_num_items">
-			<Data ElementName="prestige_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="prestige_unknown6" Type="int32" Size="1" />
-		<Data ElementName="prestige_unknown7" Type="int8" Size="1" />
-		<Data ElementName="prestige_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_points_req" Type="int8" Size="1" />
-		<Data ElementName="prestige_unknown8" Type="int8" Size="1" />
-		<Data ElementName="prestige_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_col" Type="int8" Size="1" />
-		<Data ElementName="prestige_row" Type="int8" Size="1" />
-		<Data ElementName="prestige_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="prestige_unknown9" Type="int32" Size="1" />
-		<Data ElementName="prestige_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="prestige_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="prestige_unknown10" Type="int32" Size="1" />
-	<Data ElementName="prestige_points_spent" Type="int32" Size="1" />
-	<Data ElementName="prestige_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="prestige_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="prestige_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="prestige_unknown12" Type="int8" Size="3" />
-	<Data ElementName="prestige_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown14" Type="int32" Size="1" />
-	<Data ElementName="prestige_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="prestige_unknown16" Type="int8" Size="6" />
-	<Data ElementName="tradeskillprestige_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="tradeskillprestige_max_aa" Type="int16" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown4" Type="int16" Size="1" />
-	<Data ElementName="tradeskillprestige_id" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_eof_req" Type="int8" Size="1" />
-	<Data ElementName="tradeskillprestige_num_items" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_array" Type="Array" ArraySizeVariable="tradeskillprestige_num_items">
-		<Data ElementName="tradeskillprestige_parent_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_req_tier" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_spell_id" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_active" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_icon" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_icon2" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_current_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_max_rank" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_min_lev" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown5_array" Type="Array" ArraySizeVariable="tradeskillprestige_unknown5_num_items">
-			<Data ElementName="tradeskillprestige_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="tradeskillprestige_unknown6" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown7" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_points_req" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown8" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_col" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_row" Type="int8" Size="1" />
-		<Data ElementName="tradeskillprestige_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="tradeskillprestige_unknown9" Type="int32" Size="1" />
-		<Data ElementName="tradeskillprestige_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="tradeskillprestige_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="tradeskillprestige_unknown10" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_points_spent" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown12" Type="int8" Size="3" />
-	<Data ElementName="tradeskillprestige_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown14" Type="int32" Size="1" />
-	<Data ElementName="tradeskillprestige_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="tradeskillprestige_unknown16" Type="int8" Size="6" />
-	<Data ElementName="dragon_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragon_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="dragon_max_aa" Type="int16" Size="1" />
-	<Data ElementName="dragon_unknown4" Type="int16" Size="1" />
-	<Data ElementName="dragon_id" Type="int32" Size="1" />
-	<Data ElementName="dragon_eof_req" Type="int8" Size="1" />
-	<Data ElementName="dragon_num_items" Type="int32" Size="1" />
-	<Data ElementName="dragon_array" Type="Array" ArraySizeVariable="dragon_num_items">
-		<Data ElementName="dragon_parent_id" Type="int32" Size="1" />
-		<Data ElementName="dragon_req_tier" Type="int8" Size="1" />
-		<Data ElementName="dragon_spell_id" Type="int32" Size="1" />
-		<Data ElementName="dragon_active" Type="int8" Size="1" />
-		<Data ElementName="dragon_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_icon" Type="int16" Size="1" />
-		<Data ElementName="dragon_icon2" Type="int16" Size="1" />
-		<Data ElementName="dragon_current_rank" Type="int8" Size="1" />
-		<Data ElementName="dragon_max_rank" Type="int8" Size="1" />
-		<Data ElementName="dragon_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="dragon_min_lev" Type="int8" Size="1" />
-		<Data ElementName="dragon_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="dragon_unknown5_array" Type="Array" ArraySizeVariable="dragon_unknown5_num_items">
-			<Data ElementName="dragon_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="dragon_unknown6" Type="int32" Size="1" />
-		<Data ElementName="dragon_unknown7" Type="int8" Size="1" />
-		<Data ElementName="dragon_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_points_req" Type="int8" Size="1" />
-		<Data ElementName="dragon_unknown8" Type="int8" Size="1" />
-		<Data ElementName="dragon_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_col" Type="int8" Size="1" />
-		<Data ElementName="dragon_row" Type="int8" Size="1" />
-		<Data ElementName="dragon_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragon_unknown9" Type="int32" Size="1" />
-		<Data ElementName="dragon_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="dragon_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="dragon_unknown10" Type="int32" Size="1" />
-	<Data ElementName="dragon_points_spent" Type="int32" Size="1" />
-	<Data ElementName="dragon_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="dragon_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="dragon_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="dragon_unknown12" Type="int8" Size="3" />
-	<Data ElementName="dragon_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragon_unknown14" Type="int32" Size="1" />
-	<Data ElementName="dragon_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragon_unknown16" Type="int8" Size="6" />
-	<Data ElementName="dragonclass_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragonclass_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="dragonclass_max_aa" Type="int16" Size="1" />
-	<Data ElementName="dragonclass_unknown4" Type="int16" Size="1" />
-	<Data ElementName="dragonclass_id" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_eof_req" Type="int8" Size="1" />
-	<Data ElementName="dragonclass_num_items" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_array" Type="Array" ArraySizeVariable="dragonclass_num_items">
-		<Data ElementName="dragonclass_parent_id" Type="int32" Size="1" />
-		<Data ElementName="dragonclass_req_tier" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_spell_id" Type="int32" Size="1" />
-		<Data ElementName="dragonclass_active" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_icon" Type="int16" Size="1" />
-		<Data ElementName="dragonclass_icon2" Type="int16" Size="1" />
-		<Data ElementName="dragonclass_current_rank" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_max_rank" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_min_lev" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_unknown5_array" Type="Array" ArraySizeVariable="dragonclass_unknown5_num_items">
-			<Data ElementName="dragonclass_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="dragonclass_unknown6" Type="int32" Size="1" />
-		<Data ElementName="dragonclass_unknown7" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_points_req" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_unknown8" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_col" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_row" Type="int8" Size="1" />
-		<Data ElementName="dragonclass_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="dragonclass_unknown9" Type="int32" Size="1" />
-		<Data ElementName="dragonclass_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="dragonclass_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="dragonclass_unknown10" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_points_spent" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="dragonclass_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="dragonclass_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="dragonclass_unknown12" Type="int8" Size="3" />
-	<Data ElementName="dragonclass_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragonclass_unknown14" Type="int32" Size="1" />
-	<Data ElementName="dragonclass_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="dragonclass_unknown16" Type="int8" Size="6" />
-	<Data ElementName="farseas_tab_title" Type="EQ2_16Bit_String" />
-	<Data ElementName="farseas_tree_node_id" Type="int16" Size="1" />
-	<Data ElementName="farseas_max_aa" Type="int16" Size="1" />
-	<Data ElementName="farseas_unknown4" Type="int16" Size="1" />
-	<Data ElementName="farseas_id" Type="int32" Size="1" />
-	<Data ElementName="farseas_eof_req" Type="int8" Size="1" />
-	<Data ElementName="farseas_num_items" Type="int32" Size="1" />
-	<Data ElementName="farseas_array" Type="Array" ArraySizeVariable="farseas_num_items">
-		<Data ElementName="farseas_parent_id" Type="int32" Size="1" />
-		<Data ElementName="farseas_req_tier" Type="int8" Size="1" />
-		<Data ElementName="farseas_spell_id" Type="int32" Size="1" />
-		<Data ElementName="farseas_active" Type="int8" Size="1" />
-		<Data ElementName="farseas_spell_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_spell_description" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_icon" Type="int16" Size="1" />
-		<Data ElementName="farseas_icon2" Type="int16" Size="1" />
-		<Data ElementName="farseas_current_rank" Type="int8" Size="1" />
-		<Data ElementName="farseas_max_rank" Type="int8" Size="1" />
-		<Data ElementName="farseas_rank_cost" Type="int8" Size="1" />
-		<Data ElementName="farseas_min_lev" Type="int8" Size="1" />
-		<Data ElementName="farseas_unknown5_num_items" Type="int8" Size="1" />
-		<Data ElementName="farseas_unknown5_array" Type="Array" ArraySizeVariable="farseas_unknown5_num_items">
-			<Data ElementName="farseas_unknown5" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="farseas_unknown6" Type="int32" Size="1" />
-		<Data ElementName="farseas_unknown7" Type="int8" Size="1" />
-		<Data ElementName="farseas_classification1" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_points_req" Type="int8" Size="1" />
-		<Data ElementName="farseas_unknown8" Type="int8" Size="1" />
-		<Data ElementName="farseas_classification2" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_col" Type="int8" Size="1" />
-		<Data ElementName="farseas_row" Type="int8" Size="1" />
-		<Data ElementName="farseas_line_title" Type="EQ2_16Bit_String" />
-		<Data ElementName="farseas_unknown9" Type="int32" Size="1" />
-		<Data ElementName="farseas_points_to_unlock" Type="int16" Size="1" />
-		<Data ElementName="farseas_unknown9b" Type="int8" Size="1" />
-	</Data>
-	<Data ElementName="farseas_unknown10" Type="int32" Size="1" />
-	<Data ElementName="farseas_points_spent" Type="int32" Size="1" />
-	<Data ElementName="farseas_unknown11a" Type="int16" Size="1" />
-	<Data ElementName="farseas_unknown11b" Type="int16" Size="1" />
-	<Data ElementName="farseas_unknown11c" Type="int16" Size="1" />
-	<Data ElementName="farseas_unknown12" Type="int8" Size="3" />
-	<Data ElementName="farseas_unknown13" Type="EQ2_16Bit_String" />
-	<Data ElementName="farseas_unknown14" Type="int32" Size="1" />
-	<Data ElementName="farseas_unknown15" Type="EQ2_16Bit_String" />
-	<Data ElementName="farseas_unknown16" Type="int8" Size="6" />
-	<Data ElementName="template_unknown1" Type="int32" Size="1" />
-	<Data ElementName="template_unknown2a" Type="int8" Size="1" />
-	<Data ElementName="template_unknown2b" Type="int8" Size="1" />
-	<Data ElementName="template_unknown2c" Type="int8" Size="1" />
-	<Data ElementName="template_unknown2d" Type="int8" Size="1" />
-	<Data ElementName="template_unknown3" Type="int32" Size="1" />
-	<Data ElementName="template_unknown4" Type="int32" Size="1" />
-	<Data ElementName="template_unknown5" Type="int32" Size="1" />
-	<Data ElementName="num_templates" Type="int8" Size="1" />
-		<Data ElementName="slot1_template_id" Type="int8" Size="1" />
-		<Data ElementName="slot1_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot1_active" Type="int8" Size="1" />
-		<Data ElementName="slot1_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot1_tab_template_array" Type="Array" ArraySizeVariable="slot1_num_tabs" >
-			<Data ElementName="slot1_tab_typenum" Type="int16" Size="1" />
-			<Data ElementName="slot1_tab_unknown2" Type="int16" Size="1" />
-			<Data ElementName="slot1_tab_unknown3" Type="int16" Size="1" />
-			<Data ElementName="slot1_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot1_items_array" Type="Array" ArraySizeVariable="slot1_num_items" >
-				<Data ElementName="slot1_item_order" Type="int16" Size="1" />
-				<Data ElementName="slot1_item_treeid" Type="int16" Size="1" />
-				<Data ElementName="slot1_item_id" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot2_template_id" Type="int8" Size="1" />
-		<Data ElementName="slot2_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot2_active" Type="int8" Size="1" />
-		<Data ElementName="slot2_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot2_tab_template_array" Type="Array" ArraySizeVariable="slot2_num_tabs" >
-			<Data ElementName="slot2_tab_typenum" Type="int16" Size="1" />
-			<Data ElementName="slot2_tab_unknown2" Type="int16" Size="1" />
-			<Data ElementName="slot2_tab_unknown3" Type="int16" Size="1" />
-			<Data ElementName="slot2_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot2_items_array" Type="Array" ArraySizeVariable="slot2_num_items" >
-				<Data ElementName="slot2_item_order" Type="int16" Size="1" />
-				<Data ElementName="slot2_item_treeid" Type="int16" Size="1" />
-				<Data ElementName="slot2_item_id" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot3_template_id" Type="int8" Size="1" />
-		<Data ElementName="slot3_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot3_active" Type="int8" Size="1" />
-		<Data ElementName="slot3_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot3_tab_template_array" Type="Array" ArraySizeVariable="slot3_num_tabs" >
-			<Data ElementName="slot3_tab_typenum" Type="int16" Size="1" />
-			<Data ElementName="slot3_tab_unknown2" Type="int16" Size="1" />
-			<Data ElementName="slot3_tab_unknown3" Type="int16" Size="1" />
-			<Data ElementName="slot3_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot3_items_array" Type="Array" ArraySizeVariable="slot3_num_items" >
-				<Data ElementName="slot3_item_order" Type="int16" Size="1" />
-				<Data ElementName="slot3_item_treeid" Type="int16" Size="1" />
-				<Data ElementName="slot3_item_id" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot4_template_id" Type="int8" Size="1" />
-		<Data ElementName="slot4_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot4_active" Type="int8" Size="1" />
-		<Data ElementName="slot4_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot4_tab_template_array" Type="Array" ArraySizeVariable="slot4_num_tabs" >
-			<Data ElementName="slot4_tab_typenum" Type="int16" Size="1" />
-			<Data ElementName="slot4_tab_unknown2" Type="int16" Size="1" />
-			<Data ElementName="slot4_tab_unknown3" Type="int16" Size="1" />
-			<Data ElementName="slot4_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot4_items_array" Type="Array" ArraySizeVariable="slot4_num_items" >
-				<Data ElementName="slot4_item_order" Type="int16" Size="1" />
-				<Data ElementName="slot4_item_treeid" Type="int16" Size="1" />
-				<Data ElementName="slot4_item_id" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot5_template_id" Type="int8" Size="1" />
-		<Data ElementName="slot5_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot5_active" Type="int8" Size="1" />
-		<Data ElementName="slot5_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot5_tab_template_array" Type="Array" ArraySizeVariable="slot5_num_tabs" >
-			<Data ElementName="slot5_tab_typenum" Type="int16" Size="1" />
-			<Data ElementName="slot5_tab_unknown2" Type="int16" Size="1" />
-			<Data ElementName="slot5_tab_unknown3" Type="int16" Size="1" />
-			<Data ElementName="slot5_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot5_items_array" Type="Array" ArraySizeVariable="slot5_num_items" >
-				<Data ElementName="slot5_item_order" Type="int16" Size="1" />
-				<Data ElementName="slot5_item_treeid" Type="int16" Size="1" />
-				<Data ElementName="slot5_item_id" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot6_template_id" Type="int8" Size="1" />
-		<Data ElementName="slot6_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot6_active" Type="int8" Size="1" />
-		<Data ElementName="slot6_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot6_tab_template_array" Type="Array" ArraySizeVariable="slot6_num_tabs" >
-			<Data ElementName="slot6_tab_typenum" Type="int16" Size="1" />
-			<Data ElementName="slot6_tab_unknown2" Type="int16" Size="1" />
-			<Data ElementName="slot6_tab_unknown3" Type="int16" Size="1" />
-			<Data ElementName="slot6_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot6_items_array" Type="Array" ArraySizeVariable="slot6_num_items" >
-				<Data ElementName="slot6_item_order" Type="int16" Size="1" />
-				<Data ElementName="slot6_item_treeid" Type="int16" Size="1" />
-				<Data ElementName="slot6_item_id" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot7_template_id" Type="int8" Size="1" />
-		<Data ElementName="slot7_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot7_active" Type="int8" Size="1" />
-		<Data ElementName="slot7_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot7_tab_template_array" Type="Array" ArraySizeVariable="slot7_num_tabs" >
-			<Data ElementName="slot7_tab_typenum" Type="int16" Size="1" />
-			<Data ElementName="slot7_tab_unknown2" Type="int16" Size="1" />
-			<Data ElementName="slot7_tab_unknown3" Type="int16" Size="1" />
-			<Data ElementName="slot7_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot7_items_array" Type="Array" ArraySizeVariable="slot7_num_items" >
-				<Data ElementName="slot7_item_order" Type="int16" Size="1" />
-				<Data ElementName="slot7_item_treeid" Type="int16" Size="1" />
-				<Data ElementName="slot7_item_id" Type="int32" Size="1" />
-			</Data>
-		</Data>
-</Struct>
-<Struct Name="substruct_item_info" ClientVersion="63119">
-	<Data ElementName="num_items" Type="int16" Size="1" />
-	<Data ElementName="items_array" Type="Array" ArraySizeVariable="num_items" >
-		<Data ElementName="item_index" Type="int16" Size="1" />
-		<Data ElementName="tab_unknown2" Type="int32" Size="1" />
-	</Data>
-</Struct>
-<Struct Name="WS_AdventureList" ClientVersion="63119" OpcodeName="OP_AdventureList">
-	<Data ElementName="unknown_aa" Type="int8" Size="1" />
-	<Data ElementName="num_aa_trees" Type="int32" Size="1" />
-	<Data ElementName="aa_array" Type="Array" ArraySizeVariable="num_aa_trees">
-	  <Data ElementName="tab_title" Type="EQ2_16Bit_String" />
-	  <Data ElementName="tree_node_id" Type="int16" Size="1" />
-	  <Data ElementName="max_aa" Type="int16" Size="1" />
-	  <Data ElementName="unknown4" Type="int16" Size="1" />
-	  <Data ElementName="id" Type="int32" Size="1" />
-	  <Data ElementName="kos_req" Type="int8" Size="1" />
-	<Data ElementName="node_info" Substruct="substruct_node_info" Size="1" />
-	  <Data ElementName="unknown10" Type="int32" Size="1" />
-	  <Data ElementName="class_points_spent" Type="int32" Size="1" />
-	  <Data ElementName="unknown11" Type="int16" Size="1" />
-	  <Data ElementName="unknown11a" Type="int16" Size="1" />
-	  <Data ElementName="unknown11b" Type="int16" Size="1" />
-	  <Data ElementName="unknown12" Type="int8" Size="3" />
-	  <Data ElementName="unknown13" Type="EQ2_16Bit_String" />
-	  <Data ElementName="unknown14" Type="int32" Size="1" />
-	  <Data ElementName="unknown15" Type="EQ2_16Bit_String" />
-	  <Data ElementName="unknown16a" Type="int32" Size="1" />
-	  <Data ElementName="unknown16b" Type="int16" Size="1" />
-	 </Data>
-		<Data ElementName="template_ unknown1" Type="int32" Size="1" />
-		<Data ElementName="template_ unknown2" Type="int32" Size="1" />
-		<Data ElementName="template_ unknown3" Type="int32" Size="1" />
-		<Data ElementName="template_ unknown4" Type="int32" Size="1" />
-		<Data ElementName="template_ unknown5" Type="int32" Size="1" />
-		
-		<Data ElementName="num_templates" Type="int8" Size="1" />
-		<Data ElementName="slot1_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot1_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot1_active" Type="int8" Size="1" />
-		<Data ElementName="slot1_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot1_tab_template_array" Type="Array" ArraySizeVariable="slot1_num_tabs" >
-			<Data ElementName="slot1_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot1_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot1_items_array" Type="Array" ArraySizeVariable="slot1_num_items" >
-				<Data ElementName="slot1_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot1_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot1_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot2_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot2_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot2_active" Type="int8" Size="1" />
-		<Data ElementName="slot2_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot2_tab_template_array" Type="Array" ArraySizeVariable="slot2_num_tabs" >
-			<Data ElementName="slot2_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot2_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot2_items_array" Type="Array" ArraySizeVariable="slot2_num_items" >
-				<Data ElementName="slot2_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot2_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot2_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot3_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot3_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot3_active" Type="int8" Size="1" />
-		<Data ElementName="slot3_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot3_tab_template_array" Type="Array" ArraySizeVariable="slot3_num_tabs" >
-			<Data ElementName="slot3_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot3_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot3_items_array" Type="Array" ArraySizeVariable="slot3_num_items" >
-				<Data ElementName="slot3_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot3_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot3_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot4_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot4_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot4_active" Type="int8" Size="1" />
-		<Data ElementName="slot4_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot4_tab_template_array" Type="Array" ArraySizeVariable="slot4_num_tabs" >
-			<Data ElementName="slot4_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot4_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot4_items_array" Type="Array" ArraySizeVariable="slot4_num_items" >
-				<Data ElementName="slot4_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot4_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot4_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot5_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot5_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot5_active" Type="int8" Size="1" />
-		<Data ElementName="slot5_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot5_tab_template_array" Type="Array" ArraySizeVariable="slot5_num_tabs" >
-			<Data ElementName="slot5_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot5_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot5_items_array" Type="Array" ArraySizeVariable="slot5_num_items" >
-				<Data ElementName="slot5_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot5_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot5_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot6_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot6_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot6_active" Type="int8" Size="1" />
-		<Data ElementName="slot6_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot6_tab_template_array" Type="Array" ArraySizeVariable="slot6_num_tabs" >
-			<Data ElementName="slot6_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot6_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot6_items_array" Type="Array" ArraySizeVariable="slot6_num_items" >
-				<Data ElementName="slot6_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot6_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot6_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-		<Data ElementName="slot7_unknown1" Type="int8" Size="1" />
-		<Data ElementName="slot7_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="slot7_active" Type="int8" Size="1" />
-		<Data ElementName="slot7_num_tabs" Type="int16" Size="1" />
-		<Data ElementName="slot7_tab_template_array" Type="Array" ArraySizeVariable="slot7_num_tabs" >
-			<Data ElementName="slot7_tab_unknown1" Type="int16" Size="3" />
-			<Data ElementName="slot7_num_items" Type="int16" Size="1" />
-			<Data ElementName="slot7_items_array" Type="Array" ArraySizeVariable="slot7_num_items" >
-				<Data ElementName="slot7_item_index" Type="int16" Size="1" />
-				<Data ElementName="slot7_item_unknown1" Type="int16" Size="1" />
-				<Data ElementName="slot7_tab_unknown2" Type="int32" Size="1" />
-			</Data>
-		</Data>
-</Struct>
-<Struct Name="WS_PointOfInterest" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_PointOfInterest">
-<Data ElementName="poi_id" Type="int8" Size="1" />
-<Data ElementName="zone_id" Type="int16" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="poi_name" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_MapExploration" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqMapExplorationCmd">
-<Data ElementName="unknown" Type="int16" Size="1" />
-<Data ElementName="num_locations" Type="int16" Size="1" />
-<Data ElementName="location_array" Type="Array" ArraySizeVariable="num_locations">
-<Data ElementName="location_x" Type="float" Size="1" />
-<Data ElementName="location_y" Type="float" Size="1" />
-<Data ElementName="location_z" Type="float" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_GetMailHeader" ClientVersion="1" OpcodeName="OP_MailGetHeadersReplyMsg">
-<Data ElementName="kiosk_id" Type="int32" />
-<Data ElementName="num_messages" Type="int16" Size="1" />
-<Data ElementName="message_array" Type="Array" ArraySizeVariable="num_messages">
-	<Data ElementName="mail_id" Type="int32" Size="1" />
-	<Data ElementName="player_to_id" Type="int32" Size="1" />
-	<Data ElementName="player_from" Type="EQ2_16Bit_String" />
-	<Data ElementName="subject" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown1" Type="int16" Size="1" />
-	<Data ElementName="already_read" Type="int8" Size="1" />
-	<Data ElementName="mail_deletion" Type="int32" Size="1" />
