Historique des commits

Auteur SHA1 Message Date
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread il y a 3 ans
  Image edd993d42a Fix crash in DismissPet when owner dies il y a 3 ans
  Image 66505ccea3 RegionScripts, lava/death region support il y a 3 ans
  LethalEncounter 3ea7ffebb6 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu il y a 3 ans
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone il y a 3 ans
  image 81aa1f23e3 LUA SpawnSet and SpellHeal updates il y a 3 ans
  image b908936a6e crash fix with CastProc on dead spell ptr il y a 3 ans
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) il y a 3 ans
  image 0082debfed fixed crash with threat transfer il y a 3 ans
  Image 07c14f1d92 Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions il y a 4 ans
  Image 49a0072218 Better logging for 'proc' function not triggering right so we know which spell il y a 4 ans
  Image de551afbbe CheckProcs should be just using a vector il y a 4 ans
  Image e3683ce088 Potential deadlock fix for CheckProc/RemoveProc il y a 4 ans
  Image 89ff042377 Update Combat.cpp il y a 4 ans
  Image 04498a2490 Player/Target Radius added to distance checks il y a 4 ans
  Image e86c4bb4aa Added rule R_Spells,NoInterruptBaseChance set to 50 il y a 4 ans
  Image 7c960a9d74 PVP Basics il y a 4 ans
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap il y a 4 ans
  Image 548007ea96 Base il y a 4 ans