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Fix to have spell visuals on /castspell

Image 4 years ago
parent
commit
a3c542cbcc
1 changed files with 2 additions and 0 deletions
  1. 2 0
      EQ2/source/WorldServer/SpellProcess.cpp

+ 2 - 0
EQ2/source/WorldServer/SpellProcess.cpp

@@ -461,6 +461,8 @@ bool SpellProcess::CastInstant(Spell* spell, Entity* caster, Entity* target, boo
 	lua_spell->initial_target = target->GetID();
 	GetSpellTargets(lua_spell);
 
+	caster->GetZone()->SendCastSpellPacket(lua_spell, caster);
+
 	if (!remove)
 		return CastProcessedSpell(lua_spell, passive);