Emagi
|
48ab278003
delete_spawn is now atomic to avoid and conflicts
|
1 年之前 |
Emagi
|
34018d9a5e
Check if spawns are to be deleted, don't add them to the grid
|
1 年之前 |
Emagi
|
1edd9a76a2
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
|
1 年之前 |
Emagi
|
47c34bf246
fix AOE crash
|
1 年之前 |
Robert Allen
|
60e2fbaee4
Update WorldStructs.xml
|
1 年之前 |
devn00b
|
b3773b1047
Windows World EXE Update
|
1 年之前 |
Emagi
|
3f34a0f3b1
preserve the long spell save by using the trigger on timer
|
1 年之前 |
Emagi
|
ccfbb2a59d
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
|
1 年之前 |
Emagi
|
883951dc61
Remove instant save spell effect in Client::TriggerSpellSave, we can only save in Client::Process too dangerous otherwise to conflict with spell targets
|
1 年之前 |
Robert Allen
|
c58a0ef358
tradeskill fixes that never made git
|
1 年之前 |
Emagi
|
7870d9f25d
Player hp/power details properly persist cross zone
|
1 年之前 |
Emagi
|
c200dc63f7
Fix vision to be a int32 as it is in the char info structure
|
1 年之前 |
Emagi
|
4c5202e216
Pets cannot aggro their master, this addresses charming a pet and being able to sent it to attack, follow you correctly without locking encounter
|
1 年之前 |
devn00b
|
f794984fdb
Windows EQ2World exe update
|
1 年之前 |
devn00b
|
1e19392b7b
Fix for issue #500. Crashing while reviving to another zone.
|
1 年之前 |
Emagi
|
fa8642a592
Resolve unexpected login->world issues when there is multiple entries in login_characters for same name and server id
|
2 年之前 |
Emagi
|
74ec81a030
revert lock to shared for getting spawns
|
2 年之前 |
Emagi
|
83cb30c556
Fix crashes related to grid spawn lists
|
2 年之前 |
Devn00b
|
31bb4ecc07
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
|
2 年之前 |
Devn00b
|
b12afcf035
Added check for char_id being passed to claim items. Changed insert to insert ignore in character claim record creation. Added delete character_claim_item record upon char deletion.
|
2 年之前 |
devn00b
|
c79ec17c09
LoginServer EXE update
|
2 年之前 |
Devn00b
|
1a7903516a
Loginserver Updates: Write client version/world version/server last seen to database, world sends max char level to loginserver to calculate vet bonus
|
2 年之前 |
Devn00b
|
da1746d089
Fix the build output directory for the Loginserver to match worldserver
|
2 年之前 |
Devn00b
|
43c9580c99
SQL update for LoginServer support for max chars, and vet exp bonus display
|
2 年之前 |
Devn00b
|
d2eb5f23d8
LoginServer support via database for max createable Chars per acct, and ceteran EXP bonus display requires SQL update.
|
2 年之前 |
Devn00b
|
e7000037b4
Final version of claim item support DB
|
2 年之前 |
Robert Allen
|
f5baf7b44a
Update TradeskillsPackets.cpp
|
2 年之前 |
Robert Allen
|
12a348199a
Tradeskill Update
|
2 年之前 |
devn00b
|
d7ee900396
EQ2Login EXE update.
|
2 年之前 |
Devn00b
|
c857c45e03
Updated loginserver to write created date to account table
|
2 年之前 |