-	<Data ElementName="mail_type" Type="int8" Size="1" />
-	<Data ElementName="mail_expire" Type="int32" Size="1" />
-	<Data ElementName="coin_copper" Type="int32" Size="1" />
-	<Data ElementName="coin_silver" Type="int32" Size="1" />
-	<Data ElementName="coin_gold" Type="int32" Size="1" />
-	<Data ElementName="coin_plat" Type="int32" Size="1" />
-	<Data ElementName="num_items" Type="int16" Size="1" />
-	<Data ElementName="packettype" Type="int16" Size="1" />
-	<Data ElementName="packetsubtype" Type="int8" />
-	<Data ElementName="unknown2" Type="int32" />
-</Data>
-<Data ElementName="postage_cost" Type="int32" Size="1" />
-<Data ElementName="attachment_cost" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="4" />
-</Struct>
-<Struct Name="WS_GetMailHeader" ClientVersion="1193" OpcodeName="OP_MailGetHeadersReplyMsg">
-<Data ElementName="kiosk_id" Type="int32" />
-<Data ElementName="num_messages" Type="int16" Size="1" />
-<Data ElementName="message_array" Type="Array" ArraySizeVariable="num_messages">
-	<Data ElementName="mail_id" Type="int32" Size="1" />
-	<Data ElementName="player_to_id" Type="int32" Size="1" />
-	<Data ElementName="player_from" Type="EQ2_16Bit_String" />
-	<Data ElementName="subject" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown1" Type="int16" Size="1" />
-	<Data ElementName="already_read" Type="int8" Size="1" />
-	<Data ElementName="mail_deletion" Type="int32" Size="1" />
-	<Data ElementName="mail_type" Type="int8" Size="1" />
-	<Data ElementName="mail_expire" Type="int32" Size="1" />
-	<Data ElementName="unknown1a" Type="int32" Size="1" />
-	<Data ElementName="coin_copper" Type="int32" Size="1" />
-	<Data ElementName="coin_silver" Type="int32" Size="1" />
-	<Data ElementName="coin_gold" Type="int32" Size="1" />
-	<Data ElementName="coin_plat" Type="int32" Size="1" />
-	<Data ElementName="num_items" Type="int16" Size="1" />
-	<Data ElementName="packettype" Type="int16" Size="1" />
-	<Data ElementName="packetsubtype" Type="int8" />
-	<Data ElementName="unknown2" Type="int32" />
-</Data>
-<Data ElementName="postage_cost" Type="int32" Size="1" />
-<Data ElementName="attachment_cost" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int16" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="4" />
-</Struct>
-<Struct Name="WS_MailGetMessage" ClientVersion="1" OpcodeName="OP_MailGetMessageReplyMsg">
-<Data ElementName="kiosk_id" Type="int32" />
-<Data ElementName="mail_id" Type="int32" />
-<Data ElementName="player_to_id" Type="int32" />
-<Data ElementName="player_from" Type="EQ2_16Bit_String" />
-<Data ElementName="subject" Type="EQ2_16Bit_String" />
-<Data ElementName="mail_body" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int8" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="lock_report_button" Type="int8" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="coin_copper" Type="int32" />
-<Data ElementName="coin_silver" Type="int32" />
-<Data ElementName="coin_gold" Type="int32" />
-<Data ElementName="coin_plat" Type="int32" />
-<Data ElementName="stack" Type="int16" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" />
-<Data ElementName="unknown4" Type="int32" IfVariableNotSet="stack_0" />
-<Data ElementName="unknown5" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int16" Size="1" />
-<Data ElementName="unknown7" Type="int8" Size="3" />
-</Struct>
-<Struct Name="WS_MailGetMessage" ClientVersion="1193" OpcodeName="OP_MailGetMessageReplyMsg">
-<Data ElementName="kiosk_id" Type="int32" />
-<Data ElementName="mail_id" Type="int32" />
-<Data ElementName="player_to_id" Type="int32" />
-<Data ElementName="player_from" Type="EQ2_16Bit_String" />
-<Data ElementName="subject" Type="EQ2_16Bit_String" />
-<Data ElementName="mail_body" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int8" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="lock_report_button" Type="int8" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="unknown3a" Type="int32" />
-<Data ElementName="coin_copper" Type="int32" />
-<Data ElementName="coin_silver" Type="int32" />
-<Data ElementName="coin_gold" Type="int32" />
-<Data ElementName="coin_plat" Type="int32" />
-<Data ElementName="stack" Type="int16" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" />
-<Data ElementName="unknown4" Type="int32" IfVariableNotSet="stack_0" />
-<Data ElementName="unknown5" Type="int32" Size="1" />
-<Data ElementName="unknown6" Type="int16" Size="1" />
-<Data ElementName="unknown7" Type="int8" Size="3" />
-</Struct>
-<Struct Name="WS_MailSendMessage" ClientVersion="1" OpcodeName="OP_MailSendMessageMsg">
-<Data ElementName="player_to" Type="EQ2_16Bit_String" />
-<Data ElementName="subject" Type="EQ2_16Bit_String" />
-<Data ElementName="mail_body" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int8" Size="31"/>
-<Data ElementName="stack" Type="int16" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" />
-<Data ElementName="unknown_item_maybe" Type="int8" Size="4"/>
-</Struct>
-<Struct Name="WS_MailSendMessageReply" ClientVersion="1" OpcodeName="OP_MailSendMessageReplyMsg">
-<Data ElementName="unknown" Type="int8" Size="12" />
-<Data ElementName="reply_type" Type="int8" />
-<Data ElementName="player_to" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown2" Type="int8" Size="9" />
-</Struct>
-<Struct Name="WS_UpdatePlayerMail" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdatePlayerMailCmd">
-<Data ElementName="action" Type="int8" />
-<Data ElementName="coin_copper" Type="int32" />
-<Data ElementName="coin_silver" Type="int32" />
-<Data ElementName="coin_gold" Type="int32" />
-<Data ElementName="coin_plat" Type="int32" />
-<Data ElementName="stack" Type="int16" Size="1" />
-<Data ElementName="packettype" Type="int16" Size="1" />
-<Data ElementName="packetsubtype" Type="int8" />
-<Data ElementName="unknown2" Type="int8" Size="5"/>
-<Data ElementName="mail_id" Type="int32" Size="1"/>
-<Data ElementName="unread" Type="int16"/>
-<Data ElementName="attachments" Type="int16"/>
-</Struct>
-<Struct Name="WS_BeginTracking" ClientVersion="1" OpcodeName="OP_BeginTrackingMsg">
-	<Data ElementName="spawn_id" Type="int32" />
-</Struct>
-<Struct Name="WS_TrackingUpdate" ClientVersion="1" OpcodeName="OP_TrackingUpdateMsg">
-<Data ElementName="mode" Type="int8" />
-<Data ElementName="type" Type="int8" />
-<Data ElementName="num_spawns" Type="int8" />
-<Data ElementName="spawn_array" Type="Array" ArraySizeVariable="num_spawns">
-	<Data ElementName="spawn_id" Type="int32" />
-	<Data ElementName="spawn_name" Type="EQ2_8Bit_String" />
-	<Data ElementName="spawn_type" Type="int8" />
-	<Data ElementName="spawn_con_color" Type="int8" />
-</Data>
-<Data ElementName="num_array1" Type="int8" />
-<Data ElementName="unknown_array1" Type="Array" ArraySizeVariable="num_array1">
-	<Data ElementName="array1_unknown" Type="int32" />
-</Data>
-<Data ElementName="num_spawns2" Type="int8" />
-<Data ElementName="list_order" Type="Array" ArraySizeVariable="num_spawns2">
-	<Data ElementName="list_spawn_id" Type="int32" />
-	<Data ElementName="list_number" Type="int8" />
-</Data>
-</Struct>
-<Struct Name="WS_BioUpdate" ClientVersion="1" OpcodeName="OP_BioUpdateMsg">
-<Data ElementName="biography" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_InspectPlayer" ClientVersion="1" OpcodeName="OP_InspectPlayerMsg">
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" />
-<Data ElementName="race" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="adventure_level" Type="int8" />
-<Data ElementName="adventure_level_effective" Type="int8" />
-<Data ElementName="adventure_class" Type="int8" />
-<Data ElementName="tradeskill_level" Type="int8" />
-<Data ElementName="tradeskill_class" Type="int8" />
-<Data ElementName="health" Type="sint32" />
-<Data ElementName="health_max" Type="sint32" />
-<Data ElementName="health_base" Type="sint32" />
-<Data ElementName="power" Type="sint32" />
-<Data ElementName="power_max" Type="sint32" />
-<Data ElementName="power_base" Type="sint32" />
-<Data ElementName="mitigation" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="avoidance" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_percentage" Type="int16"  OversizedValue="127" OversizedByte="127" />
-<Data ElementName="strength" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="strength_base" Type="int8" />
-<Data ElementName="stamina" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="stamina_base" Type="int8" />
-<Data ElementName="agility" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="agility_base" Type="int8" />
-<Data ElementName="wisdom" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="wisdom_base" Type="int8" />
-<Data ElementName="intelligence" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="intelligence_base" Type="int8" />
-<Data ElementName="unknown4" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown5" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown6" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown7" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown8" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown9" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown10" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown11" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown12" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="heat_resist" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="heat_resist_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="heat_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="cold_resist" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="cold_resist_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="cold_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="magic_resist" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="magic_resist_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="magic_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mental_resist" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mental_resist_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mental_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="divine_resist" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="divine_resist_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="divine_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="disease_resist" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="disease_resist_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="disease_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="poison_resist" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="poison_resist_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="poison_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="num_chars" Type="int16" Size="1" />
-<Data ElementName="biography_array" Type="Array" ArraySizeVariable="num_chars">
-	<Data ElementName="biography_char" Type="char" />
-</Data>
-<Data ElementName="primary" Type="EQ2_Item" Size="1" />
-<Data ElementName="secondary" Type="EQ2_Item" Size="1" />
-</Struct>
-<Struct Name="WS_InspectPlayer" ClientVersion="1096" OpcodeName="OP_InspectPlayerMsg">
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" />
-<Data ElementName="race" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="adventure_level" Type="int8" />
-<Data ElementName="adventure_level_effective" Type="int8" />
-<Data ElementName="adventure_class" Type="int8" />
-<Data ElementName="tradeskill_level" Type="int8" />
-<Data ElementName="tradeskill_class" Type="int8" />
-<Data ElementName="health" Type="sint32" />
-<Data ElementName="health_max" Type="sint32" />
-<Data ElementName="health_base" Type="sint32" />
-<Data ElementName="power" Type="sint32" />
-<Data ElementName="power_max" Type="sint32" />
-<Data ElementName="power_base" Type="sint32" />
-<Data ElementName="mitigation" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="avoidance" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="avoidance_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_percentage" Type="int16"  OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16"  OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" size="5"  />
-<Data ElementName="strength" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="strength_base" Type="int8" />
-<Data ElementName="stamina" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="stamina_base" Type="int8" />
-<Data ElementName="agility" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="agility_base" Type="sint8" />
-<Data ElementName="wisdom" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="wisdom_base" Type="int8" />
-<Data ElementName="intelligence" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="intelligence_base" Type="int8" />
-<Data ElementName="unknown3" Type="int8" size="4" />
-<Data ElementName="unknown4" Type="int8" size="4" />
-<Data ElementName="unknown5" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown6" Type="int8" size="1" />
-<Data ElementName="heat_resist" Type="int32" size="1" />
-<Data ElementName="heat_resist_base" Type="int32" size="1" />
-<Data ElementName="heat_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown8" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="poison_resist" Type="int32" size="1" />
-<Data ElementName="poison_resist_base" Type="int32" size="1" />
-<Data ElementName="poison_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown10" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="magic_resist" Type="int32" Size="1" />
-<Data ElementName="magic_resist_base" Type="int32" Size="1" />
-<Data ElementName="magic_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown12" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="num_chars" Type="int16" Size="1" />
-<Data ElementName="biography_array" Type="Array" ArraySizeVariable="num_chars">
-	<Data ElementName="biography_char" Type="char" />
-</Data>
-<Data ElementName="unknown14" Type="int8" Size="1" />
-<Data ElementName="unknown_name" Type="EQ2_8Bit_String" />
-<!-- <Data ElementName="equipment_start" Type="int8" Size="5810" />
-      <Data ElementName="Achievement_size" Type="int32" Size="1" /> -->
-</Struct>
-<Struct Name="WS_InspectPlayer" ClientVersion="57048" OpcodeName="OP_InspectPlayerMsg">
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" />
-<Data ElementName="race" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="adventure_level" Type="int8" />
-<Data ElementName="adventure_level_effective" Type="int8" />
-<Data ElementName="adventure_class" Type="int8" />
-<Data ElementName="tradeskill_level" Type="int8" />
-<Data ElementName="tradeskill_class" Type="int8" />
-<Data ElementName="health" Type="sint32" />
-<Data ElementName="health2" Type="sint32" />
-<Data ElementName="health_max" Type="sint32" />
-<Data ElementName="health_max2" Type="sint32" />
-<Data ElementName="health_base" Type="sint32" />
-<Data ElementName="health_base2" Type="sint32" />
-<Data ElementName="power" Type="sint32" />
-<Data ElementName="power_max" Type="sint32" />
-<Data ElementName="power_base" Type="sint32" />
-<Data ElementName="mitigation" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="avoidance" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="avoidance_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_percentage" Type="int16"  OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16"  OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1a" Type="int16"  OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" size="1"  />
-<Data ElementName="unknown2a" Type="int8" size="1"  />
-<Data ElementName="unknown2b" Type="int8" size="1"  />
-<Data ElementName="unknown2c" Type="int8" size="1"  />
-<Data ElementName="strength" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="strength_base" Type="int8" />
-<Data ElementName="stamina" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="stamina_base" Type="int8" />
-<Data ElementName="agility" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="agility_base" Type="sint8" />
-<Data ElementName="wisdom" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="wisdom_base" Type="int8" />
-<Data ElementName="intelligence" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="intelligence_base" Type="int8" />
-<Data ElementName="unknown3" Type="int32" size="1" />
-<Data ElementName="unknown3a" Type="int32" size="1" />
-<Data ElementName="unknown4" Type="int16" size="1" />
-<Data ElementName="heat_resist" Type="int32" size="1" />
-<Data ElementName="heat_resist_base" Type="int32" size="1" />
-<Data ElementName="heat_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown8" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="poison_resist" Type="int32" size="1" />
-<Data ElementName="poison_resist_base" Type="int32" size="1" />
-<Data ElementName="poison_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown10" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="magic_resist" Type="int32" Size="1" />
-<Data ElementName="magic_resist_base" Type="int32" Size="1" />
-<Data ElementName="magic_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown12" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="num_chars" Type="int16" Size="1" />
-<Data ElementName="biography_array" Type="Array" ArraySizeVariable="num_chars">
-	<Data ElementName="biography_char" Type="char" />
-</Data>
-<Data ElementName="unknown14" Type="int8" Size="1" />
-<Data ElementName="unknown_name" Type="EQ2_8Bit_String" />
-<!-- <Data ElementName="equipment_start" Type="int8" Size="5810" />
-      <Data ElementName="Achievement_size" Type="int32" Size="1" /> -->
-</Struct>
-<Struct Name="WS_InspectPlayer" ClientVersion="57107" OpcodeName="OP_InspectPlayerMsg">
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="name" Type="EQ2_8Bit_String" />
-<Data ElementName="race" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="adventure_level" Type="int8" />
-<Data ElementName="adventure_level_effective" Type="int8" />
-<Data ElementName="adventure_class" Type="int8" />
-<Data ElementName="tradeskill_level" Type="int8" />
-<Data ElementName="tradeskill_class" Type="int8" />
-<Data ElementName="health" Type="sint32" />
-<Data ElementName="health2" Type="sint32" />
-<Data ElementName="health_max" Type="sint32" />
-<Data ElementName="health_max2" Type="sint32" />
-<Data ElementName="health_base" Type="sint32" />
-<Data ElementName="health_base2" Type="sint32" />
-<Data ElementName="power" Type="sint32" />
-<Data ElementName="power_max" Type="sint32" />
-<Data ElementName="power_base" Type="sint32" />
-<Data ElementName="mitigation" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="avoidance" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="avoidance_base" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="mitigation_percentage" Type="int16"  OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1" Type="int16"  OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown1a" Type="int16"  OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown2" Type="int8" size="1"  />
-<Data ElementName="unknown2a" Type="int8" size="1"  />
-<Data ElementName="unknown2b" Type="int8" size="1"  />
-<Data ElementName="unknown2c" Type="int8" size="1"  />
-<Data ElementName="strength" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="strength_base" Type="int8" />
-<Data ElementName="stamina" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="stamina_base" Type="int8" />
-<Data ElementName="agility" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="agility_base" Type="sint8" />
-<Data ElementName="wisdom" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="wisdom_base" Type="int8" />
-<Data ElementName="intelligence" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="intelligence_base" Type="int8" />
-<Data ElementName="unknown3" Type="int32" size="1" />
-<Data ElementName="unknown3a" Type="int32" size="1" />
-<Data ElementName="unknown4" Type="int8" size="1" />
-<Data ElementName="unknown4a" Type="sint16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="heat_resist" Type="int32" size="1" />
-<Data ElementName="heat_resist_base" Type="int32" size="1" />
-<Data ElementName="heat_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown8" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="poison_resist" Type="int32" size="1" />
-<Data ElementName="poison_resist_base" Type="int32" size="1" />
-<Data ElementName="poison_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown10" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="magic_resist" Type="int32" Size="1" />
-<Data ElementName="magic_resist_base" Type="int32" Size="1" />
-<Data ElementName="magic_resist_percentage" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="unknown12" Type="int16" OversizedValue="127" OversizedByte="127" />
-<Data ElementName="num_chars" Type="int16" Size="1" />
-<Data ElementName="biography_array" Type="Array" ArraySizeVariable="num_chars">
-	<Data ElementName="biography_char" Type="char" />
-</Data>
-<Data ElementName="unknown14" Type="int8" Size="1" />
-<Data ElementName="unknown_name" Type="EQ2_8Bit_String" />
-<!-- <Data ElementName="equipment_start" Type="int8" Size="5810" />
-      <Data ElementName="Achievement_size" Type="int32" Size="1" /> -->
-</Struct>
-<Struct Name="WS_TitleUpdate" ClientVersion="1" OpcodeName="OP_TitleUpdateMsg">
-  <Data ElementName="num_titles" Type="int16" />
-  <Data ElementName="titles_array" Type="Array" ArraySizeVariable="num_titles">
-    <Data ElementName="title" Type="EQ2_16Bit_String" />
-    <Data ElementName="prefix" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="current_prefix" Type="sint16" Size="1" />
-  <Data ElementName="current_suffix" Type="sint16" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateTitle" ClientVersion="1" OpcodeName="OP_UpdateTitleCmd">
-  <Data ElementName="player_id" Type="int32" Size="1" />
-  <Data ElementName="player_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown1" Type="int8" Size="2" />
-  <Data ElementName="unknown2" Type="int16" Size="1" />
-  <Data ElementName="suffix_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown3" Type="int16" Size="1" />
-  <Data ElementName="prefix_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown4" Type="int16" Size="1" />
-  <Data ElementName="sub_title" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_UpdateTitle" ClientVersion="1153" OpcodeName="OP_UpdateTitleCmd">
-  <Data ElementName="player_id" Type="int32" Size="1" />
-  <Data ElementName="player_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown1" Type="int8" Size="2" />
-  <Data ElementName="last_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="suffix_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown3" Type="int16" Size="1" />
-  <Data ElementName="prefix_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="sub_title" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_Languages" ClientVersion="1" OpcodeName="OP_KnownLanguagesMsg">
-  <Data ElementName="num_languages" Type="int8" />
-  <Data ElementName="language_array" Type="Array" ArraySizeVariable="num_languages">
-    <Data ElementName="language_id" Type="int8" />
-  </Data>
-  <Data ElementName="unknown" Type="int8" Size="1" />
-  <Data ElementName="current_language" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_PromoFlagsDetails" ClientVersion="1" OpcodeName="OP_PromoFlagsDetailsMsg">
-<Data ElementName="num_claim_items" Type="int32" Size="1" />
-<Data ElementName="claim_items_array" Type="Array" ArraySizeVariable="num_claim_items">
-	<Data ElementName="id" Type="int32" Size="1" />
-	<Data ElementName="not_yet_claimed" Type="int8" Size="1" />
-	<Data ElementName="num_remaining" Type="int32" Size="1" />
-	<Data ElementName="one_per_character" Type="int8" Size="1" />
-	<Data ElementName="claimed_on_this_char" Type="int8" Size="1" />
-	<Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="category" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="icon" Type="int16" Size="1" />
-	<Data ElementName="item_id" Type="int32" Size="1" />
-	<Data ElementName="unknown" Type="int32" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_PromoFlagsDetails" ClientVersion="60114" OpcodeName="OP_PromoFlagsDetailsMsg">
-<Data ElementName="num_claim_items" Type="int32" Size="1" />
-<Data ElementName="claim_items_array" Type="Array" ArraySizeVariable="num_claim_items">
-    <Data ElementName="id" Type="int32" Size="1" />
-    <Data ElementName="not_yet_claimed" Type="int8" Size="1" />
-    <Data ElementName="num_remaining" Type="int32" Size="1" />
-    <Data ElementName="one_per_character" Type="int8" Size="1" />
-    <Data ElementName="claimed_on_this_char" Type="int8" Size="1" />
-    <Data ElementName="unknown2" Type="int8" Size="1" />
-    <Data ElementName="item_name" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="text" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="category" Type="EQ2_16Bit_String" Size="1" />
-    <Data ElementName="icon" Type="int16" Size="1" />
-    <Data ElementName="item_id" Type="int32" Size="1" />
-    <Data ElementName="unknown" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown3" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CharacterAchievements" ClientVersion="603" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_CharacterAchievements">
-<Data ElementName="num_achievements" Type="int16" Size="1" />
-<Data ElementName="achievement_array" Type="Array" ArraySizeVariable="num_achievements">
-	<Data ElementName="achievement_id" Type="int32" Size="1" />
-	<Data ElementName="title" Type="EQ2_16Bit_String" />
-	<Data ElementName="uncompleted_text" Type="EQ2_16Bit_String" />
-	<Data ElementName="completed_text" Type="EQ2_16Bit_String" />
-	<Data ElementName="category" Type="EQ2_16Bit_String" />
-	<Data ElementName="expansion" Type="EQ2_16Bit_String" />
-	<Data ElementName="icon" Type="int16" Size="1" />
-	<Data ElementName="point_value" Type="int32" Size="1" />
-	<Data ElementName="qty_req" Type="int32" Size="1" />
-	<Data ElementName="hide_achievement" Type="int8" Size="1" />
-	<Data ElementName="unknown3a" Type="int32" Size="1" />
-	<Data ElementName="unknown3b" Type="int32" Size="1" />
-	<Data ElementName="guild" Type="int8" Size="1" />
-	<Data ElementName="num_items" Type="int8" Size="1" />
-	<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-		<Data ElementName="item_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="item_qty_req" Type="int32" Size="1" />
-	</Data>
-	<Data ElementName="num_reward_links" Type="int8" Size="1" />
-	<Data ElementName="reward_link_array" Type="Array" ArraySizeVariable="num_reward_links">
-		<Data ElementName="reward_link" Type="EQ2_16Bit_String" />
-	</Data>
-</Data>
-</Struct>
-<Struct Name="WS_CharacterAchievements" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_CharacterAchievements">
-	<Data ElementName="num_achievements" Type="int16" Size="1" />
-	<Data ElementName="achievement_array" Type="Array" ArraySizeVariable="num_achievements">
-		<Data ElementName="achievement_id" Type="int32" Size="1" />
-		<Data ElementName="title" Type="EQ2_16Bit_String" />
-		<Data ElementName="uncompleted_text" Type="EQ2_16Bit_String" />
-		<Data ElementName="completed_text" Type="EQ2_16Bit_String" />
-		<Data ElementName="category" Type="EQ2_16Bit_String" />
-		<Data ElementName="expansion" Type="EQ2_16Bit_String" />
-		<Data ElementName="icon" Type="int16" Size="1" />
-		<Data ElementName="point_value" Type="int32" Size="1" />
-		<Data ElementName="qty_req" Type="int32" Size="1" />
-		<Data ElementName="hide_achievement" Type="int8" Size="1" />
-		<Data ElementName="unknown3" Type="int32" Size="2" />
-		<Data ElementName="num_items" Type="int8" Size="1" />
-		<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-			<Data ElementName="item_name" Type="EQ2_16Bit_String" />
