Historique des commits

Auteur SHA1 Message Date
  Emagi 1184380240 forgot jumping aom switch case il y a 1 an
  Emagi 5a0b51772c Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu il y a 1 an
  Emagi 1e2d5f98cf - Completed Fix #279 il y a 1 an
  Devn00b 7115537c51 Fix Maiden's Gulch Rescue of The Sage folder name for windows il y a 1 an
  Devn00b 07feaa7325 Fix lua file/folder names to windows acceptable standards. Use of : in folder/file names is forbidden on windows il y a 1 an
  Emagi 71e9fef163 address type 1 item stats not calculating correctly il y a 1 an
  Emagi 0ba4872482 don't do early commits kids! il y a 1 an
  Emagi 5c969ba508 Additional work for Issue #279, added skills last night now item stats are now added to the skill base il y a 1 an
  Emagi 6e3d4a2b3b Additional work for Issue #279, added skills last night now item stats are now added to the skill base il y a 1 an
  Emagi 3ee72ae22e Support for tradeskills resist/failure to happen less often against the mastery skill, additional work for Issue #279 il y a 1 an
  Emagi 8aee382185 - Broker 'btypes' (special effects) addressed for AoM client, new table broker_item_map created check DB/updates/broker_item_map_july3_2022.sql Fix #336 il y a 1 an
  Emagi 74d2358c86 missing column for character items il y a 1 an
  Emagi 258ac04362 add cure test script il y a 1 an
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell il y a 1 an
  Emagi 397bf5f465 Fix #167: Addressed bad memory handling of threat transfer and potential hanging lua spell ptr il y a 1 an
  Emagi 5b0f52641c Trade check for Player cast il y a 1 an
  Emagi 074a3182c3 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu il y a 1 an
  Emagi 682e023635 Complete Fix #418 item flags il y a 1 an
  devn00b 9ac7cd817e EQ2World EXE Update il y a 1 an
  devn00b 6bc397ec60 Fixed missing return on EQ2Emu_lua_HasCoin. il y a 1 an
  Emagi 7ac0861c98 missed a end ) for one of the starting language queries il y a 1 an
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client il y a 1 an
  Emagi ccfb3df8ca match local copy? il y a 1 an
  Emagi e329a1cf79 More comments, slight cleanup il y a 1 an
  Emagi b105a4058a - start_alignment added to starting_zones to enforce an alignment based on race/class/choice il y a 1 an
  Devn00b e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. il y a 1 an
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) il y a 1 an
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null il y a 1 an
  devn00b 0ef32131c6 Fixed Inspect window stats Mitigation, and Avoidance % il y a 1 an
  devn00b 52d5edb9c9 Windows installer EXE Update il y a 1 an