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Spawn widgets pos updates to be included as bulk position updates

only info/vis packets will be separate, spawn widgets will be included with regular spawns in bulk updates
Image 4 years ago
parent
commit
fe40194c06
1 changed files with 1 additions and 1 deletions
  1. 1 1
      EQ2/source/WorldServer/client.cpp

+ 1 - 1
EQ2/source/WorldServer/client.cpp

@@ -8283,7 +8283,7 @@ void Client::SendSpawnChanges(set<Spawn*>& spawns) {
 			vis_size = 0;
 		}
 
-		if (spawn->IsWidget() || spawn->info_changed || spawn->vis_changed)
+		if (spawn->info_changed || spawn->vis_changed)
 		{
 			GetPlayer()->GetZone()->SendSpawnChanges(spawn, this, false, false);
 			continue;