-			<Data ElementName="item_qty_req" Type="int32" Size="1" />
-		</Data>
-		<Data ElementName="num_rewards" Type="int8" Size="1" />
-		<Data ElementName="reward_array" Type="Array" ArraySizeVariable="num_rewards">
-			<Data ElementName="reward_item" Type="EQ2_16Bit_String" />
-		</Data>
-	</Data>
-</Struct>
-<Struct Name="WS_CharacterAchievements" ClientVersion="57032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_CharacterAchievements">
-<Data ElementName="num_achievements" Type="int16" Size="1" />
-<Data ElementName="achievement_array" Type="Array" ArraySizeVariable="num_achievements">
-	<Data ElementName="achievement_id" Type="int32" Size="1" />
-	<Data ElementName="title" Type="EQ2_16Bit_String" />
-	<Data ElementName="uncompleted_text" Type="EQ2_16Bit_String" />
-	<Data ElementName="completed_text" Type="EQ2_16Bit_String" />
-	<Data ElementName="category" Type="EQ2_16Bit_String" />
-	<Data ElementName="expansion" Type="EQ2_16Bit_String" />
-	<Data ElementName="icon" Type="int16" Size="1" />
-	<Data ElementName="point_value" Type="int32" Size="1" />
-	<Data ElementName="qty_req" Type="int32" Size="1" />
-	<Data ElementName="hide_achievement" Type="int8" Size="1" />
-	<Data ElementName="unknown3" Type="int32" Size="2" />
-	<Data ElementName="num_items" Type="int8" Size="1" />
-	<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-		<Data ElementName="item_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="item_qty_req" Type="int32" Size="1" />
-	</Data>
-	<Data ElementName="num_rewards" Type="int8" Size="1" />
-	<Data ElementName="reward_array" Type="Array" ArraySizeVariable="num_rewards">
-		<Data ElementName="reward_item" Type="EQ2_16Bit_String" />
-		<Data ElementName="unknown4" Type="int32" Size="1" />
-	</Data>
-	<Data ElementName="num_reward_links" Type="int8" Size="1" />
-	<Data ElementName="reward_link_array" Type="Array" ArraySizeVariable="num_reward_links">
-		<Data ElementName="reward_link" Type="EQ2_16Bit_String" />
-	</Data>
-</Data>
-</Struct>
-<Struct Name="WS_CharacterAchievements" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_CharacterAchievements">
-<Data ElementName="num_achievements" Type="int16" Size="1" />
-<Data ElementName="achievement_array" Type="Array" ArraySizeVariable="num_achievements">
-	<Data ElementName="achievement_id" Type="int32" Size="1" />
-	<Data ElementName="title" Type="EQ2_16Bit_String" />
-	<Data ElementName="uncompleted_text" Type="EQ2_16Bit_String" />
-	<Data ElementName="completed_text" Type="EQ2_16Bit_String" />
-	<Data ElementName="category" Type="EQ2_16Bit_String" />
-	<Data ElementName="expansion" Type="EQ2_16Bit_String" />
-	<Data ElementName="icon" Type="int16" Size="1" />
-	<Data ElementName="point_value" Type="int32" Size="1" />
-	<Data ElementName="qty_req" Type="int32" Size="1" />
-	<Data ElementName="hide_achievement" Type="int8" Size="1" />
-	<Data ElementName="unknown3a" Type="int32" Size="1" />
-	<Data ElementName="unknown3b" Type="int32" Size="1" />
-	<Data ElementName="guild" Type="int8" Size="1" />
-	<Data ElementName="num_items" Type="int8" Size="1" />
-	<Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-		<Data ElementName="item_name" Type="EQ2_16Bit_String" />
-		<Data ElementName="item_qty_req" Type="int32" Size="1" />
-	</Data>
-	<Data ElementName="num_reward_links" Type="int8" Size="1" />
-	<Data ElementName="reward_link_array" Type="Array" ArraySizeVariable="num_reward_links">
-		<Data ElementName="reward_link" Type="EQ2_16Bit_String" />
-	</Data>
-</Data>
-</Struct>
-<Struct Name="WS_AchievementUpdate" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_AchievementUpdateMsg">
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="num_achievements" Type="int16" Size="1" />
-<Data ElementName="achievement_array" Type="Array" ArraySizeVariable="num_achievements">
-  <Data ElementName="achievement_id" Type="int32" Size="1" />
-  <Data ElementName="completed_date" Type="int32" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-    <Data ElementName="item_update" Type="int32" Size="1" />
-  </Data>
-</Data>
-</Struct>
-<Struct Name="WS_AchievementUpdate" ClientVersion="57032" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_AchievementUpdateMsg">
-<Data ElementName="unknown1" Type="int8" Size="2" />
-<Data ElementName="num_achievements" Type="int16" Size="1" />
-<Data ElementName="achievement_array" Type="Array" ArraySizeVariable="num_achievements">
-  <Data ElementName="achievement_id" Type="int32" Size="1" />
-  <Data ElementName="completed_date" Type="int32" Size="1" />
-  <Data ElementName="num_items" Type="int8" Size="1" />
-  <Data ElementName="item_array" Type="Array" ArraySizeVariable="num_items">
-    <Data ElementName="item_update" Type="int32" Size="1" />
-  </Data>
-</Data>
-</Struct>
-<Struct Name="WS_Lottery" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_Lottery">
-<Data ElementName="roll_digit1" Type="int32" Size="1" />
-<Data ElementName="roll_digit2" Type="int32" Size="1" />
-<Data ElementName="roll_digit3" Type="int32" Size="1" />
-<Data ElementName="roll_digit4" Type="int32" Size="1" />
-<Data ElementName="roll_digit5" Type="int32" Size="1" />
-<Data ElementName="roll_digit6" Type="int32" Size="1" />
-<Data ElementName="lottery_digit1" Type="int32" Size="1" />
-<Data ElementName="lottery_digit2" Type="int32" Size="1" />
-<Data ElementName="lottery_digit3" Type="int32" Size="1" />
-<Data ElementName="lottery_digit4" Type="int32" Size="1" />
-<Data ElementName="lottery_digit5" Type="int32" Size="1" />
-<Data ElementName="lottery_digit6" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ShowItemCreation" ClientVersion="1" OpcodeName="OP_ShowItemCreationProcessUIMsg">
-<!-- starting durability maybe?-->
-<Data ElementName="max_possible_durability" Type="int32" Size="1" />
-<Data ElementName="max_possible_progress" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="2" />
-<Data ElementName="progress_levels_known" Type="int8" Size="1" />
-<Data ElementName="num_process" Type="int16" Size="1" />
-<Data ElementName="process_array" Type="Array" ArraySizeVariable="num_process">
-  <Data ElementName="progress_needed" Type="int32" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="1" IfVariableNotSet="progress_needed"/>
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="item_icon" Type="int16" />
-  <Data ElementName="item" Type="EQ2_Item" />
-  <Data ElementName="item_byproduct_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="item_byproduct_icon" Type="int16" />
-  <!-- Another EQ2_Item? Does subtype set to FF prevent the rest of the packet?-->
-  <!-- If not an EQ2_item this unknown *might* be quantity-->
-  <Data ElementName="item_byproduct_unknown" Type="int16" />
-  <Data ElementName="packettype" Type="int16" />
-  <Data ElementName="packetsubtype" Type="int8" />
-</Data>
-<Data ElementName="product_progress_needed" Type="int32" Size="1" />
-<Data ElementName="product_item_name" Type="EQ2_16Bit_String" />
-<Data ElementName="product_item_icon" Type="int16" />
-<Data ElementName="product_item" Type="EQ2_Item" />
-<Data ElementName="product_byproduct_name" Type="EQ2_16Bit_String" />
-<Data ElementName="product_byproduct_icon" Type="int16" />
-<Data ElementName="product_byproduct_unknown" Type="int16" />
-<Data ElementName="packettype" Type="int16" />
-<Data ElementName="packetsubtype" Type="int8" />
-<Data ElementName="skill_id" Type="int32" Size="6"/>
-</Struct>
-<Struct Name="WS_ShowItemCreation" ClientVersion="63119" OpcodeName="OP_ShowItemCreationProcessUIMsg">
-<!-- starting durability maybe?-->
-<Data ElementName="max_possible_durability" Type="int32" Size="1" />
-<Data ElementName="max_possible_progress" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="2" />
-<Data ElementName="progress_levels_known" Type="int8" Size="1" />
-<Data ElementName="num_process" Type="int16" Size="1" />
-<Data ElementName="process_array" Type="Array" ArraySizeVariable="num_process">
-  <Data ElementName="progress_needed" Type="int32" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="1" IfVariableNotSet="progress_needed"/>
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="item_icon" Type="int16" />
-  <Data ElementName="item" Type="EQ2_Item" />
-  <Data ElementName="item_byproduct_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="item_byproduct_icon" Type="int16" />
-  <!-- Another EQ2_Item? Does subtype set to FF prevent the rest of the packet?-->
-  <!-- If not an EQ2_item this unknown *might* be quantity-->
-  <Data ElementName="item_byproduct_unknown" Type="int16" />
-  <Data ElementName="packettype" Type="int16" />
-  <Data ElementName="packetsubtype" Type="int8" />
-</Data>
-<Data ElementName="product_progress_needed" Type="int32" Size="1" />
-<Data ElementName="product_item_name" Type="EQ2_16Bit_String" />
-<Data ElementName="product_item_icon" Type="int16" />
-<Data ElementName="product_item" Type="EQ2_Item" />
-<Data ElementName="product_byproduct_name" Type="EQ2_16Bit_String" />
-<Data ElementName="product_byproduct_icon" Type="int16" />
-<Data ElementName="product_byproduct_unknown" Type="int16" />
-<Data ElementName="packettype" Type="int16" />
-<Data ElementName="packetsubtype" Type="int8" />
-<Data ElementName="skill_id" Type="int32" Size="6"/>
-</Struct>
-<Struct Name="WS_CreateFromRecipe" ClientVersion="1" OpcodeName="OP_ShowCreateFromRecipeUIMsg">
-<Data ElementName="crafting_station" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_16Bit_String" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="product_name" Type="EQ2_16Bit_String" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="product_qty" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="primary_title" Type="EQ2_16Bit_String" />
-<Data ElementName="primary_qty" Type="int8" />
-<Data ElementName="primary_component" Type="EQ2_16Bit_String" />
-<Data ElementName="primary_unknown1" Type="int32" Size="1" />
-<Data ElementName="primary_icon" Type="int16" Size="1" />
-<Data ElementName="primary_unknown2" Type="int16" Size="1" />
-<Data ElementName="primary_unknown3" Type="int8" Size="1" />
-<Data ElementName="primary_unknown4" Type="int32" Size="1" />
-<Data ElementName="primary_unknown5" Type="int32" Size="1" />
-<Data ElementName="num_build_components" Type="int8" />
-<Data ElementName="build_array" Type="Array" ArraySizeVariable="num_build_components">
-    <Data ElementName="build_slot" Type="int32" />
-    <Data ElementName="build_title" Type="EQ2_16Bit_String" />
-    <Data ElementName="build_qty" Type="int8" />
-    <Data ElementName="build_unknown1" Type="int32" Size="1" />
-    <Data ElementName="build_unknown2" Type="int8" Size="1" />
-    <Data ElementName="build_component" Type="EQ2_16Bit_String" />
-    <Data ElementName="build_unknown3" Type="int32" Size="1" />
-    <Data ElementName="build_icon" Type="int16" Size="1" />
-    <Data ElementName="build_unknown4" Type="int16" Size="1" />
-    <Data ElementName="build_unknown5" Type="int8" Size="1" />
-    <Data ElementName="build_unknown6" Type="int8" Size="1" />
-    <Data ElementName="build_unknown7" Type="int32" Size="1" />
-    <Data ElementName="build_unknown8" Type="int8" Size="1" />
-</Data>
-<Data ElementName="fuel_title" Type="EQ2_16Bit_String" />
-<Data ElementName="fuel_qty" Type="int8" />
-<Data ElementName="fuel_unknown1" Type="int8" Size="1" />
-<Data ElementName="fuel_component" Type="EQ2_16Bit_String" />
-<Data ElementName="fuel_unknown2" Type="int32" Size="1" />
-<Data ElementName="fuel_icon" Type="int16" />
-<Data ElementName="fuel_unknown3" Type="int16" Size="1" />
-<Data ElementName="fuel_unknown4" Type="int8" Size="1" />
-<Data ElementName="fuel_unknown5" Type="int8" Size="1" />
-<Data ElementName="fuel_unknown6" Type="int32" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CreateFromRecipe" ClientVersion="1096" OpcodeName="OP_ShowCreateFromRecipeUIMsg">
-<Data ElementName="crafting_station" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_16Bit_String" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="product_name" Type="EQ2_16Bit_String" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="product_qty" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="primary_title" Type="EQ2_16Bit_String" />
-<Data ElementName="num_primary_choices" Type="int8" />
-<Data ElementName="primary_array" Type="Array" ArraySizeVariable="num_primary_choices">
-  <Data ElementName="primary_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="primary_item_id" Type="int32" Size="1" />
-  <Data ElementName="primary_icon" Type="int16" Size="1" />
-  <Data ElementName="primary_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="primary_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="primary_unknown3" Type="int8" Size="1" />
-</Data>
-<Data ElementName="primary_default_selected_id" Type="int32" Size="1" />
-<Data ElementName="primary_unknown5" Type="int32" Size="1" />
-<Data ElementName="num_build_components" Type="int8" />
-<Data ElementName="build_array" Type="Array" ArraySizeVariable="num_build_components">
-  <Data ElementName="build_slot" Type="int32" />
-  <Data ElementName="build_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="build_qty" Type="int8" />
-  <Data ElementName="build_unknown1" Type="int32" Size="1" />
-  <Data ElementName="num_build_choices" Type="int8" Size="1" />
-  <Data ElementName="build_components_array" Type="Array" ArraySizeVariable="num_build_choices">
-    <Data ElementName="build_component" Type="EQ2_16Bit_String" />
-    <Data ElementName="build_item_id" Type="int32" Size="1" />
-    <Data ElementName="build_icon" Type="int16" Size="1" />
-    <Data ElementName="build_total_quantity" Type="int16" Size="1" />
-    <Data ElementName="build_supply_depot" Type="int8" Size="1" />
-    <Data ElementName="build_unknown6" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="build_item_selected" Type="int8" Size="1" />
-  <Data ElementName="build_selected_item_id" Type="int32" Size="1" />
-  <Data ElementName="build_selected_item_qty" Type="int8" Size="1" />
-</Data>
-<Data ElementName="fuel_title" Type="EQ2_16Bit_String" />
-<Data ElementName="fuel_qty" Type="int8" />
-<Data ElementName="num_fuel_choices" Type="int8" Size="1" />
-<Data ElementName="fuel_component_array" Type="Array" ArraySizeVariable="num_fuel_choices">
-  <Data ElementName="fuel_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="fuel_item_id" Type="int32" Size="1" />
-  <Data ElementName="fuel_icon" Type="int16" />
-  <Data ElementName="fuel_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="fuel_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="fuel_unknown4" Type="int8" Size="1" />
-</Data>
-<Data ElementName="fuel_item_selected" Type="int8" Size="1" />
-<Data ElementName="fuel_selected_item_id" Type="int32" Size="1" />
-<Data ElementName="fuel_selected_item_qty" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CreateFromRecipe" ClientVersion="1193" OpcodeName="OP_ShowCreateFromRecipeUIMsg">
-<Data ElementName="crafting_station" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_16Bit_String" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="product_name" Type="EQ2_16Bit_String" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="product_qty" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="primary_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="primary_id" Type="int32" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="6" />
-<Data ElementName="primary_qty" Type="int16" Size="1" />
-<Data ElementName="num_primary_choices" Type="int8" />
-<Data ElementName="primary_array" Type="Array" ArraySizeVariable="num_primary_choices">
-  <Data ElementName="primary_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="primary_item_id" Type="int32" Size="1" />
-  <Data ElementName="primary_icon" Type="int16" Size="1" />
-  <Data ElementName="primary_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="primary_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="primary_unknown3" Type="int8" Size="2" />
-</Data>
-<Data ElementName="primary_item_selected" Type="int8" />
-<Data ElementName="primary_default_selected_id" Type="int32" Size="1" />
-<Data ElementName="primary_selected_item_qty" Type="int16" Size="1" />
-<Data ElementName="num_build_components" Type="int8" />
-<Data ElementName="build_array" Type="Array" ArraySizeVariable="num_build_components">
-  <Data ElementName="build_slot" Type="int32" />
-  <Data ElementName="build_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="build_qty" Type="int16" />
-  <Data ElementName="build_unknown1" Type="int32" Size="1" />
-  <Data ElementName="num_build_choices" Type="int8" Size="1" />
-  <Data ElementName="build_components_array" Type="Array" ArraySizeVariable="num_build_choices">
-    <Data ElementName="build_component" Type="EQ2_16Bit_String" />
-    <Data ElementName="build_item_id" Type="int32" Size="1" />
-    <Data ElementName="build_icon" Type="int16" Size="1" />
-    <Data ElementName="build_total_quantity" Type="int16" Size="1" />
-    <Data ElementName="build_supply_depot" Type="int8" Size="1" />
-    <Data ElementName="build_unknown6" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="build_item_selected" Type="int8" Size="1" />
-  <Data ElementName="build_selected_item_id" Type="int32" Size="1" />
-  <Data ElementName="build_selected_item_qty" Type="int8" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="1" />
-</Data>
-<Data ElementName="fuel_title" Type="EQ2_16Bit_String" />
-<Data ElementName="fuel_qty" Type="int16" />
-<Data ElementName="num_fuel_choices" Type="int8" Size="1" />
-<Data ElementName="fuel_component_array" Type="Array" ArraySizeVariable="num_fuel_choices">
-  <Data ElementName="fuel_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="fuel_item_id" Type="int32" Size="1" />
-  <Data ElementName="fuel_icon" Type="int16" />
-  <Data ElementName="fuel_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="fuel_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="fuel_unknown4" Type="int8" Size="2" />
-</Data>
-<Data ElementName="fuel_item_selected" Type="int8" Size="1" />
-<Data ElementName="fuel_selected_item_id" Type="int32" Size="1" />
-<Data ElementName="fuel_selected_item_qty" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_CreateFromRecipe" ClientVersion="1199" OpcodeName="OP_ShowCreateFromRecipeUIMsg">
-<Data ElementName="crafting_station" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_16Bit_String" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="product_name" Type="EQ2_16Bit_String" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="product_qty" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="primary_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="primary_id" Type="int32" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="6" />
-<Data ElementName="primary_qty" Type="int16" Size="1" />
-<Data ElementName="num_primary_choices" Type="int8" />
-<Data ElementName="primary_array" Type="Array" ArraySizeVariable="num_primary_choices">
-  <Data ElementName="primary_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="primary_item_id" Type="int32" Size="1" />
-  <Data ElementName="primary_icon" Type="int16" Size="1" />
-  <Data ElementName="primary_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="primary_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="primary_unknown3" Type="int8" Size="2" />
-</Data>
-<Data ElementName="primary_item_selected" Type="int8" />
-<Data ElementName="primary_default_selected_id" Type="int32" Size="1" />
-<Data ElementName="primary_selected_item_qty" Type="int16" Size="1" />
-<Data ElementName="num_build_components" Type="int8" />
-<Data ElementName="build_array" Type="Array" ArraySizeVariable="num_build_components">
-  <Data ElementName="build_slot" Type="int32" />
-  <Data ElementName="build_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="build_qty" Type="int16" />
-  <Data ElementName="build_unknown1" Type="int32" Size="1" />
-  <Data ElementName="num_build_choices" Type="int8" Size="1" />
-  <Data ElementName="build_components_array" Type="Array" ArraySizeVariable="num_build_choices">
-    <Data ElementName="build_component" Type="EQ2_16Bit_String" />
-    <Data ElementName="build_item_id" Type="int32" Size="1" />
-    <Data ElementName="build_icon" Type="int16" Size="1" />
-    <Data ElementName="build_total_quantity" Type="int16" Size="1" />
-    <Data ElementName="build_supply_depot" Type="int8" Size="1" />
-    <Data ElementName="build_unknown6" Type="int8" Size="1" />
-  </Data>
-  <Data ElementName="build_item_selected" Type="int8" Size="1" />
-  <Data ElementName="build_selected_item_id" Type="int32" Size="1" />
-  <Data ElementName="build_selected_item_qty" Type="int8" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="1" />
-</Data>
-
-<Data ElementName="fuel_title" Type="EQ2_16Bit_String" />
-<Data ElementName="fuel_qty" Type="int16" />
-<Data ElementName="num_fuel_choices" Type="int8" Size="1" />
-<Data ElementName="fuel_component_array" Type="Array" ArraySizeVariable="num_fuel_choices">
-  <Data ElementName="fuel_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="fuel_item_id" Type="int32" Size="1" />
-  <Data ElementName="fuel_icon" Type="int16" />
-  <Data ElementName="fuel_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="fuel_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="fuel_unknown4" Type="int8" Size="1" />
-</Data>
-<Data ElementName="fuel_item_selected" Type="int8" Size="1" />
-<Data ElementName="fuel_selected_item_id" Type="int32" Size="1" />
-<Data ElementName="fuel_selected_item_qty" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_CreateFromRecipe" ClientVersion="57048" OpcodeName="OP_ShowCreateFromRecipeUIMsg">
-<Data ElementName="crafting_station" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_16Bit_String" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="product_name" Type="EQ2_16Bit_String" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="product_qty" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="primary_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="primary_id" Type="int32" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="6" />
-<Data ElementName="primary_qty" Type="int16" Size="1" />
-<Data ElementName="num_primary_choices" Type="int8" />
-<Data ElementName="primary_array" Type="Array" ArraySizeVariable="num_primary_choices">
-  <Data ElementName="primary_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="primary_item_id" Type="int32" Size="1" />
-  <Data ElementName="primary_icon" Type="int16" Size="1" />
-  <Data ElementName="primary_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="primary_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="primary_unknown3" Type="int8" Size="4" />
-</Data>
-<Data ElementName="primary_item_selected" Type="int8" />
-<Data ElementName="primary_default_selected_id" Type="int32" Size="1" />
-<Data ElementName="primary_selected_item_qty" Type="int16" Size="1" />
-<Data ElementName="num_build_components" Type="int8" />
-<Data ElementName="build_array" Type="Array" ArraySizeVariable="num_build_components">
-  <Data ElementName="build_slot" Type="int32" />
-  <Data ElementName="build_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="build_qty" Type="int16" />
-  <Data ElementName="build_unknown1" Type="int32" Size="1" />
-  <Data ElementName="num_build_choices" Type="int8" Size="1" />
-  <Data ElementName="build_components_array" Type="Array" ArraySizeVariable="num_build_choices">
-    <Data ElementName="build_component" Type="EQ2_16Bit_String" />
-    <Data ElementName="build_item_id" Type="int32" Size="1" />
-    <Data ElementName="build_icon" Type="int16" Size="1" />
-    <Data ElementName="build_total_quantity" Type="int16" Size="1" />
-    <Data ElementName="build_supply_depot" Type="int8" Size="1" />
-    <Data ElementName="build_unknown6" Type="int8" Size="3" />
-  </Data>
-  <Data ElementName="build_item_selected" Type="int8" Size="1" />
-  <Data ElementName="build_selected_item_id" Type="int32" Size="1" />
-  <Data ElementName="build_selected_item_qty" Type="int8" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="1" />
-</Data>
-
-<Data ElementName="fuel_title" Type="EQ2_16Bit_String" />
-<Data ElementName="fuel_qty" Type="int16" />
-<Data ElementName="num_fuel_choices" Type="int8" Size="1" />
-<Data ElementName="fuel_component_array" Type="Array" ArraySizeVariable="num_fuel_choices">
-  <Data ElementName="fuel_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="fuel_item_id" Type="int32" Size="1" />
-  <Data ElementName="fuel_icon" Type="int16" />
-  <Data ElementName="fuel_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="fuel_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="fuel_unknown4" Type="int8" Size="3" />
-</Data>
-<Data ElementName="fuel_item_selected" Type="int8" Size="1" />
-<Data ElementName="fuel_selected_item_id" Type="int32" Size="1" />
-<Data ElementName="fuel_selected_item_qty" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_CreateFromRecipe" ClientVersion="63119" OpcodeName="OP_ShowCreateFromRecipeUIMsg">
-<Data ElementName="crafting_station" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="recipe_name" Type="EQ2_16Bit_String" />
-<Data ElementName="tier" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="product_name" Type="EQ2_16Bit_String" />
-<Data ElementName="icon" Type="int16" />
-<Data ElementName="product_qty" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="3" />
-<Data ElementName="unknown8aMJ" Type="int8" Size="1" />
-<Data ElementName="primary_title" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown9" Type="int8" Size="1" />
-<Data ElementName="primary_id" Type="int32" Size="1" />
-<Data ElementName="unknown10" Type="int8" Size="6" />
-<Data ElementName="primary_qty" Type="int16" Size="1" />
-<Data ElementName="num_primary_choices" Type="int8" />
-<Data ElementName="primary_array" Type="Array" ArraySizeVariable="num_primary_choices">
-  <Data ElementName="primary_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="primary_item_id" Type="int32" Size="1" />
-  <Data ElementName="primary_icon" Type="int16" Size="1" />
-  <Data ElementName="primary_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="primary_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="primary_unknown3" Type="int8" Size="4" />
-</Data>
-<Data ElementName="primary_item_selected" Type="int8" />
-<Data ElementName="primary_default_selected_id" Type="int32" Size="1" />
-<Data ElementName="primary_selected_item_qty" Type="int16" Size="1" />
-<Data ElementName="num_build_components" Type="int8" />
-<Data ElementName="build_array" Type="Array" ArraySizeVariable="num_build_components">
-  <Data ElementName="build_slot" Type="int32" />
-  <Data ElementName="build_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="build_qty" Type="int16" />
-  <Data ElementName="build_unknown1" Type="int32" Size="1" />
-  <Data ElementName="num_build_choices" Type="int8" Size="1" />
-  <Data ElementName="build_components_array" Type="Array" ArraySizeVariable="num_build_choices">
-    <Data ElementName="build_component" Type="EQ2_16Bit_String" />
-    <Data ElementName="build_item_id" Type="int32" Size="1" />
-    <Data ElementName="build_icon" Type="int16" Size="1" />
-    <Data ElementName="build_total_quantity" Type="int16" Size="1" />
-    <Data ElementName="build_supply_depot" Type="int8" Size="1" />
-    <Data ElementName="build_unknown6" Type="int8" Size="3" />
-  </Data>
-  <Data ElementName="build_item_selected" Type="int8" Size="1" />
-  <Data ElementName="build_selected_item_id" Type="int32" Size="1" />
