Commit History

Author SHA1 Message Date
  Image fa7c369470 Removed a part of the merged eqemu netcode as issues reported with this part of the code 4 years ago
  Image d63f967ebc Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 years ago
  Image df42813c0a Exe Updates 4 years ago
  Image 9574459e57 Spawn struct fixes / logging 4 years ago
  Image 438d9f76a7 Spell fails due to range missing auto submits bug 4 years ago
  root e0a938e836 add empty missing file to stop error message 4 years ago
  Image 01937f28a9 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 years ago
  Image df72b308df Exe Update 4 years ago
  Image 79815dd77d SpawnFooter set isplayer enabled when its a player! 4 years ago
  root e506d5a3dc Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 years ago
  root 6e92f2a854 Bringing in updates from EQ2EMu. 4 years ago
  Image 7238115deb Exe Updates 4 years ago
  Image ee3b099c53 Struct updates/fixes 4 years ago
  Image 37313e0645 Send info/vis packets individually from position (testcase) 4 years ago
  Image 94f7ed4dd2 removed test ack functionality, need to revisit why we don't ack up to latest packets still seems there is some desync 4 years ago
  Image 1af11fadb0 Debug mode fails to correctly track stack traces when returning, also makes releasereadlock increment negatively in mutex 4 years ago
  Image 2fa5b8e2a9 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 years ago
  Image 826bfe67f2 Exe Updates 4 years ago
  Image af0ed0ea4f sync with pubtest 4 years ago
  root 407823febe Initial Work on The Down Below 4 years ago
  Image 2137bd3adb Latest client.cpp / exe 4 years ago
  Image 09976d6b0e Exe Update 4 years ago
  Image ac74760636 Spawn Updates (bulk packets) also need to lock the spawn list 4 years ago
  Image 3496a3a1e7 Exe Update 4 years ago
  Image c96fb809e4 Missing spawnlist lock on sending spawns to client! 4 years ago
  Image 3619d6a72f Exe Update 4 years ago
  Image 4075cf53b3 Seq ack change 4 years ago
  Image 08c48892db Exe Updates 4 years ago
  Image 13c7ec489f Don't send additional spawns until client is in zone after the initial set 4 years ago
  Image 37828f3463 Wait for all packets outgoing to be acked before closing out connection 4 years ago