Commit History

Author SHA1 Message Date
  Emagi 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected 7 months ago
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 8 months ago
  Emagi 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. 8 months ago
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 8 months ago
  Emagi dcf5bf4bdc Fix crash when attempting to equip something with no slot assignment, incorrectly defined item in the database. Also HasQuest LuaFunction has been updated to avoid incorrectly accessing player_quests without locking 9 months ago
  Emagi 0d876665aa Even more player_quests null fixes to avoid crashes 9 months ago
  Emagi 7f809a5b79 Crash fix for housing packet and checking quest flag on dead quest, finally fixed character_history needs to escape location before going in db 9 months ago
  Emagi ee4dd24510 If Player has a dead spell that cannot be loaded from DB wont crash when resorting spell book 10 months ago
  Emagi 9eeeb1e012 Disable second ear slot for DoF and earlier clients 10 months ago
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 11 months ago
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. 1 year ago
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 year ago
  Emagi 725a3f85d8 Fix GetQuestCompleteCount LUA crash since the quest never was in the player completed 1 year ago
  Emagi 68b30e7bbd Revert unintended change to quest journal packet 1 year ago
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 year ago
  Emagi f951476e66 make consistent quest status between the two packets 1 year ago
  Emagi a281bb48a8 Another broken point for quest display 1 year ago
  Emagi fd58d70daf Fix quest display status 1 year ago
  Emagi 87d2b79bb4 fix benign cant send quest step update, forgot a return true 1 year ago
  Emagi 1fec040744 try to address a locking issue with MPlayerQuests 1 year ago
  Emagi 8b328c87df Make share button available independent of quest being hidden, visible, got mixed up in the last update 1 year ago
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 year ago
  Emagi 00e6cdaf61 weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available 1 year ago
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 year ago
  Emagi 814a9ef958 Some clearing/protection of quests being deleted 1 year ago
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 year ago
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) 1 year ago
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 year ago
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 year ago
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees 1 year ago