-  <Data ElementName="build_selected_item_qty" Type="int8" Size="1" />
-  <Data ElementName="unknown" Type="int8" Size="1" />
-</Data>
-
-<Data ElementName="fuel_title" Type="EQ2_16Bit_String" />
-<Data ElementName="fuel_qty" Type="int16" />
-<Data ElementName="num_fuel_choices" Type="int8" Size="1" />
-<Data ElementName="fuel_component_array" Type="Array" ArraySizeVariable="num_fuel_choices">
-  <Data ElementName="fuel_component" Type="EQ2_16Bit_String" />
-  <Data ElementName="fuel_item_id" Type="int32" Size="1" />
-  <Data ElementName="fuel_icon" Type="int16" />
-  <Data ElementName="fuel_total_quantity" Type="int16" Size="1" />
-  <Data ElementName="fuel_supply_depot" Type="int8" Size="1" />
-  <Data ElementName="fuel_unknown4" Type="int8" Size="3" />
-</Data>
-<Data ElementName="fuel_item_selected" Type="int8" Size="1" />
-<Data ElementName="fuel_selected_item_id" Type="int32" Size="1" />
-<Data ElementName="fuel_selected_item_qty" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_TSEventReaction" ClientVersion="1" OpcodeName="OP_DisplayTSEventReactionMsg">
-<Data ElementName="counter_reaction" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_UpdateCreateItem" ClientVersion="1" OpcodeName="OP_UpdateItemCreationProcessUIMsg">
-<Data ElementName="effect" Type="int8" Size="1" />
-<Data ElementName="total_durability" Type="int32" Size="1" />
-<Data ElementName="total_progress" Type="int32" Size="1" />
-<Data ElementName="progress_level" Type="int8" Size="1" />
-<Data ElementName="reaction_icon" Type="int16" Size="1" />
-<Data ElementName="reaction_name" Type="EQ2_16Bit_String" />
-<Data ElementName="durability_change" Type="sint32" Size="1" />
-<Data ElementName="progress_change" Type="sint32" Size="1" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_BeginItemCreation" ClientVersion="1" OpcodeName="OP_BeginItemCreationMsg">
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="primary_component_id" Type="int32" Size="1" />
-  <Data ElementName="num_build_components" Type="int8" Size="1" />
-  <Data ElementName="component_array" Type="Array" ArraySizeVariable="num_build_components">
-    <Data ElementName="component_num" Type="int32" Size="1" />
-    <Data ElementName="component_unknown" Type="int8" Size="1" />
-    <Data ElementName="component_id" Type="int32" Size="1" />
-    <Data ElementName="component_qty" Type="int8" Size="1" />
-  </Data>
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="fuel_id" Type="int32" Size="1" />
-<Data ElementName="fuel_qty" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_BeginItemCreation" ClientVersion="1193" OpcodeName="OP_BeginItemCreationMsg">
-<Data ElementName="unknown1" Type="int8" Size="11" />
-<Data ElementName="primary_component_id" Type="int32" Size="1" />
-<Data ElementName="num_build_components" Type="int16" Size="1" />
-<Data ElementName="component_array" Type="Array" ArraySizeVariable="num_build_components">
-  <Data ElementName="component_num" Type="int32" Size="1" />
-  <Data ElementName="component_unknown" Type="int8" Size="1" />
-  <Data ElementName="component_id" Type="int32" Size="1" />
-  <Data ElementName="component_unknown2" Type="int8" Size="1" />
-  <Data ElementName="component_qty" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="fuel_id" Type="int32" Size="1" />
-<Data ElementName="fuel_qty" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_BeginItemCreation" ClientVersion="1199" OpcodeName="OP_BeginItemCreationMsg">
-<Data ElementName="unknown1" Type="int8" Size="11" />
-<Data ElementName="primary_component_id" Type="int32" Size="1" />
-<Data ElementName="primary_component_qty" Type="int16" Size="1" />
-<Data ElementName="num_build_components" Type="int8" Size="1" />
-<Data ElementName="component_array" Type="Array" ArraySizeVariable="num_build_components">
-  <Data ElementName="component_num" Type="int32" Size="1" />
-  <Data ElementName="component_unknown" Type="int8" Size="1" />
-  <Data ElementName="component_id" Type="int32" Size="1" />
-  <Data ElementName="component_qty" Type="int16" Size="1" />
-</Data>
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="fuel_id" Type="int32" Size="1" />
-<Data ElementName="fuel_qty" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_RecipeList" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_RecipeList">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="id" Type="int32" Size="1" />
-  <Data ElementName="tier" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int8" Size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="classes" Type="int32" Size="1" />
-  <Data ElementName="skill" Type="int32" Size="1" />
-  <Data ElementName="technique" Type="int32" Size="1" />
-  <Data ElementName="knowledge" Type="int32" Size="1" />
-  <Data ElementName="unknown2" Type="int32" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="recipe_book" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_RecipeList" ClientVersion="60085" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_RecipeList">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="num_recipes" Type="int16" Size="1" />
-<Data ElementName="recipe_array" Type="Array" ArraySizeVariable="num_recipes">
-  <Data ElementName="id" Type="int32" Size="1" />
-  <Data ElementName="tier" Type="int8" Size="1" />
-  <Data ElementName="level" Type="int8" Size="1" />
-  <Data ElementName="unknown1" Type="int8" size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="unknown1a" Type="int8" Size="2" />
-  <Data ElementName="classes" Type="int32" Size="1" />
-  <Data ElementName="skill" Type="int32" Size="1" />
-  <Data ElementName="technique" Type="int32" Size="1" />
-  <Data ElementName="knowledge" Type="int32" Size="1" />
-  <Data ElementName="unknown2" Type="int32" Size="1" />
-  <Data ElementName="recipe_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="recipe_book" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_ShowRecipeBook" ClientVersion="1" OpcodeName="OP_ShowRecipeBookMsg">
-<Data ElementName="device" Type="char" Size="42" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int32" />
-  <Data ElementName="unknown3" Type="int32" IfVariableSet="unknown2" />
-</Struct>
-<Struct Name="WS_RecipeDetails" ClientVersion="1" OpcodeName="OP_RecipeDetailsMsg">
-<Data ElementName="num_recipes" Type="int32" Size="1" />
-<Data ElementName="recipe_array" Type="array" ArraySizeVariable="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="icon" Type="int16" Size="1" />
-  <Data ElementName="unknown1" Type="int32" Size="2" />
-  <Data ElementName="recipe_name" Type="char" Size="200" />
-  <Data ElementName="recipe_desc" Type="char" Size="256" />
-  <Data ElementName="unknown2" Type="int32" Size="2" />
-  <Data ElementName="technique" Type="int32" Size="1" />
-  <Data ElementName="knowledge" Type="int32" Size="1" />
-  <Data ElementName="level" Type="int8" Size="1 " />
-  <Data ElementName="unknown3" Type="int32" Size="1" />
-  <Data ElementName="recipe_book" Type="char" Size="200" />
-  <Data ElementName="device" Type="char" Size="40" />
-  <Data ElementName="unknown4" Type="int32" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_UpdateRecipeBook" ClientVersion="1" OpcodeName="OP_UpdateRecipeBookMsg">
-<Data ElementName="recipe_count" Type="int16" />
-<Data ElementName="packed_size" Type="int32" />
-<Data ElementName="recipe_array" Type="Array" ArrayVariableSize="recipe_count">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-  <Data ElementName="unknown" Type="int32" Size="2" />
-</Data>
-<Data ElementName="unknown1" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_RequestRecipeDetail" ClientVersion="1" OpcodeName="OP_RequestRecipeDetailsMsg">
-<Data ElementName="num_recipes" Type="int32" Size="1" />
-<Data ElementName="recipe_array" Type="Array" ArrayVariableSize="num_recipes">
-  <Data ElementName="recipe_id" Type="int32" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_DisplayHouseStatus" ClientVersion="1096" OpcodeName="OP_PlayerHouseDisplayStatusMsg">
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="house_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="house_location" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="upkeep_coin" Type="int64" Size="1" />
-<Data ElementName="upkeep_status" Type="int32" Size="1" />
-<Data ElementName="escrow_coin" Type="int64" Size="1" />
-<Data ElementName="escrow_status" Type="int32" Size="1" />
-<Data ElementName="upkeep_due" Type="int32" Size="1" />
-<Data ElementName="access_type" Type="int8" Size="1" />
-<Data ElementName="guild_access_flag" Type="int8" Size="1" />
-<Data ElementName="content_flag" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" />
-<Data ElementName="num_access" Type="int8" Size="1" />
-<Data ElementName="access_array" Type="Array" ArraySizeVariable="num_access">
-  <Data ElementName="char_id" Type="int32" Size="1" />
-  <Data ElementName="char_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="access_type" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown7" Type="int8" Size="1" />
-<Data ElementName="num_depositors" Type="int8" Size="1" />
-<Data ElementName="depositor_array" Type="Array" ArraySizeVariable="num_depositors">
-  <Data ElementName="depositor_id" Type="int32" Size="1" />
-  <Data ElementName="depositor_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="total_deposit_coin" Type="int32" Size="1" />
-  <Data ElementName="unknown8" Type="int32" Size="1" />
-  <Data ElementName="total_deposit_status" Type="int32" Size="1" />
-  <Data ElementName="last_deposit_amount" Type="int32" Size="1" />
-  <Data ElementName="unknown9" Type="int32" Size="1" />
-  <Data ElementName="last_deposit_status" Type="int32" Size="1" />
-  <Data ElementName="deposit_date" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_deposits" Type="int8" Size="1" />
-<Data ElementName="deposits_array" Type="Array" ArraySizeVariable="num_deposists">
-  <Data ElementName="deposits_id" Type="int32" Size="1" />
-  <Data ElementName="deposits_name" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="coin_deposit" Type="int32" Size="1" />
-  <Data ElementName="unknown10" Type="int32" Size="1" />
-  <Data ElementName="status_deposit" Type="int32" Size="1" />
-  <Data ElementName="deposits_date" Type="int32" Size="1" />
-  <Data ElementName="deposits_reason" Type="EQ2_16Bit_String" Size="1" />
-  <Data ElementName="unknown11" Type="int8" Size="1" />
-</Data>
-<Data ElementName="relinquish_flag" Type="int8" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="placed_items" Type="int16" Size="1" />
-<Data ElementName="max_items_allowed" Type="int16" />
-<Data ElementName="actual_placed" Type="int16" Size="1" />
-<Data ElementName="crated_items" Type="int16" Size="1" />
-<Data ElementName="status_reduction" Type="int32" Size="1" />
-<Data ElementName="coin_reduction" Type="float" Size="1" />
-<Data ElementName="additional_slots" Type="int32" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="4" />
-<Data ElementName="get_portal_flag" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_DisplayVisitScreen" ClientVersion="1" OpcodeName="OP_DisplayInnVisitScreenMsg">
-<Data ElementName="num_houses" Type="int32" Size="1" />
-<Data ElementName="visithouse_array" Type="Array" ArraySizeVariable="num_houses">
-  <Data ElementName="unknown1" Type="int32" Size="1" />
-  <Data ElementName="house_owner" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown2" Type="int32" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_DisplayVisitScreen" ClientVersion="1096" OpcodeName="OP_DisplayInnVisitScreenMsg">
-<Data ElementName="num_houses" Type="int32" Size="1" />
-<Data ElementName="visithouse_array" Type="Array" ArraySizeVariable="num_houses">
-  <Data ElementName="unknown1" Type="int32" Size="1" />
-  <Data ElementName="unknown2" Type="int32" Size="1" />
-  <Data ElementName="house_owner" Type="EQ2_16Bit_String" />
-  <Data ElementName="house_location" Type="EQ2_16Bit_string" />
-  <Data ElementName="access_level" Type="int8" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="3" />
-  <Data ElementName="visit_flag" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_DisplayVisitScreen" ClientVersion="1193" OpcodeName="OP_DisplayInnVisitScreenMsg">
-<Data ElementName="num_houses" Type="int16" Size="1" />
-<Data ElementName="visithouse_array" Type="Array" ArraySizeVariable="num_houses">
-  <Data ElementName="house_id" Type="int64" />
-  <Data ElementName="house_owner" Type="EQ2_16Bit_String" />
-  <Data ElementName="house_location" Type="EQ2_16Bit_string" />
-  <Data ElementName="house_zone" Type="EQ2_16Bit_String" />
-  <Data ElementName="access_level" Type="int8" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="3" />
-  <Data ElementName="visit_flag" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_DisplayVisitScreen" ClientVersion="57048" OpcodeName="OP_DisplayInnVisitScreenMsg">
-<Data ElementName="num_houses" Type="int16" Size="1" />
-<Data ElementName="visithouse_array" Type="Array" ArraySizeVariable="num_houses">
-  <Data ElementName="house_id" Type="int64" />
-  <Data ElementName="house_owner" Type="EQ2_16Bit_String" />
-  <Data ElementName="house_location" Type="EQ2_16Bit_string" />
-  <Data ElementName="house_zone" Type="EQ2_16Bit_String" />
-  <Data ElementName="access_level" Type="int8" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="3" />
-  <Data ElementName="visit_flag" Type="int8" Size="1" />
-</Data>
-<Data ElementName="unknown4" Type="int32" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="houses_location" Type="int16" Size="1" />
-<Data ElementName="location_array" Type="Array" ArraySizeVariable="houses_location">
-  <Data ElementName="index" Type="int32" />
-  <Data ElementName="houseing_location" Type="EQ2_16Bit_string" />
-</Data>
-</Struct>
-<Struct Name="WS_InstanceCreated" ClientVersion="1" OpcodeName="OP_AvatarCreatedMsg">
-<Data ElementName="num_instances" Type="int16" Size="1" />
-<Data ElementName="instances_array" Type="Array" ArraySizeVariable="num_instances">
-  <Data ElementName="unknown1" Type="int32" Size="1" />
-  <Data ElementName="instance_zone_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown2" Type="int16" Size="1" />
-  <Data ElementName="success_last" Type="int32" Size="1" />
-  <Data ElementName="last_failure" Type="int32" Size="1" />
-  <Data ElementName="failure" Type="int32" Size="1" />
-  <Data ElementName="success" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_persistent" Type="int16" Size="1" />
-<Data ElementName="persistent_array" Type="Array" ArraySizeVariable="num_persistent">
-  <Data ElementName="unknown1a" Type="int32" Size="1" />
-  <Data ElementName="persistent_zone_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown2a" Type="int8" Size="1" />
-  <Data ElementName="unknown3a" Type="int32" Size="2" />
-  <Data ElementName="minimum_duration" Type="int32" Size="1" />
-  <Data ElementName="maximum_duration" Type="int32" Size="1" />
-  <Data ElementName="unknown4a" Type="int32" Size="1" />
-</Data>
-<Data ElementName="unknown4" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_InstanceCreated" ClientVersion="1188" OpcodeName="OP_AvatarCreatedMsg">
-<Data ElementName="num_instances" Type="int16" Size="1" />
-<Data ElementName="instances_array" Type="Array" ArraySizeVariable="num_instances">
-  <Data ElementName="unknown1" Type="int32" Size="1" />
-  <Data ElementName="instance_zone_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown2" Type="int16" Size="1" />
-  <Data ElementName="success_last" Type="int32" Size="1" />
-  <Data ElementName="last_failure" Type="int32" Size="1" />
-  <Data ElementName="failure" Type="int32" Size="1" />
-  <Data ElementName="success" Type="int32" Size="1" />
-</Data>
-<Data ElementName="num_persistent" Type="int16" Size="1" />
-<Data ElementName="persistent_array" Type="Array" ArraySizeVariable="num_persistent">
-  <Data ElementName="unknown1a" Type="int32" Size="1" />
-  <Data ElementName="persistent_zone_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown2a" Type="int16" Size="1" />
-  <Data ElementName="persist_success_timestamp" Type="int32" />
-  <Data ElementName="persist_failure_timestamp" Type="int32" />
-  <Data ElementName="unknown3a" Type="int8" Size="4" />
-  <Data ElementName="unknown3b" Type="int8" Size="1" />
-  <Data ElementName="minimum_duration" Type="int32" Size="1" />
-  <Data ElementName="maximum_duration" Type="int32" Size="1" />
-  <Data ElementName="unknown4a" Type="int32" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_InstanceUpdate" ClientVersion="1" OpcodeName="OP_AvatarUpdateMsg">
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="char_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="unknown4" Type="int8" Size="3" />
-<Data ElementName="char_adv_level" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="char_trade_level" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="2" />
-<Data ElementName="join_date" Type="int32" Size="1" />
-<Data ElementName="guild_status" Type="int32" Size="1" />
-<Data ElementName="last_online_date" Type="int32" Size="1" />
-<Data ElementName="guild_points" Type="int32" Size="1" />
-<Data ElementName="unknown7" Type="int32" Size="2" />
-<Data ElementName="zone_name" Type="EQ2_16Bit_String" Size="1" />
-<Data ElementName="notes" Type="EQ2_16Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_AvailWorldChannels" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqAvailWorldChannelsCmd">
-<Data ElementName="num_channels" Type="int32" Size="1" />
-<Data ElementName="channel_array" Type="Array" ArraySizeVariable="num_channels">
-  <Data ElementName="channel_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown" Type="int8" Size="1" />
-</Data>
-</Struct>
-<Struct Name="WS_ChatChannelUpdate" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqChatChannelUpdateCmd">
-<Data ElementName="action" Type="int8" Size="1" />
-<Data ElementName="channel_name" Type="EQ2_16Bit_String" />
-<Data ElementName="player_name" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_WhoChannelQueryReply" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqWhoChannelQueryReplyCmd">
-<Data ElementName="channel_name" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="num_players" Type="int8" Size="1" />
-<Data ElementName="player_array" Type="Array" ArraySizeVariable="num_players">
-	<Data ElementName="player_name" Type="EQ2_16Bit_String" />
-</Data>
-</Struct>
-<Struct Name="WS_BagOptions" ClientVersion="1" OpcodeName="OP_BagOptions">
-<Data ElementName="unique_id" Type="int32" Size="1" />
-<Data ElementName="sellable_contents" Type="int8" Size="1" />
-<Data ElementName="bag_name" Type="EQ2_8Bit_String" Size="1" />
-</Struct>
-<Struct Name="WS_SupplyDepot" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_SupplyDepot">
- <Data ElementName="unknown1" Type="int8" Size="4" />
- <Data ElementName="depot_name" Type="EQ2_16Bit_String" />
- <Data ElementName="num_items" Type="int16" Size="1" />
- <Data ElementName="max_items" Type="int16" Size="1" />
- <Data ElementName="unknown2" Type="int8" Size="1" />
- <Data ElementName="num_items_array" Type="int32" Size="1" />
-    <Data ElementName="items_array" Type="Array" ArraySizeVariable="num_items_array">
-	   <Data ElementName="unknown3a" Type="int16" Size="1" />
-	   <Data ElementName="unknown3b" Type="int16" Size="1" />
-	   <Data ElementName="item_id" Type="int32" Size="1" />
-	   <Data ElementName="unknown4" Type="int32" Size="1" />
-	   <Data ElementName="item_name" Type="EQ2_16Bit_String" />
-	   <Data ElementName="item_icon" Type="int16" Size="1" />
-	   <Data ElementName="item_qty" Type="int32" Size="1" />
-	   <Data ElementName="item_stack_size" Type="int32" Size="1" />
-	   <Data ElementName="item_level" Type="int16" Size="1" />
-	   <Data ElementName="item_tier" Type="int16" Size="1" />
-	   <Data ElementName="item_unusable" Type="int8" Size="1" />
-	   <Data ElementName="unknown7a" Type="int8" Size="1" />
-	   <Data ElementName="unknown7b" Type="int8" Size="1" />
-	   <Data ElementName="unknown7c" Type="int8" Size="1" />
-    </Data>
-	<Data ElementName="num_unknown8" Type="int16" Size="1" />
-	<Data ElementName="num_unknown9" Type="int16" Size="1" />
-	<Data ElementName="unknown8_array" Type="Array" ArraySizeVariable="num_unknown8">
-	   <Data ElementName="unknown8_int8" Type="int8" Size="1" />
-	   <Data ElementName="unknown8_string" Type="EQ2_16Bit_String" />
-	   
-	 </Data> 
-	 <Data ElementName="permission1" Type="int8" Size="1" />
-	 <Data ElementName="permission2" Type="int8" Size="1" />
-	 <Data ElementName="permission3" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_JournalStoryLines" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_QuestJournalStoryLines">
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="num_zones" Type="int16" Size="1" />
-<Data ElementName="zones_array" Type="Array" ArraySizeVariable="num_zones">
-  <Data ElementName="unknown2" Type="int16" Size="1" />
-  <Data ElementName="storyline_id" Type="int32" Size="1" />
-  <Data ElementName="unknown3" Type="int8" Size="1" />
-  <Data ElementName="zone_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="zone_desc" Type="EQ2_16Bit_String" />
-  <Data ElementName="num_storylines" Type="int16" Size="1" />
-  <Data ElementName="storylines_array" Type="Array" ArraySizeVariable="num_storylines">
-    <Data ElementName="unknown4" Type="int8" Size="1" />
-    <Data ElementName="storyline_id" Type="int32" Size="1" />
-    <Data ElementName="storyline_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="storyline_desc" Type="EQ2_16Bit_String" />
-    <Data ElementName="unknown5" Type="int32" Size="1" />
-  </Data>
-</Data>
-</Struct>
-<Struct Name="WS_ArenaGameTypes" ClientVersion="1096" OpcodeName="OP_ArenaGameTypesMsg">
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<!-- Combatants / Player Characters level selector -->
-<Data ElementName="num_game_levels" Type="int8" Size="1" />
-<Data ElementName="games_by_level_array" Type="Array" ArraySizeVariable="num_game_levels">
-  <Data ElementName="level_value" Type="int8" Size="1" />
-  <Data ElementName="level_name" Type="EQ2_8Bit_String" />
-</Data>
-<!-- "Match time limit" time selector -->
-<Data ElementName="num_time_limits" Type="int8" Size="1" />
-<Data ElementName="time_limits_array" Type="Array" ArraySizeVariable="num_time_limits">
-  <Data ElementName="time_value" Type="int8" Size="1" />
-  <Data ElementName="time_name" Type="EQ2_8Bit_String" />
-</Data>
-<!-- "Time between matches" time selector -->
-<Data ElementName="num_between_matches" Type="int8" Size="1" />
-<Data ElementName="between_matches_array" Type="Array" ArraySizeVariable="num_between_matches">
-  <Data ElementName="between_value" Type="int8" Size="1" />
-  <Data ElementName="between_name" Type="EQ2_8Bit_String" />
-</Data>
-<!-- "Game Type" selector -->
-<Data ElementName="num_game_types" Type="int8" Size="1" />
-<Data ElementName="game_types_array" Type="Array" ArraySizeVariable="num_game_types">
-  <Data ElementName="unknown2" Type="int8" Size="3" />
-  <Data ElementName="game_name" Type="EQ2_8Bit_String" />
-  <Data ElementName="unknown3" Type="int8" Size="2" />
-</Data>
-<!-- "Victory Condition" selector -->
-<Data ElementName="num_challenges" Type="int8" Size="1" />
-<Data ElementName="challenges_array" Type="Array" ArraySizeVariable="num_challenges">
-  <Data ElementName="challenge_value" Type="int8" Size="1" />
-  <Data ElementName="challenge_name" Type="EQ2_8Bit_String" />
-</Data>
-<Data ElementName="unknown3" Type="int8" Size="1" />  <!-- maybe Allow Observers? -->
-<Data ElementName="num_game_zones" Type="int8" Size="1" />
-<Data ElementName="game_zones_array" Type="Array" ArraySizeVariable="num_game_zones">
-  <Data ElementName="type1" Type="EQ2_8Bit_String" />
-  <Data ElementName="unknown4" Type="int8" Size="2" />
-  <Data ElementName="file" Type="EQ2_8Bit_String" />
-  <Data ElementName="type2" Type="EQ2_8Bit_String" />
-  <Data ElementName="name" Type="EQ2_8Bit_String" />
-  <Data ElementName="description" Type="EQ2_16Bit_String" />
-  <Data ElementName="num_images" Type="int8" Size="1" />
-  <Data ElementName="images_array" Type="Array" ArraySizeVariable="num_images">
-    <Data ElementName="image_path" Type="EQ2_8Bit_String" />
-    <Data ElementName="x" Type="int16" OversizedValue="255" OversizedByte="255" />
-    <Data ElementName="y" Type="int16" OversizedValue="255" OversizedByte="255" />
-    <Data ElementName="x2" Type="int16" OversizedValue="255" OversizedByte="255" />
-    <Data ElementName="y2" Type="int16" OversizedValue="255" OversizedByte="255" />
-  </Data>
-</Data>
-</Struct>
-<Struct Name="WS_SelectTradeskill" ClientVersion="955" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_TradeskillList">
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="title_text" Type="EQ2_16Bit_String" />
-<Data ElementName="num_selections" Type="int8" Size="1" />
-<Data ElementName="selections" Type="Array" ArraySizeVariable="num_selections">
-  <Data ElementName="tradeskill_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="icon_id" Type="int16" Size="1" />
-  <Data ElementName="unknown2" Type="int16" Size="1" />
-  <Data ElementName="unknown3" Type="int32" Size="1" />
-  <Data ElementName="command_text" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown4" Type="int8" Size="6" />
-</Data>
-<Data ElementName="command_text_cancel" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_SelectTradeskill" ClientVersion="1096" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_TradeskillList">
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="title_text" Type="EQ2_16Bit_String" />
-<Data ElementName="num_selections" Type="int8" Size="1" />
-<Data ElementName="selections" Type="Array" ArraySizeVariable="num_selections">
-  <Data ElementName="tradeskill_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="tradeskill_description" Type="EQ2_16Bit_String" />
-  <Data ElementName="icon_id" Type="int16" Size="1" />
-  <Data ElementName="unknown3" Type="int16" Size="1" />
-  <Data ElementName="icon_sheet" Type="int32" Size="1" />
-  <Data ElementName="command_text" Type="EQ2_16Bit_String" />
-  <Data ElementName="confirm_window_title" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown4" Type="int8" Size="12" />
-</Data>
-<Data ElementName="command_text_cancel" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown5a" Type="int16" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_PetOptions" ClientVersion="1" OpcodeName="OP_PetOptions">
-<Data ElementName="unknown" Type="int16" />
-<Data ElementName="pet_name" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown2" Type="int8" />
-<Data ElementName="protect_self" Type="int8" />
-<Data ElementName="protect_master" Type="int8" />
-<Data ElementName="stay_follow_toggle" Type="int8" />
-<Data ElementName="pet_type" Type="int8" />
-<Data ElementName="disable_name_field" Type="int8" />
-<Data ElementName="melee_range_toggle" Type="int8" />
-<Data ElementName="unknown_id" Type="int32" />
-</Struct>
-<Struct Name="WS_PetOptionsResponse" ClientVersion="1" OpcodeName="OP_PetOptionsResponse">
-	<Data ElementName="current_race" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="current_race2" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="spawn_id" Type="int32" />
-	<Data ElementName="num_pets" Type="int32" />
-<Data ElementName="pets_array" Type="Array" ArraySizeVariable="num_pets">
-	<Data ElementName="tab_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="tab_race" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="tab_desc" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="level" Type="float" />
-	<Data ElementName="unknown2" Type="float" />
