Cronologia Commit

Autore SHA1 Messaggio Data
  Emagi 39ac029ffc Fix #558 - deadlock on heal checking encounter state of existing aggroed npcs on the person being healed 9 mesi fa
  Emagi 72a43fdbb4 OK FrostfangSea and some other huge exceptions for NPCs, restrict the attackable flag to bot, client and their pets 11 mesi fa
  Emagi 3a256b21cc Remove the NPC->Player side of the check for attackable, allows statues or other npcs to aggro and attack you, but you cannot attack them 11 mesi fa
  Emagi d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 1 anno fa
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 anno fa
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 anno fa
  Emagi 7ac81a6b99 No damage should still add aggro 1 anno fa
  Emagi 006b6ac924 Fix encounter not adding a player if they one hit the target 1 anno fa
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 anno fa
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes 1 anno fa
  Emagi 36901efacc Fix typo on damage type vs packet result 1 anno fa
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) 1 anno fa
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage 1 anno fa
  Emagi dbf6d0a630 Fix accidental Focus skill check/increase when it is already done below 1 anno fa
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 anno fa
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 2 anni fa
  Emagi 4442e6bc02 Fix #465 and Fix #463 2 anni fa
  Emagi 7271e470f3 - Range attack now has strength based damage added 2 anni fa
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 anni fa
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 2 anni fa
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 anni fa
  Emagi 0ba4872482 don't do early commits kids! 2 anni fa
  Emagi 5c969ba508 Additional work for Issue #279, added skills last night now item stats are now added to the skill base 2 anni fa
  Emagi 6e3d4a2b3b Additional work for Issue #279, added skills last night now item stats are now added to the skill base 2 anni fa
  Emagi 3ee72ae22e Support for tradeskills resist/failure to happen less often against the mastery skill, additional work for Issue #279 2 anni fa
  Emagi 8aee382185 - Broker 'btypes' (special effects) addressed for AoM client, new table broker_item_map created check DB/updates/broker_item_map_july3_2022.sql Fix #336 2 anni fa
  Devn00b 54a61e0c39 Should fix issue 407, 408, 409 2 anni fa
  Image fcc409dacc ghost map day #2 -- the reckoning? 3 anni fa
  Image 34569f0592 Lacertae Update #1 3 anni fa
  Image d44969be6e Revert std string in boost::regex_match 3 anni fa