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updates for recipe components

updates for recipe components, ie mulitple rawpelt pelts that can be used
Robert Allen 1 year ago
parent
commit
c8e66f8daf

+ 1 - 0
.gitignore

@@ -34,3 +34,4 @@
 
 server/logs/*.log
 server/*.log
+*.bak

+ 3 - 3
EQ2/source/WorldServer/Commands/Commands.cpp

@@ -2275,8 +2275,8 @@ void Commands::Process(int32 index, EQ2_16BitString* command_parms, Client* clie
 							LogWrite(COMMAND__ERROR, 0, "Command", "Unknown spell ID: %u and tier: %u", item->skill_info->spell_id, item->skill_info->spell_tier);
 					}
 					else if(item->generic_info.item_type == 7){
-						LogWrite(TRADESKILL__DEBUG, 0, "Recipe", "Scribing recipe book %s (%u) for player %s.", item->name.c_str(), item->details.item_id, player->GetName());
-						Recipe* recipe_book = new Recipe(master_recipebook_list.GetRecipeBooks(item->details.item_id));
+						LogWrite(TRADESKILL__DEBUG, 0, "Recipe", "Scribing recipe book %s (%u) for player %s.", item->name.c_str(), item->recipebook_info->recipe_id, player->GetName());
+						Recipe* recipe_book = new Recipe(master_recipebook_list.GetRecipeBooks(item->recipebook_info->recipe_id));//(item->details.item_id));
 						// if valid recipe book and the player doesn't have it
 						if (recipe_book && recipe_book->GetLevel() > client->GetPlayer()->GetTSLevel()) {
 							client->Message(CHANNEL_NARRATIVE, "Your tradeskill level is not high enough to scribe this book.");
@@ -2286,7 +2286,7 @@ void Commands::Process(int32 index, EQ2_16BitString* command_parms, Client* clie
 							client->Message(CHANNEL_NARRATIVE, "Your tradeskill class cannot use this recipe.");
 							safe_delete(recipe_book);
 						}
-						else if (recipe_book && !(client->GetPlayer()->GetRecipeBookList()->HasRecipeBook(item->details.item_id))) {
+						else if (recipe_book && !(client->GetPlayer()->GetRecipeBookList()->HasRecipeBook(item->recipebook_info->recipe_id))){// (item->details.item_id))) {
 							LogWrite(TRADESKILL__DEBUG, 0, "Recipe", "Valid recipe book that the player doesn't have");
 							// Add recipe book to the players list
 							client->GetPlayer()->GetRecipeBookList()->AddRecipeBook(recipe_book);

+ 2 - 1
EQ2/source/WorldServer/Items/Items.cpp

@@ -1502,6 +1502,7 @@ void Item::SetItemType(int8 in_type){
 	}
 	else if(IsRecipeBook() && !recipebook_info){
 		recipebook_info = new RecipeBook_Info;
+		recipebook_info->recipe_id = 0;
 		recipebook_info->uses = 0;
 	}
 	else if(IsBook() && !book_info){
@@ -2422,7 +2423,7 @@ void Item::serialize(PacketStruct* packet, bool show_name, Player* player, int16
 						}
 					}
 					packet->setDataByName("uses", recipebook_info->uses);
-					if(player->GetRecipeBookList()->HasRecipeBook(details.item_id))
+					if(player->GetRecipeBookList()->HasRecipeBook(recipebook_info->recipe_id))
 						packet->setDataByName("scribed", 1);
 					else
 						packet->setDataByName("scribed", 0);

+ 1 - 0
EQ2/source/WorldServer/Items/Items.h

@@ -869,6 +869,7 @@ public:
 	};
 	struct RecipeBook_Info{
 		vector<string>			recipes;
+		int32					recipe_id;
 		int8					uses;
 	};
 	struct ItemSet_Info{

+ 12 - 4
EQ2/source/WorldServer/Items/ItemsDB.cpp

@@ -488,8 +488,11 @@ int32 WorldDatabase::LoadRecipeBookItems(int32 item_id)
 	Query query;
 	MYSQL_ROW row;
 	
-	std::string select_query_addition = std::string(" where item_id = ") + std::to_string(item_id);
-	MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT item_id, name FROM item_details_recipe_items%s", (item_id == 0) ? "" : select_query_addition.c_str());
+	//std::string select_query_addition = std::string(" where item_id = ") + std::to_string(item_id);
+	//MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT item_id, name FROM item_details_recipe_items%s", (item_id == 0) ? "" : select_query_addition.c_str());
+	std::string select_query_addition = std::string(" and r.item_id = ") + std::to_string(item_id);
+	MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT  r.item_id, ri.recipe_id ,ri.`name`FROM item_details_recipe r LEFT JOIN item_details_recipe_items ri ON ri.recipe_id = r.recipe_id where ri.recipe_id is not null%s", (item_id == 0) ? "" : select_query_addition.c_str());
+	
 	int32 total = 0;
 	int32 id = 0;
 