-	<Data ElementName="progress_bar" Type="float" />
-	<Data ElementName="rank" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="spell_id" Type="int32" />
-	<Data ElementName="unique_id" Type="int32" />
-	<Data ElementName="tier" Type="int8" />
-	<Data ElementName="unknown4" Type="int8" Size="3" />
-	<Data ElementName="spell_icon" Type="int16" />
-	<Data ElementName="unknown5" Type="int16" />
-	<Data ElementName="icon_type" Type="int16" />
-	<Data ElementName="unknown6" Type="int16" />
-	<Data ElementName="num_spells" Type="int32" />
-<Data ElementName="spells_array" Type="Array" ArraySizeVariable="num_spells">
-	<Data ElementName="spell_id" Type="int32" />
-	<Data ElementName="unique_id" Type="int32" />
-	<Data ElementName="tier" Type="int8" />
-	<Data ElementName="unknown4" Type="int8" Size="3" />
-	<Data ElementName="spell_icon" Type="int16" />
-	<Data ElementName="unknown5" Type="int16" />
-	<Data ElementName="icon_type" Type="int16" />
-	<Data ElementName="unknown6" Type="int16" />
-	</Data>
-</Data>
-</Struct>
-<Struct Name="WS_CharacterMerc" ClientVersion="1" OpcodeName="OP_CharacterMerc" >
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int32" Size="1" />
-<Data ElementName="unknown4" Type="int16" Size="1" />
-<Data ElementName="spawn_id1" Type="int32" Size="1" />
-<Data ElementName="spawn_id2" Type="int32" Size="1" />
-<Data ElementName="spawn_id3" Type="int32" Size="1" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int16" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="int16" Size="1" />
-<Data ElementName="unknown13" Type="int16" Size="1" />
-<Data ElementName="unknown14" Type="int16" Size="1" />
-<Data ElementName="unknown15" Type="int16" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="unknown18" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="4" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown9e" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown9f" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown9g" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown9h" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="primary_weapon_min_dmg" Type="int32" Size="1" />
-<Data ElementName="primary_weapon_max_dmg" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="unknown22" Type="int16" Size="8" />
-<Data ElementName="ability_mod" Type="float" Size="1" />
-<Data ElementName="unknown23" Type="int16" Size="14" />
-<Data ElementName="unknown25" Type="int32" Size="1" />
-<Data ElementName="unknown26" Type="int32" Size="1" />
-<Data ElementName="unknown27" Type="int8" Size="52" />
-<Data ElementName="haste" Type="float" Size="1" />
-<Data ElementName="unknown28" Type="int8" Size="44" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown29" Type="int8" Size="44" />
-<Data ElementName="multi_attack" Type="float" Size="1" />
-<Data ElementName="unknown30" Type="int8" Size="48" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown31" Type="int8" Size="8" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="unknown32" Type="int8" Size="4" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown33" Type="int8" Size="8" />
-<Data ElementName="unknown34" Type="float" Size="1" />
-<Data ElementName="unknown35" Type="int8" Size="76" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="unknown37" Type="int8" Size="24" />
-<Data ElementName="toughness" Type="float" Size="1" />
-<Data ElementName="lethality" Type="float" Size="1" />
-<Data ElementName="unknown38" Type="int8" Size="16" />
-<Data ElementName="pvp_crit_mit" Type="float" Size="1" />
-<Data ElementName="unknown39" Type="float" Size="1" />
-<Data ElementName="unknown40" Type="int8" Size="236" />
-<Data ElementName="crit_chance_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="int8" Size="596" />
-<Data ElementName="haste_pct" Type="int32" Size="1" />
-<Data ElementName="dps_pct_pve" Type="int32" Size="1" />
-<Data ElementName="dps_pct_pvp" Type="int32" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="int32" Size="1" />
-<Data ElementName="unknown44" Type="int32" Size="1" />
-<Data ElementName="unknown45" Type="int8" Size="13" />
-<Data ElementName="class_name" Type="char" Size="28" />
-<Data ElementName="unknown46" Type="float" Size="3" />
-<Data ElementName="unknown47" Type="int8" Size="7" />
-<Data ElementName="unknown48" Type="int32" Size="1" />
-<Data ElementName="unknown49" Type="int32" Size="2" />
-<Data ElementName="merc_name" Type="char" Size="40" />
-<Data ElementName="unknown50" Type="int8" Size="452" />
-</Struct>
-<Struct Name="WS_CharacterMerc" ClientVersion="57107" OpcodeName="OP_CharacterMerc" >
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="current_hp2" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp2" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int16" Size="3" />
-<Data ElementName="salary" Type="int32" Size="1" />
-<Data ElementName="unknown4" Type="int32" Size="3" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int16" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="float" Size="1" />
-<Data ElementName="unknown14" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="unknown18" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="4" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown9e" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown9f" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown9g" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown9h" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="primary_weapon_min_dmg" Type="int32" Size="1" />
-<Data ElementName="primary_weapon_max_dmg" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="unknown22" Type="int16" Size="8" />
-<Data ElementName="ability_mod" Type="float" Size="1" />
-<Data ElementName="unknown23" Type="int16" Size="14" />
-<Data ElementName="unknown25" Type="float" Size="1" />
-<Data ElementName="unknown26" Type="float" Size="1" />
-<Data ElementName="unknown27" Type="int8" Size="52" />
-<Data ElementName="haste" Type="float" Size="1" />   <!-- ?? -->
-<Data ElementName="unknown28" Type="int8" Size="40" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown29" Type="int8" Size="36" />
-<Data ElementName="multi_attack" Type="float" Size="1" /> <!-- ?? -->
-<Data ElementName="unknown30" Type="float" Size="1" />
-<Data ElementName="unknown30a" Type="float" Size="1" />
-<Data ElementName="unknown30b" Type="float" Size="1" />
-<Data ElementName="unknown30c" Type="float" Size="1" />
-<Data ElementName="unknown30d" Type="float" Size="1" />
-<Data ElementName="unknown30e" Type="float" Size="1" />
-<Data ElementName="unknown30f" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown30h" Type="float" Size="1" />
-<Data ElementName="unknown30i" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown30l" Type="float" Size="1" />
-<Data ElementName="unknown31" Type="float" Size="1" /> <!-- multi attack? -->
-<Data ElementName="unknown31a" Type="float" Size="1" />
-<Data ElementName="unknown31b" Type="float" Size="1" />
-<Data ElementName="unknown32" Type="int8" Size="4" />
-<Data ElementName="unknown32a" Type="float" Size="1" />
-<Data ElementName="unknown33" Type="int8" Size="8" />
-<Data ElementName="unknown34" Type="float" Size="1" />
-<Data ElementName="unknown35" Type="float" Size="1" />
-<Data ElementName="unknown351" Type="float" Size="1" />
-<Data ElementName="unknown352" Type="float" Size="1" />
-<Data ElementName="unknown353" Type="float" Size="1" />
-<Data ElementName="unknown354" Type="float" Size="1" />
-<Data ElementName="unknown355" Type="float" Size="1" />
-<Data ElementName="unknown356" Type="float" Size="1" />
-<Data ElementName="unknown357" Type="float" Size="1" />
-<Data ElementName="unknown358" Type="float" Size="1" />
-<Data ElementName="unknown359" Type="float" Size="1" />
-<Data ElementName="unknown350" Type="float" Size="1" />
-<Data ElementName="unknown3511" Type="float" Size="1" />
-<Data ElementName="unknown3512" Type="float" Size="1" /> <!-- haste? -->
-<Data ElementName="unknown3513" Type="float" Size="1" />
-<Data ElementName="unknown3514" Type="float" Size="1" />
-<Data ElementName="unknown3515" Type="float" Size="1" />
-<Data ElementName="unknown3516" Type="float" Size="1" />
-<Data ElementName="unknown3517" Type="float" Size="1" />
-<Data ElementName="unknown3518" Type="float" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="toughness" Type="float" Size="1" />
-<Data ElementName="lethality" Type="float" Size="1" />
-<Data ElementName="unknown37b" Type="float" Size="1" />
-<Data ElementName="unknown37c" Type="float" Size="1" />
-<Data ElementName="unknown37d" Type="float" Size="1" />
-<Data ElementName="unknown37e" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type="float" Size="1" />
-<Data ElementName="unknown37g" Type="float" Size="1" />
-<Data ElementName="unknown38" Type="int8" Size="16" />
-<Data ElementName="unknown38a" Type="float" Size="1" />
-<Data ElementName="unknown39" Type="float" Size="1" />
-<Data ElementName="unknown40" Type="int8" Size="200" />
-<Data ElementName="crit_chance_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="int8" Size="596" />
-<Data ElementName="haste_pct" Type="int32" Size="1" />
-<Data ElementName="dps_pct_pve" Type="int32" Size="1" />
-<Data ElementName="dps_pct_pvp" Type="int32" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="int32" Size="1" />
-<Data ElementName="unknown44" Type="int32" Size="1" />
-<Data ElementName="merc_name" Type="char" Size="41" />
-<Data ElementName="unknown46" Type="float" Size="3" />
-<Data ElementName="unknown47" Type="int8" Size="7" />
-</Struct>
-<Struct Name="WS_CharacterMerc" ClientVersion="60085" OpcodeName="OP_CharacterMerc" >
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="unknown1" Type="int32" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="current_hp2" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp2" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int16" Size="3" />
-<Data ElementName="salary" Type="int32" Size="1" />
-<Data ElementName="unknown4" Type="int32" Size="3" />
-<Data ElementName="unknown5" Type="int16" Size="1" />
-<Data ElementName="unknown6" Type="int16" Size="1" />
-<Data ElementName="unknown7" Type="int16" Size="1" />
-<Data ElementName="unknown8" Type="int16" Size="1" />
-<Data ElementName="unknown9" Type="int16" Size="1" />
-<Data ElementName="unknown10" Type="int16" Size="1" />
-<Data ElementName="unknown11" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pve" Type="int16" Size="1" />
-<Data ElementName="mitigation_pct_pvp" Type="int16" Size="1" />
-<Data ElementName="unknown12" Type="float" Size="1" />
-<Data ElementName="unknown14" Type="float" Size="1" />
-<Data ElementName="avoidance_pct" Type="int16" Size="1" />
-<Data ElementName="unknown16" Type="int16" Size="1" />
-<Data ElementName="unknown17" Type="int16" Size="1" />
-<Data ElementName="unknown18" Type="int16" Size="1" />
-<Data ElementName="avoidance_base" Type="int16" Size="1" />
-<Data ElementName="unknown19" Type="int16" Size="1" />
-<Data ElementName="parry" Type="int16" Size="1" />
-<Data ElementName="unknown20" Type="int16" Size="1" />
-<Data ElementName="unknown21" Type="int16" Size="4" />
-<Data ElementName="str" Type="int16" Size="1" />
-<Data ElementName="sta" Type="int16" Size="1" />
-<Data ElementName="agi" Type="int16" Size="1" />
-<Data ElementName="wis" Type="int16" Size="1" />
-<Data ElementName="int" Type="int16" Size="1" />
-<Data ElementName="str_base" Type="int16" Size="1" />
-<Data ElementName="sta_base" Type="int16" Size="1" />
-<Data ElementName="agi_base" Type="int16" Size="1" />
-<Data ElementName="wis_base" Type="int16" Size="1" />
-<Data ElementName="int_base" Type="int16" Size="1" />
-<Data ElementName="mitigation" Type="int32" Size="1" />
-<Data ElementName="elemental" Type="int32" Size="1" />
-<Data ElementName="noxious" Type="int32" Size="1" />
-<Data ElementName="arcane" Type="int32" Size="1" />
-<Data ElementName="mitigation_base" Type="int32" Size="1" />
-<Data ElementName="elemental_base" Type="int32" Size="1" />
-<Data ElementName="noxious_base" Type="int32" Size="1" />
-<Data ElementName="arcane_base" Type="int32" Size="1" />
-<Data ElementName="unknown9e" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pve" Type="int16" Size="1" />
-<Data ElementName="unknown9f" Type="int16" Size="1" />
-<Data ElementName="elemental_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="noxious_absorb_pvp" Type="int16" Size="1" />
-<Data ElementName="arcane_absorb_pvp" Type="int16" Size="1" />  
-<Data ElementName="unknown9g" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction" Type="int16" Size="1" /> 
-<Data ElementName="arcane_dmg_reduction" Type="int16" Size="1" />
-<Data ElementName="unknown9h" Type="int16" Size="1" />
-<Data ElementName="elemental_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="noxious_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="arcane_dmg_reduction_pct" Type="int16" Size="1" />
-<Data ElementName="primary_weapon_min_dmg" Type="int32" Size="1" />
-<Data ElementName="primary_weapon_max_dmg" Type="int32" Size="1" />
-<Data ElementName="melee_pri_delay" Type="float" Size="1" />
-<Data ElementName="unknown22" Type="int16" Size="8" />
-<Data ElementName="ability_mod" Type="float" Size="1" />
-<Data ElementName="unknown23" Type="int16" Size="14" />
-<Data ElementName="unknown25" Type="float" Size="1" />
-<Data ElementName="unknown26" Type="float" Size="1" />
-<Data ElementName="unknown27" Type="int8" Size="52" />
-<Data ElementName="haste" Type="float" Size="1" />   <!-- ?? -->
-<Data ElementName="unknown28" Type="int8" Size="40" />
-<Data ElementName="dps" Type="float" Size="1" />
-<Data ElementName="unknown29" Type="int8" Size="36" />
-<Data ElementName="multi_attack" Type="float" Size="1" /> <!-- ?? -->
-<Data ElementName="unknown30" Type="float" Size="1" />
-<Data ElementName="unknown30a" Type="float" Size="1" />
-<Data ElementName="unknown30b" Type="float" Size="1" />
-<Data ElementName="unknown30c" Type="float" Size="1" />
-<Data ElementName="unknown30d" Type="float" Size="1" />
-<Data ElementName="unknown30e" Type="float" Size="1" />
-<Data ElementName="unknown30f" Type="float" Size="1" />
-<Data ElementName="crit_chance" Type="float" Size="1" />
-<Data ElementName="unknown30h" Type="float" Size="1" />
-<Data ElementName="unknown30i" Type="float" Size="1" />
-<Data ElementName="crit_bonus" Type="float" Size="1" />
-<Data ElementName="potency" Type="float" Size="1" />
-<Data ElementName="unknown30l" Type="float" Size="1" />
-<Data ElementName="unknown31" Type="float" Size="1" /> <!-- multi attack? -->
-<Data ElementName="unknown31a" Type="float" Size="1" />
-<Data ElementName="unknown31b" Type="float" Size="1" />
-<Data ElementName="unknown32" Type="int8" Size="4" />
-<Data ElementName="unknown32a" Type="float" Size="1" />
-<Data ElementName="unknown33" Type="int8" Size="8" />
-<Data ElementName="unknown34" Type="float" Size="1" />
-<Data ElementName="unknown35" Type="float" Size="1" />
-<Data ElementName="unknown351" Type="float" Size="1" />
-<Data ElementName="unknown352" Type="float" Size="1" />
-<Data ElementName="unknown353" Type="float" Size="1" />
-<Data ElementName="unknown354" Type="float" Size="1" />
-<Data ElementName="unknown355" Type="float" Size="1" />
-<Data ElementName="unknown356" Type="float" Size="1" />
-<Data ElementName="unknown357" Type="float" Size="1" />
-<Data ElementName="unknown358" Type="float" Size="1" />
-<Data ElementName="unknown359" Type="float" Size="1" />
-<Data ElementName="unknown350" Type="float" Size="1" />
-<Data ElementName="unknown3511" Type="float" Size="1" />
-<Data ElementName="unknown3512" Type="float" Size="1" /> <!-- haste? -->
-<Data ElementName="unknown3513" Type="float" Size="1" />
-<Data ElementName="unknown3514" Type="float" Size="1" />
-<Data ElementName="unknown3515" Type="float" Size="1" />
-<Data ElementName="unknown3516" Type="float" Size="1" />
-<Data ElementName="unknown3517" Type="float" Size="1" />
-<Data ElementName="unknown3518" Type="float" Size="1" />
-<Data ElementName="unknown36" Type="float" Size="1" />
-<Data ElementName="toughness" Type="float" Size="1" />
-<Data ElementName="lethality" Type="float" Size="1" />
-<Data ElementName="unknown37b" Type="float" Size="1" />
-<Data ElementName="unknown37c" Type="float" Size="1" />
-<Data ElementName="unknown37d" Type="float" Size="1" />
-<Data ElementName="unknown37e" Type="float" Size="1" />
-<Data ElementName="pvp_crit_mit" Type="float" Size="1" />
-<Data ElementName="unknown37g" Type="float" Size="1" />
-<Data ElementName="unknown38" Type="int8" Size="16" />
-<Data ElementName="unknown38a" Type="float" Size="1" />
-<Data ElementName="unknown39" Type="float" Size="1" />
-<Data ElementName="unknown40" Type="int8" Size="200" />
-<Data ElementName="crit_chance_pve" Type="float" Size="1" />
-<Data ElementName="unknown41" Type="int8" Size="644" />
-<Data ElementName="haste_pct" Type="int32" Size="1" />
-<Data ElementName="dps_pct_pve" Type="int32" Size="1" />
-<Data ElementName="dps_pct_pvp" Type="int32" Size="1" />
-<Data ElementName="unknown42" Type="float" Size="1" />
-<Data ElementName="unknown43" Type="int32" Size="1" />
-<Data ElementName="unknown44" Type="int32" Size="1" />
-<Data ElementName="merc_name" Type="char" Size="41" />
-<Data ElementName="unknown46" Type="float" Size="3" />
-<Data ElementName="unknown47" Type="int8" Size="7" />
-</Struct>
-<Struct Name="WS_CharacterPet" ClientVersion="1" OpcodeName="OP_CharacterPet">
-<!-- values may mimic the merc packet -->
-<!-- first 3 elements are class -->
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<!-- guessed on these -->
-<Data ElementName="current_hp2" Type="int32" Size="1" />
-<Data ElementName="max_hp2" Type="int32" Size="1" />
-<Data ElementName="base_hp2" Type="int32" Size="1" />
-<!-- Correct spot and controls the hp bar in the pet window-->
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />
-<!-- guessed on these -->
-<Data ElementName="current_power2" Type="int32" Size="1" />
-<Data ElementName="max_power2" Type="int32" Size="1" />
-<Data ElementName="base_power2" Type="int32" Size="1" />
-<!-- Correct spot and controls the power bar in the pet window -->
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1424" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="spawn_id2" Type="int32" Size="1" />
-<Data ElementName="name" Type="char" Size="32" />
-<Data ElementName="unknown3" Type="int8" Size="9" />
-<Data ElementName="no_pet" Type="char" Size="32" />
-<Data ElementName="unknown3a" Type="int8" Size="9" />
-<Data ElementName="health_pct_tooltip" Type="float" Size="1" />
-<Data ElementName="health_pct_bar" Type="float" Size="1" />
-<Data ElementName="power_pct_tooltip" Type="float" Size="1" />
-<Data ElementName="power_pct_bar" Type="float" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="movement" Type="int8" Size="1" />
-<Data ElementName="behavior" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" /> <!--First byte may be range and melee toggle-->
-</Struct>
-<Struct Name="WS_CharacterPet" ClientVersion="57107" OpcodeName="OP_CharacterPet">
-<!-- values may mimic the merc packet -->
-<!-- first 3 elements are class -->
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<!-- guessed on these -->
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="current_power2" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="max_power2" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="base_power2" Type="int32" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="current_hp2" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp2" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />  
-<Data ElementName="base_hp2" Type="int32" Size="1" /> 
-<Data ElementName="unknown1a" Type="int32" Size="1" /> 
-<Data ElementName="unknown1b" Type="int32" Size="1" /> 
-<Data ElementName="unknown1c" Type="int32" Size="1" /> 
-<Data ElementName="current_power3" Type="int32" Size="1" /> 
-<Data ElementName="max_power3" Type="int32" Size="1" /> 
-<Data ElementName="unknown1f" Type="int32" Size="1" /> 
-<Data ElementName="unknown2" Type="int8" Size="1376" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="spawn_id2" Type="int32" Size="1" />
-<Data ElementName="name" Type="char" Size="32" />
-<Data ElementName="unknown3" Type="int8" Size="9" />
-<Data ElementName="no_pet" Type="char" Size="32" />
-<Data ElementName="unknown3a" Type="int8" Size="9" />
-<Data ElementName="health_pct_tooltip" Type="double" Size="1" />
-<Data ElementName="health_pct_bar" Type="double" Size="1" />
-<Data ElementName="power_pct_tooltip" Type="float" Size="1" />
-<Data ElementName="power_pct_bar" Type="float" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="movement" Type="int8" Size="1" />
-<Data ElementName="behavior" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" /> <!--First byte may be range and melee toggle-->
-</Struct>
-<Struct Name="WS_CharacterPet" ClientVersion="60085" OpcodeName="OP_CharacterPet">
-<!-- values may mimic the merc packet -->
-<!-- first 3 elements are class -->
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<!-- guessed on these -->
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="current_power2" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="max_power2" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="base_power2" Type="int32" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="current_hp2" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp2" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />  
-<Data ElementName="base_hp2" Type="int32" Size="1" /> 
-<Data ElementName="unknown1a" Type="int32" Size="1" /> 
-<Data ElementName="unknown1b" Type="int32" Size="1" /> 
-<Data ElementName="unknown1c" Type="int32" Size="1" /> 
-<Data ElementName="current_power3" Type="int32" Size="1" /> 
-<Data ElementName="max_power3" Type="int32" Size="1" /> 
-<Data ElementName="unknown1f" Type="int32" Size="1" /> 
-<Data ElementName="unknown2" Type="int8" Size="1424" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="spawn_id2" Type="int32" Size="1" />
-<Data ElementName="name" Type="char" Size="32" />
-<Data ElementName="unknown3" Type="int8" Size="9" />
-<Data ElementName="no_pet" Type="char" Size="32" />
-<Data ElementName="unknown3a" Type="int8" Size="9" />
-<Data ElementName="health_pct_tooltip" Type="double" Size="1" />
-<Data ElementName="health_pct_bar" Type="double" Size="1" />
-<Data ElementName="power_pct_tooltip" Type="float" Size="1" />
-<Data ElementName="power_pct_bar" Type="float" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="movement" Type="int8" Size="1" />
-<Data ElementName="behavior" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" /> <!--First byte may be range and melee toggle-->
-</Struct>
-<Struct Name="WS_CharacterPet" ClientVersion="61532" OpcodeName="OP_CharacterPet">
-<!-- values may mimic the merc packet -->
-<!-- first 3 elements are class -->
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<!-- guessed on these -->
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="current_power2" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="max_power2" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="base_power2" Type="int32" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="current_hp2" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp2" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />  
-<Data ElementName="base_hp2" Type="int32" Size="1" /> 
-<Data ElementName="unknown1a" Type="int32" Size="1" /> 
-<Data ElementName="unknown1b" Type="int32" Size="1" /> 
-<Data ElementName="unknown1c" Type="int32" Size="1" /> 
-<Data ElementName="current_power3" Type="int32" Size="1" /> 
-<Data ElementName="max_power3" Type="int32" Size="1" /> 
-<Data ElementName="unknown1f" Type="int32" Size="1" /> 
-<Data ElementName="unknown2" Type="int8" Size="1436" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="spawn_id2" Type="int32" Size="1" />
-<Data ElementName="name" Type="char" Size="32" />
-<Data ElementName="unknown3" Type="int8" Size="9" />
-<Data ElementName="no_pet" Type="char" Size="32" />
-<Data ElementName="unknown3a" Type="int8" Size="9" />
-<Data ElementName="health_pct_tooltip" Type="double" Size="1" />
-<Data ElementName="health_pct_bar" Type="double" Size="1" />
-<Data ElementName="power_pct_tooltip" Type="float" Size="1" />
-<Data ElementName="power_pct_bar" Type="float" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="movement" Type="int8" Size="1" />
-<Data ElementName="behavior" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" /> <!--First byte may be range and melee toggle-->
-</Struct>
-<Struct Name="WS_CharacterPet" ClientVersion="63195" OpcodeName="OP_CharacterPet">
-<!-- values may mimic the merc packet -->
-<!-- first 3 elements are class -->
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<!-- guessed on these -->
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="current_power2" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="max_power2" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="base_power2" Type="int32" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="current_hp2" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp2" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />  
-<Data ElementName="base_hp2" Type="int32" Size="1" /> 
-<Data ElementName="unknown1a" Type="int32" Size="1" /> 
-<Data ElementName="unknown1b" Type="int32" Size="1" /> 
-<Data ElementName="unknown1c" Type="int32" Size="1" /> 
-<Data ElementName="current_power3" Type="int32" Size="1" /> 
-<Data ElementName="max_power3" Type="int32" Size="1" /> 
-<Data ElementName="unknown1f" Type="int32" Size="1" /> 
-<Data ElementName="unknown2" Type="int8" Size="1568" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="spawn_id2" Type="int32" Size="1" />
-<Data ElementName="name" Type="char" Size="32" />
-<Data ElementName="unknown3" Type="int8" Size="9" />
-<Data ElementName="no_pet" Type="char" Size="32" />
-<Data ElementName="unknown3a" Type="int8" Size="9" />
-<Data ElementName="health_pct_tooltip" Type="double" Size="1" />
-<Data ElementName="health_pct_bar" Type="double" Size="1" />
-<Data ElementName="power_pct_tooltip" Type="float" Size="1" />
-<Data ElementName="power_pct_bar" Type="float" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="movement" Type="int8" Size="1" />
-<Data ElementName="behavior" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" /> <!--First byte may be range and melee toggle-->
-</Struct>
-
-<Struct Name="WS_CharacterPet" ClientVersion="63227" OpcodeName="OP_CharacterPet">
-<!-- values may mimic the merc packet -->
-<!-- first 3 elements are class -->
-<Data ElementName="class1" Type="int32" Size="1" />
-<Data ElementName="class2" Type="int32" Size="1" />
-<Data ElementName="class3" Type="int32" Size="1" />
-<Data ElementName="unknown" Type="int8" Size="5" />
-<!-- guessed on these -->
-<Data ElementName="current_power" Type="int32" Size="1" />
-<Data ElementName="current_power2" Type="int32" Size="1" />
-<Data ElementName="max_power" Type="int32" Size="1" />
-<Data ElementName="max_power2" Type="int32" Size="1" />
-<Data ElementName="base_power" Type="int32" Size="1" />
-<Data ElementName="base_power2" Type="int32" Size="1" />
-<Data ElementName="current_hp" Type="int32" Size="1" />
-<Data ElementName="current_hp2" Type="int32" Size="1" />
-<Data ElementName="max_hp" Type="int32" Size="1" />
-<Data ElementName="max_hp2" Type="int32" Size="1" />
-<Data ElementName="base_hp" Type="int32" Size="1" />  
-<Data ElementName="base_hp2" Type="int32" Size="1" /> 
-<Data ElementName="unknown1a" Type="int32" Size="1" /> 
-<Data ElementName="unknown1b" Type="int32" Size="1" /> 
-<Data ElementName="unknown1c" Type="int32" Size="1" /> 
