Commit History

Autor SHA1 Mensaxe Data
  Image 1fbda69511 Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario %!s(int64=4) %!d(string=hai) anos
  Image eb5a27d544 Completion of invis / hide support, client is notified of other spawns aggro visually %!s(int64=4) %!d(string=hai) anos
  Image 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands %!s(int64=4) %!d(string=hai) anos
  Image a25166ad8d LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0) %!s(int64=4) %!d(string=hai) anos
  Image 07c14f1d92 Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions %!s(int64=4) %!d(string=hai) anos
  Image 91cb109799 Added GetWardValue in support of Issue #115 %!s(int64=4) %!d(string=hai) anos
  Image b3ffa77c42 AddWard updates in support of Issue #115 %!s(int64=4) %!d(string=hai) anos
  Image 25d9c9d93f potential crash fix %!s(int64=4) %!d(string=hai) anos
  Image cbcac95674 Added Spawn Proximity code %!s(int64=4) %!d(string=hai) anos
  Image 9134eadf80 LUA SetFactionID and GetFactionID support for Spawn %!s(int64=4) %!d(string=hai) anos
  Image d065919cf8 Support for SetZoneExpansionFlag(Zone,decimalbits) and GetZoneExpansionFlag(Zone) %!s(int64=4) %!d(string=hai) anos
  Image 513c4baeed LUA potential mem leak fix and potential crash culprit on conversations %!s(int64=4) %!d(string=hai) anos
  Image 6e62bec1f3 Crash fix for calling StartConversation before AddConversationOption %!s(int64=4) %!d(string=hai) anos
  Image ded66a36bf LUA CheckLOS(spawn,target) and CheckLOSByCoordinates(spawn,x,y,z) returns 1 if in view %!s(int64=4) %!d(string=hai) anos
  Image 363a3fe5a0 SetFollowTarget allows follow_distance as an optional field %!s(int64=4) %!d(string=hai) anos
  Image f2c72f60b1 Default Entity SetSpeed via LUA fix %!s(int64=4) %!d(string=hai) anos
  Image a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 %!s(int64=4) %!d(string=hai) anos
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
  Image 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
  Image 442868f80a smash crash fix for camera shake %!s(int64=4) %!d(string=hai) anos
  Image 47604d1735 LUA Filename Tracking in errors %!s(int64=4) %!d(string=hai) anos
  Image d695965fbb LUA Functions do not call with MSpawnList locked? (hopefully not) %!s(int64=4) %!d(string=hai) anos
  Image 285a8aa591 additional deadlock changes %!s(int64=4) %!d(string=hai) anos
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap %!s(int64=4) %!d(string=hai) anos
  Image 3195a78e82 self damage possible %!s(int64=4) %!d(string=hai) anos
  Image b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) %!s(int64=4) %!d(string=hai) anos
  Image 24a1ccf3a2 EQ2Emu Base Updates %!s(int64=4) %!d(string=hai) anos
  Image 548007ea96 Base %!s(int64=4) %!d(string=hai) anos