Commit történet

Szerző SHA1 Üzenet Dátum
  Emagi 27130d0aae Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells 8 hónapja
  Emagi 427964b7a0 Functionality: 11 hónapja
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 éve
  Devn00b 0f5ef8615b Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 éve
  Devn00b f38b6fb788 Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua 1 éve
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 éve
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 1 éve
  Emagi 09978db335 Resolve unexpected crash due to lua string 1 éve
  Emagi a74469795d - Manipulate the game world! Remove widgets! 1 éve
  Emagi ed35cb6516 Additional protections for GetZone not being set on spell->caster within LUA function usage 1 éve
  Emagi e2b8770ac3 avoid crash when GetZone is not set for spell caster 1 éve
  Emagi 00d92aed43 Stop crash when player/spawn zone is not yet set 1 éve
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 éve
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 éve
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 éve
  Emagi 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 2 éve
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options 2 éve
  Emagi 52435f03f2 Add IsCastOnAggroComplete to LuaInterface 2 éve
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements 2 éve
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov 2 éve
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) 2 éve
  Emagi e40f842ac0 removed benign errors about E LUA : : attempt to call a nil value in a quest script when the function does not exist 2 éve
  Emagi c85c3e0d25 Added LUA Function DamageEquippedItems(Spawn, damage_percent_amount) 2 éve
  Emagi f87bcb22be quest read lock vs lock 2 éve
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 2 éve
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design 2 éve
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell 2 éve
  devn00b 2ea3075fe5 Added SetCanGate to LuaInterface.cpp 2 éve
  root efcf967100 Gate to bind Enabled. Added missing Lua Functions ( GetCanGate(Player)/SetCanGate(Player,Val) ). 2 éve
  Emagi 13b1837623 Fix #384 group encounter mob loot 2 éve