-<Data ElementName="current_power3" Type="int32" Size="1" /> 
-<Data ElementName="max_power3" Type="int32" Size="1" /> 
-<Data ElementName="unknown1f" Type="int32" Size="1" /> 
-<Data ElementName="unknown2" Type="int8" Size="1436" />
-<Data ElementName="spawn_id" Type="int32" Size="1" />
-<Data ElementName="spawn_id2" Type="int32" Size="1" />
-<Data ElementName="name" Type="char" Size="32" />
-<Data ElementName="unknown3" Type="int8" Size="9" />
-<Data ElementName="no_pet" Type="char" Size="32" />
-<Data ElementName="unknown3a" Type="int8" Size="9" />
-<Data ElementName="health_pct_tooltip" Type="double" Size="1" />
-<Data ElementName="health_pct_bar" Type="double" Size="1" />
-<Data ElementName="power_pct_tooltip" Type="float" Size="1" />
-<Data ElementName="power_pct_bar" Type="float" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="movement" Type="int8" Size="1" />
-<Data ElementName="behavior" Type="int8" Size="1" />
-<Data ElementName="unknown6" Type="int8" Size="1" /> <!--First byte may be range and melee toggle-->
-</Struct>
-<Struct Name="WS_ClearForTakeOff" ClientVersion="1" OpcodeName="OP_ClearForTakeOffMsg">
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="path_id" Type="int8" />
-<Data ElementName="speed" Type="float" />
-<Data ElementName="unknown3" Type="int16" />
-</Struct>
-<Struct Name="WS_ClearForLanding" ClientVersion="1" OpcodeName="OP_ClearForLandingMsg">
-<Data ElementName="spawn_id" Type="int32" />
-</Struct>
-<Struct Name="WS_CharacterCurrency" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_CharacterCurrency">
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="num_currency" Type="int16" />
-<Data ElementName="currency_array" Type="Array" ArraySizeVariable="num_currency">
-  <Data ElementName="item_id" Type="int32" />
-  <Data ElementName="currency_qty" Type="int32" />
-  <Data ElementName="item_crc" Type="int32" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="currency" Type="EQ2_16Bit_String" />
-</Data>
-</Struct>
-<Struct Name="WS_CharacterCurrency" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_CharacterCurrency">
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="num_currency" Type="int16" />
-<Data ElementName="currency_array" Type="Array" ArraySizeVariable="num_currency">
-  <Data ElementName="item_id" Type="int32" />
-  <Data ElementName="currency_qty" Type="int32" />
-  <Data ElementName="item_crc" Type="int32" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="currency" Type="EQ2_16Bit_String" />
-</Data>
-</Struct>
-<Struct Name="WS_CharacterCurrency" ClientVersion="63180" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_CharacterCurrency">
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="num_currency" Type="int16" />
-<Data ElementName="currency_array" Type="Array" ArraySizeVariable="num_currency">
-  <Data ElementName="item_id" Type="int32" />
-  <Data ElementName="currency_qty" Type="int32" />
-  <Data ElementName="item_crc" Type="int32" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="currency" Type="EQ2_16Bit_String" />
-  <Data ElementName="unknown1" Type="int8" />
-</Data>
-</Struct>
-<Struct Name="WS_PlayerPosUpdate" ClientVersion="1" >
-<Data ElementName="activity" Type="int32" />
-<Data ElementName="unknown2"	Type="float" />
-<Data ElementName="direction1"	Type="float" />
-<Data ElementName="unknown3"	Type="float"	size="8" />
-<Data ElementName="speed"	Type="float" />
-<Data ElementName="side_speed"	Type="float"	/>
-<Data ElementName="unknown4"	Type="float"	/>
-<Data ElementName="orig_x"	Type="float"	/>
-<Data ElementName="orig_y"	Type="float"	/>
-<Data ElementName="orig_z"	Type="float"	/>
-<Data ElementName="orig_x2"	Type="float"	/>
-<Data ElementName="orig_y2"	Type="float"	/>
-<Data ElementName="orig_z2"	Type="float"	/>
-<Data ElementName="unknown5"	Type="float"	size="3" />
-<Data ElementName="unknown6"	Type="int32"	/>
-<Data ElementName="unknown7"	Type="float"	Size="3" />
-<Data ElementName="unknown8"	Type="int32"	/>
-<Data ElementName="grid_location"	Type="int32"	/>
-<Data ElementName="x"	Type="float"	/>
-<Data ElementName="y"	Type="float"	/>
-<Data ElementName="z"	Type="float"	/>
-<Data ElementName="direction2"	Type="float"	/>
-<Data ElementName="unknown9"	Type="float"	/>
-<Data ElementName="unknown10"	Type="float"	/>
-<Data ElementName="speed_x"	Type="float"	/>
-<Data ElementName="speed_y"	Type="float" />
-<Data ElementName="speed_z"	Type="float" />
-</Struct>
-<Struct Name="WS_PlayerPosUpdate" ClientVersion="1096" >
-<Data ElementName="activity" Type="int32" />
-<Data ElementName="unknown2"	Type="float" />
-<Data ElementName="direction1"	Type="float" />
-<Data ElementName="unknown3"	Type="float"	size="8" />
-<Data ElementName="unk_speed"	Type="float" />
-<Data ElementName="speed"	Type="float" />
-<Data ElementName="side_speed"	Type="float"	/>
-<Data ElementName="unknown4"	Type="float"	/>
-<Data ElementName="orig_x"	Type="float"	/>
-<Data ElementName="orig_y"	Type="float"	/>
-<Data ElementName="orig_z"	Type="float"	/>
-<Data ElementName="orig_x2"	Type="float"	/>
-<Data ElementName="orig_y2"	Type="float"	/>
-<Data ElementName="orig_z2"	Type="float"	/>
-<Data ElementName="unknown5"	Type="float"	size="3" />
-<Data ElementName="unknown6"	Type="int32"	/>
-<Data ElementName="unknown7"	Type="float"	Size="3" />
-<Data ElementName="unknown8"	Type="int32" />
-<Data ElementName="grid_location"	Type="int32"	/>
-<Data ElementName="x"	Type="float"	/>
-<Data ElementName="y"	Type="float"	/>
-<Data ElementName="z"	Type="float"	/>
-<Data ElementName="direction2"	Type="float"	/>
-<Data ElementName="unknown9"	Type="float"	/>
-<Data ElementName="unknown10"	Type="float"	/>
-<Data ElementName="speed_x"	Type="float"	/>
-<Data ElementName="speed_y"	Type="float" />
-<Data ElementName="speed_z"	Type="float" />
-</Struct>
-<Struct Name="WS_PlayerPosUpdate" ClientVersion="1144" >
-<Data ElementName="activity" Type="int32" />
-<Data ElementName="unknown2"	Type="float" />
-<Data ElementName="direction1"	Type="float" />
-<Data ElementName="unknown3"	Type="float"	size="8" />
-<Data ElementName="unk_speed"	Type="float" />
-<Data ElementName="speed"	Type="float" />
-<Data ElementName="side_speed"	Type="float"	/>
-<Data ElementName="unknown4"	Type="float"	/>
-<Data ElementName="orig_x"	Type="float"	/>
-<Data ElementName="orig_y"	Type="float"	/>
-<Data ElementName="orig_z"	Type="float"	/>
-<Data ElementName="orig_x2"	Type="float"	/>
-<Data ElementName="orig_y2"	Type="float"	/>
-<Data ElementName="orig_z2"	Type="float"	/>
-<Data ElementName="unknown5"	Type="float"	size="3" />
-<Data ElementName="unknown6"	Type="int32"	/>
-<Data ElementName="unknown7"	Type="float"	Size="3" />
-<Data ElementName="unknown8"	Type="int32"	Size="5"/>
-<Data ElementName="grid_location"	Type="int32"	/>
-<Data ElementName="x"	Type="float"	/>
-<Data ElementName="y"	Type="float"	/>
-<Data ElementName="z"	Type="float"	/>
-<Data ElementName="direction2"	Type="float"	/>
-<Data ElementName="unknown9"	Type="float"	/>
-<Data ElementName="unknown10"	Type="float"	/>
-<Data ElementName="speed_x"	Type="float"	/>
-<Data ElementName="speed_y"	Type="float" />
-<Data ElementName="speed_z"	Type="float" />
-</Struct>
-<!-- Comments were found in code: client.cpp -->
-<Struct Name="WS_DefaultGroupOptions" ClientVersion="1" OpcodeName="OP_DefaultGroupOptionsMsg" >
-<Data ElementName="loot_method" Type="int8" Size="1" />
-<Data ElementName="loot_items_rarity" Type="int8" Size="1" />
-<Data ElementName="auto_split_coin" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="1" />
-<Data ElementName="default_yell_method" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="group_autolock" Type="int8" Size="1" />
-<Data ElementName="solo_autolock" Type="int8" Size="1" />
-<Data ElementName="unknown8" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_ChoiceWindow" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqChoiceWinCmd">
-<Data ElementName="text" Type="EQ2_16Bit_String" />
-<Data ElementName="accept_text" Type="EQ2_16Bit_String" />
-<Data ElementName="accept_command" Type="EQ2_16Bit_String" />
-<Data ElementName="cancel_text" Type="EQ2_16Bit_String" />
-<Data ElementName="cancel_command" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown_string1" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown_string2" Type="EQ2_16Bit_String" />
-<Data ElementName="time" Type="int32" />
-<Data ElementName="text_box" Type="int8" />
-<Data ElementName="unknown1" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="6" />
-<Data ElementName="unknown4" Type="int8" Size="1" />
-<Data ElementName="unknown5" Type="int8" Size="1" />
-<Data ElementName="station_cash" Type="int16" />
-</Struct>
-<Struct Name="WS_PlayerHousePurchase" ClientVersion="1" OpcodeName="OP_PlayerHousePurchaseScreenMsg">
-<Data ElementName="house_name" Type="EQ2_16Bit_String" />
-<Data ElementName="house_id" Type="int64" />
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="purchase_coins" Type="int64" />
-<Data ElementName="purchase_status" Type="int32" />
-<Data ElementName="upkeep_coins" Type="int64" />
-<Data ElementName="upkeep_status" Type="int32" />
-<Data ElementName="vendor_vault_slots" Type="int8" />
-<Data ElementName="additional_reqs" Type="EQ2_16Bit_String" />
-<Data ElementName="enable_buy" Type="int8" />
-</Struct>
-<Struct Name="WS_BuyHouse" ClientVersion="1" OpcodeName="OP_BuyPlayerHouseMsg">
-<Data ElementName="house_id" Type="int64" />
-</Struct>
-<Struct Name="WS_PlayerHouseBaseScreen" ClientVersion="1" OpcodeName="OP_PlayerHouseBaseScreenMsg">
-<Data ElementName="house_id" Type="int64" />
-<Data ElementName="spawn_id" Type="int32" /><!-- spawn id of the door -->
-<Data ElementName="house_name" Type="EQ2_16Bit_String" />
-<Data ElementName="zone_name" Type="EQ2_16Bit_String" />
-<Data ElementName="upkeep_cost_coins" Type="int64" />
-<Data ElementName="upkeep_cost_status" Type="int32" />
-<Data ElementName="escrow_balance_coins" Type="int64" />
-<Data ElementName="escrow_balance_status" Type="int32" />
-<Data ElementName="upkeep_due" Type="int32" />
-<Data ElementName="privlage_level" Type="int8" />
-<Data ElementName="house_type" Type="int8" />
-<Data ElementName="inside_house" Type="int8" />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="num_access" Type="int8" />
-<Data ElementName="access_array" Type="Array" ArraySizeVariable="num_access">
-  <Data ElementName="access_unknown1" Type="int8" Size="8" />
-  <Data ElementName="access_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="access_level" Type="int8" />
-</Data>
-<Data ElementName="public_access_level" Type="int8" />
-<Data ElementName="num_deposit" Type="int8" />
-<Data ElementName="deposit_array" Type="Array" ArraySizeVariable="num_deposit">
-  <Data ElementName="deposit_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="deposit_total_coin" Type="int64" />
-  <Data ElementName="deposit_total_status" Type="int32" />
-  <Data ElementName="deposit_last_coin" Type="int64" />
-  <Data ElementName="deposit_last_status" Type="int32" />
-  <Data ElementName="deposit_time_stamp" Type="int32" />
-</Data>
-<Data ElementName="num_history" Type="int8" />
-<Data ElementName="history_array" Type="Array" ArraySizeVariable="num_history">
-  <Data ElementName="history_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="history_coins" Type="int64" />
-  <Data ElementName="history_status" Type="int32" />
-  <Data ElementName="history_time_stamp" Type="int32" />
-  <Data ElementName="history_reason" Type="EQ2_16Bit_String" />
-  <Data ElementName="history_add_flag" Type="int8" />
-</Data>
-<Data ElementName="num_amenities" Type="int8" />
-<Data ElementName="amenities_array" Type="Array" ArraySizeVariable="num_amenities">
-  <Data ElementName="amenities_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="amenities_unknown1" Type="int8" Size="2" />
-  <Data ElementName="amenities_purchace_coins" Type="int64" />
-  <Data ElementName="amenities_purchace_status" Type="int32" />
-  <Data ElementName="amenities_upkeep_coins" Type="int64" />
-  <Data ElementName="amenities_upkeep_status" Type="int32" />
-  <Data ElementName="amenities_item_id" Type="int32" />
-  <Data ElementName="amenities_unknown2" Type="int8" Size="3" />
-  <Data ElementName="amenities_icon" Type="int16" />
-  <Data ElementName="amenities_item_count" Type="int8" />
-  <Data ElementName="amenities_purchased" Type="int8" />
-  <Data ElementName="amenities_unknown3" Type="int8" Size="2" />
-</Data>
-<Data ElementName="allow_item_collection" Type="int8" />
-<Data ElementName="unknown4" Type="int8" />
-<Data ElementName="placed_item_count" Type="int16" />
-<Data ElementName="max_placed_items" Type="int16" />
-<Data ElementName="actual_item_count" Type="int16" />
-<Data ElementName="moving_crate_item_count" Type="int16" />
-<Data ElementName="status_reduction" Type="int32" />
-<Data ElementName="coin_reduction" Type="float" />
-<Data ElementName="additional_slots" Type="int32" />
-<Data ElementName="allowed_amenities" Type="int32" />
-<Data ElementName="total_amenities" Type="int32" />
-<Data ElementName="get_portal_flag" Type="int8" />
-<Data ElementName="unknown6" Type="int8" />
-</Struct>
-<Struct Name="WS_PlayerHouseBaseScreen" ClientVersion="57048" OpcodeName="OP_PlayerHouseBaseScreenMsg">
-<Data ElementName="house_id" Type="int64" />
-<Data ElementName="character_id" Type="int32" />
-<Data ElementName="unknown00" Type="int32" />
-<Data ElementName="spawn_id" Type="int32" /><!-- spawn id of the door -->
-<Data ElementName="house_name" Type="EQ2_16Bit_String" />
-<Data ElementName="zone_name" Type="EQ2_16Bit_String" />
-<Data ElementName="upkeep_cost_coins" Type="int64" />
-<Data ElementName="upkeep_cost_status" Type="int32" />
-<Data ElementName="escrow_balance_coins" Type="int64" />
-<Data ElementName="escrow_balance_status" Type="int32" />
-<Data ElementName="upkeep_due" Type="int32" />
-<Data ElementName="privlage_level" Type="int8" />
-<Data ElementName="house_type" Type="int8" />
-<Data ElementName="inside_house" Type="int8" />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="num_access" Type="int8" />
-<Data ElementName="access_array" Type="Array" ArraySizeVariable="num_access">
-  <Data ElementName="access_unknown1" Type="int8" Size="8" />
-  <Data ElementName="access_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="access_level" Type="int8" />
-</Data>
-<Data ElementName="public_access_level" Type="int8" />
-<Data ElementName="num_deposit" Type="int8" />
-<Data ElementName="deposit_array" Type="Array" ArraySizeVariable="num_deposit">
-  <Data ElementName="deposit_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="deposit_total_coin" Type="int64" />
-  <Data ElementName="deposit_total_status" Type="int32" />
-  <Data ElementName="deposit_last_coin" Type="int64" />
-  <Data ElementName="deposit_last_status" Type="int32" />
-  <Data ElementName="deposit_time_stamp" Type="int32" />
-</Data>
-<Data ElementName="num_history" Type="int8" />
-<Data ElementName="history_array" Type="Array" ArraySizeVariable="num_history">
-  <Data ElementName="history_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="history_coins" Type="int64" />
-  <Data ElementName="history_status" Type="int32" />
-  <Data ElementName="history_time_stamp" Type="int32" />
-  <Data ElementName="history_reason" Type="EQ2_16Bit_String" />
-  <Data ElementName="history_add_flag" Type="int8" />
-</Data>
-<Data ElementName="num_amenities" Type="int8" />
-<Data ElementName="amenities_array" Type="Array" ArraySizeVariable="num_amenities">
-  <Data ElementName="amenities_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="amenities_unknown1" Type="int8" Size="2" />
-  <Data ElementName="amenities_purchace_coins" Type="int64" />
-  <Data ElementName="amenities_purchace_status" Type="int32" />
-  <Data ElementName="amenities_upkeep_coins" Type="int64" />
-  <Data ElementName="amenities_upkeep_status" Type="int32" />
-  <Data ElementName="amenities_item_id" Type="int32" />
-  <Data ElementName="amenities_unknown2" Type="int8" Size="3" />
-  <Data ElementName="amenities_icon" Type="int16" />
-  <Data ElementName="amenities_item_count" Type="int8" />
-  <Data ElementName="amenities_purchased" Type="int8" />
-  <Data ElementName="amenities_unknown3" Type="int8" Size="2" />
-</Data>
-<Data ElementName="allow_item_collection" Type="int8" />
-<Data ElementName="unknown4" Type="int8" />
-<Data ElementName="placed_item_count" Type="int16" />
-<Data ElementName="max_placed_items" Type="int16" />
-<Data ElementName="actual_item_count" Type="int16" />
-<Data ElementName="moving_crate_item_count" Type="int16" />
-<Data ElementName="unknown5" Type="int32" />
-<Data ElementName="status_reduction" Type="int32" />
-<Data ElementName="coin_reduction" Type="float" />
-<Data ElementName="additional_slots" Type="int32" />
-<Data ElementName="allowed_amenities" Type="int32" />
-<Data ElementName="total_amenities" Type="int32" />
-<Data ElementName="get_portal_flag" Type="int8" />
-<Data ElementName="unknown6" Size="5" Type="int8" />
-<Data ElementName="housing_market" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown7" Size="1" Type="int8" />
-<Data ElementName="housing_type" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown8" Size="2" Type="int8" />
-</Struct>
-<Struct Name="WS_PlayerHouseBaseScreen" ClientVersion="57080" OpcodeName="OP_PlayerHouseBaseScreenMsg">
-<Data ElementName="house_id" Type="int64" />
-<Data ElementName="character_id" Type="int32" />
-<Data ElementName="unknown00" Type="int32" />
-<Data ElementName="spawn_id" Type="int32" /><!-- spawn id of the door -->
-<Data ElementName="house_name" Type="EQ2_16Bit_String" />
-<Data ElementName="zone_name" Type="EQ2_16Bit_String" />
-<Data ElementName="upkeep_cost_coins" Type="int64" />
-<Data ElementName="upkeep_cost_status" Type="int32" />
-<Data ElementName="escrow_balance_coins" Type="int64" />
-<Data ElementName="escrow_balance_status" Type="int32" />
-<Data ElementName="upkeep_due" Type="int32" />
-<Data ElementName="privlage_level" Type="int8" />
-<Data ElementName="house_type" Type="int8" />
-<Data ElementName="inside_house" Type="int8" />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="num_access" Type="int8" />
-<Data ElementName="access_array" Type="Array" ArraySizeVariable="num_access">
-  <Data ElementName="access_unknown1" Type="int8" Size="8" />
-  <Data ElementName="access_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="access_level" Type="int8" />
-</Data>
-<Data ElementName="public_access_level" Type="int8" />
-<Data ElementName="num_deposit" Type="int8" />
-<Data ElementName="deposit_array" Type="Array" ArraySizeVariable="num_deposit">
-  <Data ElementName="deposit_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="deposit_total_coin" Type="int64" />
-  <Data ElementName="deposit_total_status" Type="int32" />
-  <Data ElementName="deposit_last_coin" Type="int64" />
-  <Data ElementName="deposit_last_status" Type="int32" />
-  <Data ElementName="deposit_time_stamp" Type="int32" />
-</Data>
-<Data ElementName="num_history" Type="int8" />
-<Data ElementName="history_array" Type="Array" ArraySizeVariable="num_history">
-  <Data ElementName="history_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="history_coins" Type="int64" />
-  <Data ElementName="history_status" Type="int32" />
-  <Data ElementName="history_time_stamp" Type="int32" />
-  <Data ElementName="history_reason" Type="EQ2_16Bit_String" />
-  <Data ElementName="history_add_flag" Type="int8" />
-</Data>
-<Data ElementName="num_amenities" Type="int8" />
-<Data ElementName="amenities_array" Type="Array" ArraySizeVariable="num_amenities">
-  <Data ElementName="amenities_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="amenities_unknown1" Type="int8" Size="2" />
-  <Data ElementName="amenities_purchace_coins" Type="int64" />
-  <Data ElementName="amenities_purchace_status" Type="int32" />
-  <Data ElementName="amenities_upkeep_coins" Type="int64" />
-  <Data ElementName="amenities_upkeep_status" Type="int32" />
-  <Data ElementName="amenities_item_id" Type="int32" />
-  <Data ElementName="amenities_unknown2" Type="int8" Size="3" />
-  <Data ElementName="amenities_icon" Type="int16" />
-  <Data ElementName="amenities_item_count" Type="int8" />
-  <Data ElementName="amenities_purchased" Type="int8" />
-  <Data ElementName="amenities_unknown3" Type="int8" Size="2" />
-</Data>
-<Data ElementName="allow_item_collection" Type="int8" />
-<Data ElementName="unknown4" Type="int8" />
-<Data ElementName="placed_item_count" Type="int16" />
-<Data ElementName="max_placed_items" Type="int16" />
-<Data ElementName="actual_item_count" Type="int16" />
-<Data ElementName="moving_crate_item_count" Type="int16" />
-<Data ElementName="unknown5" Type="int32" />
-<Data ElementName="status_reduction" Type="int32" />
-<Data ElementName="coin_reduction" Type="float" />
-<Data ElementName="additional_slots" Type="int32" />
-<Data ElementName="allowed_amenities" Type="int32" />
-<Data ElementName="total_amenities" Type="int32" />
-<Data ElementName="get_portal_flag" Type="int8" />
-<Data ElementName="unknown6" Size="5" Type="int8" />
-<Data ElementName="housing_market" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown7" Size="1" Type="int8" />
-<Data ElementName="housing_type" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown8" Size="2" Type="int8" />
-<Data ElementName="house_name2" Type="EQ2_16Bit_String" />
-<Data ElementName="house_id2" Type="int64" />
-</Struct>
-<Struct Name="WS_PlayerHouseBaseScreen" ClientVersion="63119" OpcodeName="OP_PlayerHouseBaseScreenMsg">
-<Data ElementName="house_id" Type="int64" />
-<Data ElementName="character_id" Type="int32" />
-<Data ElementName="unknown00" Type="int32" />
-<Data ElementName="spawn_id" Type="int32" /><!-- spawn id of the door -->
-<Data ElementName="house_name" Type="EQ2_16Bit_String" />
-<Data ElementName="zone_name" Type="EQ2_16Bit_String" />
-<Data ElementName="upkeep_cost_coins" Type="int64" />
-<Data ElementName="upkeep_cost_status" Type="int32" />
-<Data ElementName="escrow_balance_coins" Type="int64" />
-<Data ElementName="escrow_balance_status" Type="int32" />
-<Data ElementName="upkeep_due" Type="int32" />
-<Data ElementName="privlage_level" Type="int8" />
-<Data ElementName="house_type" Type="int8" />
-<Data ElementName="inside_house" Type="int8" />
-<Data ElementName="unknown3" Type="int8" />
-<Data ElementName="num_access" Type="int8" />
-<Data ElementName="access_array" Type="Array" ArraySizeVariable="num_access">
-  <Data ElementName="access_unknown1" Type="int8" Size="8" />
-  <Data ElementName="access_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="access_level" Type="int8" />
-</Data>
-<Data ElementName="public_access_level" Type="int8" />
-<Data ElementName="num_deposit" Type="int8" />
-<Data ElementName="deposit_array" Type="Array" ArraySizeVariable="num_deposit">
-  <Data ElementName="deposit_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="deposit_total_coin" Type="int64" />
-  <Data ElementName="deposit_total_status" Type="int32" />
-  <Data ElementName="deposit_last_coin" Type="int64" />
-  <Data ElementName="deposit_last_status" Type="int32" />
-  <Data ElementName="deposit_time_stamp" Type="int32" />
-</Data>
-<Data ElementName="num_history" Type="int8" />
-<Data ElementName="history_array" Type="Array" ArraySizeVariable="num_history">
-  <Data ElementName="history_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="history_coins" Type="int64" />
-  <Data ElementName="history_status" Type="int32" />
-  <Data ElementName="history_time_stamp" Type="int32" />
-  <Data ElementName="history_reason" Type="EQ2_16Bit_String" />
-  <Data ElementName="history_add_flag" Type="int8" />
-</Data>
-<Data ElementName="num_amenities" Type="int8" />
-<Data ElementName="amenities_array" Type="Array" ArraySizeVariable="num_amenities">
-  <Data ElementName="amenities_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="amenities_unknown1" Type="int8" Size="2" />
-  <Data ElementName="amenities_purchace_coins" Type="int64" />
-  <Data ElementName="amenities_purchace_status" Type="int32" />
-  <Data ElementName="amenities_upkeep_coins" Type="int64" />
-  <Data ElementName="amenities_upkeep_status" Type="int32" />
-  <Data ElementName="amenities_item_id" Type="int32" />
-  <Data ElementName="amenities_unknown2" Type="int8" Size="3" />
-  <Data ElementName="amenities_icon" Type="int16" />
-  <Data ElementName="amenities_item_count" Type="int8" />
-  <Data ElementName="amenities_purchased" Type="int8" />
-  <Data ElementName="amenities_unknown3" Type="int8" Size="2" />
-</Data>
-<Data ElementName="allow_item_collection" Type="int8" />
-<Data ElementName="unknown4" Type="int8" />
-<Data ElementName="placed_item_count" Type="int16" />
-<Data ElementName="max_placed_items" Type="int16" />
-<Data ElementName="actual_item_count" Type="int16" />
-<Data ElementName="moving_crate_item_count" Type="int16" />
-<Data ElementName="unknown5" Type="int32" />
-<Data ElementName="status_reduction" Type="int32" />
-<Data ElementName="coin_reduction" Type="float" />
-<Data ElementName="additional_slots" Type="int32" />
-<Data ElementName="allowed_amenities" Type="int32" />
-<Data ElementName="total_amenities" Type="int32" />
-<Data ElementName="get_portal_flag" Type="int8" />
-<Data ElementName="unknown6a" Type="int8" Size="1"/>
-<Data ElementName="unknown6b" Type="int8" Size="1"/>
-<Data ElementName="unknown6c" Type="int8" Size="1"/>
-<Data ElementName="unknown6d" Type="int8" Size="1"/>
-<Data ElementName="unknown6e" Type="int8" Size="1"/>
-<Data ElementName="housing_market" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown7" Size="1" Type="int8" />
-<Data ElementName="housing_type" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown8" Size="2" Type="int8" />
-<Data ElementName="house_name2" Type="EQ2_16Bit_String" />
-<Data ElementName="house_id2" Type="int64" />
-</Struct>
-<Struct Name="WS_EnterHouse" ClientVersion="1" OpcodeName="OP_EnterHouseMsg">
-<Data ElementName="house_id" Type="int64" />
-<Data ElementName="spawn_id" Type="int32" />
-</Struct>
-<Struct Name="WS_PayUpkeep" ClientVersion="1" OpcodeName="OP_PayHouseUpkeepMsg">
-<Data ElementName="house_id" Type="int64" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-</Struct>
-<Struct Name="WS_HouseItemsList" ClientVersion="1" OpcodeName="OP_HouseItemsList">
-<Data ElementName="num_items" Type="int32" />
-<Data ElementName="items_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="unique_id" Type="int32" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="status_reduction" Type="int32" />
-  <Data ElementName="unknown1" Type="int32" />
-  <Data ElementName="unknown2" Type="int32" />
-  <Data ElementName="unknown3" Type="int32" />
-  <Data ElementName="unknown4" Type="int8" />
-  <Data ElementName="unknown5" Type="int8" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="location" Type="int8" />
-  <Data ElementName="unknown6" Type="int32" />
-</Data>
-<Data ElementName="unknown7" Type="int16" />
-</Struct>
-<Struct Name="WS_HouseItemsList" ClientVersion="57048" OpcodeName="OP_HouseItemsList">
-<Data ElementName="num_items" Type="int32" />
-<Data ElementName="items_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="unique_id" Type="int32" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="status_reduction" Type="int32" />
-  <Data ElementName="unknown1" Type="int32" />
-  <Data ElementName="unknown2" Type="int32" />
-  <Data ElementName="unknown3" Type="int32" />
-  <Data ElementName="unknown4" Type="int8" />
-  <Data ElementName="unknown5" Type="int8" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="location" Type="int8" />
-  <Data ElementName="unknown6" Type="int32" />
