Historique des commits

Auteur SHA1 Message Date
  image 2ebc48c157 Spawn indexes in Player class now protected by mutex il y a 3 ans
  image dc98a6035e Zone watchdog logic -- attempt to force shutdown a hung/frozen zone il y a 3 ans
  LethalEncounter 8bc4bbbbaa Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu il y a 3 ans
  LethalEncounter 74bd3c5a52 Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit il y a 3 ans
  Image fd26b3b71d Crash fix for DoF/classic clients when a player enters zone il y a 3 ans
  LethalEncounter 51bf3ab479 Opcodes now set in spawn serialize il y a 3 ans
  Image 4aa599e3ae Case insensitive search as default, some additional checks to avoid a problem il y a 3 ans
  Image c34cf38c7d Added /findspawn searchstring/regex il y a 3 ans
  Image 745185ecde Fixed emote visual state ids for classic/DoF client il y a 3 ans
  Image 5644ed5574 Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge il y a 3 ans
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) il y a 3 ans
  Image 2bc1ed4fc7 Update zoneserver.cpp il y a 3 ans
  Image 452ce7f157 add holiday_flag to spawn and transporters table il y a 3 ans
  Image 905cc8b0ba Flight path support for transport maps issue #143 il y a 3 ans
  Image 8c7da8e039 Support for expansion_flag, min and max client version for transporters table (zone and generic transport type) il y a 3 ans
  Image 313b060328 Additional housing features (UI items panel) il y a 4 ans
  Image c53c1ac128 make sure zonesky_file has a default value of an empty string il y a 4 ans
  Image 49db262b59 Support for custom sky (added old luclin moon back) il y a 4 ans
  Image b3534cc556 command changes il y a 4 ans
  Image 4d83bb766f Prototype placement of objects/items in homes il y a 4 ans
  Image 1fbda69511 Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario il y a 4 ans
  Image eb5a27d544 Completion of invis / hide support, client is notified of other spawns aggro visually il y a 4 ans
  Image 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands il y a 4 ans
  Image a25166ad8d LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0) il y a 4 ans
  Image 234ac02d0e Update zoneserver.cpp il y a 4 ans
  Image c79989f68b CPU fixes il y a 4 ans
  Image 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs il y a 4 ans
  Image 9aedae89f1 added check for loot drops table being empty il y a 4 ans
  Image 56f4d39864 Speed/CPU improvements il y a 4 ans
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" il y a 4 ans