Emagi
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8571729d8a
Address some issues with dead spawn pointers when calling grid map
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1 gadu atpakaļ |
Emagi
|
baff7ced26
Change how SpellProcess grabs the spell targets from the grid to an ID
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1 gadu atpakaļ |
Emagi
|
e1a9125fe0
try to address outstanding pointers being corrupted in the grid
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1 gadu atpakaļ |
Emagi
|
005244259b
Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns
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2 gadi atpakaļ |
Emagi
|
cd17261b83
better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support
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2 gadi atpakaļ |
Emagi
|
3dcf790bff
Fix #487
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2 gadi atpakaļ |
Emagi
|
f0e3800333
Fix #381 - NPC Spell Enhancements
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2 gadi atpakaļ |
Emagi
|
13e0d2857f
Fix #455 - Falling underworld to safe spot support
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2 gadi atpakaļ |
Emagi
|
972c9b575c
wrong put
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2 gadi atpakaļ |
Emagi
|
57cd568e69
Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id.
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2 gadi atpakaļ |
Emagi
|
60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
|
2 gadi atpakaļ |
Emagi
|
0e00165195
- Fix #453 PlayFlavor re-design
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2 gadi atpakaļ |
Emagi
|
2f541603fd
Fix #391 - no crash on eq2world shutdown
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2 gadi atpakaļ |
Devn00b
|
6484e62cfb
Added ability to disable gate from specific zones. Update SQL.
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2 gadi atpakaļ |
devn00b
|
f3526e14de
Rd 1 of setting up bind location checks. Run SQL Update.
|
2 gadi atpakaļ |
Image
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77616c791e
/gm tag implemented, fixed escape code again, implemented zoning redundancy
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3 gadi atpakaļ |
Image
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80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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3 gadi atpakaļ |
Image
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514f92b785
Update zoneserver.h
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3 gadi atpakaļ |
Image
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257a595ce0
Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes
|
3 gadi atpakaļ |
Image
|
8bec33ebd9
Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects
|
3 gadi atpakaļ |
Image
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386e89215a
LUA StopTimer(Spawn, "function_name") added, LUA function cleanup
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3 gadi atpakaļ |
Image
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42134c800c
SpellProcess stability/protection and LUA SetSpeed against a non Entity fix
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3 gadi atpakaļ |
Image
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34569f0592
Lacertae Update #1
|
3 gadi atpakaļ |
Image
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f169cb6d6e
Procyon Updates #3
|
3 gadi atpakaļ |
Image
|
bc5e07681d
Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support
|
3 gadi atpakaļ |
Image
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1af9491eb4
Cygni Updates
|
3 gadi atpakaļ |
Image
|
44c35d3747
boat deboard function (better naming convention), disable cooldown when off boat
|
3 gadi atpakaļ |
Image
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096d3d5323
More work for boats, not done yet
|
3 gadi atpakaļ |
Image
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f592c1aa90
Starting code for boats, will get cleaned up more soon
|
3 gadi atpakaļ |
Image
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82ccc26642
Item/Merchant/Scribing/Inventory Updates
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3 gadi atpakaļ |