@@ -503,9 +506,11 @@ int32 WorldDatabase::LoadRecipeBookItems(int32 item_id)
 			if(item)
 			{
 				LogWrite(ITEM__DEBUG, 5, "Items", "\tRecipe Book for item_id %u", id);
-				LogWrite(ITEM__DEBUG, 5, "Items", "\tType: %i, '%s'", ITEM_TYPE_RECIPE, row[1]);
+				LogWrite(ITEM__DEBUG, 5, "Items", "\tType: %i, '%s'", ITEM_TYPE_RECIPE, row[2]);
 				item->SetItemType(ITEM_TYPE_RECIPE);
-				item->recipebook_info->recipes.push_back(string(row[1]));
+				item->recipebook_info->recipe_id = (atoi(row[1]));
+				item->recipebook_info->recipes.push_back(string(row[2]));
+				//item->recipebook_info->recipe_id(row[1]);
 				total++;
 			}
 			else
@@ -1286,6 +1291,9 @@ void WorldDatabase::LoadCharacterItemList(int32 account_id, int32 char_id, Playe
 			if(master_item)
 			{
 				Item* item = new Item(master_item);
+				int32 xxx = 0;
+				if(master_item->recipebook_info)
+					item->recipebook_info->recipe_id = master_item->recipebook_info->recipe_id;
 				item->details.unique_id = strtoul(row[1], NULL, 0);
 				item->details.slot_id = atoi(row[2]);
 

+ 15 - 9
EQ2/source/WorldServer/Recipes/Recipe.cpp

@@ -153,7 +153,7 @@ int32 MasterRecipeList::Size() {
 }
 
 vector<Recipe*> MasterRecipeList::GetRecipes(const char* book_name) {
-	vector<Recipe*> ret;;
+	vector<Recipe*> ret;
 	map<int32, Recipe *>::iterator itr;
 
 	m_recipes.writelock(__FUNCTION__, __LINE__);
@@ -303,6 +303,8 @@ EQ2Packet * Recipe::SerializeRecipe(Client *client, Recipe *recipe, bool display
 	Item* item = 0;
 	RecipeProducts* rp = 0;
 	vector<int32>::iterator itr;
+	vector<RecipeComp> comp_list;
+
 	int8 i = 0;
 	int32 firstID = 0;
 	int32 primary_comp_id = 0;
@@ -412,6 +414,7 @@ EQ2Packet * Recipe::SerializeRecipe(Client *client, Recipe *recipe, bool display
 			if (item) {
 				packet->setSubstructDataByName("recipe_info", "primary_qty_avail", item->details.count);
 				packet->setSubstructDataByName("recipe_info", "primary_comp", recipe->primary_build_comp_title);
+				break;
 					}
 		}
 		// store the id of the primary comp
@@ -436,11 +439,11 @@ EQ2Packet * Recipe::SerializeRecipe(Client *client, Recipe *recipe, bool display
 	int8 total_build_components = 0;
 	if (recipe->components.count(1) > 0)
 		total_build_components++;
-	if (recipe->components.count(2))
+	if (recipe->components.count(2) > 0)
 		total_build_components++;
-	if (recipe->components.count(3))
+	if (recipe->components.count(3) > 0)
 		total_build_components++;
-	if (recipe->components.count(4))
+	if (recipe->components.count(4) > 0)
 		total_build_components++;
 
 	
@@ -486,7 +489,7 @@ EQ2Packet * Recipe::SerializeRecipe(Client *client, Recipe *recipe, bool display
 					item = client->GetPlayer()->item_list.GetItemFromID((*itr));
 					if (item) {
 						packet->setArrayDataByName("build_comp_qty_avail", item->details.count, index );
-
+						break;
 					}
 				}
 				else if (index == 2) {
@@ -500,7 +503,7 @@ EQ2Packet * Recipe::SerializeRecipe(Client *client, Recipe *recipe, bool display
 					item = client->GetPlayer()->item_list.GetItemFromID((*itr));
 					if (item) {
 						packet->setArrayDataByName("build_comp_qty_avail", item->details.count, index );
-
+						break;
 					}
 				}
 				else if (index == 3) {
@@ -514,7 +517,7 @@ EQ2Packet * Recipe::SerializeRecipe(Client *client, Recipe *recipe, bool display
 					item = client->GetPlayer()->item_list.GetItemFromID((*itr));
 					if (item) {
 						packet->setArrayDataByName("build_comp_qty_avail", item->details.count, index );
-
+						break;
 					}
 				}
 
