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Merchants no longer offer bank items and bags with items for sale

Merchants no longer offer bank items and bags with items for sale
Robert Allen il y a 10 mois
Parent
commit
b96d4170be
1 fichiers modifiés avec 5 ajouts et 1 suppressions
  1. 5 1
      EQ2/source/WorldServer/client.cpp

+ 5 - 1
EQ2/source/WorldServer/client.cpp

@@ -8046,7 +8046,11 @@ void Client::SendSellMerchantList(bool sell) {
 				vector<Item*> sellable_items;
 				map<int32, Item*>::iterator test_itr;
 				for (test_itr = items->begin(); test_itr != items->end(); test_itr++) {
-					if (test_itr->second && !test_itr->second->CheckFlag(NO_VALUE))
+					BOOLEAN isbagwithitems = false;
+					if (test_itr->second && test_itr->second->IsBag() && (test_itr->second->details.num_slots - test_itr->second->details.num_free_slots != test_itr->second->details.num_slots))
+						isbagwithitems = TRUE;
+					
+					if (test_itr->second && !test_itr->second->CheckFlag(NO_VALUE) && (isbagwithitems == false) && (test_itr->second->details.inv_slot_id != -3) && (test_itr->second->details.inv_slot_id != -4))
 						sellable_items.push_back(test_itr->second);
 				}
 				packet->setDataByName("spawn_id", player->GetIDWithPlayerSpawn(spawn));