Historique des commits

Auteur SHA1 Message Date
  Emagi 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) il y a 10 mois
  Emagi 427964b7a0 Functionality: il y a 11 mois
  Emagi d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. il y a 1 an
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display il y a 1 an
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. il y a 1 an
  Emagi 0b6f0bc4e9 Address issues with runback mobs not becoming available again il y a 1 an
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. il y a 1 an
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes il y a 1 an
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet il y a 1 an
  Emagi 4c5202e216 Pets cannot aggro their master, this addresses charming a pet and being able to sent it to attack, follow you correctly without locking encounter il y a 1 an
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
  Emagi 029d29760f Fix additional issues with runback causing server to hangup il y a 2 ans
  Image b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns il y a 3 ans
  Image 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat il y a 3 ans
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes il y a 3 ans
  Image fdfca965b6 reorder targetting vs entering combat, fixes lua function "attacked" providing spawn target instead of nil il y a 3 ans
  Image 80bb342256 End of Sirius Feb 2021 Stage il y a 3 ans
  Image 0e86dac628 Sirius Updates #2 il y a 3 ans
  Image 6f92367102 Multiple combat / functionality updates il y a 3 ans
  Image 517ae12865 /bot follow id and /bot stopfollow id added il y a 3 ans
  Image 362daada59 Immunity support updates, player mail, spell heal pct il y a 3 ans
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread il y a 4 ans
  Image 6be433e3c2 Fix runback il y a 4 ans
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions il y a 4 ans
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone il y a 4 ans
  image 7ae7d637a3 Protection to group members and also heroic opportunities (avoid crashes) il y a 4 ans
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" il y a 4 ans
  Image cb352a6632 Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes il y a 4 ans
  Image 22dc084991 Tracking of player character ids for loot in encounters il y a 4 ans
  Image eb7209f1c2 Fear and combat runspeed il y a 4 ans