Histórico de Commits

Autor SHA1 Mensagem Data
  Image 01c5cb33a0 player position update crash fix há 4 anos atrás
  Image 3a67efbad8 Fixes constant client kick outs as zoning in, crashes, disconnects, etc. há 4 anos atrás
  Image 9574459e57 Spawn struct fixes / logging há 4 anos atrás
  Image 79815dd77d SpawnFooter set isplayer enabled when its a player! há 4 anos atrás
  Image ee3b099c53 Struct updates/fixes há 4 anos atrás
  Image af0ed0ea4f sync with pubtest há 4 anos atrás
  Image 363a3fe5a0 SetFollowTarget allows follow_distance as an optional field há 4 anos atrás
  Image 60c862dc51 temp changes for visual based packets há 4 anos atrás
  Image a024c4f408 Had IsFlying as a true statement should be false (we set grid when mob is not flying) há 4 anos atrás
  Image 3694cd44a7 IsFlying command for Spawn to track if the mob should defy normal floor sticking há 4 anos atrás
  Image 57b6811413 fix for runback speed and movement loop speed há 4 anos atrás
  Image 4274a24f10 Help fix ghost_map crashes on client há 4 anos atrás
  Image eb7209f1c2 Fear and combat runspeed há 4 anos atrás
  Image 5a8ffc3385 Groundspawn adhere to ground (lol) há 4 anos atrás
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC há 4 anos atrás
  Image 5121519b09 grid gets set to 0 when current grid is accurate one há 4 anos atrás
  Image eb05763702 Bulk Position Updates + Y coordinate fixes + reset spawn distance back há 4 anos atrás
  Image fa85a124cd If zonemap (EQ2Map) is not loaded line of sight is disabled (all will see each other even through walls) há 4 anos atrás
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing há 4 anos atrás
  Image c724918484 Removed unused rule SpeedRatio há 4 anos atrás
  Image f0d1fb950d Update Spawn.cpp há 4 anos atrás
  Image 04498a2490 Player/Target Radius added to distance checks há 4 anos atrás
  Image 927805733d Invisiblity behavior not restricted by PVP Flag check, only radius setting há 4 anos atrás
  Image 4e940f6b7c PVP Invisibility Support há 4 anos atrás
  Image 4c33e979a0 Additional deadlocks fixed in ProcessMovement há 4 anos atrás
  Image 45d58b4766 Updates há 4 anos atrás
  Image 24a1ccf3a2 EQ2Emu Base Updates há 4 anos atrás
  Image 548007ea96 Base há 4 anos atrás