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@@ -211,7 +211,7 @@ RuleManager::RuleManager() {
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RULE_INIT(R_Combat, MaxCombatRange, "4.0");
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/* SPAWN */
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RULE_INIT(R_Spawn, SpeedMultiplier, "300"); // note: this value was 1280 until 6/1/2009, then was 600 til Sep 2009, when it became 300...?
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- RULE_INIT(R_Spawn, SpeedRatio, "0"); // was 1280/7.5 and 600/7.5 until it became 300.
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+ //RULE_INIT(R_Spawn, SpeedRatio, "0"); // was 1280/7.5 and 600/7.5 until it became 300.
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/* TIMER */
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