Commit History

Autor SHA1 Mensaxe Data
  E Spause 103859462d in_heroic_opp for spellcasting in heroic opportunities %!s(int64=3) %!d(string=hai) anos
  LethalEncounter 2afc04311b Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu %!s(int64=3) %!d(string=hai) anos
  LethalEncounter 65109b0d5d Glowpaths/waypoints added %!s(int64=3) %!d(string=hai) anos
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions %!s(int64=3) %!d(string=hai) anos
  LethalEncounter c61588803c Added Pre-boat Lore narration (books) to the Boat Tutorial zone. %!s(int64=3) %!d(string=hai) anos
  LethalEncounter 3ea7ffebb6 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu %!s(int64=3) %!d(string=hai) anos
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone %!s(int64=3) %!d(string=hai) anos
  image 900a32b259 LUA additions %!s(int64=3) %!d(string=hai) anos
  image 81aa1f23e3 LUA SpawnSet and SpellHeal updates %!s(int64=3) %!d(string=hai) anos
  image 2ebc48c157 Spawn indexes in Player class now protected by mutex %!s(int64=3) %!d(string=hai) anos
  image dc98a6035e Zone watchdog logic -- attempt to force shutdown a hung/frozen zone %!s(int64=3) %!d(string=hai) anos
  Image c34cf38c7d Added /findspawn searchstring/regex %!s(int64=3) %!d(string=hai) anos
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) %!s(int64=3) %!d(string=hai) anos
  Image 452ce7f157 add holiday_flag to spawn and transporters table %!s(int64=3) %!d(string=hai) anos
  Image 905cc8b0ba Flight path support for transport maps issue #143 %!s(int64=3) %!d(string=hai) anos
  Image 8c7da8e039 Support for expansion_flag, min and max client version for transporters table (zone and generic transport type) %!s(int64=3) %!d(string=hai) anos
  Image 313b060328 Additional housing features (UI items panel) %!s(int64=4) %!d(string=hai) anos
  Image 49db262b59 Support for custom sky (added old luclin moon back) %!s(int64=4) %!d(string=hai) anos
  Image b3534cc556 command changes %!s(int64=4) %!d(string=hai) anos
  Image 4d83bb766f Prototype placement of objects/items in homes %!s(int64=4) %!d(string=hai) anos
  Image 1fbda69511 Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario %!s(int64=4) %!d(string=hai) anos
  Image eb5a27d544 Completion of invis / hide support, client is notified of other spawns aggro visually %!s(int64=4) %!d(string=hai) anos
  Image 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands %!s(int64=4) %!d(string=hai) anos
  Image a25166ad8d LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0) %!s(int64=4) %!d(string=hai) anos
  Image cbcac95674 Added Spawn Proximity code %!s(int64=4) %!d(string=hai) anos
  Image 8d06858971 Zone based expansion flag and preinit_zone_script LUA function for ZoneScripts %!s(int64=4) %!d(string=hai) anos
  Image ee3b099c53 Struct updates/fixes %!s(int64=4) %!d(string=hai) anos
  Image 6f5d3e2244 Fix for visual/info updates not transmitting correctly (eg. hp/race change/etc) %!s(int64=4) %!d(string=hai) anos
  Image 65b9bf8c21 Removed inbulk distance, just use send_spawn_distance instead -- also zone in should send a larger radius (not less than 40) %!s(int64=4) %!d(string=hai) anos
  Image 59dc1e49d4 RemveSpawn changes %!s(int64=4) %!d(string=hai) anos