Histórico de Commits

Autor SHA1 Mensagem Data
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread há 3 anos atrás
  Image edd993d42a Fix crash in DismissPet when owner dies há 3 anos atrás
  Image 66505ccea3 RegionScripts, lava/death region support há 3 anos atrás
  LethalEncounter 3ea7ffebb6 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu há 3 anos atrás
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone há 3 anos atrás
  image 81aa1f23e3 LUA SpawnSet and SpellHeal updates há 3 anos atrás
  image b908936a6e crash fix with CastProc on dead spell ptr há 3 anos atrás
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) há 3 anos atrás
  image 0082debfed fixed crash with threat transfer há 3 anos atrás
  Image 07c14f1d92 Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions há 4 anos atrás
  Image 49a0072218 Better logging for 'proc' function not triggering right so we know which spell há 4 anos atrás
  Image de551afbbe CheckProcs should be just using a vector há 4 anos atrás
  Image e3683ce088 Potential deadlock fix for CheckProc/RemoveProc há 4 anos atrás
  Image 89ff042377 Update Combat.cpp há 4 anos atrás
  Image 04498a2490 Player/Target Radius added to distance checks há 4 anos atrás
  Image e86c4bb4aa Added rule R_Spells,NoInterruptBaseChance set to 50 há 4 anos atrás
  Image 7c960a9d74 PVP Basics há 4 anos atrás
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap há 4 anos atrás
  Image 548007ea96 Base há 4 anos atrás