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@@ -2490,7 +2490,7 @@ int32 WorldDatabase::SaveCharacter(PacketStruct* create, int32 loginID){
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AddNewPlayerToServerGuild(loginID, char_id);
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- if (create->GetVersion() <= 546) {
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+ if (create->GetVersion() <= 561) {
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float classic_multiplier = 250.0f;
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SaveCharacterFloats(char_id, "skin_color", create->getType_float_ByName("skin_color", 0), create->getType_float_ByName("skin_color", 1), create->getType_float_ByName("skin_color", 2), classic_multiplier);
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SaveCharacterFloats(char_id, "eye_color", create->getType_float_ByName("eye_color", 0), create->getType_float_ByName("eye_color", 1), create->getType_float_ByName("eye_color", 2), classic_multiplier);
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@@ -3871,7 +3871,7 @@ void WorldDatabase::UpdateStartingZone(int32 char_id, int8 class_id, int8 race_i
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int32 startingZoneRuleFlag = rule_manager.GetGlobalRule(R_World, StartingZoneRuleFlag)->GetInt32();
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bool enforceRacialAlignment = rule_manager.GetGlobalRule(R_World, EnforceRacialAlignment)->GetBool();
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- if((startingZoneRuleFlag == 1 || startingZoneRuleFlag == 2) && packetVersion > 546)
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+ if((startingZoneRuleFlag == 1 || startingZoneRuleFlag == 2) && packetVersion > 561)
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{
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LogWrite(PLAYER__INFO, 0, "Player", "Starting zone rule flag %u override choice %u to deity value of 0", startingZoneRuleFlag, choice);
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choice = 0;
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@@ -4879,40 +4879,40 @@ void WorldDatabase::LoadSpells()
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data->given_by_type == GivenByType::GivenBy_Unset;
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}
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else if(givenType == "tradeskillclass") {
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- data->given_by_type == GivenByType::GivenBy_TradeskillClass;
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+ data->given_by_type = GivenByType::GivenBy_TradeskillClass;
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}
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else if(givenType == "spellscroll") {
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- data->given_by_type == GivenByType::GivenBy_SpellScroll;
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+ data->given_by_type = GivenByType::GivenBy_SpellScroll;
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}
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else if(givenType == "alternateadvancement") {
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- data->given_by_type == GivenByType::GivenBy_AltAdvancement;
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+ data->given_by_type = GivenByType::GivenBy_AltAdvancement;
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}
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else if(givenType == "race") {
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- data->given_by_type == GivenByType::GivenBy_Race;
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+ data->given_by_type = GivenByType::GivenBy_Race;
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}
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else if(givenType == "racialinnate") {
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- data->given_by_type == GivenByType::GivenBy_RacialInnate;
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+ data->given_by_type = GivenByType::GivenBy_RacialInnate;
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}
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else if(givenType == "racialtradition") {
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- data->given_by_type == GivenByType::GivenBy_RacialTradition;
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+ data->given_by_type = GivenByType::GivenBy_RacialTradition;
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}
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else if(givenType == "class") {
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- data->given_by_type == GivenByType::GivenBy_Class;
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+ data->given_by_type = GivenByType::GivenBy_Class;
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}
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else if(givenType == "charactertrait") {
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- data->given_by_type == GivenByType::GivenBy_CharacterTrait;
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+ data->given_by_type = GivenByType::GivenBy_CharacterTrait;
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}
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else if(givenType == "focusabilities") {
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- data->given_by_type == GivenByType::GivenBy_FocusAbility;
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+ data->given_by_type = GivenByType::GivenBy_FocusAbility;
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}
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else if(givenType == "classtraining") {
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- data->given_by_type == GivenByType::GivenBy_ClassTraining;
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+ data->given_by_type = GivenByType::GivenBy_ClassTraining;
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}
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else if(givenType == "warderspell") {
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- data->given_by_type == GivenByType::GivenBy_WarderSpell;
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+ data->given_by_type = GivenByType::GivenBy_WarderSpell;
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}
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else {
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- data->given_by_type == GivenByType::GivenBy_Unset;
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+ data->given_by_type = GivenByType::GivenBy_Unset;
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}
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/* Cast Messaging */
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