Commit History

Author SHA1 Message Date
  Image 3a67efbad8 Fixes constant client kick outs as zoning in, crashes, disconnects, etc. 4 years ago
  Image fa7c369470 Removed a part of the merged eqemu netcode as issues reported with this part of the code 4 years ago
  Image 94f7ed4dd2 removed test ack functionality, need to revisit why we don't ack up to latest packets still seems there is some desync 4 years ago
  Image af0ed0ea4f sync with pubtest 4 years ago
  Image 4075cf53b3 Seq ack change 4 years ago
  Image 37828f3463 Wait for all packets outgoing to be acked before closing out connection 4 years ago
  Image 7cea150b49 EQStream updates (sequencing/packet writing) 4 years ago
  Image e7acea817d Update EQStream.cpp 4 years ago
  Image 6ae65e339a stabilize ghost_map 4 years ago
  Image eb7c5347d7 Fix server->client desync 4 years ago
  Image 6566a39e8e additional eqstream fixes 4 years ago
  Image 99b71b2049 added per foof's point that op_combined does not overload beyond a 255 byte packet 4 years ago
  Image ae6f55fd12 Update to capture unhandled packets that can desync client (orig credit: theFoof) 4 years ago
  Image d7340614c4 Deflate can cause a larger packet to be created overflowing the data stream 4 years ago
  Image 54abbd5645 Update EQStream.cpp 4 years ago
  Image c50775412b EQStream SendPacket fix for packet construction length req 4 years ago
  Image 42433f8453 camp issue causing instability to world 4 years ago
  Image 2aaba44994 EQStream Update 4 years ago
  Image 548007ea96 Base 4 years ago