Commit History

Author SHA1 Message Date
  Image 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs 4 years ago
  devn00b cc48c8b7e0 Half of Down Below pathing/Cleanup Completed 4 years ago
  Image 89e9d885c3 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 years ago
  Image 46647ad0bf Exe Updates 4 years ago
  Image 9aedae89f1 added check for loot drops table being empty 4 years ago
  Image a79b48aeb4 Restored mob movement command mutex to avoid crashes 4 years ago
  root bb01021b7c Work started on DownBelow 4 years ago
  Image 0499a11676 Exe Updates 4 years ago
  Image 56f4d39864 Speed/CPU improvements 4 years ago
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" 4 years ago
  Image 89f9d58797 Exe Updates 4 years ago
  Image cb352a6632 Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes 4 years ago
  Image 270e4a5301 Exe Current 4 years ago
  Image 675877ddf1 Revert "Exe Update" 4 years ago
  Image ee404ceff7 Revert "Revert "Exe Update"" 4 years ago
  Image 44537ad063 Revert "Disable LogWrite in EQStream causing high cpu even when debug not enabled" 4 years ago
  Image 0f4b2a0ee4 Disable LogWrite in EQStream causing high cpu even when debug not enabled 4 years ago
  Image a74e302352 Revert "Exe Update" 4 years ago
  Image 492c430229 Revert "Disabled EQStream LogWrite, was causing high cpu" 4 years ago
  Image d5525a4d44 Exe Update 4 years ago
  Image 57f395bf8c Disabled EQStream LogWrite, was causing high cpu 4 years ago
  Image 48b973454c Fixed the proximities changes 4 years ago
  Image d44250947b Exe Update 4 years ago
  Image 5bd0deb900 avoid unnecessary processing for spawns that don't have spawn proximities (cpu improvement) 4 years ago
  Image 49a0072218 Better logging for 'proc' function not triggering right so we know which spell 4 years ago
  Image ca59ce28a7 Exe Update 4 years ago
  Image de551afbbe CheckProcs should be just using a vector 4 years ago
  Image 63b847e52e Exe Update 4 years ago
  Image 07f9f741b5 Loot Chests and other specified objects will show interactive hand icon 4 years ago
  Image e3683ce088 Potential deadlock fix for CheckProc/RemoveProc 4 years ago