|
@@ -2944,9 +2944,9 @@ void Client::HandleLootItemRequestPacket(EQApplicationPacket* app) {
|
|
CloseLoot(loot_id);
|
|
CloseLoot(loot_id);
|
|
}
|
|
}
|
|
else {
|
|
else {
|
|
- vector<Item*>* items = player->GetPendingLootItems(loot_id);
|
|
|
|
- SendLootResponsePacket(spawn->GetLootCoins(), items, spawn, true);
|
|
|
|
- safe_delete(items);
|
|
|
|
|
|
+ vector<Item*>* items2 = player->GetPendingLootItems(loot_id);
|
|
|
|
+ SendLootResponsePacket(spawn->GetLootCoins(), items2, spawn, true);
|
|
|
|
+ safe_delete(items2);
|
|
}
|
|
}
|
|
safe_delete(items);
|
|
safe_delete(items);
|
|
safe_delete(packet);
|
|
safe_delete(packet);
|