-</Data>
-<Data ElementName="unknown7" Type="int16" />
-</Struct>
-<Struct Name="WS_HouseItemsList" ClientVersion="63119" OpcodeName="OP_HouseItemsList">
-<Data ElementName="num_items" Type="int32" />
-<Data ElementName="items_array" Type="Array" ArraySizeVariable="num_items">
-  <Data ElementName="unique_id" Type="int32" />
-  <Data ElementName="item_name" Type="EQ2_16Bit_String" />
-  <Data ElementName="status_reduction" Type="int32" />
-  <Data ElementName="unknown1" Type="int32" />
-  <Data ElementName="unknown2" Type="int32" />
-  <Data ElementName="unknown3" Type="int32" />
-  <Data ElementName="tradeable" Type="int8" />
-  <Data ElementName="is_notrade" Type="EQ2_16Bit_String" IfVariableNotSet="tradeable"/>
-  <Data ElementName="unknown5" Type="int8" />
-  <Data ElementName="icon" Type="int16" />
-  <Data ElementName="location" Type="int8" />
-  <Data ElementName="unknown6" Type="int32" />
-</Data>
-<Data ElementName="unknown7" Type="int16" />
-</Struct>
-<Struct Name="WS_QuestJournalWaypoint" ClientVersion="1" OpcodeName="OP_QuestJournalWaypointMsg">
-<Data ElementName="num_quests" Type="int32" />
-<Data ElementName="quest_array" Type="Array" ArraySizeVariable="num_quests">
-  <Data ElementName="quest_id" Type="int32" />
-  <Data ElementName="quest_tracked" Type="int8" />
-</Data>
-</Struct>
-<!-- JA: New structs, just guessing to get them into PacketAnalyzer -->
-<Struct Name="WS_AdvancementRequest" ClientVersion="1" OpcodeName="OP_AdvancementRequestMsg">
-<Data ElementName="unknown" Type="int8" Size="1" />
-<Data ElementName="unknown2" Type="int8" Size="7" />
-</Struct>
-<Struct Name="WS_AfterInvSpellUpdate" ClientVersion="1" OpcodeName="OP_AfterInvSpellUpdate">
-<Data ElementName="unknown1" Type="int16" Size="1" />
-<Data ElementName="unknown2" Type="int32" Size="1" />
-<Data ElementName="unknown3" Type="int8" Size="21" />
-</Struct>
-<Struct Name="WS_CharacterCreatedDungeons" ClientVersion="1" OpcodeName="OP_CharacterCreatedDungeons">
-<Data ElementName="unknown" Type="int16" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="num_dungeon" Type="int16" />
-<Data ElementName="unknown3" Type="int16" />
-<Data ElementName="dungeon_array" Type="Array" ArraySizeVariable="num_dungeon">
-	<Data ElementName="dungeon_id" Type="int64" />
-	<Data ElementName="unknown4" Type="int32" />
-	<Data ElementName="dungeon_layout" Type="EQ2_16Bit_String" />
-	<Data ElementName="dungeon_location" Type="EQ2_16Bit_String" />
-	<Data ElementName="dungeon_location2" Type="EQ2_16Bit_String" />
-	<Data ElementName="dungeon_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown5" Type="int32" />
-	<Data ElementName="published" Type="int8" />
-	<Data ElementName="unknown6" Type="int32" />
-	<Data ElementName="unknown7" Type="int32" />
-	<Data ElementName="unknown9" Type="int32" />
-</Data>
-</Struct>
-<Struct Name="WS_CharacterCreatedDungeons" ClientVersion="57048" OpcodeName="OP_CharacterCreatedDungeons">
-<Data ElementName="unknown" Type="int16" />
-<Data ElementName="unknown1" Type="int32" />
-<Data ElementName="unknown2" Type="int32" />
-<Data ElementName="num_dungeon" Type="int16" />
-<Data ElementName="unknown3" Type="int16" />
-<Data ElementName="dungeon_array" Type="Array" ArraySizeVariable="num_dungeon">
-	<Data ElementName="dungeon_id" Type="int64" />
-	<Data ElementName="unknown4" Type="int32" />
-	<Data ElementName="dungeon_layout" Type="EQ2_16Bit_String" />
-	<Data ElementName="dungeon_location" Type="EQ2_16Bit_String" />
-	<Data ElementName="dungeon_location2" Type="EQ2_16Bit_String" />
-	<Data ElementName="dungeon_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown5" Type="int32" />
-	<Data ElementName="published" Type="int8" />
-	<Data ElementName="unknown6" Type="int32" />
-	<Data ElementName="unknown7" Type="int32" />
-	<Data ElementName="unknown9" Type="int32" />
-</Data>
-</Struct>
-<Struct Name="WS_CharacterHousingList" ClientVersion="1" OpcodeName="OP_CharacterHousingList">
-<Data ElementName="num_houses" Type="int32" />
-<Data ElementName="house_array" Type="Array" ArraySizeVariable="num_houses">
-	<Data ElementName="house_id" Type="int64" Size="1" />
-	<Data ElementName="unknown1" Type="int32" Size="1" />
-	<Data ElementName="zone" Type="EQ2_16Bit_String" />
-	<Data ElementName="house_city" Type="EQ2_16Bit_String" />
-	<Data ElementName="house_address" Type="EQ2_16Bit_String" />
-	<Data ElementName="house_description" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown2" Type="int32" Size="3" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="index" Type="int16" Size="1" />
-	<Data ElementName="unknown4" Type="int8" Size="2" />
-</Data>
-</Struct>
-<Struct Name="WS_CharacterHousingList" ClientVersion="57048" OpcodeName="OP_CharacterHousingList">
-<Data ElementName="num_houses" Type="int32" />
-<Data ElementName="house_array" Type="Array" ArraySizeVariable="num_houses">
-	<Data ElementName="house_id" Type="int64" Size="1" />
-	<Data ElementName="unknown1" Type="int32" Size="1" />
-	<Data ElementName="zone" Type="EQ2_16Bit_String" />
-	<Data ElementName="house_city" Type="EQ2_16Bit_String" />
-	<Data ElementName="house_address" Type="EQ2_16Bit_String" />
-	<Data ElementName="house_description" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown2" Type="int32" Size="3" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="index" Type="int16" Size="1" />
-	<Data ElementName="unknown4" Type="int8" Size="2" />
-</Data>
-</Struct>
-<Struct Name="WS_CharacterHousingList" ClientVersion="63119" OpcodeName="OP_CharacterHousingList">
-<Data ElementName="num_houses" Type="int32" />
-<Data ElementName="house_array" Type="Array" ArraySizeVariable="num_houses">
-	<Data ElementName="house_id" Type="int64" Size="1" />
-	<Data ElementName="unknown1" Type="int32" Size="1" />
-	<Data ElementName="zone" Type="EQ2_16Bit_String" />
-	<Data ElementName="house_city" Type="EQ2_16Bit_String" />
-	<Data ElementName="house_address" Type="EQ2_16Bit_String" />
-	<Data ElementName="house_description" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown2a" Type="int32" Size="1" />
-	<Data ElementName="unknown2b" Type="int32" Size="1" />
-	<Data ElementName="unknown2c" Type="int32" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="1" />
-	<Data ElementName="index" Type="int16" Size="1" />
-	<Data ElementName="unknown4" Type="int8" Size="2" />
-</Data>
-</Struct>
-<Struct Name="WS_ChatFiltersMsg" ClientVersion="1" OpcodeName="OP_ChatFiltersMsg">
-<Data ElementName="unknown1" Type="int16" Size="1" />
-<Data ElementName="Game_Chat_Text" Type="int16" Size="1" />
-<Data ElementName="Chat_Text" Type="int16" Size="1" />
-<Data ElementName="Character_Text" Type="int16" Size="1" />
-<Data ElementName="Spells_Combat" Type="int16" Size="1" />
-<Data ElementName="Spells_Combat2" Type="int16" Size="1" />
-<Data ElementName="Combat_Other_Command" Type="int16" Size="1" />
-<Data ElementName="Merchant_Consider_Trade_Voice" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_ChatFiltersMsg" ClientVersion="57048" OpcodeName="OP_ChatFiltersMsg">
-<Data ElementName="unknown1" Type="int16" Size="1" />
-<Data ElementName="Game_Chat_Text" Type="int16" Size="1" />
-<Data ElementName="Chat_Text" Type="int16" Size="1" />
-<Data ElementName="Character_Text" Type="int16" Size="1" />
-<Data ElementName="Spells_Combat" Type="int16" Size="1" />
-<Data ElementName="Spells_Combat2" Type="int16" Size="1" />
-<Data ElementName="Combat_Other_Command" Type="int16" Size="1" />
-<Data ElementName="Merchant_Consider_Trade_Voice" Type="int16" Size="1" />
-</Struct>
-<Struct Name="WS_Research" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_Research">
-<Data ElementName="unknown1" Type="int32" size="1"/>
-<Data ElementName="unknown2" Type="int32" size="1"/>
-<Data ElementName="spell_id" Type="int32" size="1"/>
-<Data ElementName="completion_time" Type="int32" size="1"/>
-<Data ElementName="current_time" Type="int32" size="1"/>
-<Data ElementName="unknown3" Type="int32" size="1" />
-<Data ElementName="unknown4" Type="int32" size="1" />
-<Data ElementName="unknown5" Type="int32" size="1" />
-<Data ElementName="unknown6" Type="int32" size="1" />
-<Data ElementName="unknown7" Type="int32" size="1" />
-<Data ElementName="unknown8" Type="int32" size="1" />
-<Data ElementName="unknown9" Type="int32" size="1" />
-<Data ElementName="unknown10" Type="int32" size="1" />
-<Data ElementName="unknown11" Type="int32" size="1"/>
-<Data ElementName="unknown12" Type="int32" size="1"/>
-<Data ElementName="unknown13" Type="int32" size="1"/>
-<Data ElementName="unknown14" Type="int32" size="1"/>
-<Data ElementName="unknown15" Type="int8" size="1"/>
-</Struct>
-<Struct Name="WS_Research" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_Research">
-<Data ElementName="unknown1" Type="int32" size="1"/>
-<Data ElementName="unknown2" Type="int32" size="1"/>
-<Data ElementName="spell_id" Type="int32" size="1"/>
-<Data ElementName="completion_time" Type="int32" size="1"/>
-<Data ElementName="current_time" Type="int32" size="1"/>
-<Data ElementName="unknown3" Type="int32" size="1" />
-<Data ElementName="unknown4" Type="int32" size="1" />
-<Data ElementName="unknown5" Type="int32" size="1" />
-<Data ElementName="unknown6" Type="int32" size="1" />
-<Data ElementName="unknown7" Type="int32" size="1" />
-<Data ElementName="unknown8" Type="int32" size="1" />
-<Data ElementName="unknown9" Type="int32" size="1" />
-<Data ElementName="unknown10" Type="int32" size="1" />
-<Data ElementName="unknown11" Type="int32" size="1"/>
-<Data ElementName="unknown12" Type="int32" size="1"/>
-<Data ElementName="unknown13" Type="int32" size="1"/>
-<Data ElementName="unknown14" Type="int32" size="1"/>
-<Data ElementName="unknown15" Type="int8" size="1"/>
-</Struct>
-<Struct Name="WS_VoiceChatServer" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_VoiceChatServer">
-<Data ElementName="unknown" Type="int8" size="1"/>
-<Data ElementName="Server_Url" Type="EQ2_16Bit_String" />
-<Data ElementName="Character_Info" Type="EQ2_16Bit_String" />
-<Data ElementName="Connection_key" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_CampAbortedMsg" ClientVersion="1" OpcodeName="OP_CampAbortedMsg">
-</Struct>
-<Struct Name="WS_CharacterMounts" ClientVersion="1" OpcodeName="OP_CharacterMounts">
-	<Data ElementName="num_mount" Type="int16" />
-	<Data ElementName="mount_array" Type="Array" ArraySizeVariable="num_mount">
-	<Data ElementName="unique_id" Type="int32" />
-	<Data ElementName="unknown1" Type="int16" />
-	<Data ElementName="index" Type="int8" />
-	<Data ElementName="unknown2" Type="int16" />
-	<Data ElementName="unknown3" Type="int16" />
-	<Data ElementName="unknown4" Type="int16" />
-	<Data ElementName="unknown5" Type="int8" />
-</Data>	
-</Struct>
-<Struct Name="WS_CharacterMounts" ClientVersion="57048" OpcodeName="OP_CharacterMounts">
-  <Data ElementName="num_mount" Type="int16" />
-  <Data ElementName="mount_array" Type="Array" ArraySizeVariable="num_mount">
-  <Data ElementName="unique_id" Type="int32" />
-  <Data ElementName="unknown1" Type="int16" />
-  <Data ElementName="index" Type="int8" />
-  <Data ElementName="unknown2" Type="int16" />
-  <Data ElementName="unknown3" Type="int16" />
-  <Data ElementName="unknown4" Type="int16" />
-  <Data ElementName="unknown5" Type="int8" />
-</Data>
-</Struct>
-<Struct Name="WS_CharacterMounts" ClientVersion="57080" OpcodeName="OP_CharacterMounts">
-	<Data ElementName="num_mount" Type="int16" />
-	<Data ElementName="mount_array" Type="Array" ArraySizeVariable="num_mount">
-	<Data ElementName="unique_id" Type="int32" />
-	<Data ElementName="unknown1" Type="int32" />
-	<Data ElementName="index" Type="int8" />
-	<Data ElementName="unknown2" Type="int16" />
-	<Data ElementName="unknown3" Type="int16" />
-	<Data ElementName="unknown4" Type="int16" />
-	<Data ElementName="unknown5" Type="int8" />
-</Data>	
-</Struct>
-<Struct Name="WS_LoadCalendarEvents" ClientVersion="1" OpcodeName="OP_LoadCalendarEvents">
-	<Data ElementName="unknown" Type="int8" />
-	<Data ElementName="account_id" Type="int32" />
-	<Data ElementName="num_events" Type="int32" />
-	<Data ElementName="events_array" Type="Array" ArraySizeVariable="num_events">
-	<Data ElementName="index" Type="int16" />
-	<Data ElementName="unknown1" Type="int16" />
-	<Data ElementName="unknown2" Type="int16" />
-	<Data ElementName="unknown3" Type="int16" />
-	<Data ElementName="event" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown4" Type="int32" /> <!-- Start date? -->
-	<Data ElementName="unknown5" Type="int32" /> <!-- End Date? -->
-	<Data ElementName="unknown6" Type="int32" />
-	<Data ElementName="category" Type="int32" />
-	<Data ElementName="description" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown8" Type="int32" />
-	<Data ElementName="unknown9" Type="int32" />
-	<Data ElementName="unknown10" Type="int32" />
-	<Data ElementName="unknown11" Type="int32" />
-	<Data ElementName="unknown12" Type="int16" />
-	<Data ElementName="unknown13" Type="int8" />
-</Data>	
-</Struct>
-<Struct Name="WS_LoadCalendarEvents" ClientVersion="57048" OpcodeName="OP_LoadCalendarEvents">
-	<Data ElementName="unknown" Type="int8" />
-	<Data ElementName="account_id" Type="int32" />
-	<Data ElementName="num_events" Type="int32" />
-	<Data ElementName="events_array" Type="Array" ArraySizeVariable="num_events">
-	<Data ElementName="index" Type="int16" />
-	<Data ElementName="unknown1" Type="int16" />
-	<Data ElementName="unknown2" Type="int16" />
-	<Data ElementName="unknown3" Type="int16" />
-	<Data ElementName="event" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown4" Type="int32" /> <!-- Start date? -->
-	<Data ElementName="unknown5" Type="int32" /> <!-- End Date? -->
-	<Data ElementName="unknown6" Type="int32" />
-	<Data ElementName="category" Type="int32" />
-	<Data ElementName="description" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown8" Type="int32" />
-	<Data ElementName="unknown9" Type="int32" />
-	<Data ElementName="unknown10" Type="int32" />
-	<Data ElementName="unknown11" Type="int32" />
-	<Data ElementName="unknown12" Type="int16" />
-	<Data ElementName="unknown13" Type="int8" />
-</Data>	
-</Struct>
-<Struct Name="WS_LoadWelcomeWindow" ClientVersion="1" OpcodeName="OP_LoadWelcomeWindow">
-	<Data ElementName="daily_mission" Type="EQ2_16Bit_String" />
-	<Data ElementName="daily_mission2" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown" Type="int8" />
-	<Data ElementName="daily_hotzone" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown1" Type="int8" Size="7" />
-	<Data ElementName="community_message" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown2" Type="int32" />
-	<Data ElementName="unknown3" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown4" Type="int32" />
-	<Data ElementName="unknown5" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown6" Type="int32" />
-	<Data ElementName="unknown7" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown8" Type="int32" />
-	<Data ElementName="unknown9" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown10" Type="int32" />
-	<Data ElementName="unknown11" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown12" Type="int32" />
-	<Data ElementName="motd" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown13" Type="int32" />
-	<Data ElementName="unknown14" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown15" Type="int32" />
-	<Data ElementName="unknown16" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown17" Type="int32" />
-	<Data ElementName="unknown18" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown19" Type="int32" />
-	<Data ElementName="unknown20" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown21" Type="int32" />
-	<Data ElementName="unknown22" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown23" Type="int32" />
-	<Data ElementName="unknown24" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown25" Type="int32" />
-	<Data ElementName="unknown26" Type="EQ2_16Bit_String" />
-	<Data ElementName="daily_item_id" Type="int32" />
-	<Data ElementName="daily_item_crc" Type="int32" />
-	<Data ElementName="daily_item_price" Type="int32" />
-	<Data ElementName="daily_item_price2" Type="int32" />
-	<Data ElementName="daily_item_unknown1" Type="int32" />
-	<Data ElementName="daily_item_unknown2" Type="int32" />
-	<Data ElementName="daily_item_icon" Type="int16" />
-	<Data ElementName="daily_item" Type="EQ2_16Bit_String" />
-	<Data ElementName="daily_item_unknown3" Type="int8" Size="7"/>
-	<Data ElementName="num_featured" Type="int16" />
-	<Data ElementName="featured_array" Type="Array" ArraySizeVariable="num_featured">
-		<Data ElementName="featured_item_id" Type="int32" />
-		<Data ElementName="featured_item_crc" Type="int32" />
-		<Data ElementName="featured_item_price" Type="int32" />
-		<Data ElementName="featured_item_price2" Type="int32" />
-		<Data ElementName="featured_item_unknown1" Type="int32" />
-		<Data ElementName="featured_item_unknown2" Type="int32" />
-		<Data ElementName="featured_item_icon" Type="int16" />
-		<Data ElementName="featured_item" Type="EQ2_16Bit_String" />
-		<Data ElementName="featured_item_unknown3" Type="int8" Size="7"/>
-</Data>
-	<Data ElementName="daily_item_description" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_LoadWelcomeWindow" ClientVersion="57048" OpcodeName="OP_LoadWelcomeWindow">
-	<Data ElementName="daily_mission" Type="EQ2_16Bit_String" />
-	<Data ElementName="daily_mission2" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown" Type="int8" />
-	<Data ElementName="daily_hotzone" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown1" Type="int8" Size="7" />
-	<Data ElementName="community_message" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown2" Type="int32" />
-	<Data ElementName="unknown3" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown4" Type="int32" />
-	<Data ElementName="unknown5" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown6" Type="int32" />
-	<Data ElementName="unknown7" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown8" Type="int32" />
-	<Data ElementName="unknown9" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown10" Type="int32" />
-	<Data ElementName="unknown11" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown12" Type="int32" />
-	<Data ElementName="motd" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown13" Type="int32" />
-	<Data ElementName="unknown14" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown15" Type="int32" />
-	<Data ElementName="unknown16" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown17" Type="int32" />
-	<Data ElementName="unknown18" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown19" Type="int32" />
-	<Data ElementName="unknown20" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown21" Type="int32" />
-	<Data ElementName="unknown22" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown23" Type="int32" />
-	<Data ElementName="unknown24" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown25" Type="int32" />
-	<Data ElementName="unknown26" Type="EQ2_16Bit_String" />
-	<Data ElementName="daily_item_id" Type="int32" />
-	<Data ElementName="daily_item_crc" Type="int32" />
-	<Data ElementName="daily_item_price" Type="int32" />
-	<Data ElementName="daily_item_price2" Type="int32" />
-	<Data ElementName="daily_item_unknown1" Type="int32" />
-	<Data ElementName="daily_item_unknown2" Type="int32" />
-	<Data ElementName="daily_item_icon" Type="int16" />
-	<Data ElementName="daily_item" Type="EQ2_16Bit_String" />
-	<Data ElementName="daily_item_unknown3" Type="int8" Size="7"/>
-	<Data ElementName="num_featured" Type="int16" />
-	<Data ElementName="featured_array" Type="Array" ArraySizeVariable="num_featured">
-		<Data ElementName="featured_item_id" Type="int32" />
-		<Data ElementName="featured_item_crc" Type="int32" />
-		<Data ElementName="featured_item_price" Type="int32" />
-		<Data ElementName="featured_item_price2" Type="int32" />
-		<Data ElementName="featured_item_unknown1" Type="int32" />
-		<Data ElementName="featured_item_unknown2" Type="int32" />
-		<Data ElementName="featured_item_icon" Type="int16" />
-		<Data ElementName="featured_item" Type="EQ2_16Bit_String" />
-		<Data ElementName="featured_item_unknown3" Type="int8" Size="7"/>
-</Data>
-	<Data ElementName="daily_item_description" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_DefaultGroupOptionsRequestMsg" ClientVersion="1" OpcodeName="OP_DefaultGroupOptionsRequestMsg">
-</Struct>
-<Struct Name="WS_DoneLoadingEntityResourcesMsg" ClientVersion="1" OpcodeName="OP_DoneLoadingEntityResourcesMsg">
-</Struct>
-<Struct Name="WS_DoneLoadingZoneResourcesMsg" ClientVersion="1" OpcodeName="OP_DoneLoadingZoneResourcesMsg">
-<Data ElementName="num_resources" Type="int32" />
-<Data ElementName="resources_array" Type="Array" ArraySizeVariable="num_resources">
-  <Data ElementName="unknown" Type="int8" />
-  <Data ElementName="unknown1" Type="int8" />
- </Data> 
-</Struct>
-<Struct Name="WS_DoneSendingInitialEntitiesMsg" ClientVersion="1" OpcodeName="OP_DoneSendingInitialEntitiesMsg">
-</Struct>
-<Struct Name="WS_DungeonMakerItemRequest" ClientVersion="1" OpcodeName="OP_DungeonMakerItemRequest">
-  <Data ElementName="unknown" Type="int8" />
-  <Data ElementName="unknown1" Type="int32" />
-  <Data ElementName="unknown2" Type="int32" />
-  <Data ElementName="unknown3" Type="int8" />
-  <Data ElementName="unknown4" Type="int8" />
-</Struct>
-<Struct Name="WS_ExamineInfoRequestMsg" ClientVersion="1" OpcodeName="OP_ExamineInfoRequestMsg">
-  <Data ElementName="unknown" Type="int32" />
-  <Data ElementName="unknown1" Type="int32" />
-  <Data ElementName="unknown2" Type="int32" />
-  <Data ElementName="unknown3" Type="int32" />
-  <Data ElementName="unknown4" Type="int32" />
-  <Data ElementName="item_crc" Type="int32" />
-  <Data ElementName="unknown5" Type="int32" />
-  <Data ElementName="item_id" Type="int32" />
-  <Data ElementName="unknown6" Type="int16" />
-</Struct>
-<Struct Name="WS_PredictionUpdateMsg" ClientVersion="1" OpcodeName="OP_PredictionUpdateMsg">
-</Struct>
-<Struct Name="WS_QuestJournalInspectMsg" ClientVersion="1" OpcodeName="OP_QuestJournalInspectMsg">
-  <Data ElementName="quest_id" Type="int32" />
-  <Data ElementName="player_crc" Type="int32" />
-  <Data ElementName="unknown" Type="int8" Size="6" />
-  <Data ElementName="unknown1" Type="int32" />
-  <Data ElementName="unknown2" Type="int32" />
-</Struct>
-<Struct Name="WS_SatMsg" ClientVersion="1" OpcodeName="OP_SatMsg">
-</Struct>
-<Struct Name="WS_SysClient" ClientVersion="1" OpcodeName="OP_SysClient">
-   <Data ElementName="sys_client" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_WaypointReplyMsg" ClientVersion="1" OpcodeName="OP_WaypointReplyMsg">
-<Data ElementName="num_waypoint" Type="int32" />
-<Data ElementName="waypoint_array" Type="Array" ArraySizeVariable="num_waypoint">
-  <Data ElementName="location" Type="EQ2_16Bit_String" />
-  <Data ElementName="type" Type="int8" />
-  <Data ElementName="index" Type="int32" />
- </Data> 
- <Data ElementName="unknown" Type="int32" />
-</Struct>
-<Struct Name="WS_CsCategoryRequestMsg" ClientVersion="1" OpcodeName="OP_CsCategoryRequestMsg">
-<Data ElementName="unknown" Type="int32" />
-</Struct>
-<Struct Name="WS_KnowledgebaseRequestMsg" ClientVersion="1" OpcodeName="OP_KnowledgebaseRequestMsg">
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="unknown1" Type="int16" />
-<Data ElementName="unknown2" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_CSTicketHeaderRequestMsg" ClientVersion="1" OpcodeName="OP_CSTicketHeaderRequestMsg">
-<Data ElementName="unknown" Type="int32" />
-</Struct>
-<Struct Name="WS_LFGGroupSearch" ClientVersion="1" OpcodeName="OP_LFGGroupSearch">
-	<Data ElementName="type" Type="int32" />
-	<Data ElementName="account_id" Type="int32" />
-</Struct>
-<Struct Name="WS_MarketPlacePrices" ClientVersion="1" OpcodeName="OP_MarketPlacePrices">
-	<Data ElementName="account_id" Type="int32" />
-	<Data ElementName="character_id" Type="int32" />
-	<Data ElementName="unknown" Type="int32" />
-	<Data ElementName="num_prices" Type="int32" />
-<Data ElementName="prices_array" Type="Array" ArraySizeVariable="num_prices">
-  <Data ElementName="soe_id" Type="EQ2_16Bit_String" />
-  <Data ElementName="currency" Type="EQ2_16Bit_String" />
-  <Data ElementName="price1" Type="int32" />
-  <Data ElementName="price2" Type="int32" />
- </Data> 
-</Struct>
-<Struct Name="WS_UpdateHouseAccessDataMsg" ClientVersion="1" OpcodeName="OP_UpdateHouseAccessDataMsg">
-  <Data ElementName="unknown" Type="int8" Size="4" />
-  <Data ElementName="house_id" Type="int64" />
-  <Data ElementName="unknown2" Type="int32" />
-  <Data ElementName="unknown3" Type="int32" />
-</Struct>
-<Struct Name="WS_HouseDefaultAccessSetMsg" ClientVersion="1" OpcodeName="OP_HouseDefaultAccessSetMsg" >
-	<Data ElementName="house_id" Type="int64" Size="1"/>
-	<Data ElementName="access_level" Type="int8" />
-</Struct>
-<Struct Name="WS_HouseAccessSetMsg" ClientVersion="1" OpcodeName="OP_HouseAccessSetMsg" >
-	<Data ElementName="house_id" Type="int64" Size="1"/>
-	<Data ElementName="player_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="access_level" Type="int8" />
-</Struct>
-<Struct Name="WS_HouseAccessRemoveMsg" ClientVersion="1" OpcodeName="OP_HouseAccessRemoveMsg" >
-	<Data ElementName="house_id" Type="int64" Size="1"/>
-	<Data ElementName="unique_id" Type="int64" />
-	<Data ElementName="access_level" Type="int8" />
-</Struct>
-<Struct Name="WS_PlayerHouseAccessUpdateMsg" ClientVersion="1" OpcodeName="OP_PlayerHouseAccessUpdateMsg">
-	<Data ElementName="unique_id" Type="int64" />
-	<Data ElementName="access_delete" Type="int8" />
-    <Data ElementName="access_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="access_level" Type="int8" />
-</Struct>
-<Struct Name="WS_KeymapNoneMsg" ClientVersion="1" OpcodeName="OP_KeymapNoneMsg">
-	<Data ElementName="packed_size" Type="int32" />
-	<Data ElementName="unknown6" Type="int32" />
-	<Data ElementName="unknown0" Type="int8" />
-    <Data ElementName="unknown3" Type="int32" />
-    <Data ElementName="unknown" Type="int8" Size="60" />
-</Struct>
-<Struct Name="WS_KeymapDataMsg" ClientVersion="1" OpcodeName="OP_KeymapDataMsg">
-	<Data ElementName="packed_size" Type="int32" />
-	<Data ElementName="unknown6" Type="int32" />
-    <Data ElementName="unknown3" Type="int32" />
-</Struct>
-<Struct Name="WS_MarketFundsUpdate" ClientVersion="1" OpcodeName="OP_MarketFundsUpdate">
-	<Data ElementName="account_id" Type="int32" />
-	<Data ElementName="unknown" Type="int8" Size="1" />	
-  <Data ElementName="character_id" Type="int32" />
-	<Data ElementName="current_balance" Type="int32" />
-	<Data ElementName="unknown1" Type="int8" Size="11" />
-	<Data ElementName="unknown2" Type="int32" Size="1" />
-	<Data ElementName="unknown3" Type="int8" Size="2" />	
-</Struct>
-<Struct Name="WS_MarketAddFundsRequest" ClientVersion="1" OpcodeName="OP_MarketAddFundsRequest">
-	<Data ElementName="unknown" Type="int32" />
-	<Data ElementName="unknown1" Type="int32" />
-    <Data ElementName="unknown2" Type="int32" />
-	<Data ElementName="unknown3" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown4" Type="int32" />
-	<Data ElementName="unknown5" Type="int8" Size="5" />
-</Struct>
-<Struct Name="WS_ZoneBgInstanceList" ClientVersion="1" OpcodeName="OP_ZoneBgInstanceList">
-	<Data ElementName="packet_type" Type="int8" />
-	<Data ElementName="unknown1" Type="int8" />
-    <Data ElementName="unknown2" Type="int8" />
-	<Data ElementName="num_list" Type="int16" />
-	<Data ElementName="list_array" Type="Array" ArraySizeVariable="num_list">
-		<Data ElementName="index" Type="int32" />
