@@ -2335,7 +2335,7 @@ void ZoneServer::AddLoot(NPC* npc){
//LogWrite(PLAYER__DEBUG, 0, "Player", "Probability:%f Table Chance: '%f'", table->lootdrop_probability, chancetable);
loot_drops = GetLootDrops(*loot_list_itr);
- if (loot_drops) {
+ if (loot_drops && loot_drops->size() > 0) {
LootDrop* drop = 0;
int16 count = 0;