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Merchants no longer offer bank items and bags with items for sale

Merchants no longer offer bank items and bags with items for sale
Robert Allen 10 maanden geleden
bovenliggende
commit
b96d4170be
1 gewijzigde bestanden met toevoegingen van 5 en 1 verwijderingen
  1. 5 1
      EQ2/source/WorldServer/client.cpp

+ 5 - 1
EQ2/source/WorldServer/client.cpp

@@ -8046,7 +8046,11 @@ void Client::SendSellMerchantList(bool sell) {
 				vector<Item*> sellable_items;
 				map<int32, Item*>::iterator test_itr;
 				for (test_itr = items->begin(); test_itr != items->end(); test_itr++) {
-					if (test_itr->second && !test_itr->second->CheckFlag(NO_VALUE))
+					BOOLEAN isbagwithitems = false;
+					if (test_itr->second && test_itr->second->IsBag() && (test_itr->second->details.num_slots - test_itr->second->details.num_free_slots != test_itr->second->details.num_slots))
+						isbagwithitems = TRUE;
+					
+					if (test_itr->second && !test_itr->second->CheckFlag(NO_VALUE) && (isbagwithitems == false) && (test_itr->second->details.inv_slot_id != -3) && (test_itr->second->details.inv_slot_id != -4))
 						sellable_items.push_back(test_itr->second);
 				}
 				packet->setDataByName("spawn_id", player->GetIDWithPlayerSpawn(spawn));