-		<Data ElementName="unknown3" Type="int32" />
-		<Data ElementName="unknown3a" Type="int8" />
-		<Data ElementName="max_level" Type="int32" />
-		<Data ElementName="min_level" Type="int32" />
-		<Data ElementName="unknown3d" Type="int32" />
-		<Data ElementName="unknown3e" Type="int32" />
-		<Data ElementName="unknown3f" Type="int32" />
-		<Data ElementName="unknown3g" Type="int32" />	
-		<Data ElementName="unknown3h" Type="int32" />	
-		<Data ElementName="unknown3h2" Type="int8" />
-		<Data ElementName="unknown3i" Type="int32" />
-		<Data ElementName="unknown3j" Type="int8" />
-		<Data ElementName="unknown3j2" Type="int8" />
-		<Data ElementName="unknown3k" Type="int16" />
-		<Data ElementName="unknown3m" Type="int32" />
-		<Data ElementName="game_name" Type="EQ2_16Bit_String" />	
-		<Data ElementName="game_description" Type="EQ2_16Bit_String" />	
-		<Data ElementName="category" Type="EQ2_16Bit_String" />
-		<Data ElementName="image_name" Type="EQ2_16Bit_String" />	
-		<Data ElementName="file" Type="EQ2_16Bit_String" />		
-		<Data ElementName="unknown4" Type="int16" Size="1" />
-		<Data ElementName="unknown4a" Type="int32" Size="1" />
- </Data> 
-</Struct>
-<!-- <Struct Name="WS_ZoneBgInstanceListUpdate" ClientVersion="1" OpcodeName="OP_ZoneBgInstanceList">
-	<Data ElementName="packet_type" Type="int8" />
-	<Data ElementName="unknown1" Type="int8" />
-    <Data ElementName="unknown2" Type="int8" />
-	<Data ElementName="num_list" Type="int16" />
-	<Data ElementName="list_array" Type="Array" ArraySizeVariable="num_list">
-		<Data ElementName="index" Type="int32" />
-		<Data ElementName="category" Type="int8" />
-		<Data ElementName="unknown3" Type="int32" />
- </Data> 
-	<Data ElementName="unknown5" Type="int8" Size="5" />
-</Struct> -->
-<Struct Name="WS_UIEvent" ClientVersion="1" OpcodeName="OP_UIEvent">
-	<Data ElementName="unknown" Type="int32" Size="1" />
-	<Data ElementName="unknown1" Type="int32" Size="1" />
-	<Data ElementName="unknown2" Type="int32" Size="1" />
-	<Data ElementName="unknown3" Type="int32" Size="1" />
-	<Data ElementName="unknown4" Type="int16" Size="1" />
-	<Data ElementName="unknown5" Type="int8" Size="1" />
-	<Data ElementName="unknown6" Type="int8" Size="3" />
-	<Data ElementName="unknown7" Type="int8" Size="1" />
-	<Data ElementName="ui_event" Type="EQ2_16Bit_String" />
-    <Data ElementName="unknown8" Type="int32" Size="1" />
-	<Data ElementName="unknown9" Type="int32" Size="1" />
-	<Data ElementName="ui_window" Type="EQ2_16Bit_String" />
-	<Data ElementName="ui_element" Type="EQ2_16Bit_String" />
-	<Data ElementName="ui_action" Type="EQ2_16Bit_String" />
-	<Data ElementName="unknown10" Type="int8" Size="8"/>
-</Struct>
-<Struct Name="WS_MoveableObjectPlacementCriteri" ClientVersion="1" OpcodeName="OP_MoveableObjectPlacementCriteri">
-	<Data ElementName="unknown" Type="int32" Size="1" />
-	<Data ElementName="unknown1" Type="int32" Size="1" />
-	<Data ElementName="unknown2" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_MapFogDataUpdateMsg" ClientVersion="1" OpcodeName="OP_MapFogDataUpdateMsg">
-<Data ElementName="num_fog2_locations" Type="int8" />
-<Data ElementName="locations2_array" Type="Array" ArraySizeVariable="num_fog2_locations">
-	<Data ElementName="fog2_location_unknown1" Type="int32" />
-	<Data ElementName="fog2_location_name" Type="EQ2_16Bit_String" Size="1" />
-	<Data ElementName="fog2_location_bounds1_x" Type="float" />
-	<Data ElementName="fog2_location_bounds1_z" Type="float" />
-	<Data ElementName="fog2_location_bounds2_x" Type="float" />
-	<Data ElementName="fog2_location_bounds2_z" Type="float" />
-	<Data ElementName="fog2_unknown4" Type="int16" />
-	<Data ElementName="fog2_compressed_size" Type="int16" Size="1" OversizedValue="255" OversizedByte="255" />
-	<Data ElementName="fog2_compressed_data_array" Type="Array" ArraySizeVariable="fog2_compressed_size">
-	  <Data ElementName="fog2_compressed_data" Type="int8" />
-	</Data>
-</Data>
-</Struct>
-<Struct Name="WS_Launchpad" ClientVersion="1" OpcodeName="OP_Launchpad">
-	<Data ElementName="ui_event" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_Weakness" ClientVersion="1" OpcodeName="OP_Weakness">
-	<Data ElementName="weakness" Type="EQ2_16Bit_String" />
-    <Data ElementName="duration" Type="float" Size="1" />
-</Struct>
-<Struct Name="WS_SavageBar" ClientVersion="1" OpcodeName="OP_SavageBarInitMsg">
-	<Data ElementName="spell_id" Type="int32" />
-    <Data ElementName="bar" Type="int8" Size="1" />
-	<Data ElementName="unknown" Type="int8" Size="3" />
-	<Data ElementName="slot" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_CurrentPet" ClientVersion="1" OpcodeName="OP_CurrentPet">
-	<Data ElementName="active" Type="int8" />
-    <Data ElementName="spawn_id" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_ReadyToZoneMsg" ClientVersion="1" OpcodeName="OP_ReadyToZoneMsg">
-</Struct>
-<Struct Name="WS_RecipeBook" ClientVersion="1" OpcodeName="OP_RecipeBook">
-    <Data ElementName="unknown" Type="int32" Size="1" />
-</Struct>
-<Struct Name="WS_RecipeListUnknown" ClientVersion="1" OpcodeName="OP_RecipeListUnknown">
-    <Data ElementName="unknown" Type="int8" Size="1" />
-</Struct>
-<Struct Name="WS_DailyObjectives" ClientVersion="1" OpcodeName="OP_DailyObjectives">
-	<Data ElementName="num_daily" Type="int32" />
-	<Data ElementName="events_array" Type="Array" ArraySizeVariable="num_daily">
-	<Data ElementName="index" Type="int8" />
-	<Data ElementName="icon" Type="int16" />
-	<Data ElementName="unknown" Type="int16" />
-	<Data ElementName="quest_name" Type="EQ2_16Bit_String" />
-	</Data>	
-<Data ElementName="unknown1" Type="int32" /> 
-<Data ElementName="unknown2" Type="int32" /> 
-<Data ElementName="quest_type" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown3" Type="int32" />
-<Data ElementName="unknown4" Type="int32" />
-</Struct>
-<Struct Name="WS_JournalQuestStoryline" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_JournalQuestStoryline">
-    <Data ElementName="unknown" Type="int8" />
-	<Data ElementName="num_journal" Type="int16" />
-	<Data ElementName="journal_array" Type="Array" ArraySizeVariable="num_journal">
-	<Data ElementName="header_index" Type="int16" />
-	<Data ElementName="journal_id" Type="int32" />
-	<Data ElementName="header_status" Type="int8" /> <!-- 0-do not have 1- partial 2-completed -->
-	<Data ElementName="header_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="header_description" Type="EQ2_16Bit_String" />
-	<Data ElementName="journal_entry_total" Type="int16" />
-	<Data ElementName="journal_entry_array" Type="Array" ArraySizeVariable="journal_entry_total">
-	<Data ElementName="entry_index" Type="int8" />
-	<Data ElementName="journal_id2" Type="int32" />
-	<Data ElementName="entry_name" Type="EQ2_16Bit_String" />
-	<Data ElementName="entry_description" Type="EQ2_16Bit_String" />
-	<Data ElementName="available" Type="int8" />
-	<Data ElementName="entry_status" Type="int8" /> <!-- 0-do not have 1- partial 2-completed -->
-	<Data ElementName="unknown33" Type="int16" />
-	</Data>	
-	</Data>
-</Struct>
-<Struct Name="WS_ZoneChangeMsg" ClientVersion="1" OpcodeName="OP_ChangeZoneMsg">
-<Data ElementName="account_id" Type="int32" Size="1" />
-<Data ElementName="key" Type="int32" Size="1" />
-<Data ElementName="ip_address" Type="EQ2_16Bit_String" />
-<Data ElementName="port" Type="int16" Size="1" />
-</Struct>
-<Struct Name="Substruct_TargetSpellEffects" ClientVersion="1188">
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="spell_icon" Type="int16" />
-<Data ElementName="spell_triggercount" Type="int16" />
-<Data ElementName="spell_icon_backdrop" Type="int16" />
-</Struct>
-<Struct Name="Substruct_TargetSpellEffects" ClientVersion="60055">
-<Data ElementName="spell_id" Type="int32" />
-<Data ElementName="spell_icon" Type="int16" />
-<Data ElementName="spell_triggercount" Type="int16" />
-<Data ElementName="spell_icon_backdrop" Type="int16" />
-<Data ElementName="unknown" Type="int16" />
-</Struct>
-<Struct Name="WS_PlayerKnockback" ClientVersion="1" OpcodeName="OP_PerformPlayerKnockbackMsg">
-<Data ElementName="target_x" Type="float" />
-<Data ElementName="target_y" Type="float" />
-<Data ElementName="target_z" Type="float" />
-<Data ElementName="vertical_movement" Type="float" />
-<Data ElementName="horizontal_movement" Type="float" />
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="use_player_heading" Type="int8" />
-<Data ElementName="unknown2" Type="int8" Size="4" />
-</Struct>
-<Struct Name="WS_HearDispell" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EQHearDispellCmd">
-<Data ElementName="spell_name" Type="EQ2_8Bit_String" />
-<Data ElementName="dispell_name" Type="EQ2_8Bit_String" />
-<Data ElementName="caster" Type="int32" />
-<Data ElementName="target" Type="int32" />
-<Data ElementName="type" Type="int8" />
-</Struct>
-<Struct Name="WS_HeritageMsg" ClientVersion="1" OpcodeName="OP_HeritageMsg">
-<Data ElementName="chat_text" Type="EQ2_16Bit_String" />
-<Data ElementName="unknown1" Type="int8" /> <!-- 4 -->
-<Data ElementName="unknown2" Type="int16" />
-<Data ElementName="screen_text" Type="EQ2_8Bit_String" />
-<Data ElementName="ui_heritage_complete" Type="EQ2_8Bit_String" /> <!-- ui_heritage_complete -->
-<Data ElementName="unknown3" Type="int16" />
-<Data ElementName="unknown4" Type="int8" />  <!-- 40 -->
-<Data ElementName="unknown5" Type="int8" />  <!-- 40 -->
-<Data ElementName="unknown6" Type="int8" />
-</Struct>
-<Struct Name="WS_LikeOption" ClientVersion="1" OpcodeName="OP_LikeOption">
-<Data ElementName="unknown1" Type="int8" />
-<Data ElementName="popup" Type="int8" /> <!-- 1 value for server -> client -->
-<Data ElementName="response" Type="int8" /> <!-- 0 un/un 1 li/un 2 un/li 3 li/li -->
-</Struct>
-<Struct Name="WS_HeroicOpportunity" ClientVersion="1" OpcodeName="OP_UpdateOpportunityMsg">
-<Data ElementName="name" Type="EQ2_16Bit_String" />
-<Data ElementName="description" Type="EQ2_16Bit_String" />
-<Data ElementName="id" Type="int32" />
-<Data ElementName="wheel_type" Type="int8" />
-<Data ElementName="unknown" Type="int8" />
-<Data ElementName="order" Type="int8" />
-<Data ElementName="shift_icon" Type="int16" />
-<Data ElementName="starter_icon" Type="int16" />
-<Data ElementName="time_total" Type="float" />
-<Data ElementName="time_left" Type="float" />
-<Data ElementName="icon1" Type="int16" />
-<Data ElementName="icon2" Type="int16" />
-<Data ElementName="icon3" Type="int16" />
-<Data ElementName="icon4" Type="int16" />
-<Data ElementName="icon5" Type="int16" />
-<Data ElementName="icon6" Type="int16" />
-<Data ElementName="countered1" Type="int8" />
-<Data ElementName="countered2" Type="int8" />
-<Data ElementName="countered3" Type="int8" />
-<Data ElementName="countered4" Type="int8" />
-<Data ElementName="countered5" Type="int8" />
-<Data ElementName="countered6" Type="int8" />
-</Struct>
-<Struct Name="WS_OpenCharCust" ClientVersion="1" OpcodeName="OP_OpenCharCust">
-<Data ElementName="type" Type="int8" />
-<Data ElementName="race_id" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="unknown" Type="int8" Size="3" />
-</Struct>
-<Struct Name="WS_UpdateMaintainedExamine" ClientVersion="1188" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="time_stamp" Type="int32" />
-<Data ElementName="slot_pos" Type="int32" />
-<Data ElementName="update_value" Type="int32" />
-<Data ElementName="update_type" Type="int64" />
-</Struct>
-<Struct Name="WS_UpdateMaintainedExamine" ClientVersion="1193" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="time_stamp" Type="int32" />
-<Data ElementName="slot_pos" Type="int32" />
-<Data ElementName="update_value" Type="int32" />
-<Data ElementName="update_type" Type="int64" />
-</Struct>
-<Struct Name="WS_UpdateMaintainedExamine" ClientVersion="1198" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="time_stamp" Type="int32" />
-<Data ElementName="slot_pos" Type="int32" />
-<Data ElementName="update_value" Type="int32" />
-<Data ElementName="update_type" Type="int64" />
-</Struct>
-<Struct Name="WS_UpdateMaintainedExamine" ClientVersion="57048" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="time_stamp" Type="int32" />
-<Data ElementName="slot_pos" Type="int32" />
-<Data ElementName="update_value" Type="int32" />
-<Data ElementName="update_type" Type="int64" />
-</Struct>
-<Struct Name="WS_UpdateMaintainedExamine" ClientVersion="57107" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqExamineInfoCmd">
-<Data ElementName="info_header" Substruct="WS_ExamineInfoHeader" Size="1" />
-<Data ElementName="time_stamp" Type="int32" />
-<Data ElementName="slot_pos" Type="int32" />
-<Data ElementName="update_value" Type="int32" />
-<Data ElementName="update_type" Type="int64" />
-</Struct>
-<Struct Name="WS_PlayerTrade" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateStoreCmd"> <!-- Figured out in a 1208 client -->
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="type" Type="int16" />
-<!-- top half -->
-<Data ElementName="your_item_count" Type="int8" />
-<Data ElementName="your_item_array" Type="Array" ArraySizeVariable="your_item_count">
-  <Data ElementName="your_item_unknown1" Type="int8" /> <!-- needs to be set to 1 -->
-  <Data ElementName="your_item_unknown2" Type="int8" /> <!-- needs to be set to 1 -->
-  <Data ElementName="your_item_slot" Type="int8" />
-  <Data ElementName="your_item_unknown3" Type ="int8" Size="3" />
-  <Data ElementName="your_item_id" Type="int32" />
-  <Data ElementName="your_item_quantity" Type="int16" />
-  <Data ElementName="your_item_icon" Type="int16" />
-  <Data ElementName="your_item_unknown4" Type="int8" />
-  <Data ElementName="your_item_background" Type="int8" />
-  <Data ElementName="your_item_unknown5" Type="int8" Size="8" />      
-</Data>
-<Data ElementName="your_copper" Type="int32" />
-<Data ElementName="your_silver" Type="int32" />
-<Data ElementName="your_gold" Type="int32" />
-<Data ElementName="your_plat" Type="int32" />
-<!-- lower half -->
-<Data ElementName="their_item_count" Type="int8" />
-<Data ElementName="their_item_array" Type="Array" ArraySizeVariable="their_item_count">
-  <Data ElementName="their_item_unknown1" Type="int8" /> <!-- needs to be set to 1 -->
-  <Data ElementName="their_item_unknown2" Type="int8" /> <!-- needs to be set to 1 -->
-  <Data ElementName="their_item_slot" Type="int8" />
-  <Data ElementName="their_item_unknown3" Type ="int8" Size="3" />
-  <Data ElementName="their_item_id" Type="int32" />
-  <Data ElementName="their_item_quantity" Type="int16" />
-  <Data ElementName="their_item_icon" Type="int16" />
-  <Data ElementName="their_item_unknown4" Type="int8" />
-  <Data ElementName="their_item_background" Type="int8" />
-  <Data ElementName="their_item_unknown5" Type="int8" Size="8" />      
-</Data>
-<Data ElementName="their_copper" Type="int32" />
-<Data ElementName="their_silver" Type="int32" />
-<Data ElementName="their_gold" Type="int32" />
-<Data ElementName="their_plat" Type="int32" />
-</Struct>
-<Struct Name="WS_PlayerTrade" ClientVersion="60114" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateStoreCmd"> <!-- Figured out in a 1208 client -->
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="type" Type="int16" />
-<!-- top half -->
-<Data ElementName="your_item_count" Type="int8" />
-<Data ElementName="your_item_array" Type="Array" ArraySizeVariable="your_item_count">
-  <Data ElementName="your_item_unknown1" Type="int8" /> <!-- needs to be set to 1 -->
-  <Data ElementName="your_item_unknown2" Type="int8" /> <!-- needs to be set to 1 -->
-  <Data ElementName="your_item_slot" Type="int8" />
-  <Data ElementName="your_item_unknown3" Type ="int8" Size="3" />
-  <Data ElementName="your_item_id" Type="int32" />
-  <Data ElementName="your_item_quantity" Type="int32" />
-  <Data ElementName="your_item_icon" Type="int16" />
-  <Data ElementName="your_item_unknown4" Type="int8" />
-  <Data ElementName="your_item_background" Type="int8" />
-  <Data ElementName="your_item_unknown5" Type="int8" Size="8" />      
-</Data>
-<Data ElementName="your_copper" Type="int32" />
-<Data ElementName="your_silver" Type="int32" />
-<Data ElementName="your_gold" Type="int32" />
-<Data ElementName="your_plat" Type="int32" />
-<!-- lower half -->
-<Data ElementName="their_item_count" Type="int8" />
-<Data ElementName="their_item_array" Type="Array" ArraySizeVariable="their_item_count">
-  <Data ElementName="their_item_unknown1" Type="int8" /> <!-- needs to be set to 1 -->
-  <Data ElementName="their_item_unknown2" Type="int8" /> <!-- needs to be set to 1 -->
-  <Data ElementName="their_item_slot" Type="int8" />
-  <Data ElementName="their_item_unknown3" Type ="int8" Size="3" />
-  <Data ElementName="their_item_id" Type="int32" />
-  <Data ElementName="their_item_quantity" Type="int32" />
-  <Data ElementName="their_item_icon" Type="int16" />
-  <Data ElementName="their_item_unknown4" Type="int8" />
-  <Data ElementName="their_item_background" Type="int8" />
-  <Data ElementName="their_item_unknown5" Type="int8" Size="8" />      
-</Data>
-<Data ElementName="their_copper" Type="int32" />
-<Data ElementName="their_silver" Type="int32" />
-<Data ElementName="their_gold" Type="int32" />
-<Data ElementName="their_plat" Type="int32" />
-</Struct>
-<Struct Name="WS_PlayerTrade" ClientVersion="63225" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateStoreCmd" >
-	<Data ElementName="spawn_id" Type="int32" />
-	<Data ElementName="type" Type="int16" />
-	<Data ElementName="your_item_count" Type="int8" />
-	<Data ElementName="your_item_array" Type="Array" ArraySizeVariable="your_item_count">
-		<Data ElementName="your_item_name" Type="EQ2_8Bit_String" />
-		<Data ElementName="your_item_slot" Type="int8" />
-		<Data ElementName="your_item_unknown2" Type="int8" />
-		<Data ElementName="your_item_unknown3" Type="int8" Size="2" />
-		<Data ElementName="your_item_id" Type="int32" />
-		<Data ElementName="your_item_quantity" Type="int16" />
-		<Data ElementName="your_item_unknown3a" Type="int16" />
-		<Data ElementName="your_item_icon" Type="int16" />
-		<Data ElementName="your_item_unknown4" Type="int8" />
-		<Data ElementName="your_item_background" Type="int8" />
-		<Data ElementName="your_item_unknown5" Type="int8" Size="8" />
-	</Data>
-	<Data ElementName="your_copper" Type="int32" />
-	<Data ElementName="your_silver" Type="int32" />
-	<Data ElementName="your_gold" Type="int32" />
-	<Data ElementName="your_plat" Type="int32" />
-	<Data ElementName="their_item_count" Type="int8" />
-	<Data ElementName="their_item_array" Type="Array" ArraySizeVariable="their_item_count">
-		<Data ElementName="their_item_name" Type="EQ2_8Bit_String" />
-		<Data ElementName="their_item_unknown2" Type="int8" />
-		<Data ElementName="their_item_slot" Type="int8" />
-		<Data ElementName="their_item_unknown3" Type="int8" Size="2" />
-		<Data ElementName="their_item_id" Type="int32" />
-		<Data ElementName="their_item_quantity" Type="int16" />
-		<Data ElementName="their_item_unknown3a" Type="int16" />
-		<Data ElementName="their_item_icon" Type="int16" />
-		<Data ElementName="their_item_unknown4" Type="int8" />
-		<Data ElementName="their_item_background" Type="int8" />
-		<Data ElementName="their_item_unknown5" Type="int8" Size="8" />
-	</Data>
-	<Data ElementName="their_copper" Type="int32" />
-	<Data ElementName="their_silver" Type="int32" />
-	<Data ElementName="their_gold" Type="int32" />
-	<Data ElementName="their_plat" Type="int32" />
-</Struct>
-<Struct Name="WS_QuestJournalVisible" ClientVersion="1" OpcodeName="OP_QuestJournalSetVisibleMsg">
-<Data ElementName="unknown" Type="int32" />
-<Data ElementName="quest_id" Type="int32" />
-<Data ElementName="visible" Type="int8" />
-</Struct>
-<Struct Name="WS_PaperdollImage" ClientVersion="1" OpcodeName="OP_PaperdollImage">
-<Data ElementName="packetIndex" Type="int8" />		<!-- Current garbage packet (0 based index) -->
-<Data ElementName="totalNumPackets" Type="int8" />	<!-- Number of garbage packets that should be sent -->
-<Data ElementName="unknown" Type="int64" />			<!-- -->
-<Data ElementName="image_type" Type="int8" />		<!-- 0 for paper doll, 1 for head shot -->
-<Data ElementName="unknown2" Type="int8" Size="2" /><!-- usually "00 00 00 00" -->
-<Data ElementName="imageSize" Type="int32" />		<!-- number of bytes left in this packet -->
-<Data ElementName="pngDataArray" Type="Array" ArraySizeVariable="imageSize">
-  <Data ElementName="pngData" Type="int8" />		<!-- Actual picture data -->
-</Data>
-</Struct>
-<Struct Name="WS_PaperdollImage" ClientVersion="60000" OpcodeName="OP_PaperdollImage">
-<Data ElementName="packetIndex" Type="int8" />     
-<Data ElementName="totalNumPackets" Type="int8" /> 
-<Data ElementName="unknown" Type="int64" />     
-<Data ElementName="image_type" Type="int8" />   
-<Data ElementName="unknown2" Type="int32" />    
-<Data ElementName="imageSize" Type="int32" />  
-<Data ElementName="pngDataArray" Type="Array" ArraySizeVariable="imageSize">
-  <Data ElementName="pngData" Type="int8" />      
-</Data>
-</Struct>
-<Struct Name="WS_FlightPathsMsg" ClientVersion="1" OpcodeName="OP_FlightPathsMsg">
-<Data ElementName="number_of_routes" Type="int16" />
-<Data ElementName="route_length_array" Type="Array" ArraySizeVariable="number_of_routes">
-  <Data ElementName="route_length" Type="int16" />
-</Data>
-<Data ElementName="number_of_routes2" Type="int16" IfVariableNotSet="number_of_routes" />
-<Data ElementName="routes_array" Type="Array" ArraySizeVariable="number_of_routes2">
-  <Data ElementName="route_length2" Type="int16" IfVariableSet="number_of_routes" />
-  <Data ElementName="route_coords_array" Type="Array" ArraySizeVariable="route_length2">
-    <Data ElementName="x" Type="float" />
-    <Data ElementName="y" Type="float" />
-    <Data ElementName="z" Type="float" />
-  </Data>
-</Data>
-<Data ElementName="number_of_routes3" Type="int16" IfVariableNotSet="number_of_routes" />
-<Data ElementName="route_info" Type="Array" ArraySizeVariable="number_of_routes3">
-  <Data ElementName="ground_mount" Type="int8" />
-  <Data ElementName="allow_dismount" Type="int8" />
-</Data>
-<Data ElementName="number_of_routes4" Type="int16" IfVariableNotSet="number_of_routes" />
-<Data ElementName="route_unknown" Type="Array" ArraySizeVariable="number_of_routes4">
-  <Data ElementName="unknown" Type="int16" />
-</Data>
-</Struct>
-<Struct Name="WS_FlightPathsMsg" ClientVersion="1193" OpcodeName="OP_RestartZoneMsg">
-<Data ElementName="number_of_routes" Type="int16" />
-<Data ElementName="route_length_array" Type="Array" ArraySizeVariable="number_of_routes">
-  <Data ElementName="route_length" Type="int16" />
-</Data>
-<Data ElementName="number_of_routes2" Type="int16" IfVariableNotSet="number_of_routes" />
-<Data ElementName="routes_array" Type="Array" ArraySizeVariable="number_of_routes2">
-  <Data ElementName="route_length2" Type="int16" IfVariableSet="number_of_routes" />
-  <Data ElementName="route_coords_array" Type="Array" ArraySizeVariable="route_length2">
-    <Data ElementName="x" Type="float" />
-    <Data ElementName="y" Type="float" />
-    <Data ElementName="z" Type="float" />
-  </Data>
-</Data>
-<Data ElementName="number_of_routes3" Type="int16" IfVariableNotSet="number_of_routes" />
-<Data ElementName="route_info" Type="Array" ArraySizeVariable="number_of_routes3">
-  <Data ElementName="ground_mount" Type="int8" />
-  <Data ElementName="allow_dismount" Type="int8" />
-</Data>
-<Data ElementName="number_of_routes4" Type="int16" IfVariableNotSet="number_of_routes" />
-<Data ElementName="route_unknown" Type="Array" ArraySizeVariable="number_of_routes4">
-  <Data ElementName="unknown" Type="int16" />
-</Data>
-</Struct>
-<Struct Name="WS_CSToolsRequest" ClientVersion="1" OpcodeName="OP_CSToolsRequestMsg">
-<Data ElementName="toggle" Type="int8" />
-</Struct>
-<Struct Name="WS_ReadyForTakeOff" ClientVersion="1" OpcodeName="OP_ReadyForTakeOffMsg">
-</Struct>
-<Struct Name="WS_UpdateSign" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqUpdateSignWidgetCmd" ClientVersion="1"> 
-<Data ElementName="title" Type="EQ2_16Bit_String" />
-<Data ElementName="description" Type="EQ2_16Bit_String" />
-<Data ElementName="spawn_id" Type="int32" />
-<Data ElementName="description_language" Type="int8" />
-</Struct>
-<Struct Name="WS_DietyAbilities" ClientVersion="1" OpcodeName="OP_DietyAbilityWindow">
- <Data ElementName="num_abilities" Type="int16" />
- <Data ElementName="deity_ability_array" Type="Array" ArraySizeVariable="num_abilities">
-    <Data ElementName="diety_ability_name" Type="EQ2_16Bit_String" />
-    <Data ElementName="description_language" Type="int8" Size="35" />
-  </Data>
-</Struct>
-<Struct Name="WS_SubmitCharCust" ClientVersion="1" OpcodeName="OP_SubmitCharCust">
-<Data ElementName="type" Type="int8" />
-<Data ElementName="race_id" Type="int8" />
-<Data ElementName="gender" Type="int8" />
-<Data ElementName="is_soga" Type="int8" />
-<Data ElementName="version" Type="int8" />
-<Data ElementName="race_file" Type="EQ2_16Bit_String" />
-<Data ElementName="skin_color" Type="EQ2_Color" />
-<Data ElementName="skin_color2" Type="EQ2_Color" />
-<Data ElementName="eye_color" Type="EQ2_Color" />
-<Data ElementName="hair_color1" Type="EQ2_Color"  />
-<Data ElementName="hair_color2" Type="EQ2_Color"  />
-<Data ElementName="hair_highlight" Type="EQ2_Color" />
-<Data ElementName="unknown1" Type="int8" Size="26" />
-<Data ElementName="hair_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_type_color" Type="EQ2_Color" />
-<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
-<Data ElementName="face_file" Type="EQ2_16Bit_String" />
-<Data ElementName="hair_face_color" Type="EQ2_Color" />
-<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
-<Data ElementName="wing_file" Type="EQ2_16Bit_String" />
-<Data ElementName="wing_color1" Type="EQ2_Color" />
-<Data ElementName="wing_color2" Type="EQ2_Color" />
-<Data ElementName="chest_file" Type="EQ2_16Bit_String" />
-<Data ElementName="shirt_color" Type="EQ2_Color" />
-<Data ElementName="unknown_chest_color" Type="EQ2_Color" />
-<Data ElementName="legs_file" Type="EQ2_16Bit_String" />
-<Data ElementName="pants_color" Type="EQ2_Color" />
-<Data ElementName="unknown_legs_color" Type="EQ2_Color" />
-<Data ElementName="unknown2" Type="EQ2_Color" />
-<Data ElementName="eyes2" Type="float" Size="3" />
-<Data ElementName="ears" Type="float" Size="3" />
-<Data ElementName="eye_brows" Type="float" Size="3" />
-<Data ElementName="cheeks" Type="float" Size="3" />
-<Data ElementName="lips" Type="float" Size="3" />
-<Data ElementName="chin" Type="float" Size="3" />
-<Data ElementName="nose" Type="float" Size="3" />
-<Data ElementName="body_size" Type="float" />
-<Data ElementName="body_age" Type="float" />
-</Struct>
-<Struct Name="WS_PerformCameraShakeMsg" ClientVersion="1" OpcodeName="OP_PerformCameraShakeMsg">
-	<Data ElementName="unknown1" Type="int16" />
-	<Data ElementName="unknown2" Type="int16" />
-	<Data ElementName="unknown3" Type="int8" />
-</Struct>
-<Struct Name="WS_CommitAATemplate" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_CommitAATemplate" >
-<Data ElementName="unknown1" Type="int32" Size="3"/>
-<Data ElementName="string1" Type="EQ2_16Bit_String" />
-</Struct>
-<Struct Name="WS_EqTargetItemCmd" ClientVersion="1" OpcodeName="OP_ClientCmdMsg" OpcodeType="OP_EqTargetItemCmd" >
-<Data ElementName="request_id" Type="int32"/>
-<Data ElementName="request_type" Type="int8"/>
-<Data ElementName="unknownff" Type="int8"/>
-<Data ElementName="item_array_size" Type="int16"/>
-<Data ElementName="item_array" Type="Array" ArraySizeVariable="item_array_size">
-	<Data ElementName="item_id" Type="int32"/>
-</Data>
-</Struct>
-</EQ2Emulator>