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edd993d42a
Fix crash in DismissPet when owner dies
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4 jaren geleden |
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66505ccea3
RegionScripts, lava/death region support
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4 jaren geleden |
LethalEncounter
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3ea7ffebb6
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 jaren geleden |
LethalEncounter
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ebddaba763
Tutorial instructions for the Far Journey zone
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4 jaren geleden |
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81aa1f23e3
LUA SpawnSet and SpellHeal updates
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4 jaren geleden |
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b908936a6e
crash fix with CastProc on dead spell ptr
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4 jaren geleden |
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7a86840df0
Spell stability fixes (various crashes, bad pointer handling)
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4 jaren geleden |
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0082debfed
fixed crash with threat transfer
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4 jaren geleden |
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07c14f1d92
Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions
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4 jaren geleden |
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49a0072218
Better logging for 'proc' function not triggering right so we know which spell
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4 jaren geleden |
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de551afbbe
CheckProcs should be just using a vector
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4 jaren geleden |
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e3683ce088
Potential deadlock fix for CheckProc/RemoveProc
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4 jaren geleden |
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89ff042377
Update Combat.cpp
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4 jaren geleden |
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04498a2490
Player/Target Radius added to distance checks
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4 jaren geleden |
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e86c4bb4aa
Added rule R_Spells,NoInterruptBaseChance set to 50
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4 jaren geleden |
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7c960a9d74
PVP Basics
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4 jaren geleden |
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bd2658946f
Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap
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4 jaren geleden |
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548007ea96
Base
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4 jaren geleden |