|
@@ -283,9 +283,11 @@ RuleManager::RuleManager() {
|
|
|
RULE_INIT(R_Zone, DefaultZoneShutdownTimer, "300000");
|
|
|
RULE_INIT(R_Zone, WeatherTimer, "60000"); // default: 1 minute
|
|
|
RULE_INIT(R_Zone, SpawnDeleteTimer, "30000"); // default: 30 seconds, how long a spawn pointer is held onto after being removed from the world before deleting it
|
|
|
-
|
|
|
+
|
|
|
RULE_INIT(R_Loot, LootRadius, "5.0");
|
|
|
|
|
|
+ RULE_INIT(R_Spells, NoInterruptBaseChance, "50");
|
|
|
+
|
|
|
#undef RULE_INIT
|
|
|
}
|
|
|
|