Emagi
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a74469795d
- Manipulate the game world! Remove widgets!
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hai 1 ano |
Emagi
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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13e0d2857f
Fix #455 - Falling underworld to safe spot support
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%!s(int64=2) %!d(string=hai) anos |
Image
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b251f10923
More remnant SPGrid code no longer needed is removed..
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%!s(int64=3) %!d(string=hai) anos |
Image
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80add76130
SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily
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%!s(int64=3) %!d(string=hai) anos |
Image
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66505ccea3
RegionScripts, lava/death region support
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%!s(int64=3) %!d(string=hai) anos |
Image
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aa58f63164
EQ2MapDeflated support
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%!s(int64=4) %!d(string=hai) anos |
LethalEncounter
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339071500e
added /waypoint command
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%!s(int64=4) %!d(string=hai) anos |
Image
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ce1632941d
Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class
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%!s(int64=4) %!d(string=hai) anos |
Image
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |