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Merchants no longer offer bank items and bags with items for sale

Merchants no longer offer bank items and bags with items for sale
Robert Allen hai 10 meses
pai
achega
b96d4170be
Modificáronse 1 ficheiros con 5 adicións e 1 borrados
  1. 5 1
      EQ2/source/WorldServer/client.cpp

+ 5 - 1
EQ2/source/WorldServer/client.cpp

@@ -8046,7 +8046,11 @@ void Client::SendSellMerchantList(bool sell) {
 				vector<Item*> sellable_items;
 				map<int32, Item*>::iterator test_itr;
 				for (test_itr = items->begin(); test_itr != items->end(); test_itr++) {
-					if (test_itr->second && !test_itr->second->CheckFlag(NO_VALUE))
+					BOOLEAN isbagwithitems = false;
+					if (test_itr->second && test_itr->second->IsBag() && (test_itr->second->details.num_slots - test_itr->second->details.num_free_slots != test_itr->second->details.num_slots))
+						isbagwithitems = TRUE;
+					
+					if (test_itr->second && !test_itr->second->CheckFlag(NO_VALUE) && (isbagwithitems == false) && (test_itr->second->details.inv_slot_id != -3) && (test_itr->second->details.inv_slot_id != -4))
 						sellable_items.push_back(test_itr->second);
 				}
 				packet->setDataByName("spawn_id", player->GetIDWithPlayerSpawn(spawn));