Commit History

Autor SHA1 Mensaxe Data
  Image 02e1939940 Update client.cpp %!s(int64=4) %!d(string=hai) anos
  Image 206dc6819b Added cost requirements to buying house (like upkeep already had), added sound effects to the buying house/paying upkeep %!s(int64=4) %!d(string=hai) anos
  Image 8ab1e3135c Fixed grid id in houses for objects %!s(int64=4) %!d(string=hai) anos
  Image 313b060328 Additional housing features (UI items panel) %!s(int64=4) %!d(string=hai) anos
  Image 7a21db869b Fix for 'enter house' being unavailable when switching between characters %!s(int64=4) %!d(string=hai) anos
  Image 9ac85ecff8 Housing functionality (outside widget door, accessing house, pay upkeep) %!s(int64=4) %!d(string=hai) anos
  Image b440312d72 support for examining objects/items in a house %!s(int64=4) %!d(string=hai) anos
  Image 4d83bb766f Prototype placement of objects/items in homes %!s(int64=4) %!d(string=hai) anos
  Image 1fbda69511 Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario %!s(int64=4) %!d(string=hai) anos
  Image eb5a27d544 Completion of invis / hide support, client is notified of other spawns aggro visually %!s(int64=4) %!d(string=hai) anos
  Image 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands %!s(int64=4) %!d(string=hai) anos
  Image d2882be847 If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn %!s(int64=4) %!d(string=hai) anos
  Image b86008287e Relocating the setting of spawn structs before we are adding the client to the zone listing %!s(int64=4) %!d(string=hai) anos
  Image 01c5cb33a0 player position update crash fix %!s(int64=4) %!d(string=hai) anos
  Image f812dae32a Disabled ReadyToZoneMsg if logging into zone %!s(int64=4) %!d(string=hai) anos
  Image 04d1ea0151 removed unnecessary setting of values in char sheet, re-added position updates on an info/vis update for spawn %!s(int64=4) %!d(string=hai) anos
  Image 37313e0645 Send info/vis packets individually from position (testcase) %!s(int64=4) %!d(string=hai) anos
  Image 2137bd3adb Latest client.cpp / exe %!s(int64=4) %!d(string=hai) anos
  Image e88145c3bd Revert "Additional tweaking of zone in spawns and bulk pos/info/vis updates" %!s(int64=4) %!d(string=hai) anos
  Image 4eefc3ed2c Additional tweaking of zone in spawns and bulk pos/info/vis updates %!s(int64=4) %!d(string=hai) anos
  Image 60c862dc51 temp changes for visual based packets %!s(int64=4) %!d(string=hai) anos
  Image 14ec3a32e7 cleanup of bulk packets %!s(int64=4) %!d(string=hai) anos
  Image 1715bbefe2 bulk position update change (again) %!s(int64=4) %!d(string=hai) anos
  Image e3d37fc0ed More changes to spawn update packets %!s(int64=4) %!d(string=hai) anos
  Image fe40194c06 Spawn widgets pos updates to be included as bulk position updates %!s(int64=4) %!d(string=hai) anos
  Image 6f5d3e2244 Fix for visual/info updates not transmitting correctly (eg. hp/race change/etc) %!s(int64=4) %!d(string=hai) anos
  Image 26decf5a1f widgets omitted from bulk updates, sent individually %!s(int64=4) %!d(string=hai) anos
  Image 0c789092dd still seeing issues, thus vis/info will be their own individual update, not going to even try to put info/vis in bulk right now %!s(int64=4) %!d(string=hai) anos
  Image 19258206c2 Remove count restrictions / size, just one big bulk packet unless there is an info/visual %!s(int64=4) %!d(string=hai) anos
  Image 89388a49dc Bulk packets need more position updates (seeing too much slow to update) %!s(int64=4) %!d(string=hai) anos