@@ -663,6 +666,9 @@ EQ2Packet * Recipe::SerializeRecipe(Client *client, Recipe *recipe, bool display
 	return app;
 }
 
-void Recipe::AddBuildComp(int32 itemID, int8 slot) {
-	components[slot].push_back(itemID);
+void Recipe::AddBuildComp(int32 itemID, int8 slot, bool preffered) {
+	if (preffered = 1)
+		components[slot].insert(components[slot].begin(), itemID);
+	else
+		components[slot].push_back(itemID);
 }

+ 7 - 1
EQ2/source/WorldServer/Recipes/Recipe.h

@@ -30,6 +30,12 @@
 class Item;
 using namespace std;
 
+struct 	RecipeComp
+
+{
+	int32	RecipeComp;
+	
+};
 struct RecipeProducts {
 	int32	product_id;
 	int32	byproduct_id;
@@ -122,7 +128,7 @@ public:
 	///<summary>Add a build component to this recipe</summary>
 	///<param name="itemID">Item id of the component</param>
 	///<param name="slot">Slot id for this component</param>
-	void AddBuildComp(int32 itemID, int8 slot);
+	void AddBuildComp(int32 itemID, int8 slot, bool preferred = 0);
 
 	// int8 = slot, vector = itemid
 	map<int8, vector<int32> > components;

+ 5 - 6
EQ2/source/WorldServer/Recipes/RecipeDB.cpp

@@ -41,8 +41,8 @@ void WorldDatabase::LoadRecipes() {
 		"r.stage0_id, r.stage1_id, r.stage2_id, r.stage3_id, r.stage4_id, r.stage0_qty, r.stage1_qty, r.stage2_qty, r.stage3_qty, r.stage4_qty,\n"
 		"r.stage0_byp_id, r.stage1_byp_id, r.stage2_byp_id, r.stage3_byp_id, r.stage4_byp_id, r.stage0_byp_qty, r.stage1_byp_qty, r.stage2_byp_qty, r.stage3_byp_qty, r.stage4_byp_qty\n"
 		"FROM `recipe` r\n"
-		"LEFT JOIN ((SELECT item_id, soe_recipe_crc FROM item_details_recipe_items GROUP BY soe_recipe_crc) as idri) ON idri.soe_recipe_crc = r.soe_id\n"
-		"LEFT JOIN items i ON idri.item_id = i.id\n"
+		"LEFT JOIN ((SELECT recipe_id, soe_recipe_crc FROM item_details_recipe_items GROUP BY soe_recipe_crc) as idri) ON idri.soe_recipe_crc = r.soe_id\n"
+		"LEFT JOIN items i ON idri.recipe_id = i.id\n"
 		"INNER JOIN items ipc ON r.stage4_id = ipc.id\n"
 		"INNER JOIN recipe_comp_list pcl ON r.primary_comp_list = pcl.id\n"
 		"INNER JOIN recipe_comp_list fcl ON r.fuel_comp_list = fcl.id\n"
@@ -243,10 +243,10 @@ void WorldDatabase::LoadRecipeComponents() {
 	bool status = database_new.Select(&res,
 		"SELECT r.id, pc.item_id AS primary_comp, fc.item_id AS fuel_comp, sc.item_id as secondary_comp, rsc.`index` + 1 AS slot\n"
 		"FROM recipe r\n"
-		"INNER JOIN (select comp_list, item_id FROM recipe_comp_list_item GROUP BY comp_list) as pc ON r.primary_comp_list = pc.comp_list\n"
-		"INNER JOIN (select comp_list, item_id FROM recipe_comp_list_item GROUP BY comp_list) as fc ON r.fuel_comp_list = fc.comp_list\n"
+		"INNER JOIN (select comp_list, item_id FROM recipe_comp_list_item ) as pc ON r.primary_comp_list = pc.comp_list\n"
+		"INNER JOIN (select comp_list, item_id FROM recipe_comp_list_item ) as fc ON r.fuel_comp_list = fc.comp_list\n"
 		"LEFT JOIN recipe_secondary_comp rsc ON rsc.recipe_id = r.id\n"
-		"LEFT JOIN (select comp_list, item_id FROM recipe_comp_list_item GROUP BY comp_list) as sc ON rsc.comp_list = sc.comp_list\n"
+		"LEFT JOIN (select comp_list, item_id FROM recipe_comp_list_item) as sc ON rsc.comp_list = sc.comp_list\n"
 		"WHERE r.bHaveAllProducts\n"
 		"ORDER BY r.id, rsc.`index` ASC");
 
@@ -265,7 +265,6 @@ void WorldDatabase::LoadRecipeComponents() {
 			if (!recipe) {
 				continue;
 			}
-
 			recipe->AddBuildComp(res.GetInt32(1), 0);
 			recipe->AddBuildComp(res.GetInt32(2), 5);
 		}