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Misc code updates for model viewer

Image 3 years ago
parent
commit
c1e0b5748b

+ 1 - 1
EQ2/devtools/EQ2ModelViewer/EQ2ModelViewer/Main.cs

@@ -309,7 +309,7 @@ namespace EQ2ModelViewer
             LoadZoneFile();
         }
 
-        public String DirName = "";
+        public static String DirName = "";
         private void LoadZoneFile(String filename="")
         {
             bool isDrawFile = false;

+ 0 - 9
EQ2/devtools/EQ2ModelViewer/EQ2ModelViewer/MeshClass.cs

@@ -115,15 +115,6 @@ namespace EQ2ModelViewer
             context.InputAssembler.SetIndexBuffer(m_IndexBuffer, Format.R32_UInt, 0);
             context.InputAssembler.PrimitiveTopology = PrimitiveTopology.TriangleList;
         }
-        public void RenderBuffersExt(DeviceContext context)
-        {
-            int stride = System.Runtime.InteropServices.Marshal.SizeOf(typeof(EQ2Region));
-            int offset = 0;
-
-            context.InputAssembler.SetVertexBuffers(0, new VertexBufferBinding(m_VertexBuffer, stride, offset));
-            context.InputAssembler.SetIndexBuffer(m_IndexBuffer, Format.R32_UInt, 0);
-            context.InputAssembler.PrimitiveTopology = PrimitiveTopology.TriangleList;
-        }
 
         public void ShutDown()
         {