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b3389a0704
Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns
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3 anni fa |
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9ee124382f
Restrict runback hp reset to only when mob is in combat, face target in combat
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3 anni fa |
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257a595ce0
Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes
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3 anni fa |
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fdfca965b6
reorder targetting vs entering combat, fixes lua function "attacked" providing spawn target instead of nil
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3 anni fa |
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80bb342256
End of Sirius Feb 2021 Stage
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3 anni fa |
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0e86dac628
Sirius Updates #2
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3 anni fa |
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6f92367102
Multiple combat / functionality updates
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3 anni fa |
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517ae12865
/bot follow id and /bot stopfollow id added
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3 anni fa |
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362daada59
Immunity support updates, player mail, spell heal pct
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3 anni fa |
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463c6ce53a
InfoStruct accessible in LUA/mutli-thread
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3 anni fa |
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6be433e3c2
Fix runback
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4 anni fa |
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9290bceb60
Code changes for region maps (Water!), additional lua functions
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4 anni fa |
LethalEncounter
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ebddaba763
Tutorial instructions for the Far Journey zone
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4 anni fa |
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7ae7d637a3
Protection to group members and also heroic opportunities (avoid crashes)
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4 anni fa |
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423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
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4 anni fa |
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cb352a6632
Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes
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4 anni fa |
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22dc084991
Tracking of player character ids for loot in encounters
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4 anni fa |
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eb7209f1c2
Fear and combat runspeed
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4 anni fa |
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a20186d45e
aggro LUA function now called on initial engagement of NPC
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4 anni fa |
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10f923c29e
Hate aggro is ignored when NPC returns home, despite damage impacting mob
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4 anni fa |
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a17c7915ee
Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC
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4 anni fa |
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4364b3e06a
Update NPC_AI.cpp
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4 anni fa |
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 anni fa |
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04498a2490
Player/Target Radius added to distance checks
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4 anni fa |
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548007ea96
Base
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4 anni fa |