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10f923c29e
Hate aggro is ignored when NPC returns home, despite damage impacting mob
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4 years ago |
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7ab1bbc2f6
Exe Updates
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4 years ago |
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eeee2aac84
obj/eq2map export fix, support to move faster in model viewer holding down shift
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4 years ago |
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cb00d35b1d
Update VeRoomItemNode.cs
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4 years ago |
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ab236f2b95
Create steppes_epic01_cove.nav
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4 years ago |
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7eb547a403
Create antonica_epic02_firemyst.nav
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4 years ago |
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aed4f20a22
Revert "chest trap write lock when shuffling the map"
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4 years ago |
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c33262bc56
Revert "Exe Update"
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4 years ago |
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3bf530d236
Exe Update
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4 years ago |
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1db0dba76c
chest trap write lock when shuffling the map
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4 years ago |
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55bb3d752c
Update EQ2World__Debug_x64.exe
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4 years ago |
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16814d1787
fix for chest_traps not existing in DB
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4 years ago |
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af90a2adaa
Exe Updates
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4 years ago |
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5a8ffc3385
Groundspawn adhere to ground (lol)
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4 years ago |
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42705721e7
Exe Update
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4 years ago |
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edad5a4382
After runback make sure npcs resume their movement loop
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4 years ago |
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61f23c9881
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
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8c7f15da40
Exe Updates
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4 years ago |
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a17c7915ee
Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC
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4 years ago |
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ae6f55fd12
Update to capture unhandled packets that can desync client (orig credit: theFoof)
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4 years ago |
Gogs
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d9c2de646c
Added more scripts to QH/Qeynos. Started on NQ
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4 years ago |
Gogs
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4b6bd20bbe
Added more scripts to QH/Qeynos. Started on NQ
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4 years ago |
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bf4bf5ec4d
Quest updates from LUA ->Server directory
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4 years ago |
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773ac0a6cd
Exe Update
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4 years ago |
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393cc8880d
Create solusekseye.nav
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4 years ago |
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73f9d05759
enabled visualization and info updates to be part of bulk updates
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4 years ago |
Gogs
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51f7db0a02
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
Gogs
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2ab3c638c5
Updates, and new stuff imported from Cynnar
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4 years ago |
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c2ad4c739d
Create fallengate.nav
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4 years ago |
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eb2da06643
Exe Update
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4 years ago |