LethalEncounter
|
74bd3c5a52
Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit
|
4 år sedan |
LethalEncounter
|
51bf3ab479
Opcodes now set in spawn serialize
|
4 år sedan |
LethalEncounter
|
e64b718066
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
|
4 år sedan |
LethalEncounter
|
8e9afeded6
Fixed merchants and examine hang
|
4 år sedan |
Image
|
e8bf4be00f
partial fix to classic lifts -- still fall through see issue #155
|
4 år sedan |
Image
|
b5e0de509c
Fixed DoF transports (boats/lifts) and groundspawns no longer show (LFG)
|
4 år sedan |
Image
|
5644ed5574
Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge
|
4 år sedan |
Image
|
c22bff197c
Fixes solidity of objects/doors/etc on classic / DoF client
|
4 år sedan |
Image
|
b698e847e1
Merging LethalEncounter's support of classic (version 283) and dof (version 546)
|
4 år sedan |
Image
|
60d7b7527f
spawn table merchant_min_level and merchant_max_level issue #67
|
4 år sedan |
Image
|
a3d1f915c5
Added disable_sounds on Spawn to disable any custom sounds (for now disables mariner_bell)
|
4 år sedan |
Image
|
8cde83ae9c
Fix for lifts (and boats) manipulating player position
|
4 år sedan |
Image
|
1d5279a5f5
Fix for widgets (lifts) properly moving up down on the Y axis
|
4 år sedan |
Image
|
313b060328
Additional housing features (UI items panel)
|
4 år sedan |
Image
|
e9066397ed
avoid a crash trying to retrieve zone
|
4 år sedan |
Image
|
002e913927
Fixed objects being forced to Z ground (we want objects to be able to sit on other objects)
|
4 år sedan |
Image
|
b3534cc556
command changes
|
4 år sedan |
Image
|
4d83bb766f
Prototype placement of objects/items in homes
|
4 år sedan |
Image
|
eb5a27d544
Completion of invis / hide support, client is notified of other spawns aggro visually
|
4 år sedan |
Image
|
4bbc783c28
crash fix for RemovePrimaryEntityCommand
|
4 år sedan |
Image
|
6c7f11fd70
LUA Commands Added/Updated for controlling primary commands
|
4 år sedan |
Image
|
48b973454c
Fixed the proximities changes
|
4 år sedan |
Image
|
5bd0deb900
avoid unnecessary processing for spawns that don't have spawn proximities (cpu improvement)
|
4 år sedan |
Image
|
07f9f741b5
Loot Chests and other specified objects will show interactive hand icon
|
4 år sedan |
Image
|
42c26f4150
MovementMgr now takes in Spawn not Entity, also protected the command queue with a mutex due to cross thread contamination
|
4 år sedan |
Image
|
3ef309619f
AFK Visual for players now works for newer clients (1188+)
|
4 år sedan |
Image
|
6b7c210fc1
resolve constant sheething of weapons in combat -- outstanding problem weapon swinging
|
4 år sedan |
Image
|
c0632906b6
Fixed issues with some LUA movement scripts, also mobs engaged in combat should stop more abruptly and not run past you
|
4 år sedan |
Image
|
cbcac95674
Added Spawn Proximity code
|
4 år sedan |
Image
|
47926d6430
Fixed an issue in combat where mobs seemed to grow/shrink unexpectedly
|